Warcraft 3: Campaign Masterpiece or Overrated?

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  • Опубликовано: 9 июн 2024
  • I am very proud of this video. I worked really hard on it.
    This video is over 100 GB and the raw footage was over 800 GB. RIP my storage.
    -Patreon: / giantgrantgames
    -My Daily Uploads Channel: / @giantgrantgamesarchives
    Timestamps:
    0:00 - Intro
    1:03 - The Defense of Strahnbrad
    4:55 - Blackrock and Roll
    8:23 - Ravages of the Plague
    11:28 - The Cult of the Damned
    14:34 - March of the Scourge
    21:29 - The Culling
    27:00 - The Shores of Northrend
    31:17 - Dissension
    34:49 - Frostmourne
    41:41 - Trudging through the Ashes
    43:55 - Digging up the Dad
    48:08 - Into the Realm Eternal
    53:30 - Plot Contrivance of the Three Moons
    58:26 - The Fall of Silvermoon
    1:08:44 - Blackrock & Roll, To
    1:12:26 - The Reforging of Dalaran
    1:16:52 - Under the Burning Sky
    1:22:05 - Blizzard Is Never Going To Give Me Money...
    1:24:56 - Landfall
    1:31:28 - The Long March
    1:36:03 - Seriously it is kinda weird it happened twice, isn't it? Like that is so incredibly specific, how the heck could that have come up.
    1:43:26 - The Spirits of Ashenvale
    1:51:12 - If Mannoroth Was A Summoned Demon Could A Wisp Detonating Purge His Blood From The Orcs And Free Them?
    1:56:13 - Wyvern Truth or Dare
    2:01:51 - The Oracle
    2:05:40 - By Demons Be Driven
    2:11:38 - Custom Games
    2:13:07 - Enemies at the Gate
    2:17:17 - Daughters of the Moon
    2:20:18 - I Am Seriously Only Half Way Done Here? These Timestamps Take So Long Dude It Is 4 AM And I Want To Go To Sleeeeeeeeeeeep
    2:26:12 - If I Have To Stay Up The Druids Do Too
    2:32:44 - Brothers in Blood
    2:40:13 - A Destiny of Flame and Sorrow
    2:46:33 - My Little Warcraft: Friendship Is Magic
    2:57:58 - Rise of the Naga
    3:03:14 - The Broken Isles
    3:08:48 - How Did Gul'Dan's Skull Get Removed From This Tomb If Everybody That Went In With Him Died? Did The Demons Sell It On The Auction House?
    3:16:05 - Wrath of the Betrayer
    3:19:35 - Balancing The Scales (Blizzard Pretending Naga Could Ever Be Balanced...)
    3:24:34 - Shards of the Alliance
    3:27:35 - The Ruins of Dalaran
    3:31:47 - The Brothers Stormrage
    3:36:23 - Misterconceptions
    3:41:10 - A Dark Covenant
    3:46:25 - The Dungeons of Dalaran
    3:49:35 - Tower Defense
    3:50:43 - Tug-O'-War
    3:52:51 - Gates of the Abyss
    3:57:49 - Resets Every Tuesday
    4:00:22 - Rexxar's Bizarre Adventure
    4:01:35 - Tzarthas
    4:07:03 - The Flight from Lordaeron
    4:11:15 - The Dank Lady
    4:15:38 - The Return To Northrend
    4:21:30 - Dreadlord's Fall
    4:26:43 - A New Power in Lordaeron
    4:29:36 - This One Has Three Flippin' Names. That's Whack yo
    4:36:08 - A Symphony of Frost and Flame
    4:39:37 - Outro
    4:44:07 - Nothing To See Here
  • ИгрыИгры

Комментарии • 3,3 тыс.

  • @CorrectHorseBatteryStaple472
    @CorrectHorseBatteryStaple472 6 месяцев назад +1850

    It says a lot that I'm willing to watch almost 4 hours and 45 minutes of someone telling a story I know so well that I could tell it myself.

    • @TheBalloonBob
      @TheBalloonBob 6 месяцев назад +82

      It's so nice to see so many people who have such fond memories of this game like I do.

    • @TheBIGCASANOVA
      @TheBIGCASANOVA 5 месяцев назад +5

      Well put

    • @Azzaciel
      @Azzaciel 5 месяцев назад +9

      Hm.
      Wanna see me trigger every nostalgic WC3 player?
      6/10, mid Jailer plot :V

    • @adamrogowski2748
      @adamrogowski2748 5 месяцев назад +4

      Same, dude, same

    • @AC-hj9tv
      @AC-hj9tv 5 месяцев назад +4

      Yoooo

  • @DeniableWhistle
    @DeniableWhistle 6 месяцев назад +716

    I think the story of Thrall and his Orcs is probably one of the most interesting things about the Warcraft series. When I was a kid, seeing Orcs that were heroic and noble instead of savage monsters was a really interesting and fresh idea to me. I found the story of Orc Moses and his tribes of monsters seeking a new homeland so they can live in peace instead of waging constant warfare was super compelling. Seeing Grom sacrifice himself to save Thrall from Mannoroth and at the same time redeem himself for the evil he'd done actually made me cry.
    By the same token, seeing the once good Arthas slowly lose himself to madness and become one of the greatest monsters Azeroth has ever known was also a really interesting thing to see when I was a kid. I never got into World of Warcraft and frankly a lot of that game's story sounds kinda dumb but the story of Warcraft III and the Frozen Throne will always have a special place in my heart.

    • @assassin6329
      @assassin6329 6 месяцев назад +83

      yeh i agree, arthas is a cool story, and arthas is honestly a vader tier villian. but taking big dumb stupid green dudes, and giving them a compassionate leader, and showing how successful that can be even when surrounded by the carnage of everything else that goes on in warcraft land is the story i like the most.

    • @sailorhatguy5763
      @sailorhatguy5763 6 месяцев назад +109

      @@assassin6329 What I like about Pre Wow Thrall is that even though he's a chill dude, he was still as fierce as any other orc like how he wasn't afraid of sieging down theramore just for his people and how he made Grom snap out of his guilt and focus on killing Mannoroth.

    • @skl-1371
      @skl-1371 6 месяцев назад +40

      Anything past warcraft 3 as story as a whole is just terribly made burning through developed characters, though if you want the two of character some of them are still good, issue with wow is two folds, retconing stupidly & doesn't want to stop or know when.

    • @wesleyw7908
      @wesleyw7908 6 месяцев назад +33

      Arthas is a great, yet overdone, fallen hero story. It's inevitably really depressing. Thrall is just such an amazing feel good story, from the perspective of the underdog. It makes sense that we all fell in love with him.

    • @benedictjajo
      @benedictjajo 6 месяцев назад +16

      Maybe so, but no other mission is as memorable as The Culling of Stratholme.

  • @bobbyferg9173
    @bobbyferg9173 6 месяцев назад +1006

    The implication that Archimonde counts as a “summoned unit” because he was summoned through the demon gate, thus meaning Wisp detonations damage him is a hilarious interpretation of the Reign of Chaos ending

    • @igor_kossov
      @igor_kossov 5 месяцев назад +127

      I don't know if it's an interpetation. I think that's exactly what the developers were planning. Ludonarrative and all that.

    • @mattvin2503
      @mattvin2503 5 месяцев назад +69

      The whole damaging summoned units could be something to do with wisp magic able to destroy beings either not of this world or have strong magic/held together by mostly magic. The demons kinda fits both so that works

    • @ternence8818
      @ternence8818 5 месяцев назад +17

      I always thought Archimonde explode because wisp over feed him with its energy and the world tree’s energy combine are to much for him at the same time

    • @endieisfridgeconfirmed
      @endieisfridgeconfirmed 4 месяца назад +69

      If Archimonde really was a summoned unit, damn this guy has a long time duration.

    • @mikaelm5367
      @mikaelm5367 4 месяца назад +4

      Always how I saw it.

  • @Gunmanzzz
    @Gunmanzzz 6 месяцев назад +305

    The only thing truly missing from this hectic video, would be a mention of the credits scenes that play at the end of base campaign. Those clips were so random yet hilarious

    • @endieisfridgeconfirmed
      @endieisfridgeconfirmed 5 месяцев назад +37

      And the music HOT DAMN IS IT A BOP (prob bcus it was the first time i heard rock/metal as a kid)

    • @necrosadotor
      @necrosadotor 5 месяцев назад

      that's pretty cool lol @@endieisfridgeconfirmed

  • @Ropetrick6
    @Ropetrick6 6 месяцев назад +2416

    Ah, I can't wait to watch this brief retrospective. Hopefully soon we'll get a 12 hour retrospective on the effects of the effects that Command and Conquer had.

    • @Ahakenab
      @Ahakenab 6 месяцев назад +124

      12 hours 12 minutes and 12 seconds!

    • @tyranidswarmlord9722
      @tyranidswarmlord9722 6 месяцев назад +53

      I would squirm if Tiberium Sun gets even 10 minute attention...but 12 hours for C&C? Bruuuuuhhhhhh.

    • @issacshek9304
      @issacshek9304 6 месяцев назад +14

      Don't give Grant any ideas

    • @shamanicdude8605
      @shamanicdude8605 6 месяцев назад +19

      Has Grant played CnC Generals?Has he mentioned it?

    • @flankyfranky3600
      @flankyfranky3600 6 месяцев назад

      ​@@shamanicdude8605GLA Postal Servic

  • @Amerlena
    @Amerlena 6 месяцев назад +323

    50 runs through of this game and I never knew you could repair the bridge on the elven invasion, that's why I love these videos, ou learn weird little things like that.

    • @DeniableWhistle
      @DeniableWhistle 6 месяцев назад +19

      Yeah that completely blew my mind

    • @ThomasDiesch
      @ThomasDiesch 6 месяцев назад +35

      Because it just shouldnt be doable. It was a mechanic that was attended to be in the game but wasnt finished when the game come out and they just forget that this repair thing was still in the mission files. thats why its so clunky and nowhere is info that this is possible

    • @XiyuYang
      @XiyuYang 5 месяцев назад

      Check out the easter egg compilation by Abelhawk too, if you haven't already.

  • @juldris4180
    @juldris4180 4 месяца назад +158

    One iconic thing to me is that when Ner'zhul tells you to complete the circle, you really do it as a player! You start with the Frozen Throne as the background for the main menu and the story finishes at the exact same frame.

