It wasn’t that bad, it’s way more annoying as part of the preservation mission than as the raid as a whole, I personally find it kinda fun and chill before the seriousness of the actual first encounter
@@giratinathe_distorter7480 I couldn't agree more, at least in the raid you had 5 other guardians help kill stuff and move the encounter along quicker.
Dogs is an amazing encounter. It's the only other stealth-themed encounter besides Gorgon Maze in the entire franchise. It had teams doing callouts of which spores to go to and when to wait for dogs. The amount of stacks you acquire for it simply depended on how quick the team was. A more successful stealth section lead to a more successful damage phase. The encounter was merciful in that you had three damage phases. Everyone had an equal roll (Kill your own dog). Dogs varied in difficulty based on how far away from the safe zone they were. So more skilled players could handle the farthest dogs and the rookies can take the closest ones. Challenge mode threw extra dogs which changed the routes you had to take and now made it a priority to converge on the last two dogs as a team.
@@thrinefeng it was an encounter in the original leviathan raid. You had to kill war beasts that were high health(not really) to finish it. And before damage phase you had to sneak around and avoid them to get spores stack to do bonus damage.
This list shows how good vow of the disciple really was, if it wasn’t for the day 1 experience being so unfortunate for many teams including myself; people would love this raid.
So far Vow has been my favourite raid, nearly surpassing VoG (nostalgia keeps it no1). But, as a musician, I also enjoy the raid scores and deep stone lullaby has my heart in absolute shambles. I was unlucky in the first years of D2 as I could only do Leviathan, the rest I couldn’t find a team or I didn’t play much.
Vow is absolutely my favorite raid but every time I consider running it fresh I remember that I have to do the entrance again... and that encounter just sinks time and kind of sucks aside from a bonus chest.
@@just.some.dud3 i still hate myself. But nobody is interested in garden anymore, so thats why i quit Funnily enough, my fastest teaching run was about 1.5hours with me having no mic. Me literally texting what they need to do🤣🤣
I like interpreting DSC in the way my friend showed me; Atraks-1 is the final boss encounter. She was the biggest threat, the one who had the access to Darkness (the objective of the entire Beyond Light campaign), the one with the final-boss-level mechanics, and the one with the ultra unique setting and feel. Everything afterwards is like Queenswalk; wrapping up the collateral damage caused by the raid’s final boss.
For me it comes down to Axis or Rhulk. My mind was blown the first time in them. Rhulk STILL gives me the same feeling of adrenaline every time I fight him. They did so damn good with the encounter Wrath overall is a 10/10 for me. Axis is so damn cool, the whole room is awesome
Ever do Aksis on hard mode while completing the challenge, it was Riven (non cheese) level difficult, it kind of surprises me more people don't talk about it.
I know it's kinda odd, but my favorite encounter of all time is Exhibition from vow. Not even a boss encounter, it really makes you feel like you're progressing through the raid, while also being very tough on master and pretty well balanced on normal in terms of ad density and speed.
I absolutely agree. Finding 6 people who all know what they are doing makes it a blast of an encounter and everyone gets to have a role there is no “I’ll just ad clear”
It is a shame that so many on LFG don't understand communication and prioritising wiping out ads quickly. I absolutely love the music for Exhibition. Loved beating the challenge on master with skilled players
Aksis is my favorite encounter of them all. It was just so much fun and the music cleared. Siva Density Critical really made you feel like if you didn’t get to safety you were done. Hopefully we get wrath back, it’d be amazing to play it in destiny 2. Riding the siege engine off the cliff was also amazing.
Riven still makes me incredibly sad. Such a great encounter with so much thought and love put into it.. Just for people to cheese it. I remember during forsaken I used to fight people who wanted to cheese it in my groups.
If it makes you feel any better, I'd be willing to learn how to beat Riven legit since finding people who know how to actually beat Riven is extremely rare.
I have begged my friends how to teach me Riven Legit but none of them want to do it. If you want I’d be willing to learn and we could get a party together to do it!
Caretaker with its triumph challenge is imo the best encounter we've had, same with 1st encounter Loved scourge's final boss too, and atraks when done properly over cheesing it, they're all perfect examples of getting everyone involved with intersting mechanics that keep you thinking, unlike daughters of oryx, which could put me to sleep if done one too many times a week
I’ll always find Rhulk to be the best boss. He’s an incredible character, being so cocky throughout the entire raid, only for us to use everything he throws at us against him. The music, the atmosphere, the buildup, and then the fact that you need to avoid him going goblin mode during damage phase. Plus he’s the first disciple we fight as well as being an entirely new race of character. It may not be the best mechanics wise, but everything else is perfect.
I feel like the encounters should be looked at from the perspective of doing them the first few times. Encounters like the Pit, Dogs, Gorgon Maze felt so much more tense and fun than any RoN for instance.
There are few things as epic as being the last runner on Queens Walk. I remember dunking that thing on like my third LW run and it was one of the best feelings of my life. Especially after we wiped a few times on the encounter, had a long raid and we were tired. There are few encounters like it.
I find it crazy how Morgeth is left so low for his health bar but Templar is left much higher despite having more hollow mechanics and dies waaaayyy faster than Morgeth The Sanctified Mind design is peak btw
Season of arrivals holds a special place in my heart as I'd never would have gotten proper fireteams for Galran and Val Cauor. I never would have expected Galran to be this high on a list but I whole-heartily agree. One of few bosses that require every single one of the 6 fireteam members to step up their game. Val was super hard as well and very engaging.
