That would've been hilarious as a plot device. Adam: You can turn on your Varia suit to go through this lava room Samus: Nah, I'm good Adam: No, seriously, turn on your Varia suit Samus: I got lots of energy bruh, I'm good
@@loganonamac7 Yeah like @Robert Wyatt said this is basically what happens in the japanese version, where Adams have to scream to to Samus to activate it "Right now" unlike the English version where he " authorize " it You can really tell Samus is doing it to piss Adam off and just like the player Adam is like "wtf just use your armor" One of the many things that was completely lost in translation in this game
if you compare both games. there on one point away on meta critic, both share the same score on Ign amd other reviews. the only defining difference(besides the user score) is if Samus was Sylux this game would have been Herald as a classic. both games plots was terrible but for some reason people have a harder time accepting that with metriod games. even the plot of those games have always been weak.
The problem with the Other M plot is that the game focuses on it almost completely over the gameplay, unlike other Metroid games. Meanwhile Rising doesn't take itself seriously and is mostly about the gameplay
MGR was okay because it was a spin-off and MGS had already super-jumped the shark by that point thanks to 4 and PW so that getting a good action game out of the MGS series' desecration was about the best thing that anyone could've asked for.
Sakamoto was approached by Team Ninja who had made a prototype nunchuk control scheme, tried it, said it was better, but told them to use the Wiimote only control style instead.
To be fair, there were quite a few other Wii games this method worked for. The Kirby games, for example, worked really well with just a side-ways remote. The problem is that this concept simply didn't work for Metroid.
Next thing you know, Mother Brain will try to win over young millennial Space Pirates by showing that she's with it, with a freestyle rap by the water.
I even think it would work for Metroid, but they gotta fix a bunch of the shit that held it back. Even if it were applied to a Megaman game, they'd have to tinker with it. Either way, Other M's reception was so lukewarm that I'm pretty positive we'll never see another action oriented 3D Metroid game nor a Megaman game use it.
Oh baby. And yeah, Nintendo should buy Mega Man. It would be a recently acquired IP so they would have some respect for it...unlike star fox and metroid...
I always thought of Other M is the DmC of Metroid the series. It's a serviceable game with an atrocious rebooted story element that no one wanted. It still sucks even if something relatively stinkier is thrown next to it.
People LIKE DmC though, even if every goddamn time Donte opened his mouth it felt like part of my soul was departing, out of sheer embarrassment that we were supposed to, y'know, basically give a shit about him. I actually wouldn't have minded the one they showed in like their first trailer. Psychologically challenged demon hunter who closes himself off from any society and fights mostly out of revenge? Edgy hero trope is overdone but I'll take it. But what did we get instead? A disastrous bastard of a character who will crack a dumb joke in one scene that makes you want to commit seppeku, then he goes emo for a split second, then goes back to his stupid trash talking that doesn't even deserve his own name.
Sorry for the post, I wanted to keep it shorter. I went into DmC with no prior knowledge to the series and wanted to love it. I didn't realize how much I would fucking despise it.
Not sure how much the claim that people like DmC holds true. It's sales figures were very underwhelming (making only just over half of what DMC4 made), there's still strong hate among the fanbase and those combined are why the franchise is in the position it's in now. Like yeah, there will always be people that like something but it has to be a minority with DmC, just like it is with Other M.
SuntoryKick I don't think I've met anyone that likes Other M though. Yeah different people are gonna meet different people, and I'm not big on Metroid anyway so there could be more people that like it. -You know what? Both of those games (DmC and Other M) were made by the same people.-
I had to look up every single pixel hunt, because I couldn't never figure out what the game wanted from me. No idea who thought that turning metroid into the worst hidden object game ever was a good idea.
maconwriter Exactly the same problem I had back then. Team Ninja is a young team now by the looks of it. They're no longer the veteran team that worked on the original NES games. Only an amateur would make these kinds of mistakes.
12:27 As a side note, I feel like the "objective markers" in prime 1 and 2 were actually handled really well. The game doesn't hand you them right away, it waits a very long time, but they do eventually show up if the player takes too long to get anywhere. Its a great way to give a helping hand when/if a player is confused. On the same token, its a suggestion. The entire rest of the game doesn't shut down when one happens, Samus' computer is just like "hey, weird anomaly here, should probably check it out." Granted, I remember being a little annoyed a couple times it would spam when I was investigating something else, but it was so minor as to just open and close the map that it wasn't a huge issue.
@@BigHailFan You can turn it off in both Prime 1 and 2, you can do in 3 as well but the AU will still tell you where to go except it won't mark on the map.
"Mission briefing", "final mission resolve" and "approaching sector zero" are actually great songs, but overall the soundtrack of Other M is bad compared to the previous ones.
Final mission resolve and approaching sector zero ain't too bad. They feel like they should be in some awe-inspiring worlds though and not just some space ship.
which does not mean much considering that ridley is a joke. I have always though that a strong theme has to match what is inteded? i this case, Ridley.
In all the years I've seen people shit on Other M, Brit might just be the VERY FIRST PERSON I'VE EVER SEEN who actually knew you could dodge attacks in first-person mode. But then again, you're probably playing this game too much if you actually know about that feature.
I actually knew about this too, it's always bugged me a bit that so many players didnt seem to know. I'm not too sure if they actually explain it in game, though...
''take it down'' Everything that gets on the net STAYS on the net, BIG advantage of AM2R being a fan-made game. You can find it on torrent sites easy enough, and it's a really well made game that is properly scaled for pc despite having GBA style easthetic. Also, it plays well enough with a 360 controler, my only complaint being that it's hard to aim straight up while standing still with a joystick :S.
Cap. Orange Soghda McGuffiepans I personnaly think they let it slide until launch because they liked it. It's obvious that they knew about it and I would bet they even played it too, so they probably let it happen and took it down when it was finished to save face. I can see why they would *have* to take it down because copyrights are finicky like that, but I still think they could have taken the game for themselves and made something out of it instead of just leaving fans with ''Federation Force'' for the 30th anniversary of the franchise... AM2R is such a nice tribute.
9:54 Are you kidding me? You're telling me I can dodge in first person view? After all these years and after beating the game on normal and hard I'm just finding out about this now?
Your choice of background music reminds me how good the Prime series' soundtrack was. All of the artistic direction in the Prime trilogy was top notch. Its a shame that can't be said for this.
Even as a kid listening to NVC on IGN (before they went to absolute shite), the renown of Retro's artistic talent was high. The Prime Trilogy had some of the best artists in the business on it.
So true. I feel like 2D Metroid games have a strong competition in face of Castlevania Metroid-Vania style titles (and, personally, I prefer 2D Castlevania games to 2D Metroid), while the Prime series is nothing like anything else in gaming
I agree Metroid Prime Trilogy was the one Metroid game I've had a lot of fun with, though that doesn't mean I didn't have fun with other Metroid games. Super, Fusion and soon Samus returns and zero Mission
Thank you! Not enough people mention how the gameplay fails in other M along with the story. It kinda blows my mind when people say they enjoy the combat. Like, have they not played another action game from the past 20 years?
Well, it's one thing if they say they enjoyed the combat. That's their deal, no harm done. What's really insane is when these people claim the gameplay was "the best part of Other M", or even better, "it's good/great". That's shitting on pretty much every instance of good and coherent game design.
13:47 Samus just looks awkward standing there. Her suit was a big downgrade as well in my opinion. She looked so much more badass in Prime and Super Metroid.
Cedars That's what you get by being lazy and using motion capture. It's like they forgot to oh I dunno, use animators to sell the fact that she's a slayer of cosmic horrors.
It’s the weird shape of her arm cannon: the cone shape is weird, doesn’t seem like a missile could escape the narrowing shape of the cannon, where the larger design in Prime make it look believable
Doom Eternal is basically the fps equivalence of what MOM should've been. An action game with combos involving almost all ranged attacks and a few melee ones
Samus as an avatar of the player also runs similar as to how Master Chief from Halo was an avatar for the player. Both are always in suits of armor and both are almost always silent so as to allow the player to characterize both of them however they want. Then Halo 4 and Other M came along and characterized them differently than just being silent player avatars. But while Chief's characterization in Halo 4 made sense to followers of the Halo franchise and actually made Chief more dynamic and tragic, Other M just confuses people who played Metroid for decades.
It's not like there wasn't a foundation, while vague the monologues in Fusion gave you a good picture of what kind of person Samus is, her actions in the games, and her body language in Prime combined give you a building block to make something good. Not for Sakamoto tho, Samus has to be a weak, tiny waifu. Contradicting everything established when there is already so little is an accomplishment.
But the Master Chief has had a voice since the first Halo, he didn't talk that much but he talked enough to establish at least a part of his personality.I love both series but the Master Chief established his character as more independent from the player from the beginning while Samus has been mostly silent for most Metroid games. I think it was much less surprising when MC's story got expanded
Except A) Samus has had lines of dialogue and official characterization since super Metroid b) other m contradicts those characterizations c) Nintendo deliberately pushed the image people got out of her pre other m in all pre other m characterizations. Seriously just read the Nintendo power thing for Samus if not skipping Fusion or the manga they made where she punches people in the face for acting like Adam or just plain out ignores them
Cap. Orange Soghda McGuffiepans So? There's a lot about Samus that changed. She used to have green hair, then red. She used to have a red zero suit. Heck, even Chief has changing armors.
HolyknightVader999 except a) different appearances aren't the same thing as a consistently pushed image of how a character interacts with the world around them. The (I was referring to the players image of her personality)image people liked about Samus was one that Nintendo themselves and the games pushed as her character since before Super Metroid. It has been her established character for over 20 years and that has been mostly consistent even if it was shallow similar to master chief. It would be like if chief forgot how to soilder and was an incompetent pascifistic idiot for no reason is basically what they did in other m. For examples of how Samus is OOC she was consistently portrayed as lets just say "awful" with orders that she would disagree with. Not only is this just told to you in fusion, the plot ends with her becoming a galactic criminal by ignoring them. Then there is the canon manga where she does stuff like ignore orders about the resolution of a hostage situation or that she became a bounty hunter so she could have more liberty in her actions and so she could ignore security protocols. People complain about that stuff is because that is stuff she wouldn't have done. b) wearing different clothes or armor isn't retconning their personality. Heck changing the color of clothes in one game doesn't even neccesarily change her appearance of her clothes in the other games. She might of just decided to wear a different undersuit under her armor. Neither is retconning how armor or appearance is displayed according to the games art style like from halo 3 to 4. Its simply them changing almost entirely cosmetic gaming aspects to fit the games cosmetics best. Especially considering her actual physical appearance effects like zero elements of say the atmosphere(its not like say height or size a tool used for imagery to denote power which actually is an entirely fine thing to complain about because that actually means something which was also fairly consistent in the games but got retconned here) or setting or the actual game and has like zero bearing on the plot. C) This argument that changing appearances no longer applies like at all to metroid after Zero Mission since they finally had made themselves a well established template for her appearance at that point anyway and didn't have to worry about technical limitations or other problems caused by multiple creators working on a ridiculously unimportant aspect no really would care about especially considering world building consistency only really became important to series at the introduction of Super Metroid. D) People wanted the same Samus to be given more depth in Other M. Not for there to be a completely different Samus for no reason as people already liked what they wrote even if it was shallow in the EXACT same respects to the character of Master Chief E) Her hair was brown in Metroid. Red in Metroid 2. Every other appearance was blonde or noncanon. Her green hair was just a gameplay aspect that occurred when she acquired the varia suit because they wanted a visual cue for it. Similar to how link in a link to the past is actually not pink haired but was an error they just decided to not bother changing and left it in despite the fact he actually has like blonde or brownish blonde hair. And Metroid Original got rewritten anyway to be better connected to the rest of the series so she has had a different hair color once in a game that actually matters and it still is unimportant. F) Complaining about a hair color change for someones hair wed see for like a couple minutes at most isn't major at all. Heck it is more minor than retconning in a friend in. No one complains about the fact she is friends with Anthony or say Rundas or Gandraya or Adam or Ghor even though they all got retconned in on games to promote development of her character in some fashion. At worst they complain because they complain because the new friend is shallow and unimpactful(pretty much Everyone but Adam and Rundas) or they are acting OoC from their characterizations and thus don't get why Samus likes that person(see people complain about the perfect military mind of Adam) G) Retcons have a place as a tool to promote the creation of ideas and to create story oppritunities that needs to be used sparingly and correctly the problem is Other M doesn't use them correctly.
