These Personal Skills Have Me Worried.. (Fire Emblem Engage)
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- Опубликовано: 17 янв 2023
- Today I'm going through all character personal abilities for units through chapter 8 of Fire Emblem Engage, courtesy of those who have received a review copy of the game. Poor Chloé... I'm scared already! Whose is your favorite that you're excited to get a chance to use? Let me know! Thanks for watching.
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Whose ability is your favorite so far?
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I'm pretty sure Chloe is supposed to be someone who enjoys fairy tales and romantic stories, based on her voice lines in Heroes. She doesn't mention anyone in particular, so it seems she has no obsession towards any character.
Hopefully I am just having war flashbacks of Catria, Cordelia, and Faye and it's nothing to worry about
Yeah, I think we have less of a Catria, more of a Nina on our hands
@@lucky_crit Framme sounds more like that though.
What if she ends up the extreme Shipper of the group, shipping everyone
@@pokelogikx That sounds more like Louis.
Chloé is the "Shipper on Deck" trope. She is super excited to see others that she thinks will be "super cute together." She wants to be the Fairy Godmother in the fairy tale. She isn't fighting harder to try and one-up the other girl. She is fighting harder cause she is excited to see two people together.
I think as other people have pointed out Chloe is more just a fan of the fairy tale romances and seeing a guy and girl together makes her think of those tales. My issue with her skill is conceptually having a unit position requirement on the kind of unit that tends to fly off on their own seems..... not super useful. I guess they can position themselves to use it then canto away? But seems super situational.
Unrequited love is not a bad story to tell. It's done really well with Faye, Claire, and Gray in Echoes. But that's not what Chloe's skill is about. Chloe's main "gimmick" is that she likes fairy-tales and happily-ever-after stories. It's more like she feels inspired by seeing a guy and a girl together because she fantasizes about a knight protecting a princess like a fairy-tale. It's a bit more similar to Nina where she fantasizes about guys when they're next to each other.
Edit: Silly me, I forgot Leon too.
Louis and Nina are kindred spirits
It's not done well with Faye. Her only personality trait is "I love Alm." I agree wholeheartedly with Gray though; he's great
@@SomeOrdinaryViewer yeah, Gray's relationship with Clair is charming, in the other hand , Faye is just creapy.
I just want that part of the Catria archetype to die for a while, I guess. I hate paired endings where an entire character's personality revolves around their love for someone else they can't get with but they just settle for someone else, feels icky
@@lucky_crit
There aren't paired endings in this game I heard...
Now that the release is right around the corner, I can’t wait to meddle around with these skills on the battlefield. As always, thanks for the wonderful information Lucky Crit!
Thanks for tuning in, I'm excited as well!
I like that some of these skills are more conditional and feel somewhat FEH inspired, because it can really change the way you plan out each turn. I find Ivy's the most interesting because, like you mentioned, you can really lean into it with refereshers, but Amber looks like it could be really good for the 'Hit and Run' type character.
From what I understand about Chloe’, she’s like one of those crazy shippers and nosy girls that goes “Oh they’ll be great as a coulple”.
I was about to comment this exact thing. Like she's crazy about fairy-tale couples so shes always shipping people.
I too was also thinking the same, she looks like a person that ships ppl and wants to play Cupid.
I hope the fairy tale folk ability instead means she is a massive shipper. BEcause that would be a bit dorky and fun instead sad with her being an eternal third wheel.
Framme and Clanne took it up a notch as Christmas units, from their outfits to their personals sounding like Christmas things
sure Catria is rough, but can we cry one out for my girl Palla
Eties skill doesn’t seem to synergize with her archer class too well unless you have a dancer (or if archers have a way to counter at close range), I think I might make her a warrior since she likes bodybuilding.
Hortensia is definitely one of the characters I’m most excited to use. Always love flying mages, and that staff range on top of it is clean. Ngl I’m already having trouble thinking about which mages I’m gonna use
@Saiyan in the Iron Mask yeah those classes are a bit less common, usually something like a mage knight or special classes for the main characters like robins tactician class
This game does seem to have a decent amount of options tho. Celines personal class uses swords and magic. Mage knights are in this game too with magic and then you can choose swords axes or lances. The high priest class can use magic, staves and body arts (C rank tho).
And of course you can engage with the emblems and use their weapons with anyone
I hope we get a way to improve these personal skills, similar to how three hopes handled it.
