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EcksToo I think its Kind of a bummer, that the Nintendo Switch is kinda left behind. There is Jedi Knight 1 and 2 and thats about it. I still dont know why Fallen Order is not there. Furthermore they could remake Rogue Squadron, The Force Unleashed etc. and a lot of people would buy it. A lot of other companies like Bethesda have done this, so it wouldnt be something far stretched.
I think Rogue One is a better take on how the DS plans were stolen. It gives real weight to how hard they were to come by, as opposed to a pre jedi Katarn just waltzing in, killing a dozen stormtroopers and taking the plans like it was nothing. I'd say Jedi Outcast was my favourite DF game, though Jedi Knight had an excellent story, even if the cheesy FMVs have aged poorly
But it was still limited in the same way Doom was, in that the levels were designed and recorded as 2D maps with a heightmap applied. You could have stairs, but couldn't have a bridge/tunnel scenario where you can walk in the same place on two different levels -- that's why Doom had all the teleporters!
@@scottcarlson2930 Actually, the Jedi engine they developed for Dark Forces did allow the addition of 3d elements such as bridges, the Moldy Crow, laser turrets, etc. It innovated quite a bit from the Doom engine.
@@luisbermudez4756 You're right. I was mis-remembering another game that used the Doom engine and added aiming up and down (instead of auto-adjusting your aim to different heightmaps the way Doom did) but didn't hack in support for bridges. Hexen, maybe?
@@scottcarlson2930 Dark Forces definitely had bridges (that were 3d models, and not part of the map). It's been a long time, but I think I vaguely recall that it could have sections of map that overlapped each other too, if the sectors of the map they had weren't directly connected to one another (they had to have another map section in between them)... but maybe I'm conflating some levels of Jedi Knight with Dark Forces or another game.
I never considered this canon. Considering the lore for legends straight up said that the plans were stolen at the battle of Toprawa. Which actually fits with the description provided to us in ANH. Kyle Katarn stealing the plans was always terrible. Far too easy and anti climatic for how important the plans were.
@@richardgaldos6901 According to the developers, the Death Star plans mission was supposed to take place aboard a Star Destroyer. They changed it to this simple, poorly guarded base because it served better as an introductory first level to ease players in. A good case of why one should never write the story before designing the game itself.
@@dudujencarelli That is a good point. And it is a great tutorial level. But I simply cant see it as how the plans were stolen. I dont even think an ISD as the location would work considering ANH refers to the plans being stolen during a battle involving fighters from Yavin base. A single mercenary isnt the same as a strike force from the Rebellion
I'm pretty sure EA doesn't want the licence anymore. BF2 drew to much negative attention on launch and was recently dropped it out of nowhere even when it started to do good. Fallen order didn't even feel like an EA game, it was purely on respawn. Squadrons looks good to but I have a bad feeling (about this) that they won't find a way to put microtransactions in the game, and will drop it quickly.
Tell me about it. The LucasArts logo appearing at the start of a game automatically meant you were in for a good time. I mean, I ha loads of discussions with my teenage pals back in the 90's when these games were coming out, and although people had their favourites and might nitpick eachothers choices I literally NEVER heard anyone calla a LucasArts game "shit", or say that a particular title was just not worth playing. They were all quality products.
@@supereliptic The LucasArts logo was a quality seal in itself !! I played them all (well, almost 😅): monkey island 1 & 2, Day of the Tentacle, X-Wing, Dark Forces, Jedi Knight, Full Throttle, Sam&Max, Grim Fandango… Each time a blast !!
It was epic, and I’m upset that Kyle Katarns’ story is no longer canon. I sincerely hope the team behind the Mandalorian start recocanonizing it, and make Kyles’ story about stealing the Death Star plans, which now would be the 2nd Death Star plans.
"I didn't have a gaming PC". There were no "gaming" PCs back then. I played this on a 486 still running DOS and Win 3.11. You didn't need advanced tech like a gfx card. The most luxurious thing you could have was a Soundblaster system...
I laughed when this guy said that....it's obvious he isn't very knowledgeable of the PC and older games. That's the beauty of games made back then, they were made to run on such low tech, everyone who had a computer could play them. I love how advanced games have gotten but I still find more enjoyment playing games from that era over newer ones. But with the resurgence of retro FPS games, I get new game just with the old vibes. Makes me so happy!
Man that was nostalgic. I remember playing this on DOS and being blown away. Incredible how things have changed over the years, kids really have no idea how good they have it today lol. Graphical fidelity is just off the charts, in a way which I feel somewhat detracts from the magic of games. Playing X-Wing, in the cockpit of a Rebel fighter flying towards a Star Destroyer. Except the ISD is just a blank grey triangular shape in many respects. It made you fill in the blanks with your imagination and I think made you get more out of the experience. Now younger gamers look at the life like graphics and just roll with it, they don't have to use their imaginations.
There definitely was something special with the old 3d graphics I don't like things looking real it makes me feel less bonded with characters and I play games to forget about reality for a while with realistic graphics I can't do that as easily I don't think kids have it good they just have it different
Dark Forces and Dark Forces II are my two absolute all time favs. I would have much rather had a Dark Forces movie trilogy with Kyle and Jan instead of Rouge One.
I would have been happy with a dark forces trilogy, but rogue one was fuckin bad ass. I wish they would incorporate Kyle in the new canon though. Give him his own series or something.
@@Manterokyeah fully agreed. I'd much rather have had them swap ANY of the OTHER new star wars movies, for a Dark Forces and/or Kyle Katarn movie/series or whatever, to be real ...just not Rogue One. I feel that in fact RO is actually by far, the best, if not (at least to me) really the ONLY one out of any/all of the newer movies (& arguably even the series too, to a degree) that they did true justice, did really well overall, especially with regards to exactly just how they pulled it off & incorporated it into the rest of the story... Which happened to pretty much be fairly true and accurate to Star Wars canon...and regardless whether it meshed well & however accurately with the rest of the story or not, they just pulled it all the way off, stupendously IMHO, and did (the rest of) the story, and arguably more importantly the fans, actual genuinely well-deserved justice! Just one man's opinion tho... M t F B w Y
I played the original dark forces for pc in 95. It still remains to be one of my favorites. The swamp level with the phase 1 dark trooper always freaked me out when I was kid. But levels with killing a krayt dragon with your bare hands, pure awesomeness. The Rouge One movie was only good because of Darth Vader in the hallway scene. For me, Kyle Katarn was the one who stole plans. He remains to be my second favorite EU character. The 1st being Mara Jade
@Jon also i wrote above to somebody, in Ep4 that one lady says "lots of good people died getting those blueprints" when they're preparing the battle plan against Death Star. So no Kyle.. Even though it's LucasArts and Lucas was the founder/owner afaik. self-retcon in DF i guess. Rogue One was the best of new SW hands down.
@@vine01 I'll have to go back and watch Episode 4, but I don't recall hearing anyone saying anything about how many people died getting the plans. Episode 4 came out in the late 70's before it was established as to how the plans were stolen. I do know that during the briefing in ROTJ, Mon Mothma remarks "Many Bothans died to bring us this information.".
Fans: this fan game looks cool (video pushes millions of views) Lucas film execs and lawyers/EA and Di$ney lawyers: Execute Order 66. Operation C&D shut down this project.
The Mouldy Crow looks gorgeous, though it needs to have a set of landing gear instead of just hovering there. Makes me think how good the Ravens Claw would look.
The user "richard barrett" compiled a remastered version of the OST. Who knows, maybe Jason would reach out to him for permission to use it in the remake? I think it'd fit perfectly.
There is already a graphically better looking Battlefront 2 game out there called Battlefront 2, 2017 (EA DICE) I know its not a remake of og battlefront 2 but its way better looking than this fan project.