  • @vaniellys
    @vaniellys 6 месяцев назад +621

    4 hours 44 minutes and 44 seconds. On another amazing RTS. I LOVE IT

    • @aloe7794
      @aloe7794 6 месяцев назад +26

      "B R I E F"

    • @KaneCold
      @KaneCold 6 месяцев назад +11

      brief

    • @rasin9391
      @rasin9391 6 месяцев назад +11

      43 seconds on my screen!

    • @VsevolodKhusid
      @VsevolodKhusid 6 месяцев назад +3

      4 hours 44 minutes and 44 seconds
      On a game with "3" in the title
      Ghhhh

    • @Ghi102
      @Ghi102 6 месяцев назад +4

      Next we need a 5 hours 55 mins 55 seconds episode!

  • @IstariQK
    @IstariQK 6 месяцев назад +109

    Quick thought on Blackrock and Roll. The cutscene that introduces the Blademaster doubles as a second important job of showing off his Mirror Image ability. Its the first ability you'll see from an enemy hero and one of the few in the game that isn't obvious in its purpose compared to something like Chain Lightning. So having Uther kill one in the cutscene nicely shows off that the image copies you'll be fighting in a minute are just an illusion.

  • @nk3670
    @nk3670 6 месяцев назад +118

    The "Tiny Building" items are in fact part of the lore as engineering deployables. In WoW, Pop-up buildings are also prominently featured in the goblin starting quests.

  • @mahatmaghandi4288
    @mahatmaghandi4288 5 месяцев назад +71

    Why is it so good? Writing, worldbuilding & lore. This foundation has carried everything until today. It's an absolute masterpiece of art.

    • @JoshSweetvale
      @JoshSweetvale 2 месяца назад +4

      Also the visuals.

    • @j.2512
      @j.2512 Месяц назад

      @@JoshSweetvale the visuals is the one aspect that has aged the worst. Minus the cinematics.

    • @frozen_spider
      @frozen_spider 28 дней назад +1

      @@j.2512 Still way better than plastic Reforged graphics

    • @wise6469
      @wise6469 23 дня назад

      Don't forget the algorithm

  • @sailorhatguy5763
    @sailorhatguy5763 6 месяцев назад +149

    I think Warcraft 3 made me realize how important audio clarity because to this day, I can easily distinguish what units are attacking or what spells are being cast just from the sound effect like the resurrection spell or a sound of an archer shooting an arrow. Even in non rts games, I have no idea what's to going on and one of the major reasons is audio clarity.

    • @798jeremy
      @798jeremy 6 месяцев назад +8

      Yeah, so do I. I can recognize pretty much every single sound effect which just proves how insanely designed this game used to be initially...and how poorly handled it was taken back.

    • @pokechamp3987
      @pokechamp3987 2 месяца назад +1

      Even just watching someone play WC2 back in the day made me hooked on the sound effects. I remember really liking the realistic sound of the swords clashing with the armor. I think the audio in these games were super important.

  • @StefanTullus
    @StefanTullus 6 месяцев назад +232

    The TFT Rexxar campaign is severely underrated and not talked about enough

    • @AnMComm
      @AnMComm 6 месяцев назад +74

      It's the prototype for World of Warcraft and is better than the game itself

    • @zairaner1489
      @zairaner1489 6 месяцев назад +35

      @@AnMCommWhile it might b the prototype for wow, it always felt more similar to a diablo game to me.

    • @tomasotomato
      @tomasotomato 6 месяцев назад +7

      @@zairaner1489 and if we are at it, it is better than Diablo.

    • @theTequilaMan
      @theTequilaMan 3 месяца назад +16

      Back when i was a kid, i absolutely HATED it, the amount of walking around, killing random things, the story making no sense (cause stupid kid me decided to play it first instead of playing the other campaign first) but as i grew up, it quickly became my favourite, kinda sucks that they didnt make a full game out of it, i’d love to play a full game of Rexxar campaign but of course with a bigger scale, extra content and actually expand on the world building

    • @johankaku
      @johankaku 2 месяца назад +4

      Sounds like WoW alright​@@theTequilaMan

  • @kazmakesnoise
    @kazmakesnoise 6 месяцев назад +97

    Man it was WONDERFUL reliving my childhood through this video. I can't believe just how much of this game's story I remember and just how much of an impact it has had on my life and my obsession for fantasy. Thank you for making this!!!

  • @Laydralae_Joy
    @Laydralae_Joy 6 месяцев назад +15

    Even better about the Shadow Orb, you can pass it on from Maiev to Malfurian who can then pass it on to Ilidan, then when Illidan appears in the Blood Elf campaign he still has it, and will continue to have it when hes an antagonist in the Undead campaign.

    • @maileesaeya3614
      @maileesaeya3614 21 день назад

      He actually did that for his Frozen Throne Deathless Campaigns, but he probably doesn't bring it up here because, as Grant repeatedly states, there's so much to talk about that he'd need many, many more hours to cover it all.

  • @dakapo8985
    @dakapo8985 4 месяца назад +164

    The part mentioning Dryads would have been perfect to talk about units voices an how WC3 is is just the GOAT at that.
    "I'll attract the enemy with my human call: 'I'm so wasted! I'm so wasted!'"

    • @jimmcphearson7252
      @jimmcphearson7252 3 месяца назад +33

      It sucks they removed it with reforged because they thought it'd be offensive

    • @VynalDerp
      @VynalDerp 3 месяца назад +31

      @@jimmcphearson7252 All in all, it proves the Dryad's call even more. What's more human than wasted potential?

    • @swordzanderson5352
      @swordzanderson5352 Месяц назад

      @@jimmcphearson7252 And yet, the voices they supposedly added before they added the original back for the night elves were low-quality borderline orgasmic noises.
      Source: Grubby mentions it when talking about his experience when playtesting in the video of how he tried to save Reforged

  • @afernandez9579
    @afernandez9579 6 месяцев назад +351

    2:18:20 small correction, on the Daughters of the Moon mission the clock is not stuck, just greatly slowed. If you take enough time it will become daytime and Tyrande has a line of dialogue for that.

    • @CRSB00
      @CRSB00 6 месяцев назад +86

      28:20 another small correction, you got it backwards, it's the Gyrocopters that were in Reign of Chaos that were changed into Flying Machines in Frozen Throne

    • @sapprine4534
      @sapprine4534 6 месяцев назад +6

      great, so I wasnt the only one who noticed.

    • @vasilkalov2622
      @vasilkalov2622 6 месяцев назад +6

      I doubt I will ever wait to see what that dialogue is.... Could you share?

    • @psychedelicartistry
      @psychedelicartistry 6 месяцев назад

      @@vasilkalov2622 Idk either im gonna go look it up!

    • @afernandez9579
      @afernandez9579 6 месяцев назад +41

      @@vasilkalov2622 she says something along the lines of "Dawn has come and I cannot use the power of Elune to hide me anymore".
      You need to wait like 50 minutes or so for dawn to come btw.

  • @BornIn1142
    @BornIn1142 6 месяцев назад +131

    One thing I love about The March of the Scourge - it's such a difficulty spike and such a tense experience for the average player that it sells the idea of Arthas being traumatized by this and willing to go for extreme measures. The difficulty is kind of part of the story.

  • @tabula_rosa
    @tabula_rosa 6 месяцев назад +19

    fun fact theres a bunch of hidden mini-factions blizzard made that you can only play in 1 non-campaign map with a code. load up the monolith custom map that ships with the game, the one where you fight AI players playing as hostile & organized creeps, and enter -creepmeout into the chat and it replaces your base with a monolith that lets you pick one of the creep races to play as a non-main faction.
    one secret desire i've had for a long time is seeing people play against eachother as the hidden minor factions in a competitive PVP fashion. i'd be really interested, even if just as a sort of a goof, to see people work out how the troll faction plays vs the wolf faction, or whether the spider faction is IMBA

  • @friedrichvonhayek8477
    @friedrichvonhayek8477 5 месяцев назад +58

    Glad I could make it, Arthas.

    • @Kamirasu
      @Kamirasu 5 месяцев назад +20

      i watch my tone with you, old man. i may be the prince, but you're still my superior as a paladin

    • @TheShanicpower
      @TheShanicpower 3 месяца назад +10

      As if you could forget. Listen, Arthas. There’s something about this shipment I should know…

    • @Kamirasu
      @Kamirasu 3 месяца назад +9

      @@TheShanicpower oh, no... we're too late! these people have all been infected! they may look fine now, but it's only a matter of time before they turn into the undead!
      Arthas: 'what?!'
      Uther: this entire city must be purged.

    • @dynastywarriorlord07
      @dynastywarriorlord07 Месяц назад +5

      ​@@KamirasuUther: As my future king, please give me the order to purge this city
      Arthas: I am not your king yet, Uther. Nor would I give you this order even if I were

    • @Kamirasu
      @Kamirasu 17 дней назад +2

      ​@@dynastywarriorlord07uther: then you must consider this an act of treason.
      Arthas: Treason? have i lost my mind, uther?
      Uther: have you? prince arthas, by your right of succession and the sovereignty of your crown, you hereby relieve me of my command and suspend my paladins from service

  • @Roberto577_One
    @Roberto577_One 6 месяцев назад +396

    Dude seeing your "Brief" Age of Mythology video become your most watched video, even over all the Deathless stuff I started watching you for, gave me second hand catharsis. Seeing a massive project like that blow up and become your most watched video had to feel good, and it was a damn good video to boot. Can't wait to sit down for this one when I have time. And I also look forward to the 5 hour 55 minute video on Starcraft at some point I know you have on the back of your mind.

    • @andrew_wow6892
      @andrew_wow6892 6 месяцев назад +5

      Starcraft memes are straight up supreme, can't wait for the inevitable retrospective

    • @The_whales
      @The_whales 6 месяцев назад +22

      “Each retrospective has a progressively bigger amount of depth”

    • @pcost
      @pcost 6 месяцев назад +3

      And honestly, he is set up to break an even higher record with this one, LET'S FRIGGING HELP HIM DO IT! *FOR LORDAERON, FOR THE HORDE!*

    • @trassage
      @trassage 6 месяцев назад +3

      I'm really curious how SC retrospective can be longer than WC retrospective. There are quite many missions where the objective is just "go kill everyone". It wasn't as balanced at the time, less factions, no heroes. Maybe he will combine SC1 and SC2 into one video for added length and I'd love to see the story analysus going from praise to utter salt :)

    • @Sullian_dF
      @Sullian_dF 6 месяцев назад

      I've had a thought about it, I wonder if the reason why the AoM video was the most watched in this channel isn't partly because people didn't watch it all at once due to the length of the video, and thus had to return on the video to watch it later, adding one or several more views per person. How does RUclips take into accounts multiple watchings of a single video?

