For those who need it, I made a note of the build details, hopefully I did not miss anything: Geralt God Build for Next-Gen Details Mutations (B&W) Perk: Metamorphosis Warrior Perks Slotted: Precise Blows, Crushing Blows, Whirl, Rend, Razor Focus, Resolve Sign Perks Slotted: Magic Trap (optional and swappable per your preference) Alchemy Perks Slotted: Acquired Tolerance, Tissue Transmutation, Endure Pain, Protective Coating, Fixative, Delayed Recovery, Synergy, Killing Spree, Hunter Instinct Mutagen Slots: 4 Greater Red Mutagens Steel Sword: Touissant Knight Steel Sword Steel Sword Glyph: Severance Silver Sword: Aerondight or Gesheft. Aerondight has better damage but Gesheft has a 15% chance to poison which triggers more Mutations. Silver Sword Glyph: Severance Chest Armor: Grandmaster Legendary Ursine Armor Armor Glyph: Levity (swappable with Entanglement or Rotation) Gloves: Nilfgaardian Guardsmen’s Gauntlets Glove Glyphs: 2 Greater Glyphs of Mending Leg Armor: Legendary Manticore Trousers Leg Armor Glyphs: Your preference Boots: Legendary Manticore Boots Boot Glyphs: Your preference Slotted Potions: Superior Blizzard, Superior Swallow, Superior Maribor Forest, Superior Thunderbolt Decoctions: Ideally, drop all Decoctions except the following 6 so Metamorphosis can only apply those. Ancient Leshen, Chort, Katakan, Reliever’s, Arachas, Ekimmara. NOTE: Dropping Decoctions from inventory destroys them and they have to be remade, be mindful. Standard Build Guide: Keeping Toxicity High at all times. As soon as combat begins, drink: Superior Blizzard, Superior Swallow, Superior Maribor Forest (in that order). Build should activate, goal is to keep toxicity above 55% at all times. You should be able to drink ALL potions in inventory and have all effects active at once.
@@DPhoenix237Thanks for making the build! I’ll work on my Geralt once I beat the game. Any chance you could pin my above comment for your deaf viewers?
@@DPhoenix237 Great build but some questions about the potion usage that isn't clicking for me. First, why does the order of Blizzard, Swallow, then Maribor Forest matter? Second, how does that activate the build? Those three together are only 60 toxicity, or about 30% with the perks and gear suggested, but you need to get to 55% for Delayed Recovery to activate. I usually just do basically everything (Swallow, Thunderbolt, Petri, Maribor, Blizzard, Full Moon) in whatever order they're in my inventory and it seems to work fine.
Yeah, it's just to stress that those are the most important ones. Superior Blizzard is broken AF with this build and Swallow provides huge healing. You want to use Superior Maribor after the battle starts ideally because you get the second Adrenaline point after Razor Focus has given you one. But then yeah pile on whatever else you want to use the powerful potions and keep DR active.
i think that altho this build is pretty nice for sure, it is definitely a huge hassle: 1/ you need a pretty big ramp up before you have everything procced 2/ high maintenance of having to keep an eye on your toxicity as well as the potions duration in middle of fights (fights which btw shouldn't be lasting too long at high level with proper gear...Aaronsight and TTKS carry hard) 3/ fights not lasting too long means you'll run out of actual potions VERY quickly and will need to meditate often to get them back! 4/ if the fights do last long, then whats the point of going through ALL these annoyances, when some other builds don't, have next to 0 maintenance at all and effectively 1-2 shots mobs consistently? good breakdown of this particular build though, no doubt
The king of witcher 3 builds is back, looking forward to your other builds in the future. Loved to try out your overpowered builds in the og version. Keep up the work and enjoy Christmas with your family!
🎯 Key Takeaways for quick navigation: 00:01 *🌟 Introduction to the Updated Build* - Introduction to the new update and rebalance, - Mention of the nerf to Euphoria and new versatile builds. 01:05 *🧬 Overview of the Build* - Description of the build’s capabilities: infinite stamina, adrenaline points, and mutation triggers. 02:02 *🧪 Metamorphosis and Synergies* - Explanation of the build based on Metamorphosis and Superior potions, - Buffed Metamorphosis activating more decoctions. 03:12 *⚔️ Combat Skills and Adrenaline Management* - Critical hit chance and damage boosts, - Importance of Rend and adrenaline skills. 04:25 *🛡️ Alchemy and Toxicity Management* - Core alchemy skillsand toxicity management, - Discussion on delayed recovery. 06:14 *📊 Synergy and Mutagens* - Synergy skill for mutagen bonuses, - Roles of Killing Spree and Hunter Instinct. 07:38 *🧰 Equipment and Gear Choices* - Best weapons and armor, - Benefits of Grandmaster legendary armor. 10:24 *⚗️ Potions and Decoctions Strategy* - Maintaining high toxicity and active potions, - Recommended potions and decoctions. 14:51 *🧛 Combat Demonstrations and Effectiveness* - Combat demos against kikimores, vampires, golems, - Highlighting build’s power and versatility. 17:26 *🎉 Conclusion and Outro* - Summary of build’s strengths and versatility, - Invitation to like, comment, and subscribe. Made with HARPA AI
Using troll decoction to negate toxicity tecnique is even more valuable now(using acquired tolerance without hightened t.). Tried 7 decoction+potions and its awesome. Drinking troll and anchient leshen before battle and getting chort, arachas, ekidna, ekimmara, katakan decoctions via mutation and using few potions on top of that is amazing. Metamorphosis was already amazing and with this buff it became s tier. And the new fixative is LOVELY.
That's a little worse than this build though, unless you really can't keep track of Delayed Recovery. Troll decoction heals an insignificant amount in combat, and outside of combat Swallow heals more than enough. In combat Swallow + Ekimmara is tons of healing. Delayed Recovery can't work if you have 2 decoctions applied (meaning 100 decoction toxicity or toxicity offset) so you're essentially using Fast Metabolism in its place and limiting the time and numbers of uses of Swallow, Maribor, Blizzard and the other potions. Good, but not as good as Delayed Recovery having all of them. Delayed Recovery also works on the Metamorphosis decoctions and keeps all 5 active once their triggered as long as potion toxicity remains over 55% of the total max. The video was long enough already so I didn't go into it, but with high enough toxicity (like the 194 here) and Delayed Recovery now having a 55% threshold you can use one decoction manually and still be able to keep Delayed Recovery up; it just gives you less room for error.
Damn you are a legend dude, i was wondering If you would play and make new builds on this new version, and there you are. Thanks for the video and good return!
I just knew it! And you kick it from the start! Don’t know yet all new mechanics as I planned to start preparations for NG+ after the Xmas, but from this material I see it will be hell of the fun! I played previous version few times and ended up with your metamorphosis build it…. So now it looks I will follow and my Xmas present will come later this year 😉. Calm and safe time for you and your family!
Return of the king! I play on Xbox.... And I'll be honest, during the first couple of days using the new patch I hated it. I still get random crashes and the game also crashes at specific points (which I can work around) but they need to do something about that. I've been messing about with Hunters Instinct and Killing Spree - but I never really used Delayed Recovery - always used Fast Metabolism. I have loads of skill points available so I'll give it a go; and Endure Pain looks like it finally has a use. I don't know that I'll use this exact build - although Metamorphosis has been my "go to" since you used it in one of your NG+ walkthroughs, but an extra vid on how the new toxicity mechanics work would be much appreciated - looking forward to it. Great video, and much appreciated and you've been missed.
Awesome to see you are back just in time to help with builds in the Next Gen. Personally I'd love to see a build that is more Spellblade - focus on combat and signs, with some alchemy as support
Flood of Anger + Rotation Igni is soo satisfying. You don't even need to slot any sign skills to use alt forms if you time your sign and adrenaline usage right. Everything just melts. Reminds me of the first Witcher tbh
@@bahramsultan8310 I've always wanted to make FoA at least semi-viable. And now they buff (fix) it. Now one can truly use all the signs sort of like book-style Geralt. His signs were much weaker until he drinks a potion (or has full adrenaline bar in our case). Definitely a huge win for both red and blue builds
@@undersunandsky5852 Yes, I've read the books since playing the game back in 2018. I have to say taking inspiration from the books for builds is very fun.
