It's crazy to see the drama unfold that they only payed him for half his music, then crapped on him publicly, so which he responded with receipts, and as of today... instead of apologizing... they crapped on him again.
Yeah Im here after the latest controversy too :/ Cant believe they didnt do right by THIS guy who went absolutely above and beyond for his work with them
It's astounding that Id initially did not want to use guitars in their soundtrack, to DOOM. That sounds like a sacrilige! So Mick improvised and used guitars that didn't sound like guitars and more like chainsaws. With his talk of Industrial Metal, I have to wonder if he took cues from Trent Reznor's score for Quake. He didn't mention Nine Inch Nails, but he must have. Right?
and i love the way some of the finer points and little effects you hear aren't being deliberately done, but are a result of the insane setup he had going while doing this. makes it feel more chaotic and unruly. perfectly fits a soundtrack for hell
Holy hell that hidden pentagram, absolutely hilarious. I like how people lost their shit about that even though the game is covered head to toe in not hidden pentagrams.
In all fairness, a lot of the media outlets that covered it were covering it in the context of "Oh look it's a cool Easter Egg" rather than "This is corrupting our kids."
@@ExemplarKyle I mean, the game's portrayal of hell really isn't that similar to the Christian portrayal of hell. There aren't any souls being punished for their sins, it's completely covered in flame (the portrayal of hell as being covered in flame comes from Dante's Inferno, and even there it's only a couple of the 9 circles), etc.
@@midknight1339 souls are tourtured, a lot in doom eternal's hell. It actually was slightly disturbing for me when i got to that level. i was like "0_0 wtf..." and i usually dont get disturbed easily.
"I'm a moth... and that's a really big fucking flame." That might be the best possible way to describe being inspired/getting a really great idea I've ever heard.
As an artist I'm constantly thinking about this quote You gotta remember that many artists will jump into huge projects w/o even thinking about the consequences, this quote fits it too well
1 minute in: This guy is a bit... much 5 minutes in: He sure knows what he's talking about though 10 minutes in: Actually he seems pretty cool 30 minutes in: WHO IS THIS GENIUS?
@@lurakin88 clearly, but as mentioned, He used it to smuggle in the idea of being okay with guitars to id - see Trojan horse reference. The guitar tracks in the soundtracks is guitar, not sine waves as they are used in different portions of the tracks, but that's what allowed him to smuggle guitars though explicity stated otherwise.
Ended up here after reading Mick’s lengthy defense against Marty Stratton’s bullshit post on reddit a few years ago. Mick is clearly a professional, dedicated artist. Marty is just a stain. Why Marty feels like he needed to drag Mick down is beyond me… especially after Mick delivered not one but TWO killer soundtracks for this franchise
Probably because Mick Gordon made a name for himself out of them. Nothing pisses off a suit more than being at the mercy of a contractor. So he took extreme measures to make sure that didn't happen.
the only problem is, hes not evil, hes a beacon of good and made a soundtrack for a game in which you obliterate evil. mick is like... the Greater Master of Music and Man
Timestamps (mainly for my rewatching purposes) 1:15 One of the best intros in video game history 2:04 Mick Enters The Fight 7:09 Meeting the Doom team 9:22 First draft of the soundtrack 14:37 David Bowie enters the fight 17:28 Mick's second try/sick ass setup 22:12 first experiment with the set up 25:34 more examples (one of my favorites) 26:16 another example 28:25 ...this is awesome..but something's missing.. 31:00 Marilyn Manson Enters The Fight 34:15 Chainsaw Guitar 37:52 Satanic Panic 39:20 "I'm a moth. And that's a really big f'ing flame" 42:17 Jjjjeeeeeessssuussss loovvvveesss yooouuuuu 44:37 wrap up + actually good advice that I've applied to my creative processes 47:55 Q&A starts
I had never heard of Mick before Doom 2016. But I gotta say, this guy absolutely nailed it. Doom is my favorite game of all time, it's close to my heart and and screwing with something so close to my heart is like playing with my emotions. But holy shit, Mick knocked it out of the park. He totally honored the legecy of Doom and I hope he returns for the continuation of the series.
@Andres Barrera at least I'm pretty sure, earlier in the year he made a video aaking for heavy metal screamers to form a choir for him if possible, I don't see what other games would need such a grandiose thing and hd hinted at the time that he was working on a big project, so I do think it's safe to assume that he also will do doom eternal's music
Andres Barrera once on Bethesda’s section of their website for doom eternal, they legit mentioned mick Gordon’s soundtrack as if it’s a selling point... which it is
Just the quote; "I feel you've taken the first step on a journey towards the perfect destination. Keep going. You're almost there." is so fucking inspirational.
It's maddening how genuinely passionate Mick is with his projects. You can see his face light up every time he gets to talk about the plugins and recording techniques. Goes to show that DOOM was a labour of love
"Hey Mick, can you pass me some d i s t o r t i o n ?" "yeah no problem my dude just give me 1 sec oooooohhh oopsy" "Mick, what... Did you do?" "I created the DOOM OST" "Mick that's just a lot of distortion and bass" "Yes what about it?" "I freaking love it dude please make more"
coming back here after Mick's rebuttal to Doom: Eternal's executive producer...it's so sad that someone so passionate and professional and talented yet again got fucked over by abusive industry ghouls. really hope mick gets to work on some game's led by people who actually respect him.
This controversy brought Atomic Heart to my attention. Idk how I never heard of it before, but holy shit it looks amazing. It’s a different outcome, but boy is it still Mick. He really is awesome.
Oh holy shit. I was told that the menu music was sampled from a chainsaw but I didn't realise it was the chainsaw from the original Doom. That just clicked so hard in my head when Mick mentioned it, I can so hear that.
The absurdity of the setup is that the price is paid to introduce analogue disturbances those devices are built to prevent as much as possible as it is considered a flaw under normal production circumstances. How close can one get to this with Reason or ProTools?
Close enough for it to not be worth the price tag, unless you have the money. He has everything he'd like at his disposal, but only having a couple of these would already be getting a long way into what you'd want to achieve. There are many digital plugins that come very close to their hardware counterparts, although you'll never get that true analog sound. Apart from that there's the workflow that hardware brings with it. It's definitely the best way to go for a setup like this, but that shouldn't discourage you to be equally creative with your plugins.
That is pretty crazy though, the prices. No wonder so many people just use virtual stuff. But it's awesome it replicates the sounds of that equipment so well. Awesome post though. Something rare on the ol' tubes to be sure.
This is very clearly a guy who is not only an absolute professional and master of his craft, but also someone who is passionate and loves what he does. So glad he is still fighting id Software and that corporate psychopath Marty, instead of just continuing to let them destroy his reputation.
"DOOM fans are not like Disney fans. If DOOM fans do not like your work, they burn your house down." I don't know...the reverse seems more likely with each Marvel movie coming out.
That's a joke..I love Star Wars, but most Star Wars fans are pussies that held on to the new trillogy until AFTER The Last Jedi, when that shit was Dead On Arrival with the Force Awakens..they even whined and made a lengthy Reddit post about me when I said Kathleen Kennedy was destroying Star Wars...I led the charge of the Fandom Menace and was attacked for it...gurantee Doom fans wouldn't do that shit..
