Thief: Deadly Shadows Review

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  • Опубликовано: 2 окт 2024

Комментарии • 3,1 тыс.

  • @MandaloreGaming
    @MandaloreGaming  3 года назад +697

    Deadly Shadows on GOG - gog.la/ShaggyThisIsntThief
    Sneaky Upgrade - www.moddb.com/mods/thief-3-sneaky-upgrade
    Creative ALchemy for EAX - community.pcgamingwiki.com/files/file/28-creative-alchemy-universal/
    THE LIST - docs.google.com/spreadsheets/d/1_K3ziSxT9zcUUGCddS4sF1uNJTWHSbOwB1CQX2Rx4Uo
    Might do the Dark Mod sometime later.

  • @thethingoid
    @thethingoid 3 года назад +2152

    My memory of this game was of my dad reading that the fish people were very intelligent and then turning a corner and seeing one of them walking into a wall.

    • @Lucifronz
      @Lucifronz Год назад +202

      Next page on the book: "Well, most of them are, anyway."

    • @dronespace
      @dronespace Год назад +17

      😂😂😂

    • @timgimmy609
      @timgimmy609 Год назад +20

      I love video games

    • @victorbukhaltsev9010
      @victorbukhaltsev9010 Год назад +34

      Very intelligent but not very good eyesight

    • @zyriantel9601
      @zyriantel9601 Год назад +57

      @@victorbukhaltsev9010 I’d probably walk into walls too, if my eyeballs had a perpetual fisheye lens filter on them

  • @DJVevyVevs
    @DJVevyVevs 3 года назад +4275

    "You turned the light out when I still need it. Truly, these are dark times."
    That is such a good execution of this damn joke

    • @Yusuke_Denton
      @Yusuke_Denton 3 года назад +388

      Who turned out the lights?! Don't they know these are Deadly Shadows?

    • @planescaped
      @planescaped 3 года назад +284

      A dark chill has descended upon these halls....
      _closes window_

    • @Janfon1
      @Janfon1 3 года назад +67

      I just can' stop thinking about End Times and 40k in general when hearing that line, it's too perfect

    • @Lucifronz
      @Lucifronz Год назад +29

      Really is. He sounds so dejected, yet sarcastic.

    • @notinspectorgadget
      @notinspectorgadget Год назад +27

      go go gadget 15:10

  • @LordSkunk707
    @LordSkunk707 3 года назад +1230

    One of my favorite parts of this game was when the Hammers asked me to help get rid of their undead problem, because they couldn't do it themselves. I just picked the lock, aggroed the zombies, brought them to the Hammers and they just made short work of them. They really didn't need me.

    • @revstalker7334
      @revstalker7334 2 года назад +290

      They lost the key. They needed someone to pick the lock for them.

    • @mantra1229
      @mantra1229 2 года назад +149

      Tldr the hammers got locked out and needed a locksmith

    • @Earthstar_Review
      @Earthstar_Review 2 года назад +96

      Garrett is cheaper than a locksmith. Adventurers are great for that.

    • @jananilcolonoscopu4034
      @jananilcolonoscopu4034 2 года назад +29

      The treasure was inside them all along

    • @zeetwei
      @zeetwei Год назад +5

      @@jananilcolonoscopu4034 the real loot was the friends we ma

  • @CriticalNobody
    @CriticalNobody 3 года назад +5779

    I wonder if he’s going to cover the rebo-
    “No...the answer is no and I don’t know what you’re talking about”

    • @D00000T
      @D00000T 3 года назад +334

      cover the dark mod over the reboot to make up for a missed game

    • @Transgender-ProphetMohammed
      @Transgender-ProphetMohammed 3 года назад +96

      That hurt our little gamer hearts😓

    • @sms1655
      @sms1655 3 года назад +228

      there is no reboot the reboot is a lie

    • @thecandlemaker1329
      @thecandlemaker1329 3 года назад +390

      I hate this attitude so much. At least make a short video that is mostly negative. Not acknowledging a game in such an explicit way is a spit in the face of all the people who actually loved it, as few as they might be.

    • @BrenTenkage
      @BrenTenkage 3 года назад +166

      @@sms1655 to be honest I did enjoy it...but i think mostly because I never played the original and didn't have the context for its history...that and I think I got it from a humble bundle so I didn't pay too much for it

  • @-Raylight
    @-Raylight 3 года назад +1858

    I love that Thief and their glorious fan patches got more and more recognitions
    *"Who turns the lights off when I still need them? Truly these are... **_dark_** times"*
    What a joke, he made Mandy laughed. First time hearing him laughs like that xD

    • @DakotaofRaptors
      @DakotaofRaptors 3 года назад +1

      Yo

    • @RenaissanceHeavy
      @RenaissanceHeavy 3 года назад +63

      You should find the streams he did of Mystery of the Druids with ShammyTV, he laughs a LOT in those videos

    • @gaychampagnesocialist7213
      @gaychampagnesocialist7213 3 года назад +18

      The only other time I know where he looses his shit is the Bladerunner game. :P

    • @felipea.8680
      @felipea.8680 3 года назад +28

      And another one on the Stronghold Crusader video, after seeing the size and location of a pride of lions.

    • @overlord165
      @overlord165 3 года назад +7

      @@gaychampagnesocialist7213 That was my absolute favorite, throwing California under the buss in that way *chief's kiss*

  • @MyHallis
    @MyHallis 3 года назад +3918

    my favorite guard line when they spot you and yell "garret, it's you! you're the thief deadly shadow!"

    • @MandaloreGaming
      @MandaloreGaming  3 года назад +1662

      Wait

    • @coolumbus1947
      @coolumbus1947 3 года назад +299

      He didn´t say that

    • @jet100a
      @jet100a 3 года назад +39

      @@MandaloreGaming hey man! Love your videos! I was wondering what music was playing at 15:34? Also hope to see your videos for many years to come!

    • @Ezio999Auditore
      @Ezio999Auditore 3 года назад +334

      “You’re The Thief Deadly Shadows TM 2 GB torrent Thanks YiFi!

    • @trashboye1235
      @trashboye1235 3 года назад +326

      "What are we? Some kind of Theif: Deadly shadows?"

  • @heresey
    @heresey 3 года назад +1038

    "If a wizard said he was taking away your memories of it, would you be sad?"
    I will be using this in therapy.

    • @HeyFox101
      @HeyFox101 3 года назад +26

      In self-therapy, you mean? xD

    • @Albus_Rex
      @Albus_Rex 3 года назад +5

      Patient: "No! I'd do anything to forget!"
      What do?

    • @ootdega
      @ootdega 3 года назад +9

      @@Albus_Rex blunt force trauma
      they did say "anything"

    • @VeryPeeved
      @VeryPeeved 28 дней назад +1

      I'd be sad, because then I might be fool enough to play it again.

  • @anothga
    @anothga 3 года назад +463

    Mandalore: "My brain always wants me to call this Thief: Invisible War."
    me: "Oh, no."

    • @kevinjay4731
      @kevinjay4731 3 года назад +7

      When he said that I felt lucky to have played Deadly Shadows before Invisible War... I'm pretty sure I wouldn't have tried DS otherwise, and it surely helped me finish IW without completly loosing my sanity xD
      ...not to mention, today with mods and an ssd playing those two games is almost "fine", but at the time I discovered them they were just plagued with awfull loading times and compatibility issues...quite the nightmare, especially IW, the only good thing was how badly it was discouraging me from save scumming.

    • @jafaral-z1090
      @jafaral-z1090 3 года назад +12

      @@kevinjay4731 as much as DS is the black sheep of the trilogy, I refuse to call it a bad game, sure it’s got major issues but damn it’s great fun

    • @kevinjay4731
      @kevinjay4731 3 года назад +5

      ​@@jafaral-z1090 Absolutly, I actually love that damn thing.
      I love the art style, the ambient, the story, the settings, the dialogues, the goofy ragdolls...I even love things that I think are bad.
      The only things I really dislike are the downgrades regarding some gameplay mechanics. But being able to get over it all and still enjoy this game is saying how good it is.
      But I surely can't say the same regarding Invisible War... oof that game was a piece of work to go through... That's why I said I would have never played DS had I played IW first...

    • @guypierson5754
      @guypierson5754 3 года назад +1

      Yeah, remember that Mandalore isn't infalible, I very much doubt he found 100% of the content in Dark Shadows if he thinks it in any way compares to Invisible War. I think, tbh, he kinda missed a LOT with this game. It's FAR better than Thief 1 and Thief 2, if only because it doesn't look so fucking horrible and run so horrible.

    • @MrValBar2
      @MrValBar2 3 года назад +1

      @@guypierson5754 it's just like... your opinion, dude..........

