Does Microcosm Really Cook? (It Might Be Actually Broken)

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  • Опубликовано: 22 окт 2024

Комментарии • 598

  • @bilbo9730
    @bilbo9730 4 месяца назад +1105

    Boss tier subjugators always have a "shield", so Microcosm absolutely deletes them, very useful during the dual destiny mission

    • @Clarity_Control
      @Clarity_Control 4 месяца назад +60

      Dude, I was shocked to see the boss bars vanish on Dual Destiny.

    • @jaygei_2641
      @jaygei_2641 4 месяца назад +3

      Wait what kinda shield?

    • @faceless_man566
      @faceless_man566 4 месяца назад +7

      it also melts tormentors

    • @haileyredrix3102
      @haileyredrix3102 4 месяца назад

      ​@@jaygei_2641stasis shield on stasis subjugator, strand on strand

    • @mobiletoaster5213
      @mobiletoaster5213 4 месяца назад +51

      ​@@jaygei_2641they act like they have a strand/stasis shield so micro and any strand/stasis weapon will do bonus damage

  • @Avalvnche
    @Avalvnche 4 месяца назад +354

    It still retains the 15% buff to anything except bosses because it's kinetic. They nerfed kinetics vs bosses with the patch, but left it for everything else

    • @chungusultimate
      @chungusultimate 4 месяца назад

      It is just bosses or also champions/mini bosses?

    • @bl00dkillz
      @bl00dkillz 4 месяца назад +7

      @@chungusultimatestrictly bosses

    • @FreshLavender
      @FreshLavender 4 месяца назад +3

      15% is specials
      10% is primaries
      Heavies is unconfirmed

    • @lexibeard4404
      @lexibeard4404 4 месяца назад

      incorrect, it is bonus 10% for primaries, 15% for specials, but given there is no value listed for heavies it likely doesn't have the increase in damage

    • @ZombieG24
      @ZombieG24 4 месяца назад

      Are you not getting primaries confused with kinetic?

  • @christophernorris-ye3qb
    @christophernorris-ye3qb 4 месяца назад +554

    "It doesn't have high DPS, but for some reason it feels like it cooks outside raids." Its because it is a machine gun. Its a machine gun that looks like a trace rifle. That is its role.

    • @oneshot1kill158
      @oneshot1kill158 4 месяца назад +27

      That is a good way to look at it

    • @readyforlol
      @readyforlol 4 месяца назад +1

      Does it count as a machine gun for Actium War Rig ?

    • @Jamethyst
      @Jamethyst 4 месяца назад +93

      @@readyforlolThey’re comparing the play style that it incites to a machine gun… not that it’s actually a machine gun. Obvi it won’t work with Actium

    • @exaltedfalchion7441
      @exaltedfalchion7441 4 месяца назад +38

      ​@@readyforlol No, he's saying it should be treated in playstyle as a machine gun. If you want to run it like Actium War Rig, you'd need to use Cenotaph as that has the autofill Actium has, but for Traces

    • @christophernorris-ye3qb
      @christophernorris-ye3qb 4 месяца назад +4

      @@readyforlol No, I'm not saying it is literally a machine gun, but it serves the same role as a machine gun.

  • @Westbrook__
    @Westbrook__ 4 месяца назад +552

    No one cares about gambit but microcosm is the new braindead meta invader weapon. Literally microwaves people from across the map with no effort.

    • @Elijah-bj4vo
      @Elijah-bj4vo 4 месяца назад +31

      I love microwave

    • @dankerbell
      @dankerbell 4 месяца назад +24

      is it really easier than bodyshotting with izanagi since that takes special ammo?

    • @pewho3790
      @pewho3790 4 месяца назад +26

      "Literally microwaves people" made me laugh more than I care to admit.

    • @awesomeface7777
      @awesomeface7777 4 месяца назад +27

      @@dankerbellless flinch so yes, much easier

    • @bootstrap925
      @bootstrap925 4 месяца назад +1

      still hunt might be better just cause it also is genuinely good for damage on the primeval if you swap to nighthawk on hunter at least

  • @jeremycalvert8440
    @jeremycalvert8440 4 месяца назад +184

    Kinetics still get bonus damage on every tier of enemy except for bosses. This was a change in final shape. Which with this weapon I can see why.

    • @atheon-
      @atheon- 4 месяца назад +4

      true lmao, imagine the new dps meta is a microwave, and with arou d 120k dps and 3.6 million damage if this thing didn't get nerfed and with no incentive to land all crits, this thing would kill whisper

    • @WitherTether
      @WitherTether 4 месяца назад +5

      Didn't they entirely remove that in this dlc? I swear they mentioned that for the patch notes for TFS

    • @WitherTether
      @WitherTether 4 месяца назад

      nvm...

