Upcoming 8GB Patch | No Mans Sky News

Поделиться
HTML-код
  • Опубликовано: 4 окт 2024
  • Hello Games just released a 8GB Patch on the Experimental Branch - At first it does not seem like much, but there are some interesting fixes, and probably a sign of things to come!
    Link to Experimental Patch Notes:
    steamcommunity...
    _____________________________________________________________________________
    🤝 If you like my content and want to show support, there are many ways for that:
    ✔️ You can simply Subscribe.
    ✔️ You can join and become an official Channel Member by choosing any level you like and get some great perks along with it.
    ✔️ I also have a PayPal Link, where you can donate: streamelements...
    ✔️ Or check out my Merch Store:
    beeblebum-shop...
    _____________________________________________________________________________
    🔴 Beeblebum - Livestreams:
    Thursday: From 8pm CET
    Saturday: From 8pm CET
    I also make content on my 2nd channel, check it out: / @the-b-side
    _____________________________________________________________________________
    Join our Discord to find a great community of like minded gamers:
    / discord
    You can also find me on Twitter:
    Twitter: @Beeblebum_GO
    #Beeblebum
  • ИгрыИгры

Комментарии • 45

  • @Beeblebum
    @Beeblebum  11 месяцев назад +14

    Just in case you were wondering as well... 😂
    Foveated imaging is a digital image processing technique in which the image resolution, or amount of detail, varies across the image according to one or more "fixation points". A fixation point indicates the highest resolution region of the image and corresponds to the center of the eye's retina, the fovea.

  • @D0NU75
    @D0NU75 11 месяцев назад +5

    "significant performance optimization" now that is something i look forward to

  • @AceMaverick
    @AceMaverick 11 месяцев назад +7

    Foveated rendering is eye tracking based rendering using eye tracking to render what your looking at sharply but things not in direct focus are rendered down. Give huge benefits to the cost of rendering and makes vr much more enjoyable with better graphical fidelity.
    Note you do not notice the rendering, it's very well implemented.

  • @tylerthunder2001
    @tylerthunder2001 11 месяцев назад +7

    Good vid! Not trying to overhype best to keep expectations in check just in guess however I think this could be a Content Update! Last year 2022 when we get the Experimental for the Expedition Redo they mention that it would be a Expedition Redo this time they did not. Also in the post for Expeditions 11 Voyagers on August 31, 2023 they mentioned there will be more news soon so I think that says they are not done with 2023 yet!

  • @Jefuslives
    @Jefuslives 11 месяцев назад +4

    8gb pretty big... Let the data mining commence!

    • @mmceorange
      @mmceorange 10 месяцев назад

      Size of the update means very little. NMS has a lot of large files, and even if they changed a single bit in that file, the entire file must be downloaded to replace the old one. Over many files this adds up quickly. This doesn't mean that there isn't a lot of new content, but it's not an effective sign that there is.
      Please share this info if you see others unaware

  • @caro.k2958
    @caro.k2958 11 месяцев назад +3

    Thanks Beebs❤

  • @in-craig-ible6160
    @in-craig-ible6160 11 месяцев назад +3

    Bug fixes are always welcome.

  • @er_burroughs
    @er_burroughs 11 месяцев назад +3

    👍🏻 feel it’s prep for more in a bit

  • @CaptainSteveVPT
    @CaptainSteveVPT 11 месяцев назад +3

    Just rendering my take...
    And watching yours as I do...
    Agree with your last sentiment...
    Perhaps reduxs coming soon...
    Nothing in the game files as yet or in game that hints on a new expedition... but not ruling it out.

    • @er_burroughs
      @er_burroughs 11 месяцев назад +1

      Touch ups and improvements to physics !

  • @vrabo3026
    @vrabo3026 11 месяцев назад +2

    This patch is more exciting to me than any recent content update.
    I think the game is in a good place now, the only thing I truly want for it is to iron out all the 80+ bugs that I've logged and this patch addresses a bunch of them.

    • @wardka
      @wardka 10 месяцев назад

      I agree. There's plenty to do without more content.

  • @Hecklejide
    @Hecklejide 11 месяцев назад +2

    I’m new to this channel. Since @beeblebum wasn’t familiar with foveated rendering does that mean he doesn’t do the VR thing? That would be an atrocity if he hasn’t experienced his creations in VR. I’m gonna find some of his builds and check them out.

  • @geminus1688
    @geminus1688 11 месяцев назад

    I've seen the multiple path on the galaxy map a lot lately. Usually while using custom waypoints. They are different colors and can be a little confusing sometimes. I just stared on PC. The bugs are a little different than PS5. I've still got a lot to learn on PC. Thanks!

  • @bionicheart70
    @bionicheart70 11 месяцев назад

    Woo hoo! Fixing the message modules! I can now share my puzzle base system.

    • @ArcadiaDesert
      @ArcadiaDesert 10 месяцев назад

      I never thought of doing that it seems like a really cool idea once I read your comment. How did you set something like that up?

