This tutorial (and its follow-ups) are basically the saving grace to my little desert scene that I've been stressing over for way too long now. Thanks a bunch.
Your tutorial is a masterclass. You explain everything and what you're doing with each effect and how it changes the material, and always mention the keybinds for any of your actions. It's friendly for anybody and you show and tell
The fact that you know how to make all these various materials amazes me, but being able to show us how to make them as well without it feeling overwhelming is remarkable.
A material that's good for desert rocks and corn muffins/cereal? Count me in! Really, I've eaten stuff that looks like this and not rocks. Kudos on your tutorial series.
06:00 Hey man, go into the preferences and look for "modifier" in the built-in addons, then enable "interface : modifier tools" Now you will have options to apply / remove all the modifiers at once, it is located on top of the modifier stack. Cheers !
Thanks for that. I actually already have that enabled, but didn't mention it in the video, because its turned off on default, so it would just complicate things for the viewers who don't have it turned on. 😄 But thanks for the tip! 👍
Your procedural materials are always fantastic, Ryan. Thanks for taking the time to share your knowledge and experience with us. I hope you, and every reading this, have an amazing rest of your week! Happy Taco Tuesday to you! 🌮 😃
I am thinking about following all your procedural material videos to learn procedural materials as I not very good at it. Do you think after following along your procedural videos I will become good?
@@RyanKingArt I think you are the perfect teacher for me. One last favour I want from you. Could you please share a playlist of your channel that you think would help beginner intermediate users to improve significantly? I have followed your kitchen tutorial previously btw. Like which one should I follow? Hot dog factory one, robot ones or sci fi?
Hello Ryan! How have you been? Yesterday I followed your Moss and a Stone Material tutorials to create a Mixed Procedural Material for "Water Rocks" and they look quite nice! Meaby I should have waited a bit longer to add those rocks, oh well.😅 There is something I want to ask you: What are your preferred settings when it comes to rendering an animation in Blender? After some tinkering I was able to obtain a 2:30 hours render time on a 500 frames animation at 1080p using my very old PC (Ryzen 5 2600X, RX 580 8GB GPU and 16GB of RAM). The project has a baked ocean animation, and an active boolean cut, no volumetrics. Do you think the render time (2:30 hours) is adequate for my machine or I can improve my times even further? Thanks for the tutorials, and keep up the outstanding work!
● *Watch Part 2:* ruclips.net/video/9sbY3hLq2G4/видео.html
● *Project Files on Gumroad:* ryankingart.gumroad.com/l/desert-rock
● *Project Files on Patreon:* www.patreon.com/posts/84117216
Thanks! I will use this in my next short animation!
thank you for your support!
This tutorial (and its follow-ups) are basically the saving grace to my little desert scene that I've been stressing over for way too long now. Thanks a bunch.
thanks for watching!
Your tutorial is a masterclass. You explain everything and what you're doing with each effect and how it changes the material, and always mention the keybinds for any of your actions. It's friendly for anybody and you show and tell
thanks
The fact that you know how to make all these various materials amazes me, but being able to show us how to make them as well without it feeling overwhelming is remarkable.
glad you like it. Thanks for watching!
A material that's good for desert rocks and corn muffins/cereal?
Count me in!
Really, I've eaten stuff that looks like this and not rocks.
Kudos on your tutorial series.
Thanks 😁
Thank You!, These tutorials are so detailed that is a pleasure to follow every step
Glad you like them!
06:00 Hey man, go into the preferences and look for "modifier" in the built-in addons, then enable "interface : modifier tools"
Now you will have options to apply / remove all the modifiers at once, it is located on top of the modifier stack.
Cheers !
Thanks for that. I actually already have that enabled, but didn't mention it in the video, because its turned off on default, so it would just complicate things for the viewers who don't have it turned on. 😄 But thanks for the tip! 👍
Your procedural materials are always fantastic, Ryan.
Thanks for taking the time to share your knowledge and experience with us.
I hope you, and every reading this, have an amazing rest of your week!
Happy Taco Tuesday to you! 🌮
😃
Thank you very much!
Always love this vids, Ryan. Helps me learn how to make my own environments instead of having to hunt for them online. Cheers!
thanks for watching!
I am thinking about following all your procedural material videos to learn procedural materials as I not very good at it. Do you think after following along your procedural videos I will become good?
Yes, with lots of practice I'm sure you will be able to make your own procedural materials.
@@RyanKingArt I think you are the perfect teacher for me. One last favour I want from you. Could you please share a playlist of your channel that you think would help beginner intermediate users to improve significantly? I have followed your kitchen tutorial previously btw. Like which one should I follow? Hot dog factory one, robot ones or sci fi?
Wow, that looks great! Can't wait to test it out.
Hope you enjoy it!
@@RyanKingArt I did... the result is awesome! And now on to part two!
thank u very much for this playlist,thats really awesome work u made!
thanks 👍
So dope, Ryan. 🤯
thanks!
I'm from Vietnam, I really like your videos!
Thanks for watching!
Amazing 🤩
thanks!!
Amazing video bro
Thanks so much!
Your experience in procedural materials is just like using PBR materials from Poliigon!! really nice.
glad you like it! thanks for watching.
can this be done in evee next so you actually get the desert prop geo instead of mere visualization?
I'll find use for this!
cool! 😁
You are my master shifu
Edit: you payed attention to your slave master say some thing for me
Thanks 😁
Hello Ryan! How have you been?
Yesterday I followed your Moss and a Stone Material tutorials to create a Mixed Procedural Material for "Water Rocks" and they look quite nice!
Meaby I should have waited a bit longer to add those rocks, oh well.😅
There is something I want to ask you: What are your preferred settings when it comes to rendering an animation in Blender? After some tinkering I was able to obtain a 2:30 hours render time on a 500 frames animation at 1080p using my very old PC (Ryzen 5 2600X, RX 580 8GB GPU and 16GB of RAM).
The project has a baked ocean animation, and an active boolean cut, no volumetrics. Do you think the render time (2:30 hours) is adequate for my machine or I can improve my times even further?
Thanks for the tutorials, and keep up the outstanding work!
This is so cool. When will u make video on sword?😊
Sorry, I get tons of tutorial requests, so I;m not able to make all requested tutorials.
@@RyanKingArt ☹️☹️
👍👍👍
thanks!
hello great video i have a question can you bake transparent materials like glass?
@@antoniogoyo-p4q I'm not sure if you can bake glass, but I know you can bake a transparency map.
I'm having trouble with the displacement, I made sure the surface setting were right but it doesn't come out as much as needed
I have a video on how to fix displacement problems: ruclips.net/video/A8Cy4hRaANM/видео.html
@@RyanKingArt thanks, I appreciate it
Hello! 👋
is this available for EEVEE?
You can do this in Eevee, but the displacements will not work.
@@RyanKingArt Thank you for the answer and the tutorial. You do really cool stuff
Круто
thanks!
Hi Ryan, can you make a tutorial on ICE CREAM BALL Procedural material. 😊
thanks for the idea
It looks like procedural chicken nuggets
oh yeah : )
👍👍👍
thank you!