Can You Beat Starcraft 1 Without Losing a Unit?

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  • Опубликовано: 21 дек 2024

Комментарии • 1,2 тыс.

  • @GiantGrantGames
    @GiantGrantGames  Год назад +870

    Hey guys, 2 quick things!
    1) On July 8th-9th I will be doing a stream to (Hopefully) earn all 486 StarCraft 2 Campaign achievements in 24 hours! It will be a stream ON THIS RUclips CHANNEL, NOT TWITCH. It'll be taking place from 12PM - 12PM Pacific Time Saturday July 8th - Sunday July 9th!
    2) The timer on Starcraft 1 score screens is broken. The Remaster busted it and it was never fixed. Everything else on the score screen is accurate but the duration in the bottom left is not.

    • @TV-qm8ob
      @TV-qm8ob Год назад +10

      Hi

    • @enderrzvx1461
      @enderrzvx1461 Год назад +4

      Will you be switching to youtube streaming mainly ? Or is this a one off / attempt to see how it goes .

    • @esupton783
      @esupton783 Год назад +14

      After coining the "super unique design" meme I expected you to commit to the bit with the unbalanced mission design, I'm sadge now

    • @Brythnoth_of_the_Void
      @Brythnoth_of_the_Void Год назад +5

      That Norad II mission was one of those that I just cheesed; though in a different way than you; built 8 dropships put Jim in one; send the along the bottom edge in pairs of two (with Jim’s drop ship being in the second position of his group) then the remaining ones up the edge of the map; then leave two to soak the spore, and dash Jim’s and the other to dash across to Duke.

    • @elmanhux
      @elmanhux Год назад +1

      I can barely believe Brood War can be done without losing a single Unit! Can't wait to see being corrected

  • @Mijiraa
    @Mijiraa Год назад +177

    My 8 yrs old self is crying when you call mission 3 the most boring one in all of SC. Back then, my sis and I cheered when we finally made it through it with like 1 building still standing, burning down in the reds. It took us days of attempts. This mission is designed to prevent little kids from advancing.

    • @ConnorMiller-wt3gj
      @ConnorMiller-wt3gj 2 месяца назад +13

      same had to ask my dad for help lol

    • @WooyoungYun-w3m
      @WooyoungYun-w3m Месяц назад +4

      i just hoped that the flyers don’t find my last engineering bay

  • @bobbyferg9173
    @bobbyferg9173 Год назад +1140

    The Overmind's main problems were the Arbiter, Invisible Men, and Cannon rushes and then ragequit in the end.
    Didn't know that the Overmind was secretly Artosis

    • @TheSuperappelflap
      @TheSuperappelflap Год назад +100

      missed the nexus first on 4 player map and "it didnt make" for my artosis bingo card

    • @commandershepard4235
      @commandershepard4235 Год назад +12

      😂😂😂😂😂😂😂

    • @donradkos6655
      @donradkos6655 5 месяцев назад

      @@TheSuperappelflap FUCKING APES

    • @bobbybkh1471
      @bobbybkh1471 2 месяца назад

      Ah yes. Clowntosis.

  • @firestuka8850
    @firestuka8850 Год назад +888

    Grant... you've done something amazing. You cannon rushed the final mission and made the Overmind rage quit. You truly are a god among men. That's... godlike. You said "I can do this any way I want. And how I'm gonna do it is make you realize you were wrong to oppose me"
    The Overmind is a big ground pimple and you popped it. Well done.

    • @The_whales
      @The_whales Год назад +23

      This enraged the overmind, who ragequit immediately

  • @cellulanus
    @cellulanus Год назад +746

    The Queens spawn broodling ability is so powerful it can even kill your units when you have god mode on.

    • @connorhilchie2779
      @connorhilchie2779 Год назад +61

      Isn't that because it's considered an instakill skill?

    • @jonalban4349
      @jonalban4349 Год назад +146

      It is because the cheat only prevents “taking damage from enemies” so friendly fire and abilities that do not deal damage can still kill your units.

    • @nlb137
      @nlb137 Год назад +101

      @@jonalban4349 In fact, what it does is make enemies all deal zero damage. You can still damage your own units with nukes, etc. and enemies can't even damage each other. If you play a FFA skirmish with Power Overwhelming on, you'll find enemies locked into endless battles with each other.

    • @Slaanash
      @Slaanash Год назад +15

      ​@nlb137 when I was 7, I got stuck on The Insurgent due to the ending cutscene until my older brother figured that out lol

    • @nlb137
      @nlb137 Год назад +11

      @@Slaanash Lol I remember that exact same thing! I was wondering why it was taking so long for the cutscene to end. I think I'd spent enough time fooling around in skirmish mode to have figured out how Power Overwhelming worked that I managed to figure it out (but I also wasn't seven)... though I might have just reloaded a save and not having turned the cheats back on 'fixed' it.