  • @matthewfisher7108
    @matthewfisher7108 3 года назад +1091

    An assassin that has spent their entire life preparing to complete the will of the Keepers:
    A random Hammerite: LETS FUCKIIIIIIIN GOOOOOOOOO

    • @mohammadibrahim-fw6ui
      @mohammadibrahim-fw6ui 3 года назад +80

      That part killed me

    • @Peto111222
      @Peto111222 3 года назад +26

      "Must have been the wind playing tricks"

    • @AVerySexuallyDeviantOrange
      @AVerySexuallyDeviantOrange 3 года назад +151

      The entire city rising up to protect a thief/gardener and begin murdering supersoldiers is a great mechanic, all games need it.

    • @AVerySexuallyDeviantOrange
      @AVerySexuallyDeviantOrange 3 года назад +75

      I’m not joking btw, watchdogs would have been a 10/10 if the civilians actually helped instead of just saying you’re a good guy

    • @markhirsch6301
      @markhirsch6301 3 года назад +28

      @@AVerySexuallyDeviantOrange I imagine a mechanic like that working would be you get tagged by an enemy/multiplayer person and a civilian takes out a gun and shoots them for you

  • @Geroaergaroe
    @Geroaergaroe 3 года назад +495

    Two words : The Cradle.
    The most nightmare inducing level since that fucking Hotel. You know the one.

    • @Killerbot23
      @Killerbot23 3 года назад +8

      not really, just bring the flash bombs that you had no reason to use in previous levels and the cradle becomes a joke

    • @lucasZr113
      @lucasZr113 3 года назад +26

      Ah shit, gonna have to install again lol

    • @lvsoad22
      @lvsoad22 3 года назад +42

      This game is worth playing just for that level. Also this blows the vtm hotel out of the water 200x.

    • @JohnDoe-vm5rb
      @JohnDoe-vm5rb 3 года назад +10

      That hotel stopped being scary when I realised the portraits would never stop plinking me; then I was too busy being annoyed, the kid going "Quit it!" when someone kept poking them.

    • @lucasZr113
      @lucasZr113 3 года назад +4

      @@lvsoad22 wait, what hotel we're talking about?

  • @chasescott1745
    @chasescott1745 3 года назад +644

    “They explode like theyre in aqua teen hunger force” holy fuck thats accurate

    • @jonathansotelo4877
      @jonathansotelo4877 3 года назад +44

      *Carl explodes*
      "Why did he do that?"
      "Why wouldn't he?"

    • @JimKandol
      @JimKandol 3 года назад +20

      "And cause mass panic" put me in mind of the "2007 Boston Mooninite panic" holy shit there's a wiki article about it

    • @jonathansotelo4877
      @jonathansotelo4877 3 года назад +15

      @@JimKandol Here on *the Moon* we have no worries about things exploding, primarily because Err would be the one exploding things and that's just a Tuesday. Which is every day. On *the Moon.*

    • @junioraltamontent.7582
      @junioraltamontent.7582 3 года назад +9

      @@jonathansotelo4877 "You guys sure like talking about the Moon."
      "Yes, Cup."

    • @Kyharra
      @Kyharra 3 года назад +1

      I like your pfp :3

  • @electricbayonet2
    @electricbayonet2 3 года назад +592

    The Cradle reminded me a lot of the Ocean House hotel in Vampire The Masquerade. It was a really memorable and scary use of the established world where it stood out despite there already being supernatural things to be scared of, and it was also used sparingly compared to the larger body of the game. I’m not big into horror games, but I’ve got a soft spot for memorable singular levels that add a level of spookiness that the game previously didn’t really have.

    • @Kyharra
      @Kyharra 3 года назад +9

      Gosh I remember getting a good jump out of that level..

    • @dupeken
      @dupeken 3 года назад +7

      Hotel level in Vampire was extremely boring. I don't understand why people get a raging boner over it

    • @AVerySexuallyDeviantOrange
      @AVerySexuallyDeviantOrange 3 года назад +20

      All of the Metro spider levels. All of em.
      I dont wanna be in australia pls

    • @jimjimmy8900
      @jimjimmy8900 3 года назад +14

      @@dupeken I thought it was pretty cool for the first time but it got extremely boring on replays, Grout's Mansion is peak game design tho

    • @wanamingo4961
      @wanamingo4961 3 года назад +4

      I just played that recently and nearly shit my fucking pants

  • @kopperhed4472
    @kopperhed4472 3 года назад +1666

    "If you have precursor aliens in a series, the longer it goes on the higher the chance that some writer will say they created humans or were humans."
    As a Halo fan, I felt this like a swift kick to the nads.

    • @darthgiorgi4990
      @darthgiorgi4990 3 года назад +85

      Technically Halo didn't do that? They just chose humans as successors. Or were forced to chose... Or others chose...

    • @j-network1214
      @j-network1214 3 года назад +96

      @@darthgiorgi4990 the first three games set them up to be humans. I think I prefer what their relationship with humanity currently is, but that seems to be a rare opinion

    • @nothere1578
      @nothere1578 3 года назад +133

      @@darthgiorgi4990 The first 3 games hinted at humans being the forerunners but then Halo 4 put a giant knife through the stomach of all that. Personally, I think that was for the better.

    • @darthgiorgi4990
      @darthgiorgi4990 3 года назад +72

      @@nothere1578 Kinda. Even then it was more about Humans being the ones that would inherit the mantle, but I think the games didn't clarify it as much.

    • @nothere1578
      @nothere1578 3 года назад +33

      @@darthgiorgi4990 Agreed. Regardless, the forerunners being non-human is all but set in stone for Halo now.

  • @dcc105
    @dcc105 3 года назад +791

    I've never been so terrified of a female voice more then hearing "I can hear you breathing, nobody hear does that anymore" in this level.

    • @NEEDbacon
      @NEEDbacon 3 года назад +50

      I've actually heard it before outside of the game. It's used in a song called "Boogie Man" by The Hellfreaks. Honestly it's kind of fitting and was surprised to hear it came from this.

    • @StummerVogel
      @StummerVogel 3 года назад +82

      For me, the most terrifying thing to hear in a female voice would be "A new hand touches the beacon".

    • @supremacistdawn
      @supremacistdawn 3 года назад +7

      @@StummerVogel Meridia is best girl though

    • @purplewine7362
      @purplewine7362 3 года назад +29

      @@supremacistdawn I would like Meridia to touch my beacon

    • @TyuErt
      @TyuErt 3 года назад +2

      @NEEDbacon same, I suddenly got some memory whiplash to the song. Wild how small things get connected like that.

  • @davidrgrech0
    @davidrgrech0 3 года назад +206

    29:53 Tbf, Keeper Orland appeared in a cutseen in Thief II and in that cutscene it was established that Garrett didn't like him. Overall the continuity of the story of the third game is spot on. Ion Storm basically kept the same story plots the original creators in LGS had in mind and even tried to get as many LGS employees as possible for this game

    • @bobbwc7011
      @bobbwc7011 2 года назад +2

      There is absolutely no continuity. Game 2 ended on the premise that Garrett returns to the Keepers and that a weird story unfolds. Fast forward to Thief 3: Nah, it'll be fine!
      Thief 3 is a SIGNIFICANT step down and the story is neither in continuity nor on par with The Dark Project or The Metal Age. The plot is rushed, makes no sense at several points and the references back to Thief 1 and Thief 2 are poor to non-existant. It's just a fuck up on so many levels and it was a mistake to make this game with a skeleton crew.

    • @tomaszsotysik9438
      @tomaszsotysik9438 Год назад +31

      @@bobbwc7011 You were a mistake

    • @SyndicateOperative
      @SyndicateOperative Год назад +35

      @@bobbwc7011 Thief 3 follows the ending of thief 2; he's waiting on the keepers to finally let him read their books and hear their prophecies. Then they give him a couple of additional hoops to jump through. Thus the story begins.
      The plot is definitely not rushed; it's complex, and most of the characters are paranoid to the point they're obscuring even basic information from everyone. Unlike the previous two stories, it's a mystery - the behaviour of the pagans and hammers are red herrings, meant to make the player think that either party are a growing threat, as some characters do.
      But that's the point; they're actually just keeping each other in check. The keepers, on the other hand, have become lax, and have a serial killer in their midst - they're corrupted to the point that when they hear there's a brethren and betrayer, characters suspecting that it's referring to *their selves*.

    • @lolrus5555
      @lolrus5555 8 месяцев назад

      ​@bobbwc7011 ...Your opinion is bad, wrong, and you should feel bad.

    • @kingcharlesparody
      @kingcharlesparody 3 месяца назад +1

      @davidrgrech0 I’m your 200th like

  • @mickethegoblin7167
    @mickethegoblin7167 3 года назад +988

    "Elite, highly trained assassins"
    Gets beat up by guards and random guys with hammers

    • @ViktoriousDead
      @ViktoriousDead 3 года назад +66

      It’s funny how people think single people are capably of beating crowds. Video games and movies always teach us that the “special forces” dudes, rangers SEALS or “elite” ancient units are worth at least ten “normal” troops.

