I like your comparison videos. On a side note; People comparing these 3 will always make MoW2 look bad.. what people dont care to realize is GOH and AS2 are focused on PVE Engagements, and MoW2 is learning toward PvP, and the game just came out - so I am not so sure why people are even making it a big deal, because MoW2 is very much different in terms of what the game is delivering. At least Best Way is being open about what they are fixing and have fixed quite a bit already. Most kids these days feel they are subjected to compare everything and just want to complain because they are bored.
Most of the time, they compare the quality of the ui, sound, graphics, and ai, which I don't blame them all of them are what makes the game worth it or not and personally MOW2 is a 5.5/10 the unit roster is good, maps have variety, ai is by a small margin better and the pvp is fine but the rest is just meh or bad
GoH looks and sounds fantastic. The screen shake is intense but it's so cinematic and impactful I love it Assault Squad 2 was one of my most played games. Thankfully MoW2 seems to be a good sequel to this series
Been looking at MoW2 for a while, thinking if i should get it. I know its not the same as GoH:O, but is MoW2 worth it to play now, or wait a bit longer???
i love all the games from the franchise, developed by 1C, I remember when I played Soldiers: Heroes of World War 2 and imho it was the most advanced WWII RTS for it's time, direct control, realism, destruction, no HP on vehicles instead realistic approach, still love it
@@SturmFuhrerPK what did you think about it? There's not too many videos on it but it seems cool from what I've played of it, not many games have France and Poland as playable factions.
In real battlefields, there weren't even shoulder straps, so soldiers would just throw their Panzerfausts on the floor when using small arms. This AI must have invented the shoulder strap. Rather, the Japanese soldier in MoWAS2 running while holding a Type 97 automatic gun (20kg) in one hand looks pretty foolish...
@@Legoman775 Well, having played these games since 'Soldiers XX', and currently playing GOH (Liberation DLC) as well as MOW2, I'll disagree with that. Personally, I'm finding strengths and weaknesses with both... and wonder why these all-or-nothing - often angry - views are popping up everywhere.
@@johnelliott7850 MOW2 plays more like COH than any MOW game ever has. I despise the deck building battalions system and the arcadey nature of the game. Many issues for that game were reported to the dev team in the very first beta over a year ago that i took part in and nearly none of them were changed. The only things added were a conquest mode (which is basically GOHs conquest mode almost 1 to 1) and a campaign which is not even close to on par with GOHs or even their original game MOW1...
@@Legoman775 I made the mistake of buying COH3 a few months ago, and it doesn't play at all like MOW2. What MOW2 is is supremely changeable, so I hear people complaining about this and that, when they can be changed, switched off, or removed by switching modes (the deck building battalions is just one of them). As for arcadey (not in itself a bad thing), the game is that if you want it to be; not if you don't: settings, settings, settings. As for feedback on the beta, well, I played it, but didn't give a lot of feedback, though I have since become aware of several disgruntled individuals who somehow think that it is mandatory for devs to incorporate all given feedback into the game.
GoH's screenshake makes you question if you should really be zooming in at whatever you're aiming for lol
thank god it can be turned off
sometimes, i hate it when i shoot something huge somewhere whilst zoom in, and suddenly i'm across the map looking at something else lol
I like your comparison videos. On a side note; People comparing these 3 will always make MoW2 look bad.. what people dont care to realize is GOH and AS2 are focused on PVE Engagements, and MoW2 is learning toward PvP, and the game just came out - so I am not so sure why people are even making it a big deal, because MoW2 is very much different in terms of what the game is delivering. At least Best Way is being open about what they are fixing and have fixed quite a bit already. Most kids these days feel they are subjected to compare everything and just want to complain because they are bored.
Most of the time, they compare the quality of the ui, sound, graphics, and ai, which I don't blame them all of them are what makes the game worth it or not and personally MOW2 is a 5.5/10 the unit roster is good, maps have variety, ai is by a small margin better and the pvp is fine but the rest is just meh or bad
i love the explosions in Gates of hell, they look so brutal
Gates of hell looks the best
but AI are sti bugging out alot especially tank battle
Yes because it feels like real life
Gates of Hell needs men of war 2's lighting and colour pallet. The game is too dull because of the filter.