    • @justifano7046
      @justifano7046 4 месяца назад +2

      Makes sense. Nerf an entire weapon type because of 1 new weapon. Instead of properly balancing the game

    • @atheon-
      @atheon- 4 месяца назад +6

      @@justifano7046, what other knetic weapon were you using against bosses outside of supremacy?

  • @alexcatana435
    @alexcatana435 4 месяца назад +82

    5:10 remember that if the surge maches your subclass energy kinetics do recieve the bonus of said 25% if im not mistaken

    • @asawarai
      @asawarai 4 месяца назад +3

      Yeah this is actually a big pro instead of a con. You will always have the surge bonus as long as your subclass matches one of the surges. Or your super, I guess, if you are on Prismatic.

    • @bilbo9730
      @bilbo9730 4 месяца назад +22

      doesn't apply to raids and dungeons since those don't have the "overcharged weapons" modifier, which is the one that boosts kinetics if u match your super with the surges

    • @TeeBeeVO
      @TeeBeeVO 4 месяца назад

      Do you remember when this change was added? I can’t find it in any of the Final Shape notes

    • @djwhyteryce3368
      @djwhyteryce3368 4 месяца назад

      ​@@TeeBeeVOcame out in defiance

    • @TeeBeeVO
      @TeeBeeVO 4 месяца назад

      @@djwhyteryce3368 Thank you!

  • @BirdmasterOne
    @BirdmasterOne 4 месяца назад +131

    Well duh it's not gonna be good against The Witness, dude took no damage from the significantly bigger paracasual beam during Lightfall's opening.

    • @submachinegun5737
      @submachinegun5737 4 месяца назад +20

      Well we did end up finishing the kill with a giant microcosm beam

    • @F-aber
      @F-aber 4 месяца назад +5

      the witness, same as all tormentors and subjugators always count as shielded which increase the damage by quite a bit, so it actually cooks quite a bit on rthe witness

    • @augstradus
      @augstradus 4 месяца назад +2

      Isn't it about just a smidge weaker than Whisper?

    • @victorvance13
      @victorvance13 4 месяца назад +1

      It’s actually viable against Witness. On my Titan I threw axes, then just beamed it with Microcosm and 3x Kinetic surges, hit 4.5 million across two phases.

  • @Lancelot.R
    @Lancelot.R 4 месяца назад +10

    There seems to be a lot of people incorrect in the comments. The Overcharged Weapons modifier is what provides kinetic weapons a damage buff when your Super matches one of the surges. Surges can be active in activities without the overcharged weapons mod (like the raid) and therefore, kinetic weapons would not get that buff. For things like nightfall, overcharged weapons are active and getting the damage boost is possible.

  • @VanpyroGaming0
    @VanpyroGaming0 4 месяца назад +218

    If your super matches the surge, then the surge applies to kinetic weapons.

    • @bilbo9730
      @bilbo9730 4 месяца назад +29

      only when the overcharge weapons modifier is active, you can check that when u look at nightfalls

    • @VanpyroGaming0
      @VanpyroGaming0 4 месяца назад +6

      @@bilbo9730 Unless it's changed with Final Shape, overcharge wasn't needed. Currently unable to test until later tonight

    • @sailpark124
      @sailpark124 4 месяца назад +5

      @@VanpyroGaming0 i think he is talking about where that option is. I believe "Matching super with elemental surge also surges your kinetic weapon" thingy was part of the overcharge weapons modifier, not the elemental surges.

    • @bilbo9730
      @bilbo9730 4 месяца назад

      @@VanpyroGaming0 watch the "Threats, Surges and Overcharged Explained" from itzTizzle
      it has always worked the same way

    • @VanpyroGaming0
      @VanpyroGaming0 4 месяца назад +2

      @@sailpark124 It's never been that way before. Again, can't test to confirm till later

  • @chizn
    @chizn 4 месяца назад +146

    "Uh, that's how guns work" - Love it.

  • @kostistsiutras4373
    @kostistsiutras4373 4 месяца назад +27

    def my most fav weapon this season, i gotta say that first 40 bullets or so feels like a good trace and after 40 bullets it suddenly MELTS EVERYTHIN IN THE GAME for some weird reason

    • @taydoyle8780
      @taydoyle8780 4 месяца назад +1

      I think it's a bug like the dmg for the first 40 takes a second to load in it happens to me 2

    • @kostistsiutras4373
      @kostistsiutras4373 4 месяца назад +5

      @@taydoyle8780 shhhhhh it aint a bug, it works exactly as itended brotha

    • @juansantamaria7476
      @juansantamaria7476 4 месяца назад +2

      Working as intended, indeed

  • @Xander--gd5lb
    @Xander--gd5lb 4 месяца назад +38

    It feels like it fits better as a really strong MG to me.
    - Great total damage and reserves (like an MG)
    - high DPS for an MG
    - Kinetic Damage bonus versus Non-boss enemies
    - Strips shields and deletes Subjugators due to shield interactions
    - built-in thresh
    - long lasting but infrequent damage buff.
    So yeah, I’m using it more like a LMG and it cooks when used like that.

