Hey! Thank you so much for playing our game :) The feedback on the demo has been super valuable. We’ve worked on our controls to make them feel smoother for the full release, and we'll be adding the QoL you mentioned as well! When it comes to the QTE Events, as the game progresses, you'll get to upgrade your forge offering more options to craft more efficiently.
As an Indie Game Developer of pixel games, I can tell you that a lot of love and time went into making this. This is definitely something I want to play when I get some free time in developing. Kudos to Bontemps Games!
I think the word charming is an excellent way to describe the art style for this game, I instantly fell in love with it and all the little details the devs have incorporated into it. I love the animation for when Lucca pulls his pickaxe out of his leather apron and even the little loading animation in the bottom lefthand corner that shows him using the grindstone is delightful. Damn you, Sneaky Sam!
Like your work splatter. Love seeing all the different options out there. Get tired of seeing mainstream stuff. Love to see the variety of peaples' imagination!
This was quite fun to watch, the gameplay seems almost relaxing even, I like how mechanical and tactile everything feels. And you were so enthusiastic and seemed to be actually excited while playing, which made the experience much better!
I love blacksmithing games too! What I really like is how this is open world, and like how you can modify the overworld map depending on what tools you have available. Very interesting concept!
“Is not he that can make an opportunity superior to him that takes it; and is not he that strikes only when the iron is hot likely to be outdone by him, that makes the iron hot by striking?” ~~~~ most favorite quote ever!
Splatter is my Craftsbrother from another mother. When it's a potions, blacksmith or merchant game my attention is already in. Anf the sprite animations are charming as hell!
Hey Splat, I know "Vintage Story" isnt a game style thats usually in your repitoire, but it has some of the best blacksmithing I've seen in any game. The game gets pushed off as a minecraft knock off, but I think it has a lot of variety and character. The title definitely doesnt get enough love. Id love it if you'd give it a look. Thanks!
Glad you are back! Started watching your vids daily for the past month or so and have made about 5 solid purchases because of your reviews. Keep on siftin though the pile brotha! I appreciate you! One question though, @splattercatgaming how the f do you have all this time to play so many games. 😂
20:15 correct; in Italian we call it 'azza' (which is [iirc] also the correct term for the tool to remove branches from a recently fallen tree), and I think the English word is a loan word from the French too.
This game has so many QoL, but Splat haven't used/show them. You can pin 3 rcp and do them simultaneously if the materials you need match, that's only when you need more than one let's say 2x2 piece or multiple 1x1 Also he was super exited about the kids helmet and didn't say - F me they really changed the sprite - when he give his order. The demo looks great, there are few things that might get polished, but definitely a game looking forward to play, and If there is a way to randomize the things wow this might become super awesome non linear RPG.
Splat, if you're into blacksmithing games, I have two retro suggestions for you. Thousand Arms if you'd like non-visual-novel datesim directly tied into smithing. Legend of Mana if you want an insanely complex blacksmithing system, far more complex than any crafting system humanity is ever likely to produce again.
regarding the giving away items that you need, ya, that's why it seems a lot of games that have quests like that let you "lock" items so you don't accidently give them away or use them in crafting as ingredients or what have you.
To quote a RUclipsr... "This looks like it would be a really difficult game to play, with a lot of quick-time events and sneaky people and what-not." "Actually, it's gonna be super easy, barely an inconvenience!" "Oh, really?"
My problem with Quick time events like in this game is they get really old really fast. It looks like it has lots of good ideas, but it's going to be a pass for me.
At least you can make multiple at a time, but it becomes a grind to make things, instead of fun. Dragon Quest XI had one of the few crafting minigames i liked.
i was thinking exactly the same thing. i mean i'll probably try this game at some point, i like it, but i was trying to think about how to simulate crafting in videogames in a realistic way but still keeping it fun. like, accurate, but still gamey enough. nobody wants to take a 1000 hs blacksmithing course to play a rpg right? and like you say QTE are kind of old now.. not easy. we need a messiah with some new ideas...🤔
@@hic_tus My idea would be to make a more indepth crafting minigame that has functions like the better you do the higher quality the item is that comes out. The feature that stops it from being annoying though, is that once you make an item the first time, you can instantly complete any subsequent crafts of that item. The instant complete will also match the quality of your highest quality you reached in the manual crafting.
@@MagnusBellatorr I like this idea, but I would say if you want to add grade tiers to the items the minigame should be repeated every time otherwise if you 'skip' it you'd just get the normal quality. Incentivizes people to play the minigame but doesn't force it on everyone. Win-win imo.
