Thief: The Dark Project Review

Поделиться
HTML-код
  • Опубликовано: 12 июн 2024
  • Thief The Dark Project is one of the ultimate stealth games but there are Thief 2 fans to argue with on that. The review also covers Thief Gold stuff!
    Support the channel at: / mandaloregaming or www.paypal.me/MandaloreGaming
    I take video suggestions at mandaloremovies@gmail.com
    Twitter: / lord_mandalore
    00:00 - Intro
    00:55 - Fixes & EAX Sound Restoration
    02:21 - Game Premise
    3:40 - Visuals
    5:14 - Music & Sound Design
    8:40 - Gameplay Mechanics
    13:09 - Levels & Pacing
    18:59 - Storytelling
    21:38 - Story (SPOILERS)
    27:25 - Conclusions
    28:20 - Credits
    29:25 - Impregnable Defense
    #Thief #Thief1 #ThiefReview #ThieftheDarkProject #ThiefPC #ThiefGame #ThiefGameReview #ThiefGold
  • ИгрыИгры

Комментарии • 3 тыс.

  • @MandaloreGaming
    @MandaloreGaming  3 года назад +1058

    Thief on GOG - gog.la/TafferMischief
    TFix & Lite Links - www.ttlg.com/forums/showthread.php?t=134733
    Creative ALchemy for EAX - community.pcgamingwiki.com/files/file/28-creative-alchemy-universal/
    THE LIST - docs.google.com/spreadsheets/d/1_K3ziSxT9zcUUGCddS4sF1uNJTWHSbOwB1CQX2Rx4Uo
    More Thief to come.

    • @Earl_of_York
      @Earl_of_York 3 года назад +10

      Well I guess my wallet is getting lighter......AGAIN!

    • @Arthur-jx8bm
      @Arthur-jx8bm 3 года назад +7

      Add No Man's Sky to the list!

    • @Andrew-pr9xv
      @Andrew-pr9xv 3 года назад +8

      And just where the heck have you been?!
      Don't gimme that "I've got a life" excuse.

    • @TheKiller123ab
      @TheKiller123ab 3 года назад +5

      I Can't be the only one who thought the newes Thief game was ok.

    • @lordcommissarthomas1922
      @lordcommissarthomas1922 3 года назад +3

      Please do outward

  • @Gworms
    @Gworms 3 года назад +3137

    My favorite thing about this game is the fact that every guard sounds like they belong in a Monty Python sketch.

    • @Pyraus
      @Pyraus 3 года назад +94

      I can hear their voices even now

    • @roadent217
      @roadent217 3 года назад +125

      "Alright, where are you?"

    • @slimshaney1183
      @slimshaney1183 3 года назад +111

      Wait until my friend Biggus Dickus hears about this

    • @Duke4ever96
      @Duke4ever96 3 года назад +93

      The argument between the two groups in the second game seems like it's straight out of Holy Grail.

    • @FordFalcon1962nBlue
      @FordFalcon1962nBlue 3 года назад +37

      get back here...you...tafferrr

  • @Lunarice98
    @Lunarice98 3 года назад +455

    I like how he wears tap shoes to give the town guards a chance at finding him.

    • @DragonWinter36
      @DragonWinter36 3 года назад +98

      He’s got to look like a gentleman. What do you take him for, some footpad?

    • @VimyGlide
      @VimyGlide 3 года назад +83

      a master thief needs to be challenged SOMEhow

    • @TheDovahkinia
      @TheDovahkinia 3 года назад +10

      stealing this
      hehe

    • @ZimBeckler
      @ZimBeckler 3 года назад +20

      Yall haven't worn hard heeled boots on stone, and it shows

    • @fuzzydunlop7928
      @fuzzydunlop7928 3 года назад +9

      Hey, they may have steampunk electric doodads but they still gotta wear hobnail boots. It’s in the steampunk rule book, after the giant mechanical spider section.

  • @potatosnake3158
    @potatosnake3158 3 года назад +2118

    "Killing is a mark of an Amateur"
    -- Garrett

    • @kevinjay4731
      @kevinjay4731 3 года назад +500

      Most games: "do not kill people, it's bad"
      Thief: "killing people is sloppy work, plain unprofessional"

    • @apugalypse_now
      @apugalypse_now 3 года назад +124

      *puts an arrow in a guy in the opening cinematic*

    • @kevinjay4731
      @kevinjay4731 3 года назад +269

      @@apugalypse_now it's before Garrett reloads his save, the guard is messing his full ghost playthrough and he is tired of save scumming.

    • @GepardenK
      @GepardenK 3 года назад +185

      @@apugalypse_now Garret is a flawed dude though who isn't that good at keeping to his principles, so this is in line with his character. I mean he worked for Constantine out of pure stupid "retire with style" greed despite considering himself someone who is careful and street-smart. The subsequent lecture he got from the Keepers, while annoyingly pretentious as is their style, was fully deserved. His anger issues is referenced frequently as well, so the fact that he acts more sloppy than his standards proclaim shouldn't come as a surprise.

    • @soldadoryanbr7776
      @soldadoryanbr7776 3 года назад +17

      Same for hitman, "only eliminate the targets"

  • @kieranhurst8543
    @kieranhurst8543 2 года назад +1005

    In a lot of older stealth games, it was encouraged because the enemies were overpowered. In newer ones, you are encouraged to sneak because the stealth is overpowered.

    • @mojonojo
      @mojonojo Год назад +55

      I wonder why that is. Maybe the action-heavy combat appealed to more people since the slow-paced nature of stealth isn't really everyone's thing?

    • @suspectsn0thing
      @suspectsn0thing Год назад +120

      @@mojonojo my guess is that in a lot of modern games with stealth, they weren't designed as "stealth games" first and foremost, rather the stealth is added in as an alternate option. In that case, it has to be pretty strong to make it worth using.

    • @piotr78
      @piotr78 Год назад +26

      @@suspectsn0thing I'm struggling to think of a non stealth game in which i enjoyed the stealth. Only oblivion comrs to mind but i was young and it was my first rpg so i just straight up disappeared into that world

    • @VeryPeeved
      @VeryPeeved Год назад +43

      @@piotr78 in Oblivion, stealth was great, because it alone avoided the horrible scaling issues that game had if you leveled up too much.

    • @calebbarnhouse496
      @calebbarnhouse496 Год назад +11

      @@VeryPeeved God no, stealth scaled horribly, it is either skyrim stealth archer easy, or if you turn up the difficulty I used up 80 arrows on goblins and only killed like 1 and a half

  • @DarkDoomguy
    @DarkDoomguy 3 года назад +649

    The game also conveys the power of money masterfully - richer targets will often have more guards, their mansions will be well lit, later even with electric lamps. They can afford fancier flooring, which for you is louder to walk on. All this, and more, is 100% told to you through gameplay.

    • @SyndicateOperative
      @SyndicateOperative Год назад +9

      Though they are weirdly poor in other regards; owning maybe 4 cups to their name, etcetera.

    • @Selvyre
      @Selvyre Год назад +11

      ​@@SyndicateOperative I loved that those rich folks had random knick-knacks kicking around that were worth so little that even a career thief often struggling to make ends meet with a dedicated fence wouldn't even bother taking. You could maybe justify it as Garrett only being able to carry so many things, but that man must've had a Bag of Holding because some levels had a LOT of random crap to take. Love those games.

    • @ULTRAOutdoorsman
      @ULTRAOutdoorsman 6 месяцев назад

      Er I guess, not that you ever really rob poor people. Even the prison and the thieves' guild (Gold) have the contrivances you're talking about.

    • @Solaxe
      @Solaxe 5 месяцев назад +2

      I wouldn't say that showing that "rich people have more stuff" is masterful

  • @immortaluglyfish2724
    @immortaluglyfish2724 3 года назад +1657

    I love that late 90s "vague, grungy, and unsettling" aesthetic.

    • @ImortalZeus13
      @ImortalZeus13 3 года назад +203

      It’s really been lost to time hasn’t it?
      Modern music, games, and movies all seem a bit too obsessed with being clean and spotless. I like my media dirty.

