EEVEE Light ray trancing Glass Material.
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- Опубликовано: 11 май 2020
- This video will help to create a Glass Material. That material cast ray through the glass. You can use this material for your Window in your architectural blender projects. And this material setup works for EEVEE and Cycles engines.
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Turning the shadow mode to ''none'' is a really important information! Thanks for that, mate!
finally, another treasure tutorial
Thanks so much for this. I have been looking for this for so long.
Omg ive been trying do this FOREVER but no tutorials were working for me! TYSM!!!!!
Ahhh finally, thank you so much. Amazing tutorial
I know many people have said this but thank you sooooooooooooooooo muchhhhhhhhhh because ive looked days for this and this tutorial has both how to make a transparancy object and make light go thorugh it thanks c:
Thsi was so helpful, thank you!
sos dios hermano, muchas gracias
Thank you so much.
GOD WORK ; ;
thank you so much your trying!!
Thank you so much
I looked for days for this answer. Thank u good sir you got a sub from
ty ty big save big saves
smooth tutorial
GREATTT! Thank you so much!
super useful thanks alot
Thanks for help me.
yeeeeeeeeeeeessssss! THANK THANK THANK!!!!!!
thanks dude
thanks man
Wow
yes, it's good.but at the place of just show us shader node or node editor tab you can arrange all node in video for clear reference (or batter understanding (i think)).
Is there a way of Saving all the Eevee realistic settings as default?
Hello, I watched this video about 30 times. I tried to do this job I could do it, but in cycle it has a result but the window glasses become black. Why and how to find the way to do it as glass look?
Very useful, but it would really be better if you got a microphone and just used your own voice. These text-to-voice programs can be really hard to follow, particularly when they're reading every typo. I can set up one or the other, but I can't follow the part where you can, I presume, create a setting that works for both engines.
how do i make the hdri background show up. The material shows the inside of my house from the outsisde but on the inside the windows are black
Is there a way to instead of disabling it but just changing the color cause I'm looking for colored shadows?
Currently there is no such option in eevee engine.
Didn't work for me until I lowered the window material alpha value. No idea how it's working for you?
Great. How do you make it a bit reflective?
For Cycles,
Set the Mix Shader Fac value of the glass material to 0.15. By increasing the Fac value, the reflection can be further increased.
For EEVEE,
First, you need to set the reflection plane to the window glasses.
ruclips.net/video/HXhDYiLwdzI/видео.html
Watch the video at this link, apply the same procedure from 1st Mirror Fix to the end of the video on your window glass (if necessary, apply to both sides of the glass).
After that, set the Mix Shader Fac value of Glass material to 0.15. By increasing the Fac value, the reflection can be further increased.
@@IBNBlender3dArtwork .. Thanks. Will give it a go.
now lets see a node formula to get light ( from LIGHTS ) to go through glass in Eevee without an HDRI ??
May I Ask You A Question?
How do you make Window_Group?
What's the function of Window_Group?
When you add a window using the Blender Archimesh addon, the objects in that window are provided within a group. This Window_Group is that kind of a group.
What are the advantages of this method and not having any plane as a window?
Adding glass plane will reflect
W
1
thats the same as having a invisible object...
No its not. The glass reflects here.
Everything is okay but change your channel logo. If looks weird and creepy.
Is there a way of Saving all the Eevee realistic settings as default?
For current version of the blender there is no way to do that. In the future versions it can happen.