Galran and the encounter before him is the only thing I ever low manned (because half the LFG group left after 1 wipe and the other guy in there just grabbed his Day 1 placement friend and we went for it). It's a LOT of fun to low man because the whole thing is on hidden timers that you don't even realize are there until you have that low-man pressure. Once you have that down, it's almost like a dance, you can predict "ok we're about to have deceptions" and prep for them.
My clan finally sat down and learned riven legit after all these years. Easily one of my favorite encounters of all time. So much fun. Hell we think its easier than trying to cheese the dps meta of a given season, and way more fun
Riven is my favorite by a country mile, the mechanics aesthetics and narrative of the raid had all been building to this point and were nearly flawlessly executed. We’ll never get another raid like last wish
25:53 what a rollercoaster of emotion, I went from getting into that somber music and crying to laughing so hard at Taniks with legs. Keep up the great work Evan.
My two favourite Destiny memories were a week 2 last wish completion doing Riven the proper way, and doing a full Crown of Sorrows run with zero communication and everyone just knew what they were doing.
Did I hear a “violence, speed, momentum” and a “two time” reference in the Garden opening encounter dialogue? Dr. Disrespect would be proud! Yours Truly, Champ 😉🤠
I really miss Spire of Stars, I used to teach 5 people the raid at a time. It'll be back again someday hopefully with wardcliff coil DPS being patched out.
honestly i think root of nightmares was a dungeon and the planet room was ripped from the final shape raid and bungie added some wipe mechanics. Most of the encounters beside the planets can be done solo. just a thought
Ye the mechanics are definitely dungeon-level and a disappointment. personally i was thinking what happened with third encounter was that they came up with it during witch queen because of savathun's prophecy of being able to move planets. when they couldnt come up with ways to flesh that mechanic out across multiple encounters they scrapped everything but the original encounter and made connect-the-dots for the rest of the raid.
I hate this because I fundamentally disagree that an "easy" encounter should be lower on the list. And ad-clear can be so damn fun (see: every random fighting for kills in every activity + the community clamoring for enemy density). Also, Rhulk is incredible and you don't need all 6 guardians to be engaged! Simplicity is not inherently worse than complexity! And cheese affecting the ranking? While some encounters are lower because of it but some aren't affected? Sigh. Is it FUN? That's what matters. But I love this because seeing these encounters again conjures some beautiful nostalgia. Sucks that this list is for tryhards, wonderful that you put this all together. Thank you! (Sidenote: GARDEN OF SALVATION and Crota/Calus boss fight are so underrated!) (Another sidenote: QueensWalks is criminally underrated. Siege Engine overrated walking slow is always bad. Val Cotour is the same, complex does not equal good smh. Fun for sure but I would hate that much again) (BRUH: Exhibition at 7?! And Caretaker is too low smh. It has everything! Below squishy Ghalran smh.) (Final sidenote: RHULK AT 8??!!!??! At least you agree that the 2nd part is the best raid thing ever)
legit riven is absolutely my favorite encounter. its really sad that there aren't many teams who can do it correctly. Not out of lack of skill, but out of them being too lazy to actually learn it, or do it.
The changes to Oryx for D2 I actually dislike. D1 Oryx being so powerful that our normal weapons could not even harm him, made him so unique, but now that weapons can damage him he feels like every other boss type.
I think everyone can agree VOW will go down as one the best raids ever, up there with last wish and kingsfall. Nothing can beat a big dude kicking u in the face
I just did vow for the first time today. Holy peak bro. I loved like 90% of it. All 6 players on my team were learning the raid with me and it only took us slightly under 5 hours. We learned symbols from dual destiny runs so it was just the actual encounters left to learn. Very very fun. Whole thing. (Obv except opening but its soloable for secret chest so it still has a purpose)
Deep Stone Lulluby is my #1 Destiny song. It invokes so many emotions. Hearing it for the first time with my new raid group after my old clan disbanded... it will forever remind me of those that I lost. Friends I had in Destiny 1 that I lost to disease, and the new friends that I've made in Destiny 2. I may be biased, but I think it's the best song in the francise.
You know you can run all the encounters in Ron with more than 2 people, it’s actually a lot of fun. You kinda made it out to be like only 2 people could do stuff when that’s not at all the reality
I really loved SotP and hope it will come back to grand me a second chance at threat level. The raid was jsut fun to do and while shields may have been the worst of all encounters in it, it was still fun to do
Val Cauor was always my favorite boss, specifically for how it was just a lot of simple mechanics put together, and that I loved baiting LFG plebs into letting me teach them, and then watching them writhe in agony as they miss the ball throws in the final stand.
Scission should be higher IMO because if you are using only 2 runners instead of 4, what the hell are you doing. Having 4 runners makes it quicker and more fast paced which definitely makes the encounter a lot more fun.
Spire of stars, and Scourge of the past, has always and probably will always be my 2 top favorite raids off all time, it's such a heartbreak both are gone, Val Ca'our was our nemesis so many times, and I tried and tried and tried to keep my clan mates to get into it, but nobody liked the raid, was such a bummer to always go with LFG's on it. I remember speed running Scourge without OoB glitches, was so amazing each time you got a better time. And Legit riven, must be without doubt the best, encounter, ever.... such a shame (almost) nobody know how to do it theese days. Amazing list Evan, thanks!
