It is very good to see that scrap man is collaborating with other youtubers. But it would be nice to see the entire band consisting of kosmo, kan and moonbo come back. P.S. lets make this go over 500 likes, scrapman will definitely notice it and we will bring the gang back together!
battle idea: pirates of the caribbean style of battle 1. map: High seas 2. 5 - 10 gunpowder cannons per side with a small delay between each cannons on side (like 0.1s - 0.25s) ; 0 on front and back 3. ships powered only by sails and max speed is 17.2 knots (32km/h); 4. no copter servos for steering so only rudder 5. Only a ship seat is allowed 6. few dynamites bunked somewhere in ship(gonna work like an irl gunpowder barrels - if it is shot, your ship gonna end in giant explosion) so highly recc is build big chonky boi for a long battle edit: why max 32 km/h? cuz its a max speed of black pearl from PoTC (i checked it)
I think it’s a lot of rules, maybe take out the delay (and maybe the dynamite. Though it would be cool). And maybe change the seat to „non-special“ (aka no underwater or indestructible ones) But I’d really love to see it.
1 player is defending a certain area or object, the other players attack and try to break in and touch an object or go to a specified area. The "attackers" can repair all they want, but with a ~10-second wait before repair, the "defender" is the one being timed for how long they can defend until the attackers can touch/reach a specified place or object.
I really enjoyed that one. Made me think of Flight of The Phoenix or The Mummy. Flight of The Phoenix would be a good basis for a survival game under 10 players. Maybe having to scrounge up the resources to survive while building a plane to escape from scrap. The concept of building something from spare parts sounds like a decent concept for a Multiplayer Monday. Maybe do something like the old TV show Junkyard Wars and only parts collected from a collective "Junkyard" can be used to complete a challenge.
So often, Scrapman has trouble making his planes do what he wants, and he never has yaw control, which is exactly the way he's having trouble controlling it lol
Thanks for using my idea of 2v1 or Many-Versus-1. Please do more vides with asymetric fighting, like having a bigger ship with ship cannons which cannot be rotated after setting it's position (so you can change their angle before someone gets in control of the canons) with one person in charge of navigating and another one in charge of controlling the cannons on both sides, and another smaller ship running away from it and maybe one ship cannon which can be rotated manually by the single person in control of it. The time for winning and losing will also be taken into account, subtracting the loss time from the win time, you get the score, so negative score means you lost more than you won. And each person builds both a small ship for themselves and a big ship for themselves and someone else, and each person controlling the small ship in two different matches, for a total of 6 matches (2x2x2) for 3 people playing.
Battle Idea: Cars VS Planes idea: set two teams, one builds cars, the other builds planes, then, you have your typical 3 rounds with different weapons each time. (if you want you can make it so both teams build both cars and planes and change up the dynamics) map: whatever max parts: 100 max power cores: 6(not including guns)
I love that when yuizi and corn dogs hit each other you turned the camera and all you see is there shadows colliding and broken planes falling in front of u
Revisit this, change the cars to hover vehicles and attack planes to super sonic jets with bombs. Like they have to be super sonic capable. That'll get your heart racing hearing that boom whiz past and knowing there's a boom potentially on the way. The hover vehicle would make maneuverability more tricky for the jet bombers and it'll make it more difficult to judge distance as the shadows cast are just slightly a bit off.
Battle idea: A 4 player match with two teams of two with one repair per player. Each team has a choice. A big plane with a gunner or two smaller planes or helicopters. The last team in the air will win.
Scrap, for multiplayer monday, you should do hide in seek in the popular diner map in the workshop thats a huge american diner. Bonus secret to find: If you see this, go to the counters behind the front desk, find the first STAIRWAY (not toilet) place to lead to the second level, from there, look to the left bottom corner of the entrance, then go thru the tunnels and find a secret toilet, then boom, the most op spot.
Battle/Chase Idea: What if you all tried to make the car most like James Bond or fin McMissle or something? A car that looks normal but can do stuff like change plates, secret guns/boosters that come out, able to drive on land, fly, and be a submarine?
