I really admire your ability to keep cool when you get hit by stuff that just feels like the perfect storm- triple ruin crab start and all that. It's so hard for me to get all the bitterness out of my reaction when that kind of thing happens to me; before I can stop myself I've already said "Oh, of *course* they have a third crab..." In reality, I've made my peace with the fact that to a certain degree losing like that will always feel a little too personal to me. For this reason, among others, watching you is more enjoyable than playing the game myself. Keep up the content, man. I love it.
Made it to platinum for the first time today, certainly with help from the insight your provide in all your videos. Thanks for making me into a better player, you are a legenvd!!
That fckn coward player.. I really hate those. It's like jealous kids.. "if I cant play with toys Im gonna break yours.." Just because they cant win otherwise, they have to resort to these pussy options.. and call it 'control'. Of course.
I was originally rooting for opponent to find a shatter, since I hate Scute Swarm and want it to fail*. But by the third shatter even I was on the Swarm's side. *(some people think it should be banned, and that's a bridge too far IMO. I just don't like playing with or against it)
I always like playing against Scute Swarm decks. So many people try to go super wide and you throw one Massacre Worm down and it instantly kills your opponent.😀
Forget all those edgy names like Zendikar, Ravnica, Ikoria, and Theros. Where’s my Phillip set? A set with normal names. Isaac the IKEA Worker Joe the Janitor Stanley the Store Clerk
At 5:00 you could have played double cobra + cultivate. Cobra + fable passage = add 1 and tap forest to play second cobra, fetch with fable passage, add 2 and tap fetched land for cultivate.
I feel bad for T_shiwaku. How hard is it for wotc to make people playing with starter decks only face other people playing with starter decks? Better yet, just create one 'Starter' option among the 'Play' selections where we can play with starter decks among ourselves.
But why play starter decks? Why not spend $100 bucks on gems and booster packs, then get a crapload of wildcards and even some of the mythic or rare cards that you need.
Nice to see Moraug in action. Game 3 was painful to watch though. I feel like the Zendikar Rising rogue/mill build was a pretty bad oversight by WOTC. Not that any individual card is OP enough to ban, but the overall synergy between good cheap aggro creatures, mill effects, card draw and counter spells that can be brainlessly held up with instants and flash creatures is too much for one deck. Are we all meant to build decks to specifically counter this one? How bland, honestly.
Hey legendvd, i got an idea! Make a serie of how to beat a deck, like the rogues deck or Yorion/Doom Foredolt deck, you got it! I'm serching for something like that on youtube for so long, because i always lose for the rogues deck, no matter the deck i was playing, is always "defeat"!
One thing i can recommend, though might not work for what you play, just put into your deck a thormod's crypt or two. I've had quite a few rogue players concede to me the moment i exiled my graveyard.
@@caioutsch2058 No real good way to avoid mill other than abusing it. Use good escapes, have a way to keep your graveyard small or gone and make sure to have removal for their mill creatures. Tormod's Crypt helps, but may be because i put it in my controlling, millbomb deck
Tried the deck but the lack of removal and early blockers is a big problem. 7 out of 10 matches I was completely overrun and dead by turn 4 and so while I really love your content I find myself wondering if you edit out most of the losses in these videos.
Cultivate over roiling regrowth? Wouldn't regrowth be better since it costs the same, increases the number of lands on the field by the same amount but triggers landfall twice instead of once, surely with 24 lands you should be able to almost always have a land in hand?
"If the landfall ability resolves during your precombat main phase, the additional combat phase will happen before your regular combat phase. You’ll untap creatures you control at the beginning of the additional combat but not at the beginning of your regular combat." So you can get multiple extra combat steps by playing lands in your first main phase, but you will miss out on the untap step for your regular combat step, which usually isn't optimal.
@@LegenVD Okay makes sense. When I had played a version of this, I went greedy by adding Greenwarden. So I would have 4 extra combat steps with fabled passage and the game would end before the 5th "normal" combat step.
I'm suprise no one has built a teshar deck in historic. It got better tools for infinite combos. I enjoy this deck as well I just need to by the minotuar
It has great synergy, but doesn't fit in the overall gameplan. This deck is trying to go a little bit bigger and the potential damage from Brushfire doesn't always matter.
23:30 , it really feels like a waste to play your cultivate there. you already had a ton of mana but you need to drop lands for most of the threats in your deck, so dropping them like that doesn't look worth it.
I don't understand why Moraug pumps your team. Isn't multiple combat step every turn spicy enough on its own? I really don't get the design philosophy of WOTC nowadays...
Even a more fun and creative iteration of the Landfall big hitters in standard is so boring. I don't know the last time standard format got so stale so quickly for me.
My name is Phil and watching this was like a fever dream
Do you really want us to have plenty of basic lands to make those plant tokens, or is LVD pulling our leg here?