I did scourge 21 times, and i got always on time 4 times and anarchy about the same amount, and each time i got another, over half the raid needed it. Good good times
4:05 D1 totems is definitely a lot higher now with the new aura dupe glitch, duplicating both auras and transferring 4 auras between 6 people is a lot faster but a lot harder and is very fun, and even if you only duplicate one and have 3 auras it still makes the encounter only 3 minutes long as opposed to its usual 5 minutes.
atheon was the most replayable raid encounter in destiny history IMO because of just how new the concept was at the time it shook the whole gaming community because of just how unexpected a "raid" was
exactly, I was 14 when it came out and my entire school was playing it, made legit real life friends because of me helping them with atheon back in the day. No other video game memory comes close
Aksis hard mode while completing the challenge was right up there with Riven (non-cheese) imo. It was chaotic in a good way, very challenging, and was one of the 1st raid encounters that required every team member to be on point or would wipe,there was no carrying the weak player. Val Ca'our was amazing too, especially with the restricted loadouts we had to run with, if you ever went back and played him post Forsaken the encounter was significantly easier, still was fun as hell though. I feel that you put the Sanctified Mind way to high, it was a decently challenging encounter the first couple times you ran it but it got incredibly easy once the mechanics were dialed in. It was fun putting enemies down quickly with the recluse (pre-nerf) but I felt that it was easily one of the most boring final boss encounters Bungie has ever given us (even Crota was always fun to watch even if you didn't do the damage).
Garden is still a top three raid for me. Ironic, considering I also used to hate it. Now, it’s one that I love to do just for shits and giggles. Also patiently awaiting the return of my favourite raid, WotM.
I feel the easiest way to fix Riven is to create a Taken wall, much like what's in the Vault encounter, between both sides. We see how Taken can pass through, and Riven would be no exception. Furthermore, shut all the doors. Not just the one from the main drop, but leave players in their rooms to work out the mechanics from there. Will it happen? No. Would it be cool if it did? It sure as hell would.
I was already subscribed but your excellent take on the third encounter in Vow makes me want to subscribe to your "very real" OF. Finally, another person who has taste.
Not really, towards the end there was a vault door with a melee activation on either side. If you and another teammate were quick enough, you could punch the the activation station and it would prevent the flaming servitor through the door. It was kind of hidden and you wouldn't really know about it unless you looked around or looked it up (thank you Datto). Fun stuff tho
Raid lists are like a persons favorite final fantasy game. Its 50% nostalgia, 25% which ones you have favorite memories of, 15% were you experiencing it with friends, and 10% it's actually good.
I feel like the add clearing type encounters should be modelled to be something like the veil defence part of the last mission of Lightfall. Have an area to defend, but also have really high add density as well as mini bosses like tormentors or hive guardians spawning throughout. The mission had turrets to hold control of that could help you, but maybe a raid encounter could have an enlightened type mechanic to stop enemies from capturing zones.
The whole list is not good basically, but w/e its his preference. I think its more Evan doesnt LFG at all (obviously) and thus i am guessing he is in a sort of echo chamber. But if we see it objectively, Riven is the most cheesed boss in Destiny history. I consider that a failure of a boss mechanics, especially as the devs asked for people on social media to do her mechanics, and the dev team was flooded with negative posts (that was a few years ago). I almost always ask LFGs what were their most enjoyable encounters. The final bosses like Atheon, Taniks, Oryx, Rhulk came a lot. Doesnt matter if they are weak or strong mechanically. It doesnt matter, in fact people gathering in a well against a final stand or w/e, makes for a more memorable experience in people's minds. Nostalgia is huge factor, i had people playing D2 again just because Atheon or Oryx reappeared. Crota is in there too, but he was the weakest mechanically, people remember for the solo sword play, Atheon was remembered for 'Guardians making their own destiny', Crota for the sword, Oryx for many reasons but Final Stand is the prime one, Taniks for the nuke runs and the bubble+well fiights, basically the whole package, Rhulk for the movement & the kicks. Last Wish is mostly remembered for the Queenswalk, 95% of all LFGs cheese her. Nezarec being in middle i think its ok, the problem is that he isnt that great visually/mechanically, but we will see in a few years. I think he will surpass at least Crota.
People forget how hard Crota’s End was when it first came out and people were doing it properly. Most people couldn’t beat the raid without the Ethernet glitch.
I remember doing Leviathan way back before Beyond Light. We got to Calus and right as we we’re about to kill him, he became immune and wiped us. I swear he only had like a sliver of health left.
Oh god I remember spending 8 hours to do a div run with 5 people (including me) who had never done the raid, with just 1 poor dude teaching everyone, we went through 6 whole LFG rotations before we finally finished
I actually like Cataclysm a lot. The enemy density is insane and if you're not a runner then you're almost always destroying enemies or focusing down tormentors. I'm sure it's way less fun if you have some insane build that just demolishes everything instantly but I've always enjoyed it whether I'm clearing or running. The mechanics are way too easy but it's fun, and that's what matters to me.
@@rey2352 Yeah, I thought 3rd encounter would probably just spawn a couple Unstoppable Incendiors or something, but no, they really made ALL 8 COLLOSI Barrier Champions. That looks painful (though I'm looking forward to it).
Great video. Agreed with almost all of these! Gahlran's deception was definitely one of my more fav bosses. The whole everyone had to do something made it fun. I personally loved the Vals Ships in spire cuz it was challenging. Scurge of the past's vault encounter is also fire. Loved having to always move. The riven way is also rly rly fun but yea..the cheese kinda kills the encounter
Thank you My clan always gives me crap bc of exhibition. It has everything from quick thinking to frustration but for me it always makes me take a breath of relief after finishing or a smile when my team finishes it in 1-2 tries
Small sidebar three-maning totems and being solo on left totem is easily one of the hardest challenges to learn if u have only done the raid a couple times. The timing and consistency needed is redicoulous with the amount of ads
I remember I was getting home from work late and thought the raid race was over and I see the Sweat was still streaming I tuned in and they where just about to finish vault and I kept watching and seeing Riven for the first time was an experience I'll never forget still get chills to these day.