Got to love the flying tigers paint scheme. Only that squadron had the iconic shark teeth paint job on their P-40's and were a nightmare to Japan during WW2. It was made up of volunteers who resigned their commissions from the US army air corps (today known as the USAF) and then joined the Chinese air force most of them going on to become fighter ace's (fighter pilot with 5 aircraft kills to their name). The squadron was led by Claire Lee Chennault an officer not afraid to fight with senior command just as easily as the enemy to make sure those under his command got what they needed. The flying tigers is one of the very few squadrons in US history to never suffer a single defeat in combat. Today the flying tigers legacy lives on in the USAF's 23rd fighter group which take to the skies in the A-10C thunderbolt which just like the P-40 fighters also have the signature shark teeth paint.
Battle idea Use a map with train tracks and build a train that can shoot and have 2 planes or cars attack the train. The train that lasts the longest wins.
You could do an underwater-surface-hover-battle/race, simply said the surface of the water can be rode upon from both the top & bottom as long as you're going fast enough, so you'd need to flip the hoverpads onto the bottom of the water-surface & then be fast enough to hold on. Rules are no upwards/downwards controllability but you can fall off & reattach if you're lucky.
How bout a team death race with rigs and trailers? 2v2 races with war rigs across the desert. One drives, the other mans the guns on the rig. Both teams battle it out to see who can reach the finish line first. Improvised weapons are encouraged, so if you can build a deployable rc car to attack the other team, go for it. Pov camera is advised for these though.
Race idea: Bootlegger Chase Rules: 1 car with secret modifications (anything goes as long as it's hidden. Cars will be visually inspected pre race and any obvious modifications removed.) 2 police cars (with lights and sirens) are to give chase attempting to disable the bootlegger car by ramming. (The bootlegger does not get any repairs and is considered disabled when it is unable to move due to damage or is pinned by the police cars.) Whoever lasts the longest wins.
I'd love to see a Flying Fortress inspired plane versus 2-3 fighter planes. The fortress would obviously have multiple turrets (2x guns each) around the periphery (top/bottom, front/rear) with a min/max block limit, and a cargo of 3+ explosive blocks representing bomb ordinance (if deemed necessary). The fighters would sport 2x guns and have a max block limit with unlimited respawns (no in-flight repairs). Winner is the Flying Fortress that survives the longest. As a twist you could even have a round in which the Flying Fortress is appropriately fitted with active bomb bays and there are 5+ ground targets dotted around the map while the fighters try and take it down. The winner is the one who successfully bombs the most targets.
Based on what I saw in the vid, I would say that a car with redundant pieces & armor around the wheels & engines, that can go fast for the initial sprint to increase the time it takes for the planes to catch up, but also have the ability to slow down & circle around (balance, traction, maneuverability) would be optimal. For the planes I’d say maneuverability (which these planes had), angling smart canons (for parallel or vertical fire) & the ability to fly faster than the car to catch up, but also be able to turn off half of the engines & glide at just below 100 is optimal.
its been nice having these multiplayer videos back, I know you still do the hide a seek thing, but its just not my cup of coffee. Thanks for the episode!
Day 5 of asking the Idea : LAND vs SEA battle * One side has a battleship, the other a tank * The battleship has 3-4 times the bumber of blocks of the tank * The goal is to destroy the battleship without taking too much time * The tank can repair but not the battleship * The prefered weapons should be explosive ones
@Scrapman, I’ve got a format for a for a competition. Get your respective communities to provide each of you with images for a vehicle (each type: land, air, sea, underwater) and a challenge to complete using them. You each build your vehicles in advance. Each of you takes turns presenting the type of vehicle to be used, and giving a bonus point to the *competitor* (not yourself) whose creation looks most like the provided image, then revealing the details of the challenge that you all compete in. (If the challenge requires a weapon, you’re allowed to add it after the challenge is fully described.) For example, a boat race around the default island map, with targets planted that grant a 1 second time bonus for each one hit.