    • @majora919
      @majora919 4 месяца назад

      Where are you getting built in tresh from

    • @Briggsian
      @Briggsian 4 месяца назад

      ​@majora919 he means for Prismatic, as Kinetic feeds both Light and Dark meters for Transcendent

    • @T.J.27
      @T.J.27 4 месяца назад +5

      @@majora919it gives bonus super energy on kill

    • @pagnean4234
      @pagnean4234 4 месяца назад +4

      @@majora919 did you see the video

    • @NorthernHarker
      @NorthernHarker 4 месяца назад +1

      @@Briggsian That isn't what he meant at all. He was talking about the bonus super from kills. What are you talking about?

  • @samuelviden7412
    @samuelviden7412 4 месяца назад +22

    Well, Trace Rifles did receive a 20% buff on top of the base damage increase…

    • @FreshLavender
      @FreshLavender 4 месяца назад +2

      Lots of folks think it's the intrinsic kinetic damage. Which is probably invalid because I'm guessing heavies don't get that. Your statement on traces getting that 20% buff on non-boss makes way more sense

  • @Abicated
    @Abicated 4 месяца назад +4

    The main advantage I see to this thing is its forgiving nature for dps. If you miss shots on whisper or rockets, your dps decrease is significant. But the microcosm beam has no travel time, and each individual damage instance is less important, so missing a couple of criteria doesn't mean having to reload. Its condition for achieving its damage increase also isn't that contrived. Just pop goldy or thundercrash, or, well and boom, damage. It's a really safe weapon to dps with super consistent numbers. That, to me, is the main advantage of the weapon. Sort of like how people used thunderlord for a while on nezzy because less could go wrong.

  • @trunglerfevr
    @trunglerfevr 4 месяца назад +16

    It's like a REALLY strong Heavy Machine Gun. It also gets the bonus damage against Dread enemies, which helps a lot in Pale Heart activities or even the seasonal activity since there's a Tormentor boss.

    • @andrewberger3110
      @andrewberger3110 4 месяца назад

      its really not that good.... especially considering that you're giving up an exotic slot, youre better off just using commemoration or any other decent machine gun

    • @superbob24
      @superbob24 4 месяца назад +1

      @@andrewberger3110 people are running triple legendary loadouts this season bc legendaries are so strong.

    • @andrewberger3110
      @andrewberger3110 4 месяца назад

      @@superbob24 have u heard of sunshot? grav lance? still hunt? navigator? i could go on but the point is if youre running triple legendary you just suck at making loadouts

    • @andrewberger3110
      @andrewberger3110 4 месяца назад

      @@superbob24 only time i could ever see triple legendary be viable would be lucky pants hunter with a rocket sidearm and eager sword

    • @wintereclipse3263
      @wintereclipse3263 4 месяца назад

      @@andrewberger3110 It's better than like 99% of the exotic heavies. The only exotic heavies that see much use are arguably Whisper and Ghorn and one of those isn't because of its damage. It basically 1-2 phases every raid boss in the game consistently making it a better Tlord as most one phases require a lot of set up. Also down below you mention Sunshot, Grav, Sill Hunt, and Navigator let me reply to each
      Sunshot is still good but after the nerf the explosion doesn't do nearly as much as it once did same with Grav both start falling off in higher end content and likely won't even be viable in Master/GM content like they used to be
      Still hunt is great....For hunters. For Titans and Warlocks its okay it deals a lot but its too slow to be meta defining like it is on Hunters who basically get an extra celestial nighthawk shot while Titans and Warlocks get a slightly better Izi.
      Navigator fills a completely different role from most weapons its dps, ad clearing, and burst are pretty meh but its a powerful support weapon and great for Titans who are doing solo dungeons

  • @Mostly_Salt
    @Mostly_Salt 4 месяца назад +4

    Just PSA to everyone: kinetic weapons CAN get the surge as long as your super (or subclass element) MATCH the surge and the modifier “over charged weapons” is on.. you can hover over it and it says kinetics will be “surged” as long as your subclass or super match

    • @FreshLavender
      @FreshLavender 4 месяца назад +1

      Almost exclusive to nightfalls
      I feel like "Overcharged Weapon" modifier should be anywhere any surges are, but whatever

