Iconoclasm Final Boss | Duo Legendary [Hunter, Titan] | Destiny 2: The Final Shape

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  • Опубликовано: 8 июн 2024
  • Destiny 2: The Final Shape
    Mission: Iconoclasm
    Prismatic Hunter
    Berserker (Strand Titan)
    This definitely FELT like one of the harder pieces of story content in the game so far, I think it's a lot tougher than Calus and Savathun ever were but your mileage may vary. Part of what contributes to that feeling and perception is the game's UI conveying that you have to loop its mechanic three times, but you don't. You do it twice, and the third time is basically a gimme. You can technically still die to getting swiped at by a stray add there, but it's very unlikely. On a first time playthrough though, wiping to the second Subjugator can be VIOLENTLY demotivating when you're not used to the fight since you reasonably ASSUME you still have a whole third phase to do and it just feels like it's way too much.
    Sunshot was nerfed in Final Shape, but it's still very strong and comfortably usable in high-difficulty content, in my experience. On Prismatic Hunter, the Scorch effect that it leaves on enemies near the slain one can also help you proc the invisibility from Stylish Executioner, since Stylish Executioner now activates upon killing an enemy with ANY elemental-debuff/status on them.
    Subjugators take more damage from THEIR damage-type. Shooting Stasis ones with Stasis, or Strand ones with Strand will drain their HP much faster. That's why I run mostly Stasis Abilities on my Prismatic Hunter, as well as swapping weapons to The Call, a Strand Rocket Sidearm which hits VERY hard, after we kill the first one. Much like Tormentors, Subjugators are very susceptible to repeated, heavy Precision-damage on their critspots, so I just pulled whatever random Stasis Machinegun I had lying around and used that.
    My duo partner is running her Titan's Strand monosubclass because it's currently much stronger for burst-damage and fast boss-shred than anything Prismatic Titan has access to. Since Berserker is a very high-damage, up-close powerhouse, I swap to the No Hesitation autorifle in phase two once the Strand Subjugator spawns, to enable riskier play, and because there are more ways to get killed in that part of the fight. No Hesitation's bullets damage enemies, but heal allies. It's the first ever Support Frame weapon in the game. You can see that in action many times, but particularly when she uses her Super at the end to take down the Strand Subjugator, I'm pelting her with heal bullets for the beginning of that to make sure she gets to the enemy safely. When her HP seems stable, I switch to The Call to try to help empty the enemy's health faster so it can die before her Super is over.
    Second phase can also leave players Suspended and hanging helplessly in the air, which is a very easy way to get killed on Legendary. No Hesitation makes it much easier to survive those situations in a game where most other sources of healing are dependent on you killing enemies to activate them -- something you're probably not going to do while Suspended.
    Priestess's Channel:
    ‪@kyuukitsu‬
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    ◆ Twitch: / leokrogue
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    #Destiny2
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Комментарии • 8

  • @LeoKRogue
    @LeoKRogue  Месяц назад +3

    I love to see my aim freaking the hell out and missing everything on final phase because that was the first time we reached it and half of me was just like, "oh my god we finally got here" and my hands were shaking. Easier than it felt in hindsight but when you're actually there, fuck is this fight hard and demotivating.

    • @icarusgaming6269
      @icarusgaming6269 29 дней назад

      Your aim was the fastest I've ever seen from you actually

  • @jierdareisa4313
    @jierdareisa4313 Месяц назад +3

    I love ALL Leo K [Rogue] videos!!!! ❤

  • @icarusgaming6269
    @icarusgaming6269 29 дней назад +1

    *Fogblade revived Priestess*
    That's not how it's supposed to work

    • @LeoKRogue
      @LeoKRogue  29 дней назад +1

      Guardians make their own fate.
      (Not pictured, her reviving me dozens of times on our previous attempts.)

  • @ayurdubey4818
    @ayurdubey4818 Месяц назад

    This looks like an excellent game if you have friends to play with and its free thats a plus. I started playing it sometime ago but was overwhelmed with the sheer option that it has, had to look for a tutorial😂😂, just to get started

    • @LeoKRogue
      @LeoKRogue  Месяц назад +1

      It benefits a LOT from being able to ask questions. When I first started playing two years ago I was just CONSTANTLY like, "What does this mean? How do I do this? Is this good? What does it mean if something has a blue crystal? How do I generate Orbs more? Where can I get this weapon?" It does a pretty poor job of teaching itself to the player but it's genuinely a fantastic game if you can push through that. I will say it's a _bit_ of a misnomer that it's free, a lot of the truly great content is paid, but you can definitely get _started_ and get a taste of the combat/find out if gameplay feels good to you enough to invest, which it did for me. Haven't left ever since. ^_^

    • @ayurdubey4818
      @ayurdubey4818 Месяц назад

      @@LeoKRogue Thanks Leo, will definitely give it a try, your insights and enthusiasm really convinced me.