@@SSaNNEE100 nah fam. It's a completely different game and way of playing. I miss many options from the old battlefront as for example vehicle spawning and entering them freely, hangar landing and some galactic conquest as well as a good campaign (in the newer battlefront 2 it was poor). My best hope is that someday a group of fans will make their own project and create some beautiful remake (similar to the battlefront III that we've never got). I wouldn't compare BF 2 to this remake either.
@@SMiki55 yep, you can find it there, but it's still just textures without improving the old blocky models. What I'd love to see is a SWBFII but with enhanced models, vegetation and same mechanics. It would be truly 👌
@@kuba2x I see! As one of the youngest millenials / oldest zoomers I'm admittedly ok enough with old graphics, provided I manage to set 1080p resolution and find decent texture pack somewhere :)
Dark Forces was the first game I played on PC. It was also the reason I learned DOS CLI. The early fascination with writing commands and making things work is probably part of why I became a software developer.
I personally loved Jedi Knight: Mysteries of the Sith. It was harder than the original and filled in Mara Jade's missing time during the events of Dark Empire comics, plus also explained why she and Kyle Katarn didn't really need to attend the Jedi Academy trilogy books as they were far more advanced students than the courses Luke Skywalker was teaching then. There are good ways to retcon things and that was definitely one of them.
Please stop covering fan remakes until they're done as all that happens is they get noticed by ea and receive a cease and desist. I get that people want to promote them and get hyped but all that really happens is they get shut down by EA and Lucas arts.
The tubers get their ad revenue building the hype and even more when they make another crying about the C&D coming, si that's their incentive. Really people working on these shouldn't tell even their best friend until it's done, at least until / unless capitalism and the current form of copyright law get dismantled. Until then nothing new will ever enter the public domain ever again and it will continue to be legal for corporations to take and sell fan art without credit let alone compensation while even working out of pocket to make a game you give away for free will result in lawsuits because they don't want anything out there they don't directly control.
@@HydratedBeans Did you watch the whole video? He says the project already has been noticed and commented on positively by people associated with Star Wars, through either Disney or ILM.
Rogue One's version of events was far more dramatic and made more sense than just some merc with a gun nabbing the *extremely vital* Death Star plans in a five minute smash & grab.
i clearly remember the scene in SWEp4 when they were presenting the battle plan against Death Star. There that one woman says "lots of good people died getting those blueprints" so even though LucasArts was founded and run by George Lucas, he retcon'd himself here in Dark Forces? :D I love Kyle and especially DF2JK. just mentioning the continuity of thought.
@@vine01 Well, we didn't see the mission leading up to this. I had always assumed that, like in rogue one, there was a bunch of work done before the heist. This was just the final step of the plan that we got to see to set up who Kyle was.
I absolutely loved Dark Forces back in the day. I actually DID have a gaming PC capable of running it when it came out. An old IBM 486, but it worked. Screw what we got in the new "canon". As far as I'm concerned, Kyle Katarn will always have been the certified badass who broke into an Imperial base and stole the Death Star plans all by himself. And he was such an important character in the Expanded Universe. It broke my heart to see him get paved over by Rogue One... which likely contributed to my hatred of that film. It was a good film, but it effectively erased one of my favorite EU characters of all time.
This makes me so happy! This was the first game my mother and I ever played together. I was 5 or 6 at the time. We still talk about it to this day. I can't wait to tell her!
My favorite Dark Forces game is the original Dark Forces. I would be thrilled to play this reimagined level. Stealing the Death Star plans has always been of my top Star Wars experiences, and with the new graphics, that would be amazing. 🐾
I'd love to see this remake finished and available to play. Hopefully it'll support modern controllers as the old keyboard/joystick combo was a bit clunky. Stunning start and I can't wait to see more.
Hadn’t heard of your channel until the recent drama, this is pretty amazing work and I appreciate you doing a video on this as I wasn’t aware of it. Will definitely continue to follow the channel!
I think this project is looking fantastic and I hope to see more of it in the future. However, to answer your question at the end, I prefer new canon's explanation of how the Death Star plans were stolen. Here's why. I think that Level One of Dark Forces is a bit under-fortified. Yes, this fan project is making changes to the setting that affects this view, but I prefer the new canon version because it is obvious that retrieving Imperial plans is difficult, and not something one person can accomplish. This makes sense because a massive portion of Imperial funds were used to design and construct the Death Star, not to mention operating costs. Why would the Imperials just put that and other plans in a single, generic security center? It took a platoon of infantry, air support, and capital ship support in order to take the plans in the new canon and barely anyone survived. That just makes more sense to me in regards to top-secret, high cost plans for a superweapon.
@@farshot I get that. He used to be one of my favorites when I was younger. 😊 I loved Jedi Academy! Maybe if we're fortunate, some of these beloved Legends characters are reintroduced into canon.
I did play DF1 in 1994, still have the gamer guide too. Also, DF1 has a unique feature that still holds up today, much the same way DF2 also holds, the complexity of the environment. The maps are so insanely complex not only can you get lost in them, but then there are the environmental puzzles. Example: rescuing Madine (sp?). The prison has 2 elevators. You have to go down, and unlock all the access to the sub levels, then on your way back, send the elevator to a specific level. Once both elevators are sent down to the sub levels, then you have to find a secret passage to the shaft, and drop-down on top of said elevator in order to find a way through a garbage smasher and into the maximum security block. If the elevator was sent to the wrong level, you fall to your death. Thank God for the gamer guide, because the internet was brand new then, and finding game hints online was nearly impossible because the dial up may crash Windows, not to mention gaming sites had to compete with a billion porn sites (sad but true).
Lots of nostalgia here. I was maybe 3 or 4 when I first played Star Wars Dark Forces. It was on the PS1 and I only played parts of the first level. I couldn't beat it because I didn't know how to play and never bothered going back to it.
Have I played it, Oh yes, played when it first came out and a few times since. Thought it was awesome at the time as it had several improvements over the doom engine. Which is my favorite... Think Outcast. I think it has the best game play and story of the lot. Academy has its advantages, but I think the story is weaker and the guns might as well not exist. Still I enjoyed them all when they came out. Any other projects... I don't know any other projects so can't really speak to this question. On this line of thinking though, I would ask of all the 'total conversion' mods you have experience with, which do you think is the best for star wars (in other words other games converted to look like star wars)?
Amazing! I was around 25 or 26 years old when Dark Forces The Xwing and Tie fighter and DOOM was new and they was some of the first games I bought ( Doom was free) when I built a computer for my sons and of course myself!! The computer games back then were really starting to get interesting with content and graphics. What was mind blowing back then looks dated by nowadays standards. But this brought back some memories from when I was basically a kid myself. Great video and I will look further into to this re imaging .....I gotta call the sons!
Sad thing is with remakes they're likely to just be the same kind of piss poor shit ea has been pushing out recently. Jedi fallen order being a welcome exception
@@borbo23 I know, my comment explained that I know that. That's weird though, most people I knew didn't call them that. They just called them shooters or 3D shooters. Maybe it's like how some people say soda and others say pop.
Dark Forces is one of the games I always have on my PC and one of the very first mods I ever installed was the level 1 remake for Jedi Outcast. Kyle Katarn retrieved the death star plans, Jyn Erso got the backups 😉
Oh man. This revived some dimming memories of playing the original Dark Forces game, at least the first couple levels that were in a sampler-type add-on. Never did get to the sequels because the family computer was a Mac and not Windows or DOS.
My stand out favourite Star Wars game, absolutely loved it. FPS and third person saber action. Light and dark side paths (both up until a point). And all the little nuances.. Like upgrading your force speed and unexpectedly finding out you've got a force speed dodge added too if you were standing still. Ah man, I gush for this game 😅. It was soo damn good!
