Thanks! I understand sidefx's mindset in courting new users or users from other software packages but agree an 'old school' toggle or something of the sort would be great :D
@@JohnKunz Yes but i wished that also provided a "pro" houdini mode where they didn't downplay the network editor which is the case with the default desktop imo. Even when my tuto using a very custom desktop that's not in the software, i didn't get why complaints but rather a lot of questions on how to have the same desktop or that they found the course a lot better due to maximized screen estate.
Me neither. So far I have only increased the overall contrast in the color settings menu to 1.15 Also changed line 84 in Slate.hcs back to: IconSaturation: 1.0 and line 94 to: BackColor: GREY(0.24) For blue sliders: Line 179: SliderAdvancedGroove: SELECTION_BASE
@JohnKunz could there be a way to have houdini give a rename popup right when you place certain nodes like null, object merge, geometry, etc. instead of placing them and then double clicking to rename? Sounds like a small thing but would save a lot of time in the long run i guess...
You can do this with the OnCreated event www.sidefx.com/docs/houdini/hom/locations.html#disk This event lets you run any code when a specific or any node is created, you can color the node, rename it, or raise a pop up to rename it if needed.
@@JohnKunz Hi John, could you elaborate on that or point me in the right direction like a tutorial or guide having something similar, because from the docs I didn't understand much (I've started with houdini not more than a year ago...) This would be really helpful, and coloring the node as well!
@@redbirdwerewolf You can make this text file houdini/20.0/scripts/OnCreated.py Then put in this code node = kwargs['node'] node.setColor( hou.Color( (0.8, 0.8, 0.8) ) ) if node.type().nameWithCategory() == 'Sop/null': null_color = hou.ui.selectColor(initial_color=hou.Color((1, 1, 1))) node.setColor(null_color) node.setName(hou.ui.readInput('Node Name')[1])
Im currently using 16:9 monitor but runs out of horizontal space quickly. I ended up resizing the horizontal panel quite often and it's disturbing. I wonder if ultrawide might help with this issue but I'm afraid I need to skew my head too much to reach the side. Any comment on using ultrawide?
Houdini on a 16:9 is kinda squeezed, and it'ss not that great on a dual screen... I just bought an ultrawide and even though it takes some adaptation for other programs, it's a blessing for Houdini!
Really nice thank you ! Can I ask you, what’s your Linux distribution ? And how did you do to having houdini lunching like that ? Since houdini 19, I have to lunch before every houdini lunch, in the terminal : export LD_PRELOAD="/usr/lib64/libc_malloc_debug.so.0"
Thank you for taking the time to share.
good, smart and fast, perfect!
Also: Edit > Preferences > Notifications: 'Status Bar' and 'Surpress' for me. Removes the bottom text covering the viewport.
Thanks!! Was wondering how to disable that for a while now :D
You have done a wonderful job🔥
Unique Information!!!👍
Fantastico.
thank you very much for your wiki too !
Very comprehensive guide John, way to go! I also do most of what you showed here. IMO they should be the default.
Thanks! I understand sidefx's mindset in courting new users or users from other software packages but agree an 'old school' toggle or something of the sort would be great :D
@@JohnKunz Yes but i wished that also provided a "pro" houdini mode where they didn't downplay the network editor which is the case with the default desktop imo.
Even when my tuto using a very custom desktop that's not in the software, i didn't get why complaints but rather a lot of questions on how to have the same desktop or that they found the course a lot better due to maximized screen estate.
Really inspiring, lots of great findings! (I have increased the color contrast of the slate theme a bit though ; )
is there specific lines in the config you find helpful to edit to increase contrast? I've never gotten to deep in the actual config files themselves.
Me neither. So far I have only increased the overall contrast in the color settings menu to 1.15
Also changed line 84 in Slate.hcs back to: IconSaturation: 1.0 and line 94 to: BackColor: GREY(0.24)
For blue sliders: Line 179: SliderAdvancedGroove: SELECTION_BASE
@@KonstantinMagnus this really helps thanks!
@@KonstantinMagnus hi,do you konw how to change the H19 parameter window seperator(text bg) color?
@@timelinefx4057 Hi, sorry I don't know ,
Good layout, very good
@JohnKunz could there be a way to have houdini give a rename popup right when you place certain nodes like null, object merge, geometry, etc. instead of placing them and then double clicking to rename? Sounds like a small thing but would save a lot of time in the long run i guess...
You can do this with the OnCreated event www.sidefx.com/docs/houdini/hom/locations.html#disk
This event lets you run any code when a specific or any node is created, you can color the node, rename it, or raise a pop up to rename it if needed.
@@JohnKunz Aw thanks! Have a fantastic day brother! Cheers!
@@JohnKunz Hi John, could you elaborate on that or point me in the right direction like a tutorial or guide having something similar, because from the docs I didn't understand much
(I've started with houdini not more than a year ago...)
This would be really helpful, and coloring the node as well!
@@redbirdwerewolf
You can make this text file
houdini/20.0/scripts/OnCreated.py
Then put in this code
node = kwargs['node']
node.setColor( hou.Color( (0.8, 0.8, 0.8) ) )
if node.type().nameWithCategory() == 'Sop/null':
null_color = hou.ui.selectColor(initial_color=hou.Color((1, 1, 1)))
node.setColor(null_color)
node.setName(hou.ui.readInput('Node Name')[1])
This will set every node to gray color,
if it's a null in the sop context prompt a custom color,
then prompt a name for the node
Thanks for sharing all that stuff! :)
Happy to share!!
Missed your streams John, hope you are well.
Top Question on the twitch stream hehe.
:D
Gold.
what resolution is your monitor? kind of huge and I like it
UHD 4K de 27" (3840x2160)
Im currently using 16:9 monitor but runs out of horizontal space quickly. I ended up resizing the horizontal panel quite often and it's disturbing. I wonder if ultrawide might help with this issue but I'm afraid I need to skew my head too much to reach the side. Any comment on using ultrawide?
Houdini on a 16:9 is kinda squeezed, and it'ss not that great on a dual screen...
I just bought an ultrawide and even though it takes some adaptation for other programs, it's a blessing for Houdini!
Helpful !thanks!
What about talk something of your operating system for the windows user?
💯
Hey how did you build your website?
I just want to create a wiki site as a CG note for myself so that's why i ask
And the part where show the old asset version is awesome
Yes, I'm just using mediawiki www.mediawiki.org/wiki/MediaWiki
This software is complicated even to change layout and colors...Side FX needs to make simple things simple, not complicated.
Really nice thank you !
Can I ask you, what’s your Linux distribution ?
And how did you do to having houdini lunching like that ? Since houdini 19, I have to lunch before every houdini lunch, in the terminal : export LD_PRELOAD="/usr/lib64/libc_malloc_debug.so.0"