@@Thederanged1 Ok "Buddy".. Lol Tells me to do research..but pushes the same "bullied" myth that's been going around for 20 years!..You don't know Wtf you're talking about dude, so shut up..Kid who planned the whole thing with his friend wasn't bullied at all, the whole "Jocks Bullied a Goth kid in a trench coat till him and his friend shot up the school" story is complete bullshit..He was a psychopath liar that just wanted to hurt people..It also doesn't make my statement any less valid, even if he really was bullied (which he wasn't) ..He was still a Doom fan, even designed a map of the school and played it over and over before acting it out(which you can still download online and play). His gaming and that shooting were directly connected, hence Doom getting such a bad rep at the time..And when it comes to being "WAY more dangerous" (like that guy said) I think it's pretty safe to say factually & Historically Doom fans are "WAY" more dangerous than Star Wars fans....I mean what did they do? Write a song, "George Lucas Raped my Childhood".. cause a cartoon alien was put in Star Wars, and then defended the new trillogy until ep8 despite them ruining all the original trilogy characters in 7?..What a bunch of flip flop brainwashed weirdo cry baby pussy zombies who get told what and what not to like...Fandom Menace my ass, more like a bunch of conformist introverted people that only take a step when they feel strength in numbers. Just remember this Doom fan led the Fandom Menace by himself before it was even a thing.. LITERALLY before all these RUclips channels & everybody and their grandma caught on that the new trillogy was crap... And they bitched & whined and called me every mainstream buzz word under the sun while putting me on display to try to ruin my image.. I'm really not gonna forget about that pussy shit Star Wars fans did, anytime soon.. See when Screw Attack made that Master Chief Vs Doomguy cartoon at the height of the Halo franchise in 2011, way before Doom 2016 and it was a clear cut battle for noobs who'd win ..I was the guy that said you fucked with the wrong fandom and animated an entire 9 minute cartoon responding to them which is still considered a better & more accurate fight to this day by most.. Other Doom fans spend like 15 years on their projects which I'm working on one like that right now.. Mick Gordon hid pentagrams and 666's in the Doom Soundtrack thinking no one would find it cause you can only see them with a special analyser..well Doom fans found it in like less than a month... You really can't get shit passed them..sure they may not have had the numbers of Star Wars(in the past..might be different now considering the state of both franchises) however when it comes to "WAY more dangerous" ..yeah Doom fans clearly are hands down, I don't really give a fuck what anyone says trying to argue with this, cause they're just flat out wrong.. Next time YOU should do some research before you try to call someone out..or you can shut the fuck up if you don't know what you're talking about, so you don't look so Stupid.. oh yea btw Star Wars And Marvel Fans of today are BOTH Disney fans...lmao what jokes..get outta my face with this clown shit lol smdh.
I grew up in the 90s. Industrial, metal, industrial metal, prog metal, early djent and aggrotech... This soundtrack took everything I adore about the sound engineering of that time, added modern techniques, and cranked it up past 11. This is my my everything, and I'll try to incorporate this process into everything I do. I can see your time with Fredrik Thordendal on the Wolfenstein: New Order OST had a lasting effect. \m/
It's very interesting that he had praises for Chad, who then in DOOM Eternal created the mess that is just pieces cut together. Shows how bad the management is at that point that it's a miracle anyone is able to express their talent at all.
DOOM 2016's OST also features a song by Chad that isn't mixed terribly, like DOOM Eternal, so I don't think it's really him being unprofessional or something. He probably had his own problems.
Yeah I wonder about that too. I think Chad literally just didn’t care about the quality of the mix when he was asked to do it. Otherwise Mick was tricked into thinking he knew what he was doing, which I don’t think is likely
The chart is super clear, you could probably copy it in ableton in 1 hour total. The biggest "problem" would be artificially adding white noise (hiss) as pedals do...
I knew this OST was something special, but holy shit this guy went into art installation territory to get those sounds going and purely analog for the most part. Love it.
Federal Agents Raid Gun Shop, Find Weapons. Every 60 seconds in Africa a minute passes. Dead body discovered in cemetery. So the only thing you can tell me is that I will find Jabba at Jabba's palace.
I'm not into sound, I'm a 3d artist artist, but this was super interesting, I love how passionate the guy is and it really translates into the music. I have to admit the music is freaking badass, I'm listening to it at work lol.
Bitter sweet to hear him talk about Chad and the importance of treating the ost as a separate project rather than a combination of loops extracted from the game....
Mick Gordon is a national treasure and one of the most influential composers working in the vg industry today. To be a primary guitar player and create a score for Doom without the use of it's trademark guitars, and have it go beyond your expectations... i salute you.
When all those Articles popped up about the 666 and Pentagram hidden by him as a complete Joke, which arguably could have been an easter egg, but then you remember ALL kinds of people have access to the internet... It can't even affect a Human, since it's a soundwave, not a spoken subliminal message Some people just can't take a joke
i don't really consider what he did as a joke, more so as a way of creating sound using elements related to what the game has in it. i have used the Harmor plugin and it is really cool how it can be used to generate cool sounds and modify them using images as a base instead of raw sound/electric input. using that plugin and experimenting with different pictures or even sound waves can yield such cool results and is so much fun.
@@crisscrossam it's both. He could've put anything, but he decided to put 666 and a pentagram. He did it both for the creative process AND for the joke
Remember, though, that it's not just reverb. This whole process is contingent on the interplay between multiple chains of *effects*; maybe sidechain a geiger counter to gate through a tube dist sine-noise chain and have a second chain psych delay that output to trigger something else. It's about creating an ecosystem of sound. Some things are rabbits, some things are foxes, but all things are borne of the dirt and will be consumed by it.
An interviewer referred to him as one of the most metal guys he's ever met. Not "BLOOD SACRIFICE!" but super intense. Friendly, enthusiastic, but 1000% into what he was doing.
Pretty insane that people went as far as to put audio through a spectrogran to find those, meanwhile none of them thought of simply reversing the audio on something that sounds reversed
@@HavaNDay it's not just reversal, you won't even realize that there MIGHT be something there if you're not listening to it in mono, Mick even said that. Therefore, it's (in my opinion) definitely harder to find than the 666. Running a soundfile through a spectogram isn't that hard to be honest, though I have to admit that I would have no idea how to extract the correct sound files from the game's batch files.
Also note that if you get used to hearing images put into spectograms with this method, you often can tell if something is one or not. So, a trained ear could instantly hear that there's an image there, creating the intention to go ahead and inspect it. A sound only heard in mono, however, is less likely to be heard considering that you'd either be in stereo headphones or near speakers. And, if your speakers are mono, you aren't likely to hear that whispering sound as easily, because, well, that's how mono speakers work. lol
I think the biggest thing we can take away from this presentation is that if you’re willing to be comfortable with failure and change, then you can essential reach your goal. Even though the brief said no guitars, sometimes we have to bend the rules and find loop holes to get the results we want. This can apply to any situation really. Be comfortable with failure, be comfortable with change, and be willing to try something out of expectations. This I find really inspiring and I’m glad I got to watch this!
