Amnesia: The Dark Descent Review

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  • Опубликовано: 2 фев 2025

Комментарии • 1,4 тыс.

  • @MandaloreGaming
    @MandaloreGaming  Год назад +531

    Amnesia on GOG - gog.la/forgetjuice
    THE LIST - docs.google.com/spreadsheets/d/1_K3ziSxT9zcUUGCddS4sF1uNJTWHSbOwB1CQX2Rx4Uo
    MERRY CHRISTMAS AND HAPPY HOLIDAYS. I am having to fight the pig machine now.

    • @Amarenamann
      @Amarenamann Год назад +13

      "Neat."
      -Bilbo Baggins

    • @TheGoodCrusader
      @TheGoodCrusader Год назад +6

      Merry Christmas

    • @5erase
      @5erase Год назад +2

      merry christmas! i'm very excited to see what videos you have for us in 2024.

    • @TheGoodCrusader
      @TheGoodCrusader Год назад +9

      *The tiger is in pursuit*

    • @Labyrinth6000
      @Labyrinth6000 Год назад +4

      Do a review on the game Nebraska! It’s a horror game that feels very similar to Penumbra as the developer managed to get exclusive permission from Frictional Games to use their engine to make the game! It’s a hidden gem, plus, what other game do you know of that takes place in the corn husker state?

  • @Helios8170
    @Helios8170 Год назад +1660

    Daniel is a prime example of what happens when you ponder someone else's orb

    • @Skulltar69
      @Skulltar69 Год назад +22

      This was amazing omg

    • @hannibalburgers477
      @hannibalburgers477 Год назад +35

      Orb logic goes "don't be a prick and you will prosper" so I guess it is like "don't ponder someone else's orb **without asking**"

    • @Warlock-ke2sw
      @Warlock-ke2sw Год назад +1

      You say sumn?

    • @Helios8170
      @Helios8170 Год назад +24

      @@hannibalburgers477 After picking up Amnesia: Rebirth, I learned only one thing... maybe don't fuck with the Algerians?

    • @kricku
      @kricku 2 месяца назад

      Oh my gahd! You can't just like ponder someone else's orb!

  • @JimmyJonJillakers
    @JimmyJonJillakers Год назад +1552

    My friends were running a Call of Cthulhu campaign and had one character at ridiculously low sanity. The hard mode sanity reminded me of the running gag that whenever he entered a building he'd wear horse blinders so as not to glimpse a horror. Daniel shoulda just brought some horse blinders.

    • @GrimReader
      @GrimReader Год назад +5

      This is definitely a fetish I just can’t pinpoint which one

    • @ignotumperignotius630
      @ignotumperignotius630 Год назад +122

      Given how game fovs work he basically is wearing them!

    • @frankfrankerson782
      @frankfrankerson782 Год назад +110

      Sounds like those sun glasses from the Hitchhiker's Guide to the Galaxy setting. They turn black and block your vision when someone scary appears.

    • @MandaloreGaming
      @MandaloreGaming  Год назад +590

      It's all fun and games until glancing at the wrong creature makes your own shotgun turn on you.

    • @scottbuck1572
      @scottbuck1572 4 месяца назад +16

      @@MandaloreGaming That literally happened to me in a Call of Cthulhu game; just got in the car, leaving the haunted country house, my character sees a shadow follow. Fail the sanity check, fail the occult roll, and fail the marksmen roll. To my character, he was blasting a demon chasing them down, to the rest of the party, my character randomly screamed and then shot himself in the head

  • @b4krr
    @b4krr Год назад +1393

    Daniel has little to no "current objective self talking" that directly tells the player the direction you must take, "gotta get that elevator working" "should be a valve somewhere"

    • @meanwhile_0
      @meanwhile_0 Год назад +235

      And it worked so well that The Chinese Room came in next with a game where you are given an endless barrage of written "current objective self talking" from Mandus, despite the game having no objectives whatsoever. God I hate AMFP.

    • @shakes5847
      @shakes5847 Год назад +77

      @@meanwhile_0 Yeah AMFP was garbage. It wasn't even a game, I think it had 1 section that you actually had to, you know, play and sneak. The rest was about as interactive and on rails as Layers of Fear which also sucked. The story was ok, that's about the nicest thing I can say about it.

    • @Alberich_Prince_of_Dwarves
      @Alberich_Prince_of_Dwarves Год назад +134

      "oh god damnit what the hell just happened. Oh I'm in one piece. Oh where's the scroll"

    • @ser0t0ninaddict94
      @ser0t0ninaddict94 Год назад +133

      @@Alberich_Prince_of_Dwarves *Lights torch in the middle of actively burning wreck* Now I can finally see.

    • @Alberich_Prince_of_Dwarves
      @Alberich_Prince_of_Dwarves Год назад +13

      @@ser0t0ninaddict94 I love you

  • @zanethezaniest274
    @zanethezaniest274 Год назад +2173

    The Vitae extraction process being Amnesia’s design philosophy is such a good piece of meta commentary.

    • @termitreter6545
      @termitreter6545 Год назад +112

      Yeah, its actually hilarious how well that describes the design of the game.

    • @soshiusss
      @soshiusss Год назад +77

      Sounds a lil too much like edging

    • @TheBfutgreg
      @TheBfutgreg Год назад +28

      @@soshiusss Or "Adrenochrome" fueling certain Conspiracy Ptheories

    • @baltulielkungsgunarsmiezis9714
      @baltulielkungsgunarsmiezis9714 Год назад +5

      Yes but at the end of the game we make it out.

    • @obnoxiouspedant
      @obnoxiouspedant Год назад +58

      Brennenburg castle is Alexander's giant gooning complex, the inner sanctum is where the real business's is done ​@@soshiusss

  • @lordspaz88
    @lordspaz88 Год назад +988

    "You'll never truly catch me MUTANT, I've already SHIT MYSELF TO DEATH"
    - Mandaloregaming

    • @CollinMcLean
      @CollinMcLean 10 месяцев назад +50

      It's the usual deadpan delivery that makes the sudden moments of emotion like this all the better

    • @CooledJets
      @CooledJets 8 месяцев назад +10

      with the robocop music and reverb, just too funny

    • @Anzehlm
      @Anzehlm Месяц назад

      Where is this quote originally from?