  • @NobuMaDa
    @NobuMaDa Год назад +882

    Time traveler: *moves a chair*
    The entire timeline: ... Then, Kerrigan betrayed Mengsk

    • @thekiss2083
      @thekiss2083 Год назад +171

      She betrayed him, by not dying

    • @memelover6917
      @memelover6917 Год назад +87

      ​@@thekiss2083How dare her

    • @Mrbananasgfan
      @Mrbananasgfan Год назад +67

      It's true, she literally switched sides from Terran to zerg, like a Benedict Arnold

    • @JackPhoenixCz
      @JackPhoenixCz Год назад +31

      Years ago when I was playing SC for the 2nd time, I aimed nukes at the ramps leading down from the Zerg base, timed to drop just when the wave came. Of course, due to pathing, it wasn't complete (final) solution, but enough of the enemy forces evaporated to make the rest of the defense easy.

    • @kurzackd
      @kurzackd Год назад +4

      ...
      ... WHAT ? ~_~

  • @firockfinion3326
    @firockfinion3326 Год назад +657

    GiantGrantGames: "We did it! We finally completed it without any deaths! None of my forces had to die!"
    Tassadar: "I'm going to do what's called a pro-gamer move."

  • @TheRealWalt
    @TheRealWalt Год назад +972

    I just imagine the final mission going like this
    Overmind: "Alright, I give up, man. Screw this."
    Tassadar: "I am going to steer the Gantrithor onto a collision course with the Overmind."
    Overmind: "There is literally no need."

    • @jsmth99
      @jsmth99 Год назад +80

      "Here comes the Ganthritor!" "Oh f**k"

    • @KanuckStreams
      @KanuckStreams Год назад +59

      To quote Charles. "This is the greatest plaaaan!"

    • @Alknix
      @Alknix Год назад +18

      Tassadar: But I wonna!
      Overmind: YOLO, I guess.

    • @friedchicken8440
      @friedchicken8440 Год назад +11

      It turned into Artosis

    • @PeterZaitcev
      @PeterZaitcev Год назад +7

      It's extended BM

  • @bass-dc9175
    @bass-dc9175 Год назад +478

    The "Because SC1 is an older game, the mission design isn't as tight" part was hillarious.
    How to better point out drastic oversights, than starting off each such mission by running to the end without stopping and getting a free win.
    11:23
    21:47
    38:51

    • @lagg1e
      @lagg1e Год назад +4

      What about 4:24

    • @tntaclegrape
      @tntaclegrape Год назад +47

      "The objective of this mission is super unique"

    • @MrCMaccc
      @MrCMaccc Год назад

      @@tntaclegrape damn, I came here to make that reference

    • @bendystrawz2832
      @bendystrawz2832 Год назад +4

      Kinda reminded me of: ruclips.net/video/Ygrm7KMam1M/видео.html

    • @cbrana4649
      @cbrana4649 Год назад +1

      Thanks for the timestamps. This was a great bit, Grant.

  • @kopazwashere
    @kopazwashere Год назад +512

    The concept of GiantGrantGames youtube channel is super unique.
    Each time a video is planned, Grant plays and tries to complete progressively harder challenge runs, while not trying to lose sanity. His production quality of the video also incrementally increases.
    :D

    • @aquagrunty101
      @aquagrunty101 Год назад +10

      So this is his thing?!
      Ohhh count me a subscriber!

    • @thedodoking8430
      @thedodoking8430 Год назад +8

      underrated comment

    • @rakostep2487
      @rakostep2487 Год назад +14

      I read this in grant's voice for some reason

    • @SylvisNuvara
      @SylvisNuvara Год назад +6

      because GiantGrantGames is an older channel, the video design isn't as consistently tight as newer youtube releases. There are a handful of videos where you're given a new, super entertaining run that allows you to just blow through 40 minutes of your time on the right hand side of your living room.
      And I wouldn't have it any other way.

  • @cheesysealAnon
    @cheesysealAnon Год назад +114

    using Hadrian's wall tactics and making the overmind rage quit has to be the greatest moments for me!!!