Learning about (and hearing) the process makes you appreciate what these artists do. I love videos like this, where these insanely creative people break down their processes and help us plebs try to understand them. It's fascinating, and adds immeasurably to our enjoyment of the end product.
I've played a lot of games over the years, heard a lot of in game music, but as a metal head I was so excited and happy to hear stuff like this in an AAA game. Funny when I bought doom the next day I went out and bought a new pair of gaming headphones, they had a battery powered audio boost and bass booster thing and I always had it cranked through this whole game, not just because of the music but the guns had such a powerful sound to them it just made it all the better and more enjoyable.
fuck id's management, this guy created one of the best, most iconic sountracks of any media this century so far, and they treat him like dirt. he recieved fucking DEATH THREATS because marty blamed him for the state of doom eternal's soundtrack
After hearing a few of his tracks for doom. I'm truly blown away. He is simply brilliant. The dynamics of the pauses, heavy bass and haunting synths. I'm glad I found this cause I can appreciate the music more.
Well, most of the drums are fairly "standard" for high-level mixing in metal (like in production-heavy deathcore groups). There isn't anything super unique (that I can hear) in what he did with the drums other than just mixing them like an absolute boss. A good example of similar quality in drums (and overall mixing) would be Impending Doom's later stuff (some of which could work in DOOM). Here's an instrumental of one such song: ruclips.net/video/1xXdXejt3rY/видео.html
I think he just chose not to highlight them because, while the drumming was excellent and well recorded, it employed fairly standard known studio recording techniques. This talk focused on the weird DIY noise machines and the 9 string (!) guitar.
John Carmack's response to people claiming the *original* Doom was satanic was "you realize you're not *helping* the demons, right?" I've also heard Carmack said that Doom Guy is a practicing Catholic.
Doom is not a christian game, that's for the religious 'tards who claim that. It's like saying God of War is Hellenistic or Norse game. You are ascribing dogma and religiosity to a game inspired by mythos.
I imagine the haters looking for some more hidden satanic messages to burn/trash the game would have had a funny surprise if they would have discovered the jesus bit.
God damn. What a fantastic presentation. Most lectures just give you a super-generalized overview, but he really went in depth with his presentation and really satiated that nerdy musical sound designer side of me.
Change the process, change the outcome is a super valuable lesson. Also the process he went through is mind-boggling for me as a non musician. The outcome is awesome too, very fitting, new but also reminiscent to the DOOM franchise.
As a musician i got mind-boggling too. At about 30 min of the conference i was already scream "genius"! I mean, wtf the guy literally turned image into sound and mixed with the song, to make something that sounds badass and haunting at the same time. Love this dude
It is arguably the heaviest industrial music I've ever heard. The song After the Flesh by My Life With the Thrill Kill Kult used to hold that title for me.
Dude, I love this guy. I'm not only learning about what went into the design of the Doom '16 soundtrack, but just listening to this guy talk about how he was managed, his perspective on it; it speaks volumes of how to lead. Just that ability to begin with "Meh." and end with inspiring them to continue, hinting that your feelings now may not be your feelings about the end project. That provides a bait, that would make someone want to prove themselves. I know damn well it would make me want to prove myself, at least.
@@remubruh8896 the soundtrack has more rythm, less long-winded noise. he specifically wants an album of that very sinister sounding, rather complex, but still rather slow and backgroundish sounds
Even though a lot of the more technical side of it goes over my head, I find the process he used to create the synths absolutely fascinating. The mini amp feedback loop in particular was a true stroke of genius imo, it just creates the most menacing sound imaginable. The end result just sounds so alive and organic. Really impressive stuff. Makes me wish I'd learned an instrument or music production skills back when I had more free time.
man this gave me a total new respect for the process that went into making the music for the game. I absolutely loved the music! But now that I seen and heard the process, it just gave me a whole new level or respect. I have to admit, 44:08 was absolutely brilliant and genius! The way he took a tool the media used against metalheads and changed it to something "tolerable" was friggin great!
This man is a genius! 23:42, when it all comes together, wow. I've never heard music create itself. I have so much more respect for this sound track now!
@@kyoobqa While he's right that most of the synth stuff comes from him corrupting the hell out of a sine wave, 'yrussq' (the first reply) is also right that in that the first comment DID mention sine waves. They likely thought that he was trying to say that instead of using guitar, he used a sine wave and saying it's the same thing.
This guys "Change the process" angle might seriously just change my whole life. "It's that fear of rejection that disables us from changing our process." This quote is going to seriously stick with me for a good minute.
I haven't played that new Doom, and wasn't even interested in its music very much. But seeing this now, I really start to appreciate it. Very great work and overly enthusiatic dude.
andersdenkend if you like fps games at all, it's worth playing... It has some great humor, great action, awesome soundtrack of course... Plus it has a pretty distinct vibe compared to a lot of other modern fps games. Is it the best game ever? Maybe not. But it is pretty awesome anyway.
SpikeEagle669 Because RUclips recommends me a lot of GDC crap, since I watched some of the retro game posmortems. Also, I played the original Doom of course, so naturally I was a bit interested in everything Doom.
SpikeEagle669 Because RUclips recommends me a lot of GDC crap, since I watched some of the retro game posmortems. Also, I played the original Doom of course, so naturally I was a bit interested in everything Doom.
34:30 this is possibly the most metal thing ever and also I keep learning about all the ways Mick and the developers at id paid tribute to the OG Doom games. It just keeps making more and more sense why this game is so awesome - there's love for it poured into places you didn't even know existed
I know nothing about sound design or creating music for games. This talk is brilliant, he explains everything so well, his energy and passion are infectious and he's got some great humour in there too. One of the best talks ever, really interesting stuff.
He morphed metal with chainsaw.
That's so metal.
Or how Nathan Explosion would have said: BRUTAL.
@Hatwox Don't worry, we can get this to 666 likes now
Need six more
I don't always upvote, but when I do, I upvote satan
Upvoting from 665 to 666... Well...
im glad we didnt had to burn down mick's house
🤣🤣🤣
We would've if he wasn't Mick Gordon. He's one of his kind.
Doom guy wouldn't approve.
I heard his comment about burning houses down and just thought “Are you sure you’re not talking about Disney fans?”
I'm pretty sure Mick burned MY house down, that OST was amazing
It's crazy to see the drama unfold that they only payed him for half his music, then crapped on him publicly, so which he responded with receipts, and as of today... instead of apologizing... they crapped on him again.
Yeah Im here after the latest controversy too :/ Cant believe they didnt do right by THIS guy who went absolutely above and beyond for his work with them
Right. I did a soundtrack once and the business people were great. Bummer when it goes poorly.
Who?
@@craigjoe8691 Id software. It's a whole fucking mess, I'd suggest reading up on it.
They? You mean Marty?
That guy right there is THE epitome of the term, "The right person for the job." He poured everything he had into that Doom project.
Well said! :)
True, absolute stroke of genius to make the music just as corrupted as the world of Doom itself!
They did this man wrong with the eternal soundtrack
@jul123 it's awesome can you link to it? really interested to read it. Cheers. :)
@jul123 it's awesome Thank you so much for taking the time to reply. Really appreciate it! gonna go read the link you posted now. Thanks again!