  • @Mekose
    @Mekose Год назад +414

    I didn't think Amnesia had save states. I vividly remember at one point the monster got me after I had tried to drag it back to a ledge I thought it couldn't path on. The monster just floated right towards me as if the devs said "you thought you could trick us". I remember a "waking up" animation in the same room and I thought I had loaded a save. I went back expecting the monster to come down the same hallway like before but he was not there and had spawned in a different location. The third time there was no monster anywhere.
    Amnesia is a very meticulously designed game. The devs seemed to understand that players will try to cheese the game to break the tension, so they throw a lot of little scripted moments to keep you on your toes such as monsters that are actually just illusions. Most of the time there isn't any real danger and if you die to the monster enough times it just goes away so you can progress and they can build the tension again; the monster already did its job. I could be mis-remembering some of these points but Amnesia was the one game that broke my "game designer" brain.

    • @seanfager8063
      @seanfager8063 Год назад +73

      I can partially confirm. There was one point in particular where I 'died' consecutively to a particular... entity... and there came a point where it just stopped spawning in its set, scripted area.
      If we take Rebirth and Soma as design direction, a post failure automatic reload is probably just Daniel waking up again, part of a continuous narrative. Rebirth shows why you can keep playing, and in SOMA you are kicked to the main menu... unless the thing that took you out wouldn't kill you, in which case it just continued as if from a auto save.

    • @argoniek6801
      @argoniek6801 Год назад +6

      Actually, the fake monster encounters happen only 2-3 times

    • @jackkendall6420
      @jackkendall6420 Год назад +67

      If you read the Fricitonal team's blogposts from back in the day, they were explicitly going for that as a goal. They had this idea of horror games being a 'black box' where the player started off not understanding the systems in play, the rules -- and once they did understand them the fear was lost. So one of their explicit goals was never letting the players *really* get confident in learning the rules. Stuff like so many of the monster encounters being fake plays into that very well.

    • @lopa-u9f
      @lopa-u9f Год назад +2

      no, that's the developer cheesing the player - YOU'VE been gamed

    • @faceless2302
      @faceless2302 Год назад +23

      I personally really like this about Amnesia, and it's something I've come to resent about similar games. The monster in Alien Isolation on a high difficulty is too omnipresent and never gives you a break, at certain points with enough attempts it just feels like bashing your head into a wall and the monster loses all effectiveness as a source of tension and just becomes an annoying obstacle the player has to game around. Most of the time in Amnesia if you die to a monster, the game changes the scenario and lets you progress unimpeded instead of making you become frustrated. I think the Shadow chase towards the end after Daniel gets captured by the gatherer is completely changed if you die in the chase sequence, and most of the gatherers at other points in the game just don't show up if they kill you once or twice. It let's you keep on a reasonable pacing and sense of progression that basically no other games give you.

  • @Kalmoneiros
    @Kalmoneiros Год назад +439

    Mandalore making Halloween videos on late December, our hero.

    • @SenorBigDong69
      @SenorBigDong69 Год назад +20

      Nightmare before Christmas, a tradition

    • @grosforid
      @grosforid Год назад +5

      I guess Halloween and spooktober is a state of mind

    • @Bluecho4
      @Bluecho4 Год назад +1

      If Christmas is allowed to creep backwards into July, Halloween is allowed to creep forward. Heck, I've been trying to turn April Fools Day into April GHOULS Day for a couple years now.

  • @oscarlove4394
    @oscarlove4394 Год назад +261

    14:47 pure comedy, the insane line and the robocop theme contrasting what is supposed to be a horribly nightmare scenario.
    *mwah* perfect.

    • @sheepyCBT
      @sheepyCBT Год назад +6

      lmao

    • @tomtheconqerur
      @tomtheconqerur Год назад +20

      I can't help but think of Murphy being in the game just massacring all of the monsters to deliver justice to Alexander.

    • @GmodPlusWoW
      @GmodPlusWoW 11 месяцев назад +11

      I'm imagining Mandy standing there all imposing, delivering his speech to the wobbling mutant, and then collapsing into the Family Guy death pose with a sudden piano sting.

    • @CollinMcLean
      @CollinMcLean 10 месяцев назад +5

      It's his usually deadpan delivery that makes these moments all the better

  • @discojoe3
    @discojoe3 Год назад +4791

    Hey hey people, Mandalore here

    • @edwardkingsley4929
      @edwardkingsley4929 Год назад +445

      Damn when did Mandalore become an African warlord

    • @Amarenamann
      @Amarenamann Год назад +167

      "You remind me of bread..."
      -Bilbo Baggins

    • @waterguyroks
      @waterguyroks Год назад +75

      Haven't seen that one before

    • @alexlewis5365
      @alexlewis5365 Год назад +58

      Today, we will be breaking away from tradition.

    • @warren1078
      @warren1078 Год назад +103

      Most original comment I’ve ever seen, holy shit you’re clever

  • @LambdaBloodshot
    @LambdaBloodshot Год назад +1408

    Newer horror games have learned all the wrong lessons from Amnesia. What makes a game scary is the feeling of danger, the feeling that something is stalking you and creeping behind you, of never be safe. When a game relies on jumpscares too often, it becomes predictable and not scary.

    • @GmodPlusWoW
      @GmodPlusWoW Год назад +77

      Indeed. While Amnesia itself was good as it was, its imitators have a lot to answer for. Much like when modern military shooters supplanted the older shooter styles in the triple-A space, the Amnesia style supplanted survival-horror in the gaming space for many years. But after many years, new life has been breathed back into the genre thanks to a resurgence of the older styles, coming back even stronger than before.
      Even Frictional kinda embraced this resurgence, since The Bunker itself is not only item-based survival-horror, but the way you USE those items is more imsim-esque, kind of like Prey 2017, Gloomwood and Fear & Hunger. (honestly, there's plenty of room for more survival-horror imsims)

    • @gatto1013
      @gatto1013 Год назад +91

      but how are youtubers supposed to soyscream at ambient horror?