Would be amazing to get a progression build guide so we can play along. Or even a progression section in the build guides 😊 Just as we won’t have access to the B&W mutation skills until much much later in the play through, so things to do while working our way there 🔥
@@PlasticTonkaToyhis pre patch walkthrough still works even after 4.0 (I just beat the game with that build). Euphoria is still the best early game build imo.
The patch has been live for about a week, guys. I dunno if you've noticed but there's this thing called 'Christmas' and we've gotta get that out of the way first. There will be a ton of videos coming I think; early-game tips, build videos, maybe a new walkthrough, and even full playthroughs.
The holy grail and mastermind of witcher 3 returns. Please continue our Lord, would love to see some updated bomb builds and/or sign Builds as I think those are better now even in endgame!
Hell yeah. I haven't decided whether it'll need a Crossbow & Bomb build together or whether it'll be better to separate them. There are a good few signs builds that I've got basic concepts for and am excited to flesh out!
Bro... Your gamma is jacked WAY the hell up. Edit: the blizzard/yrden combo is just nuts, fyi. Geralt was passing by enemies like they were standing still.
This is the most all rounder stable meta build Its not just a single very spalized build But a multispalized one. Adding frenzy to the mix makes it so much better too 🍻🍻
Thanks for your build and this is the first time I spam whirlwind like CRAZY! So funny it is and this makes Geralt an unstoppable spinning top! Trying to adjust it with Euphoria but seems failed. Thanks to the lowered toxicity limit :) In order to max out the whirlwind damage, I give up strong attack skills and apply Cat School Techniques and bleeding instead. For decoctions, Water hag + Ekimmara + Katakan + Succubus + Arachas + Troll will be my choices. (Ekhidna becomes useless when Adrenaline Point reaches to 3 and stamina cannot be depleted.) Delayed recovery + Blizzard combo makes this build so enjoyable! Gonna let Geralt's journey continue again!
Don't use Water Hag with this build my friend; you'll be over 50% toxicity all the time so it won't ever be active. You could use the build with Euphoria; you just be using all potions, or 1 decoction and then potions.
Thank you for freeing up a slot in a build for me. I’m using Delayed Recovery build myself, but for some reason I had Heightened Tolerance. Thanks to you I’m losing it
Yeah, it is properly rated as an early-game skill that doesn't have much lategame utility now unless you're specifically geared towards a sub-80% toxicity build (which isn't very optimal).
the delayed recovery and blizzard goes so well with piercing cold too. adrenaline burst + delayed recovery + blizzard potion is so fun for spamming ard a billion times and you can use maribor forest to get an adrenaline point immediately in combat.
Yup, it's bonkers and I haven't seen anyone else using that combination. It was always this good and I knew about it already and used it in my Viper Hybrid Metamorphosis playthrough but Delayed Recovery is miles easier to use now and it doesn't matter thst the combination isn't easily compatible with normal decoction builds because thise are comparatively weaker due to AT and HT being nerfed.
Been watching your ursine builds since the update came out and have made the decision to go with the bear school for the next gen play through based off your vids! Love the content man! Keep it up 👍
Great video - as always! Pro tip: do not create decoctions that you will not be using later on. Just leave the mutagens in your inventory. You may always create them if you wish, wothout the necessity to drop or sell them.
If you're planning on using this build in the endgame, you don't want to create any decoctions other than the ones that this build uses because Metamorphosis will only pick from the created decoctions. If you're not planning on using this build then it doesn't matter. Personally I think the best way to go is to use potions and Delayed Recovery or Fast Metabolism throughout the games, then use this build once available in the endgame. If you like thst playstyle then creating other decoctions is unnecessary.
1. Bro, can you explain the importance of adrenaline points in this build? I didn't understand. I'm playing the game again. I'm lvl 15. I'm avoiding using maribor potion for now because of that. 2. Also, would you tell what skills are the most important to have for people that are not playing NG+? Because I think I won't have enough slots or points for the skills, so what skills would you discard in this case? 3. Final question: If you could choose to play with a full set of armor of any type using this build, which armor set would it be? I'm going to play with the full Ursine armor because of its aesthetic. Do you think the build will be nerfed a lot because I won't be using the same armor you're using in the video?
1. Adrenaline matters for a ton of stuff. Notably, extra damage and sign intensity, 100% critical hit damage with Hunter Instinct with 3 points, infinite stamina with Superior Blizzard and 3 points. 2. Watch my 4.0 Death March playthrough, especially this episode, and later the one where I go to Toussaint early to get Superior Blizzard ruclips.net/video/UCmrs57Ei4w/видео.htmlsi=5xj0y3H-ggKD4dcJ Get Delayed Recovery = GG EZ 3. Use what you like. I recommend optimised gear, I don't care if you want to nerf your own build. You can't even see the trousers under the Ursine chest because of the cloak anyway. But sure, Ursine gear works fine if you don't mind losing 80% critical hit damage from the boots and Gauntlets. Tbf you can't even get the Nilf Gauntlets and manticore boots til higher levels anyway so it's not a big deal. The skills matter more early on.
Great stuff. This is the first I'm hearing of balance changes to the game. Can't wait to see what the future holds for this game and this youtube channel.
great build overall! however I would replace Maribor Forest with Superior Cat- you're going to build up 3 adrenaline points almost instantly into the fight anyways and since you've got Resolve maxed out and can't lose any of them that renders Maribor pretty much useless after the first 2 seconds of the engagement, thanks to the next gen update Superior Cat now gives an additional 10% crit chance (literally the same as the Katakan decoction for a fraction of the cost) which apparently not many people noticed since it's such an underdog potion, it would be a shame not to include in such a crit-based build
Cat would have been a reasonable choice except it makes the screen whiteout and absolutely horrible to look at. It's so bright I can't see what's going on. There's probably a mod to reduce that visual effect, but I am still in the process of completing Platinum on Death March, playing both on PS5/4 and PC so I won't risk installing mods until those are completed.
Glad to see you back 👍🏻 i wonder if piercing cold is worth using in ng+ after the update 🤔it was kinda underwhelming before… hopefully is better now! Can’t wait to see your new builds!
@@DPhoenix237 can’t wait to see them! Also the forgotten wolven chest piece looks pretty good for hybrid builds. 20% attack power and adrenaline gain + good res 👀
If you’re riding roach, you can soothe it, and it counts towards applying a status to an enemy. It gives you all 5 decoctions immediately. Then, dismount and start your potions as usual. Btw, which decoctions do you recommend to keep? I just started NG +
Sorry if this is a stupid question. Been using alchemy build for the longest time so was bummed to see that Euphoria got the nerf hammer. It’s not horrible but a little over kill. .75 per learned alchemy would’ve been a nice balance. Anyway - how are you not getting hurt by overdosing? I thought HT handles that but you are constantly over the 50% threshold w/o HT. Is that just the effect of potions constantly regenerating health? Bonus question - if you drop/destroy decoctions, do they still count as a learned alchemy formula via AT? You rock!
Fiest question, yup it's just that Swallow and Ekimmara massively heal so that outstrips the toxicity damage. Bonus answer: yes, AT remains unchanged. AT counts what you've learned, not what you've made 🙂
Very cool build thank you. A few questions if you don't mind: - Can you kind of "combine" the previous Euphoria build with Metamorphosis? Like, apply the 5 Decoctions we had for Euphoria, would Metamorphosis apply more decoctions? or would it recognize you already having 5 active and not proc any? - Also, the 120s decoction procs, could they be extended by the Alchemy skill on the bottom that prolongs the decoctions? Or is Delayed Recovery already doing that, even though it says "*Potion effects* don't wear off .." Are decoctions considered potions as well? Because i remember in your Euphoria build you mentioned Hightened Tolerance doesn't work on decoctions (IIRC). - Would you suggest this build even without dropping all the decoctions except for 5-6 like you? Or would you keep Euphoria in that case? Thanks
First question, you can't use 5 decoctions any more because they halved the boost from Acquired Tolerance. But otherwise yes; you can use 3 decoctions normally and then Metamorphosis will trigger other ones from the remaining pool. Bear in mind that from what I've read (not had time to test it myself) decoction toxicity hurts you when over the threshold now. That means that using multiple decoctions will definitely put you over 50% and even over 80% even with Heightened Tolerance (which is the new HT limit at 3 points instead of 5). Second question - I didn't mention it in the video because it was already too long, but yeah Metamorphosis treats the 5 decoctions the same as it does the potions and extends them indefinitely if you keep your potion toxicity over 55% of your maximum. Thirdly yes you can use Metamorphosis with more decoctions and it's still very good. I would recommend limiting the pool somewhat though because some just aren't that useful.
