Yo guys! Need help? I have a Discord server now! Join here: discord.gg/c5rnftzqsf I also realized I've mistakenly cut some crucial steps out of the video, so here they are: At 10:02 The missing step is to parent the spider-rig to the empty, in that order, with (keep transform). This'll let spiderman follow along with the empty's actions as you see me rotate him.
still doesnt work for me. I parented the empty to the spider rig and the empty still wont rotate spidey and he still runs in place while the empty stays with the hipbone
Omg i am watching you from Azerbaijan and i am 16 y.o started blender in September and now i know the basics of blender and your tut made me start doing some animation.Thank you for this.Keep it up my friend.😊
bruh thanks a lot! When you made the first video I had no idea how to do anything and I was just getting started with blender, I didn't manage to do much other than import couple of assets, move the character in a simple "follow path" run and jump animation.Better than nothing but was far from the result I wanted. The frustration of not being able to replicate your work led me to dive deeper, and I'm using blender every free hour I've got. I've been learning more stuff and now I'm more confident to navigate into the software.Still far from master it obviously but now after a few weeks I'm watching this video and I'm super happy to see that the things you're doing are actually things that I've practiced. Can't wait to get started with this. huge thanks
This is easily one of the best tutorial's I've followed, if I had to give constructive criticism I'd suggest maybe spending some more time talking about lighting the scene at the end. Looking forward to future videos!
Thanks for the comment man! If you get a result out of it please feel free to upload and share! And thanks for the feedback! Tbh this project took like 2 months for the animation + tutorials and I admit near the end of it all I just wanted to wrap it all up haha. So much goes into my process for composition, lighting and rendering and I hope to expand on that in a future project that's hopefully shorter and just as exciting. Stay tuned!
bro iam a blender beginner and you said you need some experience with blender . bro iam a beginner and i need to make this please can you upload a detailed video for begners i hope beginners like me i will suffer to make this if you upload that video. i tried about 4 times and i failed to make with this tutorial.its my request can you please upload a detailed video please😥😭🙏
As someone who knows literally NOTHING about Blender, this helped a lot in starting it. I'm hoping to make a legitimate animation in the future with some friends.
22:22 you could have made him turn into a ball for more impulse, it's hard to explain on text but the sam raimi swinging scenes will do most of the explanation, just makes it more realistic seeing spider-man take speed by impulsing himself
i definitely commited to too many buildings lol, idk im commited to making a fat reusable scene of at least skyscrapers with some detail, solid tutorial, glad the addon imports churches uniquely, might pay for it tbh cant find much on the paid version to see if that looks good in renders without much extra work
It's self-explanatory , I only set up and export a 'motion path', Motorica AI then takes the path and generates new realistic walk/run animations all by its own. There's a couple of parameters to blend certain running styles and random differentiations but that's how it works.
Thanks for the great tutorial, you're the best! I understand that the model originally had a mixamo rig, otherwise how did you retarget and generate the rig with the mixamo addon, and if the model doesn't have a rig it has to be loaded into mixamo first, retarget the animation and then generate the rig with the controls?
You're welcome. Your question is a little unclear for me. But let me rephrase the steps. The Spider-Man Model I used comes with a Mixamo Skeleton, in it's basic armature form I do my animation retargeting first, then after that I create the special advanced mixamo control rig, that is essentially how the process works. There are many ways to convert other armatures to mixamo rigs easily, for example using the expy kit addon, or like you mentioned re-rigging through the mixamo webpage.
@@Regoliste Yes, I didn't initially realize that the model comes specifically with the Mixamo fittings, which is what allowed you, without uploading the model to the Mixamo web page to create a special advanced Mixamo control setup directly into the blender. Could you please make a tutorial on how to convert other armatures into a armatures to mixamo?
@@rixelz9001 Sorry but I don't make tutorials on tiny details like that. I focus on broader exciting themes around 3d animation. There's plenty of good content out there already, you just have to know where to look. The expy kit addon I mentioned already has in-depth tutorials for your question.
hey i need help when you added the emty and you put selection to curson you started to rotate the emty and the spider was rotating with it too i dont understand how?
Hey man! That's my bad I somehow cut a critical step, but it's super easy and takes two seconds, the missing step is to parent the spider rig to the empty. Select the spider rig first, then shift select the empty, hit control P and parent to object with (keep transform) I have more details on the discord! discord.gg/mmJa5jH3
Try this discord link: discord.gg/7frwCsQ2 I used an asset library addon called Blenderkit to import one of the sky HDRs: www.blenderkit.com/asset-gallery-detail/c2b9b869-f4c9-461a-8796-12c8b64c54d5/
bro iam a blender begning can you please upload a detailed video sometimes i cant understand wht you do bro its my request please upload a detailed video and iam a big fan of you hope you will upload the video i wait for it.