    • @Theonixco
      @Theonixco Год назад

      So what is your opinion of Lethal Company?

    • @mr.joesterr5359
      @mr.joesterr5359 Год назад +17

      Agreed. Its what makes lethal company so scary is the DANGER. Terrifying monsters rushing at you that will make you dead real quick adds so much to the tension and terror. You never know when a thumpy will rush at you from out of the darkness but when it does you better run!

    • @justelliot4870
      @justelliot4870 Год назад +65

      ​@@Theonixcolethal company is a comedy game tbh. Anything is funny when you're in a group like that

  • @electricbayonet2
    @electricbayonet2 Год назад +801

    This game’s a gem, though I still find it funny how Daniel wakes up with amnesia, save for the three things (his name, location, and the date) normally used to confirm a _lack_ of amnesia.

    • @DoubLL
      @DoubLL Год назад +114

      Which is, funnily enough, actually how amnesia tends to work. Both brain injuries and trauma have a very low chance of messing up a person's ability to remember who they are, at least as far as I know. Even something as debilitating as Alzheimers usually doesn't make people forget their identity.

    • @grantus_pax
      @grantus_pax Год назад +76

      "My name is Daniel, I am in Brennenberg Castle, the year is 1839, and the King of England is . . . wait, no, that sounds . . . wrong, somehow"

    • @ondrejstehlik3947
      @ondrejstehlik3947 Год назад +80

      Amnesia usually comes with short-term memory loss. Patients usually know their names and locations that they know for a long time. It's not rare to remember what year is currently neither.

    • @lopa-u9f
      @lopa-u9f Год назад +1

      just another testament of how fuhking stupid the game is

    • @WDC_OSA
      @WDC_OSA Год назад

      ​@@lopa-u9fgottem

  • @MynameisByf
    @MynameisByf Год назад +1919

    Ahhhh what a classic.

    • @Cannon6969
      @Cannon6969 Год назад +84

      Random Byf jumpscare

    • @arcflashhazard_
      @arcflashhazard_ Год назад +70

      The Bungie meta text extends here, too? Poor Mandalore, he'll never be free again, will he?

    • @LehySnek
      @LehySnek Год назад +5

      Ahhhh what a world what a world

    • @Nikelaos_Khristianos
      @Nikelaos_Khristianos Год назад +10

      Good to know that old piece of tech from Marathon still works… 🧐

    • @tonzillaye
      @tonzillaye Год назад

      Oh hi byf

  • @syx5455
    @syx5455 Год назад +1011

    This was my first horror game ever, I was scared shitless . The story itself was so special to me because it was narrated in such a unique way that was totally new to me. It still is my favourite when it comes to horror games.

    • @lovethegames97
      @lovethegames97 Год назад +1

      Its hard to beat

    • @Amarenamann
      @Amarenamann Год назад +15

      "I also remember playing it was I was young... And not touching the game for couple years after my first encounter with the monster."
      -Bilbo Baggins

    • @FriendlyGoblinWasTaken
      @FriendlyGoblinWasTaken Год назад +6

      I was dared to play it by a friend since he knew I wasn't good at horror games and coudn't even get into the first room lol the sounds was enough to make me instantly close it

    • @007megaoof
      @007megaoof Год назад +2

      Every horror game after that must seem not scary now?

    • @syx5455
      @syx5455 Год назад +4

      @@007megaoof not entirely true but yeah, horror games are now actually one of my favourite genres to play, but everytime something really scary comes up, I just feel nostalgic. It's not that they're not scary anymore it's that they remind me of something else.

  • @jacob5169
    @jacob5169 Год назад +96

    As you were talking about the sound design, I started to really get immersed in the video. I was listening to the whirring sounds of distant machinery, a vague sort of sloshing noise of water being poured, and some muffled thumps.
    Then I paused the video and realized it was my laundry machine running downstairs!

    • @GmodPlusWoW
      @GmodPlusWoW 11 месяцев назад +4

      Weird as it sounds, I'm imagining a washing machine with big beefy legs running down the stairs. Then it stumbles into the wall and shouts "OH MY SHOULDER".
      Honestly, it would probably fit into an Earthbound-style RPG. Like maybe it appears in the junkyard area of Omori, and if Kel flexes at it, it sprouts a pair of arms and flexes right back, missing a turn.

  • @Toadster115
    @Toadster115 Год назад +236

    The soundscape of Amnesia is really top notch, it's one of the scariest games for me solely because of the atmosphere and deep, unsettling sounds and those awful monster groans, especially the brute!
    17:35 Funnily enough, if you play or turn on dev commentary (always wonderful additions to a game), the devs do draw attention at how similar the torture stuff with horror game design is. There's also a fourth "ending" which is when you get locked up, you wait too long and the shadow consumes you.

    • @Ahrimane
      @Ahrimane Год назад +16

      Sound design is really important for horror I think, though I love good sound and music in general. By the time I played System Shock 2, for instance, it looked janky compared to the BioShock games but dang the sound design was really something else and it managed to be freakier than many more recent games.

    • @JewishFrog
      @JewishFrog Год назад +1

      Don't look for frogs... 🐸

  • @alessiomessersi2964
    @alessiomessersi2964 Год назад +191

    This game is a classic for a reason. I played it many years after its release, so the hype had died down, and what surprised me was how elegant it actually is. As the video says, it never becomes gory or violent even where it would have every right to be, and it's one of the few games in which dead bodies actually look like dead bodies: not gruesome, just pale, still and eerie. It's also apparent that the story was written by someone who's very cultured, with all the references to the Bible, Prussian history, ancient roman temples etc...

    • @timnordstrom7383
      @timnordstrom7383 Год назад +39

      Frictional Games have pretty much always had super interesting and "well-educated" storylines. Competent game company in every aspect pretty much, and I'd say they are the de facto kings and queens of the horror genre.

