Hello everyone. I noticed that with the new mic there is popping on P sounds. I am working on a solution for this, but didn't want to delay this video any longer so I hope it's not too distracting.
Those guns definitely look cool. I should really get around to playing through the Marathon trilogy on Steam. They should’ve made the new Marathon be another single player game, or gave us something akin to Black Mesa for the original trilogy. Take advantage of newer technology to add environmental storytelling, better enemy ai, fixing various issues with the originals, and having voiced characters/minor scripted sequences like you see in Doom 2016 (one thing I like about that game is how the people who aren’t interested in the story can just ignore it, but the people who are interesting can find lots of information scattered around the levels. It’s basically the evolution of Marathon’s storytelling approach). I don’t have much faith in the new game since Bungie is currently in shambles. The leaks/news don’t sound good, and what’s just what we know.
I would not complain in the slightest if Marathon was a standard linear game and I agree, with newer technology it would be amazing. I'd 100% support a remaster of the OG trilogy. The way they handle the story will be important to many including myself. I will admit I am worried about Marathon and am disappointed we have gotten nothing new yet. I think everyone should be cautiously optimistic and definitely not preorder.
If I recall correctly, the Pfhor did assault the Tau Ceti colony and were defeated by the other cyborgs, and this new game is set up as mercenaries sifting through the remains of that colony at some later point, so alien weapons might be high value, rare items.
100% agree. I'm not even confident we'll see living Pfhor either and since the s'pht rebelled they might not be enemies either, but we know there are Ai enemies so its a toss up..
Shotguns only become a problem in pvp when the game fails to moderate their availability. This is why Halo 2, 3, and Reach had it perfect. The shotgun was a rare and limited power up that you couldn't just sit on all day. If someone fell out of bounds with it or it ran out of ammo, it would be a while before it respawned. It made certain spots on maps worth fighting for since it could act as a reward. The maps usually had plenty of space which made the shotgun quite situational in many cases. Meanwhile in Destiny 2, people could spawn with shotguns which became immediately problematic. Even if it only had two shots per spawn, it was still a problem because most maps were cramped and claustrophobic enough to feel like you're trapped in a sardine can. Then you had the "shotgun apes" who would slide on the floor around corners with their shotguns for cheap kills. As long as Marathon doesn't let anyone spawn with a shotgun outside of special modes or events, limits the ammo to a reasonable amount, and keeps all maps spacious enough where the shotgun can't dominate, there should be no problem.
I agree. Even though we don't have much info on the maps from what we've seen they will have decent amount of open areas where shotguns should be weak. Now if there's a map on the derelict Marathon that might be like factory in Tarkov.
FYI the magnum is as close as you get to a sniper weapon in vanilla Marathon. it has one of the least X-Y bullet spreads in the game for playable weapons. (the rocket launcher and grenade launcher i think might have less spread, but their accuracy is complicated by other variables). once you get two pistols it becomes fairly relevant again at long range. also i'm pretty sure that the zeus pistols in the original marathon didn't explode if overcharged too long. I have a pretty clear memory of durandal dropping a pretty big hint about it in M2 saying something about how your new alien friends are making copies of copies of copies of the zeus pistol for you and they are not the most perfect replicas... some might say even, unstable. altho that might have changed with the conversion of the M1 maps to be used with the marathon 2 engine when things were ported to aleph 1. Also lol'd at the description of the M1 alien weapon - "It has the shape of a sidearm..".... as it almost covers your whole arm.
mic quality is great! i also just want to say that i really really appreciate channels like yours, bonn's and Jake the alright's. most other times i see news or discussion its negative, saying the game will be dead on arrival and all that. keep up the awesome work, i love the videos.
Unfortunately some in the Destiny community see this game as a threat to Destiny, but if Marathon succeeds so will Destiny. There not any real way this game will be dead on arrival so don't worry. Its mainly clickbait. Thank you for the kind words.
The assault rifle's profile is so cool, you can really see how it evolved into what we got in Halo. Loved the new mic, thanks for the Marathon content! What do you think the runner is holding in their other hand at 4:50?
I'm not entirely sure and I don't know when in development this sketch is from. It doesn't look like the small hacking device we've seen. Since it has wires hanging of like it was ripped from another device yet looks to have a handle built into it. My best guess is it was a design for an objective item, like a large data storage device (Which would be very important to finding out what happened) or some kind of power device (It reminds me of a battery, specifically larger ones seen on military vehicles due to its size) or it's a boombox which would be the coolest imo lol. It could be a very valuable item carried in the players hands instead of their inventory limiting them to the use of sidearms like in Helldivers. Thanks for the feedback on the mic.
As someone who wasted their time playing Battlefield, CoD, Halo, and Destiny I really appreciate this video. I hope they do bring the SPNKR in. That was one of points of Halo was fighting for the power weapons. I don't care if people cry about it being over powered. It's a rocket launcher! Also your mic sounds leaps and bounds better than your previous one. Looking forward to part 2 of this video.
