Mentioning your art was completely consequential at this point. When he started to talk about exaggerating illumination your work already came to my mind (the one with the girl on the train from your video about mood and atmosphere, to be precise). So keep up the great work!
This is why animation and animated movies often feel more real than reality, why the stories and sets and colors and action feels more real. It enhances reality, gets rid of the confusing bits and brings out beautiful color and movement and lightning. Anyway, I love animation. Great explanation! (Here I am not even at the realism level as a amateur artist and now I realize there's a whole different level to get to haha. oh no)
Stylized art combined with post-realism methods are definitely my goal for art. Like what Sam does. It just adds so much charm to your art and makes it all look brilliant!
I thought that this video was going to be about pre-realism and post-realism in terms of art history and the realism movement. Thank you for breaking down how people naturally evolve when creating art from life, going from stiff and boring, to realistic and lifelike, to exaggerated and dynamic. I think people would appreciate a class from you on the difference between drawing from life and drawing from photo and their unique advantages and disadvantages.
Dude I love seeing your face! Feels like I’m in your classroom, which is great You’ve been teaching me art + enthusiasm for art since I was a kid! Your videos are so helpful and inspiring. I wound up getting a concept art job because of you! It wasn’t for me, but I’d never have learned that without these videos! Thanks Sinix!
I really feel blessed that I live in an era when I can find amazing content like this in such an affordable way. Bless you Sinix for contributing so amazingly for the growth of a whole generation of artists and aspirin artists. This also applies to a lot of other amazing people on this platform.
Yes!! Finally someone putting an explanation to what I felt during my 4 years as an art major. everyone in my classes did art that would be very very strongly described as “prerealism” and no effort was given on the part of the professors to change that, so everyone would just keep trying to develop some unique art style they felt like they needed to have and make all their pairings have some deep meaning but nobody undersold even basic principes of how light works and anatomy and how colors interact properly in the real world to be able to then begin to enhance them into their own style, it’s like they were just trying to skip to the last step straight from a pre realistic and very basic knowledge and it was so angering bc nobody was actually improving. And if you wanted to point out any objous things that would help their art move into the realism stage, you’d be criticized bc you’re just “bashing their art style” ughh waste of money lol
Great video Sinix! I feel like what you laid out here fills in a lot of the missing pieces for the typical realism vs style/cartoony/anime discussions we see online. More experienced artists will often say "you need to learn the rules before you can break them", which is of course correct, but only saying that doesn't demonstrate why that matters, or even why "breaking the rules" would be something we'd want to strive for. It can make it sound like you have to earn the right to draw with a style or something, and for beginner and intermediate artists that can be super confusion. As artists we often get trained in a manner that makes us subconsciously think that not drawing as realistic as we can is somehow wrong. Or that breaking the rules is wrong. Even in the super cartoony art by some comics and animation veterans, you can clearly see qualities of post-realism at work. In this view, it's less that realism is something artists should strive for, for realisms own sake, and more like realism teaches you the vocabulary and grammar you need to learn before you can start to comfortably express yourself in drawings.
Just wanted to leave a reply saying thank you for your comment. I've been thinking into the "you need to know the rules before you break them," for a while now. I've understood this on just a surface level. But the vocab analogy you used makes so much sense! It helped a lot of things click in my head. So, just a quick thank you!
@@snowshower4415 Hey no problem, glad you found my thoughts here helpful! Studying and learning how to get better takes time, and it's a lot of work. I think it's important to have fun with it, and have a clear view of how it isn't just work and study for the sake of work and study, you can use those skills to have fun, develop your own artistic voice, and put something into the world you can be proud of.
was expecting more "pause here to draw your example" than just the skull. would have been a good example gauge for all of us to see where we lie. i say come back to this!!!
These videos are so eye-opening. Technical stuff are important but videos like this and the one about how we percieve colors are the topics that drastically changed my way of thinking about art. Really excited to hear more art thoughts like this!