9:03 the fact his skill is called "moved to tears" alone makes me love him. he makes me thinks of a golden retriever. whadda gud boi.
Chloe is just a shipper, i wouldn't worry about her being another Cordelia.
So for the person with the single mined skill the way I read it is if the enemy is the same as the last enemy you did battle with (regardless of what phase or turn) you get the +20 to hit. So if you attacked the enemy and it still is alive and it attacks again on there turn you get the +20 and if both you and the enemy is still alive on your turn you would still get the hit bonus as it was the last enemy she attacked.
All of there skills can make for a fun playthrough, so stevie who's your favorite at least from what you know so far
A LEER is minty fresh, also pepsi
I’m hyped for this Friday! Hopefully I’ll be getting the collector’s edition too. Regardless I will definitely get the game. So hyped!
I'd have loved if Vander's was like give 2 or 3 def to Alear and himself. Cause that would really emphasize that he's protecting you, and be really helpful early in madding I'm sure.
Man, some of these seem pretty OP.
16:47 They're not even trying to hide it at all, her Heroes version even has a dialogue saying that she was about to die when she got summoned
Situational skills are interesting because then you have to actively change how you play if you want to use them.
Right but often times I feel like for me, personally, they go unutilized as there's just too much going on on the field
SHE LIKES FAIRY TALES AND SHE LIKES SHIPPING PEOPLE TOGETHER. IT'S NOT THAT COMPLICATED.
That better be what it is
@@lucky_crit Of course that's what it is, I don't know how you could draw any other conclusion.
but still trash
*Alfred’s Self-Improver has to be one considering how broken it is in Fire Emblem Heroes, right?*
I think what makes it less broken is how heavily player-phase this game is. When you have to wait, you can't use all the broken abilities and Break itself
I mean, it's bad in Heroes
@@niar1726 A free +10 atk/+20 def and a guard effect added on as a bonus with the only caveat being a -5 res penalty is considered bad?
@@DaBrandonMan Given he's a rearmed hero, so without a prf, yeah it's bad. Visible stats aren't that great, unless you try to soak debuff for a unity skill (can't use), have def based true damage/DR (he doesn't) or try to win a stat check (like with Pegasus Flight, Mila vs D!Eldigan).
Since his weapon his inheritable, the only thing that makes him stand apart is his prf skill, which is just stats and guard. Any future unit will get a better weapon and have access to their A skill to make up for the stat difference.
Citrinne is an Apothecary from final fantasy, nothing to do with lances/swords like in Fates.
I love that Rosado’s wyvern has bows on its tack. Absolutely adorable and fitting given her personal skill
I’ve got bad news for you pal.
"Her"
I think the names in this game are french inspired, but adding an "o" at the end of adjetives is how you usually make them masculine in spanish, if they made his name like that (instead of Rosada for example), I feel fumb for not noticing sooner xd
@@Fermin-hw5pd don't feel bad. It was a deception from the start.
ambers is kinda crazy if you attack in situations where they cant counter attack
I wonder if there is a class you can put Anna in to boost her luck growth to break the skill early on?
Anna has never had good attacking stats, so.... we'll see
@@BMVfilms Spoiler
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She has the hight if not highest Mag growth in the game.
Couldn't the -10 crit be negated with a killer weapon
Quite like these personal skills, some are certainly more useful than others, but they all fit each character pretty well based on what we know of them which is great!
As other comments mentioned Chloé has that Personal Skill just because she likes romantic fairy tales... good thing it isn't based on her weird culinary taste instead!
Thanks for the breakdown Stevie. I like Anna’s personal- it doesn’t help her in combat so it’s not good by any means, but it’s just plain fun and fits her character. It is sure to put a smile on the face of the player every time it triggers and she says a cheesy line
i take it nothing has been uploaded for the dancer guy? or some of the other side characters... bummer. well it's almost here anyways. thanks for the content.
Big personality seems the strongest since most of these abilities suck. A conditional +2 stat vs doubling the range of staves other than physic which just gets 1 extra. It is pretty weak compared to 3H but increased spell range is always huge on gridded map games like fire emblem and tactics ogre.
big personality only buffs healing staves, so it's not that big of a deal
It just turns her healing staves into hoshidan rods and it's mostly convenient at best.
besides, personal skills are only meant to be a small quirk for each named unit, not their core skillset and most fire emblem maps aren't well known for utilizing height as advantage
@@ElkaPME Most personal skills are mediocre but you have outliers like the extremely powerful Ignatz +20 hit and the trash like Raphael having a percent chance to heal a tiny percent of health.