I'm having an issue with the mixamo add-on where the add-on wouldn't let me use control rig function (an error pops out), is there a way to fix it? (I'm using blender 4.0 btw)
I used an asset library addon called Blenderkit to import one of the sky HDRs: www.blenderkit.com/asset-gallery-detail/c2b9b869-f4c9-461a-8796-12c8b64c54d5/
Hey, I tried adding the empty plane at 10:00 but my empty plane is not attatching to the spider rig, its attaching to the rootbone? do you got a discord or something?
That's odd, we basically want to position the empty in the center of spiderman to parent later, we use our 3d cursor as a method of bringing objects to that cursor, we bring the cursor to the selected hip bone to center it in his waist, we then simply bring the empty to 3d cursor. This shouldn't have anything to do with the rootbone. Make sure to carefully follow my example, and work in the world origin with transforms applied. I do have a discord server but it's in the works and private, but I could open it up if you're looking for help, here's the invite link: discord.gg/hGeWYd39
This is the Extended Tutorial for my Spider-Man animation. My last video glanced over the ideas and made it fun. But in this video, we dive deep into the step by step process and explore what it takes to accomplish the final Spider-Man scene. I know a lot of fans have been asking for this, so hope you enjoy!
Oh what that sounds strange, all types of light have the 'use nodes' button in the shader editor, make sure you're selecting the light and in cycles maybe?
@@ronak9303 sounds like you just need to set a directory in the addon settings found in edit > 'preference' > 'extensions' >blosm Basically the addon needs a folder location to save the extracted data.
@@ronak9303 You don't need any API key to extact the basic 'openstreetmap' data, they'll ask for an API key only when you're trying to extract Google 3D Tiles specifically, so make sure to extract the correct data properly, there's not much else I can say to help you, theres dozens of forms online covering these things.
Hey, I'm new to blender and I just started a channel and just made a spider man animation with the help of this tutorial, please check it out, I subbed btw , love your animation, and thanks for the tutorial
As mentioned this tutorial is not for beginners. Small steps are skipped in the video so you will not be able to do it step by step. If that is okay with you, go for it.
Thanks for the summary, although the tutorial is well edited, I've made sure to include pretty much every step along the way, especially the technical aspects.
Yo guys! Need help? I have a Discord server now!
Join here: discord.gg/c5rnftzqsf
I also realized I've mistakenly cut some crucial steps out of the video, so here they are:
At 10:02 The missing step is to parent the spider-rig to the empty, in that order, with (keep transform). This'll let spiderman follow along with the empty's actions as you see me rotate him.
still doesnt work for me. I parented the empty to the spider rig and the empty still wont rotate spidey and he still runs in place while the empty stays with the hipbone
Very cool animation!
Thank you Ryan!
Bro this whole breakdown was so good. Please make more of these.
Omg i am watching you from Azerbaijan and i am 16 y.o started blender in September and now i know the basics of blender and your tut made me start doing some animation.Thank you for this.Keep it up my friend.😊
bruh thanks a lot! When you made the first video I had no idea how to do anything and I was just getting started with blender, I didn't manage to do much other than import couple of assets, move the character in a simple "follow path" run and jump animation.Better than nothing but was far from the result I wanted. The frustration of not being able to replicate your work led me to dive deeper, and I'm using blender every free hour I've got. I've been learning more stuff and now I'm more confident to navigate into the software.Still far from master it obviously but now after a few weeks I'm watching this video and I'm super happy to see that the things you're doing are actually things that I've practiced. Can't wait to get started with this. huge thanks
Glad you're excited to hop in Blender and follow this tutorial! Let me know if you post a final animation or anything!
This is the best quality render and animation i have ever scene
That means alot!
DUDE YOU'RE INCREDIBLE!!!!! I WILL MASTER BLENDER 1 DAY
about to binge the whole thing, already know it's gonna be amazing 🔥
Enjoy! So glad to get this out there
This helped me a lot for my final school project, ty for making it step by step and very easy to folow
You're very welcome! So many took this up for a school project, would love to see the results
So many helpful tips in this in delth tutorial!
Loved the long videos❤❤
This guy is legendary!
Very interesting, thank you❤
very helpful i had notifications on waiting for this to drop
I'm glad you anticipated this video! Hope you enjoy
This is easily one of the best tutorial's I've followed, if I had to give constructive criticism I'd suggest maybe spending some more time talking about lighting the scene at the end. Looking forward to future videos!
Thanks for the comment man! If you get a result out of it please feel free to upload and share! And thanks for the feedback! Tbh this project took like 2 months for the animation + tutorials and I admit near the end of it all I just wanted to wrap it all up haha. So much goes into my process for composition, lighting and rendering and I hope to expand on that in a future project that's hopefully shorter and just as exciting. Stay tuned!