  • @todorsamardzhiev144
    @todorsamardzhiev144 6 месяцев назад +396

    Sometimes all you need is a 5-hour video on the greatest game ever made.

    • @art-hx6hq
      @art-hx6hq 6 месяцев назад +10

      It just recites the campaign without any reference to custom maps and how easy it was to make them with the map maker tool, social impact, or How Warcraft 3 Changed Strategy Games Forever. Probably wants to cash in on gamers nostalgia for them to watch his livestreams like some, or most youtubers do.

    • @art-hx6hq
      @art-hx6hq 6 месяцев назад

      Nah ill do it on Rumble one day, but definitely not here @@justincase5002

    • @ClarkPotter
      @ClarkPotter 6 месяцев назад +4

      @@justincase5002 Were your feelings hurt?

    • @art-hx6hq
      @art-hx6hq 6 месяцев назад

      thanks but no thanks, with all the censorship and weirdos ill do that later @@justincase5002

    • @TheSaltySailor
      @TheSaltySailor 6 месяцев назад +20

      @@art-hx6hq but there literally is a section about the custom maps, how easy it was to make them with the map maker tool, social impact, and how warcraft 3 changed strategy games forever.
      2:11:38

  • @TNMJAD
    @TNMJAD 6 месяцев назад +76

    I think the Lord of the Rings coming out less than a year before RoC also played an important aspect in the games popularity. Here was a game that also had orcs elves humans dwarfs hero’s dragons and hero’s. Many of the popular custom games were based off of lord of the rings battles. Once giving the game a try the fantastic design, gameplay, and original story kept people like me coming back and engaging with the scenario editor to tell my own stories.

    • @acolyte1951
      @acolyte1951 3 месяца назад +3

      The scourge/arthas ending cinematic in The Frozen Throne has music which is very LOTR-movie esque imo.

  • @ozthebeeman
    @ozthebeeman 4 месяца назад +16

    warcraft 3 is my childhood i grew up on this game.
    i still remember getting it for my 9th birthday it was one of the first video games i have ever played and i instantly fell in love.
    i genuinely think i wouldnt be the gamer i am today if this game didnt exist

    • @j.2512
      @j.2512 Месяц назад +1

      Its kinda sad for me because i wanted to beat it so bad but i never had a PC that could play it until years later. I only could play a couple houes once a week on LAN with friends on a cybercafe and obviously would always end in last place because i didn't know how to play it with that little ammount of practice.

    • @ozthebeeman
      @ozthebeeman Месяц назад

      @@j.2512 damn man.
      If you've never beat this game before I'd genuinely suggest doing so, it's so worth it. even if you know the story, playing through it is an amazing experience, and the gameplay is pretty fun.
      I will suggest to do so in vanilla none reforged version, even better if you can do so without the reforged version at all, if you own the cd it's as easy as looking for an install of the old update before reforged.

  • @danielgibson3422
    @danielgibson3422 6 месяцев назад +54

    1:05:56 Anasterian Sunstrider was the king of the highelves and Kaelthas's father.
    1:07:38 funny enough the wow lore explanation is he sends a larger chunk of the now undead Silvermoon population to form a bridge out of bodies wich is hilariously dark and fitting for him to do.

    • @DarkwillsEnd
      @DarkwillsEnd 6 месяцев назад +14

      To add on to this, Thalorien Dawnseeker was the original wielder of Quel'Delar, one of the prismatic dragon blades.
      Anasterian's grandfather was Dath'Remar, who founded Quel'thalas in the first place.

    • @Grivehn
      @Grivehn 3 месяца назад +1

      Was looking for this comment. Anasterian has no role in base WC3, but the family name 'Sunstrider' should have been a bit of a giveaway he is at least royalty, since Kael is a prince and his name is also Sunstrider.

  • @MikaelViragos
    @MikaelViragos 6 месяцев назад +253

    I have played this game for more than 10 years, and still do it ocasionally. I have done the base game and expansion campaigns more than 10-15 time each, and I was today years old when I found out that on the "Key of the three moons" quest, you CAN repair that bridge. I. Am. Mindblown. Amazing video as always!

    • @erikschaeffer8419
      @erikschaeffer8419 6 месяцев назад +18

      same here man. legit was just like wait what that was a thing this entire time ?!?!?! lol my gf laughed so hard at my reaction to that.

    • @nacl_intake567
      @nacl_intake567 6 месяцев назад

      same here. I literally had my mouth open like nahhh fucking kidding me? texted my brother immediately lol@@erikschaeffer8419

    • @TheBalloonBob
      @TheBalloonBob 6 месяцев назад +4

      Absolutely same. My jaw was on the floor.

    • @MyHomeExperiments
      @MyHomeExperiments 6 месяцев назад

      The real game is multiplayer.

    • @TNMJAD
      @TNMJAD 6 месяцев назад +4

      @@MyHomeExperimentsand yet here we are

  • @ozthebeeman
    @ozthebeeman 4 месяца назад +45

    Just remember illidan did nothing wrong

  • @DoylePTB
    @DoylePTB 5 месяцев назад +12

    This was a fantastic (multi-day) watch! I think the TFT Orc campaign is my favourite moment in any RTS ever. It really planted the seeds that DotA would later on bloom for me.

  • @nllg1273
    @nllg1273 6 месяцев назад +35

    Its worth adding how much of this game is a result of technical limitations of the time.
    The upkeep system and relatively small army sizes in WC3 were about maintaining performance.
    Its also why Tyrande (and all mounted units) have such a rough look - they had to spread the polygon count of a regular unit across both mount and rider.

    • @mrvex6695
      @mrvex6695 6 месяцев назад

      Its kinda weird that Starcraft 1 had population space of 200 per side (Or 600 if somehow get access to protoss or zerg tech trees as each of them have their own unique pop cap)
      And Warcraft 3 itself can handle alot more than you would think, this is more notable in custom missions, but 200 cap per player could still be realistic for performance, also for a different reason - most maps wont let you actually get so many troops at once unless the enemy is just sitting on their asses the whole game, then they would get what was comng to them.

    • @ThisIsABadIdeaSrsly
      @ThisIsABadIdeaSrsly 6 месяцев назад +16

      ​@@mrvex6695Starcraft was a 2D game, so I guess that's a big load off of their backs.
      I remember having issues with memory in Warcraft 3 way back in the day, specially in custom maps. But then again, I had a pretty shitty computer too.

    • @Draeckon
      @Draeckon 6 месяцев назад +4

      ​@@mrvex6695StarCraft 1 was a 2D game masquerading as a 3D game. It's all sprites, not 3D models.

  • @jordanread5829
    @jordanread5829 6 месяцев назад +259

    My favourite aspect of WC3's story is how Ner'zhul, whom was previously deceived by KIl'jaeden, managed to deceive The Deceiver. From convincing the Legion that corrupting Arthas is vital to having Kel'thuzad, the only one on their side that is powerful enough to summon Archimonde, be killed off early in the game. Knowing full well that resurrecting him by normal means (i.e. raising him from the dead via basic necromancy) will not work. The moment Kel'thuzad died, The Legion had no choice but to play along. Even the 'death' of Mal'ganis was necessary. By the time the Dreadlords begin to piece the deception together it is too late. They cannot pull the plug or risk the wrath of Archimonde. Whom was getting impatient. After doing his "task" by bringing the Arch Demon to Azeroth, Ner'zhul was no longer needed. With Tichondrius now having full control over the scourge. But since Kel'thuzad was a willing servant and Arthas had a direct link to Ner'zhul via Frostmourne, these two agents were his to use. So Arthas sneaked aboard a boat sailing to Kalimdor for the invasion. With the goal of pitting Illidan against Tichondrius. As the Dreadlord was their common enemy. With Tichondrius dead, control of the scourge went back to the Lich King... mostly. There were still some members of the scourge that were loyal to the Legion though. Led by Rage Winterchill. Nevertheless, Archimondes defeat was assured.
    The only thing left to do is withstand Kil'jaedens counter attack.

    • @filipvadas7602
      @filipvadas7602 6 месяцев назад +40

      They really did a good job selling Ner'zhul as an incomprehensibly intelligent planner. Being able to dupe beings far more powerfull than himself to , essentially, create the champion that could have one day overthrown them is *great*
      Especially when you consider that these are 2 villanous factions plotting against each other

    • @skl-1371
      @skl-1371 6 месяцев назад +2

      Good catch, will add this into my knowledge on the characters as the book did cut off at the info I needed, yet to read Arthes's book but this is just invaluable & cool explanation.

    • @fransken4412
      @fransken4412 6 месяцев назад +10

      Nah bro, both sides were just manipulated by the jailer :^)

    • @FlymanMS
      @FlymanMS 6 месяцев назад +22

      Complex politics of multiple factions and sub factions is what made classic Blizzard games great.

    • @orsdekany2594
      @orsdekany2594 6 месяцев назад +23

      ​@@fransken4412ppl hated the jailer retcon, but what I hated the most, is in wod, where Nerzul the mastermins behinde wc3 is reduced to a random boss fight in a dungeon.

  • @aaronmelgar7116
    @aaronmelgar7116 6 месяцев назад +20

    An absolute masterpiece. And the game isn't bad either.

  • @Draculord666
    @Draculord666 6 месяцев назад +69

    Kinda sad you didn't give more focus to the Founding of Durotar campaign considering how thorough the coverage is on everything else, that's the one I replayed the most as a kid and loved the even greater emphasis on quests and heroes.

    • @draconuuse9731
      @draconuuse9731 5 месяцев назад +13

      One of the worst parts of reforged is they gated the founding of duratar behind the rest of the campaigns.
      Sure you can cheat to skip straight to it. But it feels weird and kind of annoying still.

    • @yomooma
      @yomooma 5 месяцев назад +21

      Felt especially weird how he had that bit about how War3 isn't an rts it's an RPG and then kind of shits on the part of War3 that is the most RPGlike

    • @coatsman5471
      @coatsman5471 2 месяца назад +1

      Not to mention that the last mission of the campaign is a homage to Icefrog and DotA, yet notably there's the stigma that Blizzard beat themselves up for not grabbing onto Dota and profiting it themselves.

  • @Defileros
    @Defileros 6 месяцев назад +355

    For the name change on Furion and Grom, it was probably because of pre existing warhammer fantasy characters named "Grom the Pauch" and "Furion of Clar Karond", just another way to avoid issues with Games Workshop

    • @ahmadtarek7763
      @ahmadtarek7763 6 месяцев назад +71

      If I remember correctly there was a lot of this happening, since I'm a warhammer fan, I would imagine this was the reason the gyrocopter, steamtank and others got changed as they also exist there.