This takes me back damn. I played Dark Forces on ps1 back in like 2002ish. I was about 5 years old and it scared the shit out of me but that didn't stop me. What a blast from the past.
jaden wyatt they'd run Disney out of money. But seeing as they'd need permission form Disney since they own the rights to franchise, all that money would just get funneled back into the mouse's hands. Damn. Remakes from OG games would put the NuCanon to even greater shame and awaken the newer generation and casuals to what Star Wars truly used to be ? What it was still suppose to be...
out of interest, has anyone played Star Wars X-Wing Alliance? because from what I can recall that is the last of the starfighter style of games (X-Wing, Tie Fighter and X-Wing vs Tie Fighter) I was just thinking of a comparsion between that and the upcoming game (I have no idea if it is even playable)
I can't compare it to squadrons (not seen enough of the game) but X-Wing Alliance was great. Story all takes place between Empire strikes back and Return of the Jedi. Includes a crossover mission (kinda) with Shadows of the empire. The MP mode was meant to be good but I never played it like it was meant to include a lot of ships. It was also really cool to be able to use the turrets and set the AI to fly.
You can still play it without problems - the gog.com version is only a few bucks and runs on win10 just fine. There is also a mod improving the graphics, called X-WA upgrade or something like that. Most importantly, it is still fun. It is slower paced than modern games, but technically holds up great.
Alliance was more of a single player experience whose arc specifically tied into Main Events in the films, sort of like Shadows of the Empire. I briefly played Alliance but I was way more into XWvTF where you chose single missions to play from the perspective of either the Rebellion or Empire. I literally played the crap out of every single mission in xwvtf and LOVED getting the mission ribbons//commendations because it really felt like you were part of the military, not some super-special guy doing "super special" missions, which was my main turn off with Alliance. For me, the biggest appeal of XWvTF for me was that you didn't have some super-special story arc. Not a huge fan on games doing that. Let me exist in the background. I don't have to blow up the death star to feel awesome....lol. That said, Balance of Power campaign was a hell of a lot of fun to play as well where you got to blow up a Shipyard or an SSD. Alliance felt a bit more linear because you had to play as "the Alliance" based on how the story is set up and I like playing in a TIE Interceptor. Alliance was kind of the story version of the game that had been made in XWvTF. Personally, I'd take XWvTF 9 times out of 10 just because those missions are so well made in terms of being able to role play as the rebellion or the empire. It's not a chaptered, story based game. You're just given missions to do, pick your ship and that's it. I don't need an elaborate story that involves Luke Darth Chewie and everybody else and I definitely don't need to fly the millenium falcon. Just give me single missions with a lot of interesting things going on, stick me in a ship, and I'm good. In fact, I'd rather NOT see any major characters (it's a problem with SCOPE). Stick me in a backwater and I'm way happier. Just let me exist in that space.
@@filmerd I'm not really sure what you're talking about. You don't interact with the movie heroes very much in the X-Wing series. In fact, you're not even playing as Ace in the last few missions of the game. . I think a lot of people would have the opposite opinion as you when it comes to XvT making you feel like part of the military. When you're in the military, you can't choose what missions you fly and what flight group you are going to be in. XvT is also balanced for multiplayer, with everything except for the Balance of Power missions being too easy in single player. For most missions, each side is already supposed to have an equal chance of winning, so the player doesn't have to do very much to tip the balance. The BoP campaigns, on the other hand, are very difficult because they're designed to be taken on cooperatively; playing on Easy to destroy components that are still shielded can make it more doable, of course. There's a lot to like about XvT, and I really hope that Squadrons integrates and evolves the Battle concept from XvT. However, I just think XW, TF, and XWA give you a much better sense of being a member of the military since you're living through a military career.
That was a pain in PSX version back in the day :D Good times! In 1995 we got this and 1996 Quake and 1998 Half-Life, 2004 HL2. Those were the days indeed :)
As a Star Wars fan who was already excited to see what else Obsidian had in store for the future of gaming, I subbed because of this video. Been getting into old Star Wars games recently.
I admit I prefer the Rogue One version of the events: one single desperate operation, rather than the old continuity’s “two dozen separate teams stealing two dozen separate versions of the plans from two dozen separate facilities”. Now though, my introduction to the Dark Forces saga was the second game, so I’d be curious to play a version of the first game that doesn’t instantly shove its age into my face.
Why doesn't Disney just use fan remakes to their advantage? Imagine them making a big PR stunt out of it by flying the guy out, interviewing him, and offering him a job to actually create the game! They can hire a small team to work with them and actually create a solid game made by fans for fans. It pretty much guarantees sales, a quality game, and great PR. Instead they send cease and desists, smash hopes of fans, and no games a re made. So dumb
Basically there will never be a shortage of children or women (main consumers of disney) willing to gulp up anything that disney dishes out. In other words, they just like defacing universes to make them kiddier. The more kids, the more money, and kids are an endless supply, whereas fans die out eventually. Right now they are in the process of defacing star wars, so anything that supports an alternate reality to their new vision (the legends extended universe), they must burn down and accuse of heresy. Its kinda what newer versions of same religions do...
IF anyone even trys to make a Star wars title fan made or not its already over and are effectivly wasting time and effort and should of made there own title instead
I like the original graphics more. I'm sure it's nostalgia, but I just like the atmosphere more. Even if the levels were much more empty and textures abstract, it, together with the music and the gameplay conveyed a very strong atmosphere of being a rebel in a megaempire's domain fighting to achieve some kind of an objective. There was room for interpretation, half the game was in the mind/imagination. The remake, while looking absolutely gorgeous, masterfully planned and intelligently designed, does not retain these qualities. Not because something is done wrong, but probably because of art design (which is less dark) and because of technology that allows better textures, more assets shown, everything makes sense and doesn't leave space for imagination. I think this is a very important to keep in mind that photography IS NOT the #1 visual ART for a good reason. At some point I suspect video games will start going back from realism to abstraction again.
Jedi Knight is still the best narratively conceived Dark Forces game imo and it honestly probably comes down to those cutscenes being so well used between missions. Great storyline. The game just needs an extremely heavy coat of paint and a new physics engine. Jedi Outcast and Academy were really good with the gameplay side but the story was just pure HAM because they went in-engine to tell the story side. JK had the mystique, tone, and the story nailed. Idk who played Kyle in that game but THAT is Kyle Katarn and Jan Ors and anything else is just an imitation. First time you get that green lightsaber on Sulon is just AHHHHHH. Just give me any of those dark jedi fights on a modern engine and I'd be GOOD FO LYFE. Played the Yun fight recently which somebody made in Unreal but all those fights are so much fun. THANK YOU HALF LIFE
*Staff:* "Hey, Kathleen! Look at this fan remake of a classic Star Wars game. Isn't it incredible?" *Kathleen Kennedy:* "That's a fan game? No denying talent there. It looks amazing. I hope they finish it." *Staff:* "Oh thank god, so we don't have to send a cease and desist? That's amazing - THANK YOU! Kyle Katarn will live again!" *Kathleen Kennedy:* "....you said nothing about the protagonist being male. Get me the legal team."