@@DPhoenix237 if we use a decoction manually before letting metamorphosis choose 5 further decoction, how does that impact the 55% toxicity requirements? Do we need 55% of our remaining toxicity after 70 for a decoction is removed from our toxicity pool, or does the decoction count towards our 70%, or do we still have to hit 55% of our total? (impossible with two decoction I assume)
@@nel3975It wouldn’t work with two decoctions as you can’t reach 55% potion toxicity. I didn’t know the difference between potion and decoction toxicity at the time. When I tested one decoction, I lost the potion buffs around 80%.
@@DPhoenix237 so when it comes to the decoction usage does that I mean I can use 2-3 decoction to get above 55% toxicity and then thanks to Metamorphosis I can get an additional 5 decoction? So I’m running around with 7-8 decoction and obviously all of potions as well?
Hey guys, I am a bit confused. Even with delayed recovery active, the swallow effect is still diminishing in Phoenix's showcase video. I am not clear on how delayed recovery actually works
The potions effect will stay if you have your potion toxicity higher than 55%. If the toxicity is below 55%, then the effects of the potions will ware off
This is an excellent build. But the one problem I have with it is that Blizzard wears off during cutscenes of any kind. Going to a shop, when Geralt frees a settlement etc. I chose the unlimited alcohol from O’Dimm as a reward so it isn’t a major issue, it’s just a bit annoying that it’s the only potion that seems to wear off. Even the metamorphosis decoctions don’t.
Yeah a few people have let me know this. I'm wondering if its something to do with the slowdown effect and how it affects cutscenes or something. Or it could just be a little bug. As long as everything else stays up you can easily just have Superior Blizzard in the quick item slot and reuse it when necessary, but it is definitely irksome.
Delayed recovery percentage only counts the toxicity level caused by potions, not by decoctions, so it's a bit more complicated. It's not 55% of OVERALL toxicity, but 55% of toxicity caused by potions, so you have to focus on not going below that 55% of the bright green part in your toxicity bar.
Not quite. Your potion toxicity has to be above 55% of your total max toxicity, which might be what you meant but it isn't quite phrased correctly. To clarify, if you have 194 total maximum toxicity then you have to have over 107 potion toxicity at all times for Delayed Recovery to be active. So if you've got 1 decoction activated manually for 50 decoction toxicity you'd need to use at least 107 if the remaining toxicity as potion toxicity for DR to be active, leaving only 37 toxicity 'spare'. That makes it more difficult to keep DR active, but not impossible by any stretch.
Does anyone know which mutagens are infinitely refarmable due to respawning enemies (e.g., the wraith mutagen)? I recall a Chort in Crookback Bog that was patched out, and I have heard there is a respawning Noonwraith north of Oxenfurt in some fields. I think more folks would jump onto this build if they were comfortable with knowning they could always recraft the decoctions they dropped. While that could mean keeping some decoctions that aren't optimal, at least a player could straight-up drop the lower-quality decoctions they can re-craft even if they've completed every single quest in the game (and killed every non-respawning enemy).
Fun fact. There is a decoction that inceases number of your alchemy creations and when you have metamorphosis it basically replenishes all your stuff even if they are used meaning u never run out lol
Yep, that's a fun interaction with the Cockatrice decoction, definitely. Unfortunately it's not practically of much use because there's a ton of hard alcohol available for looting, and also the deoctions which Metamorphosis has activated get treated like potions by Delayed Recovery so won't run out whilst you keep potion toxicity over 55% anyway 😀
IMPORTANT!!! Guys you can sell your decoctions to HUGO! That way you dont have to carry useless decoctions, but you dont have to destroy them and you can get them whenever you want!
Not sure if anything changed, but the 3 mentioned potions only give me 30% with 194 max tox (same as you). No biggy but delayed recovery doesn't seem to work at all. Even if I add 4 other pots and get to like 70-80% effects still disappear. I don't use decoctions at all, just pure tox from pots, yet the skill doesn't do anything.
That definitely shouldn't be the case. I can't see that having been changed tbh; haven't heard anything else about it. Have you changed anything else about the build? I'm struggling to think what it could be. Maybe watch my Alchemy Almanac video; I go over the mechanics of Delayed Recovery in that.
Amazing build as usual, thanks Demon Phoenix. I'm just wondering, how easy it to trigger Metamorphosis against boss monsters, who are often immune or highly resistant to critical effects? Are there any particular critical effects which remain effective against the toughest opponents throughout NG and NG+?
I don't plan to use this build for a while, but I still enjoyed the video and picked up a few things. Your witcher builds are insane. I doubt I would've beaten DM without you.
1) The Metamorphosis description says it activates a maximum of 5 decoctions, but you have 6 of them in your inventory. Why? 2) If you could swap arachas decoction for another one, what would it be? I was thinking about the troll decoction. I'm using a mod that adds 9000 weight limit, so using arachas decoction feels like cheating. I finished the main story on death march using your Euphoria build and I'm level 46 because by level 20 I was already farming money and XP in one of the hanse bases in Toussaint. It's ridiculous how the game after the next gen patch is WAY WAY WAY EASIER than before. Thank you so much for your video! I just did a few main quests of B&W and HofS, but I didn't finish any of them. I barely have done any contracts or secundary missions besides the ones that affects the main story.
Thanks man, hey I'm trying to make a hybrid with this building of your blizzard metamorphosis build, and using my own mix of griffin armor Stat ability 5%stam/5%sign for every mid armor you have on, and replacement of your blade oil abilities for others I think that match my play style more I wanted to sign them as well as sword them, so I ran the Netflix armor with that ability, came away from the heavy attacks also and am making it more sign friendly and keeping your metamorphosis build idea plus sign, plus fast attacks trying to male the best hybrid build close to Netflix armor witcher ability.
I just tested piercing cold vs the prince toad in NG+. It did a shit ton of damage to the toad when I was under leveled and he died fast. I think it's because the toad is weak to a lot of different magic including cold. I was really aiming to try to perma freeze the toad because I remember old youtube videos where the toad was frozen with northern wind bombs. Although I was happy with the damage, I really wanted to see a frozen toad. I guess I really should use northern wind for that.
Not sure if this is a PC-only bug, but Blizzard potion seems bugged and is very unpredictable. At times, Blizzard doesn't work and doesn't slow down time. Other times it stays in slow-mo mode even after exiting combat or "outside of danger" and goes back to normal speed when re-entering combat.
Great build. Although I would love to some some guide/build for new playthrough. This one can be used when you already have beat the game once or twice on NG+ probably but you are not able to use it early, when you are on 10, 20,30 lvl etc. So that kind of video would be great especially if we have some new armors for 7 and 10/11 lvl etc. I'm playing on Bonebreaker, only 12 lvl, done the Bloody Baron part and trying to play as the witcher from the books - using oils, potions, signs and combat - but having some build/guide to maximise the dmg/skills on that lvl would be great or and advise how to prepare myself for next few lvls to not waste the skill points unnecessery. Cheers!
@@DPhoenix237 what I meant is that if I watched your video right now and i would like to make this build on my gameplay - i need to wait till 80+ lvl to unlock all skill points needed and find all needed gear. And it probably would be NG+ (as on 1st playthrough you can hit max 50 lvl? not sure if more if you clear whole map before NG+). So being now on lvl 12 and finishing Velen i cannot apply your build at all. I would love to watch some guide about best early builds or skills to use or how to progress the game to reach your build at the end (which skills first, which gear first etc). Maybe i will reach 90+ lvl someday to try your build for fun :) but not sure if it will help me beat the game just now. Don't get me wrong - it is great to watch your videos and get inspired about what we can do in this game :) all the best Bro!
@robaczep Yeah you'd want to use some of the techniques in my Death March walkthrough; a lot of it will remain relevant, like using Griffin School Techniques if using medium armour, and respec'ing into Ursine at level 20 if you want to switch to combat-alchemy. All the best to you too.