I honestly think the only reason Other M has better review scores than Federation Force is because when it came out, there was just so much denial about how bad Other M actually was. Meanwhile, Fed Force has come out at a time when all of the denial and just general negative feelings for the series has been festering for six years. I personally like Fed Force. It was made at the worst possible time that it could have been(and the DMCA against AM2R certainly didn't help it either), but I like it. I've wanted a game where you play as the Federation for a long time. I like that it's steering Metroid back towards the Prime series, and if interviews with Tanabe are anything to go by, He considers Other M to be not cannon at best, or a "gaiden" title at worst.
nintendoluigi Hate to break it to ya but judging by the rumors, they're not working on Metroid Prime 4. According to Emily Rogers, Nintendo accepted their pitch. If Retro Studios were working on Metroid Prime 4, they wouldn't even need to pitch it. Nintendo knows these guys already make stellar Metroid games. Retro Studios typically takes a year off in between development. So we'll see what they're working on in 2018 at the earliest. Hopefully, it's an original IP. They can do whatever they want though. They've certainly earned it.
It's important to keep in mind though that even if Retro Studios is actually working on Prime 4 right now, that doesn't necessarily mean that it's the same Retro Studios who made the Prime trilogy. The vast majority of Retro's staff left in mass exodus after Prime 3. A lot of them went to Armature if I'm not mistaken, who were partially behind the game Recore that came out recently. So in other words the team that made the Prime trilogy is almost completely different from the team that made the newer DKC games and such. Not saying they aren't still good, mind you, but you just can't expect them to make a new Prime just like the ones we know and love, especially if they don't have the same artists and level designers and such. Fingers crossed though!
I think the thing that REALLY rubs salt in the wound of "No backtracking allowed" is that the one time that you CAN backtrack in Other M (after you get the ice beam in the desert area)...the room permanently locks and you suffer from a gamebreaking glitch that prevents you from finishing the game. Literally, the one chance you get to backtrack, and it's because they forgot to program the door to lock after completing the room, resulting in the previous room trying to make you do a combat encounter you already finished. It's actually hilarious when you think about it. ~~~ As for the graphics, for a game that came 3 years after Prime 3, I find it inexcusable. It's just...UGLY. Why does the Varia Suit look like its made out of rubber? Never mind the absolutely bizarre shade of snot-yellow its been painted, for some equally bizarre reason. The areas are bland and uninspired, and the same goes for the enemies. I mean, I guess this is more proof of Retro's technical know-how and prowess, but damn, Other M just so nasty looking. ~~~ Also, I would have to disagree with the utility of the finisher moves. With the exception of bosses and some end game enemies, most enemies can only be taken out with a finisher when they're so weak that a charged shot will take them out. I don't understand the point of the mechanic. For a character that uses almost exclusively ranged attacks against enemies that almost exclusively use melee attacks, you have to leave YOUR optimal combat range and enter THEIR optimal combat range to do an attack that is as effective as just shooting them once (or twice) more...doubly so since they're going to be stunned. It's flashy, yes, but there's no real reward for it. Maybe if you got HP or Missiles from the enemies (think Zandatsu's from MGR:R), it would have a usage...but like most mechanics in Other: M, it just...doesn't.
Other M's story is horrible, everything else is average at worst. Although, the whole game is a giant example of wasted potential, because there's plenty there to make a great game. That's not what we got though.
"Miselus Everything is cancer these days. There's several things about the story that are misunderstood." You cannot misunderstand anything in the world bad enough to end up with a story as terrible as OtherM. In fact, there is a misunderstanding: One among the writers thinking this was a shippable story. You likely do not have much knowledge about writing or translation, but if you did, you'd realize that OtherM fails even on a text level. There are grammar artifacts all over the game that you'd usually see in a VERY rough Relay Translation, before it gets actual editing. "A certain...", terms like "The Deleter" or the way the monologue keeps repeating instead of implying - the game is filled with cases where the writing fails even on a basic translation level, even ignoring the actual content they delivered.
Fen Y Final Fantasy VII also had those issues, yet lots of people celebrate as one of the best game stories ever. There's a lot more to quality stories than just focusing on those details. I've definitely experienced much worse stories in gaming. The Thief reboot having one of them.
One more good metroid title If it's the last It's the last But please don't let it go out on a whimper Even Fire Emblem is getting more attention than metroid Why shouldn't metroid have another go?
The last two FEs have both sold two millions, saying "EVEN it is getting more attention" implies it's in a lower tier than Metroud in terms of popularity. Funny how it's not...man, this is depressing. Maybe Metroud can shift gears, too. Become a horror game.
Unshaved Malevolence Actually Fire Emblem is historically MUCH less popular than Metroid. In fact the only reason it seems to be more popular now is that they just aren't making anything serious for the Metroid audience right now. It only recently gained that 2 million popularity(which is actually like 1.8 million range which is around what the series left off on without OM or FF). Prime 1 and the Original sold much better than any FE game. Metroid has routinely sold over a million copies in all major installments getting over 1 million copies sold and only spin offs and remakes like zero mission not selling very much. Even then the Metroid Prime Trilogy remake sold as well as Fire Emblem 7 that sits at the high end of popularity for FE uptill the tone shift and casualization elements took a large amount of precedence. Nintendo easily could have been giving Metroid Attention and gotten sales with out having to change the tone or base nature of gameplay and instead just relied on the fundamental aspects of what made the game's popular in the first place easily instead of letting it die just because everyone hated Other M.
This should be one of the shortest videos in history: "Yes, absolutely, MOM is godawful" *rollcredits!* Anyway, not sure if you heard of this, but did you know Wii consoles weren't originally going to come with a Nunchuk? Nintendo wanted it to be an optional peripheral, but one of N's divisions adamantly stated that it should be included in every package to ensure that games could be developed with more comfortable and workable control layouts. What was that division? RETRO FUCKING STUDIOS. Makes me think that Sakamoto was just trying to spite them for their Metroid's being more well known at this point by forgoing the obviousness of AN ANALOG IN A 3D ACTION GAME.
@ModelOmega it's a myth that Sakamoto hates Metroid prime he actually likes retrostudios' work But you have so much hatred for Metroid other m that you're trying to retrojustify your hatred for the man even more
Sakamoto got lucky with super Metroid, and fusion was fortunately on simple hardware, limiting his insanity. Other games in the genre are smoking Metroid these days, and will continue to do so until the guy retires.
@@denimchicken104 Sakamoto is not a hack He Made a script for super metroid. You didn't the metroid other m plot Fine But it's been YEARS. Can't You just move on?
@@isauldron4337 sure. I have moved on. But when a new game in the franchise gets announced people tend to look back at the old games in the franchise, especially the one that almost killed it.
I also felt that the lock on system did a disservice to the precise shot placement mechanics of previous games. If you can get through a whole section unscathed by just holding left and mashing shoot, it's not much like Metroid.
I can see why people hate this game for both story reasons and gameplay reasons. But before this game, I was only interested in 2D Metroid games. I tried Prime 1 on gamecube and didn't like it. Because Other M was advertised as a cross between 2D and 3D gameplay, I picked it up and played it. And because of that I then became interested in getting the Prime Trilogy when I saw it available on Wii U download. I really like the 3D Metroid games now. I don't hate Other M, but it also got me into the 3D Metroid games, so it has that going for it.
The answer is yes. Other M's gameplay is just terrible. Sidedodge->fully charged beam->shoot it->rinse and repeat. Only being able to use the D-pad in a 3D game doesn't help either. Federation Force even has better gameplay than this.
Mrperson0 It's better gameplay in the sense that, it's just Metroid Prime gameplay. Not much of an achievement to have the same controls as a GameCube game
What baffles me is that they destroyed almost every aspect of the Metroid gameplay and people talk more about the story than the gameplay being absolutely broken. At last somebody talks about this issue. The gameplay was horrible. Very little exploration. Too much hand-holding. Samus doesn't use her abilities when you want to. Being able to simply stop to recharge missiles whenever you want. Why do you need missile expansions when you can just stop to recharge them!? This makes the majority of upgrades you are looking for while exploring completely unappealing.
It was a prequel after all, wasn't it? So I don't understand why she could'nt have just started with a plain suit and then acquired all the items during the game - it would have made perfect sense.
and the original Metroid and the Prime Series and the original's remake and all the spin off titles. And that one canon manga that was made canon and heavily Retconned to try to attempt to justify the stupidity behind the game
Cap. Orange Soghda McGuffiepans I see. Then it should have been a prequel, it would explain her taking orders from the Federation, and her somewhat submissive character.
Oliver Mattausch The manga did that already. It wasn't good but it wasn't nearly as bad as Other M. Also she wasn't submissive in the manga.She was a weaker person but she wasn't submissive. Although that was because it was an origin story so she was supposed to be different. Heck she punched her adoptive dad in the face in the manga for being a dick to nature. She would've wreckt Other M Adam for being a dipshit and ignored him like how she sorta casually ignores people ordering her in the manga when she feels it is the right thing to do.Heck if it was Manga Adam people would've liked him and this game a lot more. If you want to read it you can find a fan translation somewhere. Other M takes a lot of plot points from the manga and fusion but does them worse so if you think you want to read an origin story with some of other m's vibes just less terrible feel free to just google Metroid manga.
"Feels like a missed opportunity" This is exactly how I feel about other M, the gameplay has so much potential it's a shame, i'd really want a sequel that uses the same style but they don't fuck it up this time
This game could have been a guilty pleasure if! Not constrained by the wii controller and scheme. An action game where you play as Samus beating big monsters, sounds like something I would like to experience.
Came into this video completely loving Other M after playing it when it first came out and always having defended it, came out of this video wondering what was ever wrong with me and realizing this really is a shitty game. I still have a fond memory of it though.
But the Baby! Seriously though, drive by memes aside, this was a good return to form and you actually managed to expand upon your already comprehensive Other M mega review.
At least Other M lets you freely explore to get all the items at some point. That's more than can be said for Fusion, which locks everything endgame right when you have the abilities to get everything.
Hahaha, you just won't let the Other M disgrace rest, and I love that! But there's one really tiny nitpick that I keep calling Nintendo out on which started with Other M: wherever they display Samus, it's in her Other M design, and I'm stubborn and childish enough to disregard her appearances anywhere as worthless simply because it's either that irritatingly round Varia Suit - or that goddamn mole on her face. It's like that sneaky shit some friends try when they crossed the line with a prank, so they try to hint at it and go "come on, it wasn't ALL bad" and sometimes hold a tool from that prank in your face going "see, it's okay, we're not trying it again". And then, just when you think they'd show a bit more respect... *BAM* Federation Farce in your face! new prank, same line crossed.
The mole doesn't really bother me, but the varia suit does. Samus' suit has ALWAYS been bulky, the entire point of the Fusion suit was that it was more fragile and dexterous than tge regular suit...so, in other M, they decide to give her this thinner, rounder suit with a peashooter for a cannon???
***** Yeah, it really seems like Sakamoto was aiming to turn Samus into his personal wet dream - which may also explain why she's such a nonsensically monotone, yet emotionally fragile character in Other M. It's sorta reminiscent of "erotic" female announcer voices, except that the VA (I think it was Jennifer Hale) isn't really good at that, and it further diminishes Samus' orevious role as an unstoppable Determinator. Though I gotta admit, her Jet Stilettos are actually pretty cool, and they support her acrobatic capabilities - but I doubt that somebody could move that well in heels. Also, those are really Smash logic only, so I don't care.
