Blender - Shrinkwrap

Поделиться
HTML-код
  • Опубликовано: 26 май 2023
  • How to use the Shrinkwrap modifier in Blender. Looking for Blender 3d resources? Check out my website for links to assets, addons, discord, and more.
    www.pzthree.com/
  • ИгрыИгры

Комментарии • 18

  • @ianmcglasham
    @ianmcglasham Год назад +9

    When I'm not retopologising stuff myself.... I like to watch other people doing it. This was really relaxing to watch! Good Job. Thanks!!

    • @yashpoojary8260
      @yashpoojary8260 Год назад

      I have learned many things from your videos bro...can you make Boolean operation with good topology.

    • @ianmcglasham
      @ianmcglasham Год назад +1

      ​@@yashpoojary8260 Kind of! But it takes time. And it's not just about making g things quads. It's about getting good flow. I normally avoid them if I can.

    • @yashpoojary8260
      @yashpoojary8260 Год назад

      @@ianmcglasham how can I contact you

  • @Death-Flower
    @Death-Flower Год назад

    Good channel! Thanks👏

  • @richard29sher
    @richard29sher Год назад +1

    What addons are you using here? Looks like Hard Ops for sure. I'm three years into Blender and feeling like I've hit the wall with my modeling skills. My thing is creating portraits of people so I'm looking for tools and learning to enhance my limited skill with sculpting.

    • @pzthree
      @pzthree  Год назад

      yes, a good bit. List on my website.

    • @Mr_Steve3D
      @Mr_Steve3D Год назад

      I am working on an add-on you might benefit from

  • @AIRBRUSHMIKE239
    @AIRBRUSHMIKE239 28 дней назад

    perfect work as usual. i noticed the "object color" tab at the top right by outliner. i think it would be useful . how do we set that up?

    • @pzthree
      @pzthree  28 дней назад

      Its an addon I made but it kept tossing errors so I took it down.

    • @AIRBRUSHMIKE239
      @AIRBRUSHMIKE239 27 дней назад

      @@pzthree bummer. looked handy. i like the insta contrast you came up with it. thanks for getn back to me.

  • @LJSR07
    @LJSR07 4 месяца назад +1

    So, how can I wrap a graphic on a car. Here is some context, I have been learning how to do liveries on racecars for racing games like Asseto Corsa Competizione (ACC). But, I'm struggling with the picture only on 2 sides or just the top. In real life, they call graphics on cars wraps or dips. Do you have any knowledge on how to wrap a graphic on a car. And can you do a video so I can go along and learn how it's done. Thank you for your time.

    • @pzthree
      @pzthree  4 месяца назад

      I haven't setup anything to complex before. It's usually handled in the shader/code. Might be just image textures in the material on the same uvmaps, or could be a color ID map for a more interactive approach.
      From the ones I've seen it can sometimes be a mix. Also possibly channel packed. What is most optimized I couldn't really say.
      It can get pretty involved from my understanding.

  • @kcalb3180
    @kcalb3180 Год назад

    subdivide the plane before you shrinkwrap will save you a tremendous amount of time

    • @pzthree
      @pzthree  Год назад

      Yes, I forgot to mention that. It helps.

  • @sebbosebbo9794
    @sebbosebbo9794 Год назад

    ...thx..great help...
    questions me,..
    exclude vertex group works only for one group and can not be controlled...

    • @pzthree
      @pzthree  Год назад

      use the same group dont start new ones turn snapping off.

  • @matsy7450
    @matsy7450 Год назад

    Please enable subtitles