Simple car morphing animation using geometry nodes [BLENDER 3.0]

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  • Опубликовано: 7 янв 2022
  • This is a video time-lapse showing car to jeep morphing animation using geometry nodes and blender.
    Project File:
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    Gumroad: bluefoxcreation.gumroad.com/l...
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    Social links :
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    Patreon : / bluefoxcreation
    website : bluefoxcreation.com
    Twitter : / bluefox_3d
    Instagram : / bluefoxcreation
    Facebook : / bluefoxcreationz
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Комментарии • 50

  • @enentee
    @enentee 2 года назад +10

    I still remember your same tutorial for animation nodes. This one is way easier to understand. Thanks.

  • @visualbigna
    @visualbigna 4 месяца назад

    Thanks, finally someone who explains morphing properly

  • @baton5
    @baton5 2 года назад +1

    beautiful, thanks!

  • @AltayebAmer
    @AltayebAmer 2 года назад

    Appreciate all your amazing tutorials..... thank you so much

  • @jurgenvantomme
    @jurgenvantomme 2 года назад

    Wonderful! thank you for sharing

  • @geldyrebel
    @geldyrebel Год назад

    This is something incredible 😮

  • @alexanderandreev7781
    @alexanderandreev7781 2 года назад +1

    finally we can swap AN to GN. Thanks!

  • @siemensohm
    @siemensohm Год назад

    Very cool, learned a lot.

  • @lyaeusv3828
    @lyaeusv3828 2 года назад

    great video really over appretiated the content thank you !

  • @ArmLac
    @ArmLac 2 года назад +1

    Nice!

  • @skinife
    @skinife 2 года назад

    Pretty nice

  • @videopro__
    @videopro__ Год назад

    Amazing doing this kind of animation almost made me stay in Cinema 4D cus I didn't know it was possible in blender

  • @decorjp3d134
    @decorjp3d134 2 года назад

    Super.

  • @amasun13
    @amasun13 2 года назад

    Your BGM is always surprised for me

  • @josegerardianimacion3D
    @josegerardianimacion3D Год назад

    Lujooo!!!

  • @jiangliu3538
    @jiangliu3538 2 года назад

    amazing!!!!!!! nobody tell me how animate collection , now i fond answer!!!!

  • @patrikniens4154
    @patrikniens4154 2 года назад +2

    Looks great! Can’t wait to try implementing this myself! A quick question, this only works with meshes that have a loads of children right? Like the cars have doors, wheels, windows etc but would the translation work between two meshes that don’t have any sub parts? Like a hand to weapon for example? (It’s for a game, the hand will morph into the arm cannon)

    • @bluefoxcreation
      @bluefoxcreation  2 года назад +1

      Well in that case you can either fracture hand into multiple pieces or use polygon dissolving method(slightly different from current method)

  • @salarycat
    @salarycat 2 года назад +2

    Very nice. I was mostly curious about how you approached the spring effect. Is it remapping with a bounce Curve?

    • @bluefoxcreation
      @bluefoxcreation  2 года назад

      Springy effect is done using "Back ease" interpolation. It is included in the project file.

  • @elifmiami
    @elifmiami Год назад

    Thank you for new version tutorial!!! I was wondering how to rotate wheels in geo. node?

  • @hasanbasryand6880
    @hasanbasryand6880 2 года назад

    Hi. I'm wondering about such a thing. We can bake and output textures in the shading panel of the blender. For example, I created a lava flow, animation in the shading panel, so how do I output it? Also my main goal is to dump this output into an unreal engine.

  • @nofilkhan3164
    @nofilkhan3164 2 года назад

    You are Awesome !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • @mfastuff
    @mfastuff 2 года назад

    Thanks for this tutorial! Do you suggest to still continue learning AN?

    • @bluefoxcreation
      @bluefoxcreation  2 года назад +1

      AN is more like an automation tool. It can control every part of blender. it still have its own importance. So learning AN is good in my opinion.

  • @VORONETIC
    @VORONETIC 2 года назад

    Hi, can you make a tutorial how to use your object fracture node and rigidbody trigger node (AN BlueFox extension)

  • @nokiaairtel5311
    @nokiaairtel5311 10 месяцев назад +2

    Hey bro, where are you.
    Missing your videos 🥺

  • @KEI-um1kc
    @KEI-um1kc 2 года назад

    Why are you still on blender? with your talent you will do extremely well in cinema 4D

  • @nedasmockus3672
    @nedasmockus3672 2 года назад

    Do the ,dinamic spheres dancing" video for 3.0 version, where from spheres dancing

  • @bigdaddyproduction7266
    @bigdaddyproduction7266 Год назад +1

    Can we smooth the transition between the two cars?

  • @jeremy3ddave422
    @jeremy3ddave422 2 года назад

    OMG C4D mograph in Blender

  • @user-qg1rl6ts9j
    @user-qg1rl6ts9j 3 месяца назад

    Somebody share me like this morphing in blender 4.0

  • @do-b
    @do-b 2 года назад

    is it me or those jeep 's child object has some rotation in it at the starting of the video. or due to scaling at cars or jeep centre of mass.

  • @valxavier1971
    @valxavier1971 11 месяцев назад

    If I want with three or more objects?

  • @gart2922
    @gart2922 2 года назад

    Hello there. I want to kindly inform you that after blender 3.1 the Animation Node Extention python version diffrence seams to casue issue in installation. Are you planning on upgrading the extention in near future?

    • @gart2922
      @gart2922 2 года назад

      Animation node have changed it's python version to 3.10 and I am unable to access the blue fox extentions.

    • @bluefoxcreation
      @bluefoxcreation  2 года назад

      You can download developmental version from here: github.com/harisreedhar/an_bluefox_extension/releases/tag/master-cd-build

  • @amoghagrawal1
    @amoghagrawal1 2 года назад

    This is way more easier than doing it with animation nodes. Can you share the links to the car and the jeep model pls

  • @raven-9687
    @raven-9687 Год назад

    Hello friend, I have a problem using sverchok nodes, when rendering, it crashes after the first rendered frame, I was researching on the internet and I saw that the same thing happens to several and they say it is because of the bMesh viewer, which Is there a solution so that Blender does not crash when taking the render?

    • @bluefoxcreation
      @bluefoxcreation  Год назад

      Create new issue here: github.com/nortikin/sverchok/issues/new/choose

    • @raven-9687
      @raven-9687 Год назад

      @@bluefoxcreation
      are you going to answer me? because I already saw that several people uploaded the same error on that page and they will never be able to solve it

    • @bluefoxcreation
      @bluefoxcreation  Год назад

      @@raven-9687 sorry i've not followed sverchok's update for a while. Better approach sverchok developers for the solution.

    • @raven-9687
      @raven-9687 Год назад

      @@bluefoxcreation
      what are the developers of sverchok called?

  • @stephendaviesphotos
    @stephendaviesphotos 2 года назад

    I just got the project file, but the scale is all out and too big when playing the animation ?

    • @stephendaviesphotos
      @stephendaviesphotos 2 года назад

      Worked it out, needs 3.1 alpha

    • @bluefoxcreation
      @bluefoxcreation  2 года назад +1

      @@stephendaviesphotos I see, thanks for pointing me out, i added a basic version as well. Hope it work on 3.0 as well.

  • @9words40
    @9words40 2 года назад +1

    turn ur toyota to a ferrari