  • @GethOverlord
    @GethOverlord Год назад +230

    I don't even blame the Overmind at this point, honestly. Imagine being a thousands of year old, near omnipotent scourge on the galaxy, and you start losing to a probe with Yamato support 😂

    • @Lightwish4K
      @Lightwish4K 9 месяцев назад +14

      I don't even blame the Overmind at this point, honestly. Imagine being a thousands of year old, near omnipotent scourge on the galaxy, and yet havent killed a single unit TT

    • @drewt1717
      @drewt1717 7 месяцев назад +5

      I don't even blame the Overmind at this point, honestly. Imagine being a thousands of years old, near omnipotent scourge on the galaxy, and your minions suddenly unionize and all go on FMLA simultaneously... 😅

  • @ActivelyMike
    @ActivelyMike Год назад +415

    I absolutely love these challenge runs you do. Your delivery is so relaxed, yet engaging. You come up with fantastic strategies and tricks and always blow me away.
    Thanks for doing what you do ❤️

  • @connorhilchie2779
    @connorhilchie2779 Год назад +778

    As a Terran main i want to be livid you beat the Overmind with a cannon rush, but you getting him to rage quit and not GG put such a bug smile on my face that I forigve it. Really hope to see Brood War Deathless (especially To Chain The Beast) Great video as always Grant!

    • @Ghooostie
      @Ghooostie Год назад +46

      Unless he figured out a way around it, the final few zerg missions in BW seemed undoable when he attempted them. It got so bad he stopped, the reavers, queens and storms were too much. So not sure how BW deathless will be if it happens, maybe he figured out a trick

    • @yaelz6043
      @yaelz6043 Год назад +6

      As a terran main you have literal map hacks and thus aren't allowed to complain about anything.

    • @connorhilchie2779
      @connorhilchie2779 Год назад +24

      ​@@yaelz6043I never said I was a good terran main

    • @1.-ulysses334
      @1.-ulysses334 Год назад +8

      @@yaelz6043 As any of the other races you've got pasive regeneration in all units and buildings. If the map is mined out terrans will lose.

    • @thesennmaster9791
      @thesennmaster9791 Год назад +8

      I'm a Zerg main and even I loved seeing this. That just goes to show that not even A.I. is immune to the amazing thing that is "I am going to deny your entire side of the map". It's more common then you might think.

  • @Ryan41707
    @Ryan41707 Год назад +80

    My problem with this video is that it undersells just how much Grant did for this challenge. I remember watching all of his streams. It was the first time I'd ever heard him curse. I don't think I've ever seen Grant so frustrated because of Broodqueens, Defilers, and HighTemplar actively targeting and storming larvae. I'm slightly disappointed that he didn't mention it because he spent so long on Invasion of Aiur trying to figure out how to prevent a SINGLE HighTemplar from storming his proxy hatch, and killing his larva. Also on Eye for an Eye how Grant lost the mission because the Ai rebuilt their Nexus about a mile away from their base. On shadow hunters, towards the very end, there was a single heroic defiler that was defending the Cerabrates who kept plaguing his Reavers, forcing him to reset. On the final mission, Grant actually went mass BC to win but obviously changed it for this video as cannon rushing the Overmind is much more enjoyable. After watching this video, there's actually a lot he cut out about the missions and I wish he had little tid-bits about them.

    • @theduke3778
      @theduke3778 Год назад +14

      Agreed. He’s really underselling just how hard this challenge was. No clue why he’d delete your comment though. I feel like it’s important to know what Grant went through for this

  • @7thAce
    @7thAce Год назад +276

    There are so many cool things about this run! Excited for brood war too!

    • @7thAce
      @7thAce Год назад +19

      I'm a big fan of the lockdown AI manipulation on T10.
      The repeating joke for mission design had shades of super unique objectives.
      Muta and wraith micro

    • @TheCuriousFan1
      @TheCuriousFan1 Год назад +8

      He tried it but the Zerg campaign was too much for him IIRC.

    • @7thAce
      @7thAce Год назад +10

      @TheCuriousFan1 The BW Zerg campaign is extremely reload heavy and that isn't the most exciting thing on stream. This adds a lot of extra pressure and makes the run harder to do. No challenge is too great for Grant.

    • @TheCuriousFan1
      @TheCuriousFan1 Год назад +5

      @@7thAce Except for blindfolded LotV.

    • @7thAce
      @7thAce Год назад +9

      ​@@TheCuriousFan1 Another fun fact: Grant practiced every mission and was successful in almost all of them, according to the practice reports. Some were insane, like Templar's Charge.

  • @aimix93
    @aimix93 Год назад +118

    The finale was a technique I also enjoyed using. My friend group called it "Protoss creep"

  • @Elitex62
    @Elitex62 Год назад +17

    As a Terran Player, I love that you beat the mission with "Probius and Friend Raynor" so you won't have anything to fear from me.

  • @HiItsSalty
    @HiItsSalty Год назад +38

    "lost to a cannon rush and then went afk"
    that, by far, is the best line i have heard

  • @TemplarWarden
    @TemplarWarden Год назад +41

    That Shou Tucker line came out of nowhere and threw me for a loop. It was great.