Imagine a re-imagined Dark Forces, where we are on a mission to find and discover the location of the Death Star plans in the prologue level instead of finding the Death Star plans, tying to the Rogue One movie
I had Dark Forces as well as X-Wing and Tie Fighter on my hand me down Windows 3.1/DOS dual boot system computer, playing on a 3.5" floppy disk. that was my childhood, while my friends all had PS 1s and Xboxs I was playing this. Man I've been saying how I wanted wanted remake of these old classics
DF2JK is by far my favourite SW game. Back in 90s i used to go to a net/gaming cafe where they had 3DFX card on one computer! that was something unseen before! I fell in love with DF2. My classmate had 486DX, a monster of a pc back then, with CDROM!! so he was fortunate to own the first DF game. Fun scene: other guys used to sit around when somebody was playing something interesting at the gaming cafe; when i played DF2 first time and got to level4 and got the lightsaber, i swung it few times and asked guys how am i doing. they said you know nothing about fencing with lightsaber, and grinned :D so i spent half my paid time swinging at the training robot thinking the game char would somehow learn new tricks or whatever :D did not happen ofc
Eck we missed you last night on Charlie's live play through. Do you realize how this chat has created a great Community/semi friendship? So the growth is b/c 1st you, Charlie, and Corey(Marc when he makes an appearance)entertain us and make us laugh. 2nd Your content is solid and you, Charlie, and Corey make your fans feel more like family than just fans. So the numbers of fans and viewers should grow b/c you've transcended in a sense the content and we enjoy the chat, you, Corey, and Charlie, and most of the games you guys play. Oh and LOL Charlie's "Crystal Clear"...HA HA HA...Keep up the good work, the Sky's the Limit.
I believe Kyle katarn was a real person who found the Death Star plans that redo of Star Wars with Rogue one was an okay story but not part of my Canon
Doom / Quake era game engines did not support open environments. They had to be fully sealed boxes to prevent calculating the BSP tree to infinity. The workaround was to have textures for skies that would appear to be static at a distance even though they were in fact projected onto nearby geometry.
The main reason all those old (pre-Tribes) 3d shooters all had a very indoor feel is that anytime the system had to display legitimately wide-open areas with literally anything in them, the rendering of massive visual distance/space would pretty quickly lag out any PC or console of the time, no matter what clipping or LOD was set to.
With Dark Forces 2 back in the 90's I think. I remember going into a game shop and they where showing a prototype for virtual reality for the game. They had a virtual headset and controls and people where giving it a go, but I was to shy at that time to go up and try it myself. I still wish I had.
Now not only do I want to play, I want images of the Moldy Crow for my wallpaper! Love that POS almost as much as the Outrider. Edit: Outcast is my favorite of the series, but they all have great storylines. It's tough to say which I prefer: this or Rogue One, because I like them both. However the EU wasn't just one mission to steal the Death Star plans, it was several coordinated teams, and to me that makes more sense.
Both accounts of the the Death Star plans heist are compatible with one another. In the original canon (i.e. "Legends"), there is more than one set of Death Star plans. The Empire wisely chose to keep various plans to different parts of the Death Star project on different worlds. What Kyle steals in Dark Forces are the plans to the station's super weapon. Keyan Farlander stole another portion in X-Wing, a different portion was stolen in Lethal Alliance, a different portion in one of Timothy Zahn's short stories, etc. The Rebel Alliance compiled all of these plans into one master blueprint. Where Rogue One comes into play is that those are the ORIGINAL plans as drawn up by Raith Seiner decades before, which Galen Erzo edited in a purposeful design flaw in the exhaust port. This was the key component.
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EcksToo I think its Kind of a bummer, that the Nintendo Switch is kinda left behind. There is Jedi Knight 1 and 2 and thats about it. I still dont know why Fallen Order is not there. Furthermore they could remake Rogue Squadron, The Force Unleashed etc. and a lot of people would buy it. A lot of other companies like Bethesda have done this, so it wouldnt be something far stretched.
I think Rogue One is a better take on how the DS plans were stolen. It gives real weight to how hard they were to come by, as opposed to a pre jedi Katarn just waltzing in, killing a dozen stormtroopers and taking the plans like it was nothing.
I'd say Jedi Outcast was my favourite DF game, though Jedi Knight had an excellent story, even if the cheesy FMVs have aged poorly
you can say this is unreal
@@Jarsia Rogue One was the least bad of the new movies, but the way it ends doesn't match up with the start of New Hope
This Jason is my hero
Fun fact: Dark Forces was the first fps that allowed you to look up and down. It was pretty revolutionary.
But it was still limited in the same way Doom was, in that the levels were designed and recorded as 2D maps with a heightmap applied. You could have stairs, but couldn't have a bridge/tunnel scenario where you can walk in the same place on two different levels -- that's why Doom had all the teleporters!
@@scottcarlson2930 Actually, the Jedi engine they developed for Dark Forces did allow the addition of 3d elements such as bridges, the Moldy Crow, laser turrets, etc. It innovated quite a bit from the Doom engine.
@@luisbermudez4756 You're right. I was mis-remembering another game that used the Doom engine and added aiming up and down (instead of auto-adjusting your aim to different heightmaps the way Doom did) but didn't hack in support for bridges. Hexen, maybe?
@@scottcarlson2930 Dark Forces definitely had bridges (that were 3d models, and not part of the map). It's been a long time, but I think I vaguely recall that it could have sections of map that overlapped each other too, if the sectors of the map they had weren't directly connected to one another (they had to have another map section in between them)... but maybe I'm conflating some levels of Jedi Knight with Dark Forces or another game.
You could look up and down in Heretic, too. But you could jump in Dark Forces, not in Heretic.
We *NEED* these remakes
Republic Commando
Jedi knight II
There is actually a team working on a Republic Commando remake under the radar, I believe. Though it could have been abandoned.
I know squadrons is kind of a successor, but I miss the simulators like the fighter and x wing.
@@droidy365 Pretty sure it's abandoned
no, we need sequels
@Ronald Porter agreed. add some extra customization even to jedi academy.
As much as I liked Rogue One, this to me is the true lore for stealing the Death Star plans
Jan Ors & Kyle Katarn > Jyn Erso & Cassian Andor
Rogue One sucked. Force Awakens put me to sleep.
I never considered this canon. Considering the lore for legends straight up said that the plans were stolen at the battle of Toprawa. Which actually fits with the description provided to us in ANH. Kyle Katarn stealing the plans was always terrible. Far too easy and anti climatic for how important the plans were.
@@richardgaldos6901 According to the developers, the Death Star plans mission was supposed to take place aboard a Star Destroyer. They changed it to this simple, poorly guarded base because it served better as an introductory first level to ease players in. A good case of why one should never write the story before designing the game itself.
@@dudujencarelli That is a good point. And it is a great tutorial level. But I simply cant see it as how the plans were stolen. I dont even think an ISD as the location would work considering ANH refers to the plans being stolen during a battle involving fighters from Yavin base. A single mercenary isnt the same as a strike force from the Rebellion
Ok so Fans are making more games than EA
There needs to be a disc re release that has a bunch of old games (just like the Atari for Xbox/PlayStation)
Sup Bill
no hope left in those fools. Ever play the OG Battlefront?
@@filmerd yup
I'm pretty sure EA doesn't want the licence anymore.
BF2 drew to much negative attention on launch and was recently dropped it out of nowhere even when it started to do good. Fallen order didn't even feel like an EA game, it was purely on respawn. Squadrons looks good to but I have a bad feeling (about this) that they won't find a way to put microtransactions in the game, and will drop it quickly.
Man LucasArts was such an awesome studio. I can't believe Disney shut it down, they made countless amazing games.
Tell me about it. The LucasArts logo appearing at the start of a game automatically meant you were in for a good time. I mean, I ha loads of discussions with my teenage pals back in the 90's when these games were coming out, and although people had their favourites and might nitpick eachothers choices I literally NEVER heard anyone calla a LucasArts game "shit", or say that a particular title was just not worth playing. They were all quality products.
LucasArts was basically dead when Disney bought Lucasfilm. Disney simply put it out of its misery.
@@crixxxxxxxxx not completely. They had 1313 in the pipe and bf3 might have gotten made instead of being turned into a psp game.