My name is Phill and I approve this message.
I love the implication that your fever dreams are like this
I feel you, Phil
Fun fact: you add a ton of power and toughness onto the board
LVD makes Phyl sound like the uncle everyone's waiting for at a party.
At 29:02 they didn't exile the scute swarm because apparition can't exile tokens. Great content as always keep up the good work!
They could've exiled the scute swarm, if they used glass casket to exile token instead, they made a mistake there.
I really admire your ability to keep cool when you get hit by stuff that just feels like the perfect storm- triple ruin crab start and all that. It's so hard for me to get all the bitterness out of my reaction when that kind of thing happens to me; before I can stop myself I've already said "Oh, of *course* they have a third crab..."
In reality, I've made my peace with the fact that to a certain degree losing like that will always feel a little too personal to me.
For this reason, among others, watching you is more enjoyable than playing the game myself. Keep up the content, man. I love it.
Made it to platinum for the first time today, certainly with help from the insight your provide in all your videos. Thanks for making me into a better player, you are a legenvd!!
27:57 "... and hope they don't have a shatter."
narrator: They had a shatter.
That fckn coward player.. I really hate those. It's like jealous kids.. "if I cant play with toys Im gonna break yours.." Just because they cant win otherwise, they have to resort to these pussy options.. and call it 'control'. Of course.
@@Mike0verMatter to be fair did they did end up winning lol but definitely a bore to play against, they got lucky with their draws to say the least.
Mike0verMatter I would say that game was karma considering that LegenVd plays control from time to time
@@Blipblapbloap sure, but the finishers tend to be a bit more creative than dreamthraler
I appreciate that Heraldic Banner is definitely a pet card of LVD's
It's like Mind Stone, but for, like, attacking.
That and Mazemind Tome
@@Darthdesmond yeah but mazemind tome is just the best artifact in standard rn
@@quinnmclaughlin2542 time is the Treasure Map of this standard. Goes in any durdly deck, great jank enabler
Got angry for you seeing all those Shatter the sky.. your calm is insane.
He's been on the control side himself quite a lot of times. I also guess he figures that they can't lethal that easy.
I was originally rooting for opponent to find a shatter, since I hate Scute Swarm and want it to fail*. But by the third shatter even I was on the Swarm's side.
*(some people think it should be banned, and that's a bridge too far IMO. I just don't like playing with or against it)
@@doctor-goggles I cant stand scute swam either tbh
Apparently the opponent is already 500x more skilled than LVD at yujioh the gathering for drawing all their shatter their skies
Let's see how the deck does. Great voice, great commentary, great games.
Flex Seal will want taxes on this vid for Legend summoning Phil so much
I always like playing against Scute Swarm decks. So many people try to go super wide and you throw one Massacre Worm down and it instantly kills your opponent.😀
That Fabled Passage on the second match was a heart of the cards moment
lol that triple crab game
Forget all those edgy names like Zendikar, Ravnica, Ikoria, and Theros. Where’s my Phillip set? A set with normal names.
Isaac the IKEA Worker
Joe the Janitor
Stanley the Store Clerk
Love this deck. Gonna try to play this irl!
Finally I needed to know what to do with my 4 scute swarm and 3 Phylath xd
Best way to end the week, thanks
Uncle Phil was a really good father figure to Will.
Triple crab. Gross. I was clicking video to salty concede for you, haha.
I would've closed the client and taken a short break.
that's one buff deck! I think adding three more basic lands wouldn't hurt after seeing the hands you got and how fast you went through them :P
At 5:00 you could have played double cobra + cultivate.
Cobra + fable passage = add 1 and tap forest to play second cobra, fetch with fable passage, add 2 and tap fetched land for cultivate.
Doesn't work because the fetched land is still tapped.
Verry good combo!
I feel bad for T_shiwaku. How hard is it for wotc to make people playing with starter decks only face other people playing with starter decks? Better yet, just create one 'Starter' option among the 'Play' selections where we can play with starter decks among ourselves.
Agreed.
But why play starter decks? Why not spend $100 bucks on gems and booster packs, then get a crapload of wildcards and even some of the mythic or rare cards that you need.
EEEEY, right on time!
Nice!
Nice to see Moraug in action. Game 3 was painful to watch though. I feel like the Zendikar Rising rogue/mill build was a pretty bad oversight by WOTC. Not that any individual card is OP enough to ban, but the overall synergy between good cheap aggro creatures, mill effects, card draw and counter spells that can be brainlessly held up with instants and flash creatures is too much for one deck. Are we all meant to build decks to specifically counter this one? How bland, honestly.
I was playing my own version of this Deck but u added some nice ideas to make it maybe better
phyl sound like bob form deadpool, this regular dude making the imposible
you got to have LVD level of patience to not scoop that game against UW control after they play shatter the sky #55 haha
I agree, I absolutely hate playing hardcore control or eliminate everything decks. You really do just have to outwait them though.
