Why you can't make a Perfect Circle with Beacons in Minecraft

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  • Опубликовано: 3 июн 2024
  • if you say it looks stupid from every other angle from the center i personally think it looks cooler. The uniformity of the completely circular pattern feels not organic enough in my opinion.
    Join the Discord: / discord
    Texture Pack Details:
    Vanilla Tweaks(This affects mainly everything involved with 3D-ifying components and see through scaffolding and the Dark Mode GUI), Ph1lza’s Diamond Netherite Highlights Pack, some random netherite elytra pack you can probably find by googling.
    Shader Details: I use Complimentary Reimagined, on the mod Iris Shaders. Complimentary Shaders is similar and also great.
    Mod Details: [1.20.1] (MODPACK: Fabulously Optimized), Isometric Renders, owo-lib, MaLiLib, Litematica, Tweakaroo, TweakerMore, World Edit, WorldEditCUI, MiniHUD, Carpet, Pistorder.
    Music: Ancient Ruins Courtyard (Slime Rancher), by Harry Mack; Mise En Abyme (Manifold Garden), by Laryssa Okada; Mall (Minecraft), by C418
    0:00 - bad intro
    1:08 - getting into the details
    2:49 - The difficulty of circles
    5:27 - How I did it
    7:09 - Figuring out the colors
    8:01 - final details

Комментарии • 905

  • @eshleyyy
    @eshleyyy 4 месяца назад +13990

    I actually like the fact that it looks very random from the outside, but when you stand on the center block it becomes a perfect circle. I really like chaotic designs like this and having them come together so beautifully is wonderful. I must build this in my hardcore world!

    • @squibble111
      @squibble111  4 месяца назад +670

      ill post the schematic of both the world and the armor stand tols in the schem channel in my discord, if you want to take it, or possibly make your own (if you have a bigger gradient)

    • @kr1v
      @kr1v 4 месяца назад +22

      @@squibble111 how would you get a bigger gradient? Isn't 5 glass blocks the max?

    • @mystik_owl
      @mystik_owl 4 месяца назад +82

      @@kr1vthere are FAR more permutations than just these 96

    • @sebastiangrau8409
      @sebastiangrau8409 4 месяца назад +47

      @@kr1v you could switch between more colors. He didn't include the values or brown. You could also reuse colors in your gradient, or do something crazy with mixing 3 colors at once

    • @eshleyyy
      @eshleyyy 4 месяца назад +31

      @@squibble111 I was thinking of making a muuuuch bigger circle for one of the farms im cooking and I was already thinking id have to make the datapack from scratch, but ill gladly take and modify yours, thanks!

  • @jeo1812
    @jeo1812 4 месяца назад +6848

    0:43 "A baking tutorial for a cake you'll never bake" *Awkwardly turns to see my collection of recipe books*

    • @quantumblur_3145
      @quantumblur_3145 4 месяца назад +93

      You're not obligated to make every recipe in every cookbook

    • @frandurrieu6477
      @frandurrieu6477 4 месяца назад

      ​@@quantumblur_3145 Heresy

    • @Aerolite_FPS
      @Aerolite_FPS 3 месяца назад +8

      Wysi likes

    • @duckexe_
      @duckexe_ 3 месяца назад

      Osusosuusousosus​@@Aerolite_FPSwysi 727 wysi !!!!!

    • @Monotone_Fallen
      @Monotone_Fallen 3 месяца назад +3

      No but same-

  • @Jevelthelazy
    @Jevelthelazy 4 месяца назад +4343

    you actually found a solution for the problem im trying to solve since half a year

    • @squibble111
      @squibble111  4 месяца назад +1833

      congratulations on being the single member of the uninentionally targeted audience

    • @itripleo5780
      @itripleo5780 4 месяца назад +52

      It can easily be done with some trig tho

    • @sluggy1739
      @sluggy1739 3 месяца назад

      @@itripleo5780nerd

    • @drippylad3973
      @drippylad3973 3 месяца назад

      ​@@itripleo5780 Hush, mathematics graduate

    • @RubiksCubeNerd3
      @RubiksCubeNerd3 3 месяца назад

      Do the trig and get us a graph of it ​@@itripleo5780

  • @PCHSwS
    @PCHSwS 4 месяца назад +3872

    I love designs that look completely random from most perspectives until you stand in the right spot and suddenly it makes sense... I am contemplating trying to incorporate this into something I can build on our SMP now :D

    • @TauTauofSkalga
      @TauTauofSkalga 4 месяца назад +66

      its like those pictures made out of lots of hanging objects. they are so cool!

