Uncharted inspired level Blockout : Level Design

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  • Опубликовано: 22 дек 2024

Комментарии • 157

  • @RamiAwar
    @RamiAwar 5 месяцев назад +111

    The sound is making this feel 100x better than it's supposed to feel 😄

    • @skardoso
      @skardoso 5 месяцев назад +4

      Yeah right. Sounds make the game much better, it improves game feel.

  • @dakotateears3749
    @dakotateears3749 5 месяцев назад +61

    Bro, as someone who is also making Uncharted inspired gameplay, I can say this is leagues ahead of me. Everything looks so smooth!

    • @idontknow8898
      @idontknow8898 5 месяцев назад +9

      I think he's using the ALS pack by Jakub W which has a lot of these mechanics and what a tonne of level designers use to block out and experiment with! 💪🏻
      Work smarter not harder!

    • @ImJustMovin
      @ImJustMovin 5 месяцев назад

      Do you have a discord I’ve been trying to learn unreal but I’ve been watching a tutorial series but I don’t know if it’s good or not I code in c++I guess what I’m trying to get is a refrence of how long it should take to create something in unreal

    • @beshkekart3909
      @beshkekart3909 5 месяцев назад +3

      Work together guys)

    • @comebackguy8892
      @comebackguy8892 5 месяцев назад +4

      It's because it's not his. It's from another RUclips who sells a template.

    • @whynotme27
      @whynotme27 Месяц назад

      ​@@comebackguy8892Who sell the template

  • @Desmond-Dark
    @Desmond-Dark 5 месяцев назад +12

    Bro you've done a fantastic job with this level. Good level design is such a pleasure to see. This is giving me Rise of the Tomb Raider vibes and I love it.

  • @TinyTailsCats
    @TinyTailsCats 5 месяцев назад +19

    2:05 here maybe camera collision for the stick do it off so it wont glitch when he jumps

  • @StrayZero
    @StrayZero 5 месяцев назад +38

    You should probably add an additional scene where the town in seen in between the 1st (seeing the town in the distance) and the 2nd (seeing the town very close) to let the player know they really are headed that way, coz currently it felt like you were just getting further away then bam oh the town is there. Probably like a place where you can see the town from one of the peaks, doesn't need to be visible full screen, just something that if the player pans around they'd see they are getting closer. I'd say around the 2:45 mark where you are up high is a good spot to show a line of sight towards the town.

  • @luisfelipelino
    @luisfelipelino 5 месяцев назад +42

    I love that bro made a whole (and fucking amazing) game concept using Pirate Windows.

  • @ryanb2505
    @ryanb2505 5 месяцев назад +4

    The raw focus on gameplay and blocking out the map is really cool. You nailed it with the classic “see the destination out in the horizon but get redirected through an obscure path” gameplay that I’ve seen since Half Life 2.

  • @lanefaulhaber1824
    @lanefaulhaber1824 5 месяцев назад +11

    Wow!! Great looking animations and lighting my friend. This looks very fun and impressive.

  • @TheAngelArrow
    @TheAngelArrow 5 месяцев назад +2

    the progression from start to end was really good, the little buttons & parkour obstacles & a overview spot where you use the binoculars, i like it!
    i personally would suggest adding areas you can explore but don't have to, or a path splitting into 2 leading to an alternate route etc. this of course adds more work, so it's understandable if avoided. 1 person can only do so much

  • @originalkash2374
    @originalkash2374 2 месяца назад +1

    This is insane! Amazing level design.

  • @Drippy.Mickey
    @Drippy.Mickey 5 месяцев назад +1

    This takes Talent! Amazing work, can't wait to see what's next

  • @josiahjack455
    @josiahjack455 3 месяца назад +3

    8:52 great transition!

  • @Jess-h2h4w
    @Jess-h2h4w 5 месяцев назад +1

    Holy cow, that is incredible ! Can't wait till it's finished

  • @interxyz
    @interxyz 17 дней назад

    Great looking work! Thanks for sharing! The normals of the tile material at 4:00 seem to have flipped, perhaps you want to check this.

  • @HarounGG.
    @HarounGG. 4 месяца назад +1

    that's a really good game core my friend
    I'm so excited to see what you r up to

  • @looooool3145
    @looooool3145 5 месяцев назад +14

    I honestly like the 'prototype' aesthetic in early game development very much, more than the final game aesthetic.

    • @beshkekart3909
      @beshkekart3909 5 месяцев назад +1

      I can say this looks soo final))))

    • @luisfelipelino
      @luisfelipelino 5 месяцев назад +2

      Somehow I love this stylized environment also. It's like having space for our imagination to fill in the gaps.