    • @mickethegoblin7167
      @mickethegoblin7167 3 года назад +139

      @@ViktoriousDead except that in this video they are getting beaten 1 on 1

    • @mickethegoblin7167
      @mickethegoblin7167 3 года назад +100

      @@ViktoriousDead also, while elite individuals can maybe take on several inferior fighters at once (2-3 at the very most), the main effectiveness of elite soldiers is how they work as a team. So an elite squad of SF or formation of elite warriors could, with sufficient preparation, theoretically take on many times their own.

    • @WereScrib
      @WereScrib 3 года назад +24

      I think the PC version was technically inferior in this respect. Because the XBOX version.. (Probably to actually save space) despawned most of the guards/NPCS and almost everything became Keepers and statues.

    • @ViktoriousDead
      @ViktoriousDead 3 года назад +14

      @@mickethegoblin7167 I was in 2nd ranger battalion. That’s not really how modern combat works but I get your point. Typically when you hit a target you want numerical superiority which you usually have on a point raid

  • @DrunkenPirate01
    @DrunkenPirate01 3 года назад +711

    You'd use oil flasks to temporarily slip up guards to make an escape, but using them on a slope or stairs would result in NPCs slipping and breaking their necks. This also works on the last boss.
    To be clear- you could easily cheese the last boss, this ancient, mystical monster who's lived for hundreds of years, by making her comically slip down a mild ramp.
    You could also make her slip into the ocean, but because she constantly regenerated health she'd just sit there on the sea bed making pain noises.
    For some reason the slip mechanic was just an instant kill trigger or something.

    • @ExceedProduction
      @ExceedProduction Год назад +43

      smart use of game mechanics ayyyy lmao

    • @E_blanknamehere
      @E_blanknamehere Год назад +104

      You can make the final boss slip off a flight of stairs and break their neck?
      Absolutely incredible

    • @jamesrussell2936
      @jamesrussell2936 Год назад +16

      @@E_blanknamehere And that, my friend, is the magic of video games.

    • @CollinMcLean
      @CollinMcLean Год назад +28

      @@E_blanknamehere We need more videogames where the bosses can be killed in the most anticlimactic ways possible.

    • @0Synergy
      @0Synergy Год назад +7

      Feels like something I would do in D&D whether I was killing the BBEG or being him

  • @offontangent
    @offontangent 3 года назад +374

    In regards to Shalebridge Cradle, looking back I think overstretching that level was not such a bad thing, since from the start I really wanted to get out of there, and more than few times it was like "just that and I'm done" but it wasn't done, and the dreadful desperation and fear that it will never end really amplified the horror feeling.

    • @landotucker
      @landotucker 2 года назад +47

      That level was one of the first times I've genuinely been scared in a videogame.

    • @Klaaism
      @Klaaism Год назад +12

      That level was awesome, lighting and general ambience. The first portion as I explored I kept getting more and more creeped out from the lack of anything moving. Jumped out of my skin the moment the ghost girl's voice kicked in. I was actually happy to finally see an undead as it was a predictable threat to monitor and outfox.

    • @jamesrussell2936
      @jamesrussell2936 Год назад +2

      I think that having an unpleasant experience is kind of the point, yeah. Having a level in any game that is maze-like and tedious makes you feel something, which is the point of a story. So feeling tedium and such in an asylum makes complete sense.

    • @polaris6933
      @polaris6933 Год назад +2

      I've never been really scared by horror movies but I feel totally different about video games. Going into the Cradle not knowing what to expect was truly horrifying. It took me a month to get through the level, mostly because I just avoided playing.

    • @apollomacgregor6534
      @apollomacgregor6534 9 месяцев назад +1

      Agreed. It was a long level yes, but it ...fit. The idea that you couldn't leave the Cradle scared the crap out of me. Knowing that it somehow had a hold of me, like a prison, was horrifying.

  • @deloctyte
    @deloctyte 3 года назад +1267

    "No. The answer is no and I don't know what you're talking about."
    Oh come on, Mandalore, you already did Dark Messiah! Now with the Thief trilogy done, Dishonored is the logical way to continue the series!

    • @Kasodus
      @Kasodus 3 года назад +209

      this is the correct response

    • @yourlocalpunkposer8107
      @yourlocalpunkposer8107 3 года назад +43

      If we don't get a dishonored review i'll be pissed

    • @mateusz73
      @mateusz73 3 года назад +135

      I'm pretty sure the "no" part was directed for thief 2014

    • @Shenaldrac
      @Shenaldrac 3 года назад +218

      @@mateusz73 Yes, that's the joke that OP was making. You missed it.

    • @DouglasEdward84
      @DouglasEdward84 3 года назад +80

      @@mateusz73 I just finished that one, what a missed opportunity, occasional moments of brilliance just dragged down by messy design decisions and not enough freedom of path.
      Thief 2014 feels like a poor man's Dishonored rather than Thief.

  • @mattshuey1
    @mattshuey1 3 года назад +276

    The hammers killing the assassin badasses was giving me big Oblivion sewer opening flashbacks...

  • @buglepong
    @buglepong 2 года назад +517

    40:29 the ending is how garrett became a keeper himself, he noticed a keeper when he was a child. its a "pass the torch" moment and actually a very satisfying narrative ending, even if thief 3 itself wasnt as good as the first 2

    • @hannibalburgers477
      @hannibalburgers477 Год назад +4

      Lol
      Lmao even
      It is creepy and awkward

    • @TaliZVasTyria
      @TaliZVasTyria Год назад +49

      The child looks like the reincarnated kid that the hag killed too
      Kinda make me wish a true sequel of thief 4. Instead we got...a total whack job of a reboot

    • @sideways5153
      @sideways5153 Год назад +16

      It doesn’t work because the game has nothing to do with passing the torch, the next generation of keepers, or Garret’s relationship with mentors or father figures.
      The ending is like if at the end of Tremors there was a scene about Kevin Bacon teaching the annoying teenager how to empty a septic tank. It’s just not what THIS story should be closing on

    • @buglepong
      @buglepong Год назад +2

      @@sideways5153 is there a thief 4? didnt think so

    • @ArcturusOTE
      @ArcturusOTE Год назад +2

      @@TaliZVasTyria As a consolation Thief DS to Thief 4 is probably better than CNC3 to CNC4

  • @celebalert5616
    @celebalert5616 3 года назад +187

    But Mr Mandalore then what font do I use if I'm making promotional materials for the Avatar sequels then?

  • @The_Kentuckian
    @The_Kentuckian 3 года назад +519

    "Papyrus: the thinking man's Comic Sans".

  • @Tolwrath
    @Tolwrath 2 года назад +211

    Fun fact about the Cradle. The first time through the first loading area, there are no enemies. But I never once stopped sneaking, because the game's use of sound and ambience to instill fear is amazing.

    • @patjustpat9892
      @patjustpat9892 2 года назад +3

      Word!

    • @VeganCossack
      @VeganCossack 10 месяцев назад +3

      I just replayed the first Dishonored and only now noticed how underwhelming its sound design is compared to the thief trilogy. You can't hear the footsteps and the overall ambience is kind of scarce. I'll get to the second game soon but my expectations in that regard are not high.

    • @trompell0
      @trompell0 9 дней назад

      I did this in my first escape from tarkov game. The lobby was empty it was right when it came out in alpha. But I was so full of dread I spent 40 minutes in an empty map crawling around :p

    • @trompell0
      @trompell0 9 дней назад

      ​@@VeganCossackI also noticed dishonored doesn't hold up. I loved it when I was younger. I think the second game is better mechanically but I found the story so bad I quit in ten minutes lol

  • @roastbeef9619
    @roastbeef9619 3 года назад +482

    9:25 Once again, we are reminded that Mandy is indeed the King of Limbo

    • @bobhonkhonk9843
      @bobhonkhonk9843 3 года назад +36

      THE KING A LIMBO!

    • @StrikeWarlock
      @StrikeWarlock 3 года назад +18

      Doobie dowap, doobie dowap

    • @Kragsword
      @Kragsword 3 года назад +17

      At 5:27 too!