@@bbittercoffee I've actually suggested it on a few of scrapman's Trailmakers videos. Basically, it's a 1v3. Each person makes a jet that can maintain supersonic speed on attack pass, 2 guards (they have to be different), and a heavily armored, unarmed Target vehicle. Each person takes a turn as the attacking jet, forward guard, rear guard, and armored target. Whoever can last the longest as the Target around the Satellite Desert road wins. They also have to be able to build to get across both bridges without Being eliminated from the janky bridges (meaning suspension & being high enough to not catch on the lip of the bridges). Simple in essence, but it means they really have to get creative with their builds, and keep a sharp eye for defense, as the jet gets far enough out to lose visual on name tags.
Suggestion: Do the same catch-a-plane-with-a-plane idea, but take it further: catch the small plane, the driver climbs into the cargo plane, and then into a third plane, and then takes off from the top of the cargo plane like it’s a runway.
After the target has taken some damage and is forced to slow down, start doing strafing runs from the front. While the run won't last as long, you'll be able to hit the undamaged wheels.
It would be cool to see you guys build giant armored personnel carriers (max build limit could be fun) VS maybe some heavier weaponry on the planes (2 smart cannons or minigun)
Battle idea: use this map again and each player builds a train with turrets, the other 3 build small cars with a smart canon and the train has to see how long it can survive
suggestion: do the exactly same challenge, with 4 rockets on each plane, BUT everytime if a plane get crashed or shot down by team mate, get survived timer DOUBLED.
Suggesting: Day 2 I have an idea for a multiplayer monday team battle in the danger zone: base defense Each team has a stationary tower they want to defend from the opposing team's explosive gliders. The gliders can drive like cars and launch themselves off of the ramps in the center of the map or off the catapults scattered throughout. Gliders get unlimited repairs and the aim of the game is to destroy the enemy tower by wearing down its armor and hitting its central tnt. There are a few variations to the game that you can choose from such as if the tower has its own defense turret (and if the turret is autonomous with sensors or manned), and what weapons the gliders have (guns vs bomber vs tnt kamikaze).
i don't know if you already done that but vid idea : escaping boat vs chasing plane the boat need to survive the longest time possible while it beings chased by a plane
Here's and idea, three lines of defence, one person on the ground manning AA guns vs dive bombers/rocket attacks, once the first base is destroyed they move to the second, and then the third. and once the third is gone then it's over.
New versus series idea Build vehicles for different purposes/battle types, then afterwards you do a coin flip to see if you use your vehicle or someone else's Could lead to some fun sabotage built into your own vehicle when building
How about 2 Attack planes vs armed train challenge? Planes can have up to 6 any weapons, but at least 2 of each type, and must be not faster 300 km/h. Train has 50 power core for everything, but must have at least 2 carriages. Challenge inspired by stories from soviet WW2 pilots
I think it would be interesting to do something like a blimp versus planes with disposable rockets, The planes will actually have to go back to a certain area And that's all they can do to reload or Respon
It is very good to see that scrap man is collaborating with other youtubers. But it would be nice to see the entire band consisting of kosmo, kan and moonbo come back. P.S. lets make this go over 500 likes, scrapman will definitely notice it and we will bring the gang back together!
i miss them
They are in zeep gang now
@@troffmadwhat is that
i kinda want camodo back
I had the same thought
I love how at 18:52 you can perfectly see the planes hitting each other through the shadows and see exactly what happened
lol I didn't watch the shadows the first time, good call
It looks really cool.
YEAH I WAS JUST ABOUT TO COMMENT THIS ITS SO AWESOME LIKE A MOVIE SCENE
And on top of all that he does a 360 slowing him down so that he's right behind the crash site too!
battle idea: pirates of the caribbean style of battle
1. map: High seas
2. 5 - 10 gunpowder cannons per side with a small delay between each cannons on side (like 0.1s - 0.25s) ; 0 on front and back
3. ships powered only by sails and max speed is 17.2 knots (32km/h);
4. no copter servos for steering so only rudder
5. Only a ship seat is allowed
6. few dynamites bunked somewhere in ship(gonna work like an irl gunpowder barrels - if it is shot, your ship gonna end in giant explosion)
so highly recc is build big chonky boi for a long battle
edit: why max 32 km/h? cuz its a max speed of black pearl from PoTC (i checked it)
Yes we need a full priate ship battle indeed
Would be fun to watch
This seems really fun to watch, we would all enjoy this kind of war.
