Greetings from an English guy living close to Brno also working with Unreal, just landed my first VP Client in UE, have mainly been working in Prod Viz your work is an inspiration.
Nice work! Bought your course. REALLY appreciate the in-depth compositing info on the video billboards. I've been wrestling/experimenting with grading in UE and rendering out the images vs rendering out multi-layer EXRs and bringing them back into Resolve for final compositing and color grading. As always there are pro's and con's. I really like doing the final composite in UE because it renders faster and I can get semi-transparent edges. The downside is having to grade my green screen footage in UE. I'd do multi-layer EXRs but the downside of this method is that I can only get the green screen footage out of UE when the material is in MASKED mode. This means the edges are hard -- not semi-transparent (smooth gradient to the alpha). One question I had, why go through all the effort to create a complex material for grading the video? Why not just use a regional color correct node and apply the grade only to the composited footage? Seems like the regional color correct tool offers a lot more capabilities, no?
Amazing content! I have a question about your courses to virtual production and your workflow which you are presenting. Is your presented workflow like: a.) Previs with Live camera in and tracking information in , save the tracking data, render the shot afterwards and then merge both things in editing software? b.) you get live video in unreal and render live (+ have all the interaction of reflections in the scene)? Like in which cases your course is about doing stuff live and export final result in unreal, and in which circumstances your course is like best you can do is previs in unreal, but merging and final render you can not do it live? + How much knowledge of UE5 you need to bring in from the start?
I teach offline workflow, meaning we don't work with realtime, but rendering and compositing happens in post-production. I'm also currently working on real-time workflow, so that's something I'd like to pursue in the future as well.
Hello, I am looking for your ultimate course bundle, but total duration is just 3 hours 40 min and there are so many topics in that course so how will all that be covered
It is! I deliver information as quickly and efficiently as possible. You can join in and see for yourself. Join the course and if you're disappointed and don't find the information you're looking for, I'll refund your money.
I have but one question. To date all my attempts at filming in green screen and importing it into a 3D environment suffer from the same issue. I don't have a clue how to properly make it look like the feet are supposed to be there. They land at a different angle, making it look fake. What is your solution for this?
This is quite complex topic, I had this problem too and it took me some time to figure it out. I came up with a workaround to solve this, but I can’t fit it into one comment here. I have one specific chapter about this in my advanced course.
@@JaroAtry if you have a course on Unreal Engine filmmaking that goes over proper foot placement for green screen, I'll pick it up this Friday on payday. Thank you for your response. =)
@@JaroAtry Hello I am looking to purchase your Ultimate Course Bundle, but before I did I had a quick question. The only thing on there that I have no experience with and don't use is Cinema 4D. Is it possible to go through this without it? Or is it essential?
Cinema 4D is needed only if you want to get your tracking data from After Effects to UE. Cinema 4D lite is free with After Effects so if you have AE, you should have a licnese to C4D Lite@@yearight1205
Yes I did. But there were more people involved. I was given the geometry of the building and I was in charge of the assets, materials, lighting and rendering.
It looks absolutely amazing!!! Your green screen lighting is perfect
Absolutely fckin epic🔥🔥🔥
You are my inspiration man💪🔥🔥🔥🤌🤌
the best
💪
Greetings from an English guy living close to Brno also working with Unreal, just landed my first VP Client in UE, have mainly been working in Prod Viz your work is an inspiration.
Thank you! And good luck with your production!
What would it cost to work with you ? A music video for AFRO beat song , minimalist @@JaroAtry
Dude, your work is AMAZING! One of my main goals this year is to buy your course and really get into virtual production! Cheers from Brazil!
Fire 🔥 soon as I get my new PC I'm taking the course
love it.
Nice work! Bought your course. REALLY appreciate the in-depth compositing info on the video billboards. I've been wrestling/experimenting with grading in UE and rendering out the images vs rendering out multi-layer EXRs and bringing them back into Resolve for final compositing and color grading. As always there are pro's and con's. I really like doing the final composite in UE because it renders faster and I can get semi-transparent edges. The downside is having to grade my green screen footage in UE. I'd do multi-layer EXRs but the downside of this method is that I can only get the green screen footage out of UE when the material is in MASKED mode. This means the edges are hard -- not semi-transparent (smooth gradient to the alpha). One question I had, why go through all the effort to create a complex material for grading the video? Why not just use a regional color correct node and apply the grade only to the composited footage? Seems like the regional color correct tool offers a lot more capabilities, no?
Hey. Hey. I don't know exactly how to do it, but it sounds like an interesting idea. Have you tried it? Does it work?
Show me master. show me your ways
Amazing content!
I have a question about your courses to virtual production and your workflow which you are presenting.
Is your presented workflow like:
a.) Previs with Live camera in and tracking information in , save the tracking data, render the shot afterwards and then merge both things in editing software?
b.) you get live video in unreal and render live (+ have all the interaction of reflections in the scene)?
Like in which cases your course is about doing stuff live and export final result in unreal, and in which circumstances your course is like best you can do is previs in unreal, but merging and final render you can not do it live?
+ How much knowledge of UE5 you need to bring in from the start?
I teach offline workflow, meaning we don't work with realtime, but rendering and compositing happens in post-production. I'm also currently working on real-time workflow, so that's something I'd like to pursue in the future as well.
@@JaroAtry meanwhile I found myself deep into Realtime greenscreen virtual production. If you want help with that just tell me :D
So amazing tutorial plzz 'sir'
Amazing stuff!!🤘🔥Do you have the name of the metal band @ 1 min.?
Kabát :)
Hello,
I am looking for your ultimate course bundle, but total duration is just 3 hours 40 min and there are so many topics in that course so how will all that be covered
It is! I deliver information as quickly and efficiently as possible. You can join in and see for yourself. Join the course and if you're disappointed and don't find the information you're looking for, I'll refund your money.
@@JaroAtry Is there any student discount available ? it is little experience for me
I have but one question. To date all my attempts at filming in green screen and importing it into a 3D environment suffer from the same issue. I don't have a clue how to properly make it look like the feet are supposed to be there. They land at a different angle, making it look fake. What is your solution for this?
This is quite complex topic, I had this problem too and it took me some time to figure it out. I came up with a workaround to solve this, but I can’t fit it into one comment here. I have one specific chapter about this in my advanced course.
@@JaroAtry if you have a course on Unreal Engine filmmaking that goes over proper foot placement for green screen, I'll pick it up this Friday on payday. Thank you for your response. =)
@@JaroAtry Hello I am looking to purchase your Ultimate Course Bundle, but before I did I had a quick question. The only thing on there that I have no experience with and don't use is Cinema 4D. Is it possible to go through this without it? Or is it essential?
Cinema 4D is needed only if you want to get your tracking data from After Effects to UE. Cinema 4D lite is free with After Effects so if you have AE, you should have a licnese to C4D Lite@@yearight1205
You did JLo virtual set? Honest question asked in good faith.
Yes I did. But there were more people involved. I was given the geometry of the building and I was in charge of the assets, materials, lighting and rendering.
Teach me bro