    • @MCXL1140
      @MCXL1140 3 года назад +41

      This is how he chooses what games to play. Were they featured as a background

    • @MagpieDynamics
      @MagpieDynamics 3 года назад +2

      J̶̮͓̹̞̲̼͔̥͍͎̭̟̣̩̇̿͌̏̀̃̈́͐̇̓͘͝ͅo̸̹̔͛͐̊͛͝ï̵̛̻͖͓̹̯͖̍̈́̅n̷͎͎͒͛͊̚ ̶̼͉̟͎͖̮͎̉̅̅̄͝Ŭ̴̧̧̯̼̥̦̰͕̙̘̥͜ş̷̢̧̮͓̟̯͖̤͔̀̍́͗͗̀̎ ̶̨̜͇̻̻̦͚̩͍̰͙̠̲̼̎͑̒͊͒̓̃̆͊̿̈́͘͠J̶̢̻̘͚̘͙̠̹̩̮̯̺́̎̾̒ͅͅͅơ̵̧̥̫̰̙̳͚͈̰̝̅̉̍̍̾̓͠i̷͔̗̩̾́̒̀̆̽͂̌͆͠͝n̴̺̅̋̈́ ̴̨̰̟͖͕͔̺̝̲̹͔̩̲̎̇̽͑̎̏͂̓̈́͆͗̊̔̀͠ͅǓ̸̧̨̨̙̘͈̬͚̭̈́̍̀̄͗̏͑̈́̚͘ş̵͔̭̘̫̟̺̼̾ ̶̛̺̮̔͐̊͆̄̎̈́̿̾̍̑͝J̷̳͔͖͍͉͔̯̺͈̰̹̰̜͂̀́́̍̾͜ó̶̧̍̓̍̕͠ì̶̛͓͈̋̌̐̈́̒̐n̷̛̹̣̮̈̈͐̋̅̋̾̀́ ̷́̋̿̓̾̓̒͜U̷̡̖̼͚̝̬͎̔̔̒̋͐̕s̸̡͙̦̳͕̟̩̮̜͖̗̳͚̫̈̿̇̉͗͝͝ ̵̛̳͈̥̘͕̬̠̦͖̭̱̲̀͗̍͊̈̏̇͛́̈́̍̔̐͒Ń̷̛̛̦̱͉̲̄͛̉̀̾̿̊͑̕͝͝ọ̴̢̲̙̻̟̟̰͘̕͜͝w̶̨̼͎̺̦̫͖̠̲̺̠͇̼͑̃̓͊̑͌!̷͓͔͙͈͌͐̋̑̐̿̈́͐͋̏̕͜

  • @SerPinkKnight
    @SerPinkKnight 3 года назад +1460

    "We're friendly and don't know how to fight"

    • @nooneinparticular3370
      @nooneinparticular3370 3 года назад +138

      I'm glad someone else found that funny lmao.

    • @milesmurphree2364
      @milesmurphree2364 3 года назад +178

      The guard banter in these games are always so good

    • @blackout295
      @blackout295 3 года назад +2

      Okei Poriphiron

    • @majormajorasic
      @majormajorasic 3 года назад +19

      Stimpee being employed as a guard for a while.

    • @gworfish
      @gworfish 2 года назад +3

      I'm the same way, that's why I would make a terrible guard.

  • @nofear6046
    @nofear6046 3 года назад +267

    Just a bit of trivia: when picking locks, and it starts to wiggle in the "sweet spot", clicking left mouse will instantly solve that part of the lock, you don't need to wait.

    • @silentsod
      @silentsod 3 года назад +15

      This would have been useful for my paythrough a couple weeks ago.
      Womp womp. There're a few things not explained such as how to cancel your bow shot, or apparently, how to insta-pick a lock.

    • @thebansheesheriff9029
      @thebansheesheriff9029 3 года назад +17

      You can also use WASD to aim the lockpick instantly, making it even quicker by a lot.

    • @myballsgetlikt1313
      @myballsgetlikt1313 3 года назад +15

      @@silentsod press escape when drawing bow. Also that solves the floating issue.

    • @ThisBirdHasFlown
      @ThisBirdHasFlown 2 года назад +2

      Most locks can be completed in mere seconds. I don't know how people miss this. Doesn't the tutorial tell you?

    • @0Synergy
      @0Synergy Год назад

      @@ThisBirdHasFlown Might be one of those things you just kinda miss. Reading comprehension can be a bitch even more so when your trying to read it all.

  • @darklydreaming6709
    @darklydreaming6709 3 года назад +590

    Well it's nice to see Garrett safe and sound
    After all he's been around
    And in my view he should be crowned
    The King of Keepers!

    • @shaynehughes6645
      @shaynehughes6645 2 года назад +109

      He's snuck up and he's snuck down
      He knocked out the guards when he snuck 'round town
      But I still say he should be crowned
      The King of Keepers!

    • @catinapint469
      @catinapint469 2 года назад +18

      NOOOOOO, i just got that damn song out of my head. Now it will haunt me for months again

    • @thedamnguy2896
      @thedamnguy2896 2 года назад +55

      What more can a poor thief do
      than stealin for the likes of me and you
      What more can a poor thief say
      I could use your club in any way

    • @hiage66666
      @hiage66666 2 года назад +41

      *Cough*
      He took his craft into the street
      *Hic*
      If it was me I’d be in the brig!
      *Cough*
      That’s why I still think he should be
      *Cough cough hic*
      The King of Keepers!

    • @notinspectorgadget
      @notinspectorgadget Год назад +20

      a doo bop, a doobie-doo wop!!

  • @TheAsylumCat
    @TheAsylumCat 3 года назад +230

    41:40 wait, does he know?
    "No. I don't know what your talking about."
    Ah OK. I get it, fair enough.

  • @silentsod
    @silentsod 3 года назад +97

    I completed a runthrough of the three Thief games last month and the one hot tip I have for Deadly Shadows is that when you go into floating movement pull your bow out, draw a shot, and press spacebar to cancel. It will get you back to normal without having to quicksave/quickload. It took me hours of play until I figured out cancelling the bow shot correctly after someone casually mentioned on the GOG forums that it would unstick you.

    • @JoeTAC
      @JoeTAC Год назад +9

      Also dropping from any altitude that causes you to make noise will also get you out of that stuck animation. (I think the height of 4 stairs)

    • @siegfriedmarx6354
      @siegfriedmarx6354 4 месяца назад

      Found that out today 😊 happened few times. One time I ended it but did not noticed how so I tried everything till my bow stopped it 😂

  • @luigimaster111
    @luigimaster111 3 года назад +653

    Ending is cheesy but fitting for Garret in a way, he is a thief after all, of course he'd steal lines.

    • @markhirsch6301
      @markhirsch6301 3 года назад +22

      Plus having apprentices help you extend your legacy past death

    • @jprec5174
      @jprec5174 2 года назад +14

      But the ending is exactly how thief 1 started.

    • @michaelandreipalon359
      @michaelandreipalon359 2 года назад +13

      That, and the bookends trope never ceases to amaze.

  • @SoFarSoGoodSoWhat14
    @SoFarSoGoodSoWhat14 3 года назад +822

    "Got a tip last night from my fence, Heartless Perry" is burned into my brain forever, loved this game back in the day

    • @marciturani6416
      @marciturani6416 3 года назад +6

      same

    • @ourDreamcatcher
      @ourDreamcatcher 3 года назад +38

      Same here! To this day if I encounter somebody who insists on referring to themselves with a title, (like Doctor or Professor) I always hear in my head, "It wouldn't do to have anyone think he was just 'Julian'."

    • @XxDruidmancerxX
      @XxDruidmancerxX 3 года назад +19

      LORD... Julian

    • @SoFarSoGoodSoWhat14
      @SoFarSoGoodSoWhat14 3 года назад +14

      @@ourDreamcatcher Steven Russell is the man 😎

    • @ThisBirdHasFlown
      @ThisBirdHasFlown 2 года назад

      Lol me too

  • @raresmacovei8382
    @raresmacovei8382 2 года назад +78

    Given Mandy didn't mention it and it's not in the comments either: in the port part of the City hub, if you die killed by the guards, you don't actually die. You get sent to prison. So now you have to escape the prison. It's a short section within one of the buildings in the City that was previously unaccessible. But it's such a cool detail.

    • @W4iteFlame
      @W4iteFlame Год назад +11

      Well...actually I think it works in any part of town, but just once in game

    • @raresmacovei8382
      @raresmacovei8382 9 месяцев назад

      ​@@W4iteFlameUntil the port, I think if you die, you just die.

  • @TAAF619
    @TAAF619 3 года назад +224

    Limbo of the lost will haunt Mandalore to the end of his days, isn't it?

    • @erichzannbusoumuzan
      @erichzannbusoumuzan 3 года назад +65

      Well, he is the King of Limbo.

    • @Neonthereal
      @Neonthereal 3 года назад +30

      Mildly impressive its still turning up in reviews this much later

    • @dogehkiindogeborn5339
      @dogehkiindogeborn5339 3 года назад +14

      And so will The Mistery of the Droods

    • @inserisciunnome
      @inserisciunnome 3 года назад

      It Will Hunt us all..