I think it’s a lot of rules, maybe take out the delay (and maybe the dynamite. Though it would be cool). And maybe change the seat to „non-special“ (aka no underwater or indestructible ones)
But I’d really love to see it.
Pin this man 📌
18:48 This sequence was hilarious! The epic reverse view into total chaos was beautiful 😂😂😂
i love how scrapman recreated the original picture in the thumbnail with trailmakers builds he used
Scrapman going "I def made a tankier car" like he doesn't do that EVERY TIME lmao
Fr tho lol
1 player is defending a certain area or object, the other players attack and try to break in and touch an object or go to a specified area. The "attackers" can repair all they want, but with a ~10-second wait before repair, the "defender" is the one being timed for how long they can defend until the attackers can touch/reach a specified place or object.
18:50 epic approach followed by epic crash😂
I just loved the hot rod look of Corndogs car. All three of them look great, and I refuse to pick a favourite.
Scrapman never fails to entertain us
agreed
I really enjoyed that one. Made me think of Flight of The Phoenix or The Mummy. Flight of The Phoenix would be a good basis for a survival game under 10 players. Maybe having to scrounge up the resources to survive while building a plane to escape from scrap.
The concept of building something from spare parts sounds like a decent concept for a Multiplayer Monday. Maybe do something like the old TV show Junkyard Wars and only parts collected from a collective "Junkyard" can be used to complete a challenge.
I think they have actually done this on multiplayer Mondays a few years ago. Was quite entertaining, love to see them try it with trailmakers.
You cannot tell me scrapman and yzuei taking off wasnt planed, them doing a column turn looked so cordnated
Their takeoff wasn't planned.
Not often you see Scraps take a realistic approach to builds. Thought that was Yzuei's thing.
This was so intense awesome job!
The painting you showed off looked very nice, who is the artist, or atleast what is the source you got it from
@@nir5846on the painting there is a signature but I count read it unfortunately. I just saw it on google images
video idea: hovering bayblades.
starting from 18:45 was the best part of the video for me, the build up and the ending was perfect XD
That tumbnail is so cool!
So often, Scrapman has trouble making his planes do what he wants, and he never has yaw control, which is exactly the way he's having trouble controlling it lol
It makes me sad that he isnt getting the recognition he deserves
Edit : I was talking about he hasn't grown much in a year or so
Who
He has 800k+ subs
Did you comment the wrong video? 😂
@@alphateam3326he hasn't grown much in 2 years
@@-aid4084it's the usual 'comment a random, universal comment that has no reference to the actual video within 2 minutes of the video uploading.'
You three work so well together! Even vs you're collaborating. Loving these videos
Thanks for using my idea of 2v1 or Many-Versus-1. Please do more vides with asymetric fighting, like having a bigger ship with ship cannons which cannot be rotated after setting it's position (so you can change their angle before someone gets in control of the canons) with one person in charge of navigating and another one in charge of controlling the cannons on both sides, and another smaller ship running away from it and maybe one ship cannon which can be rotated manually by the single person in control of it. The time for winning and losing will also be taken into account, subtracting the loss time from the win time, you get the score, so negative score means you lost more than you won. And each person builds both a small ship for themselves and a big ship for themselves and someone else, and each person controlling the small ship in two different matches, for a total of 6 matches (2x2x2) for 3 people playing.
I love this video! Also how did i get this early into the vid. Anyways Big fan here!