Kaze Memaryu Yeah, bothered me as well. I think they're just using it because it's the newest one. Could be wrong though. I personally prefer Retro Studios take on her. Their suits are far more detailed. I love how they added and expanded her arsenal and universe. The suit Team Ninja did looks so old and outdated whereas the Metroid Prime suits still look great, far ahead of their time in comparison. That's a sign of fine quality craftsmanship, right there. I never liked Zero Suit Samus' design since Echoes. Her look just feels too unnatural. I prefer seeing her in her civvie clothes. I feel like Retro Studios should just do their own thing. I never really liked it when they reverted back to the older designs like her gunship in Echoes. The first Metroid Prime's gunship is my favorite. Those jets that swivel around look so cool. It's also fairly realistic if you look at the way satellites are designed. I also hate that in Other M, her suit can be magically conjured on and off. There should be a physical, tactile way to get the suit on and off. That way it's more believable. You would care more about her and feel every hit. It's like CG compared to practical effects. That'd be cool.
Hey GamingBrit, since you're such a big fan of Metroid, what do you think of one of the first ideas for Metroid Prime 2 : Metroid 1.5 ? Where Samus had like all her items from the get go and a huge multiple personality doom robot as the main antagonist ? From what I've read, game would've been pretty interesting albeit it would've make me sceptical on the exploring thing part but still sounded like a fun idea. What about you ?
She is apparently about 2 meters tall. Really put things in perspective if you consider that she's smaller than every male in Other M. Space Marines are fucking giants apparently.
She was 6'3'' without the suit at some point (according to Super Metroid promo material). When she got the Zero Mission overwork they made her smaller and more femine, but Other M shrunk her to about 5'
Best video you made in a while. It's about time someone actually tore this pile of crap apart mechanically. The gameplay for me is WORSE than the story. The barebones combat, shit puzzles and forced linear levels pretty killed whatever potential this game might have had.
Metroid Prime is a PRIME example of a series that did the jump to 3D incredibly well, hell, it's one of my top 10 games of all time, I could replay that shit over and over, the visuals still hold up since they were not only very good back then but also stylized in a very subtle way.
Final Mission Resolve, when Samus continued with her mission after Adam's death, running down the corridor as parts of it were jettisoned into space, destroying all space pirates in her way. Desperate Struggle was quite good too, when she was remembering those who had died, and though she had less than ten seconds until impact, chose to get up, and try to destroy the Queen Metroid. Approaching Sector Zero is a beautiful buildup piece, and really feels like a climax is coming. I can list more The music is for the most part atmospheric. That type of music isn't inherently bad, and personally I found it did its job well, and brought more life to the areas. Some of it included weird breathing sound effects, that made it seem like creatures were round every corner. It's subjective. Not iPod material, and I will agree it is not as memorable as some other Metroid soundtracks, but while playing the game it works well enough - and there are some tracks that were memorable
Here is an idea i had for the autorization thingy, let us say that the station has security measures to avoid the use of heavy armaments, and because of that Samus is forced to power down while Adam work to lift the security, that can be worked to the hell run scenario, let us say is something similar to fusion where the station is on risk of detonating and Samus has to go trought the fire zone and in the end adam disables the security enough for the varia armor to be activated
When I heard Other M's powerups would be authorized by some Federation C.O., I assumed it would be a sort of situation where some stick in the mud doesn't trust Samus (she's a loose cannon, hand in your gun and badge) and forcibly locks her suit functionality down and he only begrudgingly unlocks certain functions when it becomes obviously necessary. While this wouldn't have fixed the setup from a gameplay perspective, it would have made the narrative a bit easier to swallow.
As a hardcore fan of the original games, I wasn't too fond of Prime's linear design, lock-on aim (which would normally be inexcusable for any other first person shooter) and the constant battle of 3rd/1st person that it necessarily had to based on Samus's abilities. But when I heard of Other: M and the fact that it was a direct follow-up to Super Metroid I was super pumped and bought it release day. Six hours of baby bottle ships, borderline-Oedipus-level obsession of motherhood and confused gameplay later, I'm fairly convinced Metroid is dead.
***** Sad. Same thing happened to Chrono Resurrection and Square Enix. Corporate lawyers don't give a damn about fans, they only care about protecting their company's IP. Why don't they hire these people, throw a few thousand dollars at them and put them under contract? What harm could it do?
Agusti Guerola Garcia I would be down with that! Imagine if you could get Machine Games (Wolfenstein: New Order) or Arkane Studios (Dishonored, Prey 2) in on that action. Both know how to make solid, non-linear map FPS games. Nintendo's the IP owner so it would never happen, but that would be interesting.
Indigo Gaming Platinum games could make it happen as well, their Vanquish reminds me of what a Megaman X 3D shooter game could look like, pretty sure they could make a pseudo Prime game and make it work.
The Prime Trology for Wii U pretty much does away with all the negative control aspects of the Gamecube versions. Aiming with the Wiimote has never been so satisfying.
Playing Bayonetta 1 and 2 with the Samus outfit feels more like the "Action" Metroid game they were going for than Other M. Pretty sad when a bonus feature in another game succeeds where the core game failed. Honestly, I wouldn't mind Platinum Games getting a crack at what Other M was trying to do (I'd even accept a full remake of Other M with Story and gameplay elements fixed/redone). Granted, I would also like to see a proper 2D Metroid game as well (an official remake of Metroid 2 springs to mind). Just a thought.
The test of time has already judged Other M's fate. It's in bargain bins for chump change, the vast majority of the fandom hates everything about it, it was reviewed luke-warm even by hack "gaming journalists", its added nothing positive to the canon... Meanwhile the Prime series is celebrated and critically acclaimed with the best sales in the series, and its expansive lore is enticing for new fans. Prime 4's E3 unveiling was hype for everyone and now everyone is EAGERLY anticipating Retro's return to the Prime Universe. Fuck Other M and its version of Samus Aran.
They need to do an origin story about her growing up and attaining her suit from her adoptive alien parents and have them get slaughtered by space pirates, leading to a quest for revenge, and sparking her bounty hunting career.
You seem to be the onky person with the right opinion on this game. You forgot to mention the whole heart piece bullshit and missle expansions = 1 missle thing. I think you ranted about the Where's Waldo segments in your last video.
Clarence Paul No, they don't. In the other games missile expansions give 5, and energy tanks give 1 whole tank, in other m you need to get 4 energy tanks to increase your health, which fucking sucks.
Prime 4 is worrying me. They just had a major delay followed by open hiring for management positions. I'm glad they're trying to address the issue, but I'm starting to feel like the game may be stuck in development hell.
Not only did this game put the franchise on a hiatus longer than 5 years, but it also put Metroid in a position where Nintendo will never invest in it like Mario and Zelda. Dread was good, but I could still see a few cracks in it to show that Nintendo wasn't willing to pump more resources into it. I'm really hoping Prime 4 changes their minds
Since we will not be getting a new Metroid game anytime soon (or perhaps ever) I suggest to anyone reading this that they google AM2R. You can still find it, I managed to get it after the DMCA.
MrMetroid1998 I mean that's, like, your opinion, man. Metroid Other M deserves most the criticism that it gets. If people claim i is the worst game of all time then that's just their opinion. Do you think Nintendo cares if we deserve another Metroid game? the past 6 years shows that they don't know how to advance with the complex mechanics of the series. Hell they couldn't even get her character straight in Other M.
You were wrong and I'm so glad about that... You probably already know about Samus Returns, but, if you don't... There's a new one on 3DS that's a remake of Metroid 2 and it's pretty good.
After watching this video I can't stop thinking of moves that could have been implemented. Metroid Prime 3 for example, had Samus able to use her ship to bomb stuff. Imagine... Samus rams into a boss with the speed booster, uppercuts it with the shine spark and to finish off commends her ship to TURN IT INTO ROAD KILL!!!
Oh man, the part where Ridley makes you play "guess from which side my tails is gonna attack you! Is it right? Is it left? GUESS!" pretty much sums up Nintendo's lack of gameplay creativity xD
You do realize that Yoshio Sakamoto, a key developer from Nintendo, was the one directing this pile of garbage, right? Team Ninja were just following his orders, stop being such a damage-controlling fanboy, Nintendo is completely out of touch and nothing is changing that for as long as it's being managed by dinosaurs.
I honestly will find it baffling if Nintendo decides to put the entire Metroid series to rest because of Other M and Federation Force. One bad game and a spin-off title no one wanted for one of the most critically acclaimed video game series of all time, and they just throw in the towel on the whole thing? Nintendo, we want to see a Metroid game that follows its own legacy with the quality of level design, controls, and gameplay mechanics the franchise is known for. Do that and us players will be more than happy. Heck, I don't think people would have minded Federation Force if it had not been the first Metroid game in about half a decade, but it was not the time and place for it. Not with everyone wanting to see Metroid going back to form.
I really hope you do a similar comparison for the upcoming God of War. I mean, I don't wanna imply it'll suck for fans and yet well get high ratings, but... Actually yeah, I do want to. Fans of the series I showed the newly released footage to were shocked by the turn the franchise took, and yet critics are in awe over the relatable, touchy-feely Kratos. Yet I'm curious how it'll compare gameplay-wise.
If they really want to do something "bold" and "different" for the series, why not instead of a new version of Kratos they have the main character be Thor? I mean the reboot is supposed to be based on Norse mythology, so why not have the main character be a Norse god like Thor instead of Kratos. "Because brand recognition"
I'm super ambivalent about the new god of war. As action games go... it was pretty shit compared to others, so i never cared at all to play them much. Also, Kratos was a total dickbag. When he showed up and wasn't "the worst person imaginable." i was incredibly surprised. I'm curious as to how the game will actually *play* and i don't want it to be some Last of us inspired punch-laser fest- i'd LIKE to see a good action game. But if it's just a pretty good game that simply isn't really an action game anymore, well, God of War isn't that big of a loss. It feels like some kind of funhouse mirror "Donte".
"Metroid: Other M is an acronym for M.O.M. Other M is an anagram for Mother. It's an anagram inside an acronym WHAT THE HELL IS THIS SH**!?" -Fiery Joker Rant
i've been playing this today, and having a great time! i've played most of the other metroid games and appreciate the different take on the series. some people just need something to hate.
Yeah when people shit on this game its always focused on the story. Some (maybe too many) frequently say that the story was really bad but the gameplay was ok or fun. I'm always baffled by this. Not only was the gameplay not fun in general but as a metroid game is was about as far as you could stray from the formula without being ludicrous. Heading down straight corridors, having doors lock behind you, being told exactly where to go at all times, no exploration or sense of discovery, does this sound like a metroid game to you?
what everyone doesn't realize about the whole authorization thing, is the setting. First of all, Samus is a Bounty Hunter, but when she enters the station, the station is practically under Martial Law. Basically, this means that the area is under military law. Go against the law, and you could be considered public enemy #1. Adam's orders are clear, "You don't move unless I say so, you don't attack unless I say so." This means that if she does activate a weapon without Adam's orders, that'd break the law. Now, you could argue that Samus could go on her own, but that would not only be stupid for her, but out of already established character for her. It would be stupid because, even though she could kill all the soldiers that tried to stop her that are on station, but what about the rest of the Galactic Federation? Adam can see everything Samus can, so is she betrayed everyone, Adam could immediately alert the G.F. That'd be bad for two reasons. One, there goes her paycheck. Two, now every single soldier would be out to kill her. She's good, but not good enough to take out all of the G.F.'s forces. It would also go against her character as established up to this point. She has a good heart. She isn't going to just kill everyone or go against the orders of someone who means well. If you need proof, just look at the library of Metroid games. Most of the events within the games would not happen if Samus was a heartless character. Heck, some of the best games in the franchise wouldn't have even happened. We'll check each one and see why Samus started each mission, shall we? Metroid 1: Bounty and Revenge. Metroid 2: Bounty. Super Metroid: Distress call. Metroid Prime 1: Distress Signal. Metroid Prime 2: Bounty. Metroid Prime 3: Bounty. Metroid Other M: Distress call. Metroid Fusion: Bounty. Of these games, which one would the heartless Samus do? Metroid 1, Metroid 2, Metroid Prime 2, Metroid Prime 3. Huh... isn't everyone saying that Super Metroid and Metroid Prime 1 are the best in the franchise? If Samus was heartless, they would never have existed. Also, some events would have changed. In Metroid 2, Samus would have killed the baby Metroid at the end, causing her to die on SR-388 before the events of Metroid Fusion took place. Also, Metroid Prime 2 would only be about half as long as the only reason why she was on the planet in the first place was to find and rescue some G.F. troopers.