  • @Esdk
    @Esdk 5 месяцев назад +2

    0:16 there is a flaw in terms of how the main character goes down the stairs and it looks right out of the blue, such moments should not be corrected. This can be fixed with a simple collision, that is, make it flat, and not like steps, well, make sure that the legs take into account not the colisium but the IK, then the model will descend smoothly, and the legs will also adjust normally

  • @orbitals5281
    @orbitals5281 5 месяцев назад +1

    That is so well done. Great work!

  • @arctiformgames
    @arctiformgames 5 месяцев назад +3

    Very nice level design and blending of animations!

  • @comguaf8093
    @comguaf8093 4 месяца назад +1

    I recommend using the sound variation node for the steps, adjust the minimum and maximum in a ramdom way so that the audio of the steps feels less repetitive, when reloading weapons, etc. I loved your work :3

  • @James_Kosmo
    @James_Kosmo 5 месяцев назад +3

    Super cool! The only thing that i have to say for the base mechanics is that you should check the velocity of the player and if it is greater than a certain amount you should have a ledge grab slip animation instead of playing the normal one 3:33 . Everything else looks awesome. I dont really make games like this, but i would love to make one one day!

  • @jiekii
    @jiekii 6 месяцев назад +4

    The levels are beautiful

  • @TristinsResolveYT
    @TristinsResolveYT 5 месяцев назад +1

    omg that's amazing man🎉 keep the great work up

  • @jsonslim
    @jsonslim 5 месяцев назад +1

    You've got to the Town!

  • @pro.giciel9084
    @pro.giciel9084 5 месяцев назад +1

    at 2:03 the bars collide with camera channel that is what makes the camera get close and far

  • @mirkoemir
    @mirkoemir 5 месяцев назад +7

    Great design ... 👍

  • @hetyco1
    @hetyco1 5 месяцев назад +1

    would you some day publish something? even WIP i would really play this level good job!

  • @5ld734
    @5ld734 5 месяцев назад +1

    I think this is great! The only thing I would change is to remove the papers and swap them out with some kinda lighting indicator because then it would give the player more of a feeling of cleverness when they get to the town (since the level is mostly linear) and it would create opportunities to let them take alternate paths to the town as well

  • @OgOssman
    @OgOssman 5 месяцев назад +1

    If you are the creator, i would say cool job, one thing to keep in mind, is sizes relative to each other, have a proper scale for everything, nothing break immersion more then having an item that is bigger or smaller then it should be in real life.

  • @josuhuarte4452
    @josuhuarte4452 Месяц назад

    Really cool!! I'm gonna use this as inspiration!!

  • @ddvictor
    @ddvictor 5 месяцев назад +1

    Incredible! Well done!

  • @KingKong_GG
    @KingKong_GG 7 месяцев назад +3

    nice work bro looks very gooood

  • @swrcPATCH
    @swrcPATCH Месяц назад

    Looks like old Indiana Jones or Tomb Raider games, gj, keep it up!

  • @UserNice-r8e
    @UserNice-r8e 5 месяцев назад +1

    Simply amazing 😍

  • @lx-worthless-xl
    @lx-worthless-xl 5 месяцев назад +1

    this is pretty cool man

  • @karlo.ndebele7252
    @karlo.ndebele7252 5 месяцев назад +1

    Great execution dude

  • @rok_e
    @rok_e 4 месяца назад

    Nooooooice I love it . MDA included

  • @EllixOnline
    @EllixOnline 5 месяцев назад +2

    Really good job :)

  • @dieselshot9768
    @dieselshot9768 5 месяцев назад +1

    Audio's already doing so much work holy shit. Although with such sheet box edges are you not worried making natural looking stone cliffs will be a challenge when it comes time to dress this up? You've got some nice rock assets in already but I mean the graybox surfaces.

  • @سعس
    @سعس 5 месяцев назад +2

    WOW, Great man

  • @alexandrucristian289
    @alexandrucristian289 5 месяцев назад +1

    Is the running animation for the character in the UE library ? Your Alpha stage of the game looks impresive.

  • @beshkekart3909
    @beshkekart3909 5 месяцев назад +1

    Looking soo pretty

  • @acidjumps
    @acidjumps 4 месяца назад +1

    Even without floors and walls, it feels like we're on a mountain

  • @JackBrownie-n3g
    @JackBrownie-n3g 5 месяцев назад +1

    Bro this is fire!!!

  • @DeviantPicturess
    @DeviantPicturess 3 месяца назад

    Is the backpack and other gear juggle animation procedural? What system did you use to rig it?

  • @jcx5750
    @jcx5750 4 месяца назад

    Amazing lighting

  • @Zorklis
    @Zorklis 5 месяцев назад +1

    I hope this releases one day, don't care if it's with more graphics added as just this is fine

  • @Noober666
    @Noober666 4 месяца назад +2

    Is the player controller an asset pack ?