"I'm a moth... and that's a really big fucking flame"
Mick Gordon 2017
Best one liner EVER
39:20 for anyone who wants to hear the moment of perfection.
Damn straight that he'd fly twoards it too just for the fun of it
Still made one of the best game soundtracks i've listened to.
*L Ä M P*
LÄMP sounds like a good bandname.
BOTCH_ CARA
Lmao I knew this freaking meme will come.
Mick walks into office.
Bethesda: "What ya got there?" *Points to guitar*
Mick: "A chainsaw."
Bethesda: "What ya got there?" *Points to chainsaw*
Mick: "A guitar."
It's astounding that Id initially did not want to use guitars in their soundtrack, to DOOM. That sounds like a sacrilige!
So Mick improvised and used guitars that didn't sound like guitars and more like chainsaws.
With his talk of Industrial Metal, I have to wonder if he took cues from Trent Reznor's score for Quake. He didn't mention Nine Inch Nails, but he must have. Right?
This will go down in history as one of the most perfectly executed game soundtracks. The guy NAILED IT.
tehsma People always tend to exaggerate and call everything the best and the only
Agreed.
He didnt nail it, he chainsawed it.
This and halo soundtrack for sure.
and i love the way some of the finer points and little effects you hear aren't being deliberately done, but are a result of the insane setup he had going while doing this. makes it feel more chaotic and unruly. perfectly fits a soundtrack for hell
Holy hell that hidden pentagram, absolutely hilarious. I like how people lost their shit about that even though the game is covered head to toe in not hidden pentagrams.
oh nevermind you mean the media debacle lol
In all fairness, a lot of the media outlets that covered it were covering it in the context of "Oh look it's a cool Easter Egg" rather than "This is corrupting our kids."
@@midknight1339 I mean, if you wanna get technical, Doom is the most Christian game ever created. And I mean that in a good way.
@@ExemplarKyle I mean, the game's portrayal of hell really isn't that similar to the Christian portrayal of hell. There aren't any souls being punished for their sins, it's completely covered in flame (the portrayal of hell as being covered in flame comes from Dante's Inferno, and even there it's only a couple of the 9 circles), etc.
@@midknight1339 souls are tourtured, a lot in doom eternal's hell. It actually was slightly disturbing for me when i got to that level. i was like "0_0 wtf..." and i usually dont get disturbed easily.
"I'm a moth... and that's a really big fucking flame."
That might be the best possible way to describe being inspired/getting a really great idea I've ever heard.
As an artist I'm constantly thinking about this quote
You gotta remember that many artists will jump into huge projects w/o even thinking about the consequences, this quote fits it too well
I agree
Also one of the best quotes from the entire video. And the whole process of what he did with it so tongue in cheek and so funny, lol.
1 minute in: This guy is a bit... much
5 minutes in: He sure knows what he's talking about though
10 minutes in: Actually he seems pretty cool
30 minutes in: WHO IS THIS GENIUS?
60 minutes: THIS IS THE BEST GDC TALK EVER!
A FUCKING CHAINSAW!!!!!!
1 hour and 57 seconds in: ...this fucking guy is amazing.
3 minutes in and I am thinking "I can tell this guy is a music designer, not just some guy that creates music because it has to be done".
Straight genius, right?!
Brief: No guitars. Gordon: "Ok I'll just make an effects array that can make a sine wave sound like a guitar"
*hes broken the barrier*
And it (arguably) sounds even heavier than a guitar
except he still used a 9 string in there.
@@lyndonbauer1703 not at the beginning. as he explained the effects array had a simple sinewave as input, not a guitar
@@lurakin88 clearly, but as mentioned, He used it to smuggle in the idea of being okay with guitars to id - see Trojan horse reference. The guitar tracks in the soundtracks is guitar, not sine waves as they are used in different portions of the tracks, but that's what allowed him to smuggle guitars though explicity stated otherwise.
Ended up here after reading Mick’s lengthy defense against Marty Stratton’s bullshit post on reddit a few years ago. Mick is clearly a professional, dedicated artist. Marty is just a stain. Why Marty feels like he needed to drag Mick down is beyond me… especially after Mick delivered not one but TWO killer soundtracks for this franchise
Probably because Mick Gordon made a name for himself out of them. Nothing pisses off a suit more than being at the mercy of a contractor. So he took extreme measures to make sure that didn't happen.
Because Marty shows all the signs of a narcissist, and it's not uncommon for such people to get into high positions in companies..
"Change the process; Change the outcome." Best. Advice. Ever.
I heard it first a different way - if you always do what you’ve always done, you’ll always get what you always got.
And create a environment where you feel comfortable in failure...
That is so important. In every aspect of life.
Evil genius face: check
Meme lord: check
Master of jams: check
He has become the Evil Musical Meme Man
E.m3
The DooT man. Duh.
Next time on Death Battle:
Mick Gordon
vs
Seth Everman
the only problem is, hes not evil, hes a beacon of good and made a soundtrack for a game in which you obliterate evil. mick is like... the Greater Master of Music and Man
He's 100% that reviewer/inspector from Ratatouille!
"if doom fans do not like your work, they burn your house down."
me: "if doom fans love your work, then they treat you like a god."
no they treat you like doomslay-
oh, nevermind you right
True
Damn straight
@@arcticlynx4465 AHAHA
more like they will treat you like the satan
The way Mick saunters around the stage is hilarious. He is 100% aware of how beloved the Doom '16 soundtrack is.
Looked to me like he was on cocaine lol
@@gileee Pretty sure that the Doom Slayer does coke behind the scenes
@@sysseri he tony montanas so he can chug all those attacks at him
> I love synths
Damn Institute
Ad victoriam
Minutemen 4 life, if you do the minutemen ending all other factions become killable, let's just say I'm the Hitler of the Commenwealth now
LOL
Here ... Human, human, human ...
A settlement needs your help
Timestamps (mainly for my rewatching purposes)
1:15 One of the best intros in video game history
2:04 Mick Enters The Fight
7:09 Meeting the Doom team
9:22 First draft of the soundtrack
14:37 David Bowie enters the fight
17:28 Mick's second try/sick ass setup
22:12 first experiment with the set up
25:34 more examples (one of my favorites)
26:16 another example
28:25 ...this is awesome..but something's missing..
31:00 Marilyn Manson Enters The Fight
34:15 Chainsaw Guitar
37:52 Satanic Panic
39:20 "I'm a moth. And that's a really big f'ing flame"
42:17 Jjjjeeeeeessssuussss loovvvveesss yooouuuuu
44:37 wrap up + actually good advice that I've applied to my creative processes
47:55 Q&A starts
thanks :D
This should be a pinned comment already
Fucking amazing dawg. Thanks
I love Mick's quote - "change the process, change the outcome." That's something I'll always remember.
@@strangecorgi2903 Yes! It made me rethink a whole lot of things after I heard it!
*JeeeeEEEEeeeeeesssuUUuuuSSSS LoooOOOoOOOOOoOOoOves YuuuuUUUUoooooooOOoooo!!!!!*
*_(BLOOD, GORE, RIP AND TEAR!!!)_*
He descended into Hell, to kick demon ass
(Unredacted version of the Apostle's Creed)
"I smell sausage"
I had never heard of Mick before Doom 2016. But I gotta say, this guy absolutely nailed it. Doom is my favorite game of all time, it's close to my heart and and screwing with something so close to my heart is like playing with my emotions. But holy shit, Mick knocked it out of the park. He totally honored the legecy of Doom and I hope he returns for the continuation of the series.