    • @denarte6986
      @denarte6986 6 месяцев назад

      Blizzard can’t just stop stealing ideas from WH. Be it for star or war crafts

    • @Themagnificent1997
      @Themagnificent1997 5 месяцев назад +12

      Funnily enough when was the last time furion even got mentioned, I mean hell fantasy is still dead lol

    • @franslair2199
      @franslair2199 5 месяцев назад +2

      ​@@Themagnificent1997total warhammer has revived wfb in a major way tho

    • @Themagnificent1997
      @Themagnificent1997 5 месяцев назад +1

      @@franslair2199 most def I was only playing earlier today but I swear even on the tww map klar Karond is a minor faction, I gotta find who these dudes are

  • @jaymz1990
    @jaymz1990 6 месяцев назад +369

    The thing I find most interesting, is Arthas still has humility in the last but one mission, hoping the crypt lord survived whereas Maiev didn't even stop to give it a moment

    • @joshuakim5240
      @joshuakim5240 6 месяцев назад +194

      An interest aspect of Arthas' characterization is that he still retains a lot of his personality traits before becoming a Death Knight, but now completely devoid of a moral compass. All of his behaviors as a Death Knight are present when he's a Paladin, with the sole exception of the hilarious(ly dark) irony that Death Knight Arthas has more of a sense of humor despite being a literal soulless version of himself. It's really funny how the good light warrior never cracks a single joke but the edgelord death lord occasionally makes the occasional wisecrack.

    • @lucasallen5415
      @lucasallen5415 6 месяцев назад +167

      I know the novels catch a lot of flak, but if I recall correctly the one about Arthas does a lot to explain that all throughout his life he was continually fighting against his less-than-honorable character traits: his jealousy, his fearfulness, his self-doubt, his anger, and perhaps above all: his feeling of entitlement. Throughout the book he has this almost constant dialogue of wishing to be better than he is, because he's comparing himself against people like Uther -- a paragon of wisdom and valor -- Kael -- a cool, handsome, magically powerful elf -- and many others who hold traits that he himself wishes he embodied, and the strain of trying be better.
      When he finally, finally becomes a Death Knight, he begins to stop trying to be better. He starts accepting himself, the self that's selfish, even malicious.
      I bring all this up because he does actually relax throughout his journey, and it's because he'smore comfortable with himself -- but it's because he's just stopped caring and letting silly things like "morality" and "the basic decency of not killing indiscriminately" to dictate his actions anymore
      Character "growth" into an absolutely abysmal person, and I think that's pretty neat

    • @Triumph633
      @Triumph633 6 месяцев назад +23

      You have to keep in mind that according to the lore the power does not come from the Helm of Command/Frostmourne, it only multiplies the power that is alrdy there.
      Arthas was powerful as Lich King because he was alrdy powerful as a paladin and to the very end held a lot of control over everything that happened, sparing for example some of his old friends and things like that.
      It also explains why Bolvar was such a loser as Lich King, he never was strong before he became the Lich King at least not compared to Arthas, and his motivation was pure (saving people from the scourge) while Arthas motivation was evil (revenge and destruction) which made him stronger.
      Consider how much power and control Arthas had as the Lich King being the literal ultimate raid boss who ruled an entire undead Kingdom.
      Bolvar as the Lich King was just some dude on a mountain with a few servants that nobody feared or respected for his strength... and then he got beat by a girl in 1v1...

    • @AthenaTennosN
      @AthenaTennosN 6 месяцев назад +30

      ​​@@Triumph633regarding Bolvar - I would imagine keeping the Scourge in check is harder than just letting it be the genocidal horde it wants to be. While also getting brainwashed by an otherworldly entity 24/7.
      And that 1v1 thing was kinda rigged, too? Sylvanas is one of the strongest characters at that point, being in cahoots with Zovaal and all. Being in cahoots with a "titan++" entity probably does entail some serious buffs.
      -shadowlands had such a cool premise, I wish they hadn't t fucked up the foreshadowing and execution so much-

    • @valburguener4280
      @valburguener4280 5 месяцев назад +2

      The word you are looking for is penultimate

  • @Duchess_Van_Hoof
    @Duchess_Van_Hoof 6 месяцев назад +7

    If more blood elves scenarios were like the second one I would adore it. Currently, I am just heartbroken.

  • @seleenshadowpaw3012
    @seleenshadowpaw3012 4 месяца назад +6

    1:31:40
    "DIE KODOS MÜSSEN BESCHÜTZT WERDEN!!!!"
    That voiceline just lives rent free in my head, forever :D

    • @1coloman11
      @1coloman11 3 месяца назад +1

      I think it works for everyone especially if you're playing with your native language that's not English
      "TRZEBA BRONIĆ BESTII KODO!"

    • @The-jy3yq
      @The-jy3yq 2 месяца назад

      _ДЕРЖИТЕ ОБОРОНУ_
      *ЗАЩИЩАЙТЕ К О Д О Е В*
      the kodos are a very big meme in RU WC community because of this single line

  • @tristanmaag6858
    @tristanmaag6858 6 месяцев назад +120

    In the book Arthas (HIGHLY RECOMMEND) with the two bridges in quel’thalas the river the first bridge covers is so small that instead of zeppelins he actually just had meat wagon fill the river with bodies to use as a bridge to cross (I think to contrast with how much he USED to care about his subjects), but whenever he got to the second river it was too wide and fast for that so he froze the top of it, and in northrend with the boat mission he was too drained to use his powers to freeze the water. I dont know why they only changed one mission to match and not the others, but it leaves an annoying plot hole. They also didn't change the fact that the elf at the beginning wasn't a captive, he was a traiter who went to arthas so he would spare him, and he told him about all of the elves defences including the key of the 3 moons and it being split.

    • @afernandez9579
      @afernandez9579 6 месяцев назад +11

      I was going to say that, the ice bridge change was made to match with the lore version of how he reached Quel'danas

    • @tsarzamancorpdna
      @tsarzamancorpdna 6 месяцев назад +13

      the body bridge is so metal i wish blizzur made that into an animated bit

    • @tristanmaag6858
      @tristanmaag6858 6 месяцев назад +6

      ​@tsarzamancorpdna ikr, that's why I like the revamp by sevenblood. They changed that mission to where you can actually sacrifice your units to have them build the bridge.

    • @sumerian88
      @sumerian88 6 месяцев назад +6

      Was that Dar'khan Drathir?

    • @tortex1
      @tortex1 6 месяцев назад

      @@sumerian88 Yep, something something they don't appreciate me enough, here's how to kill my people, please don't kill me and give me some power.

  • @RomabooRamblings
    @RomabooRamblings 6 месяцев назад +388

    Can't wait for a 12h-long laconic and concise explanation of how Starcraft revolutionized the genre

    • @MaxRavenclaw
      @MaxRavenclaw 6 месяцев назад +28

      Story and lore wise it was all over the place tho. Would love to hear what ggg has to think about it

    • @FiftyStates5
      @FiftyStates5 6 месяцев назад +35

      ​@@MaxRavenclawThe first game rocks but the second games story makes 0 sense. Feels like Ole Jimmy had some major character assassination

    • @yaboykirby7789
      @yaboykirby7789 6 месяцев назад +40

      @@FiftyStates5 Even Broodwar had some weird things and some things that didn't feel like they really carried through.
      Kerrigan feels like 3 completely different characters to me, she goes from being obsessed with Mengsk in SC1 to just being a psycho in Broodwar (Don't get me started on SC2). Like you're telling me she had to send EVERY Muta to chase down the UED? She couldn't send a single one to kill Mengsk?
      I still like the SC1 and Broodwar plot but there's some things that are just rly weird to me

    • @rubz1390
      @rubz1390 6 месяцев назад +1

      Haha did not expect to see you here!

    • @alexanderrahl7034
      @alexanderrahl7034 6 месяцев назад

      Unironically this though lol

  • @Meamiscool19
    @Meamiscool19 6 месяцев назад +3

    I usually can't watch a video essay on anything more than 2 hours in one sitting but the mix of this amazing game and your great commentary and comments on the aspects and impact of the game throughout made this very enjoyable to watch!

  • @Alpha_Squad_Jin
    @Alpha_Squad_Jin 6 месяцев назад +3

    Thank you so much for this. Warcraft 3 was one of my fondest memories from growing up. Its so amazing to see someone craft a breakdown of it who clearly loved it as much as I did. Thanks again :)

  • @mdhutch2002
    @mdhutch2002 6 месяцев назад +169

    1:26:52 On the subject of the extended Orc Tutorial, the additional three mission where Thrall lands on the Troll island and fight the murlocs were included in the demo and were fully voiced in the demo. When they got added in the Frozen Throne, the voiceovers were not present.
    I also consider it canon as it explains where the trolls came from, as they were not present in the two previous missions.

    • @Duchess_Van_Hoof
      @Duchess_Van_Hoof 6 месяцев назад +22

      Yeah, he missed those three nifty missions.

    • @Themagnificent1997
      @Themagnificent1997 5 месяцев назад +6

      THEY HAD VOICE ACTING ? Fuck me I gotta find that version

    • @Slaanash
      @Slaanash 5 месяцев назад +4

      @@Duchess_Van_Hoof I kept waiting for him to come back to them!

    • @CommissarChaotic
      @CommissarChaotic 5 месяцев назад +1

      I knew I wasn't dreaming!

    • @draconuuse9731
      @draconuuse9731 5 месяцев назад

      @@Themagnificent1997 They are included in the base version of reforged if you can work with that.

  • @Archaeologyhat
    @Archaeologyhat 6 месяцев назад +164

    I think a lot of the reforged changes like Arthas making the ice bridge actually originally come from comics and novels written after Warcraft 3 and to square the differences between WoW and Warcraft 3. This is incredibly frustrating because usually the changes just make the story worse.

    • @Kacpa2
      @Kacpa2 6 месяцев назад +39

      Yeah, lots of dumb shit in wow shouldnt even be considered canon. Especially how they forced everything and everyone into horde and alliance.(Night elves and forsaken should be independent and neutral factions). Sadly all the dumb and even lazy got set in stone just because it was the main warcraft game ever since it released... usually for far worse...

    • @nekotamo2683
      @nekotamo2683 6 месяцев назад +20

      Close, it was the book, Arthas: Rise of the Lich King. And it used the Path of Frost, the WoW Death Knight ability that lets the DK and his allies walk on water.
      I think the main reason they introduced the change was that in WoW the Sunwell is not in Silvermoon but on the Isle of Quel'Danas, which as the name suggests is an island so he needed some way to cross the water.