    • @kipu44
      @kipu44 4 месяца назад +5

      copy pasta 😜
      accidental?

    • @PCHSwS
      @PCHSwS 4 месяца назад +42

      @@kipu44 oh my god, two people that have a similar opinion! How could that happen??? Drama!!

    • @PCHSwS
      @PCHSwS 4 месяца назад

      ​@@TauTauofSkalgayou mean like Squibble's perspective art? :D ruclips.net/video/RUBg41KUs2I/видео.htmlsi=pMjevp67jfdVtPc8

    • @glompert7390
      @glompert7390 4 месяца назад +13

      @@kipu44OH MY GOD, PEOPLE HAVE THE SAME OPINION??? HOW WILD!!!

  • @OrigamiMarie
    @OrigamiMarie 4 месяца назад +2146

    I have never watched your channel before, but I'm sold on "baking tutorial for a cake you'll never bake". The pair of rings thumbnail was pretty great too (though a rainbow beacon thumbnail would have done the trick quite well).

    • @squibble111
      @squibble111  4 месяца назад +147

      going rainbow beacon would have been a nice throwback to the first video, woulda looked cool. though im glad i went with this, youtube seems to like it

    • @OrigamiMarie
      @OrigamiMarie 4 месяца назад +27

      @@squibble111 it definitely creates the contrary assertion that brings in the clicks. But also, you deliver on it!

    • @ChibiKagura
      @ChibiKagura 4 месяца назад +21

      ​@@squibble111 yeah, i like that simple and technical thumbnail so it really got my attention

    • @alexo_pog
      @alexo_pog 4 месяца назад +7

      @@squibble111the thumbnail definitely pulled me in from the main page so i say its working

    • @acookie7548
      @acookie7548 3 месяца назад +3

      i probab;y wouldnt have watched if it was just a tutorial onb how to do that. ig why i clicked is the why behind the given diagrams. good video

  • @raylee8906
    @raylee8906 4 месяца назад +880

    It's like drawing an infinitely large 96-gon centered at (0,0), then drawing a line from the center to all 96 corners, then getting the minimum integer coordinates on that line outside a defined radius around (0,0)

    • @HEHEHEIAMASUPAHSTARSAGA
      @HEHEHEIAMASUPAHSTARSAGA 4 месяца назад +87

      The integer coordinates can only approximately touch the lines, cause most of the lines have irrational slopes, which means they never exactly hit any grid points except (0, 0)

    • @adnzip8198
      @adnzip8198 4 месяца назад +49

      doesn't even have to be infinitely large, it can just be big enough that the beacons all fit inside. There's definitely a way to automate this

    • @nddragoon
      @nddragoon 4 месяца назад +18

      @@HEHEHEIAMASUPAHSTARSAGA for 96ths of a circle i think a pretty decent portion if not most slopes are rational, still, you can just try to find the closest it gets to a block center within the specified radius

    • @-minushyphen1two379
      @-minushyphen1two379 4 месяца назад +8

      @@HEHEHEIAMASUPAHSTARSAGAAlthough they do get arbitrarily close, if you go out far enough

    • @HEHEHEIAMASUPAHSTARSAGA
      @HEHEHEIAMASUPAHSTARSAGA 4 месяца назад +30

      @@nddragoon I plugged the values into wolframalpha and it seems like all the slopes are irrational except the cardinal directions and diagonals (so 88 out of 96 are irrational). Though you can get arbitrarily close to any slope, it might require you to go out too far and make the beacon beam appear too small. It's an interesting question what the maximum allowed radius should be in order to make the effect look (subjectively) the best

  • @CraftyMasterman
    @CraftyMasterman 4 месяца назад +408

    this blew my mind

    • @LimolaGaming
      @LimolaGaming 4 месяца назад +4

      omg it's crafty

    • @aspidinton
      @aspidinton 4 месяца назад +12

      blows up pancakes with mind

    • @JasminUwU
      @JasminUwU 4 месяца назад +11

      Dirt blocks have low explosion resistance, so that makes sense

    • @squibble111
      @squibble111  4 месяца назад +90

      omg its crafter counter

    • @lucashu1247
      @lucashu1247 4 месяца назад +5

      cop flop > crafty counter

  • @Dezloxe
    @Dezloxe 4 месяца назад +783

    Looks considerably better from the inside than outside, maybe thats it.