@@supereliptic
The LucasArts logo was a quality seal in itself !!
I played them all (well, almost 😅): monkey island 1 & 2, Day of the Tentacle, X-Wing, Dark Forces, Jedi Knight, Full Throttle, Sam&Max, Grim Fandango…
Each time a blast !!
Dude I lived in this game growing up. It’s my second favorite Star Wars game next to Tie Fighter.
It was epic, and I’m upset that Kyle Katarns’ story is no longer canon. I sincerely hope the team behind the Mandalorian start recocanonizing it, and make Kyles’ story about stealing the Death Star plans, which now would be the 2nd Death Star plans.
Yes!
Good times.
Hell yeah i logged so many 90s hours into Dark Forces, TieFighter and X-wing Alliance! They don’t make em like they used to.
@@Y2Kr4SHM4N not gonna happen. Katarn is not a bothan
@@georgecaceres880 Just retcon. Make Katarn a link in the Bothan chain.
"I didn't have a gaming PC". There were no "gaming" PCs back then. I played this on a 486 still running DOS and Win 3.11. You didn't need advanced tech like a gfx card. The most luxurious thing you could have was a Soundblaster system...
Creative awe32
I had the same system. I love these games and I was 25 in 1995 and I'm 50 now. My 486sx2 with 8mb of ram played Dark Forces flawlessly.
I laughed when this guy said that....it's obvious he isn't very knowledgeable of the PC and older games. That's the beauty of games made back then, they were made to run on such low tech, everyone who had a computer could play them. I love how advanced games have gotten but I still find more enjoyment playing games from that era over newer ones. But with the resurgence of retro FPS games, I get new game just with the old vibes. Makes me so happy!
I had a weak PC and I live in Brazil. Our concept of weak was way worse than first world problems LOL. But I get the idea!
It’s even available on PlayStation 1 which I have. You don’t even need a PC.
Disney: "now witness the cease and desist order of our fully armed and operational legal team"
"Sue them when ready, attorney."
What gets me is that this:
ruclips.net/video/9BBFVMD-PrU/видео.html
Wasn't C&D'd before squadrons. XWA has way more content than Squadrons
Disney doesn't care.
@@Clay3613 Disney does care look at Aperion
@B E thanks grammar nazi, I'll be more cautious next time
Man that was nostalgic. I remember playing this on DOS and being blown away. Incredible how things have changed over the years, kids really have no idea how good they have it today lol. Graphical fidelity is just off the charts, in a way which I feel somewhat detracts from the magic of games. Playing X-Wing, in the cockpit of a Rebel fighter flying towards a Star Destroyer. Except the ISD is just a blank grey triangular shape in many respects. It made you fill in the blanks with your imagination and I think made you get more out of the experience. Now younger gamers look at the life like graphics and just roll with it, they don't have to use their imaginations.
There definitely was something special with the old 3d graphics I don't like things looking real it makes me feel less bonded with characters and I play games to forget about reality for a while with realistic graphics I can't do that as easily
I don't think kids have it good they just have it different
Yeah fully agreed
Dark Forces and Dark Forces II are my two absolute all time favs. I would have much rather had a Dark Forces movie trilogy with Kyle and Jan instead of Rouge One.
You mean, instead of the ST.
I would have been happy with a dark forces trilogy, but rogue one was fuckin bad ass. I wish they would incorporate Kyle in the new canon though. Give him his own series or something.
@@Manterokyeah fully agreed. I'd much rather have had them swap ANY of the OTHER new star wars movies, for a Dark Forces and/or Kyle Katarn movie/series or whatever, to be real ...just not Rogue One. I feel that in fact RO is actually by far, the best, if not (at least to me) really the ONLY one out of any/all of the newer movies (& arguably even the series too, to a degree) that they did true justice, did really well overall, especially with regards to exactly just how they pulled it off & incorporated it into the rest of the story... Which happened to pretty much be fairly true and accurate to Star Wars canon...and regardless whether it meshed well & however accurately with the rest of the story or not, they just pulled it all the way off, stupendously IMHO, and did (the rest of) the story, and arguably more importantly the fans, actual genuinely well-deserved justice! Just one man's opinion tho... M t F B w Y
Just retcon Kyle into the Bothan team tackling DS2 plans ;)
I played the original dark forces for pc in 95. It still remains to be one of my favorites. The swamp level with the phase 1 dark trooper always freaked me out when I was kid. But levels with killing a krayt dragon with your bare hands, pure awesomeness. The Rouge One movie was only good because of Darth Vader in the hallway scene. For me, Kyle Katarn was the one who stole plans. He remains to be my second favorite EU character. The 1st being Mara Jade
Fun fact, those are actually a different monster known as Kel Dragons. Still an awesome moment tho.
There was no swamp level in DF1. The first time you encounter a Phase 1 DT is on the mineing moon Gromas.
@@GBRyker61 Closest swamp is the sewer system. Loved popping the squids down there.
@Jon also i wrote above to somebody, in Ep4 that one lady says "lots of good people died getting those blueprints" when they're preparing the battle plan against Death Star. So no Kyle.. Even though it's LucasArts and Lucas was the founder/owner afaik. self-retcon in DF i guess. Rogue One was the best of new SW hands down.
@@vine01 I'll have to go back and watch Episode 4, but I don't recall hearing anyone saying anything about how many people died getting the plans.
Episode 4 came out in the late 70's before it was established as to how the plans were stolen.
I do know that during the briefing in ROTJ, Mon Mothma remarks "Many Bothans died to bring us this information.".
_Looking good_ and _Playing good_
Are two completely different things.
Games are not movies.
Dark Forces plays very well, too.
This is just a tech demo made as a side project by a game dev.
Yeah the title of the video is about the graphics so why are you making that distinction?
@@troy8420 "Star Wars Dark Forces Remake" kind of implies it
@@Oi1Suzy It also says WIP.
Oh this looks like a cool remak- aaaaand EA shut it down
Yep. Remakes need to be basically done in private and only shown when released.
@@foulwin9719 Yes
@@foulwin9719 yeah but on the other hand you won't attract fans with valuable development skills towards the team if they have no clue it exists
@@supercalifragilistaphobic2146 you will attract skilled builders to help you assemble a house after it's already finished?
Now that EA does not have the license anymore, they cannot shut it down thankfully
Fans: this fan game looks cool (video pushes millions of views)
Lucas film execs and lawyers/EA and Di$ney lawyers: Execute Order 66. Operation C&D shut down this project.
I played the original dark forces as a kid. Just seeing the gameplay of the old school version hit ls me with so much nostalgia. I loved that game.
I remember playing this on my ps1. I still have mine and I return back to it every once in a while. Doom clones like these were so good.
This looks amazing I really want to play it!
The Mouldy Crow looks gorgeous, though it needs to have a set of landing gear instead of just hovering there. Makes me think how good the Ravens Claw would look.
This game had the best OST. Really added to the atmosphere.
Yeah, loved the mix of the original Star Wars soundtrack alongside Kyle Katarn & friends original track.
The user "richard barrett" compiled a remastered version of the OST. Who knows, maybe Jason would reach out to him for permission to use it in the remake? I think it'd fit perfectly.
Now imagine having the OG Battlefront II remake with such nice graphics
There is already a graphically better looking Battlefront 2 game out there called Battlefront 2, 2017 (EA DICE) I know its not a remake of og battlefront 2 but its way better looking than this fan project.
@@SSaNNEE100 nah fam. It's a completely different game and way of playing. I miss many options from the old battlefront as for example vehicle spawning and entering them freely, hangar landing and some galactic conquest as well as a good campaign (in the newer battlefront 2 it was poor). My best hope is that someday a group of fans will make their own project and create some beautiful remake (similar to the battlefront III that we've never got). I wouldn't compare BF 2 to this remake either.
