@tposetoys4419 Probable the model does not allow read/write. To fix this, select the model of the object (usually an fbx file or similar) and open the Unity Inspector. In the model's properties, you'll find a "Read/Write" checkbox. Set it to true.
You can manually open the workflow editor via the menu tab > Tools > VR Builder > Open Workflow Editor. If this entry is missing, there is an issue with them import/compiling. Often times, restarting Unity resolves this issue. If both these approaches don't work, please join our community where you will receive further assistance: community.mindport.co
Thank you for your patience! VR Builder architecture is already prepared for it, so it's possible to add your localization solution if you like. Or you can also join our Discord server (community.mindport.co) for future updates, as we are considering providing it together with one of our partners!
The blue snap zones aren't being shown in VR, but the objects will still snap into place. Any idea why the zone wouldn't appear?
@tposetoys4419 Probable the model does not allow read/write. To fix this, select the model of the object (usually an fbx file or similar) and open the Unity Inspector. In the model's properties, you'll find a "Read/Write" checkbox. Set it to true.
When I followed the steps for importing VR Builder I am not getting the workflow editor? What could be the reason for this?
You can manually open the workflow editor via the menu tab > Tools > VR Builder > Open Workflow Editor.
If this entry is missing, there is an issue with them import/compiling. Often times, restarting Unity resolves this issue.
If both these approaches don't work, please join our community where you will receive further assistance: community.mindport.co
hii guys !! what about if i want to grab the object again after putting it in the snap zone ! is it possible ?
Never mind i did it u just need to loop the steps around
Glad you could make it work!
Is there a localization method for this tool?
Thank you for your patience!
VR Builder architecture is already prepared for it, so it's possible to add your localization solution if you like.
Or you can also join our Discord server (community.mindport.co) for future updates, as we are considering providing it together with one of our partners!
How did you get those bricks?
We created them out of 2 cylinders and a cuboid in a standard 3D modelling tool. For the propotions we used LEGO brick parameters.