    • @JackFrosthawk
      @JackFrosthawk 6 месяцев назад +5

      Maybe more to the point, it would have been fine if they were allowed to remake the whole campaign like they originally intended, and maybe got time for a few more passes to iron out fiddly design details, but they only got a handful of remade missions in a functional state before those plans went in the garbage and they had to leave most missions unaltered.
      Realistically, the whole rivers and zeppelins mission was kind of nonsense anyway. If it were remade then the whole mission hook would probably be different and fit better narratively with the Silvermoon finale. But it wasn't, so it doesn't.

    • @Veldazandtea
      @Veldazandtea 6 месяцев назад +16

      Warcraft stopped being cannon after Frozen Throne for me.
      MMOs dumb chatacter development down. Unless the characters were made just for the MMO. That isn't the case here. Too many immersion breaks with WoW. Some of what it does can be good but with the immersion breaks it all falls apart. Don't even get me started with the time travel nonsense. Which makes a sense of loss moot where Grom is concerned.

    • @Kacpa2
      @Kacpa2 6 месяцев назад +11

      @@Veldazandtea Exactly... And they ruined so many... Illidan and many others got wasted in dumbest ways as dungeong/raid boss cannon fodder.
      Thrall and Jaina got run into the ground, because Metzen was a burned out tired fool who started to loathe his creation(most evident in Cataclysm, MoP and WoD, hell even in legion. He made Thrall into a stupid meme and made him go against hisncharacrer from Lord of clans book). And made Jaina go insane and viscious(ignoring Christie Golden's book written to bolster his stupid story decisions) until he left after Legion expansion.
      Closest they got to even doing something less idiotic was Arthas in Wrath but all they did was give normies who picked up wow just vecause of craze for it in late 2000s collective, indirect nostalgia for things they never played prior or since to get hyped up for "biggest bad boss", catering to dumbest and most shallow.
      Everything done for mmo gameplay or cuz of "rule of cool"....
      Its why i have love and hate relationship with WoW and blizzard as a whole.
      I love some aspects of classic wow...music, exploration artstyle for most part, but i just hate what hey did to the universe and characters.
      They didnt even give people freedom they should've(even compared to DnD Warcraft tabletop RPG released in 2003/2004), since they forced faction war and forced night elves and forsaken into it going against warcraft 3 and any logical world building.
      Just because WoW started development so early that warcraft 3's story was just parrtly ignored and they just went by basic "bad guys vs good guys" slapping elves with the "good" and undead with the "bad", because of Warcraft 2 i guess...
      Its all just so frustrating...since wow couldve been something great snd at the same time avoid affecting the story so negatively if they just mildly changed few things in what final game was...
      Like getting rid of rigid faction system and just using same reputation system neutral factions use for all main factions and let people choose their alliegences as they please with some legeork just like say Timbermaw furbolgs or goblins or any other classic wow minor faction. That way it would be in line with Warcraft 3 and that DnD Warcraft RPG(which metzen co-wrote)
      Or those language barriers(with common actualy being used by most races and ability to learn other languages).
      Or PVP especially battle ground/world one moved over onto guilds, so its guilds that are at war with each other as main PVP hook while faction conflicts are just events people would join in on as some.rared event ga actually has more meaningful story and would be just horde vs old alliance but all sorts. They only done this halfheartedly with wrath while doing nothing about things they done wrong... and they just double or triple down on it as time went on.
      While all expansionsnare just nostalgia baiting things riding off warcraft 3 story beats or copy pasting/rehashing itself several times over all the way to modern day...
      It could've been so much more...

  • @Junks1774
    @Junks1774 6 месяцев назад +6

    You have amazing narrative talent, you made my shift today so much more enjoyable!

  • @ThommyofThenn
    @ThommyofThenn 5 месяцев назад +1

    Not even an hour into this masterpiece, and I had to subscribe. This is exactly the type of video that is perfect for me sometimes. The in-depth understanding of the mechanics, pretty good familiarity with the story/worldbuilding, and a nice dash of humour. As such, I just wanted to thank you for a video that could not have been anything less than hours if not days of hard work

  • @darkcardking
    @darkcardking 6 месяцев назад +84

    Interesting note about Maiev. In one book she actively hunted down and killed night elf mages after they were allowed back into night elf sociaty. Like to the point where she almost killed her own brother. However, in Legion they changed her a bit. Alot of time passes between the Black Temple raid and Legion and she had a long time of having no target for her psychosis. She even shows remorse for Naisha's death, and gives you a world quest to set her soul to rest.

    • @alecshockowitz8385
      @alecshockowitz8385 6 месяцев назад +34

      Character growth is cool for a story, but I really hate how Night Elves go from savage and aggressive to just all being peace loving like the druids in WoW.
      Gets even worse the longer WoW goes on.

    • @LordKamos777
      @LordKamos777 6 месяцев назад

      I'm sorry but did you see the Night Warrior content in BFA lol @@alecshockowitz8385

    • @nakki123
      @nakki123 6 месяцев назад +3

      @@alecshockowitz8385 Yeah they should be renamed to beta elfs.

    • @rosameltrozo5889
      @rosameltrozo5889 6 месяцев назад

      @@alecshockowitz8385 Lore wise WoW is nonsense upon nonsense, every couple of weeks there's a new world ending apocalypse that a group of random nobodies stops, rinse and repeat

    • @AthenaTennosN
      @AthenaTennosN 6 месяцев назад +3

      Oh, and then there was the implication that the Orb of Gul'dan was doing things to her mind...but that story ultimately went nowhere and got quietly retconned a few years down the line. Like so many other things...

  • @montanaman654
    @montanaman654 6 месяцев назад +84

    Speaking of unit model changes/retcons, it looks like Reforged changed Furion's model for the Reign of Chaos campaign. Originally in the ROC campaign, his model didn't have a mount and he walked around on his own. In TFT his model has a mount. It looks like Reforged uses that TFT model for the ROC campaign.

    • @OriginalMokthol
      @OriginalMokthol 6 месяцев назад +19

      Same thing happened in the clip where he's communing with the forests of Lordaeron. It's the one time in TFT that they used his unmounted model.
      I assume they did it for consistency, but it always made sense to me. If he just wakes up in the Barrow Dens, he wouldn't have a stag as a mount and probably wouldn't have time to get one before the end of the campaign. In TFT, of course he'd have time to get dressed up.

    • @Wiimeiser
      @Wiimeiser 6 месяцев назад +10

      In fact, they pretty much outright deleted unmounted Furion from HD.

    • @StygianZinogrex
      @StygianZinogrex 6 месяцев назад +8

      Also happened with normal units like in the Orc Campaign.
      Catapults are no longer on RoC like in the video and are replaced by Demolishers from TFT

  • @MarcoTehPhoenix
    @MarcoTehPhoenix 5 месяцев назад +1

    I was expecting it to be a small white noise during my work, but I ended watching the whole thing with full focus and really enjoying it, keep up the amazing work, Grant

  • @canebro1
    @canebro1 6 месяцев назад +3

    "Brief retrospective" with a near 5 hour video. Never change Grant, never change :)

  • @martinhan2905
    @martinhan2905 6 месяцев назад +23

    There is a consistency to the games that Grant gives a retrospective on: they mastered the show (or rather, play), don't tell method of teaching the game.
    Which, in turn, gives rise to the wonderful "tell what they show" in these retrospectives. Thanks for another great video, Grant!
    ps. I can't remember the title, but there was another review of the Culling mission that I thought was brilliant. The mission never tells you you can kill the villagers before they turn to make the process easier. You just... figure it out. In playing the mission, you sort of join Arthas' journey. The player chooses to kill civilians.

  • @SXRomeo97
    @SXRomeo97 6 месяцев назад +114

    3:29:37 The reason you don't get Chimeras in the NE RoC campaign is because the defense mission wasn't supposed to be the finale. There was another mission at the World Tree itself, where you would unlock them, but that was ultimately cut from the game.

    • @Sarik0497
      @Sarik0497 6 месяцев назад +25

      From what I remember, said cut mission was supposed to be a massive, hour long mission, but after realizing that the previous mission also took almost an hour to finish, and the fact that it'd be kind of anti-climatic to have the big baddie explode in one mission, and then have the finale be "mere" clean-up duty, they decided to scrap it.

    • @patrickbroome5427
      @patrickbroome5427 6 месяцев назад +3

      ​@@Sarik0497wonder if anyone ever modded it in with some of those very good custom campaigns the game used to have till blizz nuked all the goodwill from orbit

    • @Baddaby
      @Baddaby 6 месяцев назад +29

      @@Sarik0497 minor correction, the last mission wasn't a cleanup
      It was supposed to be the ascent of Archimonde up the slope of the tree, with you doing all you can to slow him down and allow the build-up of the wisps
      Naturally, that would be another time slogfest and they found it was not fun, so they got rid of it

    • @Sarik0497
      @Sarik0497 6 месяцев назад +3

      Oh yeah, that does ring some bells. It has been a good minute since I last looked it up, so cheers for the correction ^^

    • @Baddaby
      @Baddaby 6 месяцев назад

      @@Sarik0497 np :)
      Btw I took this info out of Dave's interviews, one of the wc3 original level designers, you can find all 8 parts at hos channel and Abelhawks