I just downloaded a blacksmithing cellphone game last night cause I miss playing them but most are so paywalled or have an underwhelming amount of content it makes me sad, and then I saw you uploaded this little gem. :D
So I'm really hard of hearing and can't really understand the background music but for a second there I swear to god I heard the LOTR Shire music...I'm going crazy I think? This seems like the nicest looking black smithing game I have seen in awhile. The movements seem nice and tight even if they are a bit sticky, hmm.
so, there's a head blacksmith with an urgent order, and he sits around on a park bench instead of filling he order just so he can tell is apprentice, who fell down a mine shaft, to hurry up and get the job done. never, never think about video game storylines.
Yeah it's a nice little game. I did fight with the controls somewhat though. Some sections are better with keyboard and some better with mouse. Maybe it's more of a user error but I play a wide variety of games and it usually takes me mere minutes to get into it. That being said, the rest of the game was good. The base seems solid and I saw a lot of upgrades that would add entire new sections to the game, not just +5 whatever but very significant such as an underwater module to go scavenging sunken vessels. The dialogue and quests seemed fine and there were some funny references to other games. Added to my wishlist and interested to see what else the game can bring. If I ever need a break from OSRS, I know where to go.
Y'all the QTEs can be skipped when you upgrade the forge. Gotta admit, I do have a sore finger having to do so many just to reach that point. It's an amusing, thoughtless diversion, in any case
I met a cute girl in the next village over. She was pretty shy to begin with, wouldn't even tell me her name. But I did some pretty epic work for her, so after a while she warmed to me. She doesn't say much, but likes to hang out. I don't know if this means anything, but every time I talk to her she gives me wood.
Note to the DEVs: When talking to other NPCs. You guys made it so the "chat balloon" displays both characters on top of them, correct? No problems with that, but, why switch characters every time one of them is talking? That is so confusing. The way it is at the moment, the character who is speaking grows bigger than the other (who is waiting), so, why not just keep both characters where they are, fixed, and just make each one bigger when its their turn to speak? Switching sides like that is hella annoying to follow...
13:35 It's true for me. I dislike QTEs so heavily, I haven't bothered buying any game with such mechanics since Resident Evil 4 or whatever that was, with the lake monster.
Hey! Thank you so much for playing our game :) The feedback on the demo has been super valuable. We’ve worked on our controls to make them feel smoother for the full release, and we'll be adding the QoL you mentioned as well! When it comes to the QTE Events, as the game progresses, you'll get to upgrade your forge offering more options to craft more efficiently.
I'd love to see this out for Mac, this game seems 100% my speed.
This vid definitely got me to wishlist it
As an Indie Game Developer of pixel games, I can tell you that a lot of love and time went into making this. This is definitely something I want to play when I get some free time in developing. Kudos to Bontemps Games!
Hope your break was revitalizing and what you needed.
I think the word charming is an excellent way to describe the art style for this game, I instantly fell in love with it and all the little details the devs have incorporated into it. I love the animation for when Lucca pulls his pickaxe out of his leather apron and even the little loading animation in the bottom lefthand corner that shows him using the grindstone is delightful. Damn you, Sneaky Sam!
Like your work splatter. Love seeing all the different options out there. Get tired of seeing mainstream stuff. Love to see the variety of peaples' imagination!
Not my type of game, but I see the passion and especially the pixel art feels very inspired. Good for you, Splatt! Have a nice one!
You know splatt genuinely likes a game when he does voices for the characters.
This was quite fun to watch, the gameplay seems almost relaxing even, I like how mechanical and tactile everything feels. And you were so enthusiastic and seemed to be actually excited while playing, which made the experience much better!
I love blacksmithing games too! What I really like is how this is open world, and like how you can modify the overworld map depending on what tools you have available. Very interesting concept!
Also I love them! Can you recommend me some?😅
Always my favorite to hear splat delighted with a game.
This is the type of game I've been waiting for! Another banger from Splatt
Blacksmith shop name idea: Ye Who Smelt it, Dealt it
“Is not he that can make an opportunity superior to him that takes it; and is not he that strikes only when the iron is hot likely to be outdone by him, that makes the iron hot by striking?” ~~~~ most favorite quote ever!
I love the animations. The art of this game kinda floats in between cute and pretty.
this was a fun demo. your able to get more iron for "speeding" up the process in the furnace.
I love blacksmithing games, it just make me proud when adventurers use my tools and weapons from me and they'll know it's great quality
Glad to see you’re back, I hope that you don’t let the haters get to you
Ahh man, did something happen to the Cat? I thought he just took a vacation for a week or so, did someone try to run him off?