    • @kipu44
      @kipu44 4 месяца назад +28

      Like the Tardis. 😁

    • @MichaelPohoreski
      @MichaelPohoreski 4 месяца назад +80

      Title is partially clickbait. People assume, and rightly so, that a perfect circle refers to *world space* beacon placement when the author is talking about beacons in *screen space* (when looking up.)

    • @widget5963
      @widget5963 3 месяца назад +8

      @@MichaelPohoreski Yeah I was kinda expecting something like finding a best-fit radius for a 96-gon that's still fully loaded at once on a standard server. This was kinda neat anyway though.

    • @milkflys
      @milkflys Месяц назад

      you could probably consider how it'd look from the outside when deciding how much to space out the beacons and compromise a little bit on the size consistency without it mattering too much

    • @wackid2370
      @wackid2370 Месяц назад

      ​@@MichaelPohoreskiwell yeah people should know that's impossible in a cube grid game

  • @ai-spacedestructor
    @ai-spacedestructor 4 месяца назад +430

    so the conclusion is that warehouse style is the best approach to almost anything.

    • @matchstick33
      @matchstick33 13 часов назад +1

      I get the vibe that you have a passionate nerd rant (/pos) to go on about this, and I have never heard of this concept before and an so intrigued, care to explain? lmao

  • @daireks
    @daireks 4 месяца назад +359

    i assumed the problem was that you couldn't place beacons next to each other or something lmao 😭
    so, when you explained that it was actually that the spacing was uneven i thought it was a bit silly.
    BUT!!! i also completely understand the fun in solving random small problems like this so i quite enjoyed watching haha

  • @grungko
    @grungko 4 месяца назад +140

    i did a rainbow beacon in the past and wanted to make it a circle. It didn't look good due to the gaps between the beams as you explained, but i said it was acceptable since it was a single player world and no one would see this lol. I actually might reload this world and fix this rainbow beacon, to thank you for this video !

  • @onebacon_
    @onebacon_ 4 месяца назад +480

    NOOOO sqrt 2 stikes again... disgusting irrationals. we must embrace hexagons

    • @Faroshkas
      @Faroshkas 4 месяца назад +123

      Hexagons, embeded with sqrts(3) all over the place...

    • @gallium-gonzollium
      @gallium-gonzollium 4 месяца назад +72

      @@Faroshkasb- but hexagons are the bestagons..

    • @WindsorMason
      @WindsorMason 4 месяца назад +60

      ​@@gallium-gonzollium even the bestagons betray us

    • @nartoomeon9378
      @nartoomeon9378 4 месяца назад +11

      sqrt 5 : (sad)

    • @dagurtheone3969
      @dagurtheone3969 4 месяца назад +25

      @@nartoomeon9378golden ratio!! :3 pentagons :333

  • @Frozen_Hope
    @Frozen_Hope 2 месяца назад +23

    Gives the same vibe as those art pieces that are loads of bits on strings but forms a coherent picture when viewed at a specific angle

  • @DogBat
    @DogBat 3 месяца назад +49

    3:24 that is actually gorgeous
    It looks like a star

  • @user-zn5oo9do8y
    @user-zn5oo9do8y 4 месяца назад +55

    What I learned instead is that no two men's OCD is the same

  • @datengineer2174
    @datengineer2174 4 месяца назад +77

    You know had you NOT pointed out the difference in spacing I might never have noticed but now its forever going to torture me. Thank god this video also handily fixes the issue you just pointed out.

  • @akkiruksavage554
    @akkiruksavage554 4 месяца назад +85

    So excited this video has inspired my next two weeks of Minecraft obsession. I made a bunch of farms for beacons as my last project and then kinda stopped playing a few months back. Now I know what to do with all those beacons

  • @_wetmath_
    @_wetmath_ 4 месяца назад +108

    this is quite interesting. and it may be possible to calculate and assign a score to different possible beacon placements based on 1. how close the of the beacon block is to the ideal angle line, and 2. how wide the apparent beacon beam is relative to the other beacon beams
    this is worth investigating, I'll have a look into it myself

    • @squibble111
      @squibble111  4 месяца назад +27

      Ooh, that would be really cool to design a program to do that! if you do come up with sometihing please do let me know on the discord server

