Custom Texturing XYZ displacement - Project your map in Mari

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  • Опубликовано: 8 фев 2025

Комментарии • 4

  • @vllad74
    @vllad74 2 месяца назад

    Thank you! Very helpful. Now with the baker some steps can be skipped.

  • @JM-dr1th
    @JM-dr1th Год назад

    These videos are amazing, thank you. It would be great to one day see a video about your custom zbrush UI and maya custom shelf and hotkeys

  • @elix-hy8yb
    @elix-hy8yb Год назад

    very good tutorial, it was very clear thank you for sharing !

  • @hueychen7983
    @hueychen7983 Год назад

    Hello Gaël! It's amazing tutorial and it very inspired me! But I have a question, in this case, can I finally export those displacement maps as TGA or TIFF format to other tools like ZBrush to continue my work?