He did the soundtrack to KI2013 s1 and s2
Good news! As I'm sure you know, He returned for the continuation of the series :-)
@@garrettk7166 F
He is composing a game called Atomic Heart now, it's also an FPS. I believe it comes out this February.
It's so cool that his albums come with free games.
best one yet
Yes
Your comment has just 666 likes.
I love this.
yes
ZUN of Touhou project has literally been doing that.
I pray doom eternal has this level of incredible dedication to the music
It's made by him too, so I am pretty sure that we can expect that
@Andres Barrera at least I'm pretty sure, earlier in the year he made a video aaking for heavy metal screamers to form a choir for him if possible, I don't see what other games would need such a grandiose thing and hd hinted at the time that he was working on a big project, so I do think it's safe to assume that he also will do doom eternal's music
Andres Barrera once on Bethesda’s section of their website for doom eternal, they legit mentioned mick Gordon’s soundtrack as if it’s a selling point... which it is
It will feature a heavy metal choir (Jared Dines applied), I've got a good feeling about it.
Well, his little redo of Rip & Tear for the E3 Reveal Trailer says a lot and he's still got it.
This guy is a pioneer, I hope more games pick up this style.
I love scores that have an interactive nature to them like Killer Instinct and Doom have
qwasd0r he also did Killer Instinct which also is amazing
they'd need a Polivoks...
Remember, he just made a good use of what others have taught him. I respect the others as much as him. They share to make us better. It's beautiful.
Isn't using the same style kinda bad though? I hope more games decide to experiment
Just the quote;
"I feel you've taken the first step on a journey towards the perfect destination.
Keep going.
You're almost there."
is so fucking inspirational.
Agreed, that quote is sticking with me.
It's maddening how genuinely passionate Mick is with his projects. You can see his face light up every time he gets to talk about the plugins and recording techniques.
Goes to show that DOOM was a labour of love
Producers do that when they're working on a project they love.
Pedals for the geeks
1st chain: Retro Mechanical Labs 432k distortion > Metasonix KV100 > WMD Geiger Counter > Dwarfcraft fuzz > Splitter
2nd chain: WMD Geiger Counter > Metasonix TX3 > Mu-Tron Biphase > DOD Phasor (401 or 201 ?) > Compressor
3d chain: Watkins Copicat > ? distortion (comp) > AKAI reel2reel 70's 1/4" > spring reverb > Compressor
4th chain: [fb>> mini amp > mic > Splitter >>fb] > Compressor
I believe Mick Used A DOD Phasor 201, not 401
i have no fucking idea what this means but pretty cool 👍
gods work brother
Its kinda scary to think that a "no guitars" Doom was almost released...
Thank Doom Slayer for good old Mick here.
"Hey Mick, can you pass me some d i s t o r t i o n ?"
"yeah no problem my dude just give me 1 sec oooooohhh oopsy"
"Mick, what... Did you do?"
"I created the DOOM OST"
"Mick that's just a lot of distortion and bass"
"Yes what about it?"
"I freaking love it dude please make more"
Meridia's Beacon not even bass, mega low times guitar
420, not touching it
A new hand... Touches the beacon
Bruhmoment Pizzatime
no nO NO STAY AWAY
Get out of my inventory
"What music do you listen to?"
Me: Chainsaws
"What?"
Me: Yes
How can you fuck that meme format so badly
@@ikezor9217 and yet, it kinda works. Like your ex-wife nagging at you despite chainsawing her legs off. Looks like shit, but still does it's shit.
not "yes" but "what"
@@ikezor9217 How can you ruin a RUclips comment thread so badly?
Just need 1 more like for 666
coming back here after Mick's rebuttal to Doom: Eternal's executive producer...it's so sad that someone so passionate and professional and talented yet again got fucked over by abusive industry ghouls. really hope mick gets to work on some game's led by people who actually respect him.
This controversy brought Atomic Heart to my attention. Idk how I never heard of it before, but holy shit it looks amazing. It’s a different outcome, but boy is it still Mick. He really is awesome.
i just replied to you on a completely different video 5 minutes ago lol you're everywhere
Oh holy shit. I was told that the menu music was sampled from a chainsaw but I didn't realise it was the chainsaw from the original Doom. That just clicked so hard in my head when Mick mentioned it, I can so hear that.
Filthma (2 years late) I’m just imagining your profile picture was your face when your realized
This man single handedly changed the sound of aggression for me
I feel you. When I get angry, The Only Thing They Fear Is You is my raging blazing heartbeat of destruction.
This genre should be called argent energy 😂
@@travisohaver42090 i mean, it is called argent metal in the community
@@travisohaver42090 Someone called it "Ardjent"
Whenever I worry that creativity may take a backstage to AI, I rewatch this video and feel reassured. Nothing can replace Mick Gordon.
congrats to mick gordon for showing a spongebob metal mashup in front of a live audience
In case anyone is interested in those pedals (arranged by path) they cost thusly:
1) RML 432k Distortion Box $399.99
2) Metasonix KV-100 Assblaster $2,000+
3) WMD Geiger Counter $299.99
4) Dwarfcraft Fuzz (they make 3 kinds) $175-275
1) WMD Geiger Counter $299.99
2) Metasonix T-3 $500 (only one I could find)
3) Mu-Tron Biphase $1000+ (vintage gear)
4) DOD 401 Phaser (I think) $125
5) Origin Effects Cali76 Compressor $379 (possibly)
1) Watkins WEM Copicat 70's Tape Delay w/Footswitch $500+
2) Trogotronic p77 Tube FX Pedal $325+
3) AKAI Reel To Reel - Many Models Many Prices
4) Spring Reverb - Unknown
5) Origin Effects Cali76 Compressor $379 (possibly)
1) Fender Mini Tonemaster $55
2) Shure SM-58 $100
Mixer
EQ and Compressor
The absurdity of the setup is that the price is paid to introduce analogue disturbances those devices are built to prevent as much as possible as it is considered a flaw under normal production circumstances. How close can one get to this with Reason or ProTools?
Close enough for it to not be worth the price tag, unless you have the money. He has everything he'd like at his disposal, but only having a couple of these would already be getting a long way into what you'd want to achieve. There are many digital plugins that come very close to their hardware counterparts, although you'll never get that true analog sound. Apart from that there's the workflow that hardware brings with it. It's definitely the best way to go for a setup like this, but that shouldn't discourage you to be equally creative with your plugins.
Save some money and just use plugins with your own tweaking, if you ask me lol...
Deathbrewer I just thought it would be neat to see what gear he used and how much it costs.
That is pretty crazy though, the prices. No wonder so many people just use virtual stuff. But it's awesome it replicates the sounds of that equipment so well.
Awesome post though. Something rare on the ol' tubes to be sure.
This is very clearly a guy who is not only an absolute professional and master of his craft, but also someone who is passionate and loves what he does. So glad he is still fighting id Software and that corporate psychopath Marty, instead of just continuing to let them destroy his reputation.