Riven is special to me because that was my first raid boss in destiny 2. Even though I was hard carried, it still is my favorite thing that I've done in D2
man...last wish was the best raid and my favourite raid, i wish they would make something of that scale and quality again. I still remember going to sleep after watching worlds first, waking up, and realizing it was still going on
Yo binging all your videos at work and when I say all my co workers looked at me laughing so hard when you said “garden farmers who can’t get bitches” I mean it 😂
Hopefully we’ll see a master LW some day where the cheese is fixed, the add clear guy in both rooms on Riven gets an actual mechanic to do, and Riven’s final stand gets turned into a proper execute phase like reprised Oryx. They could leave the rest of the raid mechanically untouched and those tweaks would make it a 10/10 imo
I wish old raids would come back. I joined during the free week expansion last year and hearing that old Destiny 2 raids being sunsetted years ago made me sad…I want to experience them like Destiny 2 veterans have ❤
I personally have always liked Templar and Atheon cause the mechanics never seemed too 'convenient.' I enjoy when the encounters have some lore aspect that makes sense and in this case, the aegis shield which was made by Kabr. There's no plates or deposit stations that are coincidentally placed that so happen to do damage to a boss. Whereas the shield was made specifically to do just that and avenge Kabr and the rest of the fireteam that was lost to the vault. I wish Atheon had the same mechanic in addition to killing oracles where you had to shoot him with the shield as well to start dps but it's still a great encounter. On the flipside, Oryx just seems too convenient. With not only having to stand on plates, do jumping puzzles, and the the fact he straight up gives us the mechanics to damage him when he slams the plate is so weird considering he's a hive god and could have done so much more. Also, you'd think he'd close his chest after the first time he took damage from it... There might be some flaws in my argument but I'm just talking off the top of my head. Plus the last time I did kings fall was in D1 😅
you have no idea how badly i wish the opening of vow was considered an encounter just so we could all collectively rank it at the bottom
It wasn’t that bad, it’s way more annoying as part of the preservation mission than as the raid as a whole, I personally find it kinda fun and chill before the seriousness of the actual first encounter
@@giratinathe_distorter7480 I couldn't agree more, at least in the raid you had 5 other guardians help kill stuff and move the encounter along quicker.
IVE SPENT ENOUGH TIME AT BARGE. NO THANK YOU
@@giratinathe_distorter7480you somehow managed to get the worlds first incorrect opinion🥇
Movin with the payload
The fact that riven and Val Caour were back to back raids is nuts. Two straight bangers
💀
@@darkconnz5088?
@@moonwhooperI guess "two straight bangers" meant something else to him
Dogs is an amazing encounter. It's the only other stealth-themed encounter besides Gorgon Maze in the entire franchise. It had teams doing callouts of which spores to go to and when to wait for dogs. The amount of stacks you acquire for it simply depended on how quick the team was. A more successful stealth section lead to a more successful damage phase. The encounter was merciful in that you had three damage phases. Everyone had an equal roll (Kill your own dog). Dogs varied in difficulty based on how far away from the safe zone they were. So more skilled players could handle the farthest dogs and the rookies can take the closest ones. Challenge mode threw extra dogs which changed the routes you had to take and now made it a priority to converge on the last two dogs as a team.
I loved dogs too. It just got powercrept is all. I remember you wanted at least 48 spores when on the first week.
I wish we had more stealth encounters
What is dogs
Agreed!
@@thrinefeng it was an encounter in the original leviathan raid. You had to kill war beasts that were high health(not really) to finish it. And before damage phase you had to sneak around and avoid them to get spores stack to do bonus damage.
I love the look Oryx remastered gave the guardian that shot witherhoard at 45:51.
“The fuck was that?”
This list shows how good vow of the disciple really was, if it wasn’t for the day 1 experience being so unfortunate for many teams including myself; people would love this raid.
So far Vow has been my favourite raid, nearly surpassing VoG (nostalgia keeps it no1). But, as a musician, I also enjoy the raid scores and deep stone lullaby has my heart in absolute shambles. I was unlucky in the first years of D2 as I could only do Leviathan, the rest I couldn’t find a team or I didn’t play much.
I think how slow the entrance actually is is a detriment to the raid, if entrance could be sped up someway it would be so much more enjoyable
Vow is absolutely my favorite raid but every time I consider running it fresh I remember that I have to do the entrance again... and that encounter just sinks time and kind of sucks aside from a bonus chest.
@@VallornDeathblade I’m ok with the entrance cause I get to hear Mara Sov for like 30 seconds 🤣🤣
I hate the first symbols encounter but maybe that’s just me
Having 3 people to teach Garden AND doing a Div run, nothing could be harder
I used to teach 5 people at the time (div included)
Its about a 2-3 hour ordeal,
But i enjoyed it
@@kagekitsune98_56 Same. Then I decided I hated myself less and stopped.
@@just.some.dud3 i still hate myself.
But nobody is interested in garden anymore, so thats why i quit
Funnily enough, my fastest teaching run was about 1.5hours with me having no mic.