  • @dpw0499
    @dpw0499 4 месяца назад +71

    this thing cooks with disruption break

    • @Obviouse
      @Obviouse 4 месяца назад +35

      Imagin that's the catalyst

    • @wethepeople8280
      @wethepeople8280 4 месяца назад +3

      COOKS BRO. COOKS

    • @Elijah-bj4vo
      @Elijah-bj4vo 4 месяца назад +1

      Damnnnn didn’t even think of that

    • @dailycloudgaming5144
      @dailycloudgaming5144 4 месяца назад

      Well tbh doesn't disruption break reload the weapon when it breaks a shield? It does extra dmg to shields, so it's probably only gonna have used a couple bullets to break the shield. Idk if disruption is what I want cuz it will only load like 5-8 bullets. I would love a target lock catalyst

    • @Hunt3r001
      @Hunt3r001 4 месяца назад +11

      @@dailycloudgaming5144you’re thinking of the perk genesis. Disruption break gives kinetic weapons a 50% buff for 5 seconds after breaking a shield.

  • @Lokumun
    @Lokumun 4 месяца назад +3

    It’s kinetic, those song of flame explosions are gonna go nuts

  • @rodnybalsamic
    @rodnybalsamic 4 месяца назад +4

    I kinda like it for the witness cause u don’t have to ads so you can see the blasts easier and you won’t blow yourself up cause someone strafed in front of you which is likely to happen there since you kinda have to move

  • @DerdOn0ner
    @DerdOn0ner 4 месяца назад +9

    5:53 this man’s way too lucky for his own good

  • @SvenPeppers
    @SvenPeppers 4 месяца назад +38

    Kinetic weapons get surge bonus if your super matches the surge unless they changed that in TFS.

    • @MG_EloteLoco
      @MG_EloteLoco 4 месяца назад +1

      Came here to say that 😅

    • @bilbo9730
      @bilbo9730 4 месяца назад +18

      never worked that way, it's the overcharge weapons modifier that buff kinetics when you match your super

    • @PineappleZach666
      @PineappleZach666 4 месяца назад +1

      @@bilbo9730 Yes which is a 25% buff the same as surge

    • @smakadragon
      @smakadragon 4 месяца назад +1

      ​@@PineappleZach666 except it's not the same as a surge

    • @slytheninja
      @slytheninja 4 месяца назад

      Except its tied to overcharge modifier ​@@PineappleZach666

  • @dominusdario5101
    @dominusdario5101 4 месяца назад +18

    If i'm not mistaken, the kinetic bonus damage doesn't apply for bosses, but apply for orange, red bars or mini bosses

    • @meekumanu
      @meekumanu 4 месяца назад

      That should still only be 15% though, it feels way stronger than that.

    • @FreshLavender
      @FreshLavender 4 месяца назад

      It's 15% for specials
      10% for primaries
      Heavies are unconfirmed

  • @superman15922
    @superman15922 4 месяца назад +2

    Oh yeah, one more thing, it actually absolutely should cook any type of boss where you have to break a shield initially, espeically talking about the Ghosts of the Deep bosses, as you can have one person on Arbalest, which will grant you a 50% buff due to Disruption Break.

  • @MxIzmir
    @MxIzmir 4 месяца назад +1

    Kinetics overpower when super matches the activity's surge.

  • @garlicbreadTV
    @garlicbreadTV 4 месяца назад +2

    I've also found myself using no exotic weapons a lot so far in the final shape

  • @reaper374
    @reaper374 4 месяца назад +3

    Idk if you know but if you hit subjugators with the matching element type they're using (so if it's using stasis using a stasis weapon) you'll do bonus damage... maybe that has something to do with it because micro does bonus to shields 🤔 maybe overthinking it

    • @readyforlol
      @readyforlol 4 месяца назад

      I've seen several people in the comments state this as fact, so you may be onto something.

  • @mattp1k
    @mattp1k 4 месяца назад

    I think a big bonus is that you are in full control of the entire damage. Rockets can be over kill or some things just chunk but with the RPM it’s so easy to stop when you’ve done enough damage.

  • @zhentharym
    @zhentharym 4 месяца назад +13

    Your maths at the beginning of the video is off. The bonus damage against shields is 250%, not 25%.
    The reason it feels like it deals massive damage is that several enemies, including subjugators and the witness, are coded as having a permanent shield (for subjugators this is to give them DR against non matched damage) so microcosm gets the 2.5x increase against them.