    • @ClaraDeLemon
      @ClaraDeLemon 4 месяца назад +6

      Assigning scores would be a great solution instead of brute forcing! For closeness to the ideal line, it should decrease with distance, as differences in horizontal gaps would not be as noticeable at large distances I think. And for calculating apparent wideness vs other beams, you would need to know their sizes first to compare, which would make it recursive and weird. I think if you instead swap that for "distance to center", you would get the same effect, as beam width scales with radius!
      Really neat math problem overall, I wonder if there could be a formula that gives a more straight answer than just computing all the values and picking the best

    • @JPK314
      @JPK314 4 месяца назад +4

      ​@@ClaraDeLemonThis leads to a diophantine equation which is unfortunately NP-hard to solve in general. However, optimization isn't too hard via a branch / prune approach, and with this particular problem you can find good bounds fairly easily that exclude all but a small number of possibilities that can be easily checked

    • @ClaraDeLemon
      @ClaraDeLemon 3 месяца назад +3

      @@JPK314 It wouldn't be a diophantine equation, as the slopes of the straight lines are all irrational, and even then you dont want to find exact solutions, you want to find approximations, which is much easier to do than finding integer sols.

  • @pavesomsk908
    @pavesomsk908 3 месяца назад +12

    Aperture Beacon Science💀

  • @potaatobaked7013
    @potaatobaked7013 4 месяца назад +53

    This is really cool! The method you used very much reminds me of ray marching, which is typically used in rendering. It would only take a small tweak to the ray marching algorithm to turn it into a tool that does this automatically.

    • @squibble111
      @squibble111  4 месяца назад +16

      Oh yeah absolutely. Something I could try is spawning a shulker on each site and since shulkers snap to blocks, I can easily find the closest point to the center of the shulker

  • @NickC_222
    @NickC_222 3 месяца назад +15

    I feel like this kind of thing could almost be a numberphile video. This is a really cool lesson in perspective and why the idea of "perfection" is actually very subjective. Have you ever seen one of those sculptures that looks like a big chunk of nonsense, but shining a light on one side reveals that it casts a perfect shadow in the shape of a familiar object, and then shining a light at it from another angle casts a different shadow of a different familiar object? It's a fun way of playing with perspective. This video reminded me so much of that sort of thing.
    The way the circle looks careless and messy from almost any angle until you stand at the middle of the circle and it all organizes itself almost as if by magic, is genuinely an awesome thing to see play out.
    I love anything that can illustrate the extent to which perception can affected shape your ideas about "reality."

    • @NitroLemons
      @NitroLemons День назад

      Absolutely agree. The subjectivity of perspective is a fascinating topic in general, and one that spans multiple fields of study

  • @michael23b
    @michael23b 4 месяца назад +248

    That’s awesome. While it wouldn’t be perfect, I think it might also be cool to simply increase the “thickness” of the circle, to have more beacons at each turn covering the gaps.
    Edit: actually this is a stupid idea cause you’d still have the same visible gaps between some of them unless it was extremely thick

    • @vulpesinculta3478
      @vulpesinculta3478 4 месяца назад +4

      Perhaps if it is layered thrice? Though maybe it would need more.

    • @michael23b
      @michael23b 4 месяца назад +5

      @@vulpesinculta3478 to efficiently cover the gaps even more I think he would just need to plot more points the same way he did, but at a smaller turning increment

    • @rtrichter
      @rtrichter 4 месяца назад +5

      to increase the desnity you would have to increase the number of turns in the circle. Say you triple the number of turns, then you find 3 spots for each color (or you could have the colors repeat three times its up to the builder really). You would probably need a bigger radius to fit all of these beacons but I think this would increase the density better than making it thicker would.

    • @martinshoosterman
      @martinshoosterman 4 месяца назад +1

      ​@@rtrichterincreasing the number of turns would cause beacons to need to be placed even further to find ideal spots for them.
      While layering the beacons wouldn't have much variation in distance.

    • @rtrichter
      @rtrichter 4 месяца назад

      @@martinshoosterman layering the beacons at the same rotations wouldn't have any effect. Additionally layering them would require more distance as well. You need to find a second point along that ray that is close to an integer coordinate. When you stand in the middle that coordinate will just be behind the first beam (and since its farther away it will be smaller and completely invisible from the center). Layering them at a higher frequency decreases the distance between beams and therefore "covering the gaps" which is what OPs intention sounds like.

  • @Autumn-Leafeon
    @Autumn-Leafeon Месяц назад +2

    I really like how it looks like you could put in a natural path to travel to the inside/outside of the circle, too, which I really like.