Me literally texting what they need to do🤣🤣
@KageKitsune98_ couldn't agree more. It entertaining to teaching that raid, but sometimes people don't want to learn and listen
I got a very good teacher and learned the whole raid in like an hour or so
I like interpreting DSC in the way my friend showed me; Atraks-1 is the final boss encounter. She was the biggest threat, the one who had the access to Darkness (the objective of the entire Beyond Light campaign), the one with the final-boss-level mechanics, and the one with the ultra unique setting and feel. Everything afterwards is like Queenswalk; wrapping up the collateral damage caused by the raid’s final boss.
guess bungie heard you called them cowards and wanted to one up vault in edge
For me it comes down to Axis or Rhulk. My mind was blown the first time in them. Rhulk STILL gives me the same feeling of adrenaline every time I fight him. They did so damn good with the encounter
Wrath overall is a 10/10 for me. Axis is so damn cool, the whole room is awesome
I cannot wait for Wrath to come back
Ever do Aksis on hard mode while completing the challenge, it was Riven (non cheese) level difficult, it kind of surprises me more people don't talk about it.
@@saltymr.potatohead4897 The fight flowed SO WELL though
Definitely make a jumping puzzle tier list, that would be great and I’ve never seen that before
It would be world's first
We all know deep stone lullaby would be first
@@averageperson9708 idk kingsfall’s dick wall might be more iconic and was actually difficult/annoying in d1
@@xdifficultviper9916I personally like the ships jumping puzzle better
Still waiting for a jumping puzzle tier list.
"vault isnt any higher because 3 people do most of the work"
also
"crota is cool because i can do it myself"
Literally
"Oryx stands still and let's me damage him"
While Riven does the exact same thing 💀
I know it's kinda odd, but my favorite encounter of all time is Exhibition from vow. Not even a boss encounter, it really makes you feel like you're progressing through the raid, while also being very tough on master and pretty well balanced on normal in terms of ad density and speed.
I agree it's a great encounter
Trio or Duo Exhibition is some of the most fun you can have raiding imo
Perfect balance of mechanics and adclear
I absolutely agree. Finding 6 people who all know what they are doing makes it a blast of an encounter and everyone gets to have a role there is no “I’ll just ad clear”
It is a shame that so many on LFG don't understand communication and prioritising wiping out ads quickly. I absolutely love the music for Exhibition. Loved beating the challenge on master with skilled players
Aksis is my favorite encounter of them all. It was just so much fun and the music cleared. Siva Density Critical really made you feel like if you didn’t get to safety you were done. Hopefully we get wrath back, it’d be amazing to play it in destiny 2. Riding the siege engine off the cliff was also amazing.
Riven still makes me incredibly sad. Such a great encounter with so much thought and love put into it..
Just for people to cheese it. I remember during forsaken I used to fight people who wanted to cheese it in my groups.
If it makes you feel any better, I'd be willing to learn how to beat Riven legit since finding people who know how to actually beat Riven is extremely rare.
Riven legit is the most fun you can have. Always a joy to kill her and cut out her Taken heart.
I have begged my friends how to teach me Riven Legit but none of them want to do it. If you want I’d be willing to learn and we could get a party together to do it!
Caretaker with its triumph challenge is imo the best encounter we've had, same with 1st encounter
Loved scourge's final boss too, and atraks when done properly over cheesing it, they're all perfect examples of getting everyone involved with intersting mechanics that keep you thinking, unlike daughters of oryx, which could put me to sleep if done one too many times a week
I gotta say as a frequent teacher of raids, Vow gets by far the most praise from my groups after we run it. Such a good raid.
I’ll always find Rhulk to be the best boss. He’s an incredible character, being so cocky throughout the entire raid, only for us to use everything he throws at us against him. The music, the atmosphere, the buildup, and then the fact that you need to avoid him going goblin mode during damage phase. Plus he’s the first disciple we fight as well as being an entirely new race of character. It may not be the best mechanics wise, but everything else is perfect.
I feel like the encounters should be looked at from the perspective of doing them the first few times. Encounters like the Pit, Dogs, Gorgon Maze felt so much more tense and fun than any RoN for instance.
If Riven ain't #1 I'm gonna riot.
Not any more
There are few things as epic as being the last runner on Queens Walk. I remember dunking that thing on like my third LW run and it was one of the best feelings of my life. Especially after we wiped a few times on the encounter, had a long raid and we were tired. There are few encounters like it.
I find it crazy how Morgeth is left so low for his health bar but Templar is left much higher despite having more hollow mechanics and dies waaaayyy faster than Morgeth
The Sanctified Mind design is peak btw
Season of arrivals holds a special place in my heart as I'd never would have gotten proper fireteams for Galran and Val Cauor. I never would have expected Galran to be this high on a list but I whole-heartily agree.
One of few bosses that require every single one of the 6 fireteam members to step up their game.
Val was super hard as well and very engaging.
Galran and the encounter before him is the only thing I ever low manned (because half the LFG group left after 1 wipe and the other guy in there just grabbed his Day 1 placement friend and we went for it). It's a LOT of fun to low man because the whole thing is on hidden timers that you don't even realize are there until you have that low-man pressure. Once you have that down, it's almost like a dance, you can predict "ok we're about to have deceptions" and prep for them.
DSC is my favourite raid. Glad to see it isn’t trash by evan’s standards.
I have no Idea, but my top 3 raids are Crypt, Wrath, and Scourge, the fallen raids just hit different
My clan finally sat down and learned riven legit after all these years. Easily one of my favorite encounters of all time. So much fun. Hell we think its easier than trying to cheese the dps meta of a given season, and way more fun
Wish they would fix the cheese definitely my favorite raid encounter when done the correct way.