    • @pioneershark2230
      @pioneershark2230 4 месяца назад

      that's true, but it's also true that kinetic weapons do just deal more damage against non-boss enemies, which would explain the melting

    • @HajileMalach
      @HajileMalach 4 месяца назад

      ​@@pioneershark2230it wouldn't, the bonus damage is so low that it would not change that much. Even if it were a 50% increase (it's not) that's is 5x less of a boost than what microcosm does

    • @pioneershark2230
      @pioneershark2230 4 месяца назад

      @@HajileMalach a 15% boost isn't a small boost in damage, and as shown in the video he was melting non-dread units, meaning that the cause can't be fully explained by the dread shield damage increase

  • @edgarallenbro2697
    @edgarallenbro2697 4 месяца назад +1

    I've been using it in place of MGs. It bursts through elites and has a decent reserve size.

  • @TheBitingBat
    @TheBitingBat 4 месяца назад +1

    Its because its the first heavy kinetic weapon, so it got nerfed vs bosses but it utterly ruins everything else. Also you can still get surges on it, it just depends on your super

  • @Filth777
    @Filth777 4 месяца назад

    Unless it is bugged or something, kinetic weapons are supposed to get the benefits of a surge modifier if your subclass matches the surge.

  • @fenixstorm2165
    @fenixstorm2165 4 месяца назад +13

    When everything in the game wiggles and moves on you. I feel like more so than ever the weapon just fits in my loadout just simple easy and gets the job done with no fuss or procing bait and switch just overall a great weapon.

    • @Twizzybeatzz
      @Twizzybeatzz 4 месяца назад

      I had a hard time following this.

    • @avalokiteshvara113
      @avalokiteshvara113 4 месяца назад

      Do you have a concussion my brah

    • @Vivosity
      @Vivosity 4 месяца назад

      🤔

    • @maamiimii
      @maamiimii 4 месяца назад +3

      I…think they’re saying that this is a great weapon with good ease of use especially since you don’t have to worry about DPS rotations or procing anything like B&S….I think?

    • @fenixstorm2165
      @fenixstorm2165 4 месяца назад +1

      @@Twizzybeatzz I kinda fixed it lol by bad it was early

  • @SirBuljo
    @SirBuljo 4 месяца назад

    something i dont see people mention is that when multiple people use it it seems to stack in damage effective ness. 2 people with surge deletes mini bosses in seconds.

  • @StryderOSU
    @StryderOSU 4 месяца назад

    when final shape launched, they removed the bonus damage kinetic weapons did to bosses but not majors, ultras or minors. So it being a kinetic weapon, it gets those bonuses still. Thats likely why it shreds in general play but not bosses.

  • @joeyshmoop
    @joeyshmoop 4 месяца назад +1

    I really think giving it a catalyst that gives it the perk osmosis or permiability would be great. Being able to use a grenade or class ability to match it to your grenade or super elemental type would give it that ability to recieve those surge buffs. Simple catalyst but would tremendously increase its potential

    • @jacob-2271
      @jacob-2271 4 месяца назад

      It's gimmick is being kinetic and you want it to have osmosis or permeability?
      That's a very hot take

    • @joeyshmoop
      @joeyshmoop 4 месяца назад

      @@jacob-2271 it would still be kinetic but you could choose to change its dmg type if you wanted. It’s for buildcrafting I don’t know how it’s a hot take. They are also 2 of the most niche perks. Osmosis was so underused it needed a “new” perk that does the same exact thing but using a class ability instead.

  • @blueshift3617
    @blueshift3617 4 месяца назад

    Weirdly enough, I liked using it against the witness since you can hip fire and see the attacks on the ground to make callouts. Very helpful in keeping my teammates alive and my damage wasn't too far off my teammates except the people using hunter with still hunt.

  • @jeeves-2
    @jeeves-2 4 месяца назад

    Kinetic weapons do get surge bonuses when your subclass matches one of the surges. So if you're on solar surge, running well or song of flame should give your kinetic weapons the bonus. Just a small correction for future comparisons of kinetic weapons.

  • @rhys7047
    @rhys7047 4 месяца назад

    Kinetic weapons DO get surge modifiers IF your subclass (or super for prismatic?) matches the currently active surge!

  • @michaelsf3910
    @michaelsf3910 4 месяца назад

    Another tip if you use hunters super squal paired with star eaters and galanor class item then facet of command. You will get insane boss dps while also never having to reload your weapon do to the facet of command, then your super is almost back instantly getting kills with microcosm and the benifit of galanor.

  • @Markezie867
    @Markezie867 4 месяца назад

    Remember that if your super matches the active surge, your kinetic weapons get the surge buff as well.

