really curious to see what the rest of tier 3 looks like. also, curious to see how they will patch the game going forward. back in sc2 days, they removed certain abilities, gave new abilities, even new units sometimes. will be interesting to see how everything evolves. cant believe launch is in just a few days.
@@eggnog52I really doubt most of those people even played the open or closed beta. They are going purely off videos and don't understand game development. Anyone that's played it knows it feels great even if it's still unfinished.
@@Bagginsess I suspect it's people that are bad at or don't understand solid RTS mechanics and are judging solely on graphics and polish. I don't judge Chess because the graphics are bad.
@@eggnog52 I'm terrible at RTS and I like it. I'm good enough at video games in general to tell it feels like an improvement and evolution to blizzards mechanics.
Lategames on this map always felt a little awkward. I will say though even with the reveal that they'd been building a scythe fleet I was a bit surprised at how much difficulty the celestial player had replacing their animancers. They are pretty expensive but a lot of the cost is in rox which actually tend to be relatively plentiful in the lategame. I guess they felt with that many weavers they're a bit too much of a liability but if they were worried about gaunts and weavers they probably should have gotten more vectors.
Very cool. I'm surprised the shroud isn't used more often during battles since it appears the white health regenerates even while your units are attacking which seems like an big deal
Yooo, I wouldn't say done with it, but just found it tricky to balance Stormgate IRL and aoe4. Focused a bit on stormgate as it's coming out soon, but gonna read the recent patch notes for aoe4 as I need to catch up 😂
Just look at that texture work. The same sand tile over and over and over again. XD This game is a joke. That SINGLE tile isn't even fully seamless. XD
Been watching your videos everyday waiting for what seems like an eternity for early access.
Will continue to watch after too, great content!
Haha I know not long left though!
Thanks dude, can't wait for when we have new games with hopefully new units, maps and everything!
That battle over the river has something in it, the probing, the saping, the final assault... it felt nice to follow.
I definitely like that feature of this map! Hoping we see many more awesome battles on it!
That Weaver looks so so cool in the thumbnail. Amazing Cast!
really curious to see what the rest of tier 3 looks like. also, curious to see how they will patch the game going forward. back in sc2 days, they removed certain abilities, gave new abilities, even new units sometimes. will be interesting to see how everything evolves. cant believe launch is in just a few days.
This was one of the best matches so far
the bloody skeletons on the ground look like ants
Inb4 someone comments about the dirt texture
😲😂
I'm really tired of people complaining about the graphics of this game. The core gameplay looks solid, the graphics updates will come in time.
@@eggnog52I really doubt most of those people even played the open or closed beta. They are going purely off videos and don't understand game development. Anyone that's played it knows it feels great even if it's still unfinished.
@@Bagginsess I suspect it's people that are bad at or don't understand solid RTS mechanics and are judging solely on graphics and polish. I don't judge Chess because the graphics are bad.
@@eggnog52 I'm terrible at RTS and I like it. I'm good enough at video games in general to tell it feels like an improvement and evolution to blizzards mechanics.
Lategames on this map always felt a little awkward. I will say though even with the reveal that they'd been building a scythe fleet I was a bit surprised at how much difficulty the celestial player had replacing their animancers. They are pretty expensive but a lot of the cost is in rox which actually tend to be relatively plentiful in the lategame. I guess they felt with that many weavers they're a bit too much of a liability but if they were worried about gaunts and weavers they probably should have gotten more vectors.
LETS GO
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😈😈😈
😱
How did the whole map turn into 'shroud' during that last fight? Is that an infernal ultimate ability?
Yep, they have a top bar ability that does that I believe 👍
Very cool. I'm surprised the shroud isn't used more often during battles since it appears the white health regenerates even while your units are attacking which seems like an big deal
It’s weird, what I want to instinctually play is celestial but infernals seem like the most “complete” race
Yeah, celestials were probs the last of them to be developed, but maybe the early access version will be more polished 👌👌
Kri really don't look like a unit you'd want to sacrifice in a backdoor attack 🤔
3 days boi
👌
you done with aoe 4 for now?
Yooo, I wouldn't say done with it, but just found it tricky to balance Stormgate IRL and aoe4. Focused a bit on stormgate as it's coming out soon, but gonna read the recent patch notes for aoe4 as I need to catch up 😂
Hi
Aloha!
🐏
🙌
StarCraft is really an eye candy, it's just painful to watch this thing.
Couldn't agree more, this is incredibly boring.
Just look at that texture work. The same sand tile over and over and over again. XD This game is a joke. That SINGLE tile isn't even fully seamless. XD
Calm down bud the game is still In early access. Starcraft 2 was barely an improvement from sc1 when it came out. Gotta give it Time to bake