This was a great video, you honestly have some of the most useful videos on RUclips for someone who is more of an already professional artist. You don’t mince words or purposefully dumb down concepts. And you always ask us to strive for the more difficult and never ending goals that make art transcendent, rather than languish in comfort or minutiae or in this case “perfect realistic representation”. Have watched you for years and I just wanted to thank you, truly.
Ok but i'm really enjoying this new format!!! Even though I obviously super love the ones where you draw, this one where you talk and there are pictures on the screen feels like we're in a one-sided video call while I'm having breakfast!
How much more realism do we need? We got realism, pre-realism, post-realism, hyper-realism, meta-realism, surrealism. Probably others I can't think of the top of my head
Very informative, thank you. I understand now why professional level artists have that certain feel to their work, they go beyond what is imaginable, they go PLUS ULTRA.
Art like Joseph Zbukvic's has always been so surreal to me. I always wanted to be able to create that kind of art that just blurs the line of realistic and dream like. So inspiring
I feel like im too noob to be watching this video so ill still watch it, rewatch it and keep rewatching it throughout my art journey. Thankyou Sinix your videos have taught me a lot the past 3 years
What a lovely discussion, the concept of post-realism present in this video is for sure extremely beneficial. Very good stuff, thank you for this video!
Aaahh yes! You explain things so well! The way these concepts are applied in really good works of art is, in my opinion, what makes paintings truly come to life. When we go above and beyond is when we are able to convey feelings and not just the image itself 😊
I love this kind of videos! You explain reaaaaally well the conceptual stuff about art, putting away the "how to do the lines" but more about make your brain work hahaha Thank you for the educational stuff!! Edit: Keep it on dude!
Everytime I watch your videos, it's so informative & understandable that I can apply it to my Art in a way that works well for me. I wish my art teachers taught me like this in the past lol Thanks, Sinix!
You have one of the best explorations of art history and contemporary art i see. It's really a gem. I would love to take classes in a school with you. Sadly I can't :P
I never knew Post-Realism was the name of what I was aiming for! But that's DEFINITELY it! I come from a cartooning and drawing space, but Post-Realism sensibilities are what appeals to me and where I wanna keep pushing it, even if I'm more of a cartoonist at heart, interesting!! Thanks for the Video!
This video remided me of a video Sycra made a while back. He tackled a pretty similar topic too in his video "the right side of wrong". I guess great minds really do think alike!
I think a great example of hyperrealism that isn't boring is Jono Dry. His subjects are very lifelike, but he adds surrealism to his work, and a level of honestly to it that speaks to the soul (irregular hairs, freckles, divots etc). As a realism/hyperrealism artist, I find a lot of value in the style, as long as it has a bit of soul in it.
So, the first step is gaining full understanding of reality. 🤔 But really, sometimes watching your videos I feel like there's people exploring different planets out there and I'm just starting to get out of bed.
weird post-- just like seeing your face and that youre still making videos after all these years!! used to binge watch and follow all the videos in college, like 2009ish! thanks for what you do :)
thank god ive drawn a lot of skulls using reference before haha. i really like this "essay", youve really put some of my thoughts on art into words. i almost feel like realism is essentially studying every detail and rule of what a person can see.. If they focus and deconstruct the viewed image. but post realism is more like learning how to capture what humans Actually perceive including the mood/feeling, movement, etc (?? hope that made sense lol)
Wow I agree with this 100%. It was when I forced myself to throw out almost all my preconceived notions that my skills jumped fast. I recently posted a digital self portrait. You will notice the colors are wildly off at the beginning. That is helping me toss out my preconceived notions of what the color is and I slowly find the real color throughout the painting. I am only year 1 starting on year 2 of self study watching YT videos like this. So I know I am making mistakes. However, the progress from where I was last year is just so great!