    • @Yusuke_Denton
      @Yusuke_Denton 3 года назад +2

      They pretty much stole from every other game so yeah.

  • @phantomspaceman
    @phantomspaceman 3 года назад +203

    The developer answered the rope arrow question in an interview. No, they could not get them to work in that engine. The claws were an idea that they were messing with and they fully implemented them near the end of development. I'm inclined to believe that Thief 3 is the reason that System Shock 3 never happened. People kept trying and it always morphed into some other kind of fps.

    • @yusukeelric
      @yusukeelric 2 года назад +29

      Prey is the closest to a new System shock we will get without feeling like a rip off.

    • @luisfuentes3846
      @luisfuentes3846 2 года назад +13

      When you are such an influential developer that just 1 idea from your games spawns whole franchises.

    • @ThisBirdHasFlown
      @ThisBirdHasFlown 2 года назад +1

      Sorry, what? What's the relation to SS3?

  • @ZeroHxC07
    @ZeroHxC07 3 года назад +83

    I always liked the lock picking mini game, I don’t know why. Maybe is because you see your hands doing it, like you have a presence in the game world. That’s one of the things I would like to see in the elder scrolls 6, that and being able to see your body in first person.

    • @katatonikbliss
      @katatonikbliss 2 года назад +9

      elder scrolls 6? you mean skyrim 2030 edition?

    • @ZeroHxC07
      @ZeroHxC07 2 года назад

      @@katatonikbliss sadly yes

    • @imjustsomeguy5048
      @imjustsomeguy5048 2 года назад +6

      @@katatonikbliss Skyrim 2030? You mean Skyrim 20th year anniversary super special legendary Howard's cut edition?

    • @liccasinocomfreespins7337
      @liccasinocomfreespins7337 Год назад +2

      ​@@imjustsomeguy5048 16x the detail

    • @AJPDing
      @AJPDing Год назад +1

      ​@@liccasinocomfreespins7337and a canvas bag?

  • @Shenaldrac
    @Shenaldrac 3 года назад +290

    "Oh no, they're getting dumb." Me, whenever video game writing starts to become typical video game writing.

    • @erichzannbusoumuzan
      @erichzannbusoumuzan 3 года назад +14

      They're evolving... Just backwards...

    • @hannibalburgers477
      @hannibalburgers477 3 года назад +6

      I am ok with standart, the "experimental" trash is the thing that makes a game unplayable cringefest.
      It's a risky for writer too. Most game stories written after the gameplay and maps designed so anything that can be "too creative" made look pretentious non-sensetical amateurish stories.
      Of course this is not the case in this game. I have no idea what any of the people who worked on this game actually thought.

    • @adenowirus
      @adenowirus 3 года назад +11

      @@erichzannbusoumuzan This reminds me of this long discredited theory about the evolution and extinction of ammonites. It seemed that throughout their history on earth the shells of shelled cephalopods looked mostly the same with little variation until the late mesozoic, when there was an explosion of unusually shaped ammonites followed by a sudden extinction. This led some to speculate, that the shells were too odd to be practical and that all shelled cephalopods except some nautiluses died off because they looked too stupid.
      Apparently at the time many scientists believed that, if a lineage of organisms survives too long, they start to degenerate and go extinct.

    • @ianhall6614
      @ianhall6614 3 года назад +1

      Everyone's reaction to playing Mass Effect 3

    • @NGMK
      @NGMK 3 года назад +29

      @@hannibalburgers477
      In reminded of Mandalore's comment in F.E.A.R. review: "The genius behind F.E.A.R. is that the level designer and the AI designer were probably holding hands the whole time they were making it"
      And I think that's what story writers should be doing: work with designers so that story isn't stupid.

  • @solidonion8426
    @solidonion8426 3 года назад +580

    "This game feels like listening to the song I love through an apartment wall. I can still make out beats and I'm not trying to sleep so I'm having a good time.But I can't deny that fine detail are being filtered out, sometimes it's so muffled that I wonder if that's actually the song I like."
    I really liked this for some reason

    • @AntonAdelson
      @AntonAdelson 3 года назад +34

      Yeah, that's a very beautiful and original metaphor

    • @MidnightMedium
      @MidnightMedium 3 года назад +1

      @@bigwinz you get it

    • @GmodPlusWoW
      @GmodPlusWoW 2 года назад

      Considering how the music is in Deadly Shadows, it's very apt.

  • @NotOnLand
    @NotOnLand 2 года назад +54

    The Enforcers thing is so funny, especially to consider in other settings. Imagine if the NCR Veteran Rangers came after you, but you're friends with the Khans so they beat the shit out of them for you like nothing happened. "Seeing as you haven't pissed yourself, I'll assume-OH GOD AHH STOP"

  • @Piratfabbe
    @Piratfabbe 3 года назад +41

    One of my favorite moments is when you have to escape from The Hag from within the Keepers' sanctuary. There's a mini-twist where she brings to life the many statues you've already seen many times walking/sneaking around the place. It really brings home how she is both beyond and at the foundation of that institution. I personally always preferred her over the trickster myself for that reason, she always seemed to act more like a trickster in that the namesake, anyways.

    • @yusukeelric
      @yusukeelric 2 года назад +8

      yeah , i feel like the trickster loses his trickster trait once he deceives Garret. For a trickster he didn't have more tricks under his sleeve. Even Karras was more aware of your presence and trhrew some curve balls at you by releasing more bots to places you were before in the last mission. But the trickster seems to ignore you are still alive and forgets about you even if you decimate half his monsters and destroy his portal. the dude is never aware of you even when he dies. wich deflates his previous build up.

  • @DatCameraMON
    @DatCameraMON 3 года назад +127

    The panic in Mandelore's movement as the guard's voice rises in volume at the beginning is hilarious to me.

  • @ArroyoPl
    @ArroyoPl 3 года назад +191

    The thing that seems strange to me with the faction system, is that you can be ally with both groups. Previous two games had that underlying theme of keeping balance, so you'd think you need to be careful to not tip the scale in either direction. But the favors for those two groups are not contradicting each other, so there's nothing to worry about.

    • @singletona082
      @singletona082 3 года назад +34

      In fact it would be better to do both sets of tasks as opposed to just one set as that keeps each on an even footing this keeping the balance.

    • @Yusuke_Denton
      @Yusuke_Denton 2 года назад +7

      In past games, you were enemies to both groups. The balance has been restored! :)

  • @Incxndescent
    @Incxndescent 3 года назад +427

    After all these Thief videos I'm quite looking forward to Gloomwood

    • @KaneDesign
      @KaneDesign 3 года назад +8

      Is there an expected release date for the final version of the game?

    • @Jesion-kv9tu
      @Jesion-kv9tu 3 года назад +51

      @@KaneDesign When it's done™

    • @StrikeWarlock
      @StrikeWarlock 3 года назад +18

      @@Jesion-kv9tu it's by New Blood, I can forgive it.

    • @MandaloreGaming
      @MandaloreGaming  3 года назад +187

      I'm so excited to see where it goes

    • @CarrotConsumer
      @CarrotConsumer 3 года назад +2

      I tried the demo but it didn't really feel like Thief.

  • @Oh_oh_its_Magic
    @Oh_oh_its_Magic 3 года назад +31

    *you wouldn't steal a cathedral?*
    *Intense PSA ad music plays*

  • @StrikeWarlock
    @StrikeWarlock 3 года назад +414

    Mandy ends the trilogy with a fucking bang
    Well done, friend.

    • @aryabratsahoo7474
      @aryabratsahoo7474 3 года назад +7

      There's also the disaster reboot.

    • @MG-wx9ib
      @MG-wx9ib 3 года назад +27

      @@aryabratsahoo7474 No there isn't.

    • @SpecShadow
      @SpecShadow 3 года назад +25

      @@aryabratsahoo7474 what reboot?
      There is no Thi4f or anything.
      Unless you're talking about The Dark Mod but that's different (but still good) project.

    • @MyHentaiGirl
      @MyHentaiGirl 3 года назад +3

      @@aryabratsahoo7474 hmm you are wrong, it doesn't exist

    • @qee4617
      @qee4617 3 года назад

      He sent it out with a bang

  • @SpecShadow
    @SpecShadow 3 года назад +59

    11:15 "wet or dry - zombies don't care"
    Myth - The Fallen Lords foreshadowing?

    • @philipcreamer4
      @philipcreamer4 3 года назад +8

      I hope so, I emailed him about last year and he said he was quite interested and put it on the list.

    • @rosskwolfe
      @rosskwolfe 3 года назад +3

      It's so nice to see others who remember that game. Makes me wonder if we ever fought on bungie.net back in the day.