Z Man7 did I say I was defending? no. It is just that I have played Other M. It isn't as bad as everyone says it is and most of the time it is because of lack of information. That is all. All I was doing was explaining what the game should have. by not explaining it, I understand why it gets as much flak as it does.
If Nintendo came up today and asked everyone, "Are there problems with Other M?" I would be amongst the first to stand up and say "yes". Gameplay is pretty solid, but story could use a lot of work. However, my point for why Samus has to wait for orders still stands.
The game is extremely linear and lacks a lot of the options that make people happy. Imagine Super Mario Bros. You can jump on a turtle, kick a shell into an enemy and then chain it so it hits a block which spits out a mushroom. You can't say the same about Other M. I can trust Team Ninja to design their way out of a wet paper bag about as far as I can throw them. Shallow. While Retro Studios is composing Tchaikovsky, Chopin and Bach; Team Ninja is channeling Miley Cyrus, Rebecca Black and Kanye. And still failed. *Drops mic*
Have you ever noticed that when a company runs out of ideas for a game, they shovel it to a third party to continue grabbing cash from shitty sequels? Have you ever noticed that Nintendo almost never does this, and when they do, it usually leads to gaming gold, ala Donkey Kong Country? The real question here is "Why?". Why did Other M turn out so bad?
Due to how poorly the last game was recieved I dont honestly think so. I think the series will go out on an angsty whine kinda like metroid is going out with a wimper
i think it's currently in development. there's a lot of evidence for it too. hideaki itsuno said he's working on a new game, reuben langdon and dan southworth have been dropping hints about DMC5 (dan literally tweeted "#SharpeningYamato"), the DMC brand was responsible for a FIFTY PERCENT increase in capcom's profits last year, reuben and johnny yong bosh posted a picture of them in motion suites together, and when asked if he was working on dmc5, Dan said " i cannot confirm or deny this." that's important cause he has fully denied working on DMC5 before, so why change it now? not even gonna mention that Dan said during a dmc reunion panel "you know, guys, it's great. they're bringing us back for the new one, we can talk about that, right?" Reuben then went into damage control so quickly
yeah, currently not home, so i can't provide links, but i can tell you how to find it. Go to hideaki itsuno's Twitter, go to around january 12, and youll find him talk about his new products. go to dan southworths twitter, go to around june 10 and you'll find endless teasing of DMC. same for reuben langdon. look up dmc reunion panel, uploaded this year, and the time stamp of when dan said that they are being brought back on should be in the top comments also look up "DMC capcom profits" should be the top article. later today, I'll comment again with all the links, im just not home for a while
I come from the future with some good news Metroid Dread was recently released and, not only has it done exceptionally well, but Samus does some kick-ass stuff in it very reminiscent of Other M but also Doom of all games So while a Metroid spectacle fighter or 3D action game is still unlikely, I definitely wouldn't say it's impossible anymore
Aside from the awkward over-the-shoulder camera angles, pixel-hunting segments, and the weird camera angles. The worst part about Other M is the dialog handling the famous bounty hunter we all know and love. Seeing one of the most badass lead female characters get turned into an emotionally unsound teenager was a *huge* fuck you to the fans of the series. The game feels like it's mocking Samus' keep personality traits and the fans for liking them. That's why it is so hated.
Wasted potential is the worst part about this game. It had the chance to be great. If the gameplay was closer to Metal Gear Rising or Devil May Cry and the story was not written by a 12 year old this would be the best in the series.
Great? Maybe. Good, absolutely.. The best? don't think so man, metroid's always beenvery.. low key. Minimalistic but supremely atmospheric ergo.. not the best just by design.
Cool ideas GamingBrit. What bugged me most about the first person mode is that t was completely superfluous. You could've mapped the missiles to the B button or the Minus button (and made it a toggle system just like Metroid 1 and Super). Honestly, I think that the concentration system could have worked if it were more like Dark Souls where they were limited until you made it to a save point. For Example: Samus can only use concentration once. Once she decides to replenish her energy or missiles, that's it until the next save point or e-recovery tank. It would force the player to conserve ammo, and prioritize their resources. Do you replenish your missiles now, or save your one concentration until your in danger. Skilled players could afford to replenish their missles because they don't get hit.
For the Metroid fans starving for a metroid title, here's an upcoming (and I do mean upcoming) indie game called Haydee. ruclips.net/video/mHHKD7QA3yg/видео.html Yes, the proportions are over the top sexy. But disengage those puritan, feminist goggles (it's a fucking video game), you'll see the closest attempt an old school Metroidvania title with 3rd person shooting, platforming, and action-adventure with a female protagonist. Long story short it's Other M done better and not like shit. Plus, I personally support it because sexiness and sexy women in video games have become demonized and shamed.
I genuinly can't wait till Haydee comes out, the demo played great. Gotta love that peoples only arguements against the game are about Haydee being an "Over sexualized main character". Most of the complainers haven't even played the fucking demo.
Nice try, developer of Haydee, but it's probably not the best idea to sell your game to the same fanbase that has the fully covered, bulky, amazonian Samus as their heroine. At least put your waifu sports shorts or some shit. The panties will take most people out of the game, and it has nothing to do with LE SJW BOOGEYMAN.
I'm so glad you've increased your rate of uploads, I love your stuff and binge watched most of your material over a few days. New videos from you are always great!
The story of Other M was just such incoherent, cringey weebshit, that I'd honestly prefer more Federation Force (though ideally they'd get off both shitty sub-franchises and give us another REAL Metroid game). Other M's story and characterization of Samus made me temporarily embarrassed to be a Metroid fan, whereas Federation Force largely flew under my radar and was at least inoffensive from a story/character standpoint (because it hardly had any).
I'm fucking sick and tired of people saying they perfer Other M than Federation Force, they don't see the point I perfer Federation Force because it connects with something I love perfectly even without the artstyle
The Authorization mechanic gets easier to swallow if you mute the dialogue and instead imagine that Samus is doing a low% run to piss Adam off.
That would've been hilarious as a plot device.
Adam: You can turn on your Varia suit to go through this lava room
Samus: Nah, I'm good
Adam: No, seriously, turn on your Varia suit
Samus: I got lots of energy bruh, I'm good
@@loganonamac7 I can just concentrate it back!
And just like that, you've written a better story than Other M actually has.
@@loganonamac7 it’s kinda like that in the original Japanese script
@@loganonamac7 Yeah like @Robert Wyatt said this is basically what happens in the japanese version, where Adams have to scream to to Samus to activate it "Right now" unlike the English version where he " authorize " it
You can really tell Samus is doing it to piss Adam off and just like the player Adam is like "wtf just use your armor"
One of the many things that was completely lost in translation in this game
If this had been actually good nobody would have even cared that it was different, see Revengeance
Yeah, market it as a spinoff, don't have so many cutscenes that ruin the flow of the game, make it an actual action game and it would be great
if you compare both games. there on one point away on meta critic, both share the same score on Ign amd other reviews. the only defining difference(besides the user score) is if Samus was Sylux this game would have been Herald as a classic. both games plots was terrible but for some reason people have a harder time accepting that with metriod games. even the plot of those games have always been weak.
The problem with the Other M plot is that the game focuses on it almost completely over the gameplay, unlike other Metroid games. Meanwhile Rising doesn't take itself seriously and is mostly about the gameplay
+Tj Battle Metroid games don't shove the story down your throat, you can ignore it if you want. Not in Other M tho.
MGR was okay because it was a spin-off and MGS had already super-jumped the shark by that point thanks to 4 and PW so that getting a good action game out of the MGS series' desecration was about the best thing that anyone could've asked for.
They tried to make it MORE like an NES controller!? For fucks sake.
Sakamoto was approached by Team Ninja who had made a prototype nunchuk control scheme, tried it, said it was better, but told them to use the Wiimote only control style instead.
So stupid I know
To be fair, there were quite a few other Wii games this method worked for. The Kirby games, for example, worked really well with just a side-ways remote. The problem is that this concept simply didn't work for Metroid.
ZerogunRivale
Oh yes that's true, but Kirby was also a 2.5D game. Full 3D movement with only 8 directions to run in feels rather janky.
That's because they were 2.5D games. So much of this game is completely 3D.
After all these years, I just realized that Metroid: Other M abbreviates to "MOM".
I now hate the game just a little bit more.
and really, the title makes no sense beyond needing to make that abbreviation. The game's symbolism is really bad
+aceotaku It kinda does. Other M. Other MB. Other Mother...Brain.
Other (M) - (M)Other
Metroid: (M) Other, MOM, Metroid other mother
Next thing you know, Mother Brain will try to win over young millennial Space Pirates by showing that she's with it, with a freestyle rap by the water.
I still maintain that other M's engine would be great for a megaman game
I can imagine it.
It'll be called Mighty Numother M.
I even think it would work for Metroid, but they gotta fix a bunch of the shit that held it back. Even if it were applied to a Megaman game, they'd have to tinker with it. Either way, Other M's reception was so lukewarm that I'm pretty positive we'll never see another action oriented 3D Metroid game nor a Megaman game use it.
Oh baby.
And yeah, Nintendo should buy Mega Man. It would be a recently acquired IP so they would have some respect for it...unlike star fox and metroid...
Hell, they should buy all of Capcom. And Konami too while they're at it.
No, it wouldn't. Ugh. 2.5D games all suck, especially the Mega Man ones. It doesn't look good or play well.
I always thought of Other M is the DmC of Metroid the series. It's a serviceable game with an atrocious rebooted story element that no one wanted. It still sucks even if something relatively stinkier is thrown next to it.
People LIKE DmC though, even if every goddamn time Donte opened his mouth it felt like part of my soul was departing, out of sheer embarrassment that we were supposed to, y'know, basically give a shit about him.
I actually wouldn't have minded the one they showed in like their first trailer. Psychologically challenged demon hunter who closes himself off from any society and fights mostly out of revenge? Edgy hero trope is overdone but I'll take it. But what did we get instead? A disastrous bastard of a character who will crack a dumb joke in one scene that makes you want to commit seppeku, then he goes emo for a split second, then goes back to his stupid trash talking that doesn't even deserve his own name.
Sorry for the post, I wanted to keep it shorter. I went into DmC with no prior knowledge to the series and wanted to love it. I didn't realize how much I would fucking despise it.
Not sure how much the claim that people like DmC holds true. It's sales figures were very underwhelming (making only just over half of what DMC4 made), there's still strong hate among the fanbase and those combined are why the franchise is in the position it's in now. Like yeah, there will always be people that like something but it has to be a minority with DmC, just like it is with Other M.
SuntoryKick I don't think I've met anyone that likes Other M though. Yeah different people are gonna meet different people, and I'm not big on Metroid anyway so there could be more people that like it.
-You know what? Both of those games (DmC and Other M) were made by the same people.-
D MAS They weren't lol.
I will never get tired of hearing you shit on this game.
agreed. it feels like just yesterday Birt was reviewing this shitty game for the first time, man its been a while.
I couldn't agree more!
This and MGSV are his trigger buttons.
I never tire of hearing anyone say this game sucks. It seems like there is always one new way to explain it.
Yep
You forgot to mention forced walking sections, in a Metroid game, and pixel hunting detective mode.
To be fair the walking sections are very brief, so it's more of a minor problem.
True, but still, very out of place for an action game to try to slow you down suddenly like that.
GamingBrit covered such things in other videos so I guess we don't need to retread old ground here.
I had to look up every single pixel hunt, because I couldn't never figure out what the game wanted from me.
No idea who thought that turning metroid into the worst hidden object game ever was a good idea.
maconwriter
Exactly the same problem I had back then.