I mainly draw anime/manga styles drawings but this info is incredibly valuable for anyone who wants to take their anime art to the next level. Especially when talking about shading and skin tones. This is my new face channel to hype me up when I hate my art 💕
for sure :) i draw in a similar style and combining this info and animation/cartoon info on exaggerating face expressions helps so much. it feels less like trying to "draw anime" than just comfortably simplifying things
Just to add or fend off confusion; there was also an 19th century art movement called Realism, but they were concerned with realistic subjects, not necessarily realistic styles. Keep it up!
Damn, this is indeed a much needed talk on art theory. When I started drawing (and then painting) all I was worried about was realism, and after a year and a half doing basically studies on figure drawing, values, perspective and composition I arrived at a point where all I was doing was trying to get things to look ; but after that I've lost completely my interest in doing art because my works were boring, it lacked the raw power of expression due to overestimating of technique. So now I'm looking (mostly into philosophy books) for ways to bring out the inner experience of my perception, and this is a way harder road than technique learning, which is basically constructed in a training regiment. TL;DR: don't focus at technique in a level that cripples expression, unless you want to do comercial work. Edit: I'm not saying you shouldn't understand these topics (figure, value, hue, perspectie, composition, etc.) what I'm saying is that - I'm my opinion - in non-comercial art you should not let yourself be trapped in the interpretion realm of art, and instead focus on re-interpretation, expression.
I want to say that I agree with your perspective and even though I’m not good at capturing realism, I was losing my passion trying to do so instead I tried to slowing down and looking up different ways to approach the art and it made me feel better but I get worn out and tired trying to think something is either not abstract enough or not realistic enough.
I was already in the post-realism stage for years, but somehow something was missing. I was searching for it for a long time, trying to figure out why I can't take my art to that next level. I looked at a lot of really great and powerful post-realism paintings and I just couldn't figure out what am I missing. I saw they were much better than mine but I couldn't figure out why. But your explanation of it as "overcompensating for the pre-realism mistakes" made something click. This might just b what I was looking for. Thank you!
There are so many legendary artists i cannot even list a top 10. But i would say Slawek Fedorczuk has insanely lovely post realistic colours in his landscapes. Vyacheslav Safronov has brilliant value control and I can go on and on
I like to imagine a future where Sinix’s jargon has penetrated the common consciousness of artists so much so that every realistic drawing on Instagram, Twitter or deviantART has a couple of comments like, ‘REALISM ANDY LULW’
2 things i love in art is visible strokes that implies form in a beautiful manner and abstract shapes that your mind fills in the details on it's own. i feel like i'm not ready to explore that fully yet because my realism is lacking because i haven't drilled it deep enough to understand intuitively how realism works to be able to go beyond realism. but i don't deny myself from playing around with the concepts for my own fun and curiosity.
imo, hyper realism was probably neat when there was no other way of putting reality onto paper but in a world of digital cameras that can create very detailed and color accurate photographs, hyper realism just seems like an artist’s way of wanting to be a discount camera
To me, photorealism is the pursuit of being accurate to photos, whilst hyperrealism is wishing to make something look more real than photography can. Anyways, both can have value because they are methods of expression - the very fact that they no longer have a practical purpose is what can make them expressive, as it is a choice by the artist to subvert expectations.
@@june29378 yeah. My perspective on art, in general, is that as long as the creator believes it to be art then it is. Doesn't matter how pretentious or shallow I think it is - I can call something art without necessarily liking it. And in defense of naturalism/photorealism, it can depict things which a camera can't (and for that matter, photography is a type of art itself) - e.g, visualisations of cosmic phenomena, fantasy creatures, or sci-fi environments. Going stylised with all of those is also completely valid though, and depends on the effect desired.