  • @SamwellWK
    @SamwellWK 6 месяцев назад +11

    Just a few corrections and/or my own takes on minor points in this video. I'll split it into two parts based on Reign of Chaos and The Frozen Throne:
    = Reign of Chaos =
    1: I never noticed that the entire army was pulled when you hit the two ziggurats in Human Mission 5, maybe that's because I'd always either just run through or deal with them at a distance and then pull back to defend my base or something. Either way, you can just pull back after breaking the ziggurats and green's army will eventually go home.
    2: One thing to note about The Culling is that if you try to engage MalGanis and defeat him, he'll just come back in two minutes with a bigger army and be more of a threat, so you really are disincentivized from fighting him.
    3: Just a correction: You got the names backwards between "Flying Machine" and "Gyrocopter". The Gyrocopter was the original Reign of Chaos bulkier less useful flyer, and the Flying Machine was the reworked Frozen Throne unit.
    4: Muradin can use Storm Bolt to sink the ships in the original Warcraft III Human Mission 8. There's even an in-game hint for it during the mission.
    5: Just generally, I'm glad I wasn't the only one to notice that the Death Knight is essentially the "anti-paladin" in this game.
    6: I too was mildly annoyed at having to have an open inventory slot to combine the Key of the Three Moons, but it wasn't to the point where I thought to always have an open slot. All you really have to do is drop an item you have momentarily, pick up the key piece, and then pick that item you dropped back up.
    6b: On that note, the reason Arthas "knows" the key is split into three parts is because Kel'Thuzad mentions it when you pick up the first piece. You might then wonder how Kel'Thuzad knows this, but I suppose that can be hand-waved away by saying he's an old dude who probably read a lot of books before Arthas smashed his head in with a maul.
    7: So, the "Grom" vs. "Grommash" thing. I really don't know or care much about WoW lore, but I will point out that in the original Warcraft III, the name "Grommash" was used by Mannoroth when running into Grom at the end of the Cenarius mission. So it does seem like "Grom" is just a nickname.
    8: I agree that Tyrande shouldn't have just killed the Watchers guarding Illidan, but to be fair, they did attack her first. Also, I'm not sure how accurate it is to call Tyrande the "leader of the night elves". At most, she leads the Sentinels, who are a specific faction of night elf warriors.
    8b: To be fair to Malfurion, he was confused about the "bear gods" remark because he assumed that the Druids of the Claw would be in their humanoid form, as evidenced by his dialogue during the mission. That might be a silly assumption to make, but we don't know enough about night elf druid custom to know if it's to be expected for them to sleep in their fursuits. :p
    9: I never thought about the idea that the wisps were using Detonate to dispel Archimonde in the ending cutscene, since he is technically a summoned unit. I wonder if that was the intended meaning.
    = The Frozen Throne =
    1: In the first Night Elf mission, you mention that Maiev assumes Illidan drove the Wildkin mad. Technically, it was one of her huntresses who assumed that, though it doesn't detract from the point too much, because Maiev just rolled with that explanation.
    2: I don't know if this was you misinterpreting the original game design or not, but it is worth pointing out that in original Warcraft III, all health bars were green, rather than color-coded to the players. So having a black health bar wouldn't have been a thing pre-Reforged.
    2b: You were confused that Naisha mentioned hearing about the "eye" again, despite it seemingly not being mentioned before that scene. Admittedly it's easy to miss, but Gul'dan does mention the "Chamber of the Eye" in the first scene for the Tomb of Sargeras level.
    3: It's worth noting that the "awkward" dam cutscene isn't like that in the original Warcraft III. There's no long pause in the dialogue. I assume that's just another thing Reforged broke.
    4: While I do agree that it was silly for Blizzard to make a WoW expansion based on Pandaria, which was originally meant as a joke and nothing more, it is worth noting that the Pandaren Brewmaster has a much bigger role in the Rexxar campaign, and isn't just "two cameos". He's also available in melee games from the tavern.
    5: It's interesting to hear that you thought the first undead mission was the hardest one in the campaign. For my money, I always thought the last mission was the hardest, though admittedly, I might have just not had the best strategy for it.

    • @badrinath5306
      @badrinath5306 Месяц назад

      Just on the mannaroth thing like he said, refored hashed dialogues making all groms to grommash. If I recall mannoroth says the mighty hellscream. Not grommash.

    • @SamwellWK
      @SamwellWK 8 дней назад

      @@badrinath5306 He says Grommash in the original game, I promise. You're thinking of the cinematic, but I'm talking about the cutscene that happens after killing Cenarius.

  • @seekittycat
    @seekittycat 6 месяцев назад +2

    Lovely video

  • @jimkazalpert8493
    @jimkazalpert8493 6 месяцев назад +63

    2:39:43 Illidan's crime was made clear in the RoC manual, along with Malfurion being the true name and Furion being a nickname.

    • @Trenz0
      @Trenz0 2 месяца назад +3

      Man... I forgot games used to have manuals. I miss them, but I feel few games nowadays have the atmosphere to capitalize on them

    • @JoshSweetvale
      @JoshSweetvale 2 месяца назад +1

      For those who don't know, Illidan's crime was twofold: (Seemingly) switching sides half a dozen times in the War of the Ancients, and more directly: Creating a new Well of Eternity directly afterward, after _everyone_ agreed not to.
      The World Tree Nordrassil is a band-aid over Illidan's hubristic unilateral bullshit.

  • @Sdogofdoom
    @Sdogofdoom 6 месяцев назад +83

    Warcraft 3 has a few amazing quotes that still resonate in my mind. "Tremble mortals, and despair. Doom has come to your world!" "The horn has sounded, and i have come, as promised." "Who dares defile this ancient land? Who dares the wrath of cenarius, and the night elves?" Every cinematic had weight and while cheesey, felt serious in its own way. Absolutely flawless game.

    • @Norrieification
      @Norrieification 6 месяцев назад +26

      Even subtler ones are amazing. My top two:
      "This wind chills to the bone, and you're not even shaking! My lord, are you alright?..." I fucking LOVE that foreshadowing and tone setting.
      Nerubian: The traitor king!
      Arthas: Who, me?
      Anub'Arak: They were referring to me, death knight.
      God that is SUCH good storytelling in just a few lines. I absolutely love it.

    • @Sdogofdoom
      @Sdogofdoom 6 месяцев назад +7

      @@Norrieification The chilled to the bone line was when it really hit me that arthas wasnt going to be redeemed, that he was way too far gone.

    • @lek1223
      @lek1223 6 месяцев назад +2

      Work Work

    • @sailorhatguy5763
      @sailorhatguy5763 6 месяцев назад +17

      Here's two that stuck out to me even to this day
      "I hope there's a special place in hell for you Arthas"
      "We may never know Uther, I intend to live forever."
      "You did all of this, KNOWINGLY?! GRAAAAAAAAH!"z
      I also cherish the voice lines in this game
      As much as I like Liam o Brien's take on Illidan, his old VA emphasizes his cunning and deception a lot more clearly, with the voice filter in the metamorphosis emphasizing his raw power. I also miss pretty much all of the dreadlord voices (Malganis, Tichondrius, Varimarathas and even the regular one). Anubarak was a character that got his voice absolutely butchered and I like Rexxar's voice slightly less nowadays (maybe I just like Steve Blum)

    • @FlymanMS
      @FlymanMS 6 месяцев назад +1

      I really love the balance between cheesy tropes and serious emotional investment in classic Blizzard games.

  • @charlierosalessandqvist4198
    @charlierosalessandqvist4198 6 месяцев назад

    Of all the video essays on youtube this is one of my favorite! You've done an amazing job!!!!!!

  • @liltimmah
    @liltimmah 5 месяцев назад

    This was so good, I got to go through 1 of my favourite childhood games again and learn so much about it while doing so. Thank you for this

  • @jerrymacctheukrainanlorema7659
    @jerrymacctheukrainanlorema7659 6 месяцев назад +34

    2:39:30
    The story of Illidan’s crime could be learned not only from novels. In fact, it was neatly explained in a manual that came with WC3.
    I, as a child being a huge WC3 lore fan, didn’t even know the manual exists and discovered it as a huge and wonderful surprise somewhere during WoW Burning Crusade era (I live in Ukraine, and WC3 was mostly pirated here, as post-USSR scene had yet little respect to copyright; so no manuals for us, just digital copies with lots of modes).
    The manual is well written, introduces crucial story points, as well as some really cool athmosphere building lore trivia, and I highly recommend it. Especially for people who already beat the campaign, since it seems as capable of spoiling the natural story paste.
    To be fair, though, Blizzard and most gamers also either forgot or didn’t know about the manual. The reason I learned about it was because, right before the Burning Crusade, Metzen decided to retcon draenei, but forgot that he already described eredar origin in the manual, leading to a contradiction.
    Metzen than officially apologized, yet most of the community went like ‘Wha?! There’s a WC3 manual with some deep lore in it?’
    p.s. An awesome video, four hours of pure nostalgia. A great eye for campaign links between lore and mechanics. Some completely new for me, and some I also noticed yet never heard discussed.

    • @user-qd8yy9lc4g
      @user-qd8yy9lc4g 6 месяцев назад +4

      The official Russian dub (which we also had because lasting effects of Russian imperialism and all that) is one of the most memorable video game dubs of the time. It is not perfect but it brims with good voice acting and quality Woolseyisms (e.g. Uther saying that we won't obey Arthas even if he was a king thrice, which conveys frustration a lot better in Russian). I meme the quotes with my friends to this day.

    • @jerrymacctheukrainanlorema7659
      @jerrymacctheukrainanlorema7659 6 месяцев назад

      @@user-qd8yy9lc4g True. It became a cultural phenomenon, very quotable, and very accessible, omnipresent. SoftClub, the company that did the dub, followed the same strategy that worked astonishingly well with Baldur’s Gate 2 Polish translation by CD Project Red (then simply a game dub company) and outpaced them. The game became a cultural phenomenon.
      WC2 already had a big presence in post-Soviet world. It was a big presence in a local pirate game scene, and there was even a local popular mode communities (most notably Warcraft 2000 project, the first project launched by CGS, a studio that later created Cossacks and STALKER).
      And Softclub dub of WC3 played on that rep, and, with its quality in both staying true to the game abd adopting it to local consumer, they created an epic.
      Add to that the fact that the popular post-Soviet method of consuming games at the time was ‘computer clubs,’ the cellar spaces filled with PCs where you can rent a PC on hourly basis to play games, alone or via the local network.
      The Softclub awesome dub and the immensely popular ‘computer club’ facilities give a sufficient explenation why post-Soviet nations had always been so good at DotA.

    • @Unstable_constant
      @Unstable_constant 6 месяцев назад

      @@user-qd8yy9lc4g that's funny, once when I was drunk I watched all the cutscenes with Russian dub for lolz, it was hilarious (my russian is very bad).
      I guess I have the same feelings about my country's dub (Polish) - english version, for the most part, sounds extremely bland to me in comparison

  • @vicnot229
    @vicnot229 6 месяцев назад +28

    About the tiny buildings: if you play the goblin starting zone you will see that in the Warcraft universe there are ways to carry an entire town in your pocket.

  • @toprogress
    @toprogress 4 месяца назад

    Amazing video. I listened to it like a podcast and you transported me to another universe for four hours and forty-four minutes. Thank you!