Team Ninja is a young team now by the looks of it. They're no longer the veteran team that worked on the original NES games.
Only an amateur would make these kinds of mistakes.
12:27
As a side note, I feel like the "objective markers" in prime 1 and 2 were actually handled really well. The game doesn't hand you them right away, it waits a very long time, but they do eventually show up if the player takes too long to get anywhere. Its a great way to give a helping hand when/if a player is confused. On the same token, its a suggestion. The entire rest of the game doesn't shut down when one happens, Samus' computer is just like "hey, weird anomaly here, should probably check it out." Granted, I remember being a little annoyed a couple times it would spam when I was investigating something else, but it was so minor as to just open and close the map that it wasn't a huge issue.
not to mention you could turn it off in prime.
@@BigHailFan You can turn it off in both Prime 1 and 2, you can do in 3 as well but the AU will still tell you where to go except it won't mark on the map.
@@ExtremeAce you can skip the dialogue
As a dumb 9 year old this was a godsend, and when i replay them today i just turn them off.
"The music is a downgrade."
Yet it has one of the best Ridley battle themes in the entire franchise.
This is the only good track in the game and it's a remake of a theme from an at the time, 16 years old game! I ain't impressed!
"Mission briefing", "final mission resolve" and "approaching sector zero" are actually great songs, but overall the soundtrack of Other M is bad compared to the previous ones.
Final mission resolve and approaching sector zero ain't too bad. They feel like they should be in some awe-inspiring worlds though and not just some space ship.
Yes, but when you cherry pick themes, anything can sound good.
which does not mean much considering that ridley is a joke. I have always though that a strong theme has to match what is inteded? i this case, Ridley.
In all the years I've seen people shit on Other M, Brit might just be the VERY FIRST PERSON I'VE EVER SEEN who actually knew you could dodge attacks in first-person mode.
But then again, you're probably playing this game too much if you actually know about that feature.
I actually knew about this too, it's always bugged me a bit that so many players didnt seem to know. I'm not too sure if they actually explain it in game, though...
I don't think they do. I remember discovering this by accident.
The game doesn't explain a lot of things, including when to use the power bombs.
I think they tried to explain it with the first boss fight but that wasn't handled too well.
I can't say for sure since I haven't played it since it came out, but I don't think I ever knew about it.
If not for AM2R, I'd have practically forgotten that I even liked Metroid.
Nintendo hears about a fan made remake that revitalized interest in the IP they killed. Decides to take it down for no real reason
''take it down'' Everything that gets on the net STAYS on the net, BIG advantage of AM2R being a fan-made game. You can find it on torrent sites easy enough, and it's a really well made game that is properly scaled for pc despite having GBA style easthetic. Also, it plays well enough with a 360 controler, my only complaint being that it's hard to aim straight up while standing still with a joystick :S.
I didnt say they were good at taking it down
Cap. Orange Soghda McGuffiepans I personnaly think they let it slide until launch because they liked it. It's obvious that they knew about it and I would bet they even played it too, so they probably let it happen and took it down when it was finished to save face. I can see why they would *have* to take it down because copyrights are finicky like that, but I still think they could have taken the game for themselves and made something out of it instead of just leaving fans with ''Federation Force'' for the 30th anniversary of the franchise... AM2R is such a nice tribute.
hold the left button and trigger to aim striaght up
9:54 Are you kidding me? You're telling me I can dodge in first person view? After all these years and after beating the game on normal and hard I'm just finding out about this now?
lol
Me too lol especially when you fight the Metroid Queen with all the babies coming after you on hard
Game is bullshit
Hahaha. Wiggle wiggle, here's a Super Missile after effective 1st person dodge.
Your choice of background music reminds me how good the Prime series' soundtrack was. All of the artistic direction in the Prime trilogy was top notch. Its a shame that can't be said for this.
Even as a kid listening to NVC on IGN (before they went to absolute shite), the renown of Retro's artistic talent was high. The Prime Trilogy had some of the best artists in the business on it.
The prime trilogy will forever be legendary
Eh I think corruption might be a little overrated
compared
to the first two
So true. I feel like 2D Metroid games have a strong competition in face of Castlevania Metroid-Vania style titles (and, personally, I prefer 2D Castlevania games to 2D Metroid), while the Prime series is nothing like anything else in gaming
I agree Metroid Prime Trilogy was the one Metroid game I've had a lot of fun with, though that doesn't mean I didn't have fun with other Metroid games. Super, Fusion and soon Samus returns and zero Mission
And yes I even had fun with Federation forces
@@ElectricPikachu64 I'm 7 months late but I had fun with every game. Other M is eh ok but I don't see it as Metroid game at all.
Thank you! Not enough people mention how the gameplay fails in other M along with the story. It kinda blows my mind when people say they enjoy the combat. Like, have they not played another action game from the past 20 years?
Well, it's one thing if they say they enjoyed the combat. That's their deal, no harm done. What's really insane is when these people claim the gameplay was "the best part of Other M", or even better, "it's good/great". That's shitting on pretty much every instance of good and coherent game design.
Being the best part of Other M isn't actually much of an achievement. It redeeming its bad story is a different stance
Um, fuck you? The gameplay didn't "fail" at all.
13:47 Samus just looks awkward standing there. Her suit was a big downgrade as well in my opinion. She looked so much more badass in Prime and Super Metroid.
Cedars
That's what you get by being lazy and using motion capture. It's like they forgot to oh I dunno, use animators to sell the fact that she's a slayer of cosmic horrors.
It’s the weird shape of her arm cannon: the cone shape is weird, doesn’t seem like a missile could escape the narrowing shape of the cannon, where the larger design in Prime make it look believable
Cedars I haven't see a lot of your comments recentlly, I would like to know what do you think about Metroid dread and if you are enjoying it?
Doom Eternal is basically the fps equivalence of what MOM should've been. An action game with combos involving almost all ranged attacks and a few melee ones
You still can't let it go after all this years?
Let it go
Well just have to see what Nintendo does next with the property.
Six years later....
Metroid Prime Federation Force 2 is announced!
Oh godammit
Psy-Crow Mantis
mpff2 for mobile would be petty sweet if it had good controls.
At least it would be better than Other M 2.
Ace Prime 4! And hopefully a retcon for other M.
Don't forget Seamus returns. That's going to be game if the year!
Samus as an avatar of the player also runs similar as to how Master Chief from Halo was an avatar for the player. Both are always in suits of armor and both are almost always silent so as to allow the player to characterize both of them however they want. Then Halo 4 and Other M came along and characterized them differently than just being silent player avatars. But while Chief's characterization in Halo 4 made sense to followers of the Halo franchise and actually made Chief more dynamic and tragic, Other M just confuses people who played Metroid for decades.
It's not like there wasn't a foundation, while vague the monologues in Fusion gave you a good picture of what kind of person Samus is, her actions in the games, and her body language in Prime combined give you a building block to make something good.
Not for Sakamoto tho, Samus has to be a weak, tiny waifu. Contradicting everything established when there is already so little is an accomplishment.
But the Master Chief has had a voice since the first Halo, he didn't talk that much but he talked enough to establish at least a part of his personality.I love both series but the Master Chief established his character as more independent from the player from the beginning while Samus has been mostly silent for most Metroid games. I think it was much less surprising when MC's story got expanded
Except A) Samus has had lines of dialogue and official characterization since super Metroid
b) other m contradicts those characterizations
c) Nintendo deliberately pushed the image people got out of her pre other m in all pre other m characterizations. Seriously just read the Nintendo power thing for Samus if not skipping Fusion or the manga they made where she punches people in the face for acting like Adam or just plain out ignores them
Cap. Orange Soghda McGuffiepans
So? There's a lot about Samus that changed. She used to have green hair, then red. She used to have a red zero suit. Heck, even Chief has changing armors.
HolyknightVader999 except
a) different appearances aren't the same thing as a consistently pushed image of how a character interacts with the world around them. The (I was referring to the players image of her personality)image people liked about Samus was one that Nintendo themselves and the games pushed as her character since before Super Metroid. It has been her established character for over 20 years and that has been mostly consistent even if it was shallow similar to master chief. It would be like if chief forgot how to soilder and was an incompetent pascifistic idiot for no reason is basically what they did in other m. For examples of how Samus is OOC she was consistently portrayed as lets just say "awful" with orders that she would disagree with. Not only is this just told to you in fusion, the plot ends with her becoming a galactic criminal by ignoring them. Then there is the canon manga where she does stuff like ignore orders about the resolution of a hostage situation or that she became a bounty hunter so she could have more liberty in her actions and so she could ignore security protocols. People complain about that stuff is because that is stuff she wouldn't have done.
b) wearing different clothes or armor isn't retconning their personality. Heck changing the color of clothes in one game doesn't even neccesarily change her appearance of her clothes in the other games. She might of just decided to wear a different undersuit under her armor. Neither is retconning how armor or appearance is displayed according to the games art style like from halo 3 to 4. Its simply them changing almost entirely cosmetic gaming aspects to fit the games cosmetics best. Especially considering her actual physical appearance effects like zero elements of say the atmosphere(its not like say height or size a tool used for imagery to denote power which actually is an entirely fine thing to complain about because that actually means something which was also fairly consistent in the games but got retconned here) or setting or the actual game and has like zero bearing on the plot.
C) This argument that changing appearances no longer applies like at all to metroid after Zero Mission since they finally had made themselves a well established template for her appearance at that point anyway and didn't have to worry about technical limitations or other problems caused by multiple creators working on a ridiculously unimportant aspect no really would care about especially considering world building consistency only really became important to series at the introduction of Super Metroid.
D) People wanted the same Samus to be given more depth in Other M. Not for there to be a completely different Samus for no reason as people already liked what they wrote even if it was shallow in the EXACT same respects to the character of Master Chief
E) Her hair was brown in Metroid. Red in Metroid 2. Every other appearance was blonde or noncanon. Her green hair was just a gameplay aspect that occurred when she acquired the varia suit because they wanted a visual cue for it. Similar to how link in a link to the past is actually not pink haired but was an error they just decided to not bother changing and left it in despite the fact he actually has like blonde or brownish blonde hair. And Metroid Original got rewritten anyway to be better connected to the rest of the series so she has had a different hair color once in a game that actually matters and it still is unimportant.
F) Complaining about a hair color change for someones hair wed see for like a couple minutes at most isn't major at all. Heck it is more minor than retconning in a friend in. No one complains about the fact she is friends with Anthony or say Rundas or Gandraya or Adam or Ghor even though they all got retconned in on games to promote development of her character in some fashion. At worst they complain because they complain because the new friend is shallow and unimpactful(pretty much Everyone but Adam and Rundas) or they are acting OoC from their characterizations and thus don't get why Samus likes that person(see people complain about the perfect military mind of Adam)
G) Retcons have a place as a tool to promote the creation of ideas and to create story oppritunities that needs to be used sparingly and correctly the problem is Other M doesn't use them correctly.
I honestly think the only reason Other M has better review scores than Federation Force is because when it came out, there was just so much denial about how bad Other M actually was. Meanwhile, Fed Force has come out at a time when all of the denial and just general negative feelings for the series has been festering for six years.
I personally like Fed Force. It was made at the worst possible time that it could have been(and the DMCA against AM2R certainly didn't help it either), but I like it. I've wanted a game where you play as the Federation for a long time. I like that it's steering Metroid back towards the Prime series, and if interviews with Tanabe are anything to go by, He considers Other M to be not cannon at best, or a "gaiden" title at worst.
Wait Tanabe is just gonna give Other M the CD-I treatment as hard as he can. Please God provide a link
The
nintendoluigi
Hate to break it to ya but judging by the rumors, they're not working on Metroid Prime 4.
According to Emily Rogers, Nintendo accepted their pitch. If Retro Studios were working on Metroid Prime 4, they wouldn't even need to pitch it. Nintendo knows these guys already make stellar Metroid games.
Retro Studios typically takes a year off in between development. So we'll see what they're working on in 2018 at the earliest.