Another lovely video Sinix ;) I only feel like comedic bit about Scott Robertson at the end could go over some less experienced folks' heads. Scott comes from an automotive design background and I assume that's still his biggest passion. Whenever you're talking design and design work you have to throw a large part of art out of the window - as art is an application of the design toolset where the end result is the goal itself. Design is an intermediary step and it's there to provide a solution to a problem and generate the blueprints for that solution. Now try giving that gorgeous Kim Jung Gi's drawing to a modeler in a Games or Movies pipeline, or worse yet in a manufacturing production where it would be translated by an engineer via a CAD package - and while many junior 3D modellers lack the artistic knowledge to make a great interpretation, you should see the engineers haha (that's obviously not their job and you'd be a bad designer for making it their job). So in such cases correct perspective and plan views(Orthographic) are mandatory. Again, that's not a critique on Sinix as the skit was funny as heck, just a clarification for beginners who can't yet distinguish between design and art /or/ design principles applied in art(which is what Sinix does amazingly in many of his videos) versus design work.
sinix is like our unofficial art teacher and he's one of those cool ass teachers at that
and always says stuff that might get them in trouble lol
He's the guy in the fake ads that knows the secret and other artists hate him for it
Ass teaching is a different video.
Doing a better job of teaching me anatomy than my life drawing professor 💀
Whoa thanks for the mention!!! I'm honored 🙌
Lol you deserve it 👏🏻
Mentioning your art was completely consequential at this point. When he started to talk about exaggerating illumination your work already came to my mind (the one with the girl on the train from your video about mood and atmosphere, to be precise).
So keep up the great work!
For sure. It's awesome to see how fast you've been leveling up in the past years, looking forward to seeing where you'll go.
my 2 favorite art youtubers combined in 1 video lol. collab?
LoL indeed in the beggining of the video I thought as Sam as a gret example of post realism and boom! There you are!! 👏🏼👏🏼👏🏼
This is why animation and animated movies often feel more real than reality, why the stories and sets and colors and action feels more real. It enhances reality, gets rid of the confusing bits and brings out beautiful color and movement and lightning. Anyway, I love animation. Great explanation! (Here I am not even at the realism level as a amateur artist and now I realize there's a whole different level to get to haha. oh no)
Brings to mind that movie "Soul" :)
When you said “ oh no”, I felt that...
wake up babe sinix posted ‼️
your pfp makes your comment so much funnier 😂
Hee hee hoo hoo
Stylized art combined with post-realism methods are definitely my goal for art. Like what Sam does. It just adds so much charm to your art and makes it all look brilliant!
❤️❤️❤️❤️❤️
This makes me feel less bad about my kindergarten paintings
you mean: your early pre-realistic works depicting iconography of the everyday using crayon and graphite?
@@carpiioo.806 LMFAO
@@carpiioo.806 **snaps snaps snaps snaps**
The day i find his channel is also one of the apparently rare days he post
same
+1+1
I thought that this video was going to be about pre-realism and post-realism in terms of art history and the realism movement. Thank you for breaking down how people naturally evolve when creating art from life, going from stiff and boring, to realistic and lifelike, to exaggerated and dynamic. I think people would appreciate a class from you on the difference between drawing from life and drawing from photo and their unique advantages and disadvantages.
Dude I love seeing your face! Feels like I’m in your classroom, which is great
You’ve been teaching me art + enthusiasm for art since I was a kid! Your videos are so helpful and inspiring.
I wound up getting a concept art job because of you! It wasn’t for me, but I’d never have learned that without these videos!
Thanks Sinix!
i hope you fly my dude
If i could describe Sinix.. He is an art-explorer-scientist-dude..
He is a god
14:18 that little jab against the man who let me draw a billion cubes was kind of liberating not gonna lie :D
I really feel blessed that I live in an era when I can find amazing content like this in such an affordable way. Bless you Sinix for contributing so amazingly for the growth of a whole generation of artists and aspirin artists. This also applies to a lot of other amazing people on this platform.