@@JDxxxxxx i like that poeple have a choice sum poeple only do raids for the loot you know
Aksis (challenge + hard mode) is and probably forever will be my absolute favorite encounter
Riven is my favorite by a country mile, the mechanics aesthetics and narrative of the raid had all been building to this point and were nearly flawlessly executed. We’ll never get another raid like last wish
25:53 what a rollercoaster of emotion, I went from getting into that somber music and crying to laughing so hard at Taniks with legs. Keep up the great work Evan.
Fun facts: Shuro Chi has the largest boss arena and Val Ca'our has the most fail conditions of any bosses
Pretty sure Riven’s is bigger than Shuro
My two favourite Destiny memories were a week 2 last wish completion doing Riven the proper way, and doing a full Crown of Sorrows run with zero communication and everyone just knew what they were doing.
I think oryx og was amazing. Yes he took a while to kill but he actually felt like a god since your guns didn’t do anything
Exhibition is my favorite raid encounter of all time. I love going in with my actual team and choosing no roles. It is so much fun every time
Did I hear a “violence, speed, momentum” and a “two time” reference in the Garden opening encounter dialogue? Dr. Disrespect would be proud! Yours Truly, Champ 😉🤠
I really miss Spire of Stars, I used to teach 5 people the raid at a time. It'll be back again someday hopefully with wardcliff coil DPS being patched out.
honestly i think root of nightmares was a dungeon and the planet room was ripped from the final shape raid and bungie added some wipe mechanics. Most of the encounters beside the planets can be done solo. just a thought
Ye the mechanics are definitely dungeon-level and a disappointment. personally i was thinking what happened with third encounter was that they came up with it during witch queen because of savathun's prophecy of being able to move planets. when they couldnt come up with ways to flesh that mechanic out across multiple encounters they scrapped everything but the original encounter and made connect-the-dots for the rest of the raid.
Yeaaaa I always thought the planets were out of place since they had nothing to do with the rest of the raid and they were actually difficult
I hate this because I fundamentally disagree that an "easy" encounter should be lower on the list. And ad-clear can be so damn fun (see: every random fighting for kills in every activity + the community clamoring for enemy density). Also, Rhulk is incredible and you don't need all 6 guardians to be engaged! Simplicity is not inherently worse than complexity! And cheese affecting the ranking? While some encounters are lower because of it but some aren't affected? Sigh. Is it FUN? That's what matters.
But I love this because seeing these encounters again conjures some beautiful nostalgia. Sucks that this list is for tryhards, wonderful that you put this all together. Thank you!
(Sidenote: GARDEN OF SALVATION and Crota/Calus boss fight are so underrated!)
(Another sidenote: QueensWalks is criminally underrated. Siege Engine overrated walking slow is always bad. Val Cotour is the same, complex does not equal good smh. Fun for sure but I would hate that much again)
(BRUH: Exhibition at 7?! And Caretaker is too low smh. It has everything! Below squishy Ghalran smh.)
(Final sidenote: RHULK AT 8??!!!??! At least you agree that the 2nd part is the best raid thing ever)
What Evan said starting at 26:03 actually hits hard. Because I just lost my cat yesterday and never got to say goodbye to her. Good timing there Evan.
I've been praising val for so many years now I'm so glad it's at 2 thank you Evan for putting it there 😁😁😁
legit riven is absolutely my favorite encounter. its really sad that there aren't many teams who can do it correctly. Not out of lack of skill, but out of them being too lazy to actually learn it, or do it.
Not Evan casually teaching everyone how to do Riven
The changes to Oryx for D2 I actually dislike. D1 Oryx being so powerful that our normal weapons could not even harm him, made him so unique, but now that weapons can damage him he feels like every other boss type.
Watching this video has made me question if you’ve ever actually played this series before
I think everyone can agree VOW will go down as one the best raids ever, up there with last wish and kingsfall. Nothing can beat a big dude kicking u in the face
I just did vow for the first time today. Holy peak bro. I loved like 90% of it. All 6 players on my team were learning the raid with me and it only took us slightly under 5 hours. We learned symbols from dual destiny runs so it was just the actual encounters left to learn. Very very fun. Whole thing. (Obv except opening but its soloable for secret chest so it still has a purpose)
Deep Stone Lulluby is my #1 Destiny song. It invokes so many emotions. Hearing it for the first time with my new raid group after my old clan disbanded... it will forever remind me of those that I lost. Friends I had in Destiny 1 that I lost to disease, and the new friends that I've made in Destiny 2. I may be biased, but I think it's the best song in the francise.
You know you can run all the encounters in Ron with more than 2 people, it’s actually a lot of fun. You kinda made it out to be like only 2 people could do stuff when that’s not at all the reality
I really loved SotP and hope it will come back to grand me a second chance at threat level. The raid was jsut fun to do and while shields may have been the worst of all encounters in it, it was still fun to do
so happy gahlran is so high up. GOATED bossfight unbelievably well designed
I'm convinced RON was originally supposed to be the dungeon for lightfall before it was split into lightfall and final shape
Riven (legit) is the best boss fight they've ever designed hands down. Forsaken was peak Destiny
Val Cauor was always my favorite boss, specifically for how it was just a lot of simple mechanics put together, and that I loved baiting LFG plebs into letting me teach them, and then watching them writhe in agony as they miss the ball throws in the final stand.
Scission should be higher IMO because if you are using only 2 runners instead of 4, what the hell are you doing. Having 4 runners makes it quicker and more fast paced which definitely makes the encounter a lot more fun.
Spire of stars, and Scourge of the past, has always and probably will always be my 2 top favorite raids off all time, it's such a heartbreak both are gone, Val Ca'our was our nemesis so many times, and I tried and tried and tried to keep my clan mates to get into it, but nobody liked the raid, was such a bummer to always go with LFG's on it.