Hang on... you specify that Chloe and Louis are retainers of Celine when going over Louis' ability, so doesn't it stand to reason the Chloe's ability is in the same vein? Louis gets bonuses when two females are nearby (Chloe and Celine) meanwhile Chloe gets bonuses when a male and a female are nearby (Louis and Celine).
Hadn't considered it that way, but a lot of folks more familiar with her from heroes or leaked footage are saying it's more of a fairtyale shipping thing so that's a relief. Good point, though! Also works that way
@@lucky_crit I don't really know much about the characters outside of their designs, so I can't really comment on her Chloe being a shipper. I've been avoiding anything beyond the surface level stuff until I get the game.
Although, I do agree with you about Chloe being the best designed. She reminds me of Eirika, whom happens to be among my favorite characters from my second favorite game in the series.
Is it just me or Framme's and Clanne's skills are references to 3H's routes
Citrinne is like Medina from Triangle Strategy, but if Medina could also blow stuff up and electrocute enemies.
God Bless Medina. Always so useful in a pinch, of which that game on hard puts you in many
You didn't add a spoiler for lumara. I wanted to go in blind :(
Chloe's skill sounds more like she enjoys shipping other characters
We're gonna have some Yunacca gaming
Lucky, you didnt get a review copy? If anyone should have, its you.
Is that all the recruitable characters, or do we still not know the full roster?
10 is just enough. Having more than that just felt like cheating in 3 houses
Chloe is shipper lol.
I think I'm gonna pair Amber with Ike, unless having 0 Avo nullifies his skill
Sorry if this has been answered in a previous video but...did Celine's hit rate say infinite? Wtf is that?
Did they not mention Merrin’s personal skill yet?
Couldn't Citrinne use an item next to Etie and then because of her sharing skill, Etie gets it too and the boost. Then she can attack with the plus to strength
That remains to be determined
If so, Citrinne/Céline/Etie could really be a heck of a power trio
Cool idea, definitely worth a try
if concoction exists in the game, it would make quite a huge difference, since it'd give them a whopping 30pts of health
I was hoping Timmera’s would be revealed
Racket of Solm: Inflicts Crit-5 on foes within 3 spaces
It's terrible, sorry.
Crit -5 is quite useful actually, as crits are usually pretty scary to deal with (remembering those gba rates, eh), now that the game is more player phase focused than ever
@@ElkaPME It's really not useful at all, I don't know what games you're playing. If the life of a unit is dependent on getting rid of only 5 crit from an enemy, they're probably going to be dead anyways.
@@JoelBurger avoiding taking crits can and will keep a unit from getting instakilled by them. As said, I hail from gba fire emblem and I know very well when to get paranoid over crit rates (while you can only have a hoplon guard or 2) and while -5 crit may not be much, but it's certainly can give you some good breathing room against non killer weapons
Also, 3 range is pretty nifty as well as it reaches ranged units where most personal skills can't and besides, they're not suppose to be like regular skills each unit class get, so I mainly treat them like 0.5 skill that just give something extra to differentiate them from generics
@@ElkaPME If an enemy has enough crit to where you're worried about it, 5 less crit isn't going to matter. The only times it would matter is if the enemy already has incredibly low crit chances, in which case being paranoid is not the same thing as being actually threatening. And in a game where avoid tanking is as good as it is, the need to worry about crit is even less of a concern.
There's no need to defend a terrible skill, as you say they're just personal skills.
Chloé being a shipper is my favorite headcannon.
my Yunaka will get the corrin ring and never let go XD
chleo is a shipping fan confirmed, she would love to play FE and pair up all the people XD
I feel like too many of these are either focused on healing items or people being next to the main character tbh
does anyone know wolfgirls skill? demihuman chars are ma favs.
You mean merrin? She's not a demi human she just really likes animals (everyone gets a tail in that class too) and no most skills shown are up to chapter 8 and she's not there. The wolf knight class skill is known and it inflicts -2 move on enemy when initiating with a dagger
@@Kimo-Cyrus oh, okey thanks! good to know. damn, was really hoping that atleast shes like an demi :(
miss the good old times with tiki, nowi or Kaden and Benny...