    • @pureevil9496
      @pureevil9496 3 года назад +19

      I would love more stuff in that style tbh

    • @immortaluglyfish2724
      @immortaluglyfish2724 3 года назад +10

      @@pureevil9496 it's sort of what I'm trying to do, I just haven't gotten it "right" yet 😅

    • @pureevil9496
      @pureevil9496 3 года назад +7

      @@immortaluglyfish2724 I really like what you're doing so far, subbed
      Also respect for Oney knowledge/animations

    • @bamboozlednoodle6513
      @bamboozlednoodle6513 3 года назад +15

      Yeah I immediately think of the original Quake with that description of it

  • @FearlessSon
    @FearlessSon 3 года назад +1376

    At my last job, one of my bosses used to be a manager back at Looking Glass. He was surprised I'd even heard of Thief, let alone played it, beat it, and loved it. In his recollection, it was a bit of a sleeper title, did okay, but didn't really make as big a splash as they'd hoped. I had to point out to him just how big of an impact it left on the industry, because so many titles would later take inspiration from it.

    • @hope6840
      @hope6840 2 года назад +42

      And everyone clapped

    • @FearlessSon
      @FearlessSon 2 года назад +395

      @@hope6840 I know, I know, it sounds far fetched. But the games industry is a little like Hollywood, no matter where you work you end up being fewer than seven degrees of separation from everyone else.
      In this case, his name was Jeff Hutt. He worked at Looking Glass, then later was the CEO of Lithtech (a subsidiary of Monolith to license out the titular engine.) We both ended up working outside of games for several years and coincidentally at the same non-gaming company, where he became the manager of my division after a few re-orgs. I didn't even know he used to work for Looking Glass until it came up in conversation at one of those "have a beer after work with your coworkers" morale events. He'd assumed I was too young to have played Thief, when it was major fixation of my teenage years.

    • @hope6840
      @hope6840 2 года назад +86

      @@FearlessSon Based

    • @tsarXadam
      @tsarXadam 2 года назад +110

      It's a bit sad that he looks (looked?) back on it as just a sleeper title, considering how massively influential Thief and Looking Glass games in general are to this day. I hope everyone who worked at that studio understands the legacy they created.

    • @FearlessSon
      @FearlessSon 2 года назад +101

      @@tsarXadam I hope so. He had a decent career and oversaw a lot of games, some of which were well received some not so well received, some of which sold well and others of which didn't. By the time he was working at the same company as I was, he had pretty much left games development behind him, looking for something lower stress to work the rest of his years until retirement.
      But with a career like that, it's sometimes hard to tell what you did might have had a big impact and what might not of. As I said, it had it's ups and downs (any career that goes long enough inevitably will and one has to learn to roll with it) and those influences aren't necessarily well signaled when the release is still fresh in memory.
      But I showed him a lot of other things that were explicitly citing Thief as influence, and I think it made him happy to realize that. He's a pretty good guy, all things considered.

  • @ksh2596
    @ksh2596 2 года назад +314

    This game oozes personality. So many good old games make me feel like I'll never see a game so immersive, unique, and crafted with such passion

    • @gunswinger3110
      @gunswinger3110 2 года назад +4

      Given that we haven't had anymore immersive sims outside of Arkane Studio's work, it'll probably be a long while before we see another game like this.

    • @ksh2596
      @ksh2596 2 года назад +14

      @@gunswinger3110 I don't think we can reasonably expect immersive sims from AA- or AAA studios. But I'm optimist we'll see a few from indie developers

    • @NikELbErGErBergel
      @NikELbErGErBergel 9 месяцев назад +5

      you need to play prey 2017

    • @lukaslefevre8007
      @lukaslefevre8007 7 месяцев назад +1

      @@gunswinger3110farcry?

    • @Jiub_SN
      @Jiub_SN 7 месяцев назад

      @@lukaslefevre8007farcry is an action game with OP stealth, not a stealth game with OP enemies. Not the same at all

  • @CriticalNobody
    @CriticalNobody 3 года назад +3356

    I'm ashamed to admit that I've never finished Thief because the undead monsters freaked me out as a kid.

    • @MrTHotz
      @MrTHotz 3 года назад +50

      It'll give you something to do while you wait for Splinter Cell VR 😉

    • @LimakPan
      @LimakPan 3 года назад +93

      Then it's time to face them as a man!
      Also same, the second mission as a kid is a nightmare. I don't think I ever made it to the tombs as a kid. Did beat it as teen though.

    • @luukeksifrozenhillbillyeur3407
      @luukeksifrozenhillbillyeur3407 3 года назад +65

      They only stopped scaring me in my latest playthrough a year or two ago. I'm 32.

    • @kohth5027
      @kohth5027 3 года назад +11

      Hey man listen close
      I died to the cleric beast in bloodborne

    • @kendromeda42
      @kendromeda42 3 года назад +42

      There is absolutely no shame, this series is so spooky, especially the undead and ghost parts

  • @degmcgee
    @degmcgee 3 года назад +638

    Property Reassigner: The Project Without Light

    • @merkesextravaganza782
      @merkesextravaganza782 3 года назад +76

      The Dim Endeavor

    • @Blisterdude123
      @Blisterdude123 3 года назад +65

      Possession Transporter: The Gloomy Enterprise

    • @pierre-mariecaulliez6285
      @pierre-mariecaulliez6285 3 года назад +25

      He is an expert of simplified transactions

    • @DragonWinter36
      @DragonWinter36 3 года назад +31

      @@pierre-mariecaulliez6285 non-mutualistic exchanger of goods

    • @CatsHateHandcream
      @CatsHateHandcream 3 года назад +6

      The top advert for me on this video was a removal specialist, obviously partaking in umbral undertakings

  • @dennisweiss6621
    @dennisweiss6621 3 года назад +84

    I once played a dwarfen builder cleric at one of my tabletop games (not DnD but still fantasy), who quoted all those Hammerite scriptures. No one knew where they came from, but they were both, impressed by my skills with the hammer and anvil, an scared by my fanatiscm and derangement.

  • @spinocus
    @spinocus 3 года назад +600

    I am a 50 year old gamer who has been playing computer games since 1983. NO games then or since have blown me away like Looking Glass Studio's Thief series and System Shock 2. Absolutely masterful & immersive works of art.

    • @jamesbrincefield9879
      @jamesbrincefield9879 3 года назад +25

      I didn’t find this series until like five years ago and Thief 1 and 2 are still some of the most impressive and immersive games I’ve ever played. I can’t imagine how much they would have blown my mind as a kid. I miss the days when games development was cheap enough that a video game didn’t need to reach a large audience like they do today.

    • @foxinwille4750
      @foxinwille4750 3 года назад +15

      Same for me and I’m only 18 years old System shock 2 & Thief gold is like my favorite of all time.🙌🏾 I beat system shock 2 last year it was dope. 👌🏾

    • @powerbeard5653
      @powerbeard5653 3 года назад +9

      @@jamesbrincefield9879 well there are still indie games to do that. check out the demo for the upcoming game Gloomwood, heavily influenced by Thief.

    • @doclouis4236
      @doclouis4236 3 года назад +7

      I can only hope that Night Dive Studios buys the rights to the Thief games or gets permission to remaster the games for modern hardware and game consoles.

    • @liyiysb8515
      @liyiysb8515 3 года назад +2

      ok boomer...

  • @paulenan9636
    @paulenan9636 3 года назад +730

    Something very important about the game: The horror. This game becomes a full fletched horror game in some missions, and because of the masterful atmosphere, it can be a lot scarier than modern games a la Outlast

    • @grunerkaktus
      @grunerkaktus 3 года назад +70

      yeah when i played this as a kid i was so scared of those zombie noises... and the haunts, jees, they are so well made. took me until i was 16 to "toughen up" and complete the game

    • @paulenan9636
      @paulenan9636 3 года назад +41

      @@grunerkaktus "Join us... Join us NOW" That was the moment where little me decided that he didn't really need to play videogames this evening.

    • @1r0zz
      @1r0zz 3 года назад +3

      Outlast is not scary? Other than people considered it and fp coward sims what horror should be...

    • @kamilszadkowski8864
      @kamilszadkowski8864 3 года назад +18

      This^^ The freaking sound design does most if not all the job to make places and creatures so creepy I was legit scared in my first playthrough.