Hopefully, it's an original IP. They can do whatever they want though. They've certainly earned it.
nintendoluigi
Me too. Here's hoping for the inevitable. Go Retro!
It's important to keep in mind though that even if Retro Studios is actually working on Prime 4 right now, that doesn't necessarily mean that it's the same Retro Studios who made the Prime trilogy. The vast majority of Retro's staff left in mass exodus after Prime 3. A lot of them went to Armature if I'm not mistaken, who were partially behind the game Recore that came out recently. So in other words the team that made the Prime trilogy is almost completely different from the team that made the newer DKC games and such. Not saying they aren't still good, mind you, but you just can't expect them to make a new Prime just like the ones we know and love, especially if they don't have the same artists and level designers and such. Fingers crossed though!
I think the thing that REALLY rubs salt in the wound of "No backtracking allowed" is that the one time that you CAN backtrack in Other M (after you get the ice beam in the desert area)...the room permanently locks and you suffer from a gamebreaking glitch that prevents you from finishing the game.
Literally, the one chance you get to backtrack, and it's because they forgot to program the door to lock after completing the room, resulting in the previous room trying to make you do a combat encounter you already finished. It's actually hilarious when you think about it.
~~~
As for the graphics, for a game that came 3 years after Prime 3, I find it inexcusable. It's just...UGLY. Why does the Varia Suit look like its made out of rubber? Never mind the absolutely bizarre shade of snot-yellow its been painted, for some equally bizarre reason. The areas are bland and uninspired, and the same goes for the enemies. I mean, I guess this is more proof of Retro's technical know-how and prowess, but damn, Other M just so nasty looking.
~~~
Also, I would have to disagree with the utility of the finisher moves. With the exception of bosses and some end game enemies, most enemies can only be taken out with a finisher when they're so weak that a charged shot will take them out. I don't understand the point of the mechanic. For a character that uses almost exclusively ranged attacks against enemies that almost exclusively use melee attacks, you have to leave YOUR optimal combat range and enter THEIR optimal combat range to do an attack that is as effective as just shooting them once (or twice) more...doubly so since they're going to be stunned. It's flashy, yes, but there's no real reward for it. Maybe if you got HP or Missiles from the enemies (think Zandatsu's from MGR:R), it would have a usage...but like most mechanics in Other: M, it just...doesn't.
Other M's story is horrible, everything else is average at worst. Although, the whole game is a giant example of wasted potential, because there's plenty there to make a great game. That's not what we got though.
The story isn't really that bad. It's just mediocre, and poorly presented.
I'm sorry but it's really past mediocre I think.
Miselus Everything is cancer these days. There's several things about the story that are misunderstood.
"Miselus Everything is cancer these days. There's several things about the story that are misunderstood." You cannot misunderstand anything in the world bad enough to end up with a story as terrible as OtherM. In fact, there is a misunderstanding: One among the writers thinking this was a shippable story. You likely do not have much knowledge about writing or translation, but if you did, you'd realize that OtherM fails even on a text level. There are grammar artifacts all over the game that you'd usually see in a VERY rough Relay Translation, before it gets actual editing. "A certain...", terms like "The Deleter" or the way the monologue keeps repeating instead of implying - the game is filled with cases where the writing fails even on a basic translation level, even ignoring the actual content they delivered.
Fen Y Final Fantasy VII also had those issues, yet lots of people celebrate as one of the best game stories ever. There's a lot more to quality stories than just focusing on those details. I've definitely experienced much worse stories in gaming. The Thief reboot having one of them.
"Choke Me Daddy" Adam is the best summation of his character and that plotline I have ever heard in my life.
One more good metroid title
If it's the last
It's the last
But please don't let it go out on a whimper
Even Fire Emblem is getting more attention than metroid
Why shouldn't metroid have another go?
Fire Emblem got popular by shifting tone and by becoming a waifu simulator as a side game.
The last two FEs have both sold two millions, saying "EVEN it is getting more attention" implies it's in a lower tier than Metroud in terms of popularity.
Funny how it's not...man, this is depressing.
Maybe Metroud can shift gears, too. Become a horror game.
...Metroid, not Metroud.That's a weird autocorrection.
Lawson Whitford
There will be a Metroid Prime 4. Count on it.
Just not soon. Maybe in 6-7 years.
Unshaved Malevolence Actually Fire Emblem is historically MUCH less popular than Metroid. In fact the only reason it seems to be more popular now is that they just aren't making anything serious for the Metroid audience right now. It only recently gained that 2 million popularity(which is actually like 1.8 million range which is around what the series left off on without OM or FF). Prime 1 and the Original sold much better than any FE game. Metroid has routinely sold over a million copies in all major installments getting over 1 million copies sold and only spin offs and remakes like zero mission not selling very much. Even then the Metroid Prime Trilogy remake sold as well as Fire Emblem 7 that sits at the high end of popularity for FE uptill the tone shift and casualization elements took a large amount of precedence. Nintendo easily could have been giving Metroid Attention and gotten sales with out having to change the tone or base nature of gameplay and instead just relied on the fundamental aspects of what made the game's popular in the first place easily instead of letting it die just because everyone hated Other M.
"The Bottle Shit"
10/10 That's what I'm referring to it as from now on.
Thumbs up for Metroid Dread coming out!
This should be one of the shortest videos in history:
"Yes, absolutely, MOM is godawful"
*rollcredits!*
Anyway, not sure if you heard of this, but did you know Wii consoles weren't originally going to come with a Nunchuk? Nintendo wanted it to be an optional peripheral, but one of N's divisions adamantly stated that it should be included in every package to ensure that games could be developed with more comfortable and workable control layouts.
What was that division? RETRO FUCKING STUDIOS.
Makes me think that Sakamoto was just trying to spite them for their Metroid's being more well known at this point by forgoing the obviousness of AN ANALOG IN A 3D ACTION GAME.
The rest but the end was filler man. Got get that RUclips ad revenue
@ModelOmega it's a myth that Sakamoto hates Metroid prime he actually likes retrostudios' work
But you have so much hatred for Metroid other m that you're trying to retrojustify your hatred for the man even more
Basically Sakamoto is a hack and Metroid has suffered as an IP for years over his bitterness
Sakamoto got lucky with super Metroid, and fusion was fortunately on simple hardware, limiting his insanity. Other games in the genre are smoking Metroid these days, and will continue to do so until the guy retires.
@@denimchicken104 Sakamoto is not a hack
He Made a script for super metroid.
You didn't the metroid other m plot
Fine
But it's been YEARS. Can't You just move on?
Sakamoto wasn't bitter
The reception to other m was bitter and poisonous
@@isauldron4337 sure. I have moved on. But when a new game in the franchise gets announced people tend to look back at the old games in the franchise, especially the one that almost killed it.
Yay, now we have the Other M sucks trilogy.
I've never clicked a thumbnail so fast
I also felt that the lock on system did a disservice to the precise shot placement mechanics of previous games. If you can get through a whole section unscathed by just holding left and mashing shoot, it's not much like Metroid.
I can see why people hate this game for both story reasons and gameplay reasons. But before this game, I was only interested in 2D Metroid games. I tried Prime 1 on gamecube and didn't like it. Because Other M was advertised as a cross between 2D and 3D gameplay, I picked it up and played it. And because of that I then became interested in getting the Prime Trilogy when I saw it available on Wii U download. I really like the 3D Metroid games now. I don't hate Other M, but it also got me into the 3D Metroid games, so it has that going for it.
The answer is yes. Other M's gameplay is just terrible. Sidedodge->fully charged beam->shoot it->rinse and repeat. Only being able to use the D-pad in a 3D game doesn't help either. Federation Force even has better gameplay than this.
Mrperson0 It's better gameplay in the sense that, it's just Metroid Prime gameplay. Not much of an achievement to have the same controls as a GameCube game
What baffles me is that they destroyed almost every aspect of the Metroid gameplay and people talk more about the story than the gameplay being absolutely broken. At last somebody talks about this issue.
The gameplay was horrible. Very little exploration. Too much hand-holding. Samus doesn't use her abilities when you want to. Being able to simply stop to recharge missiles whenever you want. Why do you need missile expansions when you can just stop to recharge them!? This makes the majority of upgrades you are looking for while exploring completely unappealing.
Preach!
It was a prequel after all, wasn't it? So I don't understand why she could'nt have just started with a plain suit and then acquired all the items during the game - it would have made perfect sense.
It wasn't a prequel.
I mean, if we ignore Metroid 2 and Super Metroid happened.
and the original Metroid and the Prime Series and the original's remake and all the spin off titles. And that one canon manga that was made canon and heavily Retconned to try to attempt to justify the stupidity behind the game
Cap. Orange Soghda McGuffiepans I see. Then it should have been a prequel, it would explain her taking orders from the Federation, and her somewhat submissive character.
Oliver Mattausch The manga did that already. It wasn't good but it wasn't nearly as bad as Other M. Also she wasn't submissive in the manga.She was a weaker person but she wasn't submissive. Although that was because it was an origin story so she was supposed to be different. Heck she punched her adoptive dad in the face in the manga for being a dick to nature. She would've wreckt Other M Adam for being a dipshit and ignored him like how she sorta casually ignores people ordering her in the manga when she feels it is the right thing to do.Heck if it was Manga Adam people would've liked him and this game a lot more. If you want to read it you can find a fan translation somewhere. Other M takes a lot of plot points from the manga and fusion but does them worse so if you think you want to read an origin story with some of other m's vibes just less terrible feel free to just google Metroid manga.
I like his idea of including combos in the game. That would've definitely spiced it up more.
Other M as a game was damn fun. That's what I know. When I was playing, I was having fun. Even when I was dying to Ridley over and over again.
Oh, man. I just saw the thumbnail and burst out laughing. I love GamingBrit's brutal Other M take-downs.
Maybe after IGA is finished making Bloodstained Nintendo could hire him to make a new 2D Metroid.
Glad Nintendo finally did something with the property.
"Feels like a missed opportunity"
This is exactly how I feel about other M, the gameplay has so much potential it's a shame, i'd really want a sequel that uses the same style but they don't fuck it up this time
This game could have been a guilty pleasure if! Not constrained by the wii controller and scheme.
An action game where you play as Samus beating big monsters, sounds like something I would like to experience.
I wasn't aware Other M sucked in the first place. It's one of my favorite Wii games.
You really should watch his other reviews on the game. It's a fun game, but an awful Metroid game.
Came into this video completely loving Other M after playing it when it first came out and always having defended it, came out of this video wondering what was ever wrong with me and realizing this really is a shitty game. I still have a fond memory of it though.
It's not a shitty game
But the Baby!
Seriously though, drive by memes aside, this was a good return to form and you actually managed to expand upon your already comprehensive Other M mega review.
Metroid Fusion is the Big Sci-Fi Blockbuster. Other M is the SyFy Channel Original Movie.
*Netflix adaptation.
At least Other M lets you freely explore to get all the items at some point. That's more than can be said for Fusion, which locks everything endgame right when you have the abilities to get everything.
Hahaha, you just won't let the Other M disgrace rest, and I love that!
But there's one really tiny nitpick that I keep calling Nintendo out on which started with Other M: wherever they display Samus, it's in her Other M design, and I'm stubborn and childish enough to disregard her appearances anywhere as worthless simply because it's either that irritatingly round Varia Suit - or that goddamn mole on her face.
It's like that sneaky shit some friends try when they crossed the line with a prank, so they try to hint at it and go "come on, it wasn't ALL bad" and sometimes hold a tool from that prank in your face going "see, it's okay, we're not trying it again". And then, just when you think they'd show a bit more respect... *BAM* Federation Farce in your face! new prank, same line crossed.
So much this.
I loved her design in Prime 1 and Fusion, she was much more believable.
The mole doesn't really bother me, but the varia suit does. Samus' suit has ALWAYS been bulky, the entire point of the Fusion suit was that it was more fragile and dexterous than tge regular suit...so, in other M, they decide to give her this thinner, rounder suit with a peashooter for a cannon???