  • @jacobgallagher630
    @jacobgallagher630 3 месяца назад

    This thing against the ghosts of the deep bosses is amazing

  • @marvdatboi
    @marvdatboi 4 месяца назад +2

    A lot of dope weapons this expansion

  • @nootzlad
    @nootzlad 4 месяца назад

    It would theoretically get surge benefits, if you match your subclass to the surges on an activity your kinetic weapons get the surge buff

  • @roguerunner14
    @roguerunner14 4 месяца назад

    Kinetics do still benefit from activity surges if your subclass matches the surge no?
    Also, the 15% dmg boost against unshielded enemies is still there, just not for bosses.
    Lastly, for all intents and purposes, subjugators are coded to have stasis/strand elemental shields on at all times, so it makes sense for micro cook them with its dmg boost to shields, especially against non-boss ones (where the kinetic boost also applies)

  • @Luteloots
    @Luteloots 4 месяца назад

    I believe it DOES have some sort of hidden damage boost against Tormentors and Subjugators, though I can't give you a specific reason why that's the case. The Subjugators always take increased damage to their own element at least so it might have something to do with that at least but idk why that's the case for Tormentors, unless they take bonus damage to void or kinetic specifically maybe?

  • @FragdaddyXXL
    @FragdaddyXXL 4 месяца назад

    This thing allows for Super --> Heavy damage --> 2nd super if you can pair with things like Shards of Galanor.

  • @Rosada_
    @Rosada_ 4 месяца назад

    If I remember correctly, kinetic weapons take advantage of the active surge if your subclass matches the surge. Or I think that may have been how it was in the past? Idk

  • @MiaCulpa24
    @MiaCulpa24 4 месяца назад

    Due to how Dread enemies work, like Tormentors and Subjugators, it actually does more damage to them, since it bypasses their DR

  • @htvlogs80
    @htvlogs80 4 месяца назад

    The Micro straight melts bosses

  • @TimothyMark7
    @TimothyMark7 4 месяца назад

    this thing became one of my favorite heavy weapons its basically if you took one of Rheinmetall's prototype particle beam weapons you would see on ships and tanks and made it a portable weapon it just bores through anything you point it at.

  • @MasterAjedrez1
    @MasterAjedrez1 4 месяца назад

    Use Facet of Order (freezing or suppressing a target reloads your weapons) and you can use Bleak Watcher to freeze the boss, and never have to reload.

  • @TreadWalkin
    @TreadWalkin 4 месяца назад

    Correct me if I'm wrong, but kinetic weapons will always receive the 25% damage bonus if you’re playing on a subclass that matches one of the Surges.

  • @ringerscheckmate7938
    @ringerscheckmate7938 4 месяца назад

    With your super matching the surge kinetics get the surge bonus also, I think its a good thing especially for solar on hunter / warlock, and strand / void on titan

  • @sardonicsunrise6341
    @sardonicsunrise6341 4 месяца назад

    Matching your subclass to the surge gives the buff to kinetic weapons

  • @s0ntyp
    @s0ntyp 4 месяца назад

    you can still use it in surge activities if your subclass is the same as the surge
    having the same subclass makes your kinetic weapons surge

  • @TylerMcMullen305
    @TylerMcMullen305 4 месяца назад

    Kinetic weapons get the surge bonus if your super/subclass matches one of the surges.
    Double check my statement but iirc it’s been this way since surges were introduced.

  • @tyler196792
    @tyler196792 4 месяца назад

    Unless they changed it or it doesn’t apply to heavy kinetics for some reason, bungie said surges will apply to any kinetic weapon if your subclass matches the surge. Yes I mean outside of listed weapons and champ mods. No I don’t know how this works with prismatic

  • @thatonedudebaker4765
    @thatonedudebaker4765 4 месяца назад

    The two things you miss are surges in dungeons and raids do give kinetics the 25% buff IF you match your super/subclass with the activity surges and the reason why micro shreds everything because bungo removed the kinetic damage boost when dealing damage to bosses but still has the boost when damaging anything else.

    • @slytheninja
      @slytheninja 4 месяца назад

      This is wrong, you need overcharge weapons modifier to get the 25%

  • @jylecrennan
    @jylecrennan 4 месяца назад

    Who would have thought that putting a special weapon archetype in the heavy slot would be good for non-boss encounters.

  • @elchancho8432
    @elchancho8432 4 месяца назад +6

    Been using it while I farm class item
    It does in fact cook

  • @vugolol
    @vugolol 4 месяца назад

    Ehroar, I also used it on Witness and had damage numbers inferior to my teammate, but we also very easily two phased it with no weakness buffs and only one hunter on Still Hunt, it's possible the weapon really is hitting harder than it shows and possibly even registers for boss damage on summary screen. Would be interesting to see 6 of them used against a raid boss, I'm wondering if this could be a high FPS thing just like 1k voices back in the day?

