after an inset or the older method of extrude, click then scale to inset which I still use myself ;] you can use bridge edges immediately. the original polygons are removed in the process, will save you few key presses and those often awkward clicks to reselect the edges you'd like to bridge.
Nice! I'll probably forget this XD There's a million different ways to do almost everything in blender so I typically go with the flow unless its a really complex project/hardware intensive. Then I'll look up some new shortcuts if I know it'll save accumulative time.
that's quite a bit more intricate. you need a way to separate the dripping geometry into their own mesh islands so at that point, it is probably better to use a geometry node version of this effect or run an actual fluid simulation.
Excellent video!!! Thank you! This will be a great starting point for a project I am working on, maybe I can ask how to take this a step further..... I would like to take 3 cubes and have them melt into one pool. Can this be done? Basically I have 3 ice cubes in a glass and I am trying to get them to melt into one pool of water in the glass. Thank in advance for any advice or tips. :)
I never knew about shape keys before this video. So useful, thanks for sharing!
They're underutilized for sure. Thanks for watching! :)
This is really great, thank you!
thank you for watching :)
after an inset or the older method of extrude, click then scale to inset which I still use myself ;] you can use bridge edges immediately. the original polygons are removed in the process, will save you few key presses and those often awkward clicks to reselect the edges you'd like to bridge.
Nice! I'll probably forget this XD
There's a million different ways to do almost everything in blender so I typically go with the flow unless its a really complex project/hardware intensive. Then I'll look up some new shortcuts if I know it'll save accumulative time.
Does anyone know how to make the drips fall?
that's quite a bit more intricate. you need a way to separate the dripping geometry into their own mesh islands so at that point, it is probably better to use a geometry node version of this effect or run an actual fluid simulation.
Excellent video!!! Thank you! This will be a great starting point for a project I am working on, maybe I can ask how to take this a step further..... I would like to take 3 cubes and have them melt into one pool. Can this be done? Basically I have 3 ice cubes in a glass and I am trying to get them to melt into one pool of water in the glass. Thank in advance for any advice or tips. :)
Thank you! I do not know the detailed answer to this but this sounds like a task well suited for Geometry Nodes more than anything else
Thank you, I will look into that and see what I can find :) @@Jham3D