Battle Idea: Cars VS Planes
idea: set two teams, one builds cars, the other builds planes, then, you have your typical 3 rounds with different weapons each time. (if you want you can make it so both teams build both cars and planes and change up the dynamics)
map: whatever
max parts: 100
max power cores: 6(not including guns)
The one time Yzuei doesn't go full form over function, ScrapMan does, and still wins... lol
I love that when yuizi and corn dogs hit each other you turned the camera and all you see is there shadows colliding and broken planes falling in front of u
I'm here 2 minutes after release and I'm happy about it.
Breathing can wait.
Ahahaha
Revisit this, change the cars to hover vehicles and attack planes to super sonic jets with bombs. Like they have to be super sonic capable. That'll get your heart racing hearing that boom whiz past and knowing there's a boom potentially on the way. The hover vehicle would make maneuverability more tricky for the jet bombers and it'll make it more difficult to judge distance as the shadows cast are just slightly a bit off.
9:49 I saw it, one of scrapman's bullet hit one of Yzuei's!
Please make challange where in order to fire weapons, your vehicle must be at certain speeds in trail makers.
Battle idea: A 4 player match with two teams of two with one repair per player. Each team has a choice. A big plane with a gunner or two smaller planes or helicopters. The last team in the air will win.
Scrap, for multiplayer monday, you should do hide in seek in the popular diner map in the workshop thats a huge american diner.
Bonus secret to find: If you see this, go to the counters behind the front desk, find the first STAIRWAY (not toilet) place to lead to the second level, from there, look to the left bottom corner of the entrance, then go thru the tunnels and find a secret toilet, then boom, the most op spot.
I love how Scrapman's plane had a little smile on the top of the cockpit :)
The similarity between that image and the thumbnail , sheeeesh
Some of king of the hill you did a couple years ago with the new weapons would be interesting
Battle/Chase Idea: What if you all tried to make the car most like James Bond or fin McMissle or something? A car that looks normal but can do stuff like change plates, secret guns/boosters that come out, able to drive on land, fly, and be a submarine?
Awesome videos lately with the trailmakers!
Yes
So excited to watch the video and see who wins! :D
The chirpo skin is perfect for turning LittleCornDogs into a literal corn dog
Got to love the flying tigers paint scheme. Only that squadron had the iconic shark teeth paint job on their P-40's and were a nightmare to Japan during WW2. It was made up of volunteers who resigned their commissions from the US army air corps (today known as the USAF) and then joined the Chinese air force most of them going on to become fighter ace's (fighter pilot with 5 aircraft kills to their name).
The squadron was led by Claire Lee Chennault an officer not afraid to fight with senior command just as easily as the enemy to make sure those under his command got what they needed. The flying tigers is one of the very few squadrons in US history to never suffer a single defeat in combat. Today the flying tigers legacy lives on in the USAF's 23rd fighter group which take to the skies in the A-10C thunderbolt which just like the P-40 fighters also have the signature shark teeth paint.
That dual strafing run at the end was so cool
Battle idea
Use a map with train tracks and build a train that can shoot and have 2 planes or cars attack the train. The train that lasts the longest wins.
You could do an underwater-surface-hover-battle/race, simply said the surface of the water can be rode upon from both the top & bottom as long as you're going fast enough, so you'd need to flip the hoverpads onto the bottom of the water-surface & then be fast enough to hold on. Rules are no upwards/downwards controllability but you can fall off & reattach if you're lucky.
How bout a team death race with rigs and trailers?
2v2 races with war rigs across the desert.
One drives, the other mans the guns on the rig.
Both teams battle it out to see who can reach the finish line first.
Improvised weapons are encouraged, so if you can build a deployable rc car to attack the other team, go for it. Pov camera is advised for these though.
Just gotta say, an excellent job making the thumbnail match the reference image!
Race idea: Bootlegger Chase
Rules: 1 car with secret modifications (anything goes as long as it's hidden. Cars will be visually inspected pre race and any obvious modifications removed.) 2 police cars (with lights and sirens) are to give chase attempting to disable the bootlegger car by ramming. (The bootlegger does not get any repairs and is considered disabled when it is unable to move due to damage or is pinned by the police cars.) Whoever lasts the longest wins.