Yes!! Finally someone putting an explanation to what I felt during my 4 years as an art major. everyone in my classes did art that would be very very strongly described as “prerealism” and no effort was given on the part of the professors to change that, so everyone would just keep trying to develop some unique art style they felt like they needed to have and make all their pairings have some deep meaning but nobody undersold even basic principes of how light works and anatomy and how colors interact properly in the real world to be able to then begin to enhance them into their own style, it’s like they were just trying to skip to the last step straight from a pre realistic and very basic knowledge and it was so angering bc nobody was actually improving. And if you wanted to point out any objous things that would help their art move into the realism stage, you’d be criticized bc you’re just “bashing their art style” ughh waste of money lol
Great video Sinix!
I feel like what you laid out here fills in a lot of the missing pieces for the typical realism vs style/cartoony/anime discussions we see online. More experienced artists will often say "you need to learn the rules before you can break them", which is of course correct, but only saying that doesn't demonstrate why that matters, or even why "breaking the rules" would be something we'd want to strive for. It can make it sound like you have to earn the right to draw with a style or something, and for beginner and intermediate artists that can be super confusion.
As artists we often get trained in a manner that makes us subconsciously think that not drawing as realistic as we can is somehow wrong. Or that breaking the rules is wrong. Even in the super cartoony art by some comics and animation veterans, you can clearly see qualities of post-realism at work. In this view, it's less that realism is something artists should strive for, for realisms own sake, and more like realism teaches you the vocabulary and grammar you need to learn before you can start to comfortably express yourself in drawings.
Just wanted to leave a reply saying thank you for your comment. I've been thinking into the "you need to know the rules before you break them," for a while now. I've understood this on just a surface level. But the vocab analogy you used makes so much sense! It helped a lot of things click in my head. So, just a quick thank you!
@@snowshower4415 Hey no problem, glad you found my thoughts here helpful! Studying and learning how to get better takes time, and it's a lot of work. I think it's important to have fun with it, and have a clear view of how it isn't just work and study for the sake of work and study, you can use those skills to have fun, develop your own artistic voice, and put something into the world you can be proud of.
was expecting more "pause here to draw your example" than just the skull. would have been a good example gauge for all of us to see where we lie. i say come back to this!!!
These videos are so eye-opening. Technical stuff are important but videos like this and the one about how we percieve colors are the topics that drastically changed my way of thinking about art. Really excited to hear more art thoughts like this!
The image of the hyperrealistic Morgan Freeman will haunt us forever...
This was a great video, you honestly have some of the most useful videos on RUclips for someone who is more of an already professional artist. You don’t mince words or purposefully dumb down concepts. And you always ask us to strive for the more difficult and never ending goals that make art transcendent, rather than languish in comfort or minutiae or in this case “perfect realistic representation”. Have watched you for years and I just wanted to thank you, truly.
Ok but i'm really enjoying this new format!!! Even though I obviously super love the ones where you draw, this one where you talk and there are pictures on the screen feels like we're in a one-sided video call while I'm having breakfast!
How much more realism do we need? We got realism, pre-realism, post-realism, hyper-realism, meta-realism, surrealism. Probably others I can't think of the top of my head
😳
Very informative, thank you. I understand now why professional level artists have that certain feel to their work, they go beyond what is imaginable, they go PLUS ULTRA.
Art like Joseph Zbukvic's has always been so surreal to me. I always wanted to be able to create that kind of art that just blurs the line of realistic and dream like. So inspiring
I feel like im too noob to be watching this video so ill still watch it, rewatch it and keep rewatching it throughout my art journey. Thankyou Sinix your videos have taught me a lot the past 3 years
these interactive stuff are so fun. i actually did go grab a pen to draw
Same, it was fun!
What a lovely discussion, the concept of post-realism present in this video is for sure extremely beneficial. Very good stuff, thank you for this video!
Aaahh yes! You explain things so well! The way these concepts are applied in really good works of art is, in my opinion, what makes paintings truly come to life. When we go above and beyond is when we are able to convey feelings and not just the image itself 😊
The is like a more succinct version of Sycra's "right side of wrong" theory. I like how you each have your own way of explaining this idea.
you’ve helped me so much and this gave me and my art style a lot of confidence and wisdom
congrats on 600k, Sinix! Your stuff has helped me out so much.