    • @pendingrequest
      @pendingrequest 3 года назад +8

      I did not beat Thief in 1998 because I was too scared of 2nd mission with zombies.

  • @VraccasVII
    @VraccasVII 3 года назад +338

    That part about most stealth games focusing on protecting the enemies from you instead of yourself from them hits so true...

    • @alexnoman1498
      @alexnoman1498 3 года назад +20

      I loved that, too, great insight. Mark of the Ninja, the game that started the 2d stealth trend, suffered from this as well.

    • @QuintessentialWalrus
      @QuintessentialWalrus 3 года назад +28

      It really is an amazing insight. This vague feeling I've had for the past 10+ years has now been perfectly realized in words.

    • @mrcheesemunch
      @mrcheesemunch 3 года назад +10

      @@QuintessentialWalrus Same here, I think that's exactly why I just don't like pure stealth games, I want to be afraid of being seen or having to fight, I don't want it to be the easy way out.

    • @roguepsykerhaaker4813
      @roguepsykerhaaker4813 2 года назад +5

      @@alexnoman1498 I do kinda feel that in spesifically the mark of the ninja that it ties into the story of the game. The whole story it's emphasising how those marked with the tattoos become mad and bloodthirsty, and the fact that you as the player are only sparing the enemies out of obligation rather than fear, and that this obligation is becoming more and more of a chore is honestly some pretty good ludo narrative, if possibly unintentional

    • @Pwophet_of_Twuth
      @Pwophet_of_Twuth Год назад +1

      MGS2 still gets me tense whenever I get detected. The AI for the Clearing Team were more efficient in searching the room, they had better weapons and usually had a riot shield on point. They especially didn’t fuck around when they had the Shotgun.

  • @madcat789
    @madcat789 3 года назад +494

    25:45 And this is why I love garrett as a character. He's so damn human, and one of the few heroes or protagonists in any series that cowers genuinely, like a real person would.

    • @nguyenquyetthang1326
      @nguyenquyetthang1326 Год назад +39

      And the games surely shows that by making him so vulnerable to danger

    • @BigPuddin
      @BigPuddin Год назад +26

      It really depends upon the person in question. I like Garrett, too, but assuming virtually anyone badass enough to do what he did would "cower" in front of two pagan gods might be erroneous. It's less "real" and more telling of the type of person Garrett is. He's not really a fighter. He's a thief. It's in line with his personality. If you got a bunch of Hammerites in that room, those dudes would have bumrushed the Trickster and tried to beat him to death. After all, it was the Hammerites' opposition to him and those who worshipped him that made him and his wood nymph side piece go into hiding in the first place. That level of fearless zealotry is definitely realistic, but it depends upon one's background/training/so on. Garrett's just a sneaky dude trying to make rent. He's not cut out for this crazy shit. He's no fearless paladin who willingly charges into death for grand ideals. He's just trying to earn a living.

  • @KrinkelsNG
    @KrinkelsNG 3 года назад +1250

    This video helped me re-contextualize my preference for theif 2.

    • @Brapgod
      @Brapgod 3 года назад +259

      >creator of madness combat comments and nobody notices

    • @metalgeardull8279
      @metalgeardull8279 3 года назад +81

      @@Brapgod I did a double-take when I saw Krinkels.

    • @jemmykanga2311
      @jemmykanga2311 3 года назад +18

      hey, nice to see you here, man!

    • @MandaloreGaming
      @MandaloreGaming  3 года назад +380

      Praise Karras etc

    • @onomatopoeia7505
      @onomatopoeia7505 3 года назад +51

      What is theif 2? Is that a parody game of Thief 2?

  • @Birmanncat
    @Birmanncat 3 года назад +449

    "I've never robbed a god before. It'll be a challenge."

    • @Supergrunt8
      @Supergrunt8 3 года назад +30

      I'll honestly never forget that line or how badass it is...

    • @jungleGSC
      @jungleGSC 3 года назад +7

      garret is one of the coolest characters ever. the medieval steampunk setting is awesome too. what a great game/series.

    • @Yusuke_Denton
      @Yusuke_Denton 3 года назад +9

      @@jungleGSC I couldn't believe they changed the character and voice actor in the fourth game/reboot. Game publishers are stupid.

    • @lordcapucino
      @lordcapucino 3 года назад +15

      @@Yusuke_Denton original garret is best garret

    • @cheezemonkeyeater
      @cheezemonkeyeater 3 года назад +3

      Garret has the best lines of any thief in any franchise ever.

  • @afkassassin9465
    @afkassassin9465 3 года назад +398

    I love his PTSD from Druids and Limbo.

    • @thecandlemaker1329
      @thecandlemaker1329 3 года назад +51

      He liked Droods.

    • @fuzzydunlop7928
      @fuzzydunlop7928 3 года назад +36

      @@thecandlemaker1329 Yeah, but then Droods kept popping up in a bunch of games he did afterwards and his mind broke.

    • @StrikeWarlock
      @StrikeWarlock 3 года назад +9

      Limbo literally stole from 2 of his childhood favorites.

    • @junibug6790
      @junibug6790 3 года назад +18

      @@thecandlemaker1329 I mean, he liked how nonsense and bat-shit crazy the story was, but he was obviously frustrated by the nonsense and batshit crazy gameplay (c.f. the "Salt Arc").

    • @TooMuchSascha
      @TooMuchSascha 3 года назад +6

      It must have taken all the restraint on earth to not cut to a clip of Limbo while showing off the haunted cathedral

  • @giotismits
    @giotismits 3 года назад +183

    In my 35 years, I never found another game that made me fall in love with the idea of stealth so much. And the writing, the voice acting, the world-building... Top notch.

    • @magnubeido8832
      @magnubeido8832 2 года назад +5

      Same here. Same here. While there have been great games like Splinter Cell or MGS # games since Thief and Thief II, even Thief DS, I have never found a game since playing Thief TDP and Thief 2 that pulled me so into the game world. I enjoyed Deus Ex HR, Deus Ex MD, Dishonored 1 and 2 but I never felt like I was actually in the game cowering in a corner and literally holding my breath hoping that the guard walking by me wouldn't catch me like these first two Thief games. I miss Looking Glass Studios to this day

    • @giotismits
      @giotismits 2 года назад +5

      @@magnubeido8832 Looking Glass studios definitely knew how to built up tension and create the proper atmosphere. Not that they are the only studio to do that, mind you, but they had the amazing ability to tie this to the game's world and aesthetics and make it feel "natural", in a way. Same is true for System Shock and System Shock 2, especially the second game. Now I am wondering if Night Dive Studios will manage this with their System Shock remake.
      The first Deus Ex and Dishonored games were amazing, entertaining games but their atmospheres were not as gripping as others, if I may say so.
      When it comes to more modern games, one of the best ones (tension- and atmosphere-wise) I've had the luck to play was Darkwood... which is not a stealth game, though.

    • @CoffeeFiend1
      @CoffeeFiend1 9 месяцев назад

      In my 35 years also. If I were a billionaire I would actually hunt down the original team, imprison them and force them to create a proper Thief 4 under pain of being thrown into an enclosed cold shower with 6 maine coons ductaped to their naked bodies 🤌

  • @markmillonas1896
    @markmillonas1896 3 года назад +75

    All those year ago, and I can still remember the epiphany I had playing this game - at a specific moment that was nothing at all special in the game. I had played a few levels and the game had more or less taught me the proper way to approach its problems. At one point I popped out of my trance and realized I had just spent 5 minutes in the shadows, just motionless, observing and LISTENING! Basically I wasn’t “doing” anything ... but I was totally enthralled the whole time. This was absolutely something at the time I had never before experienced in a computer game. It was something that never before even occurred me as possible in that context. It is now pretty obvious that my life long love of stealth in pc games derives from that exact moment.

