Your contributions to the Dragon's Dogma Community exceeded beyond everyone at this point Nihil. Thank you! You're always gonna be our go-to guy for anything DD :))
I've always liked the way Dogma does Hard save for the experience boost. Enemies don't become damage sponges and instead the core mechanics of the game are made harder to deal with, you have to use skills at the right time and watch for specific animations for staggers.
I was really looking forward to dd2 and when it finally came out, i watched some live streams and it just looked boring and dumbed down. Was really disappointed. So i ended up not buying dd2 but instead bought a second copy of DDDA for $5 to have it on Nintendo Switch after not playing it since PS3
I have noticed alot of people are obsessed with dragon's dogma the remake,I will never consider is a sequel! Because it is just a remake, I honestly believe the team that made dragon's dogma are not the same as the ones that worked on the remake,after playing dragon's dogma for years then we get this remake, it just feels like a whole different team worked on the remake. The remake just feels different.
@@nathanchen2824 The whole game is a struggle for warrior, but yes it’s even worse for warrior in Hard Mode. The warrior’s man strategy for boss enemies, staggers and knockdowns, is nerfed big time. Plus having to charge your special abilities results in more damage being done to you, and you take double damage in Hard Mode. I’ve played Warrior a fair bit in DA, and it’s significantly harder than virtually any other vocation. Especially in BBL.
Ah, the good ole days. The intro and the DD:DA gameplay bring back fond memories. It's a shame Dogma 2 was so awful. I didn't mod DD:DA until two years ago. I've already had to mod Dogma 2 to increase the difficulty, make chests more rewarding, and fix the warfarer vocation. Even with all that, Dogma 2 is too boring.
0:22 Damage scaling in HM is 4,5x for main game and 2,25x for expansion. 0:27 Stamina cost extra 50% not 100%. And sprint is not affected. BTW The "fun" fact about Stamina use in HM is that Stamina spent on blocking is scaling like damage not like skill cost. So 4,5x for Gransys and 2,25x for BBI. 0:57 Living Armor has a crit spot on the neck (and some vulnerability stances I think, wiki mentions Stone Grove cast) where you can pull a knockdown with one Mighty Bend, so just casual hit with MB is not gonna do it (I have vide with multiple headshots not doing it). I don't think I see you hit a crit spot at 0:57 so I guess it's a stacked effect of Masterfull Kill and Mighty Bend. Also, MB seems to have greater power when hitting blocking enemy (hitting through a shield), so do not expect such great results with other skills. 2:02 What am I looking at? Never seen this before. Is this a glitch? 4:44 Thanks for demonstrating how Hard Mode makes combat such a drag 5:15 and how it's all about using a ton of Curatives ;)
You are very kind in your corrections. I’d have been a bit more harsh about how he’s recycling his own old content, while continuing to be completely unhelpful with actual number values. Meanwhile other comments are calling him a genius. Finding these accurate values was not hard. The games been out for more than a decade. Lots of misinformation, sure. But that’s still not an excuse to add to the pile.
If they add Hard Mode to DD2, I sure hope they won't up stamina costs. That is already one of the issue with the game as is. Spending more time in inventory chugging, instead of actually doing anything.
@@Nihil0.0 same. I really liked it but I dont see myself coming back to it as much as DDDA. I hope they can fix it, but if they dont, theres always Dark Arisen
You realize that Capcom have been colouring outside the lines with DD2, when the best Ytuber who has been steadily and passionately making videos about DDDA for years, a few months after the release of the sequel comes back to play the prequel. Hopefully, the DLC will pull off the miracle and 90% of the game mechanics will be revisited/improved.
Your contributions to the Dragon's Dogma Community exceeded beyond everyone at this point Nihil. Thank you!
You're always gonna be our go-to guy for anything DD :))
Honestly want to play DDA so much again.
Me too
Because the second one is trash I get it 😂
go!
Ain’t nothing stopping you king fuck dd2
I've always liked the way Dogma does Hard save for the experience boost. Enemies don't become damage sponges and instead the core mechanics of the game are made harder to deal with, you have to use skills at the right time and watch for specific animations for staggers.
I was really looking forward to dd2 and when it finally came out, i watched some live streams and it just looked boring and dumbed down. Was really disappointed. So i ended up not buying dd2 but instead bought a second copy of DDDA for $5 to have it on Nintendo Switch after not playing it since PS3
He sings the songs that reminds him of the good times, he sings the songs that reminds him of the bad times!
peak music, peak gameplay
bro truly is a legend in DD community.
always hated hard mode, some classes are essentially un-affected, sorcerer/magic archer while others, namely warrior, are completely pooped on.