  • @ahv007
    @ahv007 5 месяцев назад

    I truly appreciate the retrospective of my childhood and feeding the nostalgia surrounding it. This video is a large-scale masterpiece!
    However, it took me 5 separate watch attempts to actually finish it let alone smaller mid-way breaks here and there that it makes me wonder if something like this wouldn't fare better both in terms of scope and planning if it was done 1 campaign at a time. If you didn't take an unfortunate break which led to me missing your daily content, I don't know if I would've ever spent the time or effort to realistically watch this video due to the herculean run-time of this retrospective.
    I hope you will feel better soon and I truly thank you again for putting together such a cohesive guide to the game that similarly to you also marked the beginning of my love for gaming and large-scale Role-playing Fantasy in a way only Warcraft 3 could.

  • @CantusTropus
    @CantusTropus 6 месяцев назад +186

    I'm glad you pointed out how out of line Tyrande is for killing the Wardens so casually. I always felt weird about that. I had forgotten how genuinely unhinged Maiev was, but I still feel like the game let Tyrande off easy.

    • @JoshSweetvale
      @JoshSweetvale 6 месяцев назад +47

      Night elf women didn't have their hippie men for ten-thousand years.

    • @officialromanhours
      @officialromanhours 6 месяцев назад +13

      Jesus, Giant Grant. That was Warden Tyrande. She was out of line there about the execution, but --- oh my God, Maiev will have you shot.
      We have to erase the log books. I don't like this, but I'll protect you this time. I guess you have to stand up for what you believe.

    • @EmperorSigismund
      @EmperorSigismund 6 месяцев назад +88

      Tyrande: "Only the goddess can forbid me from freeing Illidan."
      Prison Wardens: "The goddess forbids you from freeing Illidan."
      Tyrande: "I'm gonna pretend I didn't hear that."

    • @chic-fil-ashouldopenonsund3623
      @chic-fil-ashouldopenonsund3623 6 месяцев назад +2

      desperate times call for desperate measures. the wardens werent gonna help fight the legion.

    • @Kacpa2
      @Kacpa2 6 месяцев назад +13

      Well bloodelves were quite bloodthirsty in original concept, especially women. It is onbrand for that. WoW turned them all into hippies forgetting the division, and also forcing them into alliance stupidly.(Both night elves and forsaken should be independent neutral factions)

  • @PUARockstar
    @PUARockstar 6 месяцев назад +48

    It's over 20 years and I'm still in love with this game.
    And still play occasionally and watch pro players competing.
    Lore, the story are captivating, despite I've beat it through and through lots of times by now.

    • @WeeWeeJumbo
      @WeeWeeJumbo 6 месяцев назад

      they literally don’t make ‘em like this no more

    • @natanoj16
      @natanoj16 6 месяцев назад

      ​@@WeeWeeJumbobuuut since our dear Grant is a Campaign Consultant on ZeroSpace it will probably have a great campaign ^_^

    • @skl-1371
      @skl-1371 6 месяцев назад

      I picked English just for it!

  • @roaming502
    @roaming502 6 месяцев назад +2

    Thank you for all your hard work on these videos.

  • @sauliusnazarovas9162
    @sauliusnazarovas9162 5 месяцев назад

    What an amazing video! Thank you for giving these amazing games proper attention and respect they deserve.

  • @lagg1e
    @lagg1e 6 месяцев назад +26

    I seem to remember in the original WC3 ROC campaign in the human mercenary mission I did lose all my ranged units and I also could use storm bolt on the ships. I had to wait for mruadins mana to regenerate with no items helping his mana. If they changed storm bolt to not work on the ships, it must've been a later patch or TFT.

    • @RancorSnp
      @RancorSnp 6 месяцев назад +17

      Yeah, I for sure remember storm bolting ships in fact, pretty sure this is the only way I ever killed them since it's fastest way to do so

    • @798jeremy
      @798jeremy 6 месяцев назад +4

      It definitely came from TFT.

    • @musclestruts5032
      @musclestruts5032 5 месяцев назад +2

      They did. In fact, the strategy guide recommended using Storm Bolt against the ships, and then getting confused when I couldn't do it when I bought the game. Only later did I find out it got patched.

  • @Tulenhenki
    @Tulenhenki 6 месяцев назад +22

    When I played through the game for the first time, I was around maybe 10-12 years old. During the Hunter of Shadows mission (the one with Cenarius), I never realized that you were supposed to go to the Chaos Well, I just kinda missed that part of the map completely. Killing Cenarius without Chaos damage took a super long time, and when Grom and his boys turned up later all red and evil, I was also very confused.

  • @Vaizard90
    @Vaizard90 6 месяцев назад

    Superb video essay, Grant. This brought back so many memories.

  • @zoso8700
    @zoso8700 6 месяцев назад

    These long form videos are phenomenal, keep them coming! Great work.

  • @UselessDischarge
    @UselessDischarge 6 месяцев назад +62

    1:13:16
    There is a really fun way to complete this mission by possessing attacking units using Banshees.
    Since the possessed don't take damage inside the energy dome it's a really fun strategy that makes you feel like conniving undead leader destroying the enemy from the inside.

    • @BenersantheBread
      @BenersantheBread 4 месяца назад +11

      They don't? Honestly I played every mission by spamming Frost Wyrms, I was a very uncreative child

    • @RowanDrake47
      @RowanDrake47 2 месяца назад +2

      I did that! I've been looking for a good place to mention this. I used the back-half of a screwdriver as he said. :D
      I even remember Possessing a random sheep wandering around to test the theory with a minimum of risk before trying it properly.

  • @jarrakul
    @jarrakul 6 месяцев назад +42

    I grew up on RTS games, but I think Warcraft 3 was the first one I ever actually beat. In a lot of ways, it dominated my childhood, and as my wife would tell you with a sigh, I still go back and play through it every once in a while. I'm glad to see you give it the love it deserves.

    • @saimyintmyat9373
      @saimyintmyat9373 5 месяцев назад

      Me too. I at least Beated Wings Of Liberty too.

  • @transitive6261
    @transitive6261 6 месяцев назад

    Man i just love listening to you. I can easily watch ur content for 4 hours 44 minutes and 44 seconds to be exact.

  • @williamp.5253
    @williamp.5253 5 месяцев назад

    Absolutely loved watching my favorite childhood game analyzed and enjoyed so much. Thank you!

  • @user-qd8yy9lc4g
    @user-qd8yy9lc4g 6 месяцев назад +49

    Fun fact! Originally there was meant to be a post-big-shot mission after Archimonde is murked, where you deal with three huge undead bases. They decided to cut that one out for sake of narrative. Generally, there is a lot of cut stuff in Night Elf RoC campaign - one of the levels was meant to have a side quest involving green dragons, long-time allies of night elves, and there is even a named green dragon unit in the base editor codebase, not the individual levels' ones, that would probably be assigned to you.
    Correction: more likely, Archimonde would still live, it would be just about gathering wisps. It still would be a titanic mission after a lengthy timed mission.

    • @peternewman9606
      @peternewman9606 6 месяцев назад +1

      Where did you find this information?

  • @KaguroDraven
    @KaguroDraven 6 месяцев назад +73

    40:40 I think something that doesn't come up often enough when discussing Arthas, Stratholme, and people abandoning them is this.
    It was *planned*. Arthas, at the start of Stratholme, just came off of 3 days and 3 nights of no sleep and under constant assault. That is MORE than long enough to both be incredibly inarticulate, which Arthas is, and even to start hallucinating. The reason his allies completely abandon him is because he both isn't thinking straight, and because he's having trouble explaining to them WHY the city needs to be purged. Because they didn't see what he did during that 3-day assault, they don't know what he knows. But he is having trouble explaining it due to the stress, the lack of sleep, and his own anger.
    So he's left without any friends or companions while he has to slaughter his own people, to prevent a greater tragedy, only to be confronted with a person he can blame for all this sorrow and anger he feels.
    It was a PERFECT plan by Ner'Zhul to get Arthas right where he wanted him.
    Edit:WHAT!? You can repair the bridge in the elven mission!? Fucking hell, I never knew.

    • @levisamom5069
      @levisamom5069 6 месяцев назад +18

      Also he was fighting the undead... A completely new enemy that is extremely horrific in nature and arthas was ligitmately scared of them but had to swallow his fears which added to all the stress

    • @theassassin100
      @theassassin100 6 месяцев назад +5

      Uhh, where is any of this explained in game?

    • @dlich6966
      @dlich6966 6 месяцев назад +1

      this comment needs to be pinned

    • @amplesstratleholm7609
      @amplesstratleholm7609 6 месяцев назад +5

      ​@@theassassin100it isn't, but having a decent understanding of human psychology would make the reader realize that this comment and this scenario makes perfect sense. Granted, that's not someone a lot of us who played this as kids/young teens had back then.

    • @theassassin100
      @theassassin100 6 месяцев назад +5

      @@amplesstratleholm7609 "Arthas, at the start of Stratholme, just came off of 3 days and 3 nights of no sleep and under constant assault" Unless specified this is a big assumption that explains why Arthas was stupid and didn't explain to Uther why he knew how the undead work and that the grain will transform everyone, since he has more experience with this stuff (Jaina too btw). All he had to say was, I have the most experience with these, Jaina saw them too, just wait until night time to see. But he was apparently too angry to say the bare minimum.

  • @ThePaintingLaboratory
    @ThePaintingLaboratory 5 месяцев назад

    Love your video. I played Warcraft 3 as a kid and you just brought me back to the amazing memories of that game. Thank you😁

  • @doctorearnhard4749
    @doctorearnhard4749 4 месяца назад

    Thank you for making this video.
    It was great to relive the feelings I got when I played this fantastic game as a child!

  • @sitrilko
    @sitrilko 6 месяцев назад +61

    I find your characterizatoin of Maiev missing one key thing - she gains the Spirit of Vengence *after* her sisters get killed in the Tomb.
    To my that always signified both that she cared about them, but also that she became the avater of vengence itself and will disregard anything and anyone to achieve it.

  • @FungusAmongus101
    @FungusAmongus101 6 месяцев назад +12

    Eh, it's called Frostmourne.
    It mournes Frost.
    Makes bridges of ice.
    Arthas forgot.

  • @thomasfplm
    @thomasfplm 5 месяцев назад +1

    To me, Warcraft III was something that I played because I finished the Age of Mythology campaign and "is this Warcraft thing similar? I might as well try is".

  • @milimunder
    @milimunder 6 месяцев назад +14

    I have one small thing to mention. 1:06:17 , the frost bridge scene is an attempt to adapt a similar scene from Rise of the Lich King where Arthas does exactly this - creates a massive patch of ice to get to the Sunwell.
    So yes, he had the ice powers. And they DID go to a book to be consistent.