O mundo precisa de mais pessoas como você que compartilham conhecimento
Thank you!
bro iam a blender beginner and you said you need some experience with blender . bro iam a beginner and i need to make this please can you upload a detailed video for begners i hope beginners like me i will suffer to make this if you upload that video. i tried about 4 times and i failed to make with this tutorial.its my request can you please upload a detailed video please😥😭🙏
try watching peter france's tutorial, that might help
Try searching "blender basic knowledge for beginners" you might find lots of videos
I'm also a beginner ❤
Thats why you gotta learn kid😊
Finally ... I was waiting all these days. Thanks buddy
Your renders are amazing
Thanks!
this video help me a lot👍
Bro, this is really cool! You just inspired me up, and im ready to make cool stuff like this in blender!
TYSM for Making this.
Thank you for tuning in :)
Looks great! I'll definitely be making more AI building textures in future
Can't wait to see your project results!
As someone who knows literally NOTHING about Blender, this helped a lot in starting it. I'm hoping to make a legitimate animation in the future with some friends.
Dude so glad this video gave you some insight into making some cool stuff! Good luck out there.
Try to use Cascadeur after you make animation. It make movements more realistic
Thanks i reeally need this
You just know I had to check this out immediately
THE ultimate tutorial!
22:22 you could have made him turn into a ball for more impulse, it's hard to explain on text but the sam raimi swinging scenes will do most of the explanation, just makes it more realistic seeing spider-man take speed by impulsing himself
Oh yeah there were definitely all kinds of flashy moves and swings like curling up for momentum, I just thought I'd keep things simple with this one.
i definitely commited to too many buildings lol, idk im commited to making a fat reusable scene of at least skyscrapers with some detail, solid tutorial, glad the addon imports churches uniquely, might pay for it tbh cant find much on the paid version to see if that looks good in renders without much extra work
Yeah good buildings can make a city look so so cool but the keyword is extra work, it's always going to look better when you work up the details
How did you you make the running animation look realistic in Motorica AI? 7:00
It's self-explanatory , I only set up and export a 'motion path', Motorica AI then takes the path and generates new realistic walk/run animations all by its own. There's a couple of parameters to blend certain running styles and random differentiations but that's how it works.
would you do a video around how to animate a character facial rig or face motion capture in any type of way?
THIS VIDEO IS A HUGE W
Thanks for the great tutorial, you're the best! I understand that the model originally had a mixamo rig, otherwise how did you retarget and generate the rig with the mixamo addon, and if the model doesn't have a rig it has to be loaded into mixamo first, retarget the animation and then generate the rig with the controls?
You're welcome. Your question is a little unclear for me. But let me rephrase the steps. The Spider-Man Model I used comes with a Mixamo Skeleton, in it's basic armature form I do my animation retargeting first, then after that I create the special advanced mixamo control rig, that is essentially how the process works. There are many ways to convert other armatures to mixamo rigs easily, for example using the expy kit addon, or like you mentioned re-rigging through the mixamo webpage.
@@Regoliste Yes, I didn't initially realize that the model comes specifically with the Mixamo fittings, which is what allowed you, without uploading the model to the Mixamo web page to create a special advanced Mixamo control setup directly into the blender. Could you please make a tutorial on how to convert other armatures into a armatures to mixamo?
@@rixelz9001 Sorry but I don't make tutorials on tiny details like that. I focus on broader exciting themes around 3d animation. There's plenty of good content out there already, you just have to know where to look. The expy kit addon I mentioned already has in-depth tutorials for your question.
@@Regoliste I understand you, in any case, thank you very much for the guidance and answer to the question!
@@Regoliste How to understand that a model has sketchfab armatures to mixamo, and not some other armatures?
hey i need help when you added the emty and you put selection to curson you started to rotate the emty and the spider was rotating with it too i dont understand how?
@Regoliste
Hey man! That's my bad I somehow cut a critical step, but it's super easy and takes two seconds, the missing step is to parent the spider rig to the empty.
Select the spider rig first, then shift select the empty, hit control P and parent to object with (keep transform) I have more details on the discord! discord.gg/mmJa5jH3
@@Regoliste THANK YOU
Omg thank you
can't manage to import the fbx file. Keeps on bringing 'error'
Yeah 🔥
Please Make a Web Slinging Spider Man simulator please
I love the video and I have one question. How do you download the end results?
@@senkimas7215 what do you mean? Are you talking about rendering?