    • @cc1093
      @cc1093 3 года назад +1

      "OH! " :O

    • @Pellagrah
      @Pellagrah 3 года назад +2

      Thief and Myth were basically half my childhood. Sad that neither of those games have had worthy successors (I love Dishonored, but it's not Thief. Myth was one-of-a-kind.)

    • @SpecShadow
      @SpecShadow 3 года назад

      @@Pellagrah well, there is The Dark Mod and Nordic Warriors, both decent but surely not as great as games made by legendary devs with vision (Bungie and Looking Glass/Origin).

  • @2bit97
    @2bit97 3 года назад +71

    19:16. Actually you don't need to reload a save, you just need to ready your bow and cancel it by pressing the space button. Note: this works for every arrow

    • @yusukeelric
      @yusukeelric 2 года назад +3

      this. this happened to me, only that i didn't know i could cancel my shot.

  • @gorkadon2414
    @gorkadon2414 3 года назад +70

    This was the second video game I every played when I was about 6 years old.
    Things did not go well.

    • @mikenusser8444
      @mikenusser8444 3 года назад +6

      Ohmy. I got it for my 16th birthday and it wasn't easy lol

    • @GmbH2088
      @GmbH2088 3 года назад +8

      When Mandy started talking about the sound with this horrifying wailing of the ship zombies, so many nightmares came back to me in an instant

    • @planescaped
      @planescaped 3 года назад +2

      Second game I ever played was Chrono trigger.
      I'd mostly just load my older brothers game and fiddle around, before getting stuck in menus and inevitably accidentally deleting his game because I had no clue what buttons did. XD

    • @marialuke2116
      @marialuke2116 3 года назад

      Man, that sounds rough.
      Question though, did that make sneaking around the house at night more relaxing or scarier?

    • @junioraltamontent.7582
      @junioraltamontent.7582 3 года назад +1

      This was me with a burned Russian copy of Half Life my older brother got for me at school. When I'd get tired of waiting for him to play it for me I'd have to inch myself along the walls with the shotgun. Made me really good at Counter Strike. Can't imagine being that young with a game like this where your direct defense is so handicapped.

  • @int3r4ct
    @int3r4ct 3 года назад +90

    Papyrus font is the Pandora’s Box of the graphic design world. Once you know about it, you see it everywhere and it always makes you want to die. Makes me wish I could forget everything I learned about type setting and fonts and go back to a more innocent time.

    • @planescaped
      @planescaped 3 года назад +9

      Fonts have always been a ridiculous non-issue to me... >__>

    • @RegularCody
      @RegularCody 3 года назад +2

      Hold on, your the Dead by Daylight and Isaac watching man.

    • @commisaryarreck3974
      @commisaryarreck3974 3 года назад

      I feel shameful for my ignorance...Open that box for me

    • @adenowirus
      @adenowirus 3 года назад +13

      @@planescaped It's a bit like stock sound effects. Some people don't even notice them and some can't help but be bothered by them.

    • @solhamer3502
      @solhamer3502 3 года назад

      I used to think of it as "Thief 3 font".

  • @avoidinhabitant5414
    @avoidinhabitant5414 3 года назад +63

    The virgin Enforcer VS the chad guardsman

  • @headhunter21711
    @headhunter21711 3 года назад +189

    "Biblical divorce court didn't have this much stone."
    I'm fucking dead.

    • @TioPatacas
      @TioPatacas 3 года назад +20

      And so is the woman

    • @corwincori861
      @corwincori861 3 года назад +4

      @@TioPatacas Oy vey.

    • @EGOS42
      @EGOS42 3 года назад

      How much Stone did Biblical Night Court have?

    • @EcclesiastesLiker-py5ts
      @EcclesiastesLiker-py5ts 3 года назад

      @@EGOS42 Some, not as much. Plenty of leeks though.

  • @risev10
    @risev10 3 года назад +175

    'Mom turns off the lights'
    Me: "Truly these are dark times"

  • @pureevil9496
    @pureevil9496 3 года назад +52

    That dark times joke is amazing and makes up for any flaws the game has

  • @ChimeraMK
    @ChimeraMK 3 года назад +293

    33:35 "There was a loading screen here. It's gone now."
    I love this reference.

    • @JT-nd6qp
      @JT-nd6qp 3 года назад

      same

    • @GlitchToph
      @GlitchToph 3 года назад +3

      Thank god someone else noticed. It was a really sneaky one

    • @kingdomkey2262
      @kingdomkey2262 3 года назад +19

      Silent hill 2 review in the future?

    • @jackstack2136
      @jackstack2136 2 года назад +2

      I don't get it

    • @kajl222
      @kajl222 2 года назад +40

      @@jackstack2136 it's a reference to Silent Hill 2, where some cryptic graffiti on a wall tells you "There was a Hole here. It's gone now"

  • @onezerotwo
    @onezerotwo 3 года назад +75

    "... like listening to a song I love through an apartment wall." Might be one of the best descriptors I have heard in a long time.

    • @Yusuke_Denton
      @Yusuke_Denton 3 года назад

      Sounds like how Ross Scott described the music in Invisible War.

  • @judeironheart7252
    @judeironheart7252 3 года назад +48

    Theres a faction involved in each of the games: pagans in the dark project, hammers in metal age and keepers in this one. It's kinda cool, because it gives depth to them.
    I am kinda disappointed mandalore didn't give thoughts to the last level, the museum, because you get some quality chats with The Eye, and it seems to think att the other magical objects are stupid, and that he's the best ever.

    • @VeganCossack
      @VeganCossack 10 месяцев назад +3

      in metal age there are the mechanists, not hammerites, a totally different fraction I believe.

    • @DisorientedWanderer
      @DisorientedWanderer 10 месяцев назад +5

      ​@@VeganCossack more of a sect that broke off from the hammerites which was caused by garrets multiple break ins and theft of holy artifacts.

    • @miguelbranquinho7235
      @miguelbranquinho7235 9 месяцев назад +2

      Hammerites are already a part of Thief 1, the Mechanists are more of a focus in the second one, with the Pagans becoming your allies much like the Hammerites in the first.

  • @Expeor7970
    @Expeor7970 3 года назад +145

    "There are only two reasons to ever use papyrus"
    *Angry skeleton noises*

    • @bearcataquatic
      @bearcataquatic 3 года назад +6

      Someone's feeling a little blue... Nyeh heh heh

    • @timothymclean
      @timothymclean 3 года назад +19

      In Mandy's defense, Papyrus-the-font was chosen for Papyrus-the-skeleton because it's an infamously lame font.
      In Mandy's prosecution, he's spent enough time on the gaming parts of the web to know better.

  • @Gekkibi
    @Gekkibi 3 года назад +34

    Thief (2014): am I a joke to you?
    Mandalore: yes, assuming you would exist in the first place.

    • @svarf1752
      @svarf1752 3 года назад

      What is the mayor problem with that one?

    • @Gekkibi
      @Gekkibi 3 года назад +5

      @@svarf1752 The biggest and most obvious problem would be that it exists...

    • @superchroma
      @superchroma 3 года назад +2

      It's a terrible sequel and a middling game but I'd like to see a review all the same..

    • @Gekkibi
      @Gekkibi 3 года назад +2

      Jokes aside, I too would like to hear his thoughts on it. While it isn't the best example of how not to do a remake/reboot, it can still be a good case study. The problem is not that it's a horrible game, the problem is that (among many other things):
      a) it's a bland game, some of the game mechanics and gameplay aspects are solely there because the target demographic players expected to have those in a game (to my surprise there's no open world hub with collectible monkey butts on rooftops... But then again, the absense of a hub can explain the obnoxious one-way loading sectors during missions)
      b) it had too big shoes to fill

    • @falendemo546
      @falendemo546 3 года назад

      Gekkibi --- is Thief (2014) Shrek the Third of Thief games?

  • @craftyyoungster4528
    @craftyyoungster4528 3 года назад +28

    The chaos on the streets that can happen and WILL happen in the game is one of its highlights for me. The Market district or whatever it was called was the best due to how cramped it was, ensuring that at one point, I saw a bunch of Hammerites fighting Pagans, with some magic explosions and civilians running around in utter panic while the City Watch tried to unsuccessfully pacify the rioters with their double-edged stun battons. Maybe the statues or enforcers were there too. And what's cool is that those clusterfucks will emerge even without the player's assistance.
    Fun fact: the statues can actually be killed by Pagan or Hammerite magic.
    Quick question: does the fan patch or some official patch fix the fishmen and statues not being able to hit Garrett when he crouches? With the fishmen swinging those massive two handers of theirs. It was funny but also immersion-shattering to see.

  • @k96man
    @k96man 3 года назад +143

    Garrett being able to hear enforcer telepathy gives me "wait, I'm on speakerphone?!" vibes.
    And I love it.
    Edit: fucking speech to text recognition

  • @JKozlovable
    @JKozlovable 3 года назад +23

    That Cradle level single-handedly created out of thin air my irrational fear of asylums. Poor old teenage me got so scared in that level, that I never ever wanna set foot in a real asylum for as long as I live.