Yeah I like the beast units too, Selkies my favorite.
Merrin is probably my favorite engage character currently, she just looks cool, was wondering about the tail at first too but yeah it's a class thing, and she likes animals. Also one of the retainers to the crown princess
@@Kimo-Cyrus same, my favorite beast unit is probably Leanne from radiant dawn.
btw do we know if we can change every unit to "every" role, like in FE3H or the last warriors game. I'd probably convert ALOT characters into that class then lmao
@@alutzka If you have the weapon proficiencies, and if that class isn't Pegasus Knight (because it's still gender locked), you seem to be able to pick whatever if said requirements are met
Don't hide it fam I can smell & spot boris's art anywhere
There's nothing of that here, go to the green page if you want it
Why do I see vantage+ as a skill?
Why the hell is Alear named Absoval?
Maybe Chloe is a shipper at heart
Make a killing could break the game if her luck growth is decent. Imagine maddening playthroughs where you get like 2 early procs and get 1000g for nothing.
How I’m gonna play divine pulse in the new game is 1 per chapter
you can buy more charges through the eshop
Eh, a few uses of divine pulse is good design, having too many is game breaking, given the situation with echoes and 3h
Maybe you should honor your profile name and play well so you won't need it
@@Fermin-hw5pd sure why not I’m just saying this just in case the game is stupid like three houses and tries to grind through divine pulse
@@PraiseChika haha your joking right….. right
Dude.... Lumera spoiler... even if it's obvious, you could at least give a warning.
louis skill is literally copy paste sylvain except worse cause they took away plus 2 attack sylvain got plus 2 attack and 2 less damage in combat and the requirements for louis skill takes 2 female units while sylvain was any female unit
Ion like the way a lot of this looks, like why are there obnoxious ribbons and flowers on the wyverns yo? Games worryin me
Does he know about rosado
Does he know?
If you need an Avo bonus, are you really a thief? 🤔
Just saying any good thief would already be impossible to hit without the bonus. Yunaka needs to step up her game smh.
Hahaha
Is it me or are most of these straight up bad?
They're not suppose to be a must have, they're mostly there to add some extra over generics
@@ElkaPME at least the ones in 3 houses were good /:
I mean, these ones are more like fates personal skills, so I don't really mind them much
Third Wheel isn’t the skill that has me rolling my eyes, it’s the one Rosado has that caused male units facing him to suffer a penalty tbh :/
You try avoiding an attack with a confused boner then
@@1stCallipostle by this logic why doesn’t every female hottie in the series get this? The whole concept of the trope is cringe HES A TRAP garbage.
Chloe has broken stats, her skill does not matter, to that end most of the personal skills are very meh. Also the game currently is so easy even on maddening on chapter 10 that you can probably make everything work, very dissapointed how heavily undertuned maddening is, all the mobs feel like trash, the only "danger" you ever feel is from the boss mobs on a map simply because they do enough dmg to 1-2 shot most of your units, but thats about it. Everything else is a joke. Also being able to rewind 10 times means you cant even lose due to bad rng, just throw your units in there going for a 60% hit, if you miss and die who cares you just rewind. Im still having fun sure, but wish it was harder, the socials are also very dissapointing compared to three houses, feels like fate all over again, and the "bond" social moments between a character and ring are literally only 1 line of dialogue even for the higher tiers its actually insane how little effort they put into those. To bring up the fate comparison again, hard conquest was a solid 3-4 times as hard as this game is on maddening, it truly is just that easy, they made no effort to balance the rings or limit them in any real ways, theres so many refill spots per map you can basically use them from the start to the end.
PS: Also Etie jp VA is fine, but her english VA is horrendous, she looks 16-18 but the english VA sounds like she is 40, they tried to go "Strong Independent Female" archtype with her, you can tell it from the writing, which is fine, her jp va is fine as well, but for some reason they decided to double her age in the english va. To that end most english va in this game are really painfull, three houses was so much better its not even remotely close, either they ran out of budget or they just couldnt use the same VAs because people associated them with those characters, which would make sense but dear god the english va combined with the writing really really hurts.
Chloe could just be bisexual.
Huh wtf
@@Ewang2727 I see it making sense doe
Chloe 😍