  • @randomguyblank1616
    @randomguyblank1616 Год назад +33

    14:40 Ok that line made me imagine that whole dramatic conversation at the end of the mission but Mengsk and Kerrigan's positions and lines are switched

  • @Linkforlife199
    @Linkforlife199 Год назад +62

    This was awesome to watch, huge shoutout to Probius, the hero we all needed.

  • @Deadeye7177
    @Deadeye7177 Год назад +54

    Man, at the Norad II comparison between sc1 and Real Scale Mass Recall is day and night.
    The original looks as if the battlecruiser crashed into a random hole within a plateau, and then a bunch of Zerg arrived AFTER the fact to casually make a ring of spore colonies around it.
    Mass Recall genuinely looks like there was a Zerg colony on the Antigan wilderness that the Norad II BULLDOZED over, creating a fault in the land where it crash-landed.
    Amazing map re-designing. Makes you *feel* you're Jim StarCraft.

  • @Draeckon
    @Draeckon Год назад +32

    Wow, that ending was hilarious! I never knew that the purple AI could just... give up like that. 🤣

  • @fillerpoint555
    @fillerpoint555 Год назад +126

    Gotta say, as cool as the new description for mission names and unit descriptors are sliding in from the side, I kinda miss the old fading in blue box from the bottom.
    That aside, wow I did not expect the Zerg death wave in New Gettysburg to turn out as well as it did. You’re too good at this challenge run thing man. And I can't get over how the game ends with the overmind ragequitting to a cannon rush.
    Alarak: How did you lose Aiur to the zerg? Did they leap up and chew on your starships?
    Artanis: well we had it, up until Tassadar disqualified us for cannon rushing and called us noobs who didn't know how to play the game legit

    • @TheSuperappelflap
      @TheSuperappelflap Год назад +11

      I played the brood war campaigns a couple years back because i missed out on them when i was a kid. did the new gettysburg mission, watched my base get roflstomped by the zerg in the end cutscene, and then i thought, wait a second, im pretty sure i can hold this.
      so i reloaded a save, left 1 protoss building alive, put a marine next to it, mined out the entire map, then lifted the production structures, built my entire starting base full of missile turrets, bunkers, and siege tanks, with BCs in the air to tank the mutalisks. it was an entire screen full of glorious terran steel and concrete.
      end result, i think one missile turret died to friendly fire from the tanks when an ultra got stuck on it. so you dont even have to evacuate to the high ground to do it deathless. every unit except for the ultras just evaporated instantly. and the ultras cant hit anything, they just soak a couple tank and BC shots before dying.
      it was pretty cool just to sit back and watch the destruction.

    • @Appletank8
      @Appletank8 Год назад +5

      My strategy for New Gettysburg was similar with bunkers, turrets, and tanks, with the exception of nukes. Turns out only the first rush is remotely difficult, so I timed a few nukes over the zerg spawn (victory activates a trigger to summon a constant wave) right after the last pylon was destroyed, and watched multiple zerg armies evaporate in beautiful hellfire. The next waves were just small groups of zerglings and mutas, which got torn to shreds.

  • @Ser_Matticus
    @Ser_Matticus Год назад +39

    I can’t wait to see how you deal with Vile disruption, that will be a nightmare.
    Also the Purple overmind controlled Zerg just stopping made me think of Exuctor Nral and the idea the Overmind just gave up and was bracing for the collision course with the Gantrithor.

  • @OGRadion
    @OGRadion Год назад +11

    Okay, I'm used to Grant's videos having a great production value, but the graphics at 11:30 are just *chef's kiss*. Love the way they fit in to the interface

  • @Voidmercenary
    @Voidmercenary Год назад +11

    The moment I saw the photon cannons in the end I started crying, then when the overmind just stopped I started laughing. We need more of this kind of stuff.

  • @kuj2887
    @kuj2887 Год назад +63

    In Norad II, you can just use the three goliaths near Duke to break your way out of the hole. It's tedious killing one sunk at a time, but reliably possible. Three is, I think, precisely just enough - easier with upgrades, specifically armor, but you can do without.

    • @Draeckon
      @Draeckon Год назад +11

      You can also cheese it a bit by building some production at the top of the ramp once you clear out the nearby units, so you can build up a bit.

    • @kuj2887
      @kuj2887 Год назад +6

      @@Draeckon Sure - that'd be even better, since you're already cheesing it... :D

  • @theStonerKid69
    @theStonerKid69 Год назад +17

    StarCraft 1 without losing a unit...either this is way easier than I would think it is, or GGG is truly a mad man.

    • @dillzilla4454
      @dillzilla4454 Год назад +6

      by grant's own admission, it's definitely the latter option

  • @RafaelMartinez-mg5lg
    @RafaelMartinez-mg5lg Год назад +27

    That last part was both hilarious and epic. Full respect.