Im quite confused. Can i drop the decoctions or not? Like is it possible to remake them again in the future or you dont even have the recipe anymore? Thanks
You keep all the recipes once you've got them. If you drop a decoction it is destroyed, but you'll still have the recipe for it. To remake it, you'd need all the ingredients though, including the mutagen (some of which are extremely limited, or one-time only per playthrough).
good build idea, but what if you used water hag decoction to have even more damage? - means health must not be constantly dropping -> play around not reaching overdose toxicity levels - can then drop endure pain and swallow -> I don't think that much vitality is needed as you already have good damage reduction + enough total vitality without it, and ekhidna/ekkimara alone is enough for healing -> now have free slot to take cat school techniques - decoctions: water hag, ekhidna/ekkimara, katakan, arachas, flex
You can't use Water Hag effective now unless the build is quite restricted. Like you alluded to, Toxicity offset (Decoction toxicity) hurts Geralt the same as potion toxicity does now, and Heightened Tolerance's max threshold is 80%. Water Hag is only working now if you're under 80% total toxicity and have HT slotted. That's quite a lot to dedicate to a single Decoction, and it only adds 50% additive damage not multiplicative. It was good when it had virtually no drawback, but not now really. I might incorporate it into my new Euphoria setup, but the option of having potions available is considerably stronger.
Omg I love your videos. What I want is a remake or a better signs build? Whether that’s piercing cold or igni. I just like being a “mage” so we def need an OP sigh build please
@17:32 it looks like you have the same problem as me. I could only trigger 4 decoctions with metamorphosis when I use most of my potions already. Is there a max number of potions that are activated or is it a glitch? What I mean is when you used silver sword that has three oils, the decoctions that are activated are only 4, but when you used steel swords againts wolfs, the number of decoctions are 5.
I need to test if it's just that that the display has run out of space, or if the decoctions genuinely don't trigger. I think the easiest way would be to trigger loads of things so the display is full, and then apply a potion and see if it is effective.
I actually tested this today While fighting and had only 4decoctions in display. But when I unsheathed my silver sword that has 3 oils. I saw that all 5 decoctions were active even though I haven’t used any signs or used bleeding to proc it. So I think it’s just the display has run out of space. I guess it goes to show that maybe developers weren’t expecting this many potions to be active at same time lol.
So glad to see you back and you're as happy about the new build variety as I am! I do have a quick question about the new superior Blizzard though (since I have started a new game and haven't unlocked it yet): Is it always active during combat? From the description, I assumed that it would only activate once your health drops to a certain point.
Yeah it's weird that's a new terminology added with the revamp. I haven't determines exactly what triggers it, but it was activated virtually every time I was in combat.
Found your channel about a week ago, been loosely following your DM Walk-through as I play through the game for the 2nd time. Really excited to see you back making videos again. I REALLY like this build. It looks like loads of fun and will definitely be the build I use for NG+. I do have a handful of questions about it, if you don't mind. I'm still kind of a Witcher noob, so forgive me if these questions have obvious answers. First, wouldn't it be best to use decoctions to maintain 55+% toxicity? Down two decoctions, that puts you over 55% for the next 20 minutes, so you don't have to worry about continually downing potions to keep toxicity up. That would also let you have 7 decoctions active alongside the potions instead of 5. Also, regarding specific decoctions, is the Ekkimara decoction really that powerful? It seemed underwhelming when I experimented with it, but maybe that's just because I'm a low level character and not dealing enough damage. Maybe the troll or Ekidna decoction would be better. (Though maybe the Ekidna decoction wouldn't work, given how Blizzard is keeping you from using stamina). Finally, with the buff to crippling strikes and the change to the Wolven gear set bonuses, do you think a bleed focused build might be viable now? Thanks again for making this video. This build is awesome, and I'm really looking forward to trying it out.
No worries, these are good questions. Regarding toxicity for Delayed Recovery; for that skill it is specifically potion toxicity not decoction toxicity so that's why you can't use decoctions with it. Fortunately the potions are more powerful than decoctions anyway because they're supposed to last a minute or two instead. With AT after the patch, you can use one decoction for 50 deoctions toxicity and have 144 toxicity left over. You need to keep Potion toxicity over 107 to keep Delayed Recovery active. This was too complicated to fit into the build video though so I stuck to the basic version of just using potions. Ekimmara is pretty good if your damage is high with 3 Adrenaline points + oil + Hunter Instinct + Superior Thunderbolt. Ekhidna is good normally but loses its lustre when Blizzard means you're not using any stamina 👍 And yep, one of the builds I've got planned is a Wolven Crippling Strikes bleed build. Crippling Strikes still doesn't work off Whirl (which makes sense) cos otherwise that'd be mega OP.
@@DPhoenix237 Makes sense, I might try out using 1 decoction, but it might be too much micromanagement to bother with. With only like 30 points of buffer room, you'd have to apply a potion almost the second you are able or you lose all your potion effects. So the added frustration may not be worth the extra decoction. I tried out some of the build today, no mutations yet as I'm only level 18, but running around with all the superior potions active at once is an absolute blast, very fun. One thing that annoyed me is I noticed that going into cutscenes and dialouge forcibly removes Superior Blizzard, so you have to keep reapplying it, which is kind of annoying, and means you have to meditate after every 4 cutscenes if you want Blizzard back, but it's not really a big deal. Thanks for the response, and I'm looking forward to that bleed build!
For those who need it, I made a note of the build details, hopefully I did not miss anything:
Geralt God Build for Next-Gen Details
Mutations (B&W) Perk: Metamorphosis
Warrior Perks Slotted: Precise Blows, Crushing Blows, Whirl, Rend, Razor Focus, Resolve
Sign Perks Slotted: Magic Trap (optional and swappable per your preference)
Alchemy Perks Slotted: Acquired Tolerance, Tissue Transmutation, Endure Pain, Protective Coating, Fixative, Delayed Recovery, Synergy, Killing Spree, Hunter Instinct
Mutagen Slots: 4 Greater Red Mutagens
Steel Sword: Touissant Knight Steel Sword
Steel Sword Glyph: Severance
Silver Sword: Aerondight or Gesheft. Aerondight has better damage but Gesheft has a 15% chance to poison which triggers more Mutations.
Silver Sword Glyph: Severance
Chest Armor: Grandmaster Legendary Ursine Armor
Armor Glyph: Levity (swappable with Entanglement or Rotation)
Gloves: Nilfgaardian Guardsmen’s Gauntlets
Glove Glyphs: 2 Greater Glyphs of Mending
Leg Armor: Legendary Manticore Trousers
Leg Armor Glyphs: Your preference
Boots: Legendary Manticore Boots
Boot Glyphs: Your preference
Slotted Potions: Superior Blizzard, Superior Swallow, Superior Maribor Forest, Superior Thunderbolt
Decoctions: Ideally, drop all Decoctions except the following 6 so Metamorphosis can only apply those. Ancient Leshen, Chort, Katakan, Reliever’s, Arachas, Ekimmara. NOTE: Dropping Decoctions from inventory destroys them and they have to be remade, be mindful.
Standard Build Guide: Keeping Toxicity High at all times. As soon as combat begins, drink: Superior Blizzard, Superior Swallow, Superior Maribor Forest (in that order). Build should activate, goal is to keep toxicity above 55% at all times. You should be able to drink ALL potions in inventory and have all effects active at once.
Holy smokes, I think that's literally perfect. Noice!
@@DPhoenix237Thanks for making the build! I’ll work on my Geralt once I beat the game. Any chance you could pin my above comment for your deaf viewers?
Good idea 💡
@@DPhoenix237 Great build but some questions about the potion usage that isn't clicking for me. First, why does the order of Blizzard, Swallow, then Maribor Forest matter? Second, how does that activate the build? Those three together are only 60 toxicity, or about 30% with the perks and gear suggested, but you need to get to 55% for Delayed Recovery to activate. I usually just do basically everything (Swallow, Thunderbolt, Petri, Maribor, Blizzard, Full Moon) in whatever order they're in my inventory and it seems to work fine.
Yeah, it's just to stress that those are the most important ones. Superior Blizzard is broken AF with this build and Swallow provides huge healing. You want to use Superior Maribor after the battle starts ideally because you get the second Adrenaline point after Razor Focus has given you one.
But then yeah pile on whatever else you want to use the powerful potions and keep DR active.
THANK GOD THE MASTER RETURNS TO SAVE OUR BUILDS
I HAVE RETURNED, SON!
Fun trick with Metamorphosis is to use Axii on Roach 5 times quickly as it triggers a decoction each time.
