Thoughts, theories, and predictions on EVERY single Path of Exile 2 Ascendancy!

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  • Опубликовано: 22 янв 2025

Комментарии • 54

  • @ٴٴٴ-ظ4ذ
    @ٴٴٴ-ظ4ذ Месяц назад +1

    18:09 also interesting to point out is the wording on into the breach, it says that 'you are considered to be in a breach', but as far as i remember the breach rings do not give double properties anymore, maybe there are some other breach related equips that work best in Breach domains?

  • @ejun251
    @ejun251 Месяц назад +2

    A lot of people are jumping to conclusions on how much phys reduction you get from "...and protect me from harm". It can be everything from mediocre to completely broken good. Glad to see you call out that we can't really know yet.

  • @Wolf-dz4fn
    @Wolf-dz4fn Месяц назад +2

    Really bummed about infernalist, i expected better ignite and fire skill nodes. I guess il try either bloodmage with fire spells and crit or stormweaver with elemental storm ( it hinders enemies inside)+ double chill node for juicy slows, and arcane surge nodes, and focus on ice/ fire spells and mana flare/ archmage

    • @Goratha
      @Goratha  Месяц назад +3

      Yeah, same, I was kind of hoping it would be the ignite oriented ascendancy but seems like it will just open up some other ways to ignite instead.

  • @handsomeben9504
    @handsomeben9504 Месяц назад +1

    Really thinking about going ed contagion blood mage and taking 1,2,7,8

  • @b152349
    @b152349 Месяц назад +1

    The invoker evasion phys mitigation is probably just the same as armor

  • @bobbysnobby
    @bobbysnobby Месяц назад

    People keep talking about Chronomaster and the 33% cooldown trigger avoidance and instinctively want to pair it with the longest cooldowns possible. I think there is a stronger route with one or 2 skills with smaller cds. Its a percent chance and hammering on a 3second cd post CDR and 33% of the time hitting it again is the same relative DPS boost and will feel way better to play.
    I think simply hourglass on a solid spell like hexblast or some of the minions and their 3-4 second cd activates might end up being better in consistency.
    I think hammer of the gods will give rise to some insane clips where people high roll but i cant imagine mapping long term on a 20-32 second cd ability you just hope hits a 33%. Seems specifically to be an anti boss configuration where you just go gambling.
    It also gives 33% chance to avoid putting a skill on CD not a gem skill so it might have interactions with items which we havent seen yet.

  • @Adam-Reith
    @Adam-Reith Месяц назад

    Do we think hexblast will be able to proc multiple explosions from multiple curses on the same enemy?

  • @kjetilknyttnev3702
    @kjetilknyttnev3702 Месяц назад +1

    People are sleeping on Chronomancer with Hammer of the Gods in strength stacking with ignite.
    Go Now and again, and Time Snap. This will double the amount of hammers, and sometimes triple and quadruple it. Pick up Circular Heartbeat and The Rapid River for recoup. From the Sorcerers starting location on the passive tree, you have easy access to more recoup, regen and ignite on the way over to the melee and armor section of the tree. With a couple of nodes you end up with 61% physical recoup and 46% elemental from the tree alone.
    Due to ignite scaling the hit will always trigger ignite with just support gems, and you can scale it to about 25.000% -with double that as ignite tick every second for eight seconds after the initial hit. It will one shot any rare, unique or normal boss, and for ubers it will tick away passively so you can dodge attacks as they die rapidly.
    Use shield and one handed mace with defensive attributes for clear and maps as the damage is already overkill and a two hander on switch to bonk bosses.
    You'll have massive sustain, armor, block, recoup, regen, slow if you want from the Apex of the moment, as well as slow from blasphemy since you are running no other spirit, giving you about a 50% slow around you.
    Add warcries to buff both damage and tankyness.
    This build looks really crazy.

    • @Goratha
      @Goratha  Месяц назад +1

      Yeah, I think a lot of people are cooking some hammer of the gods chrono builds. Definitely might be strong.

    • @booniebones5875
      @booniebones5875 Месяц назад +1

      Who is sleeping on it it's all I ever hear about

    • @kjetilknyttnev3702
      @kjetilknyttnev3702 Месяц назад

      @@booniebones5875 As long as two or more persons are doing so, I'm technically correct😅

    • @SteinerNein
      @SteinerNein Месяц назад +1

      @@Goratha Also minions have active cooldowns that can be used so you should be able to shift and refresh those and combine with grenades.

    • @shinryusaiha
      @shinryusaiha Месяц назад +1

      Im going cold chronomancer for this reason to support the wife, theres a cold support for autocrit frozen mob on hammer seems fun.

  • @TheJed0r
    @TheJed0r Месяц назад

    Chronomancer skills have high cooldown, so it is still usefull even if your main skills dont have cooldown

  • @SteinerNein
    @SteinerNein Месяц назад

    For blood mage, don't forget that basic attacks can be supported and scale along with being freeeeee.

  • @davidschwab7556
    @davidschwab7556 Месяц назад

    with Embrace the Darkness, can you no longer use skills that require Spirit? Or would they pull from Darkness instead?