Aren't there texture remasters available on Nexus or ModDB?
@@SMiki55 yep, you can find it there, but it's still just textures without improving the old blocky models. What I'd love to see is a SWBFII but with enhanced models, vegetation and same mechanics. It would be truly 👌
@@kuba2x I see! As one of the youngest millenials / oldest zoomers I'm admittedly ok enough with old graphics, provided I manage to set 1080p resolution and find decent texture pack somewhere :)
Dark Forces was the first game I played on PC. It was also the reason I learned DOS CLI. The early fascination with writing commands and making things work is probably part of why I became a software developer.
I personally loved Jedi Knight: Mysteries of the Sith. It was harder than the original and filled in Mara Jade's missing time during the events of Dark Empire comics, plus also explained why she and Kyle Katarn didn't really need to attend the Jedi Academy trilogy books as they were far more advanced students than the courses Luke Skywalker was teaching then. There are good ways to retcon things and that was definitely one of them.
Please stop covering fan remakes until they're done as all that happens is they get noticed by ea and receive a cease and desist. I get that people want to promote them and get hyped but all that really happens is they get shut down by EA and Lucas arts.
When they should be hiring the people to continue, with a full team.
The tubers get their ad revenue building the hype and even more when they make another crying about the C&D coming, si that's their incentive. Really people working on these shouldn't tell even their best friend until it's done, at least until / unless capitalism and the current form of copyright law get dismantled. Until then nothing new will ever enter the public domain ever again and it will continue to be legal for corporations to take and sell fan art without credit let alone compensation while even working out of pocket to make a game you give away for free will result in lawsuits because they don't want anything out there they don't directly control.
He doesn't care
@@HydratedBeans Did you watch the whole video? He says the project already has been noticed and commented on positively by people associated with Star Wars, through either Disney or ILM.
@@NickDoubleL Not the same as EA lawyers.
Dark Forces story all the way. I love that part of the story was in the player's hands. I was not happy about Rouge One taking that away from me.
Rogue One's version of events was far more dramatic and made more sense than just some merc with a gun nabbing the *extremely vital* Death Star plans in a five minute smash & grab.
i clearly remember the scene in SWEp4 when they were presenting the battle plan against Death Star. There that one woman says "lots of good people died getting those blueprints" so even though LucasArts was founded and run by George Lucas, he retcon'd himself here in Dark Forces? :D I love Kyle and especially DF2JK. just mentioning the continuity of thought.
@@vine01 Well, we didn't see the mission leading up to this. I had always assumed that, like in rogue one, there was a bunch of work done before the heist. This was just the final step of the plan that we got to see to set up who Kyle was.
@@vine01 That was in Return of the Jedi, not the original Star Wars.
@@vine01not "good people..."
"Many BOTHANS died, to get us this information."
And it was SWe6:ROTJ (not SWe4:ANH)
I absolutely loved Dark Forces back in the day. I actually DID have a gaming PC capable of running it when it came out. An old IBM 486, but it worked. Screw what we got in the new "canon". As far as I'm concerned, Kyle Katarn will always have been the certified badass who broke into an Imperial base and stole the Death Star plans all by himself. And he was such an important character in the Expanded Universe. It broke my heart to see him get paved over by Rogue One... which likely contributed to my hatred of that film. It was a good film, but it effectively erased one of my favorite EU characters of all time.
Awesome seeing the Moldy Crow in glorious detail. This is a great remake, hats off to this dude. Still got my Dark Forces on PS1
This makes me so happy! This was the first game my mother and I ever played together. I was 5 or 6 at the time. We still talk about it to this day. I can't wait to tell her!
My favorite Dark Forces game is the original Dark Forces. I would be thrilled to play this reimagined level. Stealing the Death Star plans has always been of my top Star Wars experiences, and with the new graphics, that would be amazing. 🐾
OMG, Dark Forces was such a big part of my childhood, loving this!!!
I prefer Katarn and Jan being the ones who steal the Death Star plans.
Fans: OH boy this looks really well and wanting to play it
Disney: It's treason than.
I would love a remake of Jedi Academy. That's my favorite and Outcast 2.
I'd love to see this remake finished and available to play. Hopefully it'll support modern controllers as the old keyboard/joystick combo was a bit clunky. Stunning start and I can't wait to see more.
Was that the saxophone music from the krystal clear reading? If so that’s hilarious and you guys should definitely make that the outro music
Hadn’t heard of your channel until the recent drama, this is pretty amazing work and I appreciate you doing a video on this as I wasn’t aware of it. Will definitely continue to follow the channel!
I think this project is looking fantastic and I hope to see more of it in the future.
However, to answer your question at the end, I prefer new canon's explanation of how the Death Star plans were stolen. Here's why. I think that Level One of Dark Forces is a bit under-fortified. Yes, this fan project is making changes to the setting that affects this view, but I prefer the new canon version because it is obvious that retrieving Imperial plans is difficult, and not something one person can accomplish. This makes sense because a massive portion of Imperial funds were used to design and construct the Death Star, not to mention operating costs. Why would the Imperials just put that and other plans in a single, generic security center? It took a platoon of infantry, air support, and capital ship support in order to take the plans in the new canon and barely anyone survived. That just makes more sense to me in regards to top-secret, high cost plans for a superweapon.
Agreed. Though I still want Kyle Katarn back in canon, this is the one thing that I don't want him doing.
@@farshot I get that. He used to be one of my favorites when I was younger. 😊 I loved Jedi Academy! Maybe if we're fortunate, some of these beloved Legends characters are reintroduced into canon.
@@TheTrueNicklose
Yup.
And throw the whole ST in the trash compactor.
I did play DF1 in 1994, still have the gamer guide too. Also, DF1 has a unique feature that still holds up today, much the same way DF2 also holds, the complexity of the environment. The maps are so insanely complex not only can you get lost in them, but then there are the environmental puzzles.
Example: rescuing Madine (sp?). The prison has 2 elevators. You have to go down, and unlock all the access to the sub levels, then on your way back, send the elevator to a specific level. Once both elevators are sent down to the sub levels, then you have to find a secret passage to the shaft, and drop-down on top of said elevator in order to find a way through a garbage smasher and into the maximum security block. If the elevator was sent to the wrong level, you fall to your death.
Thank God for the gamer guide, because the internet was brand new then, and finding game hints online was nearly impossible because the dial up may crash Windows, not to mention gaming sites had to compete with a billion porn sites (sad but true).
Legends version. It made more sense with the original trilogy.
Lots of nostalgia here. I was maybe 3 or 4 when I first played Star Wars Dark Forces. It was on the PS1 and I only played parts of the first level. I couldn't beat it because I didn't know how to play and never bothered going back to it.
Have I played it, Oh yes, played when it first came out and a few times since. Thought it was awesome at the time as it had several improvements over the doom engine.
Which is my favorite... Think Outcast. I think it has the best game play and story of the lot. Academy has its advantages, but I think the story is weaker and the guns might as well not exist. Still I enjoyed them all when they came out.
Any other projects... I don't know any other projects so can't really speak to this question. On this line of thinking though, I would ask of all the 'total conversion' mods you have experience with, which do you think is the best for star wars (in other words other games converted to look like star wars)?
That ship loos so unique. The cockpit doesn't go a the way to the front and even the glass doesn't go all the way. Looks so cool
I can't see how Disney would ever allow this, being who they are.
Amazing! I was around 25 or 26 years old when Dark Forces The Xwing and Tie fighter and DOOM was new and they was some of the first games I bought ( Doom was free) when I built a computer for my sons and of course myself!! The computer games back then were really starting to get interesting with content and graphics. What was mind blowing back then looks dated by nowadays standards. But this brought back some memories from when I was basically a kid myself. Great video and I will look further into to this re imaging .....I gotta call the sons!