Thank you for putting a label on and explaining a concept I've been contemplating but wasn't quite sure how to frame it
This is just wonderful. Finally a way to pinpoint what I want to aim for with my art!
Thank you for sharing such a refreshing approach to realistic art and how we all can have more fun and freedom in the creative process.
every single video i watch from you ... its just pure GOLD ... .
I always loved how some anime backgrounds can look more realistic than real life. This sums it up very well, thank you
You simply just helped my mindset so much about problems I was not able to define. So glad I found your channel. Thank you!
This video was super interesting and informational! I never knew those definitions could be applied to this sort of thing! Thank you!
I love this kind of videos! You explain reaaaaally well the conceptual stuff about art, putting away the "how to do the lines" but more about make your brain work hahaha Thank you for the educational stuff!!
Edit: Keep it on dude!
Love this! Thank you for sharing your knowledge :) It's very insightful hearing someone articulate this so well!
Great talk! I've been thinking the same, but didn't know how to explain it exactly to other people. Thanks for your videos!
Everytime I watch your videos, it's so informative & understandable that I can apply it to my Art in a way that works well for me. I wish my art teachers taught me like this in the past lol Thanks, Sinix!
Congratulations on 600k!
This video has probably changed the destiny of my art... Now I know what post realism is and I know what I want to strive for
Hey thanks for mentioning my work! It's an honour 🙏
You have one of the best explorations of art history and contemporary art i see. It's really a gem. I would love to take classes in a school with you. Sadly I can't :P
Thanks again Sinix! This is very relevant to what im trying to teach myself atm so this served as a nice reinforcement c:
I never knew Post-Realism was the name of what I was aiming for! But that's DEFINITELY it! I come from a cartooning and drawing space, but Post-Realism sensibilities are what appeals to me and where I wanna keep pushing it, even if I'm more of a cartoonist at heart, interesting!! Thanks for the Video!
Fico até envergonhada de ver o quanto o Sinix tem conhecimento, com certeza é o que mais me ajudou em todos esses anos ❤️
Santa Barbara captured perfectly. His shadow work is amazing! Great lesson.
“Does your skull drawing look like this?” Me staring at the inhuman abomination I just brought into this world
This kind of videos are dang exhilarating, you can just breath the art
is it just me or does he really look like the real life version of the characters he draws
I love your videos but I always get excited and scared at the same time because I realize I have a lot to learn!
same! it’s always a little daunting to click on a sinix video...
This video remided me of a video Sycra made a while back. He tackled a pretty similar topic too in his video "the right side of wrong".
I guess great minds really do think alike!
I think a great example of hyperrealism that isn't boring is Jono Dry. His subjects are very lifelike, but he adds surrealism to his work, and a level of honestly to it that speaks to the soul (irregular hairs, freckles, divots etc). As a realism/hyperrealism artist, I find a lot of value in the style, as long as it has a bit of soul in it.
Im so happy i found this video.
the king has posted !!!!!!!!!!!!!!!!!!!
Congrats on 600K subs Sinix! 💪🏽
So, the first step is gaining full understanding of reality. 🤔
But really, sometimes watching your videos I feel like there's people exploring different planets out there and I'm just starting to get out of bed.
As always an amazing, enjoyable and informative video!
weird post-- just like seeing your face and that youre still making videos after all these years!! used to binge watch and follow all the videos in college, like 2009ish! thanks for what you do :)
thank god ive drawn a lot of skulls using reference before haha. i really like this "essay", youve really put some of my thoughts on art into words. i almost feel like realism is essentially studying every detail and rule of what a person can see.. If they focus and deconstruct the viewed image. but post realism is more like learning how to capture what humans Actually perceive including the mood/feeling, movement, etc (?? hope that made sense lol)
Wow I agree with this 100%. It was when I forced myself to throw out almost all my preconceived notions that my skills jumped fast. I recently posted a digital self portrait. You will notice the colors are wildly off at the beginning. That is helping me toss out my preconceived notions of what the color is and I slowly find the real color throughout the painting. I am only year 1 starting on year 2 of self study watching YT videos like this. So I know I am making mistakes. However, the progress from where I was last year is just so great!