  • @reformedctrlz
    @reformedctrlz 4 месяца назад

    Kinetic weapons get the surge damage if your subclass element/super matches the surge. so you can get the surge bonus for this gun

  • @pumpking1278
    @pumpking1278 4 месяца назад

    I could see a use for boss dps in dungeons like Ghost of the Deep, where all the bosses have a shield each time you start a dps phase

  • @smakadragon
    @smakadragon 4 месяца назад

    OGMA PR6 is a pulse that can run Distribution Break and Adaptive Munitions as well.
    Or Cenotaph it up with Retraced Path's roll of the same combo.
    Boost that Kinetic Damage up!!!

  • @IamWero97
    @IamWero97 4 месяца назад

    In Onslaught, it definitely cooks when Trace Rifle is the overcharged weapon.

  • @adamodell1834
    @adamodell1834 4 месяца назад

    If your subclass matches to the surge kinetic weapons get the boost to damage

  • @jylecrennan
    @jylecrennan 4 месяца назад

    This thing is the new Thunderlord

  • @KreeTerry
    @KreeTerry 4 месяца назад

    I could totally see myself swapping this into my mantle of battle harmony agers build. Agers is great but sometimes I need a diff utility weapon in that slot so having an exotic heavy option is low key kinda nice. Bonus points that it’s also the first heavy exotic that ties in super usage I believe.

  • @PineappleZach666
    @PineappleZach666 4 месяца назад

    For the surge thing I should remind you that it says kinetic weapons gain the 25% buff if your super matches the surge type.

  • @RobGThai
    @RobGThai 4 месяца назад

    This shield they mentioned here perhaps apply to DR. I wonder if it works well with Brigg too.

  • @swimbeast1780
    @swimbeast1780 4 месяца назад

    As long as your super matches the surge, kinetic weapons get the surfer bonus so theoretically it always matches surge

  • @TheKhrux
    @TheKhrux 4 месяца назад

    This thing absolutely melts Subjugators lol

  • @timosith9814
    @timosith9814 4 месяца назад

    I think it feels good because you shoot a beam, if a rocket needs 3 rockets to kill a major, but 2 rockets are close to the kill, microcosm would be quicker, same with gls, if you have to activate BnS then shoot 3/4 shots, you just beam until they die and never waste time/ammo

  • @Based_Shogun
    @Based_Shogun 4 месяца назад

    Definitely great for kinetic builds and just plowing through stuff.

  • @travwolfe101
    @travwolfe101 4 месяца назад

    Fyi kinetic weapons benefit from surges anytime your subclass (or super on prismatic) matches the surge. So it actually can benefit from surges.

  • @MawsYT
    @MawsYT 4 месяца назад

    Seems like an ad clear/mini boss weapon. Might be good for non boss encounters.

  • @DumaVadamee109
    @DumaVadamee109 4 месяца назад

    I love the new exotic skin for orisa, the arm gun design is fire 🔥

  • @JClutchNA
    @JClutchNA 4 месяца назад +1

    Im thinking of trying micro for final boss in ghost of the deep. Could be good for that boss specifically. Only reason i think it will be good is as a hunter i felt arbelest was good for the shield and rockets after felt mid because i needed tracking. Micro i feel would be nice because it will melt the shield and i can freely run around if im in danger and landing shots with micro would be more consistent while i have a need to move.

  • @Perfection-ish
    @Perfection-ish 4 месяца назад +6

    Dont forget, using this during Song of Flame makes it build scorch!

    • @YeastCorner
      @YeastCorner 4 месяца назад

      I thought song of flame only buffs solar weapons?

    • @dominusdario5101
      @dominusdario5101 4 месяца назад

      ​@@YeastCorner It buffs solar and kinetic weapons

    • @Chaduceus
      @Chaduceus 4 месяца назад

      Too bad it's antisynergy because the damage bump only kicks in once your super ends

    • @bilbo9730
      @bilbo9730 4 месяца назад

      @@YeastCorner and kinetics

    • @eratheoracle
      @eratheoracle 4 месяца назад

      @@YeastCorner solar and kinetic, but the exotic perk on micro activates when super ends, so you're better off just using burst supers unless dps is really long

  • @CrspyChicken
    @CrspyChicken 4 месяца назад

    If your subclass matches a surge, kinetic weapons deal 25% more damage. Microcosm basically ALWAYS has a surge active, it's just weird to play into for some classes. Pretty sure with prismatic it's just super that needs to match

    • @slytheninja
      @slytheninja 4 месяца назад

      This is wrong

    • @CrspyChicken
      @CrspyChicken 4 месяца назад

      @@slytheninja TWAB from february 21st 2023, "bringing challenge back to destiny" when they talk about surges and overcharged weapons. It's out there to read up on

