$2000 Stormgate Nexus Qualifiers [Bo5] ► 3D!Bee Vs Captain Alex

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  • Опубликовано: 12 сен 2024
  • In this stormgate video we cover the stormgate nexus tournament qualifiers for EMEA between 3D!Bee versus Captain Alex. It features the stormgate vanguard versus stormgate celestials with also captain alex picking the celestial armada for one of the matches also!
    You can find stormgate nexus here: stormgatenexus...
    #stormgate

Комментарии • 28

  • @FarmManOfficial-Stormgate
    @FarmManOfficial-Stormgate  17 дней назад +4

    Spoilers: -- **. Also if you believe Alex can save the world give this a thumbs up. Thank You
    -----

  • @Rap459
    @Rap459 17 дней назад +7

    The games coming from this tournament are awesome! (mostly) Thanks for casting them!

  • @zxganon677
    @zxganon677 17 дней назад +7

    Hornets and Dogs are just broken.

    • @FarmManOfficial-Stormgate
      @FarmManOfficial-Stormgate  17 дней назад

      🐶

    • @Bagginsess
      @Bagginsess 17 дней назад

      lol should have seen them in alpha

    • @steffensgammelgaard
      @steffensgammelgaard 17 дней назад

      Horndogs are tight

    • @xeroprotagonist
      @xeroprotagonist 16 дней назад +2

      They're both countered by strike/blast nodes which we didn't see any of. Celestial Prisms are extremely vulnerable to being raided by air units if you have no defenses, it's super greedy to have them mine in the open like that. IMO Celestials are designed to spread their node, power, and eventually Aeon Gate networks across the map to control territory, instead we saw no nodes, and power banks stacked up in the back of the base here where they couldn't recharge anything, you need that energy being transmitted from bank to bank to arcships healing near the front line. Also Scythes which do bonus damage vs Heavy are not a great counter to Hornets. Even the top players are still figuring this game out, it's too early to talk about balance.

    • @zxganon677
      @zxganon677 16 дней назад

      @@xeroprotagonist Balance does matter little if the core experience is just not fun.

  • @ARCH4NG3L_
    @ARCH4NG3L_ 16 дней назад +3

    good job casting man

  • @eduardoserpa1682
    @eduardoserpa1682 5 дней назад

    Love the dynamic between Collection Array x Scout x Prism x Hornet x Vector in Game 3. It's a fun starting point for a matchup.

  • @shikarymtg
    @shikarymtg 17 дней назад +1

    not sure who thought that making dogs so strong was a good idea. Looking at this match it makes you wonder if the vanguard is actually a faction of dogs rather than humans... I bet there are dogs inside all the vehicles, too...

  • @KingDaz_o7
    @KingDaz_o7 17 дней назад +2

    Really good cast. Showing what Stormgate can be

  • @Lilipadd
    @Lilipadd 17 дней назад +2

    Vanguard. Infernal. Celestial.
    Long ago, the three factions lived together in harmony. Then everything changed when the Vanguard attacked.
    Only captain Alex, master of all three factions, could stop them. But when the world needed him most, he vanished.
    A hundred years passed and sg unofficial and I discovered the new captain alex, a celestial player named photon cannons enjoyer. And although his celestial skills are great, he still has a lot to learn before he's ready to save anyone.
    But I believe alex can save the world.

  • @user-nc5hh5tg9l
    @user-nc5hh5tg9l 17 дней назад +1

    Comment in support of the game)

  • @MultiFatduck
    @MultiFatduck 17 дней назад +1

    A single Hornet shouldn't be able to get that much eco damage off and still get home safe

  • @Flakdo2007
    @Flakdo2007 17 дней назад +2

    🐏

  • @kleash
    @kleash 11 дней назад

    Is this a mobile game?

  • @laureloneiros1500
    @laureloneiros1500 17 дней назад

    Celestial needs better units and the warp gate mechanic removed

  • @Labolubu
    @Labolubu 17 дней назад +1

    🧐❤❤

  • @5000Seabass
    @5000Seabass 17 дней назад

    It’s sad that they thought this game was ready to monetize further.
    If they don’t hop on the PR wagon soon it’s going to leave without them, and the game will be DOA at 1.0

  • @laureloneiros1500
    @laureloneiros1500 17 дней назад +1

    I don't understand why they're trying to re-create SC2's protoss gimmicks: expensive, cost-inefficient units and building-based cheese. I don't think anyone enjoyed playing or watching a race designed around cheesing and losing in straight-up fights

  • @alexxander1768
    @alexxander1768 17 дней назад +2

    (I will never read a reply) They need to replace a lot of the maps right away. I can guarantee like 95% of RTS players or even newbies to the genre who spawn in on 'Isle of Dread' (the one with wide open mains on both sides, and both expos are wide open as well), will quit immediately. The fact they are even doing maps like this is insane. It reminds me of those crappy dev made maps that came with the original Warcraft and Starcraft games, and the only one that even got selected was 'Lost Temple', which years later was basically permanently banned from professional play because the map was so stupid.
    The fact they are getting maps this wrong is damn crazy. You cannot expect a new player or even a regular RTS vet to want to invest countless hours learning specific builds for 6 different maps just to survive the opening against some guy who turns on pro streams and copies the build. Yes, people copying pro builds will always happen, but on maps like these that are so exploitable, it pidgeonholes every single player into playing specific strategies. For example on Isle of Dread Vanguard vs Vanguard you either open up mass dogs or you lose. Jagged Maw is also another TERRIBLE map. Each player if they choose to turtle can basically guarantee 4 bases. And if they can manage a 5th or 6th then all of a sudden you are losing to someone much worse than you.
    The maps should be 4 out of 5 with a single ramp main, single but wider ramp natural or flat natural. There should be none of this 'haha did you know your main has 2 entrances if they send a harvest and press a-click on your trees? WE sat down with a $30,000,000-$45,000,000 budget and said 'yeah lets make it so they can chop into their main with a 1 second A-click'.