  • @tverdyznaqs
    @tverdyznaqs 4 месяца назад +6

    I feel like there's a maths dessertation somewhere in there. Like you just sort of brute forced this problem with a rotating armor-stand but I bet if an actual mathematician took a crack at it they would probably be able to deduce some sort of formula that approximates a circle on a square grid in this specific way. That's what fascinates me about yall redstoneheads, sometimes you guys just end up doing incredible maths recreationally and I think there's something quite pure and wholesome about that :3

  • @flamekid574
    @flamekid574 3 месяца назад +15

    An interesting problem and a genius solution. You explained it all really well, kept it interesting, and the result was awesome (the warehouse light effect was a really nice touch). Great video all round!

  • @matth8617
    @matth8617 4 месяца назад +27

    I really like this style of video where you build something useful or fun and explain it. Tbh I couldn’t care less about how quickly you could destroy a hoe but would watch so much content if you explaining things like this or like the anvil launcher that was one of your first videos. More practical mechanisms, redstone or not, are far more interesting to watch, at least for me

  • @jasperdiscovers
    @jasperdiscovers 4 месяца назад +1

    That was awesome! Love how it all comes together in the end.

  • @ThatRandomNova
    @ThatRandomNova 4 месяца назад +10

    This is such a good video. Super clever technique of approximating the best spots and a super clever solution I would have never thought of!

  • @TheTrueMichael
    @TheTrueMichael 3 месяца назад +9

    This was... Incredible. I'd love a block-by-block tutorial on how to build this exact setup (for those of us not savvy with commandblocks :)) and I already have a plan on where to include it, but I totally get if you want this to be a ”figure it out if you can, this was my project and i want it to stay that way” thing. This felt really cool and informative and for the first ever video I've watched from you, you gained another sub

    • @squibble111
      @squibble111  3 месяца назад +4

      Glad you enjoyed it! Theres a WDL for everything in the discord, and you can modify things to how you please. Theres also certain programs being used in the server so you could ask around if you want to use a computer to generate things instead.

  • @partiallypeculiar4545
    @partiallypeculiar4545 4 месяца назад +9

    You've made something incredibly epic here.
    I immediately recognized the Smile Rancher ruin music too so that's awesome as well

  • @Whenpigfly666
    @Whenpigfly666 4 месяца назад +23

    Gotta love how the perfect circle looks like a starting position for Conway's Game of Life.

  • @adamhayes4691
    @adamhayes4691 4 месяца назад +9

    I always love seeing one of your videos come out. They’re always so unique to most other people’s. And you explain things so well. You’ve come a long way since before you even had one thousand subscribers, not that long ago, but you’re still just as entertaining, if not more

    • @squibble111
      @squibble111  4 месяца назад +3

      Thank you for the compliment. I appreciate you having been here since then, the channel's definitely come a long way

  • @wonkywonky6307
    @wonkywonky6307 4 месяца назад +4

    Very cool. Quite interesting that it looks completely random by an outside observer, but looks fantastic and evenly-spaced on the inside. Great job!

  • @Lawry-nwyfu
    @Lawry-nwyfu 4 месяца назад +28

    Squiddy , this video has made me rethink my whole life , my wife came back , my son loves me again , my ex finally got over our breakup . Squirrel, there aren't words in the English language that can show my appreciation so I'ma just say - Thank you Pookiebear

  • @dzeuse65
    @dzeuse65 3 месяца назад

    Your videos are so smooth and nice to watch, keep it up man!

  • @SilicatYT
    @SilicatYT 4 месяца назад +2

    Amazing video! Love how you explained how you came up with the shape

  • @slbubuzamazal5518
    @slbubuzamazal5518 4 месяца назад +4

    Such a neat problem. Awesome video

  • @wChris_
    @wChris_ 4 месяца назад +41

    the diagonal distance is sqrt(2), which is 41% bigger than beacons just next to each other. You can calculate the distance using Pythagoras' theorem.

    • @MxMxffin
      @MxMxffin 4 месяца назад +9

      yeah sure but this is not actually the angular difference. Both circles with diameter 34 and 35 can be built using 96 beacons. I'd go with 35 since i don't like double centers. you have 96 Blocks so your ideal Angular differences should be 360°/96 which is 3.75°. If you are in the middle of that circle and look south. The center of that block and the center of the block next to it have an angle of 3.37°, the next two enclose an angle of 3.34°, then 3.3° and then 3.23°, then when the first offset block comes the angle rises to 4.11°, 3.2°, 3.07°,4.44°,2.89°,4.57°,4.7°,4.76°, and then in reverse. The angles are all different.