  • @meltingatom
    @meltingatom 3 года назад +331

    The opening music gave me "you wouldnt download a car" vibes

    • @gizmohollow
      @gizmohollow 3 года назад +52

      STEALING
      IS
      AGAINST
      THE LAW

    • @GepardenK
      @GepardenK 3 года назад +34

      YE SHALL NOT ROB FROM THE HOUSE THAT I HAVE BUILDT,
      OR COMMIT ANY THEFT OR UNRIGHTEOUSNESS,
      LEST YE BE STRUCK DOWN AND DRIVEN INTO THE EARTH FORTHWITH,
      AND THE LAND OF THE HEATHEN CONSUME YOU.

    • @immortaluglyfish2724
      @immortaluglyfish2724 3 года назад +7

      I love that shit.

    • @ieatvirgins
      @ieatvirgins 3 года назад +9

      Garret would seed a car.

    • @cyberdiver7076
      @cyberdiver7076 3 года назад +3

      What's ironic is that I always see those ads on the bootleg DVDs my dad bought.

  • @Alphacron
    @Alphacron 3 года назад +798

    "A tomb is just a country club version of a graveyard for rich people."
    Stealing this.

    • @holyspectator3830
      @holyspectator3830 3 года назад +16

      Ironic

    • @ImortalZeus13
      @ImortalZeus13 3 года назад +11

      In the spirit of the game I see

    • @oz_jones
      @oz_jones 3 года назад +5

      Calm down Garret.

    • @fuzzydunlop7928
      @fuzzydunlop7928 3 года назад +10

      That's why all those Egyptian pharaohs stopped building pyramids. Their subjects kept stealing their shit after they kicked the bucket and they figured a pyramid may be too conspicuous. Didn't help much.

  • @UnclePutte
    @UnclePutte 3 года назад +303

    The tomb raid level was what really pushed me into DMing. It was *sick nasty* to the point I was too terrified to finish the level for weeks, and I just couldn't wait to share the terror with everyone.

    • @icecold1805
      @icecold1805 3 года назад +57

      Haha you fucking batman, "Dungeons frighten me. Its time the world share my dread."

    • @ihavenoson3384
      @ihavenoson3384 3 года назад +17

      @@icecold1805 "I cannot wait to tell others about my adventures with the pair of spherical polygons." :D

    • @UnclePutte
      @UnclePutte 3 года назад +5

      @Char Aznable ayy even the red comet has fears, godamn newtype zambies

    • @nispelsm
      @nispelsm 3 года назад +5

      If you think the Bonehoard mission was unnerving, you should try the Shalebridge Cradle mission from Thief 3. It is still to this day one of the best tension-filled missions in a non-horror game.

    • @rorschach1985ify
      @rorschach1985ify 2 года назад +3

      I wonder how you felt first time playing the Haunted Cathedral and Return to the Cathedral. First time going all through the city and coming right to the entrance to the Cathedral as the music goes from that haunting drone to the sounds emanating from the cursed place itself made me think "oh fuck I am really in the shit now".

  • @Azoth86730
    @Azoth86730 3 года назад +83

    "Art thou the hammer, or art thou the nail? From the view of the beam, 'tis all the same. But for the nail, 'tis very different."

  • @slamfire3851
    @slamfire3851 3 года назад +682

    'In dishonoured youre hiding to keep the enemies away from you because you're dangerous, in Thief, you're hiding to keep away from the enemies because they're dangerous'. Great analysis and eloquent summary. Love your work Mandalore.

    • @SvengelskaBlondie
      @SvengelskaBlondie 2 года назад +10

      One of the reasons ive never gotten into Dish-Ono-Red, the whole game just feels meh when you can act like a minor god. Would have been a much better game if you could just skip all that magic crap, just stick to basic tools and stealth.

    • @pandyssianrat
      @pandyssianrat 2 года назад +70

      @@SvengelskaBlondie Then it would've been just another stealth game.

    • @fizzledizzle62
      @fizzledizzle62 2 года назад +67

      @@SvengelskaBlondie In Dishonored 2, you can just... Tell the spoopy lovecraftian man who gives you your powers that you don't want his dumb magic bullshit. Then you're just a girl who's good at sneaking. Or a guy, if you wanna play as Corvo.

    • @Hyperversum3
      @Hyperversum3 2 года назад +44

      @@fizzledizzle62 The same applies do Disohonored 1, proving that OP Is talking out of his ass.
      In the first game you can 100% play it with just the basic teleport and never upgrade anything, not even that skill.
      Dunno if the game actually even requires you to use It beyond the tutorial about magic.
      So yeah. Disohonored can be played like that. If one wants, of course.
      When I played It I enjoyed my time on It for different reasons compared to Thief.
      Not everything Is about gaining you True Gaming Cred with other idiots online, sometimes things can just be for fun

    • @SvengelskaBlondie
      @SvengelskaBlondie 2 года назад +19

      @@fizzledizzle62 " guy, if you wanna play as Corvo."
      Id totally play as Corvo, mostly cause his name is almost identical to the word for hot dogs in Swedish.

  • @Croc212
    @Croc212 3 года назад +516

    If you want a few excellent fan-made missions, try: Endless Rain, Lost Among the Forsaken, Rose Garden, The Scarlet Cascabel, The Chalice of Souls.

    • @icyjiub2228
      @icyjiub2228 3 года назад +9

      Thief 2 but THief 2X and Heist Society

    • @W1ndF4lc0n
      @W1ndF4lc0n 3 года назад +31

      Also Godbreaker. I'm a spelunking, pagan, woodsie lord, fantasy/horror, Lost City kind of guy and the second mission is one of my favorites (and the secret in the third mission is really cool as well).
      Lady Rowena's The Tower is also an excellent starting mission for people new to Thief.

    • @MandaloreGaming
      @MandaloreGaming  3 года назад +187

      Endless Rain is especially excellent. I also like Catacombs of Knoss for more stellar tomb raiding.

    • @pbjandahighfive
      @pbjandahighfive 3 года назад +24

      Between Thief 1, 2, Deadly Shadows and The Dark Mod I have ~200GB+ of fan missions on my external.

    • @DarkSamael55
      @DarkSamael55 3 года назад +9

      @@MandaloreGaming soooo nobody gonna talk about the amazing T2 FM: The Seven Shades of Mercury?

  • @WilliamBrinkley45
    @WilliamBrinkley45 3 года назад +204

    Fun Fact: Garret from Thief 1 and 2 and Corvo from Dishonored 1 and 2, have the same voice actor.

    • @fuzzydunlop7928
      @fuzzydunlop7928 3 года назад +5

      THERE’S A DISHONORED THREE!?

    • @fariondragon
      @fariondragon 2 года назад +14

      @@fuzzydunlop7928 death of the outsider, kind of?

    • @sanek8645
      @sanek8645 2 года назад +14

      From what I know from playing whole dishonored franchise Corvo has no voice in the first dishonored game.

    • @jmjedi923
      @jmjedi923 2 года назад +1

      @@sanek8645 they still hired him for corvo

    • @sanek8645
      @sanek8645 2 года назад +10

      @@jmjedi923 only in Dishonored 2

  • @SvengelskaBlondie
    @SvengelskaBlondie 2 года назад +62

    "Holding a health potion until the end of time"
    Makes me think of a playthrough of Fallout 3 I had where I pretty much collected every stimpack I came acrosss, bought every one I found at a trader.I also went out of my way to heal in ways that avoided using stimpacks, my favourite was sleeping in beds (only requires 1 hours of sleep to fully heal) Edit: almost forgot, I used to also drink copious amounts of water since it was much cheaper to heal by drinking water and then either visiting a doctor or using Rad-Aways to get rid of the rads (Led belly perk made this even more economical).
    By some point I think I was lugging around at least 400 stimpacks, then I decided to play the Mothership Zeta DLC. That caused me to burn through more than 100 of the stimpacks I had, it was quite crazy how much damage the aliens did with their weapons.

    • @elgatochurro
      @elgatochurro 10 месяцев назад +1

      thats because of the free healing.

  • @jaysee2141
    @jaysee2141 3 года назад +408

    "A property re-assigner known as Garrett".

