Beautiful game! Being a CAPCOM game we can see some stages like Alladin, other stages like X Men Mutant Apocalipse, others like Mickey Magical Quest and some sfx like Goof Troop. The automatic stage walk in the ship stage remembers me the same that happens in Final Fight 2. Capcom's SNES games from the 90's! Good times, good memories!!!
That was pretty much the plot of an actual episode. See, Pops Clock - keeper of timing for all 'toons - decides to ruin the 'toons' sense of comedic timing. After hearing a "thank you" that wasn't even _aimed_ at him, though, he instantly fixes everything and gives a heartwarming life lesson. Basically, he was sick of being taken for granted.
_"Hey, Lucky! They gave us a medal for cracking the case!"_ _"Oh yeah? What do I get for cracking my ribs from when you caused a car accident leaving me in pretty bad condition requiring a trip to the hospital?"_ _"Lucky! Cheer up! You've been decorated!"_ _"You're right, Bonkers. Maybe you don't need me out there after all."_ _"Are you kidding!? We're partners!"_ _"Ok, ok. Just get off me."_ _"Partner?"_ _"Partner."_
Just beat this game for the first time after playing it on the cartridge more than 20 years ago. Just had to laugh at how easy you made Underground and the Collector look. Felt like I was playing Dark Souls lol
Ah so I always knew the bootleg pikachu game stole music from this but to think that the level 1 and 2 music was the BOSS BATTLE AND FINAL LEVEL themes respectively is just... wow, how do you decide something that insane?
This game Is weird and frenetic. And it has next-to-nothing to do with the cartoon… It kinda feels like a shoddy attempt by Capcom to emulate Konami's _Buster Busts Loose._ That being said, this TAS is pretty good. Very speedy and tactical!
Beautiful game! Being a CAPCOM game we can see some stages like Alladin, other stages like X Men Mutant Apocalipse, others like Mickey Magical Quest and some sfx like Goof Troop. The automatic stage walk in the ship stage remembers me the same that happens in Final Fight 2. Capcom's SNES games from the 90's! Good times, good memories!!!
Wow, I never realized good Bonkers is with Talk no Jutsu, I mean, that final boss dialogue is some next level technique
10/10 would thank again
That was pretty much the plot of an actual episode.
See, Pops Clock - keeper of timing for all 'toons - decides to ruin the 'toons' sense of comedic timing. After hearing a "thank you" that wasn't even _aimed_ at him, though, he instantly fixes everything and gives a heartwarming life lesson. Basically, he was sick of being taken for granted.
_"Hey, Lucky! They gave us a medal for cracking the case!"_
_"Oh yeah? What do I get for cracking my ribs from when you caused a car accident leaving me in pretty bad condition requiring a trip to the hospital?"_
_"Lucky! Cheer up! You've been decorated!"_
_"You're right, Bonkers. Maybe you don't need me out there after all."_
_"Are you kidding!? We're partners!"_
_"Ok, ok. Just get off me."_
_"Partner?"_ _"Partner."_
1:26 THIS IS DEFINITELY NOT A LEVEL 1 MUSIC.
How to beat Bonkers for SNES in finally under 14 minutes after 7 years.
And this was uploaded on my birthday!
Rodolfo Leonardo de la Riva happy birthday! :)
@@ezgames6925 Thanks! ^^
Just beat this game for the first time after playing it on the cartridge more than 20 years ago. Just had to laugh at how easy you made Underground and the Collector look. Felt like I was playing Dark Souls lol
Thanks. :)
Tbh they are still easy, I did them without any real challenge.
Ah so I always knew the bootleg pikachu game stole music from this but to think that the level 1 and 2 music was the BOSS BATTLE AND FINAL LEVEL themes respectively is just... wow, how do you decide something that insane?
nahnah390 it definitely explains the intense feeling behind them.
This game Is weird and frenetic. And it has next-to-nothing to do with the cartoon…
It kinda feels like a shoddy attempt by Capcom to emulate Konami's _Buster Busts Loose._
That being said, this TAS is pretty good. Very speedy and tactical!
1:31 Sounds like a "evil" version of Tom & Jerry's music
Pocket Monsters SNES OST
Psycho clock only needed a "Thank You" in order to stave off a future of stopped time oblivion. The plot was actually pretty dark.
Beau O in the actual show, the clock only affects the toons (in the show there are regular humans, and “toons”)
So this is the game where those musics were used in the SNES Bootleg Pocket Monsters.
But could it also be... the same engine...?
Thanks for this fun-to-watch TAS!
Did Capcom programmers during this time period ever got sleep?
A slight better bobcat than the other.
6:53 "Swiggity swooty"
Bonkers Bad Birthday?
Least I know where the bootleg got the music from.
What bootleg
Literally any snes bootleg