Simple car morphing animation using geometry nodes [BLENDER 3.0]
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- Опубликовано: 7 янв 2022
- This is a video time-lapse showing car to jeep morphing animation using geometry nodes and blender.
Project File:
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Gumroad: bluefoxcreation.gumroad.com/l...
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Social links :
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Patreon : / bluefoxcreation
website : bluefoxcreation.com
Twitter : / bluefox_3d
Instagram : / bluefoxcreation
Facebook : / bluefoxcreationz
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I still remember your same tutorial for animation nodes. This one is way easier to understand. Thanks.
Thanks, finally someone who explains morphing properly
beautiful, thanks!
Appreciate all your amazing tutorials..... thank you so much
Wonderful! thank you for sharing
This is something incredible 😮
finally we can swap AN to GN. Thanks!
Very cool, learned a lot.
great video really over appretiated the content thank you !
Nice!
Pretty nice
Amazing doing this kind of animation almost made me stay in Cinema 4D cus I didn't know it was possible in blender
Super.
Your BGM is always surprised for me
Lujooo!!!
amazing!!!!!!! nobody tell me how animate collection , now i fond answer!!!!
Looks great! Can’t wait to try implementing this myself! A quick question, this only works with meshes that have a loads of children right? Like the cars have doors, wheels, windows etc but would the translation work between two meshes that don’t have any sub parts? Like a hand to weapon for example? (It’s for a game, the hand will morph into the arm cannon)
Well in that case you can either fracture hand into multiple pieces or use polygon dissolving method(slightly different from current method)
Very nice. I was mostly curious about how you approached the spring effect. Is it remapping with a bounce Curve?
Springy effect is done using "Back ease" interpolation. It is included in the project file.
Thank you for new version tutorial!!! I was wondering how to rotate wheels in geo. node?
Hi. I'm wondering about such a thing. We can bake and output textures in the shading panel of the blender. For example, I created a lava flow, animation in the shading panel, so how do I output it? Also my main goal is to dump this output into an unreal engine.
You are Awesome !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Thanks for this tutorial! Do you suggest to still continue learning AN?
AN is more like an automation tool. It can control every part of blender. it still have its own importance. So learning AN is good in my opinion.
Hi, can you make a tutorial how to use your object fracture node and rigidbody trigger node (AN BlueFox extension)
Hey bro, where are you.
Missing your videos 🥺
Why are you still on blender? with your talent you will do extremely well in cinema 4D
Do the ,dinamic spheres dancing" video for 3.0 version, where from spheres dancing
Can we smooth the transition between the two cars?
OMG C4D mograph in Blender
Somebody share me like this morphing in blender 4.0
is it me or those jeep 's child object has some rotation in it at the starting of the video. or due to scaling at cars or jeep centre of mass.
If I want with three or more objects?
Hello there. I want to kindly inform you that after blender 3.1 the Animation Node Extention python version diffrence seams to casue issue in installation. Are you planning on upgrading the extention in near future?
Animation node have changed it's python version to 3.10 and I am unable to access the blue fox extentions.
You can download developmental version from here: github.com/harisreedhar/an_bluefox_extension/releases/tag/master-cd-build
This is way more easier than doing it with animation nodes. Can you share the links to the car and the jeep model pls
Jeep Model: www.blendswap.com/blend/26373
Car Model: www.blendswap.com/blend/7926
Hello friend, I have a problem using sverchok nodes, when rendering, it crashes after the first rendered frame, I was researching on the internet and I saw that the same thing happens to several and they say it is because of the bMesh viewer, which Is there a solution so that Blender does not crash when taking the render?
Create new issue here: github.com/nortikin/sverchok/issues/new/choose
@@bluefoxcreation
are you going to answer me? because I already saw that several people uploaded the same error on that page and they will never be able to solve it
@@raven-9687 sorry i've not followed sverchok's update for a while. Better approach sverchok developers for the solution.
@@bluefoxcreation
what are the developers of sverchok called?
I just got the project file, but the scale is all out and too big when playing the animation ?
Worked it out, needs 3.1 alpha
@@stephendaviesphotos I see, thanks for pointing me out, i added a basic version as well. Hope it work on 3.0 as well.
turn ur toyota to a ferrari