That's cool 😎
i think that altho this build is pretty nice for sure, it is definitely a huge hassle:
1/ you need a pretty big ramp up before you have everything procced
2/ high maintenance of having to keep an eye on your toxicity as well as the potions duration in middle of fights (fights which btw shouldn't be lasting too long at high level with proper gear...Aaronsight and TTKS carry hard)
3/ fights not lasting too long means you'll run out of actual potions VERY quickly and will need to meditate often to get them back!
4/ if the fights do last long, then whats the point of going through ALL these annoyances, when some other builds don't, have next to 0 maintenance at all and effectively 1-2 shots mobs consistently?
good breakdown of this particular build though, no doubt
The king of witcher 3 builds is back, looking forward to your other builds in the future. Loved to try out your overpowered builds in the og version. Keep up the work and enjoy Christmas with your family!
You too, thank you!
Good to see you back. Your DM walk through is like comfort food for me. I’ve watched it sooo many times
🎯 Key Takeaways for quick navigation:
00:01 *🌟 Introduction to the Updated Build*
- Introduction to the new update and rebalance,
- Mention of the nerf to Euphoria and new versatile builds.
01:05 *🧬 Overview of the Build*
- Description of the build’s capabilities: infinite stamina, adrenaline points, and mutation triggers.
02:02 *🧪 Metamorphosis and Synergies*
- Explanation of the build based on Metamorphosis and Superior potions,
- Buffed Metamorphosis activating more decoctions.
03:12 *⚔️ Combat Skills and Adrenaline Management*
- Critical hit chance and damage boosts,
- Importance of Rend and adrenaline skills.
04:25 *🛡️ Alchemy and Toxicity Management*
- Core alchemy skillsand toxicity management,
- Discussion on delayed recovery.
06:14 *📊 Synergy and Mutagens*
- Synergy skill for mutagen bonuses,
- Roles of Killing Spree and Hunter Instinct.
07:38 *🧰 Equipment and Gear Choices*
- Best weapons and armor,
- Benefits of Grandmaster legendary armor.
10:24 *⚗️ Potions and Decoctions Strategy*
- Maintaining high toxicity and active potions,
- Recommended potions and decoctions.
14:51 *🧛 Combat Demonstrations and Effectiveness*
- Combat demos against kikimores, vampires, golems,
- Highlighting build’s power and versatility.
17:26 *🎉 Conclusion and Outro*
- Summary of build’s strengths and versatility,
- Invitation to like, comment, and subscribe.
Made with HARPA AI
This build is absolutely insane. Thanks.
From the ashes a fire shall be woken,
A light from the shadows shall spring;
Renewed shall be build that was broken,
The Phoenix again shall be king.
All that glitters is not gold, but from the shards of nerfed Euphoria builds, I shall reforge a series anew!
This build is completely OP, i love that !
Thanks mate
Yeah man, it's nuts ngl.
As SOON as this launched on Xbox I kept checking for a video from you lol. Great to have you back!
Using troll decoction to negate toxicity tecnique is even more valuable now(using acquired tolerance without hightened t.). Tried 7 decoction+potions and its awesome. Drinking troll and anchient leshen before battle and getting chort, arachas, ekidna, ekimmara, katakan decoctions via mutation and using few potions on top of that is amazing. Metamorphosis was already amazing and with this buff it became s tier. And the new fixative is LOVELY.
That's a little worse than this build though, unless you really can't keep track of Delayed Recovery.
Troll decoction heals an insignificant amount in combat, and outside of combat Swallow heals more than enough. In combat Swallow + Ekimmara is tons of healing.
Delayed Recovery can't work if you have 2 decoctions applied (meaning 100 decoction toxicity or toxicity offset) so you're essentially using Fast Metabolism in its place and limiting the time and numbers of uses of Swallow, Maribor, Blizzard and the other potions. Good, but not as good as Delayed Recovery having all of them. Delayed Recovery also works on the Metamorphosis decoctions and keeps all 5 active once their triggered as long as potion toxicity remains over 55% of the total max.
The video was long enough already so I didn't go into it, but with high enough toxicity (like the 194 here) and Delayed Recovery now having a 55% threshold you can use one decoction manually and still be able to keep Delayed Recovery up; it just gives you less room for error.
Damn you are a legend dude, i was wondering If you would play and make new builds on this new version, and there you are. Thanks for the video and good return!
Been waiting for a min/max build. Nice!
Didn't think you'd post again good to see you back
YAY!!! happy to see another build. You helped me beat deathmarch
Been a long while, always glad to see a Witcher 3 video uploaded by you.
I just knew it! And you kick it from the start!
Don’t know yet all new mechanics as I planned to start preparations for NG+ after the Xmas, but from this material I see it will be hell of the fun! I played previous version few times and ended up with your metamorphosis build it…. So now it looks I will follow and my Xmas present will come later this year 😉. Calm and safe time for you and your family!
You too, happy holidays!
Return of the king!
I play on Xbox....
And I'll be honest, during the first couple of days using the new patch I hated it. I still get random crashes and the game also crashes at specific points (which I can work around) but they need to do something about that.
I've been messing about with Hunters Instinct and Killing Spree - but I never really used Delayed Recovery - always used Fast Metabolism. I have loads of skill points available so I'll give it a go; and Endure Pain looks like it finally has a use.
I don't know that I'll use this exact build - although Metamorphosis has been my "go to" since you used it in one of your NG+ walkthroughs, but an extra vid on how the new toxicity mechanics work would be much appreciated - looking forward to it.
Great video, and much appreciated and you've been missed.
He’s back!! I’m late to the party and got a lot of videos to catch up on. Let’s begin!
Awesome to see you are back just in time to help with builds in the Next Gen.
Personally I'd love to see a build that is more Spellblade - focus on combat and signs, with some alchemy as support
Rotation is very fun now, basically igni sweep for anyone who hasn't seen it. The buff is that it now actually does burning damage.
You're damn right! There is an Igni build planned 🔥
Flood of Anger + Rotation Igni is soo satisfying. You don't even need to slot any sign skills to use alt forms if you time your sign and adrenaline usage right. Everything just melts. Reminds me of the first Witcher tbh
@@undersunandsky5852 Tried it. I've never cleared the Hanse Fort faster.
@@bahramsultan8310 I've always wanted to make FoA at least semi-viable. And now they buff (fix) it. Now one can truly use all the signs sort of like book-style Geralt. His signs were much weaker until he drinks a potion (or has full adrenaline bar in our case). Definitely a huge win for both red and blue builds
@@undersunandsky5852 Yes, I've read the books since playing the game back in 2018. I have to say taking inspiration from the books for builds is very fun.
Would be amazing to get a progression build guide so we can play along. Or even a progression section in the build guides 😊
Just as we won’t have access to the B&W mutation skills until much much later in the play through, so things to do while working our way there 🔥
Yes! I'm level 18 and would love builds showing off actual early game. So many videos go "early game!" and be level 40+
@@PlasticTonkaToyhis pre patch walkthrough still works even after 4.0 (I just beat the game with that build). Euphoria is still the best early game build imo.
The patch has been live for about a week, guys. I dunno if you've noticed but there's this thing called 'Christmas' and we've gotta get that out of the way first.
There will be a ton of videos coming I think; early-game tips, build videos, maybe a new walkthrough, and even full playthroughs.
I think there is no progression at all.
Just cheating with maximize the character and that's it.
@@DPhoenix237 oh dude I wasn’t meaning “gimme now” at all! Was just an idea for the months to come as your build ideas are so crazy good. 🥳🥳
I remember watching your videos years ago looking for some good builds, and I'm now doing the same thing hahaha this update made me a bit nostalgic
Welcome back. New walkthrough series with this build would be amazing
Thanks! I might do one, depends on time and how much is different.
Thank You for opening my eyes for a news perspective on build. Your vid is a materpiece❤
My retinas are burning after watching this.
The holy grail and mastermind of witcher 3 returns. Please continue our Lord, would love to see some updated bomb builds and/or sign Builds as I think those are better now even in endgame!
Hell yeah. I haven't decided whether it'll need a Crossbow & Bomb build together or whether it'll be better to separate them.
There are a good few signs builds that I've got basic concepts for and am excited to flesh out!
@@DPhoenix237 I'll be waiting for the sign build with great excitement!
Bro... Your gamma is jacked WAY the hell up.
Edit: the blizzard/yrden combo is just nuts, fyi. Geralt was passing by enemies like they were standing still.
The Return of the King
Amongst the Fellowship of the Witchers!
Many thanks - love the build videos!