  • @vulpesinculta3478
    @vulpesinculta3478 4 месяца назад +1

    Holy moly you are an absolute genius, love ur videos, they're always not only interesting, but explained in enough depth to make even a layman like me understand the concept!! :D

  • @axxnub
    @axxnub 3 месяца назад

    ive never seen your channel nor played minecraft in a long time, but watching you engineer these solutions to such a niche problem was awesome

  • @Mirolp7
    @Mirolp7 4 месяца назад +5

    i like your calmness, a lot of Minecraft content creators are so over exaggerating.
    But you Sir, you are just doing your thing and its interesting to watch

  • @mirosVEVO
    @mirosVEVO 4 месяца назад +5

    Splendid choice of music :)

  • @kapsaysin
    @kapsaysin 3 месяца назад +2

    This is something I’d likely never build, but is genuinely so cool that I can’t help but admire it.

  • @NotEnoughAttention
    @NotEnoughAttention 3 месяца назад

    The fact that you went so deep on this is sick. Subbed

  • @maxsam5498
    @maxsam5498 4 месяца назад +3

    I’d recognize that music from anywhere It tickles my brain with nostalgia

  • @AquaMoye
    @AquaMoye 4 месяца назад +61

    interesting build!
    You mention how you rotate the armour stand 1/96th of a circle to find the next angle, but I don't think you mentioned where the armour stand starts facing.
    I would guess this would be directly North, South, East or West (a cardinal direction). All the potential blocks are directly aligned behind each other, so you have the least "wiggle room".
    I would guess that that this would make the best circle possible, but I might have written a code or done more maths to investigate further.
    You also don't explicitly mention where the the armour stand is located. I assume it is in the centre of the block as it appears to be. This would make sense given that the end portal is on a 1 block centre.
    However, I do wonder if a better result could be achieved by moving the centre. The problem I mentioned before of the blocks in cardinal direction being directly behind each other would be diminished if the centre were moved. Additionally, it is difficult to stand directly in the centre of a block, but if the player could align themselves in the centre (e.g. by walking into a corner), the player could stand in the exact centre, so perhaps get a better result.
    Sorry to be pedantic. I would like to reiterate that it already looks fab.

    • @squibble111
      @squibble111  4 месяца назад +24

      Bunch of great suggestions. Ill never be angry at someone who cares about the details. One possible approach for alignemnt is using a minecart and dismounting, perhaps you can eject one briefly out of the ground if it wasnt an end portal your circle was centered on. Imo cardinal directionn starting point makes most sense to me because anything else would make it REALLY hard to hit those exact cardinal direction beams

    • @patrickhector
      @patrickhector 4 месяца назад +2

      Since 96/4 is 14, it should be that every 24 increments the armour stand will point in a cardinal direction anyway, so it wouldn't matter which cardinal direction you stared with. Having some alignment method would be useful, but I'd think just using a minecart would work perfectly fine. Having each 24 increments result in a perfect 90 degree turn means that you only need to solve for those 24 increments, and afterward copy the pattern to the other four quadrants. In fact, since you can divide everything into 8 lots of 12, you can solve for the first 12 increments, mirror the solution across the next eighth, then copy the resulting quarter across the other four quadrants. Then you can put more effort into making the best compromise between smallest deviation from the 1/96th increment turns and the deviation from the overall circle.
      As part of that process I'd also recommend putting multiple targets down for each increment, marking each block that's within an acceptable margin of the ray. Then afterwards, choose all the targets that have minimum deviation from a circle.

    • @zuthalsoraniz6764
      @zuthalsoraniz6764 4 месяца назад +1

      @@squibble111 Alternatively, you could do the calculations outside of minecraft - write a python script or something that finds the set of 96 equally spaced rays that, for a center location either on a grid point or at a half-unit offset, get on average the closest to a gridpoint within a given range of radii. And then just output that as a list of coordinate offsets for where the beacons go.

    • @AquaMoye
      @AquaMoye 4 месяца назад +1

      @@patrickhector "it wouldn't matter which cardinal direction you stared with" that isn't at all what i meant. If you started 1/192nd of a revolution from north, and went in 1/96th increments, then the armour stand would never point in a cardinal direction.
      On your next point: In the case of starting in a cardinal direction, you might have to pick the block for thirteen directions. (The diagonals and the cardinal directions will be shared between the eighths). If not starting in a cardinal direction, then mirroring will not work, so you can only use the order-4 rotational symmetry.

