Shortcuts: 0:00 About Chris Precht models 0:57 Preview 1:36 Tutorial begins (scaling the model) 2:58 Exporting base drawing 8:22 Multi-channel mapping 14:08 People + material
@@ArchiHacks Thank you so much for your reply! The default Settings is giving the camera exposure (10) and interior enviroment! Would you please share with us the camera and environment settings you used! Thank you again :))
@@ArchiHacks No problem. Very niche architecture modelling stuff is hard to come by. If I may suggest something, I've used a free program called Audacity to clean up audio, it's a couple of clicks and the results are instant. I had a hard time listening to some parts of the video so maybe it could help you as well.
hi just reaching out to see if its possible to make an updated version of this video since v ray is updated and very confusing to figure out some parts. thanks
Hi James, glad you liked the video! I'm actually just using the default render settings (with automatic exposure), and light beige color for the wood. Let me know if that works for you!
Hey! hello thanks for your video! I did my project with this method but curves were not well represented in 3d rendering, they are pixelated. Do you have any solution?
Very good tutorial. I'm stuck at 10:07. I can't find a way to create a second diffuse layer and I can't find a transparency menu, just opacity. It's the same thing? Which version of Vray are you using. Please help me...
Greatly informative. Thanks for taking the effort. (P.s : The background music is annoying as hell. Lol. Really hard to focus on what you’re saying. 🤣 )
The scene uses a default Rhino sun with large size to create the soft shadows : ) Also ensure that your angle is low to create nice sunset color and long shadows
Hello mate, When I try to show the line weight on the tabloid view port to assign each line its weight, I just get a big color circle. How to I fix this?
Hey Rodrigo, I'm guessing that you're seeing the circle in the layout. If that's the case make sure your model or print layout is scaled property! If your building is full size, it should be scaled in the print view, and if you have already scaled your model, you can do 1:1 scale in the layout. Let me know if that wasn't the issue and we can walk through this together : )
@@ArchiHacks You are an amazing person. Thanks for your willingness to assist me. I have resolved and I have finished rendering. Im really getting into rhino and this was VERY helpful. I´d love for you to see the results
Hey Chris, if I understand your question correctly, I think you're referring to how V-Ray UI blurs base material automatically when sub-textures are being modified. Let me know if that answers your question or send me a specific time stamp that you're referring to!
Oh I'm sorry I actually cut that part! I'm using the wooden veneer materials from vray material library. Would that be enough directions to get you back on track?
@@minhngodang5375 Hey just wanted to check up, if you may have gotten the problem under control. When I press Render, it removes the inner Grid lines, whilst rendering with GPU, but not with CPU. would be to sad if I had to render with my CPU, since GPU is faster in my case
Shortcuts:
0:00 About Chris Precht models
0:57 Preview
1:36 Tutorial begins (scaling the model)
2:58 Exporting base drawing
8:22 Multi-channel mapping
14:08 People + material
Could you do a tutorial on how you set the lighting and environment for the final scene?
Sure thing! To give you a quick overview, I'm simply using Rhino sun with the size factor of 10 : )
That is amazing! and a professional Vray user and yet I learned something new today.. Well done
I was wondering if you can share please the camera settings and exposure you used for that render!
Hi Ahmad, I actually have the settings on default, and simply reduced the highlight to 0.31 on VFB! Let me know if that results in similar image : )
@@ArchiHacks Thank you so much for your reply! The default Settings is giving the camera exposure (10) and interior enviroment! Would you please share with us the camera and environment settings you used! Thank you again :))
Thank you for this video. super useful. Can you please share the links of the modeling process ?Thanks
1:00 You're killing me here HAHAHA. Nice video, but maybe lowering down the background music would help me in focusing more. Thank you and keep it up!
So happy that you got that haha! I'll keep that in mind for next videos : ) Thank you for your feedback!
woow.. this was intereting. its a must try
Thank you! Please keep making videos, this was VERY useful.
Glad you like it Kekitron! I'll try my best :') thank you for your kind words!
@@ArchiHacks No problem. Very niche architecture modelling stuff is hard to come by.
If I may suggest something, I've used a free program called Audacity to clean up audio, it's a couple of clicks and the results are instant.
I had a hard time listening to some parts of the video so maybe it could help you as well.
@@munchingbiceps4372 Oh my, that's exactly what I was looking for. Thank you so much! I'll keep a close 'ear' to the audio next time :')
THANK YOU!
Just loved it .. thankyou so much .. can u plz do a video on realistic rendering on vray with rhino.
Sure would love to! Do you have a specific kind you want to learn?
@@ArchiHacks tysm for the reply .. would love to learn silicone rendering ( i hope I'm right with the render name ) 😅
amazing!
Great learning session 🔥👍
I've always been wondering how he did it. Swear to God man keep it up. Quality af
Thank you so much, I will try my best! Let me know if you get curious about other styles :)
@@ArchiHacks those trippy-colorful graphics from Bartlett hahaha!
I would be interested in that ;)
hi just reaching out to see if its possible to make an updated version of this video since v ray is updated and very confusing to figure out some parts. thanks
hey i love these videos i was wondering if you could do a simple way to get a detailed model on rhino?