Glad you enjoy them; more on the way after Christmas.
This is the most all rounder stable meta build
Its not just a single
very spalized build
But a multispalized one.
Adding frenzy to the mix makes it so much better too
🍻🍻
Been so long Phoenix, good to have you back brother
Can't wait to try this out. Excellent build and explanation as always.
Thank you, much appreciated.
Its nice to have you back, happy holidays and cant wait for the upcoming videos!
Happy holidays!
Awesome, can't wait for more, I enjoyed your walkthrough in the past
AYYYYYYYYYYYY CMON WELCOME BACK MY MAN MERRY CHRISTMAS LOVE YOU
Thanks for your build and this is the first time I spam whirlwind like CRAZY!
So funny it is and this makes Geralt an unstoppable spinning top!
Trying to adjust it with Euphoria but seems failed. Thanks to the lowered toxicity limit :)
In order to max out the whirlwind damage, I give up strong attack skills and apply Cat School Techniques and bleeding instead.
For decoctions, Water hag + Ekimmara + Katakan + Succubus + Arachas + Troll will be my choices.
(Ekhidna becomes useless when Adrenaline Point reaches to 3 and stamina cannot be depleted.)
Delayed recovery + Blizzard combo makes this build so enjoyable!
Gonna let Geralt's journey continue again!
Don't use Water Hag with this build my friend; you'll be over 50% toxicity all the time so it won't ever be active.
You could use the build with Euphoria; you just be using all potions, or 1 decoction and then potions.
@@DPhoenix237 Thanks for advice and I'll try that later!
Thank you for freeing up a slot in a build for me. I’m using Delayed Recovery build myself, but for some reason I had Heightened Tolerance. Thanks to you I’m losing it
Yeah, it is properly rated as an early-game skill that doesn't have much lategame utility now unless you're specifically geared towards a sub-80% toxicity build (which isn't very optimal).
Great to have you back on the path.
the delayed recovery and blizzard goes so well with piercing cold too. adrenaline burst + delayed recovery + blizzard potion is so fun for spamming ard a billion times and you can use maribor forest to get an adrenaline point immediately in combat.
Yup, it's bonkers and I haven't seen anyone else using that combination.
It was always this good and I knew about it already and used it in my Viper Hybrid Metamorphosis playthrough but Delayed Recovery is miles easier to use now and it doesn't matter thst the combination isn't easily compatible with normal decoction builds because thise are comparatively weaker due to AT and HT being nerfed.
Dude I've been wating for your return, glad to have you back❤️
Thanks!
Welcome back. Since the NG update I've been rewatching your old vids and hoping you'd make a comeback
Been watching your ursine builds since the update came out and have made the decision to go with the bear school for the next gen play through based off your vids! Love the content man! Keep it up 👍
I will try 😄
Ursine is still really good. There will be viable builds possible with every witcher set imho.
Was waiting for you to do this before continuing my save :)
Great video - as always!
Pro tip: do not create decoctions that you will not be using later on. Just leave the mutagens in your inventory. You may always create them if you wish, wothout the necessity to drop or sell them.
This is a great tip.
new to the game. why not?
If you're planning on using this build in the endgame, you don't want to create any decoctions other than the ones that this build uses because Metamorphosis will only pick from the created decoctions.
If you're not planning on using this build then it doesn't matter. Personally I think the best way to go is to use potions and Delayed Recovery or Fast Metabolism throughout the games, then use this build once available in the endgame. If you like thst playstyle then creating other decoctions is unnecessary.
1. Bro, can you explain the importance of adrenaline points in this build? I didn't understand. I'm playing the game again. I'm lvl 15. I'm avoiding using maribor potion for now because of that.
2. Also, would you tell what skills are the most important to have for people that are not playing NG+? Because I think I won't have enough slots or points for the skills, so what skills would you discard in this case?
3. Final question: If you could choose to play with a full set of armor of any type using this build, which armor set would it be? I'm going to play with the full Ursine armor because of its aesthetic. Do you think the build will be nerfed a lot because I won't be using the same armor you're using in the video?
1. Adrenaline matters for a ton of stuff. Notably, extra damage and sign intensity, 100% critical hit damage with Hunter Instinct with 3 points, infinite stamina with Superior Blizzard and 3 points.
2. Watch my 4.0 Death March playthrough, especially this episode, and later the one where I go to Toussaint early to get Superior Blizzard ruclips.net/video/UCmrs57Ei4w/видео.htmlsi=5xj0y3H-ggKD4dcJ Get Delayed Recovery = GG EZ
3. Use what you like. I recommend optimised gear, I don't care if you want to nerf your own build. You can't even see the trousers under the Ursine chest because of the cloak anyway. But sure, Ursine gear works fine if you don't mind losing 80% critical hit damage from the boots and Gauntlets. Tbf you can't even get the Nilf Gauntlets and manticore boots til higher levels anyway so it's not a big deal. The skills matter more early on.
Just want to say thanks for the fine video. Just tried this build out and it's incredible. Good work! Made a new subscriber out of me :D
Glad you like it!
Great stuff. This is the first I'm hearing of balance changes to the game. Can't wait to see what the future holds for this game and this youtube channel.
There's a list of all the changes on a Reddit post for the patch 👍
This build has been fun as hell. Thanks!
You're welcome!
FINALLY! A witcher 3 video I can actually FOLLOW 🤣. Great breakdown. Clearly explained. Thank you
You're welcome, and I'm glad you found it helpful.
@@DPhoenix237 🫡🫡🫡
The king returns..
duuude, so bright, my eyes :D
great build overall! however I would replace Maribor Forest with Superior Cat- you're going to build up 3 adrenaline points almost instantly into the fight anyways and since you've got Resolve maxed out and can't lose any of them that renders Maribor pretty much useless after the first 2 seconds of the engagement, thanks to the next gen update Superior Cat now gives an additional 10% crit chance (literally the same as the Katakan decoction for a fraction of the cost) which apparently not many people noticed since it's such an underdog potion, it would be a shame not to include in such a crit-based build
Cat would have been a reasonable choice except it makes the screen whiteout and absolutely horrible to look at. It's so bright I can't see what's going on. There's probably a mod to reduce that visual effect, but I am still in the process of completing Platinum on Death March, playing both on PS5/4 and PC so I won't risk installing mods until those are completed.
Glad to see you back 👍🏻 i wonder if piercing cold is worth using in ng+ after the update 🤔it was kinda underwhelming before… hopefully is better now! Can’t wait to see your new builds!
Yep, according to the patch notes signs have been balanced for NG+ and I've got some good ideas for a build for that.
@@DPhoenix237 can’t wait to see them! Also the forgotten wolven chest piece looks pretty good for hybrid builds. 20% attack power and adrenaline gain + good res 👀
Yeah it'll be a good in a few builds.
ITS THE MAN HIMSELF
when the world needed him most he returned
King is back! Good to have you back in this though euphoria nerf times
If you’re riding roach, you can soothe it, and it counts towards applying a status to an enemy. It gives you all 5 decoctions immediately. Then, dismount and start your potions as usual. Btw, which decoctions do you recommend to keep? I just started NG +
That's funny as hell 🤣
I had Ekimmara, Ancient Leshen, Arachas, Relievers, Chort and Katakan.
@@DPhoenix237 the only issue is that after activating blizzard, mounting and riding your horse is done in slow motion!
@@DPhoenix237 Thanks for this. I look forward to your video about dropping decoctions. I will probably only keep the 6 you mention here.
Sorry if this is a stupid question. Been using alchemy build for the longest time so was bummed to see that Euphoria got the nerf hammer. It’s not horrible but a little over kill. .75 per learned alchemy would’ve been a nice balance.
Anyway - how are you not getting hurt by overdosing? I thought HT handles that but you are constantly over the 50% threshold w/o HT. Is that just the effect of potions constantly regenerating health?
Bonus question - if you drop/destroy decoctions, do they still count as a learned alchemy formula via AT?
You rock!
Fiest question, yup it's just that Swallow and Ekimmara massively heal so that outstrips the toxicity damage.
Bonus answer: yes, AT remains unchanged. AT counts what you've learned, not what you've made 🙂
@@DPhoenix237 thank you!!
Very cool build thank you. A few questions if you don't mind:
- Can you kind of "combine" the previous Euphoria build with Metamorphosis? Like, apply the 5 Decoctions we had for Euphoria, would Metamorphosis apply more decoctions? or would it recognize you already having 5 active and not proc any?