  • @gravyarts
    @gravyarts 3 месяца назад

    i like this video, it's genuine and interesting and comes from passion, which you can't really say about most other minecraft videos these days ;)

  • @adamziccardi2578
    @adamziccardi2578 4 месяца назад

    incredibly creative work. excellent ingenuity. i'm following.

  • @Drawoon
    @Drawoon 4 месяца назад +11

    nice to see I'm not the only one who figured out the right glass pattern for a good rainbow

  • @LimolaGaming
    @LimolaGaming 4 месяца назад +78

    You cant because it is a game with cubes.

    • @fizipcfx
      @fizipcfx 3 месяца назад +7

      i think he is aware that this game contains cubes

    • @ShadowDancer1000
      @ShadowDancer1000 3 месяца назад

      NUH UH

    • @user-nq6wn4hm7s
      @user-nq6wn4hm7s 7 дней назад

      You can because it's a sandbox game

  • @cadensam7
    @cadensam7 3 месяца назад

    Awesome stuff, appreciate your honesty!

  • @nemoclavon566
    @nemoclavon566 4 месяца назад

    High quality and effort put in thanks for this masterpiece

  • @bomblii
    @bomblii 4 месяца назад +8

    omgg u have a little lantern hat :3

  • @Plaegu
    @Plaegu 3 месяца назад +5

    Mom: Your OCD isn’t that bad
    Me: … I need the beacon beams mathematically perfectly apart.

  • @mrchew5326
    @mrchew5326 3 месяца назад

    That was such an incredibly clever solution. Well done!!!

  • @Fantie_huts
    @Fantie_huts 3 месяца назад

    Wow this is detailed really good job at explaining it. Good luck to you.

  • @lone.faerie
    @lone.faerie 4 месяца назад +6

    You just made ray marching in Minecraft... for a beacon. You're channel never fails to blow my mind

  • @Qeuy_
    @Qeuy_ 4 месяца назад +4

    I think this video explains why you can't make the perfect circle in Minecraft :}

  • @Kaiasky
    @Kaiasky 4 месяца назад +2

    I really like the armor stand raycast. The resulting effect is really cool. I like the effect from places slightly off center, where they're not perfectly aligned but there's not an obvious grid pattern

  • @clumsytav
    @clumsytav 3 дня назад +1

    As Kendrick once said
    "A perfect circle's never perfect only filled with lies"
    Very deep conceptual lyrics.

  • @thenameofxavier
    @thenameofxavier 4 месяца назад +8

    A baking tutorial for a cake you'll never bake is a fire line

  • @percycreeper2733
    @percycreeper2733 4 месяца назад +3

    ah, yes, the slime rancher music :D

  • @sofiav4353
    @sofiav4353 3 месяца назад

    This was such a relaxing and enjoyable video to watch!

  • @adityachouhan735
    @adityachouhan735 3 месяца назад

    this is a really great video my guy kudos :)

  • @JadeSadiky
    @JadeSadiky 4 месяца назад +3

    I think filling in all of the corners of the original circle would help a lot and would still look good from the outside

    • @joeg579
      @joeg579 4 месяца назад

      it definitely would not look good from the inside, those regions with less "beacon density" than the cardinal directions would now have more "beacon density" than the cardinal directions and you're left with the same issue

  • @EnderMega
    @EnderMega 4 месяца назад +4

    You said no one is going to make it, so just because of that Im going to make one.

    • @squibble111
      @squibble111  4 месяца назад +2

      if you want the armor stand doohickey itll probbaly be in the discord server in a bit

  • @samloredescarregado1755
    @samloredescarregado1755 18 дней назад

    That video and the color grading one actually helped on the end barrens
    I were trying to convert each discovered island in a gimmick and the island that i woulf focus on beacon messed me up when i tried to make bigger circles with degrade
    Thanks, hope you get even more recognization

  • @SmokingSwisher
    @SmokingSwisher 3 месяца назад

    your skybox and shaders look absolutely beautiful

  • @cleanname4439
    @cleanname4439 Месяц назад

    your solution to this is smart asf! thank you for sharing!

  • @PTFVBVB
    @PTFVBVB 3 месяца назад

    this is such an interesting problem you solved and presented the problem and solution so well.

  • @whateverprecisely
    @whateverprecisely 4 месяца назад

    Cake you won't bake is a perfect analogy lol. Very small difference but a noticable one. I thought this might be about effect area usefulness but colors are pretty cool too. Good video!