    • @ukaszkos8233
      @ukaszkos8233 3 года назад +14

      A practical true Marxist

    • @234ne14
      @234ne14 3 года назад +18

      "Alternatively you can let all the tax collectors get murdered in the streets, and instead ask the thieves guild to diplomatically convince the peasantry to fork over their tax money."
      ~SsethTzeentach, 2018

    • @forickgrimaldus8301
      @forickgrimaldus8301 3 года назад +7

      47: Corporate Liquidator
      Snake: US staffer

    • @kavky
      @kavky 3 года назад +4

      Geralt the pest controller

  • @Robert399
    @Robert399 3 года назад +574

    11:27 This is a great point. I still find stealth tense in Dishonored or Deus Ex or whatever but it's really just the fear of missing an achievement or not telling the narrative I want to tell, not the fear of what will happen if I'm caught. Because I know what will happen: I'll massacre everyone in the room then reload a save so I can still get the good ending.

    • @Masta2Playa
      @Masta2Playa 3 года назад +3

      But in Thief u can just reload too

    • @Robert399
      @Robert399 3 года назад +66

      @@Masta2Playa True but it's not the reloading, it's the fact that the enemies are not a threat. I reload because I'm not satisfied with killing them, not because they killed me.

    • @Hyperversum3
      @Hyperversum3 2 года назад +16

      It's a legit criticism, but's is more a matter of taste.
      I mean, Dishonored is both stealth and fighting if you want and Corvo ain't your random asshole, he is supposed to be a badass.
      Only stronger enemies like other assassins, the witches or military officers should be that damaging in 1vs1.
      If there is something that truly puts Thief on a higher level is the additional objectives and how the stealth mechanics are much deeper compared to their time

    • @DaxMarko
      @DaxMarko 2 года назад +2

      I always choose to play Deus Ex on hardest difficulty possible, because getting caught results in a very swift death. But to give it credit where its due, some missions force you to be stealthy and there's fear of being responsible for some NPCs life because you got caught.

    • @user-en4eo1cc4t
      @user-en4eo1cc4t 2 года назад +1

      Well surprisingly that's the thing about VTMB's stealth run, enemys will destroy you if you are spotted and it is quite difficult in some areas to sneak pass without an alert. Is not about making a perfect stealth run, is about surviving in a stealth run.

  • @kamilborzecki7738
    @kamilborzecki7738 3 года назад +67

    speaking of sound in thief: there is an interview with a dev at ars technica channel that explains origin and process of this complex mechanic

  • @DaxMarko
    @DaxMarko 2 года назад +52

    I just love how much the game design shifts at The Sword mission. It makes you realize that level designers weren't held back from making levels look unsettling and wacky, and game could take a turn into horror at any other level.

    • @kirillholt2329
      @kirillholt2329 Год назад +5

      there is so much artistic value in "sword" I still have a save where platforms lead into the void just listening...taking in the atmosphere

  • @MahDryBread
    @MahDryBread 3 года назад +1919

    I love how genuinely creepy the ambient sounds can be in this game

    • @ChrisMortJr.
      @ChrisMortJr. 3 года назад +4

      Hey what are you doing here you've got pokemon to beat >:(

    • @Torgo1969
      @Torgo1969 3 года назад +14

      Right off the bat, the sounds in Baffords are creepy as hell. And The Sword and the Haunted Cathedral.

    • @elgatochurro
      @elgatochurro 3 года назад +9

      My first playthrough scared me so much with the constant ambience... Now its more soothing but i still get the chills up my spine and shiver when in game.

    • @shawklan27
      @shawklan27 3 года назад

      Word

    • @bl8de3
      @bl8de3 3 года назад +1

      i just broke the very fitting 666 likes on this comment

  • @Bandstand
    @Bandstand 3 года назад +1570

    Compliments to the chef 👌🏻

  • @rileyburke7235
    @rileyburke7235 3 года назад +91

    Thank you so much for making the sound and audio a central part of your reviews. As a college student studying sound design and minoring in music and looking into getting into designing video games, it’s really awesome to see some of these amazing examples of audio design in games I wouldn’t have thought of. Thank you!

  • @sierrarose1512
    @sierrarose1512 2 года назад +22

    I am now completely convinced the Sly Cooper cut scenes were directly inspired by this game. It is insane how similar they are

    • @matrix91234
      @matrix91234 Год назад +2

      By that logic then Thief 1 was inspired by Comix Zone. Its not the first game to use drawn comics to make for cutscenes

  • @Atrahasis7
    @Atrahasis7 3 года назад +83

    "Before death came, the liars were made to feast upon the hands of the
    thieves, and the thieves were made to ingest the tongues of their liar
    brothers, and we praised the Master Builder for his judgements." -The
    Hammer Book of Tenets

  • @bumblequeen3287
    @bumblequeen3287 3 года назад +122

    Some of my fondest childhood memories are of me watching my mom play Thief Gold. Thief is definitely one of my all-time favorite series. Also, referring to Garrett as a "property reassigner" got a good chuckle out of me.

    • @danman1950
      @danman1950 3 года назад +37

      you have the coolest mom in the world

    • @Taffer-bx7uc
      @Taffer-bx7uc 3 года назад +3

      Damn dude that's crazy.

    • @Irondragon1945
      @Irondragon1945 3 года назад +8

      Man, i couldnt even imagine having a gamer mom, damn.

    • @Largentina.
      @Largentina. 3 года назад +5

      What a cool mom.

    • @user-pm8je4fo7e
      @user-pm8je4fo7e 11 месяцев назад

      @@Largentina. I dont think it's an old lady playing hard computer game kind if situation tho

  • @himanshuwilhelm5534
    @himanshuwilhelm5534 3 года назад +113

    Lesser known facts:
    In combat, enemies can be Ko'ed from behind, as long as you are in a dark enough place when you strike. Use strafing, and jumping will give you speed.
    You can KO enemies by smashing their face in through partially open/closed doors. Enemies in this game don't collide with open doors, and as they clip through, a bonk to even an alert enemy is a Knock out, for some reason.

    • @filipstamate1564
      @filipstamate1564 2 года назад +8

      The actual way to play the game is a "less known fact"?

    • @ayyyyph2797
      @ayyyyph2797 Год назад +2

      Ah the good ol matador trick

    • @-AAA-147
      @-AAA-147 6 месяцев назад

      @@ayyyyph2797 "I am ze spy!" -Garrett

    • @drakep.5857
      @drakep.5857 Месяц назад

      Stealth games where you can knock people out and still keep fighting when you're spotted in a non overpowered way are so cool. That's why I live dishonered 2, theif and dues ex so much.

  • @bcordone
    @bcordone 2 года назад +38

    I always thought the classic Thief games had fun combat. The sword-fighting system had different types of swings, parrying, swords could collide if you both attack at the same time. etc. Guard Ai was also pretty impressive for the time. Sword guards would run away to get a bow guard if you climbed somewhere they couldn't reach, etc.

  • @i.m.evilhomer5084
    @i.m.evilhomer5084 3 года назад +210

    Hey.... It's that non-horror game that filled me with more fear & anxiety than most horror games did. Honestly, I couldn't even start Theft 2 because of my PTSD experience with the first game.

    • @alexxx4434
      @alexxx4434 3 года назад +10

      Funnily enough T2 dropped the creepy atmosphere, unfortunately.

    • @silverhand9965
      @silverhand9965 3 года назад +44

      @@alexxx4434 Well,I'd say it went from scary creepy to uncomfortable creepy.
      You don't get borderline survival horror sections anymore,but you get to witness the masked servants,and hear Karras lose his grasp on sanity when you get closer to the end

    • @kevinjay4731
      @kevinjay4731 3 года назад +1

      @@silverhand9965 You forgot the mech spiders in Karras temple... Damn that last level can still be scary af, everything in there is out to cut you into pieces or blow you up, all the while you hear Karras losing his shit on the microphone. Mostly as you said it's not on the horror level as is T1...but those mech spiders are evil, creeps me out more than haunts.

    • @lukasvolsan3933
      @lukasvolsan3933 3 года назад +12

      To be honest the first Thief is as much a horror game as it is a stealth/thieving game. With more than half of the levels designed to outright scare, creep out or disturb the player. I would definitely not call it a non-horror game as horror is integral part of the entire game. The sequels dropped the horror almost completely save for a single level in the each subsequent game and lost majority of the atmosphere.