I mainly draw anime/manga styles drawings but this info is incredibly valuable for anyone who wants to take their anime art to the next level. Especially when talking about shading and skin tones. This is my new face channel to hype me up when I hate my art 💕
for sure :) i draw in a similar style and combining this info and animation/cartoon info on exaggerating face expressions helps so much. it feels less like trying to "draw anime" than just comfortably simplifying things
You are greatness! Thank you for everything you taught me!!
Was there in the stream to hear about this video coming up. Awesome video!
Just to add or fend off confusion; there was also an 19th century art movement called Realism, but they were concerned with realistic subjects, not necessarily realistic styles. Keep it up!
Damn, this is indeed a much needed talk on art theory. When I started drawing (and then painting) all I was worried about was realism, and after a year and a half doing basically studies on figure drawing, values, perspective and composition I arrived at a point where all I was doing was trying to get things to look ; but after that I've lost completely my interest in doing art because my works were boring, it lacked the raw power of expression due to overestimating of technique. So now I'm looking (mostly into philosophy books) for ways to bring out the inner experience of my perception, and this is a way harder road than technique learning, which is basically constructed in a training regiment. TL;DR: don't focus at technique in a level that cripples expression, unless you want to do comercial work. Edit: I'm not saying you shouldn't understand these topics (figure, value, hue, perspectie, composition, etc.) what I'm saying is that - I'm my opinion - in non-comercial art you should not let yourself be trapped in the interpretion realm of art, and instead focus on re-interpretation, expression.
I want to say that I agree with your perspective and even though I’m not good at capturing realism, I was losing my passion trying to do so instead I tried to slowing down and looking up different ways to approach the art and it made me feel better but I get worn out and tired trying to think something is either not abstract enough or not realistic enough.
Been studying the skeleton recently and drawing it from imagination was a good way of seeing where I need to improve!
Outstanding! Brilliant! Thanks for everything sinix
Amazing insights ! I'm so glad I found this channel.
Off topic, but you're always my first recommendation for artists that ask me how to get to an intermediate level with art.
Yay! Awesome video, Sinix! :D
Man how much i love your videos, always learning something :))
I was already in the post-realism stage for years, but somehow something was missing. I was searching for it for a long time, trying to figure out why I can't take my art to that next level. I looked at a lot of really great and powerful post-realism paintings and I just couldn't figure out what am I missing. I saw they were much better than mine but I couldn't figure out why. But your explanation of it as "overcompensating for the pre-realism mistakes" made something click. This might just b what I was looking for. Thank you!
This video was so informative. I knew I was drawn to certain artists for some reason, but now I know why.
Congrats on 600k lets go for 1 mil
I’m a portrait artist, black and white however,, Realistic Color’s are my nemesis! Imgetting there though, thanks to you
jokes on you sinix, i've been practicing skull anatomy thanks to you, i was prepared muahaha!
This was great!
I would love a video focused on post-realistic perspective!
The most Relatable parts of sinix videos is when he takes a second to look at the script
Great video! Makes you think more about the stuff one wants to create
can't thank you enough for all the artist recommendations
da heckkkkk! Here I am, sketching skulls and watching sinix in the background, first thing he tells me to do I'm already doing 😂😂
congrats on 600k
Nobody:
Sinix hair: 〽
Being good is just being as far away from being bad as possible, got it, thanks.