    • @EcclesiastesLiker-py5ts
      @EcclesiastesLiker-py5ts 3 года назад +4

      Eh, they aren't so unsettling in real life. Mostly just white walls and bad art, looks like a corporate office complex with thicker doors and screaming.

    • @JKozlovable
      @JKozlovable 3 года назад +1

      @@EcclesiastesLiker-py5ts Abandoned ones still make me crap my pants, even if operational ones are manageable.

    • @igorthelight
      @igorthelight Год назад

      @@JKozlovable Maybe you are an empath? If that is true - asylums and hospitals would make you anxious.

    • @JKozlovable
      @JKozlovable Год назад

      @@igorthelight Yeah, it is true. Hospitals and Asylums both make me anxious. And the ones on my country are just horrid.
      They weren't as terrible when I was a teenager. But nowadays they are so putrid that it has only reinforced my fear.
      Those are places where you go to die in my country. Not to recover.
      Abandoned ones feel worse for me than actual cemeteries.
      Cemeteries for me are places of peace and eternal rest.
      Abandoned hospitals and asylums instead are places of lingering pain and endless sorrow.
      Even operational ones... I can't really stand walking those halls. It feels utterly oppressive, and I can almost feel the dread leaking from each door unless I turn myself inward.

  • @thebansheesheriff9029
    @thebansheesheriff9029 3 года назад +12

    Regarding rope arrows being cut from the game, the developers couldn't make it work in the new engine. This is why they put in the wall climbing mechanism instead.

  • @thebestnarcissist5464
    @thebestnarcissist5464 3 года назад +18

    I’m glad captain Briggs is still haunting you to this day

  • @tomtcom
    @tomtcom 3 года назад +18

    4:30 was bracing myself to see a "mystery of the druids" screen cap to suddenly appear

  • @Plutonia001
    @Plutonia001 3 года назад +24

    5:35 Official sources back in 2004 stated that it's only been two weeks between Thief 2 and Deadly Shadows. (It was 18 months between Thief 1 and Thief 2) Sure, you find a lot less mechanist stuff than you'd expect, but that can be explained by the fact that Garrett explores the oldest parts of The City in this game. In the end of Thief 2, Garrett asks Artemus to tell him about the Keeper prophecies. The next two weeks Artemus is petitioning the council to allow Garrett to visit.

  • @cheer90099
    @cheer90099 3 года назад +86

    I'm at the asylum
    I'm at the orphanage
    I'm at the combination asylum and orphanage

    • @madjack1748
      @madjack1748 3 года назад +8

      College?

    • @Morec0
      @Morec0 3 года назад

      @@madjack1748 now if only we could keep them in there.

  • @Evochio
    @Evochio 3 года назад +88

    The premise of a wizard coming to steal your thief 3 memories and making you sad made me chuckle for an indecently long time

  • @whiterabbit5939
    @whiterabbit5939 3 года назад +15

    "I remember it, it remembers me." Ah, the Cradle.

  • @dillpickle7844
    @dillpickle7844 3 года назад +12

    I found myself wondering something at the end of the review but Mandy being like, "No. the answer is no, and I don't know what you're talking about." put all my worries to rest.

  • @NorroTaku
    @NorroTaku 3 года назад +161

    "a song through an apartment wall"
    Is beautifully ominous

    • @anglerfish4161
      @anglerfish4161 3 года назад +9

      Mandalore is a poet when he feels like it

    • @NorroTaku
      @NorroTaku 3 года назад

      @@anglerfish4161 I like your comment ^^
      cuz I'm a poet too

    • @uncledandy5593
      @uncledandy5593 3 года назад

      Sound like you don’t know what ominous means.

  • @jktwice8235
    @jktwice8235 3 года назад +6

    The Sneaky Upgrade reminded me a lot of DX2's Visible Upgrade. The interface, options, the names themselves. It was almost like a coincidence.
    Yes they are both made by the same person. What a madman.

  • @lordwisehammer
    @lordwisehammer 3 года назад +19

    The 90% loot requirement on expert reminds me of Bethesda ridiculous decision to tie survival mode to all the bullet spongey, insanely high damage enemy difficulty in Fallout 4. They both lump together two gameplay options that don't really have anything to do with each other.

    • @terribleivan1475
      @terribleivan1475 3 года назад +1

      It's been a while since I played that game but I'm pretty sure survival made everyone much easier to kill

    • @lordwisehammer
      @lordwisehammer 3 года назад +2

      @@terribleivan1475 I played it when it was first available and it turned everything into a bullet sponge, I know they overhauled it in the 1.5 patch but I never tried it after that so I don't know if this was addressed or not. New Vegas did it better as survival mode was a separate option from difficulty.

    • @terribleivan1475
      @terribleivan1475 3 года назад

      @@lordwisehammer oh wow that is awful, I do agree new Vegas had a better idea of just adding in optional mechanics for better immersion instead of forcing a new difficulty on you

  • @nothingwrong2293
    @nothingwrong2293 3 года назад +118

    Well done, lad, the Beatles are all dead!

    • @BE-fw1lr
      @BE-fw1lr 3 года назад +14

      Finally... The menace is ended...

    • @XSniper74184
      @XSniper74184 3 года назад +10

      What a shame.

  • @electricbayonet2
    @electricbayonet2 3 года назад +37

    “Biblical divorce court” has now been added to my archive of colorful death euphemisms. Thank you for your contribution.

  • @Jimbo55151
    @Jimbo55151 3 года назад +95

    “Sees Isis”
    WHEN IS THAT AGE OF MYTHOLOGY VIDEO COMING MANDY?

    • @evinbraley
      @evinbraley 3 года назад +21

      Beware the salad, it's poisoned. With what I wont say

    • @user-wq3dd1mw5j
      @user-wq3dd1mw5j 3 года назад +8

      All i know is that its very potent

  • @CssHDmonster
    @CssHDmonster 3 года назад +28

    43 min review? truly fitting for the end of the thief series. Also the game was designed for 3rd person or at least the publisher was pushing 3rd person cuz i remember all promo material showing it in 3rd person

    • @LordOfLemon
      @LordOfLemon 3 года назад +1

      And yet not everything works in third person

    • @SpecShadow
      @SpecShadow 3 года назад

      @@LordOfLemon like Splinter Cell?

  • @demoral3030
    @demoral3030 3 года назад +133

    "3rd person was a mistake."
    YES IT WAS.

  • @Ridnarhtim
    @Ridnarhtim 3 года назад +64

    Keeper Orland was part of the group that dragged Garrett to listen to the prophecy on the metal age, so you've definitely seen and heard of him before.

    • @bobbwc7011
      @bobbwc7011 2 года назад +5

      It was nothing but a cheap callback. Thief 3's story and plot overall sucks.

    • @ghgtare
      @ghgtare Год назад

      @@bobbwc7011 Why every time someone in this comment section mentions that Keeper Orland was in Thief 2 you respond with a pot shot against Deadly Shadows? Fuck off, will you?

    • @bobbwc7011
      @bobbwc7011 Год назад

      @@ghgtare Thief 3 sucks ass. Deal with it.

    • @JoeTAC
      @JoeTAC Год назад +10

      @@bobbwc7011 I disagree. Thief 3 is the natural conclusion to the thief games as a complete allegory of human nature.
      Thief 1: The forces of raw, primal nature. The villain is an exaggeration of what Garret is, just like Mandy said. He wants to bring darkness and take away everything man has made.
      Thief 2: The forces of creation, structure, technology. The villain is an antithesis of Garret - Manipulative, vindictive, genocidal, vicious. He wants to create a world of emotionless machine slaves.
      Thief 3: The forces of balance, the arcane, the mysterious. The villain contains both elements of the Trickster and Karras. She is greedy, manipulative, vindictive and murderous, but she is also hungry for knowledge and immortality, with an army of stone minions.
      The plot of thief 3 is all about balance and how balance is a natural process in nature. It does not need the Keepers, it will find a way to restore itself. There was never any influence on the prophecies, no god, ancient magic or mechanical or stone army can stop the equilibrium.

    • @asddw4998
      @asddw4998 Год назад +7

      @@bobbwc7011 Please point to me on this doll where Thief 3 hurt you.

  • @MrValandas
    @MrValandas 3 года назад +27

    God damn it, I can't believe you put Limbo of the Lost at the end that weird flash cut around 5:27.

    • @adenowirus
      @adenowirus 3 года назад

      I'm glad I'm not the only one who noticed the woodgator.