    • @kevinjay4731
      @kevinjay4731 3 года назад +2

      @@lukasvolsan3933 Exactly, I'd say the sequels have horror elements instead of being a semi horror game. T3 almost have two horror levels tho, there is the boat, but it is quite a small area, and then there is that damn hospital.
      I wouldn't say they really dropped the horror tho, it's still there in a lot of levels, but it became tiny encounters that you can mostly miss or bypass, not quite the same as T1.

  • @v.h4001
    @v.h4001 3 года назад +258

    6:21 : IT'S QUIET IT'S QUIET IT'S QUIET ... Sorry, having PTSD from this alarm noise..

  • @elvenatheart982
    @elvenatheart982 Год назад +15

    Found your videos after the Arcanum video. A piece of art if you ask me. I love that you are reviewing these older games and are bringing them back to light.

  • @Etherlad
    @Etherlad 3 года назад +175

    That time when a Stealth Game meant you actually had to memorize patrol patterns and pay attention to the ambient noise instead of just activating your wallhack, sonar, bullettime and invisibility powers.

    • @commisaryarreck3974
      @commisaryarreck3974 3 года назад +13

      "You can't see me cuz I'm leaning!"
      Don't forget that one

    • @SwordWieldingDuck
      @SwordWieldingDuck 3 года назад +3

      @@commisaryarreck3974 that got fixed in the second game though.

    • @SwordWieldingDuck
      @SwordWieldingDuck 3 года назад +16

      WHich also might be boring for some people, stealth games is my least favorite genre, i would take super powers any day over them.

    • @GepardenK
      @GepardenK 3 года назад +30

      You don't have to memorize patterns in Thief though, that's what makes it so great. You can explore organically through the levels at a fairly brisk pace as long as you stay alert. Thief, unlike most stealth games, is not about playing boring "Simon Says" in various contrived rooms with conveniently placed desks to hide behind.

    • @akiameko1984
      @akiameko1984 3 года назад +6

      The epitome of a good stealth game: Thief, Hitman, Deus Ex, Splinter Cell, The first three MGS.
      The epitome of a crap action game trying to be an even more crap stealth game: Dishonored, Cover system FPS games, any time a GTA clone tries to have a stealth mission.
      The epitome of "Meh, it's so down the middle between action and stealth that it's up to you": Assassin's Creed, Batman: Arkham, MGS IV and V, Tenchu.
      And here's a preempt "Fuck off, you don't know shit!" to anyone who wants to try putting "Dishonored" and "good" in the same sentence. If it's so good, why was one of the biggest reasons people hated the sequel was "Because it felt like we were playing Dishonored"?! Yeah, that's how you know a game's complete shit that was just popular off a hype train- When people hate it's sequel for feeling like a game from it's series.

  • @hawxyxwah
    @hawxyxwah 3 года назад +213

    The greatest part of Thief is still making TAFFER the most common insult

    • @enwurdgibsmedat1517
      @enwurdgibsmedat1517 3 года назад +10

      Taffy was a Welshman, Taffy was a thief
      Taffy came into my house and stole a leg of beef

    • @LaffierTaffer
      @LaffierTaffer 3 года назад +2

      @@taffer4515 me too

    • @kaspartambur
      @kaspartambur 3 года назад

      YYYYou taffer!

    • @BloodRedFox2008
      @BloodRedFox2008 3 года назад +4

      At my work the show most often on in the break room around lunch is a show that's like Kitchen Nightmares but for bars called "Bar Rescue" and I was amused learning the host of the show is named "Jon Taffer."

  • @janedoe186
    @janedoe186 2 года назад +22

    I can't believe someone would call the twist bad, it was one of the most genuine WTF moments I ever experienced in a game

  • @Yootzkore
    @Yootzkore 3 года назад +37

    Looking forward to Thief 2, especially the long heist missions. And 3, for those two words: Shalebridge. Cradle.

    • @Yootzkore
      @Yootzkore 3 года назад +4

      @Char Aznable Which is interesting because the rest of Thief 3, while pretty OK, is mostly average. Not terrible, not incredibly amazing either IIRC. Yet the Cradle just knocks it out of the park.

  • @MrGeneralHeavy
    @MrGeneralHeavy 3 года назад +329

    Big Smoke: You came to the wrong house fool!
    CJ: Big Smoke, its me, Carl, chill, chill!
    Big Smoke: CJ? 8:37

    • @weirdeurasianboy8091
      @weirdeurasianboy8091 3 года назад +25

      My dawg! What's up homie? Hey you ok man?

    • @VRAlgamer
      @VRAlgamer 3 года назад

      Well done

    • @lordcapucino
      @lordcapucino 3 года назад +4

      @@weirdeurasianboy8091 "what ? no hug ? no love ?"

    • @warriorcrab1319
      @warriorcrab1319 3 года назад

      I swear I saw this in a Jerma video, and it's still funny.
      I love that this is a thing.

  • @OfficialDJSoru
    @OfficialDJSoru 3 года назад +94

    >Payday 2's planning theme at the end
    Well played Mando.

  • @Dranlia
    @Dranlia 3 года назад +33

    I am really happy to see the bonehoard getting more love. It is just one of the best dungeon crawls in almost any game ever.

  • @VulpesChama
    @VulpesChama 3 года назад +17

    This game literally defined how I play games. I play sneaky in every game that lets me do it and even try it in those who don't even advertise it as an option. Going for minimal amount of kills (if the game lets you, that is) and so on.
    It both encouraged me to develop a style of playing games that is patient, efficient and yet explorative. The Thief-series, and this title in particular will always have a special place with me. Might also be that I was waaaaaaay too young to play this when I did. But I have an older brother and he sat me in front of several games, icluding this one. Still love it.

  • @void-creature
    @void-creature 3 года назад +561

    Usually this is where I'd say *"the return of the king"* , but mandy amazingly manages a stable upload schedule *AND* amazing content, almost an anomaly on RUclips...

    • @StrikeWarlock
      @StrikeWarlock 3 года назад +36

      It's mainly because he dislikes content creators that somehow slowed down in video projects when they finally got a Patreon, instead of churning more of them now that they're paid to do it.
      Those creators are his anti role models

    • @ABUBBA22
      @ABUBBA22 3 года назад +9

      Mandy has been really good at taking his meds lately

    • @void-creature
      @void-creature 3 года назад +13

      @@StrikeWarlock
      There are are exeptions though:
      Shammy had a dreadful upload schedule, got a Patreon, and now his schedule is STILL dreadful :D
      I cant wait to see what video he makes this year...

    • @StrikeWarlock
      @StrikeWarlock 3 года назад +6

      @@void-creature to be fair, even before Patreon, Shammy's release schedule was always slow. Iirc in his Q&A video if was more about content creators that incetivized more videos the more money they get from Patreon, but end up not doing it. Also Shammy is his best friend so there's that.

    • @void-creature
      @void-creature 3 года назад

      @@StrikeWarlock yes, that was the joke

  • @ValkyrissaGaming
    @ValkyrissaGaming 3 года назад +72

    "join us... join us... join us now!" AAAAAH *gets scary flashbacks of Mandalore's Limbo of the Lost review*

    • @StrikeWarlock
      @StrikeWarlock 3 года назад

      Ahhhhhhh

    • @former_pope2451
      @former_pope2451 3 года назад +2

      I've never played this game before and I genuinely thought he added them in post at first

  • @put1996
    @put1996 3 года назад +64

    Nowadays Hunt:Showdown is ironically the closest thing to Thief's successor.

    • @laffyman8218
      @laffyman8218 3 года назад +2

      How so? 300 hours in hunt but never touched thief.

    • @put1996
      @put1996 3 года назад +9

      @@laffyman8218 Well, successor as a sound-focus FPS stealth game. Other stealth game nowadays focus mostly on visual. (Unless they are horror, but that's different genre altogether.)

  • @MeisterQualle
    @MeisterQualle 3 года назад +28

    One of the most immersive games in gaming history

  • @RetroSmiles
    @RetroSmiles 3 года назад +356

    Thief is a pretty cool guy that doesn't afraid of anything.