Thanks for the feedback. It might have sounded like it, but I'm would really be opposed to more powerful weapons, like the SPNKR. I really enjoy Hunt Showdown and it has some very powerful weapons but in that game they are balanced by a pretty hefty price. It could be cool to be able to explore and find a locked weapon cache or armory and be rewarded with a Rocket launcher. It would make the exploration of the map feel worth it.
The SPNKR rocket launcher is a _Marathon_ / _Halo_ icon. They have to include it! How else are you going to legitimately tell someone you SPNK'd them? 😊
Re: the WSTE-M5: "I won’t waste my time trying to explain the loading mechanism to you -- your primitive mind could never grasp its complex nature." - Durandal
Not sure how long you've been playing Bungie games or how much experience you have, but infering anything from real life gun design to bungie gun design will give you next to 0 clues on what kind of gun it'll be or how it'll behave. They're notorious for making 0 sense with gun design.
I have played Bungie games enough to know that it was much better with Halo, but with Destiny any ounce of realism went out the window. I expect the same with Marathon, but we could see more realistic designs. However, what we've seen so far has not impressed me, but they do look cool, which matters the most.
In Destiny 2, there's also a Mida Multi Tool which I'm told came from Marathon. Is it just the foundry or did that weapon exist in the Marathon universe?
Neither Mida multi Tool nor Mini Tool Existed in the original trilogy, The AI might have mentioned them but I don't recall them doing so, but from the D2 lore pages we know they are canon to the Marathon universe.
@@TauCetiNewsNetwork ah thanks. BTW - today is the PlayStation State of Play which might show something about Marathon, but you probably already know that 😉
Hello everyone. I noticed that with the new mic there is popping on P sounds. I am working on a solution for this, but didn't want to delay this video any longer so I hope it's not too distracting.
Still sounds good, you can get up a pop-filter or use any de-plosive effects/plugins in your audio editing software
Those guns definitely look cool. I should really get around to playing through the Marathon trilogy on Steam.
They should’ve made the new Marathon be another single player game, or gave us something akin to Black Mesa for the original trilogy. Take advantage of newer technology to add environmental storytelling, better enemy ai, fixing various issues with the originals, and having voiced characters/minor scripted sequences like you see in Doom 2016 (one thing I like about that game is how the people who aren’t interested in the story can just ignore it, but the people who are interesting can find lots of information scattered around the levels. It’s basically the evolution of Marathon’s storytelling approach).
I don’t have much faith in the new game since Bungie is currently in shambles. The leaks/news don’t sound good, and what’s just what we know.
I would not complain in the slightest if Marathon was a standard linear game and I agree, with newer technology it would be amazing. I'd 100% support a remaster of the OG trilogy. The way they handle the story will be important to many including myself. I will admit I am worried about Marathon and am disappointed we have gotten nothing new yet. I think everyone should be cautiously optimistic and definitely not preorder.
If I recall correctly, the Pfhor did assault the Tau Ceti colony and were defeated by the other cyborgs, and this new game is set up as mercenaries sifting through the remains of that colony at some later point, so alien weapons might be high value, rare items.
100% agree. I'm not even confident we'll see living Pfhor either and since the s'pht rebelled they might not be enemies either, but we know there are Ai enemies so its a toss up..
@@TauCetiNewsNetwork (BTW, the M1 Alien Weapon is upside down!)
Shotguns only become a problem in pvp when the game fails to moderate their availability. This is why Halo 2, 3, and Reach had it perfect. The shotgun was a rare and limited power up that you couldn't just sit on all day. If someone fell out of bounds with it or it ran out of ammo, it would be a while before it respawned. It made certain spots on maps worth fighting for since it could act as a reward. The maps usually had plenty of space which made the shotgun quite situational in many cases.
Meanwhile in Destiny 2, people could spawn with shotguns which became immediately problematic. Even if it only had two shots per spawn, it was still a problem because most maps were cramped and claustrophobic enough to feel like you're trapped in a sardine can. Then you had the "shotgun apes" who would slide on the floor around corners with their shotguns for cheap kills.
As long as Marathon doesn't let anyone spawn with a shotgun outside of special modes or events, limits the ammo to a reasonable amount, and keeps all maps spacious enough where the shotgun can't dominate, there should be no problem.
I agree. Even though we don't have much info on the maps from what we've seen they will have decent amount of open areas where shotguns should be weak. Now if there's a map on the derelict Marathon that might be like factory in Tarkov.