  • @mikivini73
    @mikivini73 Месяц назад +1

    Congrats for the thumbnail, that was one of the most interesting videos i haven't search for
    Gj

  • @rigbyb
    @rigbyb 4 месяца назад

    Incredibly cool. Good job :)

  • @demeter3430
    @demeter3430 9 дней назад

    you are insanely good at this

  • @sepiasmith5065
    @sepiasmith5065 3 месяца назад

    this is SO FREAKING COOL wow that solution with the armor stand is so fascinating

  • @missingsocks3954
    @missingsocks3954 3 месяца назад

    OMG I’ve never heard a RUclipsr use the slime rancher soundtrack in their videos before (which is honestly criminal bc it’s actually amazing)! Great vid ❤

  • @Electric0eye
    @Electric0eye 4 месяца назад +1

    This is the most fascinating bit of information I will probably never need

  • @burningurns
    @burningurns 3 месяца назад

    I don’t usually watch much minecraft content but I’m glad I watched this. You are very talented, I love your building style

  • @Riinkz
    @Riinkz 3 месяца назад

    Such a great video!!

  • @Grinthex
    @Grinthex 3 месяца назад +2

    You are right, I will probably never build this, but you made me want to and that sir is a success in my book.

  • @Superwaffle-ez9ct
    @Superwaffle-ez9ct 2 месяца назад

    loved this whole concept but WOW that redstone circuit at the end was so cool, i have to do that for a build some day

  • @kolamostic
    @kolamostic 3 месяца назад +2

    I saw the title of this video and expected some sort of "Wifies" explanation type thing, and I don't usually get interested in those types of videos, however, I was really interested in your video by the way you conveyed things. You and Gneiss Name could be a good, underrated Minecraft duo, you earned a new subscriber.

    • @squibble111
      @squibble111  3 месяца назад +1

      Thank you, im honored to be batched into the same group as the great gneiss name

  • @GratissTVofficial
    @GratissTVofficial 3 месяца назад

    This is amazing and i will absolutely try to build it!

  • @Herolsh
    @Herolsh Месяц назад

    Perfect for a end project I’m working on thanks

  • @Lyndelle_4010
    @Lyndelle_4010 9 дней назад

    "Perfection Within Chaos"
    I think this is a nice way to put this. Despite how messy things look from the outside, just by having a different perspective, looking from a different angle, suddenly, it all comes together beautifully…
    It also has a nice ring to it…

  • @Stroyent
    @Stroyent 2 месяца назад

    I play minecraft roughly once a year nowadays, but youtube recommended this to me, and. well. huge respect!

  • @joshuamakin3053
    @joshuamakin3053 Месяц назад

    I have not played minecraft in years. But god I loved the math in this video. Glad you found and solved your problem :D

  • @MazerTime
    @MazerTime 4 месяца назад

    You solved this problem nobody had perfectly. This is neat

  • @Digitalsurfer265
    @Digitalsurfer265 3 месяца назад

    I love the off and on sequence, it’s like a light show

  • @Lampshade7
    @Lampshade7 3 месяца назад

    Amazing video!

  • @getignorer
    @getignorer 4 месяца назад

    Damn this is really cool i might do something like this on my hardcore world now you inspired me

  • @Jord_OP
    @Jord_OP 4 месяца назад +2

    That is just beautiful

  • @marfmarfalot5193
    @marfmarfalot5193 4 месяца назад

    Incredibly impressive!

  • @thehellfromthemountaint
    @thehellfromthemountaint 3 часа назад

    You basicly inspired me to learn architecture, geometry and art all at once

  • @coconuttv4454
    @coconuttv4454 2 месяца назад

    Why is this making feel so nostalgic, I think its his voice it fits the old calming Minecraft videos back in the day.

  • @serx908
    @serx908 3 месяца назад

    This video is one of those ones that I didn't needed I'll not use ever but I definitely gonna keep it in mind

  • @sirjersey
    @sirjersey 4 месяца назад

    That Sky looks Dope!

  • @pedrom4572
    @pedrom4572 3 месяца назад +1

    cooking tutorials for dishes ill never make are the only possible cooking tutorials for me

  • @alejandrostrass2559
    @alejandrostrass2559 3 месяца назад

    i dont know much time and effort this took (i imagine it´s been hard) but thank you for sharing this, this is very valuable information!!!

  • @antoinev830
    @antoinev830 3 месяца назад

    Thanks for the baking recipe, I'll do it soon enough