    • @jonathansotelo4877
      @jonathansotelo4877 3 года назад +63

      Doesn't afraid of anything you say?
      *Releases reboot*

    • @MandaloreGaming
      @MandaloreGaming  3 года назад +291

      Thief is afraid of everything but does it anyway making him truly the bravest of all.

    • @doublebinthemorning5999
      @doublebinthemorning5999 3 года назад +7

      Doesn't afraid of anyone indeed

    • @StrikeWarlock
      @StrikeWarlock 3 года назад +9

      @@MandaloreGaming I was gonna say "now that's real bravery, folks" and then I realize I'm quoting you from your Dead Space 2 review.

    • @NovaAndCat
      @NovaAndCat 3 года назад +5

      A shame what happend to him, he was such a dashing rogue

  • @sasek125
    @sasek125 3 года назад +61

    19:29
    Garrett: ,,You'll get your rent when you fix this damn door!"

    • @marley7868
      @marley7868 3 года назад

      "fuck it I"m gonna squat in a clock tower"

  • @ImSeriously
    @ImSeriously 3 года назад +14

    This is my favorite series, and I'm so glad it's sort of having a strange resurgence with people.

  • @FunkiestChickenlawl
    @FunkiestChickenlawl 3 года назад +8

    The bonehoard is my favorite level in thief, not because of the change in gameplay, but because the atmosphere is just so damn captivating. The map really made you feel like you were exploring a lost tomb, seeing things you were not supposed to see and that have been lost for centuries.
    I don't think i've ever played a game that got that feeling right before, which is kinda insane.

  • @junibug6790
    @junibug6790 3 года назад +42

    Oh god, I REALLY hope every Mandy video moving forward finds some way to reference "The Mystery of the Droods".

    • @cougar2k720
      @cougar2k720 3 года назад +5

      Well, you do deal with druids and pagans in pretty much all Thief universe.

    • @user-fx3dv2vg7m
      @user-fx3dv2vg7m 3 года назад +2

      I can't read it without singing it XDD

    • @dimas3829
      @dimas3829 3 года назад

      I can't wait for his review of The Mystery of the Droods 2: Moment of Silence.. Although Halligan nonchalantly eating human flesh could rhyme with many horror villians like Resident Evil 7 ones.

  • @TafferKing451
    @TafferKing451 3 года назад +301

    Hey, I'm going to the Bear Pits tomorrow. Ya wanna come with?

    • @MandaloreGaming
      @MandaloreGaming  3 года назад +242

      They just don't make bears like they used to.

    • @pleasantlymixed5860
      @pleasantlymixed5860 3 года назад +10

      @@MandaloreGaming How did they make bears?

    • @Tomahawks360
      @Tomahawks360 3 года назад +27

      @@pleasantlymixed5860 Different than now

    • @en-men-lu-ana6870
      @en-men-lu-ana6870 3 года назад +14

      @@Tomahawks360 They need to go back to using the old methods, these new bears are weird.

    • @Largentina.
      @Largentina. 3 года назад +7

      @@pleasantlymixed5860 Don't tell me you're some kind of Bear Justice Warrior.

  • @franciscorui
    @franciscorui 3 года назад +11

    Medieval Noir explains this pretty well

  • @BossFountainGames
    @BossFountainGames 2 года назад +1

    I leave the closed captions on for all your videos now, I enjoy the little Easter Eggs and appreciate the extra work that gets put in!

  • @KalleVilenius
    @KalleVilenius 3 года назад +43

    The sound effect of picking up some of that loot is so satisfying, I think I'm going to go play Thief again just to hear it.

  • @popopopoqwerty
    @popopopoqwerty 3 года назад +81

    I remember looking at this graphics and thinking 'Damn, so realistic.'

    • @Birmanncat
      @Birmanncat 3 года назад +14

      Yeah Thief is very special in this. Tech wise its outdated as fuck, but the art style is so strong and the gameplay forces you to treat the environments seriously... It just hypnotizes you into believing this world is real. All this crookedness and imperfection is just how the character SEES it.

    • @Calvin_Coolage
      @Calvin_Coolage 3 года назад +5

      It's a sign that a game's artstyle has aged well that I agree with you even now. Just like Half Life and Deus Ex.

  • @electricbayonet2
    @electricbayonet2 Год назад +2

    “Did you think those ancient phrases were mere words, man-fool? LOOK AT ME!”
    Fey-Satan just had one of Garret’s eyes torn out...and he’s so damn terrifying that he can _successfully_ _order_ _Garret_ to keep looking at him.
    Jimminy Christmas, that’s a well-done sequence.

  • @Darien_England
    @Darien_England 3 года назад +15

    "You're hiding to protect the enemies from you..."
    I didn't know how to word that exact feeling while playing the first dishonored but that's exactly that. To actually get the trophies you have to be perfect all the way through and that always bogged down my enjoyment of the game but I definitely can't wait till I get the good ending and the ghost trophy so I can let loose

  • @MrHellknightimp
    @MrHellknightimp 3 года назад +71

    "property reassigner" that took me a little bit to get

  • @Tabuu_
    @Tabuu_ 3 года назад +261

    Civvie: "Alright now its your turn"
    Mandalore: "So....who should play this after me?"
    ????: "Hey Hey People"

    • @RakastanPorkkanakakkua
      @RakastanPorkkanakakkua 3 года назад +28

      It probably runs in his blood.

    • @johndoe5432
      @johndoe5432 3 года назад +50

      But Sseth already played this, you're commenting on his video about it.

    • @Sneedboy
      @Sneedboy 3 года назад +5

      Seth here.

  • @krzysztofp516
    @krzysztofp516 Год назад +4

    the Sword is also my favorite mission. Absolutly love the twisted and insane level design in it

  • @Kaftannn
    @Kaftannn 3 года назад +113

    I would love to se You review... Nosferatu Wrath of Malachi and Hunt Showdown. :-)

    • @mabelpines1825
      @mabelpines1825 3 года назад +2

      And maybe Clive Braker's Undying

    • @sawyere2496
      @sawyere2496 3 года назад +1

      He’d probably love hunt showdown

    • @Largentina.
      @Largentina. 3 года назад

      @@mabelpines1825 No we're talkin!

    • @madsclausen4028
      @madsclausen4028 3 года назад +2

      Oh yes. Nosferatu is a classic..... and a speedrunning madness.

  • @handsomejack3444
    @handsomejack3444 3 года назад +21

    I LOVE the voice acting in this game. The guards always make me laugh. I especially love when you are above them and make noises and how frustrated they get haha.

  • @friendlytalbot4050
    @friendlytalbot4050 3 года назад +89

    That part where Garrett just cowers really hit hard, I could feel it.

    • @Crowborn
      @Crowborn 3 года назад +23

      Same, i wish more games had it in them to make protags like that

    • @infantiltinferno
      @infantiltinferno 3 года назад +29

      All these years gaming and that cutscene hit harder than anything I've ever seen. I was legit terrified when the next mission started.

    • @fourcrippledhorses
      @fourcrippledhorses 3 года назад +23

      Something like that is way more "Lovecraftian" than all the tentacle-100 eyed-dicknipple clusterfucks pretenders have churned out in a century

    • @Soridan
      @Soridan 3 года назад +22

      @@fourcrippledhorses aye, too many forget (or never knew) that Lovecraft's stories were about the dread and humanity's insignificance on a cosmic scale, and not about hentai fun times.

  • @mitchg1983
    @mitchg1983 3 года назад +3

    Wow, you killed me with the “Matrix through a wristwatch” line! Haha, great vid and one of my favorite gamesz

  • @heresy8384
    @heresy8384 3 года назад +41

    The T Posing guard coming at you at the end genuinely terrified me

    • @matraser3201
      @matraser3201 3 года назад +6

      It was worth it to wait to the end

  • @Jhnih
    @Jhnih 3 года назад +182

    They just don't make bears like they used to.

    • @gluever54
      @gluever54 3 года назад +7

      Whoa, killer bears?

    • @electrum5579
      @electrum5579 3 года назад +5

      Invisible bears?

    • @Torgo1969
      @Torgo1969 3 года назад +2

      Ya wanna come with?

    • @GepardenK
      @GepardenK 3 года назад +11

      "No paw-hooks? What'd they do? Just bump into each other?"