"DOOM fans are not like Disney fans. If DOOM fans do not like your work, they burn your house down."
I don't know...the reverse seems more likely with each Marvel movie coming out.
I can relate to both Marvel & Star Wars comment lol
That's a joke..I love Star Wars, but most Star Wars fans are pussies that held on to the new trillogy until AFTER The Last Jedi, when that shit was Dead On Arrival with the Force Awakens..they even whined and made a lengthy Reddit post about me when I said Kathleen Kennedy was destroying Star Wars...I led the charge of the Fandom Menace and was attacked for it...gurantee Doom fans wouldn't do that shit..
Nardz okay buddy that’s going too far there. The Columbine shooters were bullied my man. Do your research next time 😊.
@@Thederanged1 Ok "Buddy".. Lol Tells me to do research..but pushes the same "bullied" myth that's been going around for 20 years!..You don't know Wtf you're talking about dude, so shut up..Kid who planned the whole thing with his friend wasn't bullied at all, the whole "Jocks Bullied a Goth kid in a trench coat till him and his friend shot up the school" story is complete bullshit..He was a psychopath liar that just wanted to hurt people..It also doesn't make my statement any less valid, even if he really was bullied (which he wasn't) ..He was still a Doom fan, even designed a map of the school and played it over and over before acting it out(which you can still download online and play). His gaming and that shooting were directly connected, hence Doom getting such a bad rep at the time..And when it comes to being "WAY more dangerous" (like that guy said) I think it's pretty safe to say factually & Historically Doom fans are "WAY" more dangerous than Star Wars fans....I mean what did they do? Write a song, "George Lucas Raped my Childhood".. cause a cartoon alien was put in Star Wars, and then defended the new trillogy until ep8 despite them ruining all the original trilogy characters in 7?..What a bunch of flip flop brainwashed weirdo cry baby pussy zombies who get told what and what not to like...Fandom Menace my ass, more like a bunch of conformist introverted people that only take a step when they feel strength in numbers. Just remember this Doom fan led the Fandom Menace by himself before it was even a thing.. LITERALLY before all these RUclips channels & everybody and their grandma caught on that the new trillogy was crap... And they bitched & whined and called me every mainstream buzz word under the sun while putting me on display to try to ruin my image.. I'm really not gonna forget about that pussy shit Star Wars fans did, anytime soon.. See when Screw Attack made that Master Chief Vs Doomguy cartoon at the height of the Halo franchise in 2011, way before Doom 2016 and it was a clear cut battle for noobs who'd win ..I was the guy that said you fucked with the wrong fandom and animated an entire 9 minute cartoon responding to them which is still considered a better & more accurate fight to this day by most.. Other Doom fans spend like 15 years on their projects which I'm working on one like that right now.. Mick Gordon hid pentagrams and 666's in the Doom Soundtrack thinking no one would find it cause you can only see them with a special analyser..well Doom fans found it in like less than a month... You really can't get shit passed them..sure they may not have had the numbers of Star Wars(in the past..might be different now considering the state of both franchises) however when it comes to "WAY more dangerous" ..yeah Doom fans clearly are hands down, I don't really give a fuck what anyone says trying to argue with this, cause they're just flat out wrong.. Next time YOU should do some research before you try to call someone out..or you can shut the fuck up if you don't know what you're talking about, so you don't look so Stupid.. oh yea btw Star Wars And Marvel Fans of today are BOTH Disney fans...lmao what jokes..get outta my face with this clown shit lol smdh.
Nardz ok boomer
I grew up in the 90s.
Industrial, metal, industrial metal, prog metal, early djent and aggrotech...
This soundtrack took everything I adore about the sound engineering of that time, added modern techniques, and cranked it up past 11.
This is my my everything, and I'll try to incorporate this process into everything I do.
I can see your time with Fredrik Thordendal on the Wolfenstein: New Order OST had a lasting effect. \m/
Fredrik worked on the New Order's OST???
HOLY SHIT, THAT'S AWESOME!
Funnily enough that's who ended up with the DOOM 9-string hahaha
It's very interesting that he had praises for Chad, who then in DOOM Eternal created the mess that is just pieces cut together. Shows how bad the management is at that point that it's a miracle anyone is able to express their talent at all.
Would be surprising if Chad wasn't in a similar situation, abused and threatened by Marty and the legal team.
chad knows his stuff: ruclips.net/video/URSI8zO7b3o/видео.html .. i think the bad edit was his personal fuck you to marty.
DOOM 2016's OST also features a song by Chad that isn't mixed terribly, like DOOM Eternal, so I don't think it's really him being unprofessional or something. He probably had his own problems.
Yeah I wonder about that too. I think Chad literally just didn’t care about the quality of the mix when he was asked to do it. Otherwise Mick was tricked into thinking he knew what he was doing, which I don’t think is likely
Holy shit the "Doom Instrument" is incredible.
I hope we see a version of it as a VST one day.
Radcaster I think making a VST out of this kinda concept would be literally impossible
Its basically Harmor and Serum. Both VST plugins that mainly use resampling and frequency modulation.
The chart is super clear, you could probably copy it in ableton in 1 hour total. The biggest "problem" would be artificially adding white noise (hiss) as pedals do...
that can just be recreated in the noise osc in serum
the noise, not the entire bass of course haha
I knew this OST was something special, but holy shit this guy went into art installation territory to get those sounds going and purely analog for the most part. Love it.
“Dooms music has references to Satan”. Have you played the game?
Federal Agents Raid Gun Shop, Find Weapons.
Every 60 seconds in Africa a minute passes.
Dead body discovered in cemetery.
So the only thing you can tell me is that I will find Jabba at Jabba's palace.
Well it does, but in a good way
Next they're gonna gonna tell us that the Bible has references to Jesus
@@cobgod1415
No way that is possible
John Carmack: "You do realize *you're not helping the demons* , right?"
I'm not into sound, I'm a 3d artist artist, but this was super interesting, I love how passionate the guy is and it really translates into the music. I have to admit the music is freaking badass, I'm listening to it at work lol.
Im a 3D artist, and im into sound too xD It really is freaking bad ass...
i bet you guys could draw some REALLY DEMONIC demons if you draw while listening to DOOM ost
Well I'm a modder and I like metal, that's something similar I think
This guy is a storyteller technical musician, great presentation!
Bitter sweet to hear him talk about Chad and the importance of treating the ost as a separate project rather than a combination of loops extracted from the game....
Mick Gordon is a national treasure and one of the most influential composers working in the vg industry today. To be a primary guitar player and create a score for Doom without the use of it's trademark guitars, and have it go beyond your expectations... i salute you.
When all those Articles popped up about the 666 and Pentagram hidden by him as a complete Joke, which arguably could have been an easter egg, but then you remember ALL kinds of people have access to the internet...
It can't even affect a Human, since it's a soundwave, not a spoken subliminal message
Some people just can't take a joke
@@strikerlynx8686 but it was a joke by the composer, did you watch the video?
i don't really consider what he did as a joke, more so as a way of creating sound using elements related to what the game has in it.
i have used the Harmor plugin and it is really cool how it can be used to generate cool sounds and modify them using images as a base instead of raw sound/electric input. using that plugin and experimenting with different pictures or even sound waves can yield such cool results and is so much fun.