- Also, the 120s decoction procs, could they be extended by the Alchemy skill on the bottom that prolongs the decoctions? Or is Delayed Recovery already doing that, even though it says "*Potion effects* don't wear off .." Are decoctions considered potions as well? Because i remember in your Euphoria build you mentioned Hightened Tolerance doesn't work on decoctions (IIRC).
- Would you suggest this build even without dropping all the decoctions except for 5-6 like you? Or would you keep Euphoria in that case?
Thanks
First question, you can't use 5 decoctions any more because they halved the boost from Acquired Tolerance. But otherwise yes; you can use 3 decoctions normally and then Metamorphosis will trigger other ones from the remaining pool. Bear in mind that from what I've read (not had time to test it myself) decoction toxicity hurts you when over the threshold now. That means that using multiple decoctions will definitely put you over 50% and even over 80% even with Heightened Tolerance (which is the new HT limit at 3 points instead of 5).
Second question - I didn't mention it in the video because it was already too long, but yeah Metamorphosis treats the 5 decoctions the same as it does the potions and extends them indefinitely if you keep your potion toxicity over 55% of your maximum.
Thirdly yes you can use Metamorphosis with more decoctions and it's still very good. I would recommend limiting the pool somewhat though because some just aren't that useful.
@@DPhoenix237 big thanks! I'll try that :) happy holidays/new year!
@@DPhoenix237 if we use a decoction manually before letting metamorphosis choose 5 further decoction, how does that impact the 55% toxicity requirements? Do we need 55% of our remaining toxicity after 70 for a decoction is removed from our toxicity pool, or does the decoction count towards our 70%, or do we still have to hit 55% of our total? (impossible with two decoction I assume)
@@nel3975It wouldn’t work with two decoctions as you can’t reach 55% potion toxicity. I didn’t know the difference between potion and decoction toxicity at the time. When I tested one decoction, I lost the potion buffs around 80%.
@@DPhoenix237 so when it comes to the decoction usage does that I mean I can use 2-3 decoction to get above 55% toxicity and then thanks to Metamorphosis I can get an additional 5 decoction? So I’m running around with 7-8 decoction and obviously all of potions as well?
Thank you, Sir, for sharing this build.
You're welcome! I'm glad you enjoyed it.
Hey guys, I am a bit confused. Even with delayed recovery active, the swallow effect is still diminishing in Phoenix's showcase video. I am not clear on how delayed recovery actually works
The potions effect will stay if you have your potion toxicity higher than 55%. If the toxicity is below 55%, then the effects of the potions will ware off
@@them1stery I will test this further. Thanks.
The Witcher whisperer returns!
This is an excellent build. But the one problem I have with it is that Blizzard wears off during cutscenes of any kind. Going to a shop, when Geralt frees a settlement etc. I chose the unlimited alcohol from O’Dimm as a reward so it isn’t a major issue, it’s just a bit annoying that it’s the only potion that seems to wear off. Even the metamorphosis decoctions don’t.
Yeah a few people have let me know this. I'm wondering if its something to do with the slowdown effect and how it affects cutscenes or something. Or it could just be a little bug.
As long as everything else stays up you can easily just have Superior Blizzard in the quick item slot and reuse it when necessary, but it is definitely irksome.
Delayed recovery percentage only counts the toxicity level caused by potions, not by decoctions, so it's a bit more complicated. It's not 55% of OVERALL toxicity, but 55% of toxicity caused by potions, so you have to focus on not going below that 55% of the bright green part in your toxicity bar.
Not quite. Your potion toxicity has to be above 55% of your total max toxicity, which might be what you meant but it isn't quite phrased correctly.
To clarify, if you have 194 total maximum toxicity then you have to have over 107 potion toxicity at all times for Delayed Recovery to be active. So if you've got 1 decoction activated manually for 50 decoction toxicity you'd need to use at least 107 if the remaining toxicity as potion toxicity for DR to be active, leaving only 37 toxicity 'spare'. That makes it more difficult to keep DR active, but not impossible by any stretch.
@@DPhoenix237 yes, your'e right! I was thinking that but described it in a bad way ;)
Does anyone know which mutagens are infinitely refarmable due to respawning enemies (e.g., the wraith mutagen)? I recall a Chort in Crookback Bog that was patched out, and I have heard there is a respawning Noonwraith north of Oxenfurt in some fields. I think more folks would jump onto this build if they were comfortable with knowning they could always recraft the decoctions they dropped. While that could mean keeping some decoctions that aren't optimal, at least a player could straight-up drop the lower-quality decoctions they can re-craft even if they've completed every single quest in the game (and killed every non-respawning enemy).
Fun fact. There is a decoction that inceases number of your alchemy creations and when you have metamorphosis it basically replenishes all your stuff even if they are used meaning u never run out lol
Yep, that's a fun interaction with the Cockatrice decoction, definitely. Unfortunately it's not practically of much use because there's a ton of hard alcohol available for looting, and also the deoctions which Metamorphosis has activated get treated like potions by Delayed Recovery so won't run out whilst you keep potion toxicity over 55% anyway 😀
IMPORTANT!!!
Guys you can sell your decoctions to HUGO! That way you dont have to carry useless decoctions, but you dont have to destroy them and you can get them whenever you want!
Oh damn that's smart as hell! Like it.
I was wondering if you would come back. Lovely to see
Not sure if anything changed, but the 3 mentioned potions only give me 30% with 194 max tox (same as you). No biggy but delayed recovery doesn't seem to work at all. Even if I add 4 other pots and get to like 70-80% effects still disappear. I don't use decoctions at all, just pure tox from pots, yet the skill doesn't do anything.
That definitely shouldn't be the case. I can't see that having been changed tbh; haven't heard anything else about it. Have you changed anything else about the build? I'm struggling to think what it could be. Maybe watch my Alchemy Almanac video; I go over the mechanics of Delayed Recovery in that.
THE BUILD GOD HAS RETURNED AND BLESSED US WITH YET ANOTHER BUILD!
Amazing build as usual, thanks Demon Phoenix. I'm just wondering, how easy it to trigger Metamorphosis against boss monsters, who are often immune or highly resistant to critical effects? Are there any particular critical effects which remain effective against the toughest opponents throughout NG and NG+?
I don't plan to use this build for a while, but I still enjoyed the video and picked up a few things.
Your witcher builds are insane. I doubt I would've beaten DM without you.
Nice, I'm glad metamorphosis is strong. It takes so much effort to get to metamorphosis so it deserves to be a strong mutation imo.
Man your videos are awesome :D
1) The Metamorphosis description says it activates a maximum of 5 decoctions, but you have 6 of them in your inventory. Why?
2) If you could swap arachas decoction for another one, what would it be? I was thinking about the troll decoction.
I'm using a mod that adds 9000 weight limit, so using arachas decoction feels like cheating.
I finished the main story on death march using your Euphoria build and I'm level 46 because by level 20 I was already farming money and XP in one of the hanse bases in Toussaint. It's ridiculous how the game after the next gen patch is WAY WAY WAY EASIER than before. Thank you so much for your video!
I just did a few main quests of B&W and HofS, but I didn't finish any of them. I barely have done any contracts or secundary missions besides the ones that affects the main story.
Again, watch the Alchemy Almanac video. I go over all the key alchemy things I know there, including the mechanics for DR and 6 ddcoctions IIRC.
@@DPhoenix237 I watched it. It doesn't answer the 2 questions. I believe you didn't mention the use of 6 decoction with metamorphosis
Thanks man, hey I'm trying to make a hybrid with this building of your blizzard metamorphosis build, and using my own mix of griffin armor Stat ability 5%stam/5%sign for every mid armor you have on, and replacement of your blade oil abilities for others I think that match my play style more I wanted to sign them as well as sword them, so I ran the Netflix armor with that ability, came away from the heavy attacks also and am making it more sign friendly and keeping your metamorphosis build idea plus sign, plus fast attacks trying to male the best hybrid build close to Netflix armor witcher ability.
If using Auto-oils which skill do you recommend to replace Fixative?
I just tested piercing cold vs the prince toad in NG+. It did a shit ton of damage to the toad when I was under leveled and he died fast. I think it's because the toad is weak to a lot of different magic including cold. I was really aiming to try to perma freeze the toad because I remember old youtube videos where the toad was frozen with northern wind bombs. Although I was happy with the damage, I really wanted to see a frozen toad. I guess I really should use northern wind for that.