    • @DanceySteveYNWA
      @DanceySteveYNWA 3 года назад

      All the necessities are hairy?

  • @Laenthal
    @Laenthal Год назад +3

    The first meet up with Constantine cut-scene still gives me shivers, to this day. The sound design, the imagery full of details and innuendos, the voice acting.. I've seen some sht decades later, but that cut-scene is still unrivaled.

    • @Laenthal
      @Laenthal Год назад +1

      here it is, thank you youtube =J5mnWQi59g4

  • @TheVegeta67
    @TheVegeta67 Год назад +4

    People who think Constatine being evil is a twist seems to have forgotten that the mansion had you just went through was his. No one who owns a building like that is a good person.

    • @needleworms725
      @needleworms725 4 месяца назад

      *SPOILERS*
      Constantine being evil was pretty easy to see coming. Constantine being The Trickster wasn't

  • @TimMug
    @TimMug 3 года назад +92

    "Who even has a soundcard anymore?"
    Well I'll just go take my EAX somewhere else then

    • @ihavenoson3384
      @ihavenoson3384 3 года назад +6

      Yeah go EAX off somewhere else. :D

    • @fastertove
      @fastertove 3 года назад +4

      @@ihavenoson3384 I remember how the EAX popped onto the screen when firing up the game - it was a cool intro knowing you would get the best experience possible. I guess that was before Nvidia and especially EA Games overused it.

  • @DanDirik
    @DanDirik 3 года назад +43

    That weirdly melodic zombie moan is still etched in my mind to this day

  • @nusproizvodjach
    @nusproizvodjach Год назад +4

    I love Thief 1 & 2 sooo much, they're probably 2 of my favorite games ever. They are so unbelievably immersive and the writing is stellar, as you said...

    • @krzysztofp516
      @krzysztofp516 Год назад +2

      Thief 1 & 2 are the best games of all time for me. Mr Stephen Russell as Garrett is such a great voice actor, and Mr Eric Brosius who created the creepy ambient music is outstanding, love the hand drawn cutscenes also.

  • @peterpeterson4800
    @peterpeterson4800 3 года назад +13

    "Breaking the Geneva Conventions at a distance."
    Wonderful.

  • @pantyeater-kun5788
    @pantyeater-kun5788 3 года назад +43

    "Don't think you can hide from me taffer"
    - The Guard.

  • @luciusdomitiusaurelianus8826
    @luciusdomitiusaurelianus8826 3 года назад +40

    I love the reliable theme of every old game being better on the GOG version.

    • @carlosthejakl8493
      @carlosthejakl8493 3 года назад +10

      I mean ... good old games would be pretty shit if none of their old games worked

    • @luciusdomitiusaurelianus8826
      @luciusdomitiusaurelianus8826 3 года назад +6

      @@carlosthejakl8493 This is true. Lol.

    • @sadi5713
      @sadi5713 3 года назад +3

      it was GOGs early trademark, taking old Games and make them playable on modern systems. Before they also had newer games and sales and such.

  • @valmirius
    @valmirius 20 дней назад

    The fact that the horn playing music in the tombs is an actual item emitting the sound blew my mind

  • @eydn77001
    @eydn77001 3 года назад +7

    In Thief you have all those items that help you with avoiding enemies or take them down as a last resort (mines). In Dishonored you get some nice stuff when it comes to items or magic... but if you want to have the good ending you won't be able to use them. You seem to have more items in Thief that synergize with stealth than in Dishonored.

    • @notinspectorgadget
      @notinspectorgadget Год назад +2

      To be fair to Dishonored, the player character isn't a thief, they're a killer.

  • @monsieursp00ky44
    @monsieursp00ky44 3 года назад +208

    "Someone asked me about Bannerlord in one of these a long time ago."
    Hey, that was me!

    • @ihavenoson3384
      @ihavenoson3384 3 года назад +9

      ♫ Who could it be?
      Believe it or not / it's just me. ♫

  • @aces_games
    @aces_games 3 года назад +22

    Those hammer sounds and the ambience in the cutscenes gives me the chills everytime.

  • @nogoodgreen3274
    @nogoodgreen3274 3 года назад +7

    The Civvie callout on sewers. Fantastic Review.

  • @TellerOfTheTales
    @TellerOfTheTales 3 года назад +23

    A question: Has Mandalore ever looked at the Styx games? I'm kind if curious what he thinks of them.

    • @pineappleparty1624
      @pineappleparty1624 3 года назад +1

      I found it incredibly boring. Idk If I even finished the first level. I'm also curious of his thoughts.

    • @SyndicateOperative
      @SyndicateOperative 3 года назад

      @@pineappleparty1624 they're definitely more of a chore. I'd consider them more of a platforming game than a stealth game.

    • @chrischickering1959
      @chrischickering1959 3 года назад +1

      Such an unfun protagonist in that game, second game is even worse. Awful writing imo

  • @Pyronar
    @Pyronar 3 года назад +121

    This will be interesting after Civvie11's series on the game.

    • @dickmarrinator9057
      @dickmarrinator9057 3 года назад +30

      Mandy even mentions it when talking about the thieves guild

    • @atulyabharadwaj2279
      @atulyabharadwaj2279 3 года назад

      Thanks for sharing the channel

    • @poyo714
      @poyo714 3 года назад +8

      Civvie11 tends to focus mostly on the jank of the games in his videos rather than what they do right. Still his videos have some entertainment value.

    • @dickmarrinator9057
      @dickmarrinator9057 3 года назад +18

      @@poyo714 Thats probably more because he goes out of his way to review shit that is nothing but jank, e.g. the one that went up...minutes after this video actually
      Meds must be wearing off again

  • @Supergrunt8
    @Supergrunt8 3 года назад +26

    The thief fan mission community is genuinely amazing, some real gems out there. The main vanilla story missions are really just the tip of the iceberg.

  • @edenjung9816
    @edenjung9816 3 года назад +11

    "Property redistributor" 😁
    I See what you did there

  • @roseheartfire
    @roseheartfire 3 года назад

    Was really happy to see this pop up! I love your videos a lot! thanks for all the hard work! c:

  • @nicklager1666
    @nicklager1666 3 года назад +60

    Im not gonna lie having seen Civvie11 videos on thief it was a natural progression to check mandalore out on thief aswell.

  • @maxmogavero952
    @maxmogavero952 3 года назад +36

    Was expecting you to mention that Stephen Russell is like half the voice acting in Skyrim.

    • @dogelero6324
      @dogelero6324 3 года назад +8

      Also he is Nick Valentine and Codsworth in Fallout 4

    • @maxmogavero952
      @maxmogavero952 3 года назад +4

      @@dogelero6324 that guy goes to work!

    • @alizard7617
      @alizard7617 3 года назад +18

      He is also the voice of dishonored 2’s (and by extension although he never talks in it, the first dishonored) protagonist, or at least one of the options. This means that Stephen Russel is simultaneously voices the protagonist of the inspiration of Dishonored, and the protagonist of dishonored.

    • @oz_jones
      @oz_jones 3 года назад +2

      @@dogelero6324 What.
      He is quite talented, our little Garret.

  • @shad0wmega
    @shad0wmega 3 года назад

    I LOVE that intro so much! Hugs for reminding me about this!

  • @Rissa_1322
    @Rissa_1322 Год назад +4

    I think hiding to protect the enemies from you is actually a great story choice in dh though. And while stealth is just an option, so is combat. If you don't /want/ to use magic and weapons to fuck everything up after you've fucked everything up, you can choose not to. Most of the time I just use blink, possession and the one that slows down time. I've only ever shot a gun in dishonored on accident and as far as I'm concerned my crossbow is for sleep darts only. But I understand that the tension of "I'm going to pretend I don't have a gun" isn't quite the same as "I don't have a gun"

  • @MyNamesNotBilly15
    @MyNamesNotBilly15 3 года назад +21

    22:44 "Why is the laughter in the walls getting louder?". Yeah that about sums up why The Sword is such a freaky level

    • @trickster8009
      @trickster8009 3 года назад

      I was trying to find the source of this laughter so much in my first playthrough until I understood it was an ambient sound :O