    • @CrspyChicken
      @CrspyChicken 4 месяца назад

      turns out, this is only true for activities that have overcharge weapons active so i stand corrected and apologize for the misinfo

  • @TheGerardo136
    @TheGerardo136 4 месяца назад

    Micro doesn’t do as much as whisper but micro has the luxury of moving while shooting, which you can’t do with whisper. Especially for the witness encounter when you constantly have to move, micro will do better with damage output

  • @i_am_dusky113
    @i_am_dusky113 4 месяца назад

    It’s cooks with Cenotaph, but man does it chew through ammo, even without helmet, ceno helps so much

  • @_Apex_Predator_
    @_Apex_Predator_ 4 месяца назад

    I love how incredibly it feels and I hope it stays this way lol.

  • @emerald6597
    @emerald6597 4 месяца назад +1

    people forget kinetics get the surge (25%) bonus if your super matches a surge

  • @Jokerlkak
    @Jokerlkak 4 месяца назад

    I’m glad a popular creator talked about how absurdly good the legendary weapons are currently I rarely every use an exotic mostly I will just use izanagis. Even sunshot just isn’t as good as a zhaoulis for me and for void I just used a destabilising rounds auto. So many other legendary weapons just have better synergy with subclasses while it feels like exotic weapons to more with exotic armour

  • @littleman350
    @littleman350 4 месяца назад

    Interesting maybe we need to get it back out and try it more. We tried it for a few minutes after getting it and mostly against a couple of tormentors and it felt really bad against them. We were doing the special story line missions, so maybe just in them it is bad.

  • @slingshotnerd
    @slingshotnerd 4 месяца назад

    This thing needs the “fundamentals” perk for its catalyst

  • @TerrariusTheOverseer
    @TerrariusTheOverseer 4 месяца назад

    Fun fact for those saying it's like a super up machine gun, when you get the invisible weapon glitch it literally turns into a machine gun

  • @Jacobloweification
    @Jacobloweification 4 месяца назад

    It does have a bonus to minors and majors, it's kinetic. Kinetic weapons do extra damage to those enemies. They just removed the bonus damage from bosses.

  • @GosHawk9000
    @GosHawk9000 4 месяца назад

    You do get surges on kinetic weapons, you receive surge for kinetic weapons when your super matches the surge

  • @Defiled-
    @Defiled- 4 месяца назад

    This thing deleting overloads without being stunned is crazy

  • @harlemworld1174
    @harlemworld1174 4 месяца назад

    It also has a catalyst on light gg, hopefully the perk from it is useful

  • @Elysian-III
    @Elysian-III 4 месяца назад

    Im using a double special for the first time because of this weapon. Ceno + cosm is just too good. Rocking the stasis trace with the solar rocket sidearm. New favorite loadout

  • @FreshLavender
    @FreshLavender 4 месяца назад

    Subjugators and tormentors destroyed via the shield mechanic, for everything else Kinetic primary and special has intrinsic damage buff on anything that's not a boss. I'm curious if microcosm has an intrinsic buff. Bungie did not say it did but it's possible.

  • @senkyou
    @senkyou 4 месяца назад

    there might be a bug about numbers not showing it all. maybe looking at health bar you may calculate how much dps it has... idk... maybe because I miss my shots with with my whisper or rockets but I agree that this thing is fun to use for general play and feels better than those high dps kings.

  • @bliss5297
    @bliss5297 4 месяца назад

    This thing deserves intrinsic anti barrier.
    It just feels like it would be very fun in gm’s lmao

  • @siriusa5298
    @siriusa5298 4 месяца назад

    onslaught has trace buff this week and it absolutely cooks the tormentors

  • @michaelwilson8398
    @michaelwilson8398 4 месяца назад

    Also it does get a surge if your super matches the surges. Unless they have reverted the change.

  • @Hunt3r001
    @Hunt3r001 4 месяца назад

    Something people forget is that rockets and GLs really aren’t that effective against the big dread enemies compared to weapons that can deal crit damage. I personally would rather use this than a linear since those aren’t as forgiving if you miss some shots. Also traces did get a 20% buff against majors this season

  • @starlordtitus
    @starlordtitus 4 месяца назад

    Can you imagine 5 microcosms and one div just absolutely vaporizing a boss?!😂

    • @ForsakenAgony
      @ForsakenAgony 4 месяца назад

      That's basically already being done to the Witness. Think a few people are on Goldy/Nighthawk/Still Hunt and the non Hunters are on Microcosm.

    • @starlordtitus
      @starlordtitus 4 месяца назад

      @@ForsakenAgony Good, that’s more like it