    • @Argacyan
      @Argacyan Год назад +36

      the Prussian history part is what I find most interesting about it. I already wrote it somewhere else, but this is probably the only game set in Prussia that I know of despite Prussia being one of Europe's major countries & the birthplace of modern Germany. It's cool that Amnesia does it & missed potential that nobody else does.

    • @drakep.5857
      @drakep.5857 11 дней назад

      This carries over to one of the most disturbing things about The Bunker for me.
      The bodies in The Bunker look like actual corpses and war gore. It's genuinely really sad and shocking. The way that one man with his face torn off and eye hanging out looks in the officer's quarters looks is so much more revolting than most games want to go.

  • @skylermuncy2218
    @skylermuncy2218 Год назад +590

    I remember playing this game with my sister late at night on a weekend. We got to the point just after that iconic bit with the invisible monster in the water. We were so on edge moving through the hallways that when a candle or a cup or something fell off of a table it scared us so bad that i threw the mouse and hit the wall. Our parents were not pleased cause i completely destroyed the cheap mouse we had. Never made it past that point and its a fond memory.

    • @ChristopherSadlowski
      @ChristopherSadlowski Год назад +43

      I nearly pulled my boyfriend's entire brand new PlayStation 3 off the shelf playing Dead Space. I had the controller charging while playing and those damn necro fetus things scared me so much my skeleton nearly flew out of my body. I just got up and went right to bed. I know exactly how you felt when that mouse hit the wall! I learned that day that even little baby horror games are things I simply cannot handle. I'll stick to watching other people play them instead.

    • @Vihtori_Lettunen
      @Vihtori_Lettunen Год назад +23

      I used to play Dead Space drunk because I couldn't handle it sober. 😅@@ChristopherSadlowski

    • @skylermuncy2218
      @skylermuncy2218 Год назад +6

      @@ChristopherSadlowski dead space 1 scared the shit out of me the first time I played through it, but when dead space 2 came out i was in my peak middle school emo edge lord phase so I really leaned into the horror and I loved it. The little fetus monsters didn't bother me much back then, but when I went through the game again about two years ago while serving on a ship out in Japan the game scared me a lot more 🤣 wasn't until I was an adult did I really understand how fucked up and tragic those little guys were, and the toddler/child sized necromorphs too. The whole trek through the apartments when you can hear people screaming and crying hiding from the necromorphs hits different when you aren't an angry teenager hyped up on monster 🤣

  • @CreepsMcPasta
    @CreepsMcPasta Год назад +429

    This game made a generation on RUclips

    • @baltulielkungsgunarsmiezis9714
      @baltulielkungsgunarsmiezis9714 Год назад +4

      A generation a year or 2 older than me.

    • @misanthropicservitorofmars2116
      @misanthropicservitorofmars2116 Год назад

      @@baltulielkungsgunarsmiezis9714way to put yourself fam. Grow up kid. Bet I could dunk on you.

    • @Kneejair
      @Kneejair Год назад +5

      I've been here since it started. Not well known

    • @ncrvako
      @ncrvako Год назад +11

      I miss the slenderman or the keys stories.

    • @obnoxiouspedant
      @obnoxiouspedant Год назад +3

      Yeah man that was the shit back when I was in school, goood times ​@@ncrvako

  • @thrandompug2254
    @thrandompug2254 Год назад +90

    I still remember my first time playing amnesia. I was in that area before the chemistry puzzle, and the ambience track scared me such much I hid under a staircase for like 10 full minutes.

  • @SenisterDenister
    @SenisterDenister Год назад +66

    When I was in college, I was playing the water level of this map, I was breathing heavily and saying, "Oh God" under my breath. It was 1 a.m., and my roommate thought he woke up to hear me spanking the monkey. Had a good laugh, It's my most memorable moment of this game.

  • @beefsnort
    @beefsnort Год назад +534

    What a good video, which I definitely already watched in its entirety despite releasing a minute ago.

    • @chumpcribs1241
      @chumpcribs1241 Год назад +13

      Yeah me to I just bended the laws of time

    • @Amarenamann
      @Amarenamann Год назад +18

      "Yes."
      -Bilbo Baggins

    • @MrHitmancheg
      @MrHitmancheg Год назад +1

      Very season appropriate.

    • @5erase
      @5erase Год назад +2

      lol yea for real, im only 7 minutes in

    • @JewishFrog
      @JewishFrog Год назад +1

      Are you a frog too?

  • @ItmeTummy
    @ItmeTummy Год назад +69

    The atmosphere and tension in Amnesia is, in my opinion, unmatched even today. The fact you never feel truly safe even in the "safe areas". The game always keeps you on edge, never letting you stop and slow down for long but also making sure to punish you if you charge in carelessly. Its a near perfect balance and I love it.

    • @faceless2302
      @faceless2302 Год назад +4

      the back hall after the kaernk chase is my favorite part of the game, it's so relieving at first with the music but once you start getting the elevator up and the shadow fills the area it completely changes the atmosphere

  • @kafe9972
    @kafe9972 Год назад +34

    That siren was like a white noise standin for panicking. No actual thoughts are getting through that filter, you're solely in instincts mode

  • @anthonyhill8158
    @anthonyhill8158 Год назад +50

    As someone who's done 12 separate playthroughs of the game, I can confidently say that it's still scary.
    The flooded Archives are still an intense experience, and the Choir - Main Hall is an area is an area I *still* dread going back to. It certainly helps that I've had several nightmares of being hunted/chased by the Gatherers.
    Truthfully, this video game is a must-play.

    • @DaParalyzer
      @DaParalyzer 10 месяцев назад

      Yes that’s the scariest area in all Amnesia.

  • @Palloturska
    @Palloturska Год назад +22

    First of all thanks for covering this timeless gem! Secondly I (as well as everyone who has played this journey) can't praise enough the ambience work that Tapio Liukkonen conjured up for this game. I had the privilege of attending a lecture from him here in Finland waaaaaaaaaay back where he went through all the processes of making a soundscape that would always....ALWAYS make you feel uneasy. Idea was that there would not be respite anywhere. Whether it was the subtle sound of rats chewing, scraping of nails, cold steps in the snow, the awkward wind during the autumn, shocking siren sounds etc. The amount of samples that this dude recorded for this game is insane but he bloody incorporated everything in to this. What a fucking bloody legend. Hats off an thanks to thee mr. Liukkonen.

