How to Make Objects Grabbable in VR & Place Them In the Right Position

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  • Опубликовано: 13 окт 2024

Комментарии • 11

  • @impracticalreload87
    @impracticalreload87 Год назад +1

    The blue snap zones aren't being shown in VR, but the objects will still snap into place. Any idea why the zone wouldn't appear?

    • @MindPort
      @MindPort  Год назад +1

      @tposetoys4419 Probable the model does not allow read/write. To fix this, select the model of the object (usually an fbx file or similar) and open the Unity Inspector. In the model's properties, you'll find a "Read/Write" checkbox. Set it to true.

  • @ajruelas9881
    @ajruelas9881 2 года назад +1

    When I followed the steps for importing VR Builder I am not getting the workflow editor? What could be the reason for this?

    • @MindPort
      @MindPort  2 года назад +1

      You can manually open the workflow editor via the menu tab > Tools > VR Builder > Open Workflow Editor.
      If this entry is missing, there is an issue with them import/compiling. Often times, restarting Unity resolves this issue.
      If both these approaches don't work, please join our community where you will receive further assistance: community.mindport.co

  • @mohamedmachmachi7702
    @mohamedmachmachi7702 Год назад +2

    hii guys !! what about if i want to grab the object again after putting it in the snap zone ! is it possible ?

    • @mohamedmachmachi7702
      @mohamedmachmachi7702 Год назад +2

      Never mind i did it u just need to loop the steps around

    • @MindPort
      @MindPort  Год назад +1

      Glad you could make it work!

  • @MarkGrob
    @MarkGrob Год назад +1

    Is there a localization method for this tool?

    • @MindPort
      @MindPort  Год назад

      Thank you for your patience!
      VR Builder architecture is already prepared for it, so it's possible to add your localization solution if you like.
      Or you can also join our Discord server (community.mindport.co) for future updates, as we are considering providing it together with one of our partners!

  • @ajruelas9881
    @ajruelas9881 2 года назад

    How did you get those bricks?

    • @MindPort
      @MindPort  2 года назад

      We created them out of 2 cylinders and a cuboid in a standard 3D modelling tool. For the propotions we used LEGO brick parameters.