Beyblade and demolition derby with the new physics
Scrapman you never fail to amaze me with your builds its awesome
Did anyone else see the smile face on the top of scrap man's plane at 10:37
I love these challenges
I'd love to see a Flying Fortress inspired plane versus 2-3 fighter planes. The fortress would obviously have multiple turrets (2x guns each) around the periphery (top/bottom, front/rear) with a min/max block limit, and a cargo of 3+ explosive blocks representing bomb ordinance (if deemed necessary). The fighters would sport 2x guns and have a max block limit with unlimited respawns (no in-flight repairs). Winner is the Flying Fortress that survives the longest.
As a twist you could even have a round in which the Flying Fortress is appropriately fitted with active bomb bays and there are 5+ ground targets dotted around the map while the fighters try and take it down. The winner is the one who successfully bombs the most targets.
Based on what I saw in the vid, I would say that a car with redundant pieces & armor around the wheels & engines, that can go fast for the initial sprint to increase the time it takes for the planes to catch up, but also have the ability to slow down & circle around (balance, traction, maneuverability) would be optimal.
For the planes I’d say maneuverability (which these planes had), angling smart canons (for parallel or vertical fire) & the ability to fly faster than the car to catch up, but also be able to turn off half of the engines & glide at just below 100 is optimal.
I think it would be cool if the hunted had to hide dynamite somewhere in their vehicle, then it would be much more spectacular if it were destroyed
its been nice having these multiplayer videos back, I know you still do the hide a seek thing, but its just not my cup of coffee. Thanks for the episode!
really nailed the inspiration art with that thumbnail
Scrap man and yuzi are slowly switch places, Chapman is become more form and yuzi is getting better at function
I wanna see the same video concept just with walkers instead of cars. I feel it could be interesting~
Day 5 of asking the Idea : LAND vs SEA battle
* One side has a battleship, the other a tank
* The battleship has 3-4 times the bumber of blocks of the tank
* The goal is to destroy the battleship without taking too much time
* The tank can repair but not the battleship
* The prefered weapons should be explosive ones
Agreed
Such a challenge has never been attempted before, would certainly be entertaining to watch such a battle!
Just in time to ruin my sleep schedule 🎉
@Scrapman, I’ve got a format for a for a competition. Get your respective communities to provide each of you with images for a vehicle (each type: land, air, sea, underwater) and a challenge to complete using them.
You each build your vehicles in advance.
Each of you takes turns presenting the type of vehicle to be used, and giving a bonus point to the *competitor* (not yourself) whose creation looks most like the provided image, then revealing the details of the challenge that you all compete in. (If the challenge requires a weapon, you’re allowed to add it after the challenge is fully described.)
For example, a boat race around the default island map, with targets planted that grant a 1 second time bonus for each one hit.
Nice video! Quick question though; whileI I do like Yzuei I'm just curious if you plan on playing with Kan, Kosmo, and Moonbo again? Its been a while.
Your wheels popping just added to the aesthetic of an old car
i like seeing your builds get better and better
This gives me some hope that they might actually do my Armored Convoy vs. Supersonic Fighter suggestion.
So like
This but more extreme?
Please elaborate, this sounds interesting
@@bbittercoffee
I've actually suggested it on a few of scrapman's Trailmakers videos.
Basically, it's a 1v3. Each person makes a jet that can maintain supersonic speed on attack pass, 2 guards (they have to be different), and a heavily armored, unarmed Target vehicle. Each person takes a turn as the attacking jet, forward guard, rear guard, and armored target. Whoever can last the longest as the Target around the Satellite Desert road wins. They also have to be able to build to get across both bridges without Being eliminated from the janky bridges (meaning suspension & being high enough to not catch on the lip of the bridges).
Simple in essence, but it means they really have to get creative with their builds, and keep a sharp eye for defense, as the jet gets far enough out to lose visual on name tags.
Dang scrap, you went hard on that roadster design, very nice. You should totally take it, and make a rat-rod out of it.