I have noticed alot of people are obsessed with dragon's dogma the remake,I will never consider is a sequel! Because it is just a remake,
I honestly believe the team that made dragon's dogma are not the same as the ones that worked on the remake,after playing dragon's dogma for years then we get this remake, it just feels like a whole different team worked on the remake.
The remake just feels different.
Hey Nil, your next intro should be Mohg saying "nihil, nihil!"
Warrior's greatest nightmare: Hardmode
Is hardmode really that bad for warrior?
@@nathanchen2824
The whole game is a struggle for warrior, but yes it’s even worse for warrior in Hard Mode. The warrior’s man strategy for boss enemies, staggers and knockdowns, is nerfed big time. Plus having to charge your special abilities results in more damage being done to you, and you take double damage in Hard Mode. I’ve played Warrior a fair bit in DA, and it’s significantly harder than virtually any other vocation. Especially in BBL.
@@nathanchen2824 Not really. You just need to build up your stagger/knockdown.
I prefer ddda!!! I'm playing right now on my PS3 and PS4 😂
Ah, the good ole days. The intro and the DD:DA gameplay bring back fond memories. It's a shame Dogma 2 was so awful. I didn't mod DD:DA until two years ago. I've already had to mod Dogma 2 to increase the difficulty, make chests more rewarding, and fix the warfarer vocation. Even with all that, Dogma 2 is too boring.
More Mystic Knight plzzzz
0:22 Damage scaling in HM is 4,5x for main game and 2,25x for expansion.
0:27 Stamina cost extra 50% not 100%. And sprint is not affected.
BTW The "fun" fact about Stamina use in HM is that Stamina spent on blocking is scaling like damage not like skill cost. So 4,5x for Gransys and 2,25x for BBI.
0:57 Living Armor has a crit spot on the neck (and some vulnerability stances I think, wiki mentions Stone Grove cast) where you can pull a knockdown with one Mighty Bend, so just casual hit with MB is not gonna do it (I have vide with multiple headshots not doing it). I don't think I see you hit a crit spot at 0:57 so I guess it's a stacked effect of Masterfull Kill and Mighty Bend. Also, MB seems to have greater power when hitting blocking enemy (hitting through a shield), so do not expect such great results with other skills.
2:02 What am I looking at? Never seen this before. Is this a glitch?
4:44 Thanks for demonstrating how Hard Mode makes combat such a drag
5:15 and how it's all about using a ton of Curatives ;)
2:02 might be masterful kill and instant reset at nearly the same time.
You are very kind in your corrections. I’d have been a bit more harsh about how he’s recycling his own old content, while continuing to be completely unhelpful with actual number values. Meanwhile other comments are calling him a genius.
Finding these accurate values was not hard. The games been out for more than a decade. Lots of misinformation, sure. But that’s still not an excuse to add to the pile.
So clear of the shit sequel
dude, ur genius is wasted here, go discover cold fusion or warp drive or something
Android catgirl maids with sexytimes as an option.
Because who really cares about other stuff?
do you not like dd2 as much as dd1 ?
Nope. I would put a 9 on Dogma1 and maybe 6 on Dogma2. Then with Dark Arisen on top of Dogma1, a 10. Can a dlc on top of Dogma2 bring a 10?
@@Nihil0.0 Me too tbh. DD2 is so boring in comparision
If they add Hard Mode to DD2, I sure hope they won't up stamina costs. That is already one of the issue with the game as is. Spending more time in inventory chugging, instead of actually doing anything.
Hey, can i use your pawn?
Are you done with DD2 forever?
Nah. Though, I may wait until DLC or if major update/fixes/changes come
@@Nihil0.0 same. I really liked it but I dont see myself coming back to it as much as DDDA. I hope they can fix it, but if they dont, theres always Dark Arisen
seems like most of us didn't like the 2nd at all, glad that I'm not the crazy one ;d
Ngl bro… if you’re not giving commentary, I ain’t watchin it.
You realize that Capcom have been colouring outside the lines with DD2, when the best Ytuber who has been steadily and passionately making videos about DDDA for years, a few months after the release of the sequel comes back to play the prequel. Hopefully, the DLC will pull off the miracle and 90% of the game mechanics will be revisited/improved.