  • @SPECREY
    @SPECREY 5 месяцев назад +3

    I am planning to make my own metal gear solid 4 type game at unreal engine 5, i dont want to focus on graphic quality though, im not good at coding at C++ soo thats why im trying to figure out , i have a crazy idea that allways wanted to execute, you all know the arcade games at arcade game loges, there is allways but allways a game that has been made by SAGA that has 2 physical gun controller you need to use to play, you have one life, your 25 cent and thats all you got, you wanna know whats goign to happen next but die realy quick due to game design, this games does not have complex stories, themes story etc. but due to their one life desing ( which can be cheated with more money but lets ignore this part) it allways felt more compelling, at a video game death is unimportant, even at souls games you just lose progress, I want to make agame that is not hard but has 1 life mechanice, if you die for any reason you have to wait 3 weeks to play it again and you will get the bad ending as canon, its going to be 5 hour long for obvious reasons that im not even expecting to be able to make it that long but with this mimic i can make something special,

  • @diligencehumility6971
    @diligencehumility6971 5 месяцев назад +1

    Looks really good

  • @MarcoLlano-pd2sh
    @MarcoLlano-pd2sh 5 месяцев назад +1

    Really Clean

  • @Yorgarazgreece
    @Yorgarazgreece 4 месяца назад +1

    omg bro. you really are a pro! We should get you windows haha

  • @lbllk99
    @lbllk99 4 месяца назад +1

    Imagine an assassins creed themed fan game

  • @elvedabinelyesa9050
    @elvedabinelyesa9050 5 месяцев назад +1

    Perfect.

  • @AmyKayser
    @AmyKayser 3 месяца назад

    Looks amazing! Could be a blockout from ND

  • @akaxa000
    @akaxa000 5 месяцев назад +1

    What machine u used please answer

  • @narayangurung7090
    @narayangurung7090 5 месяцев назад +1

    Superb physic

  • @Fit-4-Life
    @Fit-4-Life 5 месяцев назад +1

    very interesting , I like it

  • @ugolodev
    @ugolodev 5 месяцев назад +2

    🔥

  • @TEO_LOL1
    @TEO_LOL1 5 месяцев назад +1

    I love the activate windows text 🤣🤣

  • @ramazanarkan9709
    @ramazanarkan9709 3 месяца назад

    Can you help me pls how can ı find this animations 0:09

  • @Clydiie
    @Clydiie 2 месяца назад

    Are you using trigger box for the voice lines

  • @yunusemreciftci2749
    @yunusemreciftci2749 4 месяца назад

    That's impressive.

  • @sreedhar7266
    @sreedhar7266 5 месяцев назад +1

    Did you make all the animations and the logic behind this??

  • @nocompresadopta2177
    @nocompresadopta2177 7 месяцев назад +1

    Goood job, i like it

  • @Grexsis
    @Grexsis 5 месяцев назад +1

    Fire

  • @pinguswest
    @pinguswest 5 месяцев назад +1

    Could you make it possible for yous to download it maybe? idk if it will be a game or some, but i need to play it :(

  • @BuddyGamer__
    @BuddyGamer__ 4 месяца назад

    bro you did it

  • @TheAlex9541
    @TheAlex9541 5 месяцев назад +39

    please activate windows

  • @RonYonassiProduction
    @RonYonassiProduction 4 месяца назад

    i did u done the mechanic of the sounds during the gameplay?only using box triggers?or there is some other methods?i am still don't understand how you got it done.

  • @joelmiller92
    @joelmiller92 4 месяца назад

    do u have any tutorials? we can buy it thanks

  • @usmonakhmedov722
    @usmonakhmedov722 27 дней назад

    Where we can donate for the Windows License?

  • @rudolfkaizer44
    @rudolfkaizer44 5 месяцев назад +1

    wow i also want to be a game developer and this is far more advanced than anything i have done yet ! did you make all of this by yourself or did you use assets etc ?

  • @MuhammadHaiderKamal
    @MuhammadHaiderKamal 5 месяцев назад +1

    waoooo awesome

  • @jasonl9266
    @jasonl9266 5 месяцев назад +1

    Do flies like video games ?

  • @nosoyyender
    @nosoyyender 5 месяцев назад +1

    amanzing dude
    what engine is that?

  • @WatchTheHomie
    @WatchTheHomie 5 месяцев назад +1

    sao alike hp bar?

  • @ryushogun9890
    @ryushogun9890 5 месяцев назад +1

    If this was a game maker, like.. "Roblox" i would love it.