Multiplayer battle idea: 1) Armored train VS cars or planes
2) Armored train with AA guns VS bomber
Suggestion: Do the same catch-a-plane-with-a-plane idea, but take it further: catch the small plane, the driver climbs into the cargo plane, and then into a third plane, and then takes off from the top of the cargo plane like it’s a runway.
Awesome shark P-51 Mustang aesthetics!
I don’t know how you are able to make a video everyday but if you like doing it. I’m all for it
💡 Idea: create a vehicle that launches a “stone” and try to skip it on the water. Scrap Mechanic or Trail Makers
the first 40 seconds were absolutely hilarious 🤣🤣🤣
The thumbnail is awesome
Y’all should do a jet battle where you have to build working detachable missiles that can be guided
I would love to see a 2v2 but after you make your planes you connect each team's wingtips to force them to work together
Very Cool 👍
The first time scrapman beats yzuei in looks
Who misses
kAN, Kosmo, and Moonbo in these Trailmaker videos?
Me what happened to them???
He still regularly plays with them for multiplayer monday, I don't think its a bad thing he's been playing with other people too
@@frogsalesman we never said it was a bad thing
keep up the good work
After the target has taken some damage and is forced to slow down, start doing strafing runs from the front. While the run won't last as long, you'll be able to hit the undamaged wheels.
that one amazing thumbnail!
I love the dogfighting and chase videos
It would be cool to see you guys build giant armored personnel carriers (max build limit could be fun) VS maybe some heavier weaponry on the planes (2 smart cannons or minigun)
Battle idea: use this map again and each player builds a train with turrets, the other 3 build small cars with a smart canon and the train has to see how long it can survive
Okay, this needs a redo, it was pretty intense and interesting to watch.
love the thumbnail, looks class man
Make funny and ridiculous creations to make each other laugh and whoever laughs the least wins
It's like multiplayer Monday everyday love it
Idea for multiplayer monday! Playing darts with planes. either by running planes into a target or by unguided dart/detachable bombs type projectiles.
suggestion: do the exactly same challenge, with 4 rockets on each plane, BUT everytime if a plane get crashed or shot down by team mate, get survived timer DOUBLED.
Suggesting: Day 2
I have an idea for a multiplayer monday team battle in the danger zone: base defense Each team has a stationary tower they want to defend from the opposing team's explosive gliders. The gliders can drive like cars and launch themselves off of the ramps in the center of the map or off the catapults scattered throughout. Gliders get unlimited repairs and the aim of the game is to destroy the enemy tower by wearing down its armor and hitting its central tnt. There are a few variations to the game that you can choose from such as if the tower has its own defense turret (and if the turret is autonomous with sensors or manned), and what weapons the gliders have (guns vs bomber vs tnt kamikaze).
They should definitely do the same thing but one protects the runner
Prove who is the BEST Wasteland Warrior in a Mad Max style race.
i don't know if you already done that but vid idea : escaping boat vs chasing plane
the boat need to survive the longest time possible while it beings chased by a plane
I wish that games wouldn't ever put the Imperial measuring system as an option.
Moral of the story always recreate the picture
Here's and idea, three lines of defence, one person on the ground manning AA guns vs dive bombers/rocket attacks, once the first base is destroyed they move to the second, and then the third. and once the third is gone then it's over.
New versus series idea
Build vehicles for different purposes/battle types, then afterwards you do a coin flip to see if you use your vehicle or someone else's
Could lead to some fun sabotage built into your own vehicle when building
How about 2 Attack planes vs armed train challenge? Planes can have up to 6 any weapons, but at least 2 of each type, and must be not faster 300 km/h. Train has 50 power core for everything, but must have at least 2 carriages. Challenge inspired by stories from soviet WW2 pilots
I think it would be interesting to do something like a blimp versus planes with disposable rockets, The planes will actually have to go back to a certain area And that's all they can do to reload or Respon
Just straight up a Mission Impossible episode.
Day 12- jetpack evolution-like a five or ten block increase and a one power cord increase
+