  • @onscreenmoper
    @onscreenmoper Год назад +9

    The sound design of this game goes wildly underappreciated nowadays. The chase themes are amazing, especially the droning one that sounds like a mounting panic attack put to audio. The castle ambience, the creaking wood and machinery, the soft crackle of the flame in the lantern, it's all so satisfying. Plus there's a neat little behind the scenes video of the sound design dude creating all this stuff in his house. He basically voices the main monster himself.
    Shoutout to Tapio Luikkonen!

  • @Dulaa305
    @Dulaa305 Год назад +27

    I remember finding an Amnesia CD in my house right around the same time I started watching letsplays of it. My dad bought it for my mom thinking it was a point and click mystery game. Good times.

  • @JulianWinston-u2t
    @JulianWinston-u2t Год назад +23

    Amnesia; The Dark Descent review in almost 2024? Count me in!
    Finally got to try this fantastic game for myself fairly recently. Definitely deserved the attention

  • @zeporion6091
    @zeporion6091 Год назад +21

    My favorite Amnesia song is the Suitors chase theme from Justine. It starts with rhythmic knocking on wood and that's possibly the scariest thing I've ever heard

  • @blundy1
    @blundy1 Год назад +31

    I am SO excited for this video. This game really got me into horror games, to be honest. I had tried some prior but had never been hooked by the concepts or story. The explosion of early commentary RUclipsrs covering this was such a proto-golden era of gaming commentary and we didn't even realize it. Beautiful memories.

  • @Saucy_Wiggles
    @Saucy_Wiggles Год назад +18

    Their ability to instill fear and terror into the player or even people simply watching someone else play is amazing. Even watching the clips in this video where he was getting chased were giving me a fear reaction that no other horror game has been able to replicate.

  • @MickeyHW9463
    @MickeyHW9463 Год назад +83

    The “100% Black” from the Malkavian mod for Deus Ex caught me off guard 😂😂

  • @MrLizardDB
    @MrLizardDB Год назад +71

    Sam A. Mowry's role as Alexander has solidified him as one of my favorite voice actors. Also Anti-Mage.

  • @TaCo0oCaT
    @TaCo0oCaT Год назад +143

    I never played Amnesia. But that siren... Jesus. I can only imagine what it was like as someone's first horror game

    • @kingofravens215
      @kingofravens215 Год назад +12

      Imagine being in that environment when that thing fucking sees you and the next thing you know you can’t hear because it blew out your ear drums

    • @croisaor2308
      @croisaor2308 Год назад +5

      I've never even played the game but the siren is burned into my brain after watching so many Let's Plays back in the day.

    • @Lin_Eileen
      @Lin_Eileen Год назад

      @@croisaor2308 Same here, except I have tried to play the game... can't get thru it no matter how hard I try... it's too scary for me even after all these years, all I can do is watch and even then it still can really get to me. I had to pause the video 10 minutes in to take refuge in the comments 😂

    • @obnoxiouspedant
      @obnoxiouspedant Год назад +2

      I somehow managed to power through this one at like 11 years old or so, man, it scared the ever living shit out of me, loved horror games ever since :')

  • @oilimenoruega7836
    @oilimenoruega7836 Год назад +73

    Minor spoiler
    I always like Daniel's reasoning to why he's getting chased by the shadow. That the orb is or is somehow connected to a fundamental law of the universe, and by moving it and breaking it, the universe is now catching up to the changes, and destroying anything in the way to do so. Always found it a very interesting idea

    • @StabYourBrain
      @StabYourBrain Год назад +1

      It was just Daniel's theory however and was later debunked in Amnesia: Rebirth where this shadow was explained further and technically encountered again, though if only for a short time. Rebirth in general sheds some light on the Lore and Universe of Amnesia and the strange world Alexander came from originally.

    • @ExValeFor
      @ExValeFor Год назад +37

      @@StabYourBrain by 'debunked' you mean the hacks who wrote it just couldn't be bothered to remember the lore of TDD. It's one thing to provide another view on a previously established theory and it's another to just completely discard existing lore for the sake of a new story, which is without a question what they did in Rebirth. Orbs were explicitly meant to be more than just the interstellar portal network, only used as such in the same way a caveman would use a supercomputer as a club, and Alexander resorted to it out of desperation. So on, so forth
      Alexander didn't come from the other world of Rebirth by the way, he was a passing stranger in there as well, there's a note covering this. Rebirth didn't explain shit. Yes, I'm still mad about it to this day. Good thing Frictional proceeded to make a game with as little story as possible afterwards

    • @bondex392
      @bondex392 Год назад +3

      ​@@ExValeFor Finally, someone who sees how flawed Rebirth is.

    • @oilimenoruega7836
      @oilimenoruega7836 3 месяца назад +1

      ​@@ExValeFor I played Rebirth way after this video, and I actually liked a lot of elements in the story, but yeah, everything relating to the lore and otherworldly horror is absolutely ruined. Overexplained and ineffective

  • @Capn_Obed_Marsh
    @Capn_Obed_Marsh 9 месяцев назад +4

    Daniel's teeth grinding when in low sanity is probably the most wince-inducing sound effect in all of gaming.

    • @m-h1217
      @m-h1217 7 месяцев назад +1

      Not his teeth grinding.

  • @memesthednaofthesoul.
    @memesthednaofthesoul. Год назад +95

    "You think darkness is your ally?" - Bane, Amnesia: The Dark Descent developer

  • @doomcookies
    @doomcookies Год назад +16

    I convinced myself to play this one Halloween. I managed to make it past the invisible water monster but couldn't continue after that...
    Excited to see you talk about Oni!