  • @jennymckenzie5304
    @jennymckenzie5304 Год назад +50

    Grant your editing is the fucking TOPS. Never change dude.

  • @norbertcsorba4639
    @norbertcsorba4639 Год назад +24

    Perfect pathing + smart casting + auto abilities are a god send in 2

    • @AtticusKarpenter
      @AtticusKarpenter 4 месяца назад +2

      And there is mentally ill Brood War youtubers (seen at least one) who claim that Starcraft 2 is "casual mobile-like RTS for kids, Brood War was peak of RTS"
      can't imagine fighting pathing and UI being more fun and skill-intense than fighting your actual opponent

  • @leotow4386
    @leotow4386 Год назад +15

    Grant, I feel like I just need to say thank you for making such awesome videos. You put so much heart and joy into what you do, which was so visible in this run. So, thanks man. Keep up the great work.

  • @RedbashoGAMING
    @RedbashoGAMING Год назад +10

    I love the little pop ups explaining each mission and the abilities that you introduce following the StarCraft 1 format. 10/10 Grant

  • @CsubAzUrmedve
    @CsubAzUrmedve Год назад +25

    Due to the Spawn Broodling that the AI Zerg loves to spam, I thought a deathless run was impossible.

    • @gyppygirl2021
      @gyppygirl2021 7 месяцев назад +1

      You just have to use units that the ability can't be used on! 8D

  • @pandagod1773
    @pandagod1773 Год назад +35

    that ending was truly a gift from RNGesus

  • @CodyYoshida
    @CodyYoshida Год назад +10

    That ending though... i've never seen anything like it but i'm just picturing the Overmind just piecing right the hell out while just yelling "Oh screw this!!" once he saw the cannons roll in. GGs to you on that one XD

    • @kabob0077
      @kabob0077 Год назад

      Or doing his best Artosis...

  • @deviancepurplehaze6045
    @deviancepurplehaze6045 Год назад +16

    I love Broodwar. OP spellcasters are everywhere to the point that they balance each other out.

    • @marks7484
      @marks7484 Год назад +8

      If everyone has a broken unit in their arsenal, no one has broken units in their arsenal...

  • @nathanderekcastillo6111
    @nathanderekcastillo6111 Год назад +21

    How is grant so smart and hilarious at the same time? I never realized it was an epic combo.

  • @himethisisme
    @himethisisme Год назад +6

    Okay, I had NO idea you were doing this, but I literally 15 minutes ago finished Omega, on my casual playthrough of the first game + Brood War. This feels like a weird cosmic miracle.

  • @TehCheat3
    @TehCheat3 Год назад +29

    Joke ruining explanation:
    The reason the purple AI gives up is because they got kinda lazy with the last mission I guess (or maybe they got lazy with the AI in general?) When the AI initializes its base, it finds every structure belonging to it on the map and adds them to its "main" base, additional bases separate from the main are defined using map regions that are assigned an "area town" script. Each base picks a CC/hive/nexus as the "central" structure, and once you destroy that structure, the base is considered destroyed. The AI seems to just stall out when it has no bases left, so if it only has one base with an easily accessible central structure, all production will stop once you take it out.
    As you might have guessed, purple is only given a single base in this mission, it just has 4 hives in it. The AI picks the last hive it found, the bottom right one, and uses it as the central structure for the whole base. So when you kill that bottom right hive, purple loses the will to live and stops playing. They probably could have fixed this by making 3 of the 4 hives their own "dummy" area towns, or just by not letting the AI give up if it has resources to rebuild, but I guess nobody thought it would be an issue.
    As a side note, you can also do this to the Red zerg on protoss mission 9 if you take out his western hive. They didn't bother setting up an area town at his eastern expansion, so he also only has one base, despite appearing to have 2.

    • @UserAgreementNoodle
      @UserAgreementNoodle Год назад +4

      Zerg got Padme'd

    • @16vSciroccoboi
      @16vSciroccoboi Год назад +1

      This explains a lot about my single player experiences. I've had the AI just give up on missions before lol

  • @Xenozfan2
    @Xenozfan2 Год назад +4

    Between an event on RuneScape and the release of Diablo 4, this is only the fourth gameplay video of yours I've seen in literally a month and a half. Holy COW it was worth the wait. Skill and humor make your videos amazing and you're no slouch on either. Thanks for brightening up my days.

