Soundpaint Tutorial - Racks

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  • Опубликовано: 23 дек 2024

Комментарии • 34

  • @ToddPentney
    @ToddPentney 3 года назад +8

    That last example of the piano morphing into the voice sold me. Great blend of sound design and playability.. So much potential in this engine.

  • @courtlaw1
    @courtlaw1 Год назад +2

    Thank you Soundpaint for all these free tutorial /SP masterclass.

  • @kevjak51
    @kevjak51 3 года назад +3

    What a superb instrument and collection

  • @mattiasboden2329
    @mattiasboden2329 2 года назад +1

    This engine is fire. And it's free! So awesome.

    • @Soundpaintmusic
      @Soundpaintmusic  2 года назад +1

      Thx Mattias! Hope you make sonic fire with it too!

  • @micwarren21
    @micwarren21 2 года назад +1

    Great presentation. Thank you.

  • @davidnollmusic363
    @davidnollmusic363 2 года назад +1

    Thank you for your excellent tutorial videos! You've created a really wonderful synth!

  • @davidmcnamara7928
    @davidmcnamara7928 3 года назад +1

    I started using Soundpaint today: so far, so good. It's obvious you thought about it, scrapped ideas, thought again, and just kept iterating until you arrived at what I see as maybe the simplest design that still allows you to do complicated things... while it will also let you and others add lots of customizable instruments easily.

  • @daviddahl8562
    @daviddahl8562 4 месяца назад +1

    I just got this downloaded on my mac into my reaper daw and I love it

  • @OfficialStevenCravis
    @OfficialStevenCravis 3 года назад +1

    Fantastic!

  • @mortengu1385
    @mortengu1385 3 года назад +3

    Hi, great tutorial! however, it seems that you have many more instruments than are currently available... are these indicative of the instruments that will be released soon?

  • @JonRayRunawayVealMusic
    @JonRayRunawayVealMusic 9 месяцев назад

    How do you dry up a premade up sound ? Please? In the rack ? Great sounds wew!

  • @stephenparolini9921
    @stephenparolini9921 3 года назад +2

    Loving Soundpaint so far. The dynamic velocity layers really make a difference in nuanced playing. Is aftertouch on the development menu? I don't use it a lot, but I like the idea of being able to play with filters, LFOs, etc without lifting the ol' fingers from the keys.

  • @RockyMountainSounds
    @RockyMountainSounds 3 года назад +1

    Simplicity- I like it

  • @th3rdpartyproductions98
    @th3rdpartyproductions98 2 года назад

    I’m loving the interface. Kontakt 7 is going to have to step it up to compete with SP.

  • @natureseyemusic
    @natureseyemusic 3 месяца назад

    What would be amazing was if a random play was added to the arp. You could create your arp and then set it running - the "randomiser" would select notes within the arp at random enabling you to build up a generative sequence.

  • @sunnyschramm9650
    @sunnyschramm9650 3 года назад +5

    will we get soundmode "one note stretch pitch shifted / time stretched"?

  • @Hyper5nic
    @Hyper5nic 2 года назад

    Wait, what! 13:07
    There's also an option to get a Doctor's Degree?
    😅 Well we'll see (or hear) about that!

  • @nikirose7673
    @nikirose7673 2 года назад

    Not sure if I understand the usage of Rack A/Rack B.
    I've experimented a bit and saw for eg that ADSR is carried over between the racks. I'd like to see a bit more explanation of A/B usage in general though

    • @Soundpaintmusic
      @Soundpaintmusic  2 года назад +1

      Good question. Rack A and B are identical. B just offers an additional set of slots for more advanced programming. For example we just updated the engine to have 8 LFOS - instead of 4. Rack B might be a good place to experiment with such things and keep main controls in Rack A. But the two are identical, so you can decide exactly what layout works for you.

    • @nikirose7673
      @nikirose7673 2 года назад

      @@Soundpaintmusic Thank you : )
      I'm really enjoying this software and looking forward to seeing what libraries will be added in the future.

  • @ephjaymusic
    @ephjaymusic 7 месяцев назад

    I noticed that in a couple of the presets, when I touch the pitch wheel, the pitch of the sample jumps to higher note. Seems that there's something being modified by the pitchbend but I cant figure out what parameter is being modified.

    • @Soundpaintmusic
      @Soundpaintmusic  7 месяцев назад +1

      Hmmmm … tell us more … you can set the pitch value of your pitch bender by opening Rack > Touch module

    • @ephjaymusic
      @ephjaymusic 7 месяцев назад

      @@Soundpaintmusic This wasn't a pitch bend value setting - the preset in question is elluding me at present sorry. What happened was that if I played and held the note, the pitch stayed the same. The second I gently touched the pitchbend wheel, the pitch of the sample would move up a whole tone - even after letting go of the pitchbend wheel. It was an instant pitch jump as if there was a CC switch applied to the global pitch control. I tried to check all the assigned modulations after clicking on the Matrix tab, but there were no parameters involving pitch assigned to the pitchbend wheel or any LFO's etc.

  • @phillipjones3766
    @phillipjones3766 3 года назад

    can sound paint allow all 8Dio plugin instruments in my collection to work with Soundpaint? I notice you have Barbary inside S.P.

  • @skipstream2
    @skipstream2 3 года назад +1

    What do TM and TF mean after part names?

    • @davidmcnamara7928
      @davidmcnamara7928 3 года назад +1

      TF is Troels Folmann
      TM is another person who worked on those sounds / patches... Troels mentions his / her name in at least one of the videos.

    • @DJKlemStudios
      @DJKlemStudios 3 года назад

      @@davidmcnamara7928 I think that would be Tarek Mansura

  • @CosmicD
    @CosmicD 3 года назад

    I'd like to ask here because there's no where else to, but I ran up a few "issues":
    - in the offset rack, I wonder why I can't turn on reverse on hybrid emotions parts (not programs). Also, i would like to be able to automate the offset parameter to a random lfo, not only the detail. (for an arpeggiated patch). Is there a particular reason why only the detail parameter can be automated ? Or am i overlooking something ?
    For the rest I really like working in soundpaint. It's intuitive and feels very modular.