  • @RealMisterDoge
    @RealMisterDoge Год назад +59

    I can’t wait to hear what you have to say about The Bunker, I was so impressed by how far their trademark gameplay style has come over the years

    • @crakhaed
      @crakhaed Год назад

      I mixed up their names and thought that's what this video was about at first 😂

    • @TheHalogen131
      @TheHalogen131 Год назад +2

      But first we have the unfortunate Amnesia: Abortion or whatever the hell it is. Man, what a poor game

    • @GmodPlusWoW
      @GmodPlusWoW 11 месяцев назад

      @@TheHalogen131 Yeah Rebirth was kinda disappointing. It was the same old song-and-dance, but not only didn't evolve, but also kinda devolved a little.
      Still, I'm glad that we have The Bunker as the kind of direction Amnesia SHOULD have gone in.

  • @itsuadman
    @itsuadman Год назад +2

    That symphony of the night music in the background is just perfect, love it. Thanks for the fantastic video!

  • @indorilvec
    @indorilvec Год назад +37

    My chemistry teacher played Daniel, I was baffled to learn he did not get paid nor does he recieve any kind of royalties. Such a small world!

    • @indorilvec
      @indorilvec Год назад +19

      Shoutout to Mr Topping for letting me basically cheese Chemistry during my senior year!

    • @mellow_mallow
      @mellow_mallow 8 месяцев назад +6

      small world! Neat

  • @varsoonhks3211
    @varsoonhks3211 Год назад +17

    I always read the orb-related deaths as ones Daniel himself carried out. My speculation was that the monstrous visages of the prowling enemies looked similar to his victims after he was done with them. A Silent Hill "They Look Like Monsters to You?" bit.

    • @faceless2302
      @faceless2302 Год назад +9

      This makes sense if you assume that the Shadow isn't actually physical but just something lurking in Daniel's mind that drove him to insanity after touching the orb. Alexander isn't a reliable source so of course he could reinforce any delusions Daniel might have to further his own goals, especially if Daniel's already murderous inclinations could be utilized. The idea starts to fail when you remember that Agrippa or Weyer also apparently encountered the Shadow and give credence to it being a real being with real physicality, which does feasibly explain the supernatural murders of anyone Daniel met with.

  • @foca7550
    @foca7550 Год назад +19

    I play this game every Christmas. It reminds me of my childhood.

  • @raphsere
    @raphsere 11 месяцев назад +3

    For those wondering, the secret of Amnesia's sanity system that Mandy talks about at 14:25 is that its effects are actually entirely cosmetic. The only mechanical effect it can have on the game is that collapsing at 0 Sanity will alert enemies in the area if there are any. Otherwise, its only impact is making the game's atmosphere spookier, and there is technically no reason to keep your sanity high outside of comfort.

  • @Amarenamann
    @Amarenamann Год назад +174

    "Childhood trauma is the only thing that brings me joy in life..."
    -Bilbo Baggins

    • @josephjackson9679
      @josephjackson9679 Год назад +5

      My brother in Christ is this an EFAP reference?

    • @Amarenamann
      @Amarenamann Год назад +6

      @@josephjackson9679 How could it not be? Only members of the Toxic Brood understand the wisdom of Bilbo Baggins.

    • @markokuht
      @markokuht Год назад +2

      Good to see a fellow member of toxic brood

    • @josephjackson9679
      @josephjackson9679 Год назад +1

      @@Amarenamann seeing one in the wild's a rare treat, is all!

    • @Amarenamann
      @Amarenamann Год назад +2

      @@markokuht I couldn't agree more.

  • @jacobbill
    @jacobbill Год назад +16

    This game taught me a pretty nice lesson about engaging with the media I consume. I didn't enjoy it at all, and it's almost entirely because I refused to let myself be scared. There was always that disconnect of "I'm just playing a video game who cares" that took an unfortunately long time to break down. I very much value immersion nowadays, even if it's still quite rare. Rain World's my favourite for putting me in the shoes of the protagonist.

    • @Randleray
      @Randleray 15 дней назад

      That is exactly, why so many people back then, 2010, thought Amnesia and other horror games from that period was bad. An awful lot of people commented something along the lines of "it is not scary, just boring"... Yea, those were the same gamers, which praised Skyrim as the best RPG for years, even tho Skyrim has very little RP and was mechanically stripped from everything that made pervious games really good.
      A lot of younger gamers from back then and even more so today play games like a problem solving task and not like games. Thus why we get more and more mediocer games where fetchquests make 90% of the whole gameplay loop.
      Amnesia was art, but 8 out of 10 players wanted to solve a math equation instead.

  • @WaifuDaki
    @WaifuDaki Год назад +41

    The chase sound effect randomly popped into my head last night at work, must have been a premonition

  • @jaska8203
    @jaska8203 10 месяцев назад +9

    Despite how good "The Bunker" is. I still think TDD is the best Amnesia. It's the game that revolutionized modern horror games and it was long considered the scariest game of all time after it came out. There is no experience other like playing this game for the first time and every aspect of it was executed perfectly.

  • @legateelizabeth
    @legateelizabeth Год назад +77

    Man, TobyGames... remember kids, no matter how bad you fell off, you haven't fallen off as hard as Toby Turner.

    • @sturm9087
      @sturm9087 Год назад +2

      Which is a real shame

    • @LostStarzOfTheSky
      @LostStarzOfTheSky Год назад +8

      Was his high point being on TV with the annoying orange?

    • @Never_heart
      @Never_heart 11 месяцев назад +7

      Ya Tobuscus that is a throwback. Last I heard was years back where he surrounded himself with yes men and was crashing hard in his personal life

    • @ZacTheFirst
      @ZacTheFirst 11 месяцев назад +7

      He didn’t deserve that

  • @ShadoSpartan44
    @ShadoSpartan44 Год назад +3

    that's funny 2 months ago i did a retrospective on this game, and here you are making a review as well. i'm totally with you, despite already knowing this game, i was still on edge. Hearing that chase siren has never left my brain and always terrifies me

  • @filippocecamore7588
    @filippocecamore7588 Год назад +4

    Aaaaaah..."Wood Carving Partita" from Castlevania: Symphony of the Night, right at the beginning of the video. What an atmosphere. Suits the premises of Amnesia very well.