Bro make video of archviz
Bro I need a ghost rider animation. At least, his flaming skull
Nice
great video just put webcam in a diff spot or make it like a little transparent
YES SIR
Ohh yeah.....🎉
I have one question motorica says it can’t generate
@Regoliste How to understand that a model has sketchfab armatures to mixamo, and not some other armatures?
hi @regoliste, this discord server invite says invalid. How did you add sky at 2:40 can you please clarify
Try this discord link: discord.gg/7frwCsQ2
I used an asset library addon called Blenderkit to import one of the sky HDRs:
www.blenderkit.com/asset-gallery-detail/c2b9b869-f4c9-461a-8796-12c8b64c54d5/
@@Regoliste thank you
How to dowload motorica blend file? Its very confusing. Can somebody help me out?
bro iam a blender begning can you please upload a detailed video sometimes i cant understand wht you do bro its my request please upload a detailed video and iam a big fan of you hope you will upload the video i wait for it.
I'm having an issue with the mixamo add-on where the add-on wouldn't let me use control rig function (an error pops out), is there a way to fix it? (I'm using blender 4.0 btw)
how the sky appeares at 2:37
I used an asset library addon called Blenderkit to import one of the sky HDRs:
www.blenderkit.com/asset-gallery-detail/c2b9b869-f4c9-461a-8796-12c8b64c54d5/
Yo i kinda need some help, I retargeted the spider rig to the source rig, but its not guessing any bones?
Same I had to do it manually
👏
What did you use for the sky?
Pretty sure that's just the 4k HDRI doing it's magic: www.blenderkit.com/asset-gallery-detail/c2b9b869-f4c9-461a-8796-12c8b64c54d5/
Hey, I tried adding the empty plane at 10:00 but my empty plane is not attatching to the spider rig, its attaching to the rootbone? do you got a discord or something?
That's odd, we basically want to position the empty in the center of spiderman to parent later, we use our 3d cursor as a method of bringing objects to that cursor, we bring the cursor to the selected hip bone to center it in his waist, we then simply bring the empty to 3d cursor. This shouldn't have anything to do with the rootbone. Make sure to carefully follow my example, and work in the world origin with transforms applied. I do have a discord server but it's in the works and private, but I could open it up if you're looking for help, here's the invite link: discord.gg/hGeWYd39
how ou add the sky
Free addon called blenderkit and selecting a sky:
www.blenderkit.com/asset-gallery-detail/c2b9b869-f4c9-461a-8796-12c8b64c54d5/
is this a reupload i feel like i've watched this before or is this just deja vu?
This is the Extended Tutorial for my Spider-Man animation. My last video glanced over the ideas and made it fun. But in this video, we dive deep into the step by step process and explore what it takes to accomplish the final Spider-Man scene. I know a lot of fans have been asking for this, so hope you enjoy!
oh ok makes sense, btw the video is great!@@Regoliste
why i dont have use nodes tick in sun light?
Oh what that sounds strange, all types of light have the 'use nodes' button in the shader editor, make sure you're selecting the light and in cycles maybe?
@@Regoliste do you have any social network?Because i didn't unserstand anything that you've said
@@DaredTuts join my discord for help discord.com/invite/j7hSxsAR
Finally)
Haha I know you've been waiting
bro iam a blender begner can you a detailed video for begners pleaseeeeee.........
i dont have more expirence with blender iam a beginner can you please upload a video for beginners😥😥😭🙏🙏🙏🙏🙏
blosm addon not working , can you please guide
Elaborate?
@@Regoliste " A valid directory for data in the addon preference isn't set " this is what error happens
@@ronak9303 sounds like you just need to set a directory in the addon settings found in edit > 'preference' > 'extensions' >blosm Basically the addon needs a folder location to save the extracted data.
@@Regoliste i installed properly but didn't work out is there anything regarding API key or something?
@@ronak9303 You don't need any API key to extact the basic 'openstreetmap' data, they'll ask for an API key only when you're trying to extract Google 3D Tiles specifically, so make sure to extract the correct data properly, there's not much else I can say to help you, theres dozens of forms online covering these things.
W
BRO IS A BADDIE🤪 🤪 🤪 🤪 🤪 🤪 🤪
my webs go crazy idk what's going on
Hey, I'm new to blender and I just started a channel and just made a spider man animation with the help of this tutorial, please check it out, I subbed btw , love your animation, and thanks for the tutorial
As mentioned this tutorial is not for beginners. Small steps are skipped in the video so you will not be able to do it step by step. If that is okay with you, go for it.
Thanks for the summary, although the tutorial is well edited, I've made sure to include pretty much every step along the way, especially the technical aspects.
How make this in blender?
ruclips.net/video/7XItdWuPWVs/видео.htmlsi=YPcE_13C2zDsy38s
God bless everyone. Jesus is Christ the Lord and Savior
ratotuie