And just like the Rogue Squadron one Disney should be murdering this with a C&D any second now :(
I absolutely loved the first Dark Forces game and had no idea about this, so I am PUMPED! This looks amazing!!
Jedi Knight Jedi Academy needs a purchase-able Remaster/Remake
Sad thing is with remakes they're likely to just be the same kind of piss poor shit ea has been pushing out recently. Jedi fallen order being a welcome exception
Dark Forces was my first CD-ROM game. Loved it! (still do, with DOSBOX and real Roland SC midi sound track)
I haven't heard someone say Doom Clone in earnest for decades. Even then it was a strange term.
Agreed. I played 'Dark Forces' before I even knew what 'Doom' was.
@@borbo23 I know, my comment explained that I know that. That's weird though, most people I knew didn't call them that. They just called them shooters or 3D shooters. Maybe it's like how some people say soda and others say pop.
Dark Forces is one of the games I always have on my PC and one of the very first mods I ever installed was the level 1 remake for Jedi Outcast.
Kyle Katarn retrieved the death star plans, Jyn Erso got the backups 😉
Whoever the fuck you think Jyn Erso is, s/he does not exist.
Don't be a simp for star wars, be a FAN of star wars.
@@BoozyBeggar If like me, you don't like what Disney have made, don't like it. Don't be a dick. You're giving Star Wars fans a bad image.
Jedi Knight, Dark Forces II is one of the best games ever!
It's in my holy trinity of Star Wars games along with TIE Fighter and KotOR 2.
Oh man. This revived some dimming memories of playing the original Dark Forces game, at least the first couple levels that were in a sampler-type add-on.
Never did get to the sequels because the family computer was a Mac and not Windows or DOS.
doctor: “you have 8 minutes and 39 seconds left to live”
me:
My stand out favourite Star Wars game, absolutely loved it. FPS and third person saber action.
Light and dark side paths (both up until a point). And all the little nuances.. Like upgrading your force speed and unexpectedly finding out you've got a force speed dodge added too if you were standing still.
Ah man, I gush for this game 😅. It was soo damn good!
No third person and saber action in Dark forces.
That was in Jedi Knight (Dark forces 2). 😉
remember when they were gonna remake kotor then they got sued, same will happen to this
This takes me back damn. I played Dark Forces on ps1 back in like 2002ish. I was about 5 years old and it scared the shit out of me but that didn't stop me. What a blast from the past.
Wow, an unreal engine 4 remake that doesnt look like soulless the ones ive seen for Zelda or Mario. This actually looks good
This looks amazing! would absolutely love to support this!
Honestly if some company only remade past star wars games to modern consoles I’d be happy
jaden wyatt they'd run Disney out of money. But seeing as they'd need permission form Disney since they own the rights to franchise, all that money would just get funneled back into the mouse's hands. Damn. Remakes from OG games would put the NuCanon to even greater shame and awaken the newer generation and casuals to what Star Wars truly used to be ? What it was still suppose to be...
The dark forces series was amazing. I was gassed when outcast and academy came to ps4. This on the other hand, takes it to a whole new level!
out of interest, has anyone played Star Wars X-Wing Alliance?
because from what I can recall that is the last of the starfighter style of games (X-Wing, Tie Fighter and X-Wing vs Tie Fighter)
I was just thinking of a comparsion between that and the upcoming game
(I have no idea if it is even playable)
I can't compare it to squadrons (not seen enough of the game) but X-Wing Alliance was great. Story all takes place between Empire strikes back and Return of the Jedi. Includes a crossover mission (kinda) with Shadows of the empire. The MP mode was meant to be good but I never played it like it was meant to include a lot of ships. It was also really cool to be able to use the turrets and set the AI to fly.
You can still play it without problems - the gog.com version is only a few bucks and runs on win10 just fine. There is also a mod improving the graphics, called X-WA upgrade or something like that. Most importantly, it is still fun. It is slower paced than modern games, but technically holds up great.
Alliance was more of a single player experience whose arc specifically tied into Main Events in the films, sort of like Shadows of the Empire. I briefly played Alliance but I was way more into XWvTF where you chose single missions to play from the perspective of either the Rebellion or Empire. I literally played the crap out of every single mission in xwvtf and LOVED getting the mission ribbons//commendations because it really felt like you were part of the military, not some super-special guy doing "super special" missions, which was my main turn off with Alliance.
For me, the biggest appeal of XWvTF for me was that you didn't have some super-special story arc. Not a huge fan on games doing that. Let me exist in the background. I don't have to blow up the death star to feel awesome....lol. That said, Balance of Power campaign was a hell of a lot of fun to play as well where you got to blow up a Shipyard or an SSD. Alliance felt a bit more linear because you had to play as "the Alliance" based on how the story is set up and I like playing in a TIE Interceptor. Alliance was kind of the story version of the game that had been made in XWvTF. Personally, I'd take XWvTF 9 times out of 10 just because those missions are so well made in terms of being able to role play as the rebellion or the empire. It's not a chaptered, story based game. You're just given missions to do, pick your ship and that's it.
I don't need an elaborate story that involves Luke Darth Chewie and everybody else and I definitely don't need to fly the millenium falcon. Just give me single missions with a lot of interesting things going on, stick me in a ship, and I'm good. In fact, I'd rather NOT see any major characters (it's a problem with SCOPE). Stick me in a backwater and I'm way happier. Just let me exist in that space.
still got the original CD's ;)
@@filmerd I'm not really sure what you're talking about. You don't interact with the movie heroes very much in the X-Wing series. In fact, you're not even playing as Ace in the last few missions of the game.
.
I think a lot of people would have the opposite opinion as you when it comes to XvT making you feel like part of the military. When you're in the military, you can't choose what missions you fly and what flight group you are going to be in. XvT is also balanced for multiplayer, with everything except for the Balance of Power missions being too easy in single player. For most missions, each side is already supposed to have an equal chance of winning, so the player doesn't have to do very much to tip the balance. The BoP campaigns, on the other hand, are very difficult because they're designed to be taken on cooperatively; playing on Easy to destroy components that are still shielded can make it more doable, of course. There's a lot to like about XvT, and I really hope that Squadrons integrates and evolves the Battle concept from XvT. However, I just think XW, TF, and XWA give you a much better sense of being a member of the military since you're living through a military career.
I loved this game and almost memorized back when you only got one game a year. So pumped for this!
I wonder how he'll tackle the infamous Anoat City.
That was a pain in PSX version back in the day :D Good times! In 1995 we got this and 1996 Quake and 1998 Half-Life, 2004 HL2. Those were the days indeed :)
As a Star Wars fan who was already excited to see what else Obsidian had in store for the future of gaming, I subbed because of this video. Been getting into old Star Wars games recently.
I admit I prefer the Rogue One version of the events: one single desperate operation, rather than the old continuity’s “two dozen separate teams stealing two dozen separate versions of the plans from two dozen separate facilities”.
Now though, my introduction to the Dark Forces saga was the second game, so I’d be curious to play a version of the first game that doesn’t instantly shove its age into my face.
Cant wait to see the Dark Troopers. Especially Phase 2 and 3
No one:
Disney: “Cease and Desist”
This is Starwars canon, Disney just bought it and changed it because they didn't want to pay for all of it.
JFC, why is he revealing it. Gonna go the way of Apeiron again
I played this has a 9 year old in 97-98 and seeing this is magical. A sweet shot of nostalgia
EA and Disney: Write that down! Write that down!