  • @keystohellanddeath
    @keystohellanddeath 8 месяцев назад +2

    that siren at 9:41 is an auditory encapsulation of what fight or flight reflex feels like

  • @kiffar
    @kiffar Год назад +13

    This game absolutely scared the shit out of me when it first game out but I loved the atmosphere and setting overall. One of my favorites!

  • @kornelparoczai1763
    @kornelparoczai1763 Год назад +10

    The nostalgia is real with this one. I think this was the first horror game many of us were exposed to, a timeless classic in my eyes.

  • @BLeePrit
    @BLeePrit Год назад +259

    I always had a bit of a grudge against Amnesia because it was the start of the "Run Away" horror genre taking over Survival horror.

    • @Amarenamann
      @Amarenamann Год назад +92

      It inspired Outlast which went on to further corrupt the world of horror games.

    • @clan741
      @clan741 Год назад +35

      @@Amarenamannoutlast 1 seemed decent but its sequel went way off the rails

    • @kman9884
      @kman9884 Год назад +88

      Yeah, the prospect of having a protagonist who is utterly emasculated and borderline mentally challenged to the point that they don’t even consider fighting is quite horrible. Not everyone needs to become a full Frank West crafting a double sided chainsaw staff, or the DoomSlayer, but jfc there isn’t a sword in this entire castle?

    • @keeganhooker8448
      @keeganhooker8448 Год назад +43

      I’m not gonna lie I’ve always never really liked these kinda games, no matter what I can’t get over how your character doesn’t even attempt to defend themselves, because of that I can’t find enemies scary. It’s just a problem I have though, I can admit they’re good games, most of them at least, just not my cup of tea.

    • @Amarenamann
      @Amarenamann Год назад +14

      @@clan741 The first game was okay I guess, very overrated tho. And it's negative effects can be seen to this day.

  • @digimotong
    @digimotong Год назад +1

    Thank you for including the soundtrack in the credits! That Castlevania track is wonderful

  • @SergeantExtreme
    @SergeantExtreme Год назад +6

    9:00 I swear, it's a gamer natural instinct at this point to touch fire at least once when you come across it in a game to see if it hurts you.

  • @vertigo3307
    @vertigo3307 Год назад +21

    I've beaten this game. I've seen several other people beat this game. So when I picked it up again for a little Halloween spooks not long ago I was expecting nothing more than some tense nostalgia. But I was shocked at just how tense and effective the game still was. Just goes to show how important good design is.

  • @Aurongel
    @Aurongel 11 месяцев назад +15

    oh SHIT ive got a bag of milky ways

  • @MarkPolicht
    @MarkPolicht Год назад +3

    That's actually me in the milky ways clip. What a time to be alive, seeing myself on a mandaloregaming video.

  • @ZonicCeasor
    @ZonicCeasor Год назад +3

    Was just binging your vids while it’s slow here at work, and you drop this???? It truly is a Christmas miracle.
    Happy holidays Mando! Can’t wait to see what 2024 bring the channel.

  • @doberman2304
    @doberman2304 Год назад +7

    funny, i played this when it came out, didn't know that much english at the time but enough to figure the controls and other basic stuff, but the story? never figured it out til now.
    I always thought i was supposed to embody an Igor type character, doing my boss's biding, had quite a lot of fun imagining the vampire c(o)unt going "Igor, fetsch me ze gearz" and me going "Yyyesss masssterrr" and running along and getting scared shitless because the dude left other abominations loose around the castle just to fuck with, watching me as he pops open a cold one and eats some chips while laughing

  • @anotherboi3476
    @anotherboi3476 Год назад +1

    just discovered this channel and man i love hearing your reviews

  • @Rafikator
    @Rafikator Год назад +8

    As an algerian, yeah, eldritch horrors are everywhere and Amnesia is just a tuesday in Ain Taya

    • @faceless2302
      @faceless2302 Год назад

      whatever you do don't touch the rocks, worst mistake of my life

  • @supachigga
    @supachigga Год назад +3

    That Oni clip at the end has me so excited!

  • @jeffman90210
    @jeffman90210 Год назад +8

    Just when I needed a spooky review ❤

  • @wadbrant
    @wadbrant Год назад +2

    So nostaglic to watch this. Brought me back and it makes me happy that I can look back at A:DS with such fondness. Holds up!

  • @llamaboss1434
    @llamaboss1434 Год назад +5

    Oh cool we are closing in one the best piece of horror ART ever made. Soma.

  • @sauciusmaximus5299
    @sauciusmaximus5299 Год назад +4

    23:44 DEADLY PREMONITIONS MENTIONED RAAAHHH

  • @diamondmetal3062
    @diamondmetal3062 Год назад +42

    One part of Amnesia’s sound design that always sticks with me is the Terror Meter, that loud rasping siren that plays when the monsters have found you. I don’t know why, but it horrified me back in the day. I kinda thought the monsters were making that noise, like the pod people screeching, just the sound of cold alien malevolence.

    • @argoniek6801
      @argoniek6801 Год назад +1

      Mandy kinda talked about it ;p

  • @GaelicMongrel2023
    @GaelicMongrel2023 Год назад +2

    Throwing this one out there in hopes Mandalore will review it one day: "Harvester".

  • @MRDLT00
    @MRDLT00 Год назад +6

    I’ve always loved Amneisa’s story and characters. Fantastic writing that really elevates it above just being a spooky movie.

    • @krylotik
      @krylotik Год назад +4

      It feels very much like book writing in video game form

  • @challengerrr362
    @challengerrr362 11 месяцев назад

    Brother, I literally cheered when I saw an Amnesia video by Mandalore
    I've been waiting for this for so long

  • @realllybadgaming9216
    @realllybadgaming9216 Год назад +27

    The only horror game that has made me actually quit for months and come back because no other game has made me feel that level of terror before

    • @mclarenf1gtr99
      @mclarenf1gtr99 Год назад +4

      If one could buy P.T. again, you would quit forever. But yeah, Amnesia was my first and only proper horror game, and first time I saw monster in Winery, I was so scared I quit the game for the day. The Alexander painting is what really upsets me. I just can't look at it everytime I play the game.