  • @Girthbrooks715
    @Girthbrooks715 Год назад +2

    I’ve been following you for a while and I’d say you’re SC1 content is amazing. I like SC2 and your runs on it but SC1 holds a really special place in my memory and seeing someone put the time and effort into making such great content makes me really happy. Never stop

  • @Sperber90
    @Sperber90 Год назад +7

    Oh god. I saw this title and cannot wait to watch this. Thank you for this amazing content

  • @inductivegrunt94
    @inductivegrunt94 Год назад +3

    Amazing job on finally bringing a classic challenge back to its predecessor. This was an amazing run and seeing stuff like Siege Tanks deleting whole armies and the Gravemind quiting after being cannon rushed was both amazing and hilarious.

  • @Spaceghost9801
    @Spaceghost9801 Год назад +16

    Ive been looking forward for this 🎉
    You make great content, dont lose your spark.

  • @lastfullast8819
    @lastfullast8819 Год назад +3

    Grant, I just don’t have words to say how awesome you are. Your execution of this challenges is smart, interesting, funny and cool at the same time. Thank you!

  • @adrianmalinowski1073
    @adrianmalinowski1073 Год назад +5

    Starcraft 1 has one of the best pathing of it's time actually.
    Also every building has different hitbox ; )
    I love your vids, keep going man. Ending is hilarious xD

  • @harrysoumen6122
    @harrysoumen6122 Год назад

    To be honest, I never thought it was possible to complete a campaign without losing a unit... amazing micro and patience. As well as excellent video and commentary. Great job, thank you.

  • @MainTopmastStaysail
    @MainTopmastStaysail Год назад +8

    It's just as well that Grant cheesed The Hunt for Tassadar, because it would be extremely difficult without that. Once you get to the base, the enemy AI is set to routinely send over Queens from the top or bottom bases to Spawn Broodling the first ground unit they see, then run away until they regain energy. The queens move quickly, can come from multiple directions, and can snipe units from the limit of their vision. If not for the pause trick, this would be ridiculous to do deathless.

  • @garygolo1
    @garygolo1 Год назад +1

    grant casually canon rushing the end of the starcraft 1 campaign is legendary, love you grant

  • @lorcan0c
    @lorcan0c Год назад +20

    16:48 "WHO THE HELL PROXIES A TANK?!?"
    (RIP TB, forever missed.)

    • @ZachBlackforest
      @ZachBlackforest Год назад +2

      Was wondering if I was the only one who got that reference.

  • @samrands5967
    @samrands5967 5 месяцев назад

    At 31:19, I love how you talk up the dark swarm and the first one you drop is on a zealot as it attacks hydras. Gotta help those poor toss out a lil bit. Love the vid as always

  • @Orca8472
    @Orca8472 Год назад +5

    I loved this so much 😂 The rhyming session, the pathing jokes and the ending where just awesome 😎
    Thanks, GGG! ❤

  • @Veetrill_UKR
    @Veetrill_UKR Год назад +1

    Amusing. Grant, your taste in tactics grows ever more inexplicable.

  • @JimmiJam
    @JimmiJam Год назад +6

    Love to see this in the command and conquer series. Now that would be a challenge considering C&C all about who can spam more units, but it does have a lot quirky things you can pull too.

    • @kabob0077
      @kabob0077 Год назад

      There's a guy who has done that...

  • @SewerBadger-ms2ut
    @SewerBadger-ms2ut Год назад +1

    As a cannon rusher, the finish brought a tear to my eye. I love this, I loved every second of it, and I’m looking forward to the brood war deathless video.

  • @zach11241
    @zach11241 Год назад +3

    Teal: “Don’t worry, I have missile turrets around your base. We’ll see Kerrigan!”
    Brown: “Hey. She’s attacking us. Where is she?”
    Teal: “Oh, yeah, we see her! But, like I said, only we will see her......”

  • @Pangora2
    @Pangora2 Год назад +1

    I never clicked on this video because I feared it wouldn't work. I try to keep losses to zero on an early playthrough. But then in the Protoss campaign a Queen would just show up and pop a dragoon with Broodlings and I was like..."this isn't gonna happen."

  • @Anonie324
    @Anonie324 Год назад +7

    Oh my god, the tight mission design is the new Super Unique objective!

  • @gostchiken
    @gostchiken Год назад +1

    "The most Protoss way possible"
    "He wouldn't dare..."
    "...Of course he would."

  • @Cyber_Cheese
    @Cyber_Cheese Год назад +3

    I was never expecting this to actually come out, GGWP!!
    That cannon rush too 😂

  • @Gorvinhagen
    @Gorvinhagen Год назад +1

    I love how you just... get into the video. Very refreshing these days.
    Thank you for the content.

  • @Fer_Silfore
    @Fer_Silfore Год назад +9

    cant imagine how stressful trying to make dragoons not walk to their death

  • @imnotreallygoodatanything6084
    @imnotreallygoodatanything6084 Год назад

    It's nice to see how grant has grown, not only in micro. But in story telling. This truly is a great way to end an era.