I remember speed running Scourge without OoB glitches, was so amazing each time you got a better time.
And Legit riven, must be without doubt the best, encounter, ever.... such a shame (almost) nobody know how to do it theese days. Amazing list Evan, thanks!
I did scourge 21 times, and i got always on time 4 times and anarchy about the same amount, and each time i got another, over half the raid needed it. Good good times
4:05 D1 totems is definitely a lot higher now with the new aura dupe glitch, duplicating both auras and transferring 4 auras between 6 people is a lot faster but a lot harder and is very fun, and even if you only duplicate one and have 3 auras it still makes the encounter only 3 minutes long as opposed to its usual 5 minutes.
Fr fax no cap
@@shamminecraft600 you should sue this evanf guy he stole your footage from the crota abyss part
Seige engine is the only reason why i believe wrath should've came back instead of crota
Jumping puzzles list would be sick!
Also I firmly believe that RON was originally designed as a dungeon
I love that ppl were using Midnight Coup in Val Ca'uor and then STILL on Riven. That gun NEEDS to come back.
atheon was the most replayable raid encounter in destiny history IMO because of just how new the concept was at the time it shook the whole gaming community because of just how unexpected a "raid" was
exactly, I was 14 when it came out and my entire school was playing it, made legit real life friends because of me helping them with atheon back in the day. No other video game memory comes close
Evan when he gets his food served on a PLATE: "Gosh f**ing damnit!"
Aksis hard mode while completing the challenge was right up there with Riven (non-cheese) imo. It was chaotic in a good way, very challenging, and was one of the 1st raid encounters that required every team member to be on point or would wipe,there was no carrying the weak player. Val Ca'our was amazing too, especially with the restricted loadouts we had to run with, if you ever went back and played him post Forsaken the encounter was significantly easier, still was fun as hell though. I feel that you put the Sanctified Mind way to high, it was a decently challenging encounter the first couple times you ran it but it got incredibly easy once the mechanics were dialed in. It was fun putting enemies down quickly with the recluse (pre-nerf) but I felt that it was easily one of the most boring final boss encounters Bungie has ever given us (even Crota was always fun to watch even if you didn't do the damage).
Base Leviathan is the thing that got me back into Destiny 2. It’ll always hold a special place in my heart🫡❤️
Garden is still a top three raid for me. Ironic, considering I also used to hate it. Now, it’s one that I love to do just for shits and giggles.
Also patiently awaiting the return of my favourite raid, WotM.
I feel the easiest way to fix Riven is to create a Taken wall, much like what's in the Vault encounter, between both sides. We see how Taken can pass through, and Riven would be no exception. Furthermore, shut all the doors. Not just the one from the main drop, but leave players in their rooms to work out the mechanics from there. Will it happen? No. Would it be cool if it did? It sure as hell would.
justice for garden, it has a special place in my heart
I was already subscribed but your excellent take on the third encounter in Vow makes me want to subscribe to your "very real" OF. Finally, another person who has taste.
Some of my favorites are:
The Vault from last wish
The Rapture from DSC
Pretty much all of vow
Just to name a few.
Fun fact: scourge buttons were required to open the door
- old Scourge Sherpa
Not really, towards the end there was a vault door with a melee activation on either side. If you and another teammate were quick enough, you could punch the the activation station and it would prevent the flaming servitor through the door. It was kind of hidden and you wouldn't really know about it unless you looked around or looked it up (thank you Datto). Fun stuff tho
nope you can hit a punch button in coordination to close the door on the meatball!
Raid lists are like a persons favorite final fantasy game. Its 50% nostalgia, 25% which ones you have favorite memories of, 15% were you experiencing it with friends, and 10% it's actually good.
A jumping puzzles ranked video or even a dungeon encounters ranked video would be amazing to watch
I feel like the add clearing type encounters should be modelled to be something like the veil defence part of the last mission of Lightfall. Have an area to defend, but also have really high add density as well as mini bosses like tormentors or hive guardians spawning throughout. The mission had turrets to hold control of that could help you, but maybe a raid encounter could have an enlightened type mechanic to stop enemies from capturing zones.
Rhulk not being top 5 is a crime.
The whole list is not good basically, but w/e its his preference. I think its more Evan doesnt LFG at all (obviously) and thus i am guessing he is in a sort of echo chamber.
But if we see it objectively, Riven is the most cheesed boss in Destiny history. I consider that a failure of a boss mechanics, especially as the devs asked for people on social media to do her mechanics, and the dev team was flooded with negative posts (that was a few years ago).
I almost always ask LFGs what were their most enjoyable encounters. The final bosses like Atheon, Taniks, Oryx, Rhulk came a lot. Doesnt matter if they are weak or strong mechanically. It doesnt matter, in fact people gathering in a well against a final stand or w/e, makes for a more memorable experience in people's minds. Nostalgia is huge factor, i had people playing D2 again just because Atheon or Oryx reappeared. Crota is in there too, but he was the weakest mechanically, people remember for the solo sword play,
Atheon was remembered for 'Guardians making their own destiny', Crota for the sword, Oryx for many reasons but Final Stand is the prime one, Taniks for the nuke runs and the bubble+well fiights, basically the whole package, Rhulk for the movement & the kicks. Last Wish is mostly remembered for the Queenswalk, 95% of all LFGs cheese her.
Nezarec being in middle i think its ok, the problem is that he isnt that great visually/mechanically, but we will see in a few years. I think he will surpass at least Crota.