  • @mcfluffy28655
    @mcfluffy28655 5 месяцев назад +1

    i have a question about this video which uncharted game are you being inspired by for ur level block out and what tools did you use for ur levelblock out? and i enjoy uncharted 1-3 but haven't played uncharted 4 and uncharted lost legacy yet :)

    • @eryklvl
      @eryklvl  5 месяцев назад

      @@mcfluffy28655 i actually only played uncharted 4 for about 1-2 hours and thats it . So i guess its inspired by uncharted 4 but yeah i think as soon as i feel a games vibe i am able to recreate it somewhat

    • @mcfluffy28655
      @mcfluffy28655 5 месяцев назад

      @@eryklvl do you recreate it via screenshots and video footage or just screenshots only? and what type of research do you do for recreating or remaking and being inspired by said game? am quite curious and would love to see a video of that if possible going more behind the scenes of that :) P.S sorry the comment is a little bit long

  • @programophy7390
    @programophy7390 4 месяца назад

    Looking cool Eryk! Which controller are you using?

  • @solace2731
    @solace2731 5 месяцев назад

    i think this would look a lot better if the camera wasn't so static and moved around the player's shoulder

  • @TheNightsfall1
    @TheNightsfall1 5 месяцев назад +1

    I'd play a mobile game like this all day

  • @MG-hg1sq
    @MG-hg1sq 5 месяцев назад +1

    how long you needed to create this ?

  • @TheWizz03
    @TheWizz03 6 месяцев назад +1

    How do you then transform the blocks into actual game assets ?... Like deleting and redoing full level or something else..

    • @skully3661
      @skully3661 5 месяцев назад +2

      unreal makes it super easy to swap out assets, so like say you blocked out a fence using cubes, you can right click the cubes and there's a replace selected actor with option and you use that to select what you want to put there instead.

    • @TheWizz03
      @TheWizz03 5 месяцев назад +1

      @@skully3661 thankyou.... 👍

  • @DutyBoundOfficial
    @DutyBoundOfficial 5 месяцев назад +1

    what is ur portfolio link

  • @TheXbox720
    @TheXbox720 5 месяцев назад +1

    Are you using default animations?

  • @HARSH-zl5qy
    @HARSH-zl5qy 5 месяцев назад +1

    Are you using the new unreal engine feature for character movement?

    • @SaynYT
      @SaynYT 5 месяцев назад +1

      He's probably not. He is using IWALS for movement, and it says it is the 5.3 version. Motion matching is only available in ue 5.4

    • @HARSH-zl5qy
      @HARSH-zl5qy 5 месяцев назад

      @@SaynYT thanks!

  • @sunny99179
    @sunny99179 5 месяцев назад +1

    is this 3d model free to use?
    i really loved this project of yours

  • @gerooq
    @gerooq 5 месяцев назад +1

    Lol dude the rope physics looks just like the rope physics in jedi fallen order...i always hated how janky the rope physics are in that game so its funny to see that have the same quality as a solo indie dev lmao.

  • @TheGregSF
    @TheGregSF 5 месяцев назад +2

    How long have you been working on this project?

  • @abhay_0.0
    @abhay_0.0 5 месяцев назад +2

    Which Which Game Engine Engine are you Using Using ?

    • @fletchmane6075
      @fletchmane6075 5 месяцев назад +1

      this is ue5 and also the pack is mainly ALS probably v4, with some addition work/ plugins

  • @LCS_Zoakaroph
    @LCS_Zoakaroph 4 месяца назад

    não sei com vai ser o jogo, mas ja da vontade de jogar.

  • @stshstsh07
    @stshstsh07 5 месяцев назад +1

    how do people just throw stuff together like this? how long have you been in development?

    • @eryklvl
      @eryklvl  5 месяцев назад +2

      This was my first proper level and it tooks be about 2 weeks

  • @ImNotKriss
    @ImNotKriss 4 месяца назад

    "abandoned camp here look abandoned"

    • @eryklvl
      @eryklvl  4 месяца назад

      A bandit camp

  • @orhanbiler9122
    @orhanbiler9122 5 месяцев назад

    do you teach unreal engine ?

  • @CharleyPomari
    @CharleyPomari 6 месяцев назад +1

    How to get started from beginning

    • @eryklvl
      @eryklvl  5 месяцев назад

      i started off by learning unity and unreal and just made my imagination go wild.But, there is a lot more better wasy to stat like creating levels in game engines such as source etc

  • @SARDARru
    @SARDARru 5 месяцев назад +1

    This looks fabulous attractive, but for me personally i felt it much more like "last of us" rather then "uncharted". Maybe cause i played only last uncharted, maybe cause the are both naughty dogs :)

  • @aleksdeveloper698
    @aleksdeveloper698 5 месяцев назад +1

    For some reason this looked more like Hitman inspired

  • @nootnot4548
    @nootnot4548 4 месяца назад

    damn you inspire me lol

  • @bluesjinsoo
    @bluesjinsoo 6 месяцев назад +1

    Good 😊