I spent my early teenage years playing DF1 and by god this reimagined version looks absolutely stunning! Id love to see a fully playable level
Why doesn't Disney just use fan remakes to their advantage? Imagine them making a big PR stunt out of it by flying the guy out, interviewing him, and offering him a job to actually create the game! They can hire a small team to work with them and actually create a solid game made by fans for fans. It pretty much guarantees sales, a quality game, and great PR.
Instead they send cease and desists, smash hopes of fans, and no games a re made. So dumb
Basically there will never be a shortage of children or women (main consumers of disney) willing to gulp up anything that disney dishes out. In other words, they just like defacing universes to make them kiddier. The more kids, the more money, and kids are an endless supply, whereas fans die out eventually.
Right now they are in the process of defacing star wars, so anything that supports an alternate reality to their new vision (the legends extended universe), they must burn down and accuse of heresy. Its kinda what newer versions of same religions do...
because they old fashioned and don't feel the flow
Fan remakes wouldn't have enough social justice pandering for Disney's liking
Thanks for featuring another amazing fan project that will be axed!
If Disney will block this - they are DEAD to me............
prepare to have a funeral then they're about too Death Star this project straight into the ground
Just like kotor remake, this project will be dead.
IF anyone even trys to make a Star wars title fan made or not its already over and are effectivly wasting time and effort and should of made there own title instead
I like the original graphics more.
I'm sure it's nostalgia, but I just like the atmosphere more. Even if the levels were much more empty and textures abstract, it, together with the music and the gameplay conveyed a very strong atmosphere of being a rebel in a megaempire's domain fighting to achieve some kind of an objective. There was room for interpretation, half the game was in the mind/imagination.
The remake, while looking absolutely gorgeous, masterfully planned and intelligently designed, does not retain these qualities. Not because something is done wrong, but probably because of art design (which is less dark) and because of technology that allows better textures, more assets shown, everything makes sense and doesn't leave space for imagination. I think this is a very important to keep in mind that photography IS NOT the #1 visual ART for a good reason. At some point I suspect video games will start going back from realism to abstraction again.
They could do what Halo Combat Evolved did.
Has nice graphics. Goes nowhere as other 10 or 20 similar projects.
Jedi Knight is still the best narratively conceived Dark Forces game imo and it honestly probably comes down to those cutscenes being so well used between missions. Great storyline. The game just needs an extremely heavy coat of paint and a new physics engine. Jedi Outcast and Academy were really good with the gameplay side but the story was just pure HAM because they went in-engine to tell the story side. JK had the mystique, tone, and the story nailed. Idk who played Kyle in that game but THAT is Kyle Katarn and Jan Ors and anything else is just an imitation. First time you get that green lightsaber on Sulon is just AHHHHHH. Just give me any of those dark jedi fights on a modern engine and I'd be GOOD FO LYFE. Played the Yun fight recently which somebody made in Unreal but all those fights are so much fun. THANK YOU HALF LIFE
Make a video about moviebattles2 please
I’ll do anything
Hell yeah, I need to play more of it. Wish the skill level wasn't so high.
Wow, thanks for sharing. It’d be pretty sweet to see a Jedi Knight remake.
*Staff:* "Hey, Kathleen! Look at this fan remake of a classic Star Wars game. Isn't it incredible?"
*Kathleen Kennedy:* "That's a fan game? No denying talent there. It looks amazing. I hope they finish it."
*Staff:* "Oh thank god, so we don't have to send a cease and desist? That's amazing - THANK YOU! Kyle Katarn will live again!"
*Kathleen Kennedy:* "....you said nothing about the protagonist being male. Get me the legal team."
Imagine a re-imagined Dark Forces, where we are on a mission to find and discover the location of the Death Star plans in the prologue level instead of finding the Death Star plans, tying to the Rogue One movie
I love the 95 version. I dont need a remake...
I had Dark Forces as well as X-Wing and Tie Fighter on my hand me down Windows 3.1/DOS dual boot system computer, playing on a 3.5" floppy disk. that was my childhood, while my friends all had PS 1s and Xboxs I was playing this. Man I've been saying how I wanted wanted remake of these old classics
Obvious click-bait. There is no actual remake, he just remade the level a long time ago.
One of my favourite games growing up. I have been fantasizing about a remaster/remake of this game for a long time.
Aaaaaaaaaaaaaaaaaaaaaand it’s canceled
DF2JK is by far my favourite SW game. Back in 90s i used to go to a net/gaming cafe where they had 3DFX card on one computer! that was something unseen before! I fell in love with DF2. My classmate had 486DX, a monster of a pc back then, with CDROM!! so he was fortunate to own the first DF game.
Fun scene: other guys used to sit around when somebody was playing something interesting at the gaming cafe; when i played DF2 first time and got to level4 and got the lightsaber, i swung it few times and asked guys how am i doing. they said you know nothing about fencing with lightsaber, and grinned :D so i spent half my paid time swinging at the training robot thinking the game char would somehow learn new tricks or whatever :D did not happen ofc
*DARK FORCES CANON > DISNEY ROGUE ONE FAKE CANON*
Jyn Erso? No, Jan Ors.
Eck we missed you last night on Charlie's live play through. Do you realize how this chat has created a great Community/semi friendship? So the growth is b/c 1st you, Charlie, and Corey(Marc when he makes an appearance)entertain us and make us laugh. 2nd Your content is solid and you, Charlie, and Corey make your fans feel more like family than just fans. So the numbers of fans and viewers should grow b/c you've transcended in a sense the content and we enjoy the chat, you, Corey, and Charlie, and most of the games you guys play. Oh and LOL Charlie's "Crystal Clear"...HA HA HA...Keep up the good work, the Sky's the Limit.
I believe Kyle katarn was a real person who found the Death Star plans that redo of Star Wars with Rogue one was an okay story but not part of my Canon
Came out in 1995? Man I am old. Really enjoyed these back in the day.
I want to see a Rogue Squadron 1 remake. That was my favorite SW game around 2000.
I remember playing Dark Forces on PS1 when I was a kid. Really brings be back.
Doom / Quake era game engines did not support open environments. They had to be fully sealed boxes to prevent calculating the BSP tree to infinity. The workaround was to have textures for skies that would appear to be static at a distance even though they were in fact projected onto nearby geometry.
Lol I remember having a boot disc I needed to run this game... Awesome! Thanks for the great content!!!
The main reason all those old (pre-Tribes) 3d shooters all had a very indoor feel is that anytime the system had to display legitimately wide-open areas with literally anything in them, the rendering of massive visual distance/space would pretty quickly lag out any PC or console of the time, no matter what clipping or LOD was set to.
With Dark Forces 2 back in the 90's I think. I remember going into a game shop and they where showing a prototype for virtual reality for the game. They had a virtual headset and controls and people where giving it a go, but I was to shy at that time to go up and try it myself. I still wish I had.
Now not only do I want to play, I want images of the Moldy Crow for my wallpaper! Love that POS almost as much as the Outrider.
Edit: Outcast is my favorite of the series, but they all have great storylines. It's tough to say which I prefer: this or Rogue One, because I like them both. However the EU wasn't just one mission to steal the Death Star plans, it was several coordinated teams, and to me that makes more sense.
Both accounts of the the Death Star plans heist are compatible with one another. In the original canon (i.e. "Legends"), there is more than one set of Death Star plans. The Empire wisely chose to keep various plans to different parts of the Death Star project on different worlds. What Kyle steals in Dark Forces are the plans to the station's super weapon. Keyan Farlander stole another portion in X-Wing, a different portion was stolen in Lethal Alliance, a different portion in one of Timothy Zahn's short stories, etc. The Rebel Alliance compiled all of these plans into one master blueprint. Where Rogue One comes into play is that those are the ORIGINAL plans as drawn up by Raith Seiner decades before, which Galen Erzo edited in a purposeful design flaw in the exhaust port. This was the key component.