People forget how hard Crota’s End was when it first came out and people were doing it properly. Most people couldn’t beat the raid without the Ethernet glitch.
I remember doing Leviathan way back before Beyond Light. We got to Calus and right as we we’re about to kill him, he became immune and wiped us. I swear he only had like a sliver of health left.
Oh god I remember spending 8 hours to do a div run with 5 people (including me) who had never done the raid, with just 1 poor dude teaching everyone, we went through 6 whole LFG rotations before we finally finished
Yes. PLEASE do this for all jumping puzzles. (Maybe even doing one video for D1 and a DIFFERENT video for D2.)
Leviathan and last wish are just amazing experiences. Every other raid just feels like long missions.
I actually like Cataclysm a lot. The enemy density is insane and if you're not a runner then you're almost always destroying enemies or focusing down tormentors. I'm sure it's way less fun if you have some insane build that just demolishes everything instantly but I've always enjoyed it whether I'm clearing or running. The mechanics are way too easy but it's fun, and that's what matters to me.
It was REALLY fun on day 1, I take it it's similar on Master
This. Though it's a pretty simple encounter, it still manages to be exhilarating, especially near the end.
@@commentingchannel9776 just did the master challenge and wow is there a lot of barrier champs haha
@@rey2352 Yeah, I thought 3rd encounter would probably just spawn a couple Unstoppable Incendiors or something, but no, they really made ALL 8 COLLOSI Barrier Champions. That looks painful (though I'm looking forward to it).
Great video. Agreed with almost all of these! Gahlran's deception was definitely one of my more fav bosses. The whole everyone had to do something made it fun. I personally loved the Vals Ships in spire cuz it was challenging. Scurge of the past's vault encounter is also fire. Loved having to always move. The riven way is also rly rly fun but yea..the cheese kinda kills the encounter
Thank you
My clan always gives me crap bc of exhibition.
It has everything from quick thinking to frustration but for me it always makes me take a breath of relief after finishing or a smile when my team finishes it in 1-2 tries
Man, I was wondering what I wanted to watch tonight! Thanks for this!
Small sidebar three-maning totems and being solo on left totem is easily one of the hardest challenges to learn if u have only done the raid a couple times. The timing and consistency needed is redicoulous with the amount of ads
I remember I was getting home from work late and thought the raid race was over and I see the Sweat was still streaming I tuned in and they where just about to finish vault and I kept watching and seeing Riven for the first time was an experience I'll never forget still get chills to these day.
The fact that you put pit above acquisition makes me reconsider the fondness I had for you
Riven is special to me because that was my first raid boss in destiny 2. Even though I was hard carried, it still is my favorite thing that I've done in D2
You should’ve talked about the music in the third phase of vault in last wish that fills you with sheer panic that a boss might appear
man...last wish was the best raid and my favourite raid, i wish they would make something of that scale and quality again. I still remember going to sleep after watching worlds first, waking up, and realizing it was still going on
Yo binging all your videos at work and when I say all my co workers looked at me laughing so hard when you said “garden farmers who can’t get bitches” I mean it 😂
Hopefully we’ll see a master LW some day where the cheese is fixed, the add clear guy in both rooms on Riven gets an actual mechanic to do, and Riven’s final stand gets turned into a proper execute phase like reprised Oryx.
They could leave the rest of the raid mechanically untouched and those tweaks would make it a 10/10 imo
Exhibition is such a good encounter, so so so much fun
I’m baffled by how high Nezarec was ranked
@The Legs of Rhulk taniks Is a joke, way easier than nezarec
@The Legs of Rhulk putting crota higher than nez simply because of nostalgia is also astounding
Val Ca’our will definitely be my favorite encounter of all time. Godlike, mechanic-heavy boss fight.
You forgot to mention another important aspect as to why Val Cauor is such a good fight.
THAT ELDER GOD TIER OST!
I wish old raids would come back. I joined during the free week expansion last year and hearing that old Destiny 2 raids being sunsetted years ago made me sad…I want to experience them like Destiny 2 veterans have ❤
Love to see the Val Ca'uor love! People only hate it because they know that they actually have to do mechs and not ad clear lmao
I've literally never done Riven the intended way and actually forgot that the "cheese" wasnt intentional.
Did intended way on my first run on last wish (6 blind) even though the cheese was the only thing we know from LW. It is insanely underrated
Yay I get to suffer through calus with this at least 😂
good luck!
Need a hand?
@@nuisolomon526 nah I’m good I just needed a tractor cannon and berserker
@UnitedPilot I did
Funny thing, gambit is the first pinnacle I do now since lightfall hit. One of the only chill modes left in the game
Completely agree with this list. Never played wrath. Extremely excited for the remake :)
I personally have always liked Templar and Atheon cause the mechanics never seemed too 'convenient.' I enjoy when the encounters have some lore aspect that makes sense and in this case, the aegis shield which was made by Kabr. There's no plates or deposit stations that are coincidentally placed that so happen to do damage to a boss. Whereas the shield was made specifically to do just that and avenge Kabr and the rest of the fireteam that was lost to the vault. I wish Atheon had the same mechanic in addition to killing oracles where you had to shoot him with the shield as well to start dps but it's still a great encounter. On the flipside, Oryx just seems too convenient. With not only having to stand on plates, do jumping puzzles, and the the fact he straight up gives us the mechanics to damage him when he slams the plate is so weird considering he's a hive god and could have done so much more. Also, you'd think he'd close his chest after the first time he took damage from it... There might be some flaws in my argument but I'm just talking off the top of my head. Plus the last time I did kings fall was in D1 😅