  • @GeorgeMazur29
    @GeorgeMazur29 3 года назад +110

    "the longer there are precursor aliens the more likely the writer will say they created humans or were humans"
    you just summed up the Forerunners from the Halo series.

    • @WereScrib
      @WereScrib 3 года назад +17

      Except in Halo's case it was, 'this is clearly telegraphed to have been humans from the beginning BUT WAIT QUICKLY RETCON THAT NOW THEY'RE SOME OTHER GUYS HALO 4.

    • @outcastwayne
      @outcastwayne 3 года назад +4

      @@WereScrib I dunno about that, chief. From the outset it was always clear that humans were never forerunners or really made by them, just their relationship was up in the air until 4.

    • @LeonserGT
      @LeonserGT 3 года назад +1

      Wasn't that a reference to AC?

    • @outcastwayne
      @outcastwayne 3 года назад +1

      @@LeonserGT I wouldn't think so. The isu weren't really built up as a precursor race. Just an extinct super tech people.

    • @SiphonRayzar
      @SiphonRayzar 3 года назад +5

      @@outcastwayne Actually, the original ending for Halo 2 would have shown an ancient forerunner crypt, with a human skeleton in it. And even in Halo 3, it was still very obvious, with the way Spark spoke to the Chief, that Humanity were the descendants of the Forunner. Now, this was changed after Halo 3, and is no longer canon, but yes, the Forerunner's were originally supposed to be precursor humans.

  • @riv4lm4n
    @riv4lm4n 3 года назад +24

    My biggest memory of this game was playing the demo after getting a GPU that could run it and being blown away by the lighting or small stuff like the dust flying around in the light.

  • @jidk6565
    @jidk6565 3 года назад +17

    I actually got the entire trilogy after your second video on it, I was waiting to play the 3rd game after your review
    So I'm excited to finally get to it!

  • @SulMatul
    @SulMatul 3 года назад +6

    Ah man I am so, so glad you covered the Shalebridge Cradle - that haunted my 13 year old nightmares for years after I played it

  • @pootispencer9765
    @pootispencer9765 3 года назад +34

    Your GOG partnership was ingenious on both your and their parts. They get big boosts to sales of classics, even if they aren't good, and you get those delicious affiliate pennies. Good on ya bro

  • @TheBiomedZed
    @TheBiomedZed 3 года назад +35

    Waiting for the 4chan 2 hours after this video has been up of the guy who "just discovered this gem" and puts forward all the same points Mandalore does

    • @erichzannbusoumuzan
      @erichzannbusoumuzan 3 года назад +4

      Happens that often there?

    • @kielbasamage
      @kielbasamage 3 года назад +13

      People talk about videogames on /v/?

    • @veikkavaltiala5299
      @veikkavaltiala5299 3 года назад +8

      @@kielbasamage I think they have a thread about video games, like, once a month or something

    • @Jesion-kv9tu
      @Jesion-kv9tu 3 года назад +2

      @@veikkavaltiala5299 but it usually devolves either into coom bait or troon talk

    • @sirapple589
      @sirapple589 3 года назад

      Jesion 2001
      “Coom bait” I assume that means baiting Coomers but I have no idea what “troon talk” is.
      Could you please tell me?

  • @darkspawnsenior9488
    @darkspawnsenior9488 3 года назад +10

    It remembers you still, Mandalore.

  • @bryinabrt
    @bryinabrt 3 года назад +14

    3:09
    "Hey taffer, I think you got the wrong gate, the thiefs guild is two blocks down"

  • @mauzilus
    @mauzilus 3 года назад +38

    20 minutes before this went live I was genuinely thinking "Man, I'd love to see Mandalore conclude this trilogy thing he has been doing recently". I guess my prayer has been answered.

  • @SS-vs4lo
    @SS-vs4lo 3 года назад +12

    First keeper Orland from this game was in thief 2. I totally understand why you didn't notice him. His appearance was extremely brief. I wouldn't even know who is Orland if Artemus didn't say "yes keeper Orland, he has heard. Let me go after him, not to persuade, but to keep the door open between us" Something like that.
    Despite having a lot of problems I live this game. Actually, after sneaky upgrade mod, the weird feeling of the controls is the only thing that got in the way of my enjoyment.

  • @ParappatheRapper
    @ParappatheRapper 3 года назад +27

    Thank you for the Kung Pow reference. The fact that this game could have been great is Badong.

    • @flynntom8057
      @flynntom8057 3 года назад +3

      A kung pow reference is one thing I never would expect.

    • @DansenOpWagner
      @DansenOpWagner 3 года назад +4

      From now on I will stand for the opposite of games not being great: gnodab.

  • @SyndicateOperative
    @SyndicateOperative 3 года назад +64

    I have a head canon that, after this, garret changes his name and becomes the leader of the thieves guild, but betrays them and empties their vault.
    After he's found out, he tries to heist the eyes of the falmer, but is finally caught and killed by the player character.

  • @apjapki
    @apjapki 3 года назад +12

    "The Hindenberg of People"
    Errrrr....you may want to look that one up.

  • @guest273
    @guest273 3 года назад +28

    11:10 *EEEEEeeevrything for sale my friend! EEeeeevrything! If I had a sister, I'd sell her too!*

    • @517342
      @517342 3 года назад +4

      To be fair he has been around since Thief 1 and he's a damn talented voice actor.

  • @gokhanceken
    @gokhanceken Год назад +1

    41:17 that quote was so good it made me pause and think on it a bit. Reminded me the quote from the movie 'Her' about reading a book you love.

  • @Zysku23456
    @Zysku23456 3 года назад +22

    19:25 you can draw the bow and that will fix the floating glitch

  • @alvintollah
    @alvintollah 3 года назад +34

    This was my first entry to the series, and It'll always hold a special place.

    • @ChronicNOTAG
      @ChronicNOTAG 3 года назад +5

      Oh thank god, I'm not alone in this. I'd give you a high five, but this is the internet.

    • @henriklarssen1331
      @henriklarssen1331 3 года назад +5

      @@ChronicNOTAG Yeah lets kiss insted!
      Na i love all 3 Thief Games the same, i can see why some People werent 100% happy with Thief 3, you can realy see the Console influence, but overall i realy enjoyed it alot.
      Damn i wish we still had Games like that nowdays, i realy need Games with such good atmosphere.

    • @unbindingfloyd
      @unbindingfloyd 3 года назад +3

      Me too. I played 3 on xbox and loved it. went back and played 1 and 2.
      We can all agree that 4 was just....no.

    • @alvintollah
      @alvintollah 3 года назад +2

      @@henriklarssen1331 it does make the first two games look waaay better once I finally played it. 3 is good, but like Mandy said, in Thief's standard, it's pretty lacking. And oh, the Rope arrow. It's not until something is taken that one would appreciate it.

    • @henriklarssen1331
      @henriklarssen1331 3 года назад +1

      @@alvintollah I played them at release and several times after, i like Thief 3 more and more to be honest and nowdays i put all 3 together.
      They all have things which i liked about them and things which i dont like about them.
      And sometimes these things can change depending on my mood.
      I must say that i realy enjoy the atmosphere, sound and A.I in Thief 3.
      Sure it could be much better without all the werid stuff like thrid person and loading screens and limited level size, but thats mostly because of the console limitations and that was forced on the team by the publisher i think.

  • @Ragnarok26
    @Ragnarok26 2 года назад +1

    1:26 My man actually brought out 'The Hunger' ...absolute CLASSIC!

  • @SeanDahlman1
    @SeanDahlman1 3 года назад +49

    I’m shocked you haven’t done Dragons Dogma! Seems up your ally. Love that your giving these retro games the time they deserve !

    • @kuradamax
      @kuradamax 3 года назад +18

      WOLVES HUNT IN PACKS

    • @SpecShadow
      @SpecShadow 3 года назад +4

      +1
      It's a messy game but quite unique, even though it's should be bland fantasy D&D nonsense

    • @The_Sharktocrab
      @The_Sharktocrab 3 года назад +6

      @@kuradamax tis weak to fire

    • @gabrielwalton4097
      @gabrielwalton4097 3 года назад +8

      Masterworks all, can't go wrong.

    • @shoestealer2259
      @shoestealer2259 3 года назад +3

      seems all roads lead to gran soren

  • @Etherlad
    @Etherlad 3 года назад +24

    "We made it to the end of the Trilogy"
    Damn. I mean Thi4f wasn't great, but just deleting it from History like that is rough.

    • @kevinjay4731
      @kevinjay4731 3 года назад

      Nah Thi4f isn't a Thief game...it's a Thi4f game ! All is in the title :D

    • @Varja376
      @Varja376 3 года назад +1

      the man already said hes afraid touching it will just end him, let him have his delusions :V

    • @commisaryarreck3974
      @commisaryarreck3974 3 года назад

      What do you mean comrade?
      It never existed to begin with