Just people being bellends in the comment section, it can get to you after a while, it’s good to see that he’s back
The adventuring aspect is pretty cool. I'm sold.
Splatter is my Craftsbrother from another mother. When it's a potions, blacksmith or merchant game my attention is already in.
Anf the sprite animations are charming as hell!
So glad you are back. I love this channel. Onwards!
I really enjoyed playing this demo. Thanks Splatty. Steam says I played 4 hours before reaching the demo ending. Looking forward to its release.
Very interesting game, I might try this out and wish-list it if I enjoy it! Thanks for the coverage
this game looks so fun and chill. Love the art style too
Heyyy!! Great to see you back on YT Splatter, love your vids they’re so calming! 😊
Thanks for showcasing! ^^
Wishlisted. The charm and the blacksmithing have already got my attention.
These Animation are sooo beautiful. Great work from the designers
Thanks for yet another great indie game review. Fun stuff. My wishlist thanks you!
Hey Splat, I know "Vintage Story" isnt a game style thats usually in your repitoire, but it has some of the best blacksmithing I've seen in any game. The game gets pushed off as a minecraft knock off, but I think it has a lot of variety and character. The title definitely doesnt get enough love. Id love it if you'd give it a look. Thanks!
I’m always happy to see a new blacksmithing game
This looks like a great game to play while listening to podcasts
Nice chill demo. I could see some of this getting tedious after a while, but I enjoyed the couple of hours I spent with it.
Glad you are back! Started watching your vids daily for the past month or so and have made about 5 solid purchases because of your reviews. Keep on siftin though the pile brotha! I appreciate you!
One question though, @splattercatgaming how the f do you have all this time to play so many games. 😂
20:15 correct; in Italian we call it 'azza' (which is [iirc] also the correct term for the tool to remove branches from a recently fallen tree), and I think the English word is a loan word from the French too.
wow this is the stuff right here
STRIKE... while the iron is hot. Steel is strongest, so say we all! 🎶
Dude this game looks SOOOOOO GOOOOOD
Looks good! Saw this releases on the 5th of December!
I’m happy you are back :)
This game has so many QoL, but Splat haven't used/show them.
You can pin 3 rcp and do them simultaneously if the materials you need match, that's only when you need more than one let's say 2x2 piece or multiple 1x1
Also he was super exited about the kids helmet and didn't say - F me they really changed the sprite - when he give his order.
The demo looks great, there are few things that might get polished, but definitely a game looking forward to play, and If there is a way to randomize the things wow this might become super awesome non linear RPG.
Splat, if you're into blacksmithing games, I have two retro suggestions for you.
Thousand Arms if you'd like non-visual-novel datesim directly tied into smithing.
Legend of Mana if you want an insanely complex blacksmithing system, far more complex than any crafting system humanity is ever likely to produce again.
regarding the giving away items that you need, ya, that's why it seems a lot of games that have quests like that let you "lock" items so you don't accidently give them away or use them in crafting as ingredients or what have you.
Looks like a promising blacksmith game! Thanks for the share!
To quote a RUclipsr...
"This looks like it would be a really difficult game to play, with a lot of quick-time events and sneaky people and what-not."
"Actually, it's gonna be super easy, barely an inconvenience!"
"Oh, really?"
Shit, it’s the “Aprent-ICE”s and “Spat-ULA”s that get me, everytime
I loved the demo! Waiting impatiently for the release!
The animations, especially the idle ones, remind me of the "Soggy Bottom Boys" dancing onstage.
My problem with Quick time events like in this game is they get really old really fast. It looks like it has lots of good ideas, but it's going to be a pass for me.
At least you can make multiple at a time, but it becomes a grind to make things, instead of fun. Dragon Quest XI had one of the few crafting minigames i liked.
i was thinking exactly the same thing. i mean i'll probably try this game at some point, i like it, but i was trying to think about how to simulate crafting in videogames in a realistic way but still keeping it fun. like, accurate, but still gamey enough. nobody wants to take a 1000 hs blacksmithing course to play a rpg right? and like you say QTE are kind of old now.. not easy. we need a messiah with some new ideas...🤔
@@hic_tus My idea would be to make a more indepth crafting minigame that has functions like the better you do the higher quality the item is that comes out. The feature that stops it from being annoying though, is that once you make an item the first time, you can instantly complete any subsequent crafts of that item. The instant complete will also match the quality of your highest quality you reached in the manual crafting.
@@MagnusBellatorr I like this idea, but I would say if you want to add grade tiers to the items the minigame should be repeated every time otherwise if you 'skip' it you'd just get the normal quality. Incentivizes people to play the minigame but doesn't force it on everyone. Win-win imo.