But in the end there was a hiden mesege. It was "Jesus loves you"
@@crisscrossam it's both. He could've put anything, but he decided to put 666 and a pentagram. He did it both for the creative process AND for the joke
@@THEPELADOMASTER and THAT is why he's awesome! Can't wait for thr next doom game to comr out.
That dynamic reverb bit inspired by Bowie and his engineer was amazing - this guy is a genius
Remember, though, that it's not just reverb. This whole process is contingent on the interplay between multiple chains of *effects*; maybe sidechain a geiger counter to gate through a tube dist sine-noise chain and have a second chain psych delay that output to trigger something else.
It's about creating an ecosystem of sound. Some things are rabbits, some things are foxes, but all things are borne of the dirt and will be consumed by it.
Low key this shit was inspirational af.
I created a private playlist named "Creativity" just for it
"I'm glad we didn't all kill each other when the music went on."
"There's still time..."
_"We need music no one's heard before."_
*"No worries, I created a new instrument."*
An interviewer referred to him as one of the most metal guys he's ever met. Not "BLOOD SACRIFICE!" but super intense. Friendly, enthusiastic, but 1000% into what he was doing.
My fucking god this is amazing. I can't seem to get enough of Mick talking about his musical process
"What's your favourite genre of music?"
"Doom"
Revengeance
Doom actually is a metal genre.
Doom metal is a genre btw
Two people got r/woooshed. What a day.
@@alabamanibs5828 what a redditor
people get upset about the 666 and pentagrams in the spectrograph more than the actual gameplay
Well, the actual gameplay is about killing demons. I don't see why anyone would be upset with that.
Garrett K same way people got upset about killing demons in the first doom LOL
@@Canalbiruta how? Its like getting mad for killing nazis in wolfstein
Bruh
Yeah "allegiance to Satan" even though you Rip and Tear through his hordes
44:30 Proof that people would rather look for the Devil than Jesus
It also a throw back to Romero's famous
*_"To win the game, you must defeat me John Romero's."_*
Pretty insane that people went as far as to put audio through a spectrogran to find those, meanwhile none of them thought of simply reversing the audio on something that sounds reversed
@@HavaNDay it's not just reversal, you won't even realize that there MIGHT be something there if you're not listening to it in mono, Mick even said that.
Therefore, it's (in my opinion) definitely harder to find than the 666. Running a soundfile through a spectogram isn't that hard to be honest, though I have to admit
that I would have no idea how to extract the correct sound files from the game's batch files.
Also note that if you get used to hearing images put into spectograms with this method, you often can tell if something is one or not. So, a trained ear could instantly hear that there's an image there, creating the intention to go ahead and inspect it.
A sound only heard in mono, however, is less likely to be heard considering that you'd either be in stereo headphones or near speakers. And, if your speakers are mono, you aren't likely to hear that whispering sound as easily, because, well, that's how mono speakers work. lol
@@HavaNDay I'd imagine that someone was creating a DOOM Video and saw that while edeting the audio...
mick seemed to genuienly care about his craft, its so sad that bethesda shit on him like this, he really deserved better
True,
People can be cruel.
Hope Mick is doing well after that shitshow,
43:52, and I'm in tears. Mick's hilarious. Also brilliant.
So much work and equipment that went into this music.
And its completely worth it
“Everything has gotten out of hand, yes
But it was worth the risk, I assure you”
-Robo Papi
Mick is really underselling the "never heard before" aspect of his music. It spawned the entire genre of Argent Metal.
I think the biggest thing we can take away from this presentation is that if you’re willing to be comfortable with failure and change, then you can essential reach your goal. Even though the brief said no guitars, sometimes we have to bend the rules and find loop holes to get the results we want. This can apply to any situation really. Be comfortable with failure, be comfortable with change, and be willing to try something out of expectations. This I find really inspiring and I’m glad I got to watch this!
@Antonio Trivelloni Chainsaw morph isn't used everywhere, e.g. Rip and Tear
Yes I really appreciate his emphasis on a team that encourages and guides even in failure. The work environment this creates enables greatness
I love it when I watch things like this and the break down makes the result even cooler then it originally was.
Learning about (and hearing) the process makes you appreciate what these artists do. I love videos like this, where these insanely creative people break down their processes and help us plebs try to understand them. It's fascinating, and adds immeasurably to our enjoyment of the end product.
As a doom fan, musician and electronic music nerd, this video is 1 hour of nerdgasm heaven. Even after 5 years I learn something new.
Mick sure knows how to keep an audience entertained.
I've played a lot of games over the years, heard a lot of in game music, but as a metal head I was so excited and happy to hear stuff like this in an AAA game. Funny when I bought doom the next day I went out and bought a new pair of gaming headphones, they had a battery powered audio boost and bass booster thing and I always had it cranked through this whole game, not just because of the music but the guns had such a powerful sound to them it just made it all the better and more enjoyable.
Gareth what do you mean?
For one, DOOM was actually good.
DOOM was most certainly a triple A game
what headset did you buy?
+Bring me Peter pan - ya, like EvnHappyTK i too am very curious what headset you bought? :p
Bethesda:
''No guitars, Mick. OK?''
Mick Gordon:
''Are you really in charge here?''
*Mick revs up chainsaw with malicious intent
Mick: “Do you feel in charge?”
We don't deserve Mick Gordon
We don't deserve doom
No wonder the Doom soundtrack was so amazing. This man lives and breathes his passion. Hell, I think that's why the whole game so damn fantastic.
Yea, hell.
fuck id's management, this guy created one of the best, most iconic sountracks of any media this century so far, and they treat him like dirt. he recieved fucking DEATH THREATS because marty blamed him for the state of doom eternal's soundtrack
After hearing a few of his tracks for doom. I'm truly blown away. He is simply brilliant. The dynamics of the pauses, heavy bass and haunting synths.
I'm glad I found this cause I can appreciate the music more.
Fascinating. Surprising there was no mention of the drums though. To me they were a huge driving force because they made the sound even heavier.
Benjamin Schubert right dude exactly what I was thinking
Well, most of the drums are fairly "standard" for high-level mixing in metal (like in production-heavy deathcore groups). There isn't anything super unique (that I can hear) in what he did with the drums other than just mixing them like an absolute boss.
A good example of similar quality in drums (and overall mixing) would be Impending Doom's later stuff (some of which could work in DOOM). Here's an instrumental of one such song: ruclips.net/video/1xXdXejt3rY/видео.html
I think he just chose not to highlight them because, while the drumming was excellent and well recorded, it employed fairly standard known studio recording techniques. This talk focused on the weird DIY noise machines and the 9 string (!) guitar.
“Jesus loves you”
200% proof that Doom is a Christian game.
John Carmack's response to people claiming the *original* Doom was satanic was "you realize you're not *helping* the demons, right?"
I've also heard Carmack said that Doom Guy is a practicing Catholic.
@ResNornz According to the Doom novels from the 90s, Doomguy (who is now confirmed to be the Doom Slayer) is Catholic.
Me: listening to slayer, a band about making satanic sounding music and lyrics.