  • @marcusherrero4132
    @marcusherrero4132 11 месяцев назад +2

    Freighter refiner fix?no?

  • @DanAltieri
    @DanAltieri 11 месяцев назад +2

    Hopefully bases won't be overtaken by the terrain you remove while building. I've had to make all my bases elevated now so I don't need to mine them out every time I visit.

    • @mmceorange
      @mmceorange 10 месяцев назад +1

      Unfortunately this has been an ongoing headache since the game launched in 2016, despite multiple updates claiming it has been fixed

    • @DanAltieri
      @DanAltieri 10 месяцев назад

      @@mmceorange For some it was. I can go to some old bases back from 2017 and there's no issues. The ones I made when VR got added seem to get buried. The 2021 bases are fine but everything after that year have needed to be elevated. Love the game but it has some hangups.

    • @mmceorange
      @mmceorange 10 месяцев назад

      @@DanAltieri interesting.. I have noticed some bases work better than others, but I haven't kept track of when they were built

  • @sankareasss6166
    @sankareasss6166 10 месяцев назад +1

    hope they fix the UI of airships some are too big and small images

    • @mmceorange
      @mmceorange 10 месяцев назад

      ??? Where is this? I've not noticed

  • @simonsventroschke8187
    @simonsventroschke8187 11 месяцев назад

    Tried it on Mac, no success: Inside freighter bases, all bright color surfaces of rooms, corridors and all other objects are pitch black now.

  • @UltimateFeudEnterprise
    @UltimateFeudEnterprise 11 месяцев назад +2

    What is Havok 2023? 🤔

    • @UltimateFeudEnterprise
      @UltimateFeudEnterprise 11 месяцев назад +1

      New physics implementation?

    • @Beeblebum
      @Beeblebum  11 месяцев назад +1

      Havok in NMS is used especially for physics and cloth.
      Havok also has an AI implementation, but I am not sure how much this is used in NMS.

    • @mmceorange
      @mmceorange 10 месяцев назад

      ​@@Beeblebumhere I was thinking havok was the audio engine.. I must have gotten something mixed up

  • @angelitabecerra
    @angelitabecerra 11 месяцев назад

    8GB patch...that's quite a large patch

    • @mmceorange
      @mmceorange 10 месяцев назад +1

      Size of the update means very little. NMS has a lot of large files, and even if they changed a single bit in that file, the entire file must be downloaded to replace the old one. Over many files this adds up quickly. This doesn't mean that there isn't a lot of new content, but it's not an effective sign that there is.
      Please share this info if you see others unaware

    • @angelitabecerra
      @angelitabecerra 10 месяцев назад

      @mmceorange I'm more concerned with the space constraints I have on my external hard drives for my Xbox.
      Eventually (unfortunately relatively soon), I'll have to start making the choice between updating and playing NMS, which means uninstalling other games/not installing other games.
      Or give up on NMS.
      I only have so much space

    • @mmceorange
      @mmceorange 10 месяцев назад +1

      @@angelitabecerra again, downloading 8GB doesn't mean adding 8GB to the overall install. Much (but not all) of it is replacing existing files. Check the installed size on your drive

  • @rulingmoss5599
    @rulingmoss5599 11 месяцев назад

    No fix for xbox memory leak? :(

  • @gamingtonight1526
    @gamingtonight1526 10 месяцев назад

    Bug-fixes and Quality of Life changes. No need to get excited.

    • @DangerDayhs
      @DangerDayhs 10 месяцев назад +1

      bug fixes and performance changes are pretty exciting

  • @arghedon
    @arghedon 11 месяцев назад

    There are lot to fix: loading time, popups, lod, lost trigger points at some missions, very limited flora,fauna,terrain,station ,suits etc variability...but "Fixed an issue that could cause the starting Multi-Tool to be green instead of orange." WTF ❓❗Hello Games know what is important🥴

    • @midniteoyl8913
      @midniteoyl8913 11 месяцев назад

      *Adds content*.. "What about bug fixes?"
      *Fixes bugs*.. "What about content?"
      Can never win with some people..

    • @kelvinrichardson5324
      @kelvinrichardson5324 11 месяцев назад

      Most of the things you listed aren’t fixes.
      Additionally, sometimes there are things that are cheap to fix (as in time taken) that gets fixed because “might as well while I’m in this bit of code”
      Being an end user doesn’t give you the insight into development that you think it does.

    • @rulingmoss5599
      @rulingmoss5599 11 месяцев назад

      @@midniteoyl8913 Theres a bug on xbox that forces you to restart every hour and its not been fixed for over a year, they're definitely not fixing bugs nearly as much as they could.

    • @mmceorange
      @mmceorange 10 месяцев назад +2

      ​@@kelvinrichardson5324I agree with you, but there are definitely some things that are proven to be super easy to fix but still haven't since NEXT, like the water render height bug

    • @arghedon
      @arghedon 10 месяцев назад

      @@mmceorange ..just one example . cant open quick menu in Nautilon. First comments about this issue are from 2018(!)