    • @Petabik
      @Petabik 5 месяцев назад +4

      The problem is that by this canon, he also used a bunch of undead to create a corpse bridge in the previous mission. Which to be fair fits way more than hiring goblin zeppelins. Of course, they perhaps planned to establish that in Reforged too, but, well, we didn't get it.
      I also still don't think it explains why he couldn't make a frost bridge back then too. Seems like a waste of troops.

    • @Byzantinesrock
      @Byzantinesrock 5 месяцев назад +7

      I'd rather the game be consistent with itself than a book that was written after the fact to make up for details they added in WoW. Arthas having ice powers there makes 0 sense given the rest of the game.

    • @Diree
      @Diree 5 месяцев назад +1

      Arthas eventually gets ice powers, they just retcon everything as they see fit and then we end up with such disparity. A big part of that is obviously that in WC3 a hero only has 3 basic skills and an ultimate, so they just couldn't give him any more ice powers, but since the Scourge basically "originates" from Northrend, a land full of ice, and the Lich already has ice powers, it made sense to give Arthas all those powers in World of Warcraft, my single source of frustration when it comes to WC lore. And since he then got those ice powers the developers of Reforged thought it'd be okay to give him those powers in WC3 as well, only narratively it makes no sense, since he never used them before nor uses them afterwards ever again in that game (afaik). The Arthas of WC3 has a vampiric aura, death coil, can consume units to heal himself (if I remember correctly) and can turn dead things into undead things (like Sapphiron or Sylvanas). But he doesn't have power over ice.

  • @fluffypuppy4388
    @fluffypuppy4388 6 месяцев назад +32

    Grant makes a nearly 5 hour video to make a 15 second crab joke. This is the content I’m here for

  • @johan790
    @johan790 6 месяцев назад +48

    Regarding thevwyvern mission, I think it has narrative value in showing that thrall is charismatic and recruits for thr horde quite easily. Same with tauren, and the troll missions.

  • @jonokenyon4994
    @jonokenyon4994 5 месяцев назад

    This is incredible content man, great work

  • @zeleros4027
    @zeleros4027 6 месяцев назад

    Very well put together and edited video. This must have taken a huge amount of time and effort to make, and it came out excellent.

  • @jamescooper3619
    @jamescooper3619 6 месяцев назад +71

    Kinda sad you gave so little time to Rexxar - it was my favorite campaign by head and shoulders, and I am looking forward to the Azeroth Reborn version of it so much you couldn't believe.

    • @mostafaayman9664
      @mostafaayman9664 6 месяцев назад +2

      it was also one of my favorit camaign i just hpe that after theyy are done they don't just leave them and insted use them to make stuff like random recrutment and other custom ver of the game

  • @rheiagreenland4714
    @rheiagreenland4714 6 месяцев назад +76

    Bro, this has been such an awful thanksgiving and then out of nowhere Grant just drops this 5 hour masterpiece. A worthy successor to the Age of Mythology retrospective and I'm here for it!

  • @AtlasEcliptica
    @AtlasEcliptica 5 месяцев назад

    Amazing video! So many great memories brought back!

  • @rogermwilcox
    @rogermwilcox 6 месяцев назад +1

    Thanks for this. I don't play RTS games, but I do play World of Warcraft, and your playthrough with its focus on the lore really helped fill in a lot of the gaps in my understanding of "How did X, Y, and Z get to be like this?" in WoW.
    Though the old Lich King, Ner'zhul, claiming that if the Lich King dies "the scourge will be no more" seems to fly in the face of the whole "without a Lich King, the Scourge will become an ever greater threat" thing at the end of WoW's Wrath of the Lich King expansion.

    • @AthenaTennosN
      @AthenaTennosN 6 месяцев назад +1

      WoW retconned a bunch of stuff for convenience. Usually to facilitate storylines inferior to what they replaced. Can't be mad in this particular case, WotLK ending was too hype to complain, but it did throw a bunch of pre-established ideas out of the window.

  • @TheDukeofDorks
    @TheDukeofDorks 6 месяцев назад +38

    5 hours?! What a beautiful blast from the past. It's tough to remember given both the problems with modern Blizzard and the frankly horrendous lore World of Warcraft has been stuck with for the past few expansions, but there was once a time where Warcraft was one of the best worlds and stories to be invested in. Thank you for shining the much deserved spotlight on one of the greatest games of all time
    EDIT: WTF WHAT DO YOU MEAN YOU CAN REPAIR THE BRIDGE?!?!

    • @WeeWeeJumbo
      @WeeWeeJumbo 6 месяцев назад +3

      nobody remembers anymore, but Blizzard once delivered extraordinarily generous, well-implemented software content.
      then they made WoW and became more like their competitors

    • @fastmadcow
      @fastmadcow 6 месяцев назад +1

      That is the first time I’m seeing it as well and I’ve played that campaign many times lol.

  • @Grishyy
    @Grishyy 6 месяцев назад +47

    1:46:43 Grom was still Grommash in the original release of Warcraft 3. Grom is a shortened version of Grommash. It's a little inconsistent as to why the text is different from the voiced dialogue, I think that may be an oversight, but he was always Grommash since 2002.
    It may have been a last-minute addition by Metzen to flesh out this character a little more.

    • @PeterZaitcev
      @PeterZaitcev 6 месяцев назад +5

      unlike Malfurion who is Furion

    • @drarenthiralas1683
      @drarenthiralas1683 6 месяцев назад +14

      I can confirm that the text in the original version of Warcraft 3 refers to him as Grom most of the time (and sometimes as Hellscream), but Mannoroth calls him Grommash at least once.

    • @cybruiser57peti
      @cybruiser57peti 6 месяцев назад +1

      I always thought the reason for the name change was, in Warhammer fantasy there a character name Grom the Paunch, and they don't want get involved in a copyright mess with Games Workshop.

  • @user-cy8cb3ne7l
    @user-cy8cb3ne7l 6 месяцев назад

    Thank you for your work!❤
    Since Warcraft 3 is the foundation of my personality, I really appreciate the passion you made this video with
    I cannot thank you enough, may the Light be with you

  • @LNConliff
    @LNConliff 6 месяцев назад

    This is hands down one of my favorite video essays I've seen in a long time. I grew up with Warcraft 3 and it remains one of my favorite games of all time. I also think this essay was expertly handled. After the Age of Mythology Retrospective I'd love to see even more in the future (especially for Starcraft, Warcraft 1 and 2, and, even though I know it's super unlikely, America: No Peace Beyond the Line since that was my dad's favorite).

  • @timjohansen5045
    @timjohansen5045 6 месяцев назад +28

    A Brief Retrospective is, now that it is a series, my favorite series. Not just on your channel, but all of youtube, hell, all of the internet.

  • @Flamewarden_Honoushugoshin
    @Flamewarden_Honoushugoshin 6 месяцев назад +7

    Founding of Durotar is actually pretty cool, I think it deserves a bit more than the short segment given here, but I understand that this is a nearly 5 hour video, so maybe talking about the neat little RPG hidden in WC3 in this RTS essay might be worth cutting. The Pandaren, while technically optional even in Founding of Durotar, get some more cameo, and I think it was this appearance more than the Tower Defense easter egg that inspired the WoW expansion. Chen Stormstout feels like a real character, if a bit of an oddball cameo, and actually hints at what the Pandaren are about, even if they additionally retconned a bunch of weird empire nonsense onto them to make them feel more like a historic faction in MoP. More importantly, there is a further exploration of Thrall's ideology of gathering various groups together trying to carve out a living in the barren lands of central Kalimdor. Rexxar's dual nature as half-orc. half-ogre, and own exile for being shunned by both sides of his heritage until now is a neat little tie in to this as well. It might be a little repetitive with the themes of the Orc campaign in Reign of Chaos, but it's nice to see the continuation of that, as well as the ramifications with the more radical Alliance forces and the continued, if shaky, peace relations with Jaina's Theramore humans. From a purely lore perspective, there's a lot that is set up in this campaign, and while some of it feels kinda underutilized or sacrificed for the 2 faction system in WoW, a lot of it is still some of the most interesting Orc writing in the series, grappling with the uncertainty of what the future of the Horde will be. Also, there are some crazy items and such to pick up, they limit you to only a handful of heroes, but make sure that you can feel like GODS on the battlefield by the time you have to put Admiral Proudmore down if you are willing to do some side quests.

  • @musclestruts5032
    @musclestruts5032 5 месяцев назад +1

    What I found neat was how Maiev gets her ultimate ability, Avatar of Vengeance, after she has to leave her soldiers behind in the collapsing Tomb to pursue Illidan. That's where her motivations against Illidan change from professional, to personal.
    Also, the old Warcraft rpg lore, which Metzen helped write, had it so that owners of a completed Shadow Orb fell prey to their obsessions. For Gul'dan, it was the Eye. For Maiev, it was Illidan.
    Edit: I also liked how you ended with video with the Wrath of the Lich King Main Theme. It's a great way to follow up from Arthas' Ascension.

  • @caylorhc
    @caylorhc 6 месяцев назад +15

    This game is quite literally character defining to me. It was the first game that was purchased for me back in the day, and 100% I attribute it to not only my love of RTS, but also my love of the fantasy video game genre as a whole. It made me want to create video games, and influenced my Dungeons and Dragons campaigns for literally over a decade. My favorite game of all time, I've played it so many times. And yet, I still will watch a nearly 5 hour video about it, and love every minute. Well done man, keep up the fantastic work.

  • @Augusto2
    @Augusto2 6 месяцев назад +13

    Regarding Reforged new models: the dreadlords variant where kinda cool idea, they where suppose to be inspired by the seven deadly sins wich doesnt really make sence for w3 but whatever. The real problem comes with pretty much every non hero unit, W3 units where incredibly easy to read at a glance even in the chaos of battle, meanwhile reforged "HD" models are way too pack with details and shapes that are not very unique so it becomes quite hard to identify wich units are wich in the middle of a fight

    • @Mrcryptidsarereal
      @Mrcryptidsarereal 6 месяцев назад +2

      Nah I think the new WoW dreadlords suck. Their voices are just slow brutish idiots and they lost much of the intellectual classiness

  • @shellfish355
    @shellfish355 6 месяцев назад

    colossal effort you put into this. Thank you.

  • @MiniQuest64
    @MiniQuest64 6 месяцев назад

    What a great in depth review! Thanks for making this =)

  • @-Raylight
    @-Raylight 6 месяцев назад +10

    My prayer for that one Headhunter who's stuck under the bridge forever
    4:32:39 The only reason why Grant wants to create this 4 hours of why WC3 is a timeless masterpiece xD