***** Yeah, it really seems like Sakamoto was aiming to turn Samus into his personal wet dream - which may also explain why she's such a nonsensically monotone, yet emotionally fragile character in Other M. It's sorta reminiscent of "erotic" female announcer voices, except that the VA (I think it was Jennifer Hale) isn't really good at that, and it further diminishes Samus' orevious role as an unstoppable Determinator.
Though I gotta admit, her Jet Stilettos are actually pretty cool, and they support her acrobatic capabilities - but I doubt that somebody could move that well in heels. Also, those are really Smash logic only, so I don't care.
***** Goddammit! I keep mixing them up somehow! Massive apologies!
Kaze Memaryu
Yeah, bothered me as well. I think they're just using it because it's the newest one. Could be wrong though.
I personally prefer Retro Studios take on her. Their suits are far more detailed. I love how they added and expanded her arsenal and universe.
The suit Team Ninja did looks so old and outdated whereas the Metroid Prime suits still look great, far ahead of their time in comparison. That's a sign of fine quality craftsmanship, right there.
I never liked Zero Suit Samus' design since Echoes. Her look just feels too unnatural. I prefer seeing her in her civvie clothes. I feel like Retro Studios should just do their own thing.
I never really liked it when they reverted back to the older designs like her gunship in Echoes. The first Metroid Prime's gunship is my favorite. Those jets that swivel around look so cool. It's also fairly realistic if you look at the way satellites are designed.
I also hate that in Other M, her suit can be magically conjured on and off. There should be a physical, tactile way to get the suit on and off. That way it's more believable. You would care more about her and feel every hit.
It's like CG compared to practical effects. That'd be cool.
"As of this recording, we'll just have to see what Nintendo does next with the property."
Oh, just you wait.
Hey GamingBrit, since you're such a big fan of Metroid, what do you think of one of the first ideas for Metroid Prime 2 : Metroid 1.5 ? Where Samus had like all her items from the get go and a huge multiple personality doom robot as the main antagonist ? From what I've read, game would've been pretty interesting albeit it would've make me sceptical on the exploring thing part but still sounded like a fun idea.
What about you ?
Read about this a long time ago. Sounded pretty ambitious.
hard to believe this video was made by the same kid who made the ones from 2011 and 2012 on your channel. damn you've gotten better
Was Samus always so short with her suit on?
no
She was huge originally, but that didn't fit Sakamoto's waifu angle, so they had to cut her to size.
She is apparently about 2 meters tall.
Really put things in perspective if you consider that she's smaller than every male in Other M.
Space Marines are fucking giants apparently.
No. With her suit she's like as big as or taller than Master Chief.
She was 6'3'' without the suit at some point (according to Super Metroid promo material). When she got the Zero Mission overwork they made her smaller and more femine, but Other M shrunk her to about 5'
The idea of a Character Action Metroid game is an amazing one, actually. I'd love to see someone do it properly
The closest you'll probably get is the Samus armor outfit for Bayonetta 1 and 2 on Wii U.
Eh, I'd rather have a third-person Metroid game play like Bloodborne.
Oi Brit, any chance we'll see the old intro comeback?
yeah
Thank you for using Gandrayda's theme in this. It's such a good tune
Best video you made in a while. It's about time someone actually tore this pile of crap apart mechanically. The gameplay for me is WORSE than the story. The barebones combat, shit puzzles and forced linear levels pretty killed whatever potential this game might have had.
Metroid Prime is a PRIME example of a series that did the jump to 3D incredibly well, hell, it's one of my top 10 games of all time, I could replay that shit over and over, the visuals still hold up since they were not only very good back then but also stylized in a very subtle way.
another failure is the music I challenge you to name one original song that you remembered from the game.
plus it was a remix
my bad your right that one did actaully stay in my head albeit thanks to an overclocked remix version.
yeah too bad hearing it gives me a bad taste in my mouth
yeah I like the commercial it was really cool
Final Mission Resolve, when Samus continued with her mission after Adam's death, running down the corridor as parts of it were jettisoned into space, destroying all space pirates in her way. Desperate Struggle was quite good too, when she was remembering those who had died, and though she had less than ten seconds until impact, chose to get up, and try to destroy the Queen Metroid. Approaching Sector Zero is a beautiful buildup piece, and really feels like a climax is coming. I can list more
The music is for the most part atmospheric. That type of music isn't inherently bad, and personally I found it did its job well, and brought more life to the areas. Some of it included weird breathing sound effects, that made it seem like creatures were round every corner. It's subjective. Not iPod material, and I will agree it is not as memorable as some other Metroid soundtracks, but while playing the game it works well enough - and there are some tracks that were memorable
Here is an idea i had for the autorization thingy, let us say that the station has security measures to avoid the use of heavy armaments, and because of that Samus is forced to power down while Adam work to lift the security, that can be worked to the hell run scenario, let us say is something similar to fusion where the station is on risk of detonating and Samus has to go trought the fire zone and in the end adam disables the security enough for the varia armor to be activated
I dicovered your channel two days ago due to your first Metroid video. And now this. GOOD.
When I heard Other M's powerups would be authorized by some Federation C.O., I assumed it would be a sort of situation where some stick in the mud doesn't trust Samus (she's a loose cannon, hand in your gun and badge) and forcibly locks her suit functionality down and he only begrudgingly unlocks certain functions when it becomes obviously necessary. While this wouldn't have fixed the setup from a gameplay perspective, it would have made the narrative a bit easier to swallow.
As a hardcore fan of the original games, I wasn't too fond of Prime's linear design, lock-on aim (which would normally be inexcusable for any other first person shooter) and the constant battle of 3rd/1st person that it necessarily had to based on Samus's abilities. But when I heard of Other: M and the fact that it was a direct follow-up to Super Metroid I was super pumped and bought it release day. Six hours of baby bottle ships, borderline-Oedipus-level obsession of motherhood and confused gameplay later, I'm fairly convinced Metroid is dead.
***** Sad. Same thing happened to Chrono Resurrection and Square Enix. Corporate lawyers don't give a damn about fans, they only care about protecting their company's IP. Why don't they hire these people, throw a few thousand dollars at them and put them under contract? What harm could it do?
A new FPS Metroid Prime style game but with good FPS mechanics such as no lock-on, would be fucking sick !
Agusti Guerola Garcia I would be down with that! Imagine if you could get Machine Games (Wolfenstein: New Order) or Arkane Studios (Dishonored, Prey 2) in on that action. Both know how to make solid, non-linear map FPS games. Nintendo's the IP owner so it would never happen, but that would be interesting.
Indigo Gaming Platinum games could make it happen as well, their Vanquish reminds me of what a Megaman X 3D shooter game could look like, pretty sure they could make a pseudo Prime game and make it work.
The Prime Trology for Wii U pretty much does away with all the negative control aspects of the Gamecube versions. Aiming with the Wiimote has never been so satisfying.
Playing Bayonetta 1 and 2 with the Samus outfit feels more like the "Action" Metroid game they were going for than Other M. Pretty sad when a bonus feature in another game succeeds where the core game failed. Honestly, I wouldn't mind Platinum Games getting a crack at what Other M was trying to do (I'd even accept a full remake of Other M with Story and gameplay elements fixed/redone). Granted, I would also like to see a proper 2D Metroid game as well (an official remake of Metroid 2 springs to mind). Just a thought.
The test of time has already judged Other M's fate. It's in bargain bins for chump change, the vast majority of the fandom hates everything about it, it was reviewed luke-warm even by hack "gaming journalists", its added nothing positive to the canon...
Meanwhile the Prime series is celebrated and critically acclaimed with the best sales in the series, and its expansive lore is enticing for new fans. Prime 4's E3 unveiling was hype for everyone and now everyone is EAGERLY anticipating Retro's return to the Prime Universe.
Fuck Other M and its version of Samus Aran.
They need to do an origin story about her growing up and attaining her suit from her adoptive alien parents and have them get slaughtered by space pirates, leading to a quest for revenge, and sparking her bounty hunting career.
So... kind of like the manga.
the youtube algorithm got me here, i love this sort of content! subscribed.
You seem to be the onky person with the right opinion on this game.
You forgot to mention the whole heart piece bullshit and missle expansions = 1 missle thing.
I think you ranted about the Where's Waldo segments in your last video.
I mean, most people share this opinion, that's why everyone still talks about how bad this game was.
but you do know other Metroid games have those same expansions, that's a fact.
Missile expanions only give you 1 missile in this game? Shit, that's pathethic as fuck.
Clarence Paul No, they don't. In the other games missile expansions give 5, and energy tanks give 1 whole tank, in other m you need to get 4 energy tanks to increase your health, which fucking sucks.
Nathan Eskin Anytime I hear anyone discuss it, it's always "gameplays good, story sucks"
To which I respond, "gameplay is the problem"
"there may never be a big budget metroid game again"
prime 4 and a remake of metroid 2 just announced
Prime 4 is worrying me. They just had a major delay followed by open hiring for management positions. I'm glad they're trying to address the issue, but I'm starting to feel like the game may be stuck in development hell.
and Metoid dread was just announced
A legitimate Metroid action game with the quality of Ninja Gaiden 1&2 and DMC1&3&4 would be so amazing.
Metroid prime 4!!!
Not only did this game put the franchise on a hiatus longer than 5 years, but it also put Metroid in a position where Nintendo will never invest in it like Mario and Zelda.
Dread was good, but I could still see a few cracks in it to show that Nintendo wasn't willing to pump more resources into it. I'm really hoping Prime 4 changes their minds
Since we will not be getting a new Metroid game anytime soon (or perhaps ever) I suggest to anyone reading this that they google AM2R. You can still find it, I managed to get it after the DMCA.
MrMetroid1998 I mean that's, like, your opinion, man. Metroid Other M deserves most the criticism that it gets. If people claim i is the worst game of all time then that's just their opinion. Do you think Nintendo cares if we deserve another Metroid game? the past 6 years shows that they don't know how to advance with the complex mechanics of the series. Hell they couldn't even get her character straight in Other M.
You were wrong and I'm so glad about that... You probably already know about Samus Returns, but, if you don't... There's a new one on 3DS that's a remake of Metroid 2 and it's pretty good.
After watching this video I can't stop thinking of moves that could have been implemented. Metroid Prime 3 for example, had Samus able to use her ship to bomb stuff. Imagine... Samus rams into a boss with the speed booster, uppercuts it with the shine spark and to finish off commends her ship to TURN IT INTO ROAD KILL!!!
Oh man, the part where Ridley makes you play "guess from which side my tails is gonna attack you! Is it right? Is it left? GUESS!" pretty much sums up Nintendo's lack of gameplay creativity xD
Makoto Mikami
Team Ninja made this game, not Nintendo.
You do realize that Yoshio Sakamoto, a key developer from Nintendo, was the one directing this pile of garbage, right? Team Ninja were just following his orders, stop being such a damage-controlling fanboy, Nintendo is completely out of touch and nothing is changing that for as long as it's being managed by dinosaurs.
I honestly will find it baffling if Nintendo decides to put the entire Metroid series to rest because of Other M and Federation Force. One bad game and a spin-off title no one wanted for one of the most critically acclaimed video game series of all time, and they just throw in the towel on the whole thing?
Nintendo, we want to see a Metroid game that follows its own legacy with the quality of level design, controls, and gameplay mechanics the franchise is known for. Do that and us players will be more than happy. Heck, I don't think people would have minded Federation Force if it had not been the first Metroid game in about half a decade, but it was not the time and place for it. Not with everyone wanting to see Metroid going back to form.
I really hope you do a similar comparison for the upcoming God of War. I mean, I don't wanna imply it'll suck for fans and yet well get high ratings, but... Actually yeah, I do want to.
Fans of the series I showed the newly released footage to were shocked by the turn the franchise took, and yet critics are in awe over the relatable, touchy-feely Kratos. Yet I'm curious how it'll compare gameplay-wise.