    • @lopa-u9f
      @lopa-u9f Год назад

      ???????????????????????????????

  • @sirduff9644
    @sirduff9644 Год назад +1

    Thanks for another awesome video for Christmas Mandy!

  • @soulgamer612
    @soulgamer612 Год назад +16

    I just played trough the collection recently, and i was surprised at how good the first game is. I mean, its a classic for a reason but i genuinely didnt expect whats basically a spooky walking simulator to captivate (and scare the hell out of) me to such an extent. Definitely one of my favorite horror games

    • @QuintessentialWalrus
      @QuintessentialWalrus Год назад +2

      Yeah, Amnesia is one of the only times where a horror game with no combat genuinely worked IMO. The game has actual mechanics that give you plenty to do even though you can't fight the baddies, so you're not just walking around bored and waiting for jump scares. Mandalore was dead on at 23:41 when he compared Amnesia to Halo: two great games that have a bad reputation in some circles because game developers learned all the wrong lessons from them.

  • @VanillaWinters
    @VanillaWinters Год назад

    Man this is the best Christmas gift Mandalore! Madness and nightmares and perfect for the Holidays!

  • @kallemort
    @kallemort Год назад +16

    I know it probably won't be any time soon, but still excited for a future SOMA video. Best Frictional game for me.

    • @seanfager8063
      @seanfager8063 Год назад +7

      I enjoyed my time with Dark Descent more. The Bunker is a better game-as-game. But SOMA is the only one that still has me wake up asking "Why'd I put my hand in there? Am I really that kind of person?"

    • @cybernet343
      @cybernet343 Год назад +2

      Oof, SOMA is something else. Its ending and themes are still randomly haunting my thoughts.

  • @arturoaguilar6002
    @arturoaguilar6002 Год назад +2

    Fun fact, there is one monster you can kill (which ironically is considered one of the scariest in the game): the Kaernk. It’s a monster that is invisible, but it makes loud splashes on the water when it moves, and it only can harm you or find you when you’re in the water. You only need to get out of the water and hit it with a box over and over until a small pool of blood appears on the water.

  • @torakazu2269
    @torakazu2269 Год назад +9

    "Oh my jesus. What in the christ are you doing, Shepard? You know it's dangerous to play Amnesia at night."

  • @KittyNoodlesPPC
    @KittyNoodlesPPC Год назад +1

    Can I just say I really appreciate that you took a balanced middle ground in your descriptions of both Alexander and Daniel? I've been in the fandom forever and usually the opinion is either "Daniel is a selfish spoiled brat with a victim complex" or "Alexander is a complete monster and nothing excuses the shit he's done". It's refreshing to hear a gentler opinion of both of them for a change.

  • @4STR4STALeatherBelt
    @4STR4STALeatherBelt Год назад +10

    This is JUST the pick-me-up I needed on a shitty cold day.
    Thanks Mandy.

  • @TheEvilShepard
    @TheEvilShepard Год назад +1

    Back in the day I resolved to complete the game despite being very scared of it and horror games in general. Something in this one drew me in, and I was intrigued by the story - that was before I knew about Lovecraft, in my younger years. And afterwards I felt immense relief and accomplishment when I finally beat it. It kinda "fixed" horror games for me and I can now enjoy them, so I will always respect Amnesia for it. Furthermore, this is where I started to appreciate and notice sound design and music and how important they can be to an experience. Nice review.

  • @lovethegames97
    @lovethegames97 Год назад +14

    Barrels!!

  • @cvoisineaddis
    @cvoisineaddis 6 месяцев назад +2

    Rest in peace Sam Mowry, voice of Alexander.

  • @anttitheinternetguy3213
    @anttitheinternetguy3213 Год назад +9

    The amnesia is really the only horror game i think did it right. The atmosphere and the dread has amazingly good balance

  • @marcoaledo7379
    @marcoaledo7379 Год назад

    This was one of the most anticipated videos I had been waiting for. Thank you for taking the time with these games! Great video and essay, as always. I hope you have some wonderful Christmas Holidays!

  • @cinema_roll6296
    @cinema_roll6296 Год назад +5

    Got me in the Christmas spirit with this one

  • @homunculiar
    @homunculiar Год назад

    LOVE the Deadly Premonition music in the conclusions, wonderful punctuation LOL

  • @enickma910
    @enickma910 Год назад +3

    Nearly everything about Amnesia TDD is so well executed that I can't help but compare every horror game I play to it.

  • @dfailsthemost
    @dfailsthemost 20 дней назад +2

    0:55 Shake-zula, the mic rula, the old schoola.

  • @robertswinea1824
    @robertswinea1824 Год назад +6

    9:20 "THE TIGER IS IN PRESUIT"

  • @Onc3Holy
    @Onc3Holy Год назад +2

    Funny thing, the voice actor for your player character was/is a chemistry teacher at my High School. That was quite the revelation to me.

  • @ethanbennis
    @ethanbennis Год назад +5

    Loved this game. Hoping for a SOMA video at some point in the future!

  • @darkgames97
    @darkgames97 Месяц назад

    I love this review, I think you captured exactly what this game is about, the sanity mechanics, how it tells you not to look at monsters, the absurdity of dark areas that you can't even see, how to horror in this game keeps you on edge and tense throughout the whole campaign, really great

  • @omgsaintrave
    @omgsaintrave Год назад +3

    Great video. Fantastic to see this game again, it truely was revolutionary for it's time.
    what's that music at 14:48? it scratches my brain really hard and I can't put my thumb on it.

    • @Felfury
      @Felfury Год назад

      Its robocop :P

  • @Kaftannn
    @Kaftannn Год назад +2

    The outro song... Deadly Premoniton video teaser? 😊

  • @Patterrz
    @Patterrz Год назад +10

    2010 youtube went wild for this game

  • @Omphalite
    @Omphalite Год назад +1

    The _"You'll never truly catch me, mutant! I've already shit myself to death!"_ fucking killed me.