You can make that same end board, but keep temple, and have a followup through nib at every point in the combo. And it's always more than just flamberge+ip when you are nibbed. You also get princess in grave.
I know logically that full comboing your opponent is usually going to get you to a win, and most likely they will scoop before it hits that point, but it’s just crazy what you get. On 4 cards they need to contest a negate/pop with dis pater, 1-2 banishes from SP or 3 monster negates from Apo, knowledge that you have complete follow up for next turn, a princess pop, and whatever non engine/hand traps you drew with your other 3 cards in your hand. Insane
@@steelernation183 ash + wanted is still just 2 cards because wanted searches you your witch. So idk where you're getting the "3 cards" from. sure, you can open up ash, wanted, and witch, but at that point you're still only using 2 of the cards. you don't use the 3rd in any scenario. And yeah, crossout will keep you safe and guarantee that you can do the combo, but i've done this combo dozens of times at events without the need for crossout to save me. So sorry, but you're just wrong. You can cherry pick any hand against any deck to stop it, but in a real game play scenario things are different.
@@SuperInsaiyan18 actually I'm right because that was not what i was referring to lol he said in the original comment "plus whatever non engine/hand traps you drew with your other 3 cards" referring to the cards left in your hand at the end of the combo. At the end of the combo you should only have 2 cards left in hand UNLESS you opened wanted, then you would end on 3 cards in hand.
@steelernation183 still wrong because you Clearly didn't watch the combo. It's fully self contained within the 2 cards. No discard needed for diabellstar as it uses cards on field for its summon, no discard needed for jet synchron as you make formula to draw before the discard. 3 cards left in hand at the end.
Between this and your last comment, I'm a bit confused. Are you unaware of the March ban list that banned Borreload Savage Dragon, Baronne de Fleur, and Linkuriboh?
It offered far too much utility being a link 1, pointing down, and a quick eff in GY to tribute level 1s which allowed you to dodge certain forms of interaction
You can make that same end board, but keep temple, and have a followup through nib at every point in the combo. And it's always more than just flamberge+ip when you are nibbed. You also get princess in grave.
I know logically that full comboing your opponent is usually going to get you to a win, and most likely they will scoop before it hits that point, but it’s just crazy what you get. On 4 cards they need to contest a negate/pop with dis pater, 1-2 banishes from SP or 3 monster negates from Apo, knowledge that you have complete follow up for next turn, a princess pop, and whatever non engine/hand traps you drew with your other 3 cards in your hand. Insane
Yeah, it's pretty nutty! but that's the game with live with these days lol.
2 cards unless you have wanted to make it 3 cards in hand not including if you needed to use a crossout just to get to this end board
@@steelernation183 ash + wanted is still just 2 cards because wanted searches you your witch. So idk where you're getting the "3 cards" from. sure, you can open up ash, wanted, and witch, but at that point you're still only using 2 of the cards. you don't use the 3rd in any scenario. And yeah, crossout will keep you safe and guarantee that you can do the combo, but i've done this combo dozens of times at events without the need for crossout to save me. So sorry, but you're just wrong. You can cherry pick any hand against any deck to stop it, but in a real game play scenario things are different.
@@SuperInsaiyan18 actually I'm right because that was not what i was referring to lol he said in the original comment "plus whatever non engine/hand traps you drew with your other 3 cards" referring to the cards left in your hand at the end of the combo. At the end of the combo you should only have 2 cards left in hand UNLESS you opened wanted, then you would end on 3 cards in hand.
@steelernation183 still wrong because you Clearly didn't watch the combo. It's fully self contained within the 2 cards. No discard needed for diabellstar as it uses cards on field for its summon, no discard needed for jet synchron as you make formula to draw before the discard. 3 cards left in hand at the end.
very nice! like your videos! kudos for the good work mate thumbs up!! :))
Thank you! The compliments mean a lot! I'm glad you enjoy it!
I'm just here to see if i can incorporate any of these cards into my rescue-ace snake-eyes deck.
Just play pure.
what do you mean, why do we have to change cards
?
Between this and your last comment, I'm a bit confused. Are you unaware of the March ban list that banned Borreload Savage Dragon, Baronne de Fleur, and Linkuriboh?
Nib is only good going first into snake eye. Otherwise they just play around it. Dead against tenpao and voiceless
why is linkuriboh banned?
It offered far too much utility being a link 1, pointing down, and a quick eff in GY to tribute level 1s which allowed you to dodge certain forms of interaction
Honestly , people are really sleeping on Horus in their snake 🐍 eyes build.