Hmm that sounds interesting.. Can you elaborate? Perhaps with an example?
amazing
NIce video, btw where I can download these people file?
Do you have a description for what material+render setting used for the wood texture? Thanks for the great video!
Hi James, glad you liked the video! I'm actually just using the default render settings (with automatic exposure), and light beige color for the wood. Let me know if that works for you!
Amazing👍👍👍thank you
Hey! hello thanks for your video! I did my project with this method but curves were not well represented in 3d rendering, they are pixelated. Do you have any solution?
I appreciate the video. Bougth the human pack just to thank you. Keep teaching please.
Thank you for your support! Much appreciated : ) I'll bring more useful contents soon!
I came here just to learn about the realistic render and I ended up learning a bunch of random things about rhino 💀💀
Very good tutorial. I'm stuck at 10:07. I can't find a way to create a second diffuse layer and I can't find a transparency menu, just opacity. It's the same thing? Which version of Vray are you using. Please help me...
Did you ever figure it out? I am stuck there
@@henryerivesq.106 i don't remember. Probably not. sorry
can i use revit for modeling and V-ray for rendering? and follow your same steps? or need I download another program?
nice
Greatly informative.
Thanks for taking the effort.
(P.s : The background music is annoying as hell. Lol. Really hard to focus on what you’re saying. 🤣 )
Great vid! Thanks! Can you please share the model used? Cheers keep it up!
Sure thing! Just a sec
Link added to description! You can type in $0 for the price : ) Cheers!
@@ArchiHacks Thanks!
@@ArchiHacks By the way, got the people and trees package! Thanks
So glad i found this video. Amazing work! :)
Do you think for the gif-like diagram video he rendered it one by one then combining it?
So glad you like it! And that sounds like a great idea : ) Do you think I should cover that in the future videos?
@@ArchiHacks oh yes please!! subscribed right away
No.1000 viewer 🤟🔥😉... thanks man❤️
Oh my that's a milestone for me :') thank you for being the 1000th! 🔥
Actually,I'M quite interested in the your light setting and its arrangement..The default light isn't quite good
The scene uses a default Rhino sun with large size to create the soft shadows : ) Also ensure that your angle is low to create nice sunset color and long shadows
@@ArchiHacks appreciated!
Hello mate,
When I try to show the line weight on the tabloid view port to assign each line its weight, I just get a big color circle. How to I fix this?
Hey Rodrigo, I'm guessing that you're seeing the circle in the layout. If that's the case make sure your model or print layout is scaled property! If your building is full size, it should be scaled in the print view, and if you have already scaled your model, you can do 1:1 scale in the layout. Let me know if that wasn't the issue and we can walk through this together : )
@@ArchiHacks You are an amazing person. Thanks for your willingness to assist me. I have resolved and I have finished rendering. Im really getting into rhino and this was VERY helpful. I´d love for you to see the results
@@ArchiHacks Hello I have the same issue and i am 1:1 but I still see the circles in the layout. any tips
Hey @@rusilshah9365, try reducing the thickenss of the line by factor of 1000. ei. if your line width was 1, try 0.001. Let me know how it goes!
@@rodrigomolina9560 Do you mind sharing how you fixed this issue thank you
hi archi hacks, another wonderful video but the source file keeps directing me to manhatten blocks
Hey sorry about the confusion! Try this link: drive.google.com/file/d/1d2v-tIEIqA68EpR_EN5KGU8tqcJa5YpW/view?usp=drivesdk
@@ArchiHacks Thanks so much it works :)
Why are you blurring the left side of the material panel? that's strange.
Hey Chris, if I understand your question correctly, I think you're referring to how V-Ray UI blurs base material automatically when sub-textures are being modified. Let me know if that answers your question or send me a specific time stamp that you're referring to!
do you know why I don't have the transparency as an option when I create a new diffuse layer?
This might sound silly, but have you tried expanding the 'Opacity' tab beneath the diffuse slider?
@@ArchiHacks Yes I don't have it, I managed to make it work using the opacity and inverting the texture. Thank you!
Great improvisation! I'm glad it worked out for you : )
God
what material do you use for the 3D model? I watched video twice and didnt see it :((
Oh I'm sorry I actually cut that part! I'm using the wooden veneer materials from vray material library. Would that be enough directions to get you back on track?
@@ArchiHacks I really hope. Thanks for the quick answear :)
How can i get the human pack?
Hi Eren, check the link in the description!
sir I dont know why vray keeps clearing my inner grid every time it render, but keep the outerline
Hmm that's weird. Did you make sure to create the inner grid inside the outergrid and repeat the inner grid?
@@ArchiHacks I know why now, CPU and GPU gets different render results. It gets right when I use CPU render, just clueless
Brilliant! I learned something new from you :)
@@minhngodang5375 Hey just wanted to check up, if you may have gotten the problem under control. When I press Render, it removes the inner Grid lines, whilst rendering with GPU, but not with CPU. would be to sad if I had to render with my CPU, since GPU is faster in my case
Oh wait maybe it is real 😂