Yeah there are some interesting things to test now 🤔
Not sure if this is a PC-only bug, but Blizzard potion seems bugged and is very unpredictable. At times, Blizzard doesn't work and doesn't slow down time. Other times it stays in slow-mo mode even after exiting combat or "outside of danger" and goes back to normal speed when re-entering combat.
So I am preparing for NG+ and I spent many of my ability points. This build with just some basics is so OP.
It's wild, right?
Great build.
Although I would love to some some guide/build for new playthrough.
This one can be used when you already have beat the game once or twice on NG+ probably but you are not able to use it early, when you are on 10, 20,30 lvl etc.
So that kind of video would be great especially if we have some new armors for 7 and 10/11 lvl etc.
I'm playing on Bonebreaker, only 12 lvl, done the Bloody Baron part and trying to play as the witcher from the books - using oils, potions, signs and combat - but having some build/guide to maximise the dmg/skills on that lvl would be great or and advise how to prepare myself for next few lvls to not waste the skill points unnecessery.
Cheers!
Yeah I may revisit my Death March Guide but I'm not sure that _that_ much has changed in terms of playing. It probably has actually tbf.
@@DPhoenix237 what I meant is that if I watched your video right now and i would like to make this build on my gameplay - i need to wait till 80+ lvl to unlock all skill points needed and find all needed gear. And it probably would be NG+ (as on 1st playthrough you can hit max 50 lvl? not sure if more if you clear whole map before NG+).
So being now on lvl 12 and finishing Velen i cannot apply your build at all.
I would love to watch some guide about best early builds or skills to use or how to progress the game to reach your build at the end (which skills first, which gear first etc).
Maybe i will reach 90+ lvl someday to try your build for fun :) but not sure if it will help me beat the game just now.
Don't get me wrong - it is great to watch your videos and get inspired about what we can do in this game :)
all the best Bro!
@robaczep Yeah you'd want to use some of the techniques in my Death March walkthrough; a lot of it will remain relevant, like using Griffin School Techniques if using medium armour, and respec'ing into Ursine at level 20 if you want to switch to combat-alchemy.
All the best to you too.
Im quite confused. Can i drop the decoctions or not? Like is it possible to remake them again in the future or you dont even have the recipe anymore? Thanks
You keep all the recipes once you've got them. If you drop a decoction it is destroyed, but you'll still have the recipe for it. To remake it, you'd need all the ingredients though, including the mutagen (some of which are extremely limited, or one-time only per playthrough).
this build is so dope
thanks for this
You're welcome
good build idea, but what if you used water hag decoction to have even more damage?
- means health must not be constantly dropping -> play around not reaching overdose toxicity levels
- can then drop endure pain and swallow -> I don't think that much vitality is needed as you already have good damage reduction + enough total vitality without it, and ekhidna/ekkimara alone is enough for healing -> now have free slot to take cat school techniques
- decoctions: water hag, ekhidna/ekkimara, katakan, arachas, flex
You can't use Water Hag effective now unless the build is quite restricted.
Like you alluded to, Toxicity offset (Decoction toxicity) hurts Geralt the same as potion toxicity does now, and Heightened Tolerance's max threshold is 80%. Water Hag is only working now if you're under 80% total toxicity and have HT slotted. That's quite a lot to dedicate to a single Decoction, and it only adds 50% additive damage not multiplicative. It was good when it had virtually no drawback, but not now really.
I might incorporate it into my new Euphoria setup, but the option of having potions available is considerably stronger.
bro, you should do a walkthrough on next-gen witcher 3 on the death march, 100 percent completion. would love to see your skills in a walkthrough
Welcome back legend!
When I got rid of my decoctions I could make all of them again anyway to no harm done, I never really made the doppler or succubus ones.
if you have metamorphosis and use axi while riding roach it will activate your decoctions rapidly
Yeah a few people noticed that, ha.
Omg I love your videos. What I want is a remake or a better signs build? Whether that’s piercing cold or igni. I just like being a “mage” so we def need an OP sigh build please
Yes our Lord and saviour has returned thank you
@17:32 it looks like you have the same problem as me. I could only trigger 4 decoctions with metamorphosis when I use most of my potions already. Is there a max number of potions that are activated or is it a glitch?
What I mean is when you used silver sword that has three oils, the decoctions that are activated are only 4, but when you used steel swords againts wolfs, the number of decoctions are 5.
I need to test if it's just that that the display has run out of space, or if the decoctions genuinely don't trigger. I think the easiest way would be to trigger loads of things so the display is full, and then apply a potion and see if it is effective.
I actually tested this today While fighting and had only 4decoctions in display.
But when I unsheathed my silver sword that has 3 oils. I saw that all 5 decoctions were active even though I haven’t used any signs or used bleeding to proc it. So I think it’s just the display has run out of space.
I guess it goes to show that maybe developers weren’t expecting this many potions to be active at same time lol.
Bow to the King of builds!
15:42 what keybind is he using to bring up all signs *not* on that radial menu for a controller?
It's the new 'Quick Casting' option in the menu which is available now following the revamp.
the king is back!
I'm going with the magic build now with the ard are finally worth it. But gonna try this.
So glad to see you back and you're as happy about the new build variety as I am! I do have a quick question about the new superior Blizzard though (since I have started a new game and haven't unlocked it yet): Is it always active during combat? From the description, I assumed that it would only activate once your health drops to a certain point.
Yeah it's weird that's a new terminology added with the revamp. I haven't determines exactly what triggers it, but it was activated virtually every time I was in combat.
Superb. I think it's time for a new build walk-through series? 🤤
Damn straight it is!
Found your channel about a week ago, been loosely following your DM Walk-through as I play through the game for the 2nd time. Really excited to see you back making videos again.
I REALLY like this build. It looks like loads of fun and will definitely be the build I use for NG+. I do have a handful of questions about it, if you don't mind. I'm still kind of a Witcher noob, so forgive me if these questions have obvious answers.
First, wouldn't it be best to use decoctions to maintain 55+% toxicity? Down two decoctions, that puts you over 55% for the next 20 minutes, so you don't have to worry about continually downing potions to keep toxicity up. That would also let you have 7 decoctions active alongside the potions instead of 5.
Also, regarding specific decoctions, is the Ekkimara decoction really that powerful? It seemed underwhelming when I experimented with it, but maybe that's just because I'm a low level character and not dealing enough damage. Maybe the troll or Ekidna decoction would be better. (Though maybe the Ekidna decoction wouldn't work, given how Blizzard is keeping you from using stamina).
Finally, with the buff to crippling strikes and the change to the Wolven gear set bonuses, do you think a bleed focused build might be viable now?
Thanks again for making this video. This build is awesome, and I'm really looking forward to trying it out.
No worries, these are good questions.
Regarding toxicity for Delayed Recovery; for that skill it is specifically potion toxicity not decoction toxicity so that's why you can't use decoctions with it. Fortunately the potions are more powerful than decoctions anyway because they're supposed to last a minute or two instead. With AT after the patch, you can use one decoction for 50 deoctions toxicity and have 144 toxicity left over. You need to keep Potion toxicity over 107 to keep Delayed Recovery active. This was too complicated to fit into the build video though so I stuck to the basic version of just using potions.
Ekimmara is pretty good if your damage is high with 3 Adrenaline points + oil + Hunter Instinct + Superior Thunderbolt. Ekhidna is good normally but loses its lustre when Blizzard means you're not using any stamina 👍
And yep, one of the builds I've got planned is a Wolven Crippling Strikes bleed build. Crippling Strikes still doesn't work off Whirl (which makes sense) cos otherwise that'd be mega OP.
@@DPhoenix237 Makes sense, I might try out using 1 decoction, but it might be too much micromanagement to bother with. With only like 30 points of buffer room, you'd have to apply a potion almost the second you are able or you lose all your potion effects. So the added frustration may not be worth the extra decoction.
I tried out some of the build today, no mutations yet as I'm only level 18, but running around with all the superior potions active at once is an absolute blast, very fun. One thing that annoyed me is I noticed that going into cutscenes and dialouge forcibly removes Superior Blizzard, so you have to keep reapplying it, which is kind of annoying, and means you have to meditate after every 4 cutscenes if you want Blizzard back, but it's not really a big deal.
Thanks for the response, and I'm looking forward to that bleed build!