"Why do i thing explosion still looks great in MOWAS2."
in that game they really fucked up with that like man incredible seriously
Mow2 doesnt look bad. And definitively look better than mowas2
Explosions finally dont lag... yes, game still does require some work (offline mode especially), but in general, its a step up in many ways...
why does every single sound effect in MOW2 sound SO quiet et weak man 🥲
You should have shown the Finish foliage in GoH ostfront, Its beatiful
In my opinion,Gates of hell is the best!
goh has such an intense camera shake
You can disable it in settings
MOWAS2 and MOW2 explosion sounds are so impotent, pathetic really
GoH looks and sounds fantastic. The screen shake is intense but it's so cinematic and impactful I love it
Assault Squad 2 was one of my most played games. Thankfully MoW2 seems to be a good sequel to this series
Been looking at MoW2 for a while, thinking if i should get it. I know its not the same as GoH:O, but is MoW2 worth it to play now, or wait a bit longer???
We really need a showcase of all the vehicles/emplacements in MoWII
Bonus points if you show all the new bunkers
Bruh check your Texture Filtering settings, don't use Bilinear or Trilinear...
What should i use?
@@SturmFuhrerPK Anisotropic 16x
Thanks
Hi bro. Can you make more on battles that include italy, france , commonwealth, poland etc? Thats rare to see it
i love all the games from the franchise, developed by 1C, I remember when I played Soldiers: Heroes of World War 2 and imho it was the most advanced WWII RTS for it's time, direct control, realism, destruction, no HP on vehicles instead realistic approach, still love it
Ostfront > MoW:AS2 > MoW2... pathfinding is horrible...
Which one has the best AI
Probably goh if you play with conquest enhanced v2 mod
Mow2 looks awfully good
Have you played Theatre of War? it looks pretty similar to Men of War just without direct control and a unit morale system.
Yeah I did.
@@SturmFuhrerPK what did you think about it?
There's not too many videos on it but it seems cool from what I've played of it, not many games have France and Poland as playable factions.
Good Comparisons!
Mowas 2 will always be my favourite, ive been playing it for the last 8 years😎
The lighting in Men of War 2 is better, even though I'm a fan of Gates of Hell, the lighting in Gates of Hell is very "white"
Those panzerfausts look so goofy lol 14:51
Sperm head be like:
In real battlefields, there weren't even shoulder straps, so soldiers would just throw their Panzerfausts on the floor when using small arms.
This AI must have invented the shoulder strap.
Rather, the Japanese soldier in MoWAS2 running while holding a Type 97 automatic gun (20kg) in one hand looks pretty foolish...
此次
GOH is best war game
mods do MOwas2 são compatíveis com Mow2 ?
No
Mow 2 is dogshit
Why?
its in every way worse to GOH
@@Legoman775 Well, having played these games since 'Soldiers XX', and currently playing GOH (Liberation DLC) as well as MOW2, I'll disagree with that. Personally, I'm finding strengths and weaknesses with both... and wonder why these all-or-nothing - often angry - views are popping up everywhere.
@@johnelliott7850 MOW2 plays more like COH than any MOW game ever has. I despise the deck building battalions system and the arcadey nature of the game. Many issues for that game were reported to the dev team in the very first beta over a year ago that i took part in and nearly none of them were changed. The only things added were a conquest mode (which is basically GOHs conquest mode almost 1 to 1) and a campaign which is not even close to on par with GOHs or even their original game MOW1...
@@Legoman775 I made the mistake of buying COH3 a few months ago, and it doesn't play at all like MOW2. What MOW2 is is supremely changeable, so I hear people complaining about this and that, when they can be changed, switched off, or removed by switching modes (the deck building battalions is just one of them). As for arcadey (not in itself a bad thing), the game is that if you want it to be; not if you don't: settings, settings, settings. As for feedback on the beta, well, I played it, but didn't give a lot of feedback, though I have since become aware of several disgruntled individuals who somehow think that it is mandatory for devs to incorporate all given feedback into the game.
Thanks man!