One of my favorite artist in thus post realism scene has to be Marco Bucci right along with you Sinix in the 1st place lol
There are so many legendary artists i cannot even list a top 10. But i would say Slawek Fedorczuk has insanely lovely post realistic colours in his landscapes. Vyacheslav Safronov has brilliant value control and I can go on and on
Taras Srusak, Ismail Inceoglu, Skadivore, Taran Fiddler, and many many more
I like to imagine a future where Sinix’s jargon has penetrated the common consciousness of artists so much so that every realistic drawing on Instagram, Twitter or deviantART has a couple of comments like, ‘REALISM ANDY LULW’
Great video and congratulation on 600k subs
Very nice Sinix! thanks for this content
2 things i love in art is visible strokes that implies form in a beautiful manner and abstract shapes that your mind fills in the details on it's own.
i feel like i'm not ready to explore that fully yet because my realism is lacking because i haven't drilled it deep enough to understand intuitively how realism works to be able to go beyond realism.
but i don't deny myself from playing around with the concepts for my own fun and curiosity.
Okay but what brushes did you use to draw your skull?
JK, love the content, Sinix.
nice video... and another proof that digital painters are the better artists 👌
Booo!👎
oil, watercolor, digital... they are just different mediums. Fundamentals to follow and the passion to create art doesn't change by medium
@@vishwanathravi7196 It's a joke, alpay's channel is a tradi medium XD
@@lostfruit2437 lmao 🤣 thanks I wasn't upset or anything ... anyway
@@vishwanathravi7196 I see! Glad to know youtube comment can be civil 😆Hope you a great day dude
imo, hyper realism was probably neat when there was no other way of putting reality onto paper but in a world of digital cameras that can create very detailed and color accurate photographs, hyper realism just seems like an artist’s way of wanting to be a discount camera
To me, photorealism is the pursuit of being accurate to photos, whilst hyperrealism is wishing to make something look more real than photography can. Anyways, both can have value because they are methods of expression - the very fact that they no longer have a practical purpose is what can make them expressive, as it is a choice by the artist to subvert expectations.
There's an actual movement called Hyperrealism, what you're talking about is Photorealism
@Ivan Matveyev I did read Dots comment, maybe you should look up Photorealism and Hyperrealism instead?
@@june29378 yeah. My perspective on art, in general, is that as long as the creator believes it to be art then it is. Doesn't matter how pretentious or shallow I think it is - I can call something art without necessarily liking it.
And in defense of naturalism/photorealism, it can depict things which a camera can't (and for that matter, photography is a type of art itself) - e.g, visualisations of cosmic phenomena, fantasy creatures, or sci-fi environments. Going stylised with all of those is also completely valid though, and depends on the effect desired.
@@june29378 grid artist detected 🤣🤣
Dude your videos are awsome ! Absoloute inspiration!!
This is very insightful. Thank you so much!
"What I would like you to do is draw a skull-"
Me, who is in the undertale fandom: It's my time to shine
This has great implications, thank you so much !
LESSS GOO! POST REALISM, HERE WE COME!
Another lovely video Sinix ;) I only feel like comedic bit about Scott Robertson at the end could go over some less experienced folks' heads. Scott comes from an automotive design background and I assume that's still his biggest passion. Whenever you're talking design and design work you have to throw a large part of art out of the window - as art is an application of the design toolset where the end result is the goal itself. Design is an intermediary step and it's there to provide a solution to a problem and generate the blueprints for that solution. Now try giving that gorgeous Kim Jung Gi's drawing to a modeler in a Games or Movies pipeline, or worse yet in a manufacturing production where it would be translated by an engineer via a CAD package - and while many junior 3D modellers lack the artistic knowledge to make a great interpretation, you should see the engineers haha (that's obviously not their job and you'd be a bad designer for making it their job). So in such cases correct perspective and plan views(Orthographic) are mandatory. Again, that's not a critique on Sinix as the skit was funny as heck, just a clarification for beginners who can't yet distinguish between design and art /or/ design principles applied in art(which is what Sinix does amazingly in many of his videos) versus design work.