  • @Mahons
    @Mahons Год назад +6

    All that Artanis was thinking was "Who the hell proxies a tank?" at 16:48

  • @gilmadreth680
    @gilmadreth680 Год назад +1

    Grant: Protoss gonna Protoss!
    Overmind: An unusual game...the only winning move is not to play.
    [Overmind has left the chat]

  • @scarletcat4735
    @scarletcat4735 Год назад +4

    Overmind: You cannon rush me?!
    Protoss: It's our homeworld. We build whatever we want to build!

  • @eclipseeffigy
    @eclipseeffigy Год назад +1

    Very impressive, well done. There's not that many missions so I don't feel the lack of unit variety much. Love the humour in your narrating!

  • @blakemccurdy8151
    @blakemccurdy8151 Год назад +6

    28:30 This section is what finally made me realize that Grant's narration and script writing reminds me sooo much of the audiobook version of "The Martian" - specifically the one narrated by Wil Wheaton.
    I knew I loved the systematic upbeat & witty renditions of how he comes across problems and them solves them (and occasionally creates problems for himself out of boredom), but I only just now realized the striking similarity to that audiobook.
    It's my head canon now that "GiantGrantGames" is actually just Mark Watney re-uploading his endless gaming attempts he recorded for posterity to keep himself "sane" while stranded on Mars.

  • @DevTheRiot
    @DevTheRiot Год назад

    I literally say I have the "attention span of a squirrel" all the time. To hear Grant say that absolutely killed me XD. The FMA/Shou Tucker reference at 32:49 was so unexpected and awesome. Love the videos. Keep up the good work❤

  • @flibbernodgets7018
    @flibbernodgets7018 Год назад +2

    I love the stories that emerge out of challenges like this.

  • @Xenotric
    @Xenotric Год назад +1

    overmind rage quit was hilarious, good job grant! shocked that the infested terrans weren't nearly as big an issue as i'd expected going into this

  • @MajkaSrajka
    @MajkaSrajka Год назад +3

    The problem with SC1 Dragoons is that unline any other unit in the game their collision box changes within their movement animation (they get bigger when they are cross-legged), which leads them to confusion about where they can fit through (especially if the units you have to move past are other walking dragoons pulsating their big and small collision box) - and the stacking bug and out-of-terrain bug shown in the video are things of a patched-out past.

  • @Lem_Nade_Music
    @Lem_Nade_Music Год назад +2

    Very, VERY nice video with the usual things we love about you.
    Keep it up !

  • @fluffypuppy4388
    @fluffypuppy4388 Год назад +3

    That ending was amazing and the most Protoss thing imaginable

  • @MusicByproduct
    @MusicByproduct Год назад +2

    The editing in these is top notch. Really increases the entertainment value!

  • @danielhale1
    @danielhale1 Год назад +6

    The AI crapping out was a really common problem in the custom campaigns I tried to make, and I wonder what kind of backflips Blizzard had to routinely do to make their core campaign not show its seams. I never figured out why, but often the AI would simply decide to stop making units no matter how much cash it had, or perhaps wouldn't even start. Didn't make for a fun opponent.

    • @marks7484
      @marks7484 Год назад

      Oh, could you give any advice to a rookie who wants to try out making a custom campaign, or at least mod the standart one?

    • @danielhale1
      @danielhale1 Год назад

      @@marks7484 It's been so long, I wouldn't be useful haha. But there's probably some really good tutorials and forums out there to help get you started. They'll probably also be able to help you fix the AI issues I kept encountering.

    • @marks7484
      @marks7484 Год назад

      @@danielhale1 fair enough, any particular video or thread?

    • @danielhale1
      @danielhale1 Год назад

      @@marks7484 I'm afraid I don't have any idea -- I haven't made Starcraft mods in probably over a decade, maybe 15 years. My memory is fuzzy at best.
      I recommend giving a quick Google/Bing search a try, maybe ask ChatGPT for advice on where to find good tutorials and communities. Blizzard might have official forums for Starcraft mods. Back when I made Warcraft III and Frozen Throne mods, I relied on the forums and tutorial resources there a lot. But in all the time that's passed since then, a lot could have changed (forums closed/moved, new communities springing up, etc).
      Sorry that's not super helpful, but I suspect a good community and tutorial site won't be terribly hard to find. Good luck, friend!

  • @SixJayy
    @SixJayy Год назад +2

    The ending was so good. What a great video, loved this

  • @JayborinoPlays
    @JayborinoPlays Год назад +6

    The madman!