He's mentioned his expectations already, but a final review would be interesting, I agree
Yay, agreement! Online! In youtube comments! ^^ Let's keep our fingers crossed then. ^^
If they really want to do something "bold" and "different" for the series, why not instead of a new version of Kratos they have the main character be Thor? I mean the reboot is supposed to be based on Norse mythology, so why not have the main character be a Norse god like Thor instead of Kratos. "Because brand recognition"
It will certainly be entertaining that's for sure
I'm super ambivalent about the new god of war. As action games go... it was pretty shit compared to others, so i never cared at all to play them much. Also, Kratos was a total dickbag. When he showed up and wasn't "the worst person imaginable." i was incredibly surprised. I'm curious as to how the game will actually *play* and i don't want it to be some Last of us inspired punch-laser fest- i'd LIKE to see a good action game. But if it's just a pretty good game that simply isn't really an action game anymore, well, God of War isn't that big of a loss. It feels like some kind of funhouse mirror "Donte".
"Metroid: Other M is an acronym for M.O.M. Other M is an anagram for Mother. It's an anagram inside an acronym WHAT THE HELL IS THIS SH**!?" -Fiery Joker Rant
i've been playing this today, and having a great time! i've played most of the other metroid games and appreciate the different take on the series. some people just need something to hate.
Agree
Yeah when people shit on this game its always focused on the story. Some (maybe too many) frequently say that the story was really bad but the gameplay was ok or fun. I'm always baffled by this. Not only was the gameplay not fun in general but as a metroid game is was about as far as you could stray from the formula without being ludicrous.
Heading down straight corridors, having doors lock behind you, being told exactly where to go at all times, no exploration or sense of discovery, does this sound like a metroid game to you?
what everyone doesn't realize about the whole authorization thing, is the setting. First of all, Samus is a Bounty Hunter, but when she enters the station, the station is practically under Martial Law. Basically, this means that the area is under military law. Go against the law, and you could be considered public enemy #1. Adam's orders are clear, "You don't move unless I say so, you don't attack unless I say so." This means that if she does activate a weapon without Adam's orders, that'd break the law. Now, you could argue that Samus could go on her own, but that would not only be stupid for her, but out of already established character for her. It would be stupid because, even though she could kill all the soldiers that tried to stop her that are on station, but what about the rest of the Galactic Federation? Adam can see everything Samus can, so is she betrayed everyone, Adam could immediately alert the G.F. That'd be bad for two reasons. One, there goes her paycheck. Two, now every single soldier would be out to kill her. She's good, but not good enough to take out all of the G.F.'s forces. It would also go against her character as established up to this point. She has a good heart. She isn't going to just kill everyone or go against the orders of someone who means well. If you need proof, just look at the library of Metroid games. Most of the events within the games would not happen if Samus was a heartless character. Heck, some of the best games in the franchise wouldn't have even happened.
We'll check each one and see why Samus started each mission, shall we? Metroid 1: Bounty and Revenge. Metroid 2: Bounty. Super Metroid: Distress call. Metroid Prime 1: Distress Signal. Metroid Prime 2: Bounty. Metroid Prime 3: Bounty. Metroid Other M: Distress call. Metroid Fusion: Bounty.
Of these games, which one would the heartless Samus do? Metroid 1, Metroid 2, Metroid Prime 2, Metroid Prime 3.
Huh... isn't everyone saying that Super Metroid and Metroid Prime 1 are the best in the franchise? If Samus was heartless, they would never have existed. Also, some events would have changed. In Metroid 2, Samus would have killed the baby Metroid at the end, causing her to die on SR-388 before the events of Metroid Fusion took place. Also, Metroid Prime 2 would only be about half as long as the only reason why she was on the planet in the first place was to find and rescue some G.F. troopers.
Nice wall of text you got there. lol
Z Man7 Hey, when you actually do research and have stuff to back up your claim, a wall of text of information is used to defend your claim.
The fact your are defending Other M's shitty writing is funny.
Z Man7 did I say I was defending? no. It is just that I have played Other M. It isn't as bad as everyone says it is and most of the time it is because of lack of information. That is all. All I was doing was explaining what the game should have. by not explaining it, I understand why it gets as much flak as it does.
If Nintendo came up today and asked everyone, "Are there problems with Other M?" I would be amongst the first to stand up and say "yes". Gameplay is pretty solid, but story could use a lot of work. However, my point for why Samus has to wait for orders still stands.
I don't know why people say it sucked. The story might have been a little wonky, but I liked playing the game.
Cause the story was very wonky and people didn't like playing the game. Hence the video discussing the failings of the gameplay.
It sucked as a Metroid game and it sucked as a Metroid narrative and Samus sucked as a Metroid character. It sucked at being Metroid.
This game sucks more than a real Metroid !
The game is extremely linear and lacks a lot of the options that make people happy.
Imagine Super Mario Bros. You can jump on a turtle, kick a shell into an enemy and then chain it so it hits a block which spits out a mushroom. You can't say the same about Other M.
I can trust Team Ninja to design their way out of a wet paper bag about as far as I can throw them. Shallow.
While Retro Studios is composing Tchaikovsky, Chopin and Bach; Team Ninja is channeling Miley Cyrus, Rebecca Black and Kanye. And still failed. *Drops mic*
Eh, they used to be good. But then Itakagi left, and they've both been struggling since then.
short answer: yes
Have you ever noticed that when a company runs out of ideas for a game, they shovel it to a third party to continue grabbing cash from shitty sequels?
Have you ever noticed that Nintendo almost never does this, and when they do, it usually leads to gaming gold, ala Donkey Kong Country?
The real question here is "Why?". Why did Other M turn out so bad?
Sakamoto writing the script, for one thing. His idea of Samus was completely left-field of what Metroid fans outside of Japan were expecting.
Brandon Tam Yes I can Fight Queen metroid and Phatoon and Fucking Nightmare twice
Be honest, do you think we're ever gonna get DMC 5?
Due to how poorly the last game was recieved I dont honestly think so. I think the series will go out on an angsty whine kinda like metroid is going out with a wimper
i think it's currently in development. there's a lot of evidence for it too. hideaki itsuno said he's working on a new game, reuben langdon and dan southworth have been dropping hints about DMC5 (dan literally tweeted "#SharpeningYamato"), the DMC brand was responsible for a FIFTY PERCENT increase in capcom's profits last year, reuben and johnny yong bosh posted a picture of them in motion suites together, and when asked if he was working on dmc5, Dan said " i cannot confirm or deny this." that's important cause he has fully denied working on DMC5 before, so why change it now?
not even gonna mention that Dan said during a dmc reunion panel "you know, guys, it's great. they're bringing us back for the new one, we can talk about that, right?" Reuben then went into damage control so quickly
kjlop14 got proof man?
yeah, currently not home, so i can't provide links, but i can tell you how to find it.
Go to hideaki itsuno's Twitter, go to around january 12, and youll find him talk about his new products.
go to dan southworths twitter, go to around june 10 and you'll find endless teasing of DMC. same for reuben langdon.
look up dmc reunion panel, uploaded this year, and the time stamp of when dan said that they are being brought back on should be in the top comments
also look up "DMC capcom profits" should be the top article.
later today, I'll comment again with all the links, im just not home for a while
kjlop14 I dont use twatter so I wouldnt know the guys @ tags
I come from the future with some good news
Metroid Dread was recently released and, not only has it done exceptionally well, but Samus does some kick-ass stuff in it very reminiscent of Other M but also Doom of all games
So while a Metroid spectacle fighter or 3D action game is still unlikely, I definitely wouldn't say it's impossible anymore
yes it does, it sucks hard
Aside from the awkward over-the-shoulder camera angles, pixel-hunting segments, and the weird camera angles. The worst part about Other M is the dialog handling the famous bounty hunter we all know and love. Seeing one of the most badass lead female characters get turned into an emotionally unsound teenager was a *huge* fuck you to the fans of the series.
The game feels like it's mocking Samus' keep personality traits and the fans for liking them. That's why it is so hated.
Short answer:yes.
If Federation Force is any indication, clearly Nintendo still considers the Prime series canon. That's good at leasy.
Wasted potential is the worst part about this game. It had the chance to be great.
If the gameplay was closer to Metal Gear Rising or Devil May Cry and the story was not written by a 12 year old this would be the best in the series.
Great? Maybe. Good, absolutely.. The best? don't think so man, metroid's always beenvery.. low key. Minimalistic but supremely atmospheric ergo.. not the best just by design.
Whoever
... it's subjective. It would my favorite.
DarkZholt
Ok, it is subjective, but objectively, most of us don't play it for, say, the bosses or the rooms we have to clear with combat.. the action.
"If it were nothing like it currently is, it would be good"
...I mean, you're not WRONG...
Unshaved Malevolence
x'D
Quoting AVGN (but with other M) "Other M sucked back then and it sucks forever"
Great analysis! What song is that at the end? I thought it was Sky Temple Grounds, but its not.
That's the G.F.S. Olympus background music.
nintendoluigi
If it's one thing Team Ninja is definitely weak at it's atmosphere. Completely the wrong fit for Metroid.
Cool ideas GamingBrit. What bugged me most about the first person mode is that t was completely superfluous. You could've mapped the missiles to the B button or the Minus button (and made it a toggle system just like Metroid 1 and Super). Honestly, I think that the concentration system could have worked if it were more like Dark Souls where they were limited until you made it to a save point.
For Example: Samus can only use concentration once. Once she decides to replenish her energy or missiles, that's it until the next save point or e-recovery tank. It would force the player to conserve ammo, and prioritize their resources. Do you replenish your missiles now, or save your one concentration until your in danger. Skilled players could afford to replenish their missles because they don't get hit.
For the Metroid fans starving for a metroid title, here's an upcoming (and I do mean upcoming) indie game called Haydee. ruclips.net/video/mHHKD7QA3yg/видео.html
Yes, the proportions are over the top sexy. But disengage those puritan, feminist goggles (it's a fucking video game), you'll see the closest attempt an old school Metroidvania title with 3rd person shooting, platforming, and action-adventure with a female protagonist.
Long story short it's Other M done better and not like shit.
Plus, I personally support it because sexiness and sexy women in video games have become demonized and shamed.
I genuinly can't wait till Haydee comes out, the demo played great. Gotta love that peoples only arguements against the game are about Haydee being an "Over sexualized main character". Most of the complainers haven't even played the fucking demo.
That body is too much, even for a non-feminazi.
Nothing to do with feminism, that is TERRIBLY designed character. Zero gravity tits just take me out the experience.
+Who Dat Ninja Still gameplay matters more.
Nice try, developer of Haydee, but it's probably not the best idea to sell your game to the same fanbase that has the fully covered, bulky, amazonian Samus as their heroine.
At least put your waifu sports shorts or some shit. The panties will take most people out of the game, and it has nothing to do with LE SJW BOOGEYMAN.
I'm so glad you've increased your rate of uploads, I love your stuff and binge watched most of your material over a few days. New videos from you are always great!
Bottleship
*Bottleshit
Baby Bottle ship. For the baby. Baby Metroid. It's a baby. For mommy Samus. She's a mother figure for the baaaaaabbyyyy. Other M-other?
Baby's Cry
+Nixitur It's snowing on Mt. Fuji.
C-C-C-COMBO BREAKER!!!
Bro this is like the early god of war series on PlayStation. I’m rocking with it, just bought a copy
After Federation Force, I'd gladly take another Other M.
Ha yeah
I'd prefer Fed Force. They both suck though obviously we all agree this discussion is which is the cleaner of two toilets
The story of Other M was just such incoherent, cringey weebshit, that I'd honestly prefer more Federation Force (though ideally they'd get off both shitty sub-franchises and give us another REAL Metroid game).
Other M's story and characterization of Samus made me temporarily embarrassed to be a Metroid fan, whereas Federation Force largely flew under my radar and was at least inoffensive from a story/character standpoint (because it hardly had any).
Y u h8 urself so much?
Qeqe Qeq If you would rather have a shitty Chibbi halo multiplayer clone then be my guest.
I'm fucking sick and tired of people saying they perfer Other M than Federation Force, they don't see the point I perfer Federation Force because it connects with something I love perfectly even without the artstyle