Also me: killing demons on Mars for god
Doom is not a christian game, that's for the religious 'tards who claim that. It's like saying God of War is Hellenistic or Norse game. You are ascribing dogma and religiosity to a game inspired by mythos.
I imagine the haters looking for some more hidden satanic messages to burn/trash the game would have had a funny surprise if they would have discovered the jesus bit.
God damn. What a fantastic presentation. Most lectures just give you a super-generalized overview, but he really went in depth with his presentation and really satiated that nerdy musical sound designer side of me.
Change the process, change the outcome is a super valuable lesson. Also the process he went through is mind-boggling for me as a non musician. The outcome is awesome too, very fitting, new but also reminiscent to the DOOM franchise.
As a musician i got mind-boggling too. At about 30 min of the conference i was already scream "genius"! I mean, wtf the guy literally turned image into sound and mixed with the song, to make something that sounds badass and haunting at the same time. Love this dude
54:49 hits a little differently now 😅
Yeah my thoughts too, still chocks by that whole story. Hope he gets the final word.
Poor guy was probably shattered seeing the mess it became :(
Awesome talk
Fucking brilliant talk! Nerdy, technical, aesthetic, wonderful, and irreverently gorgeous. Hats off to you Mick, You are an inspiration.
He absolutely nailed the evil industrial aesthetic that Doom is now know for.
It is arguably the heaviest industrial music I've ever heard. The song After the Flesh by My Life With the Thrill Kill Kult used to hold that title for me.
"jeeesuuuss looovveesss yyouuuu".
- Local Ghost Priest
And the fact FL Studio is used.
10/10
Divided Reality he uses fl and ableton
That's actually super inspiring!
It doesn't matter WHAT you use. It matters HOW.
Them free lifetime updates tho
54:49 Little did Mick know...
This seems like a Ted talk, but it's actually about something I care about and what they're saying isn't stupid.
Ted talks are garbage alright
Some things from there are really good
Lucas Reehle some ted talks are really great.
@Hussain Afzal They used to be. Now 90% of them are political in motivation.
A few of them are good. The rest are either self-inflation, pointless, or heavily biased in one political direction.
"I love synths."
I'm calling the Brotherhood, expect a Fat Man at your doorstep within the week.
I love Sithis
Hail sithis
Hail sithis
Syphilis
I've always wanted a Fat Man
Dude, I love this guy. I'm not only learning about what went into the design of the Doom '16 soundtrack, but just listening to this guy talk about how he was managed, his perspective on it; it speaks volumes of how to lead. Just that ability to begin with "Meh." and end with inspiring them to continue, hinting that your feelings now may not be your feelings about the end project. That provides a bait, that would make someone want to prove themselves. I know damn well it would make me want to prove myself, at least.
Fkn weird, the second this dude started talking I was like "oh, he's from Queensland".
Never really realised we had our own accent.
Yeah
Oh he's Australian. I didn't notice an accent. Which must mean his accent is insanely strong.
@@fearedjames It's not really THAT strong, but it's very noticeable
Should've guessed. His name is Mick.
Lives in Melbourne though. I've seen him around a few times
I'd kill for someone to closely approximate this setup and make an entire album for dark, hard ambience
Just a whole album of 23:42
DooMbience, me wants!
What's at 36:04 ?
@@remubruh8896 the soundtrack has more rythm, less long-winded noise. he specifically wants an album of that very sinister sounding, rather complex, but still rather slow and backgroundish sounds
Even though a lot of the more technical side of it goes over my head, I find the process he used to create the synths absolutely fascinating. The mini amp feedback loop in particular was a true stroke of genius imo, it just creates the most menacing sound imaginable. The end result just sounds so alive and organic.
Really impressive stuff. Makes me wish I'd learned an instrument or music production skills back when I had more free time.
Holy shit immediately i want to do some of the things he's talking about here
*buys violin bow*
I'm already running a moog through 4 different distorted amp sims thanks to this haha
man this gave me a total new respect for the process that went into making the music for the game. I absolutely loved the music! But now that I seen and heard the process, it just gave me a whole new level or respect. I have to admit, 44:08 was absolutely brilliant and genius! The way he took a tool the media used against metalheads and changed it to something "tolerable" was friggin great!
This man is a genius! 23:42, when it all comes together, wow. I've never heard music create itself. I have so much more respect for this sound track now!
How do you make a metal riff more metal.
Infusing it with chainsaw.
[slow clap]
1. gets rule: no guitars
2. puts sin wave in distorter
#techbroguitar
If you think the guitar produces a pure, constant by frequency and amplitude sine wave you don't know shit neither about guitars nor about sine waves
@@yrussq I mean, he never said anything about sine waves. I'm pretty sure the dude's right and Mick processed pure sin through those effectors.
@@kyoobqa While he's right that most of the synth stuff comes from him corrupting the hell out of a sine wave, 'yrussq' (the first reply) is also right that in that the first comment DID mention sine waves. They likely thought that he was trying to say that instead of using guitar, he used a sine wave and saying it's the same thing.
This guys "Change the process" angle might seriously just change my whole life. "It's that fear of rejection that disables us from changing our process." This quote is going to seriously stick with me for a good minute.
Yep gonna help me a lot in my future
passion meets quality work
I haven't played that new Doom, and wasn't even interested in its music very much. But seeing this now, I really start to appreciate it. Very great work and overly enthusiatic dude.
andersdenkend if you like fps games at all, it's worth playing... It has some great humor, great action, awesome soundtrack of course... Plus it has a pretty distinct vibe compared to a lot of other modern fps games. Is it the best game ever? Maybe not. But it is pretty awesome anyway.
I call bullshit. Be honest, you played and liked Doom already. Why else would you be here?
SpikeEagle669 Because RUclips recommends me a lot of GDC crap, since I watched some of the retro game posmortems. Also, I played the original Doom of course, so naturally I was a bit interested in everything Doom.
SpikeEagle669 Because RUclips recommends me a lot of GDC crap, since I watched some of the retro game posmortems. Also, I played the original Doom of course, so naturally I was a bit interested in everything Doom.
Makes sense, my bad
34:30 this is possibly the most metal thing ever and also I keep learning about all the ways Mick and the developers at id paid tribute to the OG Doom games. It just keeps making more and more sense why this game is so awesome - there's love for it poured into places you didn't even know existed
Experimentation is trial and error.
Trial and error is learning.
Learning is creating.
+ 41:16 ABSOLUTE MADLAD
And this guy used to make music for Nickelodeon
Excuse my poor eyes. HE WHATTTT???
Sorry what the fuck-
Nugget24 Yeah he did Nicktoons: Attack of the Toybots & El Tigre: The Adventures of Manny Rivera (the game, not the actual cartoon.)
Axle Ridge jesus christ - man went from making nickelodeon music to making heavy metal music for a 16+ game
Nugget24 Yep, next best thing to do after 2 Nickelodeon games
I keep coming back to this lecture twice a year. Incredibly inspirational. Mick Gordon is a TRUE musician.
I know nothing about sound design or creating music for games.
This talk is brilliant, he explains everything so well, his energy and passion are infectious and he's got some great humour in there too.
One of the best talks ever, really interesting stuff.