  • @Tyraeleon
    @Tyraeleon Год назад +1

    33:07 Ah, I see you triggering your inner ambiguousamphibian
    or Dr. Seuss

  • @wasdwasd609
    @wasdwasd609 Год назад +6

    Having just recently re-done the campaign, I'm confident in any mission that lets me build. So the Tassadar infested missions with those marines were really impressive. The micro missions aren't too bad with, time and saves.
    Interested to see how you'll do Brood War. Like level 1 of Episode 4 and level 1 of episode 6. Really rough ones, probably more I can't recall.

  • @eddiebabinski407
    @eddiebabinski407 9 месяцев назад

    21:46 killed me. I love how funny (and informative) these videos are. I might be reinstalling sc1 as I'm typing this..

  • @EtanMarlin
    @EtanMarlin Год назад +3

    the way the overmind just quit in the end is much too hilarious

  • @SamwellWK
    @SamwellWK Год назад +1

    I'm guessing that Brood War may not be possible deathless, for the following reasons:
    1 - Many of the no build missions have friendly units appear in extremely dangerous situations, especially the ones in the Zerg campaign.
    2 - The enemy ai is a lot more ruthless and annoying than in original SC, and makes much more use of death sentence abilities like Irradiate, Spawn Broodling, and Mind Control (assuming that counts).
    3 - The final mission - Omega - is absurd, because the enemies constantly attack and use those death sentence moves on your units on all sides. If you can stop your forces getting mind controlled or maelstromed and then psi-stormed by the Protoss, the Terrans will be busy irradiating your overlords or sending waves of battlecruisers at you, and vice versa.
    Best of luck, Grant.

  • @lecakebandito4233
    @lecakebandito4233 Год назад +4

    Hey Grant! Did you know that on Revolution, the enemy attack waves tend to pass through that middle island with the 3 missile turrets via Dropship? I like to load it up with a whole bunch of missile turrets and a few marines and generally never have to worry about my main base!

  • @MythrilZenith
    @MythrilZenith Год назад +1

    A fun challenge, entertaining gameplay, AND a history lesson? You really do deliver the goods every time.

  • @shaunroberts2037
    @shaunroberts2037 Год назад +3

    Siege mode may be cool but the sound of unzieged crucio cannons is beautiful

  • @nicklausdavis
    @nicklausdavis Год назад

    You have no Idea how much joy it brings me to see you return to embrace your inner protoss and cannon... walk? the enemy to death!

  • @M2TWhierarch
    @M2TWhierarch Год назад +3

    Cannon rushing the Overmind is really cool and brutal. Even the AI rage quitted!

  • @UshiAvali
    @UshiAvali Год назад

    In my experience doing this challenge I found that carriers are 100% viable. Interceptors are sporadically targeted by the ai and get their health refilled (at least I believe) when reentering the carrier. I used carriers and shield batteries on many missions and maybe lost an interceptor once or twice. It is easy to tell when you do as the build interceptor icon will reappear when the group is selected if one carrier isnt topped off. Maybe give them a try for brood war if you struggle at all, they still can stomp just about anything.
    You did a lot of interesting plays I never even thought of in my run, like the nydus with the crystal drone. Very entertaining as always!
    Especially the ending, what a hoot

  • @Anonie324
    @Anonie324 Год назад +4

    At last, we have come full circle!

  • @Tpike777
    @Tpike777 Год назад +1

    14:36 Mengsk betrayed Kerrigan is what he meant. Awesome video tho as always! I really do look forward to uploads from this channel. Cant wait to hear your thoughts on Stormgate gameplay release Grant.

  • @skyefox
    @skyefox Год назад +5

    It's RTS adjacent, but would you ever consider doing a MechCommander/MechCommander 2 challenge? I love that game and wish more people knew how fun it is.

  • @InexplicableInside
    @InexplicableInside Год назад +1

    What an incredible final mission, I was wondering if this was going to be more reavers but this was way funnier. GG, GGG.

  • @jormananormanu
    @jormananormanu Год назад +4

    I don't know who this "Sarah Kerrigan" person is, But I don't think she'll be very popular or impactful in the plot moving forward.

  • @alamei
    @alamei Год назад

    It's very cool to see the additional production quality you're able to bring to these videos using the new tools. Thank you for putting in the time to learn them and elevate your craft.

  • @gearingisez
    @gearingisez Год назад +5

    I knew it. There were a lot of hints of this video in the zealots only video. And yet, i didnt know the end would be a Tower Defence Simulator.
    P.S. - Grant, its 1AM in Bulgaria right now... its gonna become 2AM after i watch this masterpiece. F#ck sleep (jk)

  • @MintyFitOnAllSocials
    @MintyFitOnAllSocials Год назад

    I love these videos. You're a good guy. I remember playing as little kid like 4-7 on Starcraft, Warcraft 2-3, etc. Dad helping me on a mission here or there. Beating the final Zerg mission on my own and yelling happily. Good memories.