FYI the magnum is as close as you get to a sniper weapon in vanilla Marathon. it has one of the least X-Y bullet spreads in the game for playable weapons. (the rocket launcher and grenade launcher i think might have less spread, but their accuracy is complicated by other variables). once you get two pistols it becomes fairly relevant again at long range.
also i'm pretty sure that the zeus pistols in the original marathon didn't explode if overcharged too long. I have a pretty clear memory of durandal dropping a pretty big hint about it in M2 saying something about how your new alien friends are making copies of copies of copies of the zeus pistol for you and they are not the most perfect replicas... some might say even, unstable.
altho that might have changed with the conversion of the M1 maps to be used with the marathon 2 engine when things were ported to aleph 1.
Also lol'd at the description of the M1 alien weapon - "It has the shape of a sidearm..".... as it almost covers your whole arm.
mic quality is great! i also just want to say that i really really appreciate channels like yours, bonn's and Jake the alright's. most other times i see news or discussion its negative, saying the game will be dead on arrival and all that. keep up the awesome work, i love the videos.
Unfortunately some in the Destiny community see this game as a threat to Destiny, but if Marathon succeeds so will Destiny. There not any real way this game will be dead on arrival so don't worry. Its mainly clickbait. Thank you for the kind words.
The assault rifle's profile is so cool, you can really see how it evolved into what we got in Halo. Loved the new mic, thanks for the Marathon content!
What do you think the runner is holding in their other hand at 4:50?
I'm not entirely sure and I don't know when in development this sketch is from. It doesn't look like the small hacking device we've seen. Since it has wires hanging of like it was ripped from another device yet looks to have a handle built into it. My best guess is it was a design for an objective item, like a large data storage device (Which would be very important to finding out what happened) or some kind of power device (It reminds me of a battery, specifically larger ones seen on military vehicles due to its size) or it's a boombox which would be the coolest imo lol. It could be a very valuable item carried in the players hands instead of their inventory limiting them to the use of sidearms like in Helldivers. Thanks for the feedback on the mic.
Awesome video! new mic sounds great!
Thank you. Glad to know it was money well spent.
As someone who wasted their time playing Battlefield, CoD, Halo, and Destiny I really appreciate this video. I hope they do bring the SPNKR in. That was one of points of Halo was fighting for the power weapons. I don't care if people cry about it being over powered. It's a rocket launcher! Also your mic sounds leaps and bounds better than your previous one. Looking forward to part 2 of this video.
Thanks for the feedback. It might have sounded like it, but I'm would really be opposed to more powerful weapons, like the SPNKR. I really enjoy Hunt Showdown and it has some very powerful weapons but in that game they are balanced by a pretty hefty price. It could be cool to be able to explore and find a locked weapon cache or armory and be rewarded with a Rocket launcher. It would make the exploration of the map feel worth it.
D2 Suros Coronach-22 (and some of the Suros pulse rifles) and M2 AR have a very similar shape/design.
Indeed. I Love the Suros rifles and there very round shape and I think being able to find one as an easter egg would be interesting.
The SPNKR rocket launcher is a _Marathon_ / _Halo_ icon. They have to include it! How else are you going to legitimately tell someone you SPNK'd them? 😊
Lmao. Very true.
thanks for the warning @13:13 you were right, it does hit hard. also, mic sounds good
I appreciate it. I had to make sure you were prepared. :)
This mic is amazing !!!
Thanks. I'm glad its money well spent.
the last gun you showed, the sniper, i think it is a bullpup becuase of what looks like an ejection port at the back, idk tho
You make a good point. That does look like an ejection port. Fine by me, bullpup sniper rifles are cool. Good catch.
Re: the WSTE-M5: "I won’t waste my time trying to explain the loading mechanism to you -- your primitive mind could never grasp its complex nature." - Durandal
Not sure how long you've been playing Bungie games or how much experience you have, but infering anything from real life gun design to bungie gun design will give you next to 0 clues on what kind of gun it'll be or how it'll behave. They're notorious for making 0 sense with gun design.
I have played Bungie games enough to know that it was much better with Halo, but with Destiny any ounce of realism went out the window. I expect the same with Marathon, but we could see more realistic designs. However, what we've seen so far has not impressed me, but they do look cool, which matters the most.
In Destiny 2, there's also a Mida Multi Tool which I'm told came from Marathon. Is it just the foundry or did that weapon exist in the Marathon universe?
Neither Mida multi Tool nor Mini Tool Existed in the original trilogy, The AI might have mentioned them but I don't recall them doing so, but from the D2 lore pages we know they are canon to the Marathon universe.
@@TauCetiNewsNetwork ah thanks. BTW - today is the PlayStation State of Play which might show something about Marathon, but you probably already know that 😉
Thanks for the heads up, I actually forgot. I was doubtful we'd anything and alas we did not, but I appreciate you reminding me.
thumbnail has a typo. great vid though God bless
I have no idea how I missed MARATON. Thank you so much. I will try and figure out how to replace a thumbnail. God bless