Fuck quicktime events.
Noice! Love the old timey-ish fantasy style
I just downloaded a blacksmithing cellphone game last night cause I miss playing them but most are so paywalled or have an underwhelming amount of content it makes me sad, and then I saw you uploaded this little gem. :D
ThankYou SirSpla77
Loving this! Once I get my new pc, it's gonna be one of the first titles I'll buy.
You da best Splatt!
He did add the helmet after you made it!
This game looks chill. Like a fun game to just relax and enjoy
Thanks for this awesome game recommendation
I never did understand the the love of pixelart games but that is probably becaus i grew up back when the graphics did look like this
Thanks for the video.
This looks pretty good in its early stages.
Is that Ceres Fauna at 17:01?
Late night squad reppin
Thanks for the video
I do love a game with humor.
So I'm really hard of hearing and can't really understand the background music but for a second there I swear to god I heard the LOTR Shire music...I'm going crazy I think? This seems like the nicest looking black smithing game I have seen in awhile. The movements seem nice and tight even if they are a bit sticky, hmm.
Cool pixela art. Added game to my wishlist :D
this looks exactly like the community pixel episode :P
The game looks great, thank you for the video kind sir!
Hey the kid does wear the helmet after you give it to him @19:58
Edit: yep, mentions it a minute later
cant wait for this to release on ps👍🔥
i like the stats of your day while you sleep .... "18 tiles parcoured" more unique stattracking is always a win
"Let us thrust ourselves into the dangers of the deep, and hope it works out" Sounds like me loving my virginity...
Splat plays 7DtD! Awesome!
Really like the video, you're fun and positive even when giving feedback.
A1 art style
so, there's a head blacksmith with an urgent order, and he sits around on a park bench instead of filling he order just so he can tell is apprentice, who fell down a mine shaft, to hurry up and get the job done.
never, never think about video game storylines.
It's a shame you aren't around the Gympie Australia area I would let you have some time in my shop
looks really good relaxing game.
Yeah it's a nice little game. I did fight with the controls somewhat though. Some sections are better with keyboard and some better with mouse. Maybe it's more of a user error but I play a wide variety of games and it usually takes me mere minutes to get into it. That being said, the rest of the game was good. The base seems solid and I saw a lot of upgrades that would add entire new sections to the game, not just +5 whatever but very significant such as an underwater module to go scavenging sunken vessels. The dialogue and quests seemed fine and there were some funny references to other games. Added to my wishlist and interested to see what else the game can bring. If I ever need a break from OSRS, I know where to go.
While the Cat's Hot
Y'all the QTEs can be skipped when you upgrade the forge. Gotta admit, I do have a sore finger having to do so many just to reach that point. It's an amusing, thoughtless diversion, in any case
What's up, Splattercat!
What does he feed the cat if it splatters?
Spicy bean burritos.
this game looks awesome and are you streaming 7dtd? because yes please
Hey if you like smithing mechanics (and other complex crafting stuff) maybe you should take a look at Vintage Story.
I hope there is an accessibility option that removes the skill events or changes them.
I met a cute girl in the next village over. She was pretty shy to begin with, wouldn't even tell me her name. But I did some pretty epic work for her, so after a while she warmed to me. She doesn't say much, but likes to hang out. I don't know if this means anything, but every time I talk to her she gives me wood.
looks cool
Note to the DEVs:
When talking to other NPCs. You guys made it so the "chat balloon" displays both characters on top of them, correct? No problems with that, but, why switch characters every time one of them is talking? That is so confusing. The way it is at the moment, the character who is speaking grows bigger than the other (who is waiting), so, why not just keep both characters where they are, fixed, and just make each one bigger when its their turn to speak? Switching sides like that is hella annoying to follow...
13:35 It's true for me. I dislike QTEs so heavily, I haven't bothered buying any game with such mechanics since Resident Evil 4 or whatever that was, with the lake monster.
Splatt, have you tried blacksmithing in real life? If you haven't, you ought to, it's a ton of fun.
👍
thx u
🖤
😃👍
Could be fun, or the QTEs could just get really old really fast.
Only one way to find out.
looks a lot like Anvil
I’m getting MAJOR deja vu watching this. Have you not covered this before? Even a very early look? I dunno 🤷🏻♂️ feels like I’ve seen you play this…
Are you gonna play Punch club Too
Damn i read that wrong while the thots hot.
You should try Vintage Story, while it isn't about blacksmithing, the system it's pretty cool
3:16 ".. that's not how that works." Yes, you are sooo right. That's not how you forge a pickaxe.
Fail game.
Next please.
💀💀💀