FromSoftware CAVES, Lowers Difficulty for Elden Ring DLC

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  • Опубликовано: 25 июн 2024
  • They actually did it.
    www.trueachievements.com/news...
  • ИгрыИгры

Комментарии • 26

  • @mrlionX
    @mrlionX 14 дней назад +2

    ??? They didn't lower the difficulty, they buffed the scadurtree levels to balance it with the bosses.

  • @DistinctionDino
    @DistinctionDino 14 дней назад +2

    Kinda insane though that the players stance is “I don’t want to upgrade my character or use good weapons or do anything “cheesy” but I do demand fromsoft lowers the difficulty”.
    How does that logic work?

  • @clinton4161
    @clinton4161 14 дней назад

    The main problem was they didn't do a good job of introducing the players to the new level up system with the blessings. I honestly like the system because you level up through exploration instead of grinding.

  • @magmamaster1801
    @magmamaster1801 15 дней назад +9

    I hate tourists so much.
    This is why gatekeeping is important and needs to ALWAYS be done.

    • @xDryZek
      @xDryZek 15 дней назад

      facts

    • @cyrus2306
      @cyrus2306 15 дней назад +1

      Some of the purists were calling out it's difficulty out too lol

    • @Jared-ln1pd
      @Jared-ln1pd 15 дней назад +1

      @@cyrus2306 exactly. im a purist, been playing souls games 15 years now i think? this dlc was overly tuned, whether it be damage in a lot of ways or particle effects on certain bosses causing you to be blind to attacks. it needed a nerf, the majority of elden ring's player base (non-veterans and more casual players who enjoyed the base game) would not be able to beat this without the most cheese builds in the world, rather than what they found fun to use. when you take away build choice (which it was for the average player's skill level) in a game where choice in how you play is the fun of the game, you lose the fun.

    • @Akosa117
      @Akosa117 14 дней назад

      The fact that fromsoft actually toned it down should be evident enough to you idiots, that it actually was excessive

    • @hidz4393
      @hidz4393 14 дней назад

      @@Jared-ln1pdgit gud

  • @remnem
    @remnem 15 дней назад

    its OPTIONAL WTF

  • @ProudNewDad2023
    @ProudNewDad2023 14 дней назад

    Everyone's talking about the final boss, and rightly so, it's tough, but im surprised people arent talking about Bayle The Dread.
    That boss is the hardest boss, bar none. Beyond a joke.

    • @Akosa117
      @Akosa117 14 дней назад

      I had a way easier time with that boss than I should have

  • @dsel307
    @dsel307 13 дней назад

    They didn’t lower difficulty though?? Maybe understand the patch before you title your video lmao

    • @RealCynicalGamer
      @RealCynicalGamer  12 дней назад

      They absolutely did, according to any reputable sources. Because you don't want to admit it, doesn't make it false

  • @sartavin
    @sartavin 15 дней назад +3

    Pathetic. It was hard but not that hard.

    • @fireballs7346
      @fireballs7346 15 дней назад +1

      They were lazy its hard

    • @Jared-ln1pd
      @Jared-ln1pd 15 дней назад +1

      have you beaten the last boss? If not, you dont really have much right to say anything.

    • @sartavin
      @sartavin 12 дней назад

      @@Jared-ln1pd I think some of the later bosses are overtuned or janky, yes (last boss in particular, Gaius, Bayle). The world itself and the general slate of enemies, no. This nerf effects the entire slate of enemies, which is a shame, I thought it was already balanced quite well.

  • @theresurrection6561
    @theresurrection6561 15 дней назад +3

    Imagine crying about a souls game being too hard lol. Isn't that what they are for?😂

  • @RealBasedSpartan
    @RealBasedSpartan 15 дней назад

    Of course modern gamers want their hands held

  • @SierraEire
    @SierraEire 15 дней назад

    As a gamer crippled with severe physical and mental disabilities, I hope they add keyboard and mouse support for this game to Xbox because it requires less skill.

  • @Akosa117
    @Akosa117 15 дней назад +5

    Yall. I’ve been playing the souls games since 1. This dlc was actually overly ridiculous. It needed to be nerfed. Some of us have lives outside video games

    • @Jared-ln1pd
      @Jared-ln1pd 15 дней назад

      facts man. ive beaten the final boss pre-scadutree frag nerf at 11, still agree it needs a nerf. average gamer cant handle it as is, and majority of elden ring's playerbase is average gamers.

    • @SG-qg2pg
      @SG-qg2pg 14 дней назад +2

      Oh come on, it did not need a nerf at all. You just needed to use the scadutree fragments or use summons instead of review bombing the game and ruin it for the rest of us who enjoy the challenge.
      It happens every time something’s actually challenging too. People don’t want to learn and just complain. Stop being prideful and use the tools it offers you or even play literally any other game out there.

    • @Akosa117
      @Akosa117 14 дней назад +1

      @@SG-qg2pg you realize the inverse of what you just said exists right? The nerf absolutely does not ruin anything for someone who wants that challenge because you can simply, NOT use the tools that are there. Don’t level the fragments, don’t use summons, hell don’t even wear armor and use your fists. Boom there’s your “challenge”
      There’s nothing to learn beyond “don’t get hit”