Glad to see you are using Morag. It is so overpowered in limited. I think it will be played in constructed once people figure out how to exploit it.
Wow they just replaced the Moraug graphic with a dust cloud... There has to be like 2 devs working on this game atm, if that.
Triple crab into passage into removal. Gross...
Ive all cards to build this deck, definitly try it out :)
Hey legendvd, i got an idea! Make a serie of how to beat a deck, like the rogues deck or Yorion/Doom Foredolt deck, you got it! I'm serching for something like that on youtube for so long, because i always lose for the rogues deck, no matter the deck i was playing, is always "defeat"!
One thing i can recommend, though might not work for what you play, just put into your deck a thormod's crypt or two. I've had quite a few rogue players concede to me the moment i exiled my graveyard.
@@cookiecreep9204 nice tip, thanks! But I'm afraid of be mild by the enemy, maybe, just maybe you may give another tip of how to avoid it?
@@caioutsch2058 No real good way to avoid mill other than abusing it. Use good escapes, have a way to keep your graveyard small or gone and make sure to have removal for their mill creatures. Tormod's Crypt helps, but may be because i put it in my controlling, millbomb deck
If you cant beat em join em
Check out the Rakdos Midrange deck from a few weeks ago.
Tried the deck but the lack of removal and early blockers is a big problem. 7 out of 10 matches I was completely overrun and dead by turn 4 and so while I really love your content I find myself wondering if you edit out most of the losses in these videos.
Halfway thru this I was wondering "how would this fair against dimir rogues?" And unfortunately we found out, one 3-crab start later
Nice
In game one, could you have played both cobras and cultivate in the same turn?
I love this deck but i feel like it just doesn't stand up in standard competative
chill with phil & lvd :D
Cultivate over roiling regrowth? Wouldn't regrowth be better since it costs the same, increases the number of lands on the field by the same amount but triggers landfall twice instead of once, surely with 24 lands you should be able to almost always have a land in hand?
Cultivate is usually more reliable and actually provides card advantage. You still want to keep playing lands in the late game.
I have used that card and still got multiple untaps and extra combat steps just spamming out lands on main phase one.
"If the landfall ability resolves during your precombat main phase, the additional combat phase will happen before your regular combat phase. You’ll untap creatures you control at the beginning of the additional combat but not at the beginning of your regular combat." So you can get multiple extra combat steps by playing lands in your first main phase, but you will miss out on the untap step for your regular combat step, which usually isn't optimal.
@@LegenVD Okay makes sense. When I had played a version of this, I went greedy by adding Greenwarden. So I would have 4 extra combat steps with fabled passage and the game would end before the 5th "normal" combat step.
Now I’m just picturing Scute with Ayasha... I wonder if it works as well as I hope
Ashaya doesn't work with Tokens.
@@LegenVD oh heck you’re right. Mega RIP
I'm suprise no one has built a teshar deck in historic. It got better tools for infinite combos. I enjoy this deck as well I just need to by the minotuar
Friends don't let friends play Scute Swarm
I think Brushfire Elemental could perform very well in this deck. Maybe cutting two copies of Wolfwillow Haven?
It has great synergy, but doesn't fit in the overall gameplan.
This deck is trying to go a little bit bigger and the potential damage from Brushfire doesn't always matter.
make a tezzeret tribal deck please :(
Biggest issue with this deck is it doesn't have anyway to deal with Flyers. Unless I missed something.
There is Shatterskull Smashing and Stomp, but Flying creatures can be annoying.
Love the content, but why no kaladesh historic?
The previous video was Historic and I've streamed it today. More Kaladesh coming up!
23:30 , it really feels like a waste to play your cultivate there.
you already had a ton of mana but you need to drop lands for most of the threats in your deck, so dropping them like that doesn't look worth it.
That white/blue control deck was annoying has fuck to watch, how you did not get tilted is beyond me.
swap moraug for terror of the peaks and ill take it!
turn one ruin crab
more like rogue's crab(i'm sorry)
It seems to me this deck needs a little more mana sink.
Let's gooo
No mind stone?? :(
Standard
@@LegenVD I know.. it's just.. it makes me sad when you upload a deck with no mind stone. It doesn't feel right. :D
Remember to comment
You cloud win the 5 match if you would kick the surge insted of banner. Still good match.
No he couldn’t. He didn’t have the mana to kick it.
Would have been nice if we drew a land.
Ops looks like I counted wrong. :)
Yo
I don't understand why Moraug pumps your team. Isn't multiple combat step every turn spicy enough on its own? I really don't get the design philosophy of WOTC nowadays...
Even a more fun and creative iteration of the Landfall big hitters in standard is so boring. I don't know the last time standard format got so stale so quickly for me.
i do, it was eldraine right after dominaria rotated out.
69th like...nice