    • @yangusTrance
      @yangusTrance Месяц назад

      From the wording it sounds that you won't, as it says "removes all spirit" hence I would assume it means that your spirit = 0. GGG are usually very concise with their wording for skills and stuff, therefore if Darkness could work on spirit, I'd assume it would have been worded as "Darkness replaces spirit" or something like that.

  • @user-bc7fe4ep8k
    @user-bc7fe4ep8k Месяц назад +12

    People are giga sleeping on Chayula monk, mark my words

    • @Antiquated-Ether
      @Antiquated-Ether Месяц назад

      Not as a league starter

    • @kyleevans1129
      @kyleevans1129 Месяц назад

      Nope lol chonk is gonna be dog shit for sure. The ascendancy has power, its just acquired in a ridiculous and unintuitive fashion that is unfun

    • @user-bc7fe4ep8k
      @user-bc7fe4ep8k Месяц назад

      @@Antiquated-Ether It has omega free stats, it will be league starteable

    • @Adalon-
      @Adalon- Месяц назад

      Yeah, agreed. Not sure what people are smoking thinking it's weak

    • @Noxxvideos
      @Noxxvideos Месяц назад

      Roll it and show us! That's the big fun part of POE in general, anyone can break the meta at any point.

  • @tinfoilpapercut3547
    @tinfoilpapercut3547 Месяц назад

    Are you sure the bleed support works on spells? The version I saw specifies attacks. If it does I'm rolling Arc-bleed bloodmage

    • @Goratha
      @Goratha  Месяц назад +1

      Not sure, we'll find out tomorrow though.

  • @jakubkolnik6027
    @jakubkolnik6027 Месяц назад +1

    Demon form really takes of your weapon bonuses?
    I wanted to go selfcast archmage infernalist, but that makes the ascendancy soo bad

    • @Goratha
      @Goratha  Месяц назад +1

      I think they are likely to change this, as it does indeed sound pretty bad.

    • @Lethmyr_
      @Lethmyr_ Месяц назад +1

      ​@@Gorathadid jonathan not confirm in an interview that this was a bug?

    • @Goratha
      @Goratha  Месяц назад +2

      @@Lethmyr_ I think there was some discord chatter about it potentially not being a bug but intended because of the way they designed shapeshifting forms. They seem to be not in agreement about whether or not to change it but I think they are likely going to.

  • @h2_
    @h2_ Месяц назад

    If Sigil of Power doesn't have a limit and I can randomly reset the cooldown to place down 5 of them....

  • @tiagoferreiro1298
    @tiagoferreiro1298 Месяц назад

    For archmage does inc% ligthning damage double deep if you are playing a lightning skill, by applying to the skill damage + the archmage damage, or is the archmage damage at the end and so % increases only apply to the skill damage? Trying to undertstand if you need to be scaling increased lightning damage to play archmage

    • @LuminoRay
      @LuminoRay Месяц назад

      It's an added lightning damage buff. Increased % lightning affects all your sources of lightning, so it should stack.

    • @c-tothefourth4879
      @c-tothefourth4879 Месяц назад

      Read it carefully .

  • @cho-ubonsol987
    @cho-ubonsol987 Месяц назад

    Do meta skills still cost mana when you proc them?

    • @Goratha
      @Goratha  Месяц назад

      I assume so but to be honest I don't know for sure.

  • @cho-ubonsol987
    @cho-ubonsol987 Месяц назад

    Does into the breach proc breach rings?

    • @Goratha
      @Goratha  Месяц назад +3

      Breach rings are different in POE2 they give quality up to 50%, I don't believe they interact with breaches anymore the way they did in POE1.

    • @LemurLegiCZ
      @LemurLegiCZ Месяц назад

      Breach rings are changed in PoE2, they don't double in breach, instead they have a max 50% quality.
      in PoE1 Vaal Breach does work for the old breach rings though.

    • @cho-ubonsol987
      @cho-ubonsol987 Месяц назад

      @@LemurLegiCZ thanks!

    • @cho-ubonsol987
      @cho-ubonsol987 Месяц назад

      @@Goratha thanks!

    • @cho-ubonsol987
      @cho-ubonsol987 Месяц назад +3

      it is interesting that it does go out of it's way to mention that you are counted as being "inside a breach" while it's active, eluding to it being more than just a way to generate orbs

  • @HayGurHayyy
    @HayGurHayyy Месяц назад

  • @toniyakovlev4403
    @toniyakovlev4403 Месяц назад

    They need to go waaaaaay back to the drawing board and rework the entire Infernalist ascendancy.
    They do have a cool idea with the infernal flame but it is realized so bad its absolutely baffling...
    1) the more flame you have the more damage per second you should be taking instead on demon form. You should not be losing flame on reaching max.
    2) Players should be rewarded by playing with high flame. You take more damage per second but also deal more damage while above half flame. Deal extra crit or ignite damage while on high flame.
    3) demon form and infinite curses from Bloodmage should be its own ascendancy
    4) damage taken should be converted into fire and fire damage only.
    5) 2 minion nodes should be added.
    Overall: keep the hound, rework the flame mechanic, damage taken should be converted into fire, add 2 minion nodes.