Man, I miss Legion so much. I was so sad when it ended. Wish we could one day have an expansion as great as Legion again someday. An expansion filled to the BRIM with amazing soundtracks, variety in zones and stories and themes, and using more of the world than just the new landmass that is added during a new expansion.
Legion sucked if you couldn't get your best lego to drop. Legion was the epitome of "great content with absolutely horrible systems." The Netherlight Crucible was terrible. Artifacts were boring because after 7.1, you just unlocked everything with a single AP token. Legendaries were far too powerful to be locked behind nothing more than pure RNG.
I wouldnt hold my breath for it, bro... as much as i loved legion and miss wow, i dont see them saving that sinking ship.. one, its already pretty much sunk... and two, they still just dont seem to get it, its just more talk and bullshit, everytime i see ion open his mouth. People are already tired and fed up with blizzards horseshit, and i dont see them doing anywhere near enough to bring those people back. So just dont get your hopes up for anymore great expansions like legion..
The theme was cool, but severely lacked in everything except raiding and the one-time class campaigns.. Class design was a total shitshow, carried only by artifacts, PvP was the worst it had ever been in history. Everyone got legendaries, thus removing the whole purpose of an item being ''legendary'', further devalued the game itself compared to Classic, TBC, Wrath and even Cata. Legion had its good points, but there were far more negatives than positives, and not surprising, as Legion served as a blueprint for BfA and Shadowlands....and see where the game is now.
@@Kylora2112 this is more than wrong legion was really not chance based at all except the very beginning legion was the only expansion besides MoP that i had all classes levelled and geared and i spent less time in legion than i had in bfa and considering i had only 4 alts and just 2 of them equally geared this is abysmal getting a legendary good for you in legion or rather bis for you in legion was easier than getting the fucking azerite gear that worked for you oh my fucking god i am still so fucking pissed about the fucking azerite and all the fucking disgusting aspects of it also drop chances for the first second third and fourth legendary was insanely buffed throughout the expansion i saw so many people at level 101-104 wearing dropped legendaries and besides for numerous specs legendaries didnt mean much at all sometimes it was even better to use some legendaries as stat sticks (sephuz/magnum opus) for a long time untill the free talent legendaries arrived in the game i completed every mage tower challenge when they were relased aswell so yeah i can freely say legion wasnt about chance at all except the beginning where you had to cancer farm like bfa and shadowlands stop fucking saying it wasnt impressive because you got it insta i would take that shit without giving it a thought than to feel i am playing this fucking game like its a fucking chore i play this game to relax not farm stupid bullshit like azerite or artifact power or renown you get me anyway they took the worst parts of the expansion and made them a ton more annoying to achieve only thing that i wasnt disgusted with was new legendaries in shadowlands but even the stat sticks in legion felt more like something again they took the worst parts except for being less relying in rng
I just loved Legion so much. I could not possibly care less that it had its own issues - it was just so insanely fun from the very beginning to the very end.
@@arthas5270 just didn't know what to do. You beat the main villain. What do you do once the villain is dead. I wouldn't be surprised if after dragonflight sargeras is back. Escaped his jail or something
I miss Legion so much, since I started at MoP, Legion is, by far, the best expansion I've played at the time Also, my first legendary is in the list, Cinidaria, for my Demon Hunter and yes, it was useless lol
The boots from number 10 were a total must for goldfarmers, as it speed up open-world farming by a lot as well as allowing people to farm dungeons a lot quicker. Plus, the flying effect was extremely useful if you weren't a druid and doing an open world farm. So, definitely not the worst legendary. Not even close.
They were great but super niche, and when people think of best vs worse it’s mostly in terms of throughput. So from that standpoint, the boots were bad.
Yeah made mote farming in Outland incredibly fast (and those motes would sell for a lot of gold even on big servers like Moonguard since no one wants to farm them).
Wasn't the wisp/owl thing so overpowered, you could abuse it with class like monk to speedrun a dungeon in a few seconds and literally boost people while being underleveled?
A legendary for lvling or running old content is not something you'd put in the category of "OP." And also falls in to what hirumaredx said aswell "niche uses."
Ekowraith was insane on my transmog runs. When paired with Luffa Wrappings it gave me a 25 yard thrash. Add to that bear tartare and I pretty much sprinted to every single boss while soloing classic raids.
There's a point missing towards #6, Ekowraith for restoration druids. Having improved Ysera's was actually helpful because of our tier set bonus - which if I recall correctly triggered a 400% tickrate on Ysera's after using Wild growth. Not only was this a smartheal, it was mana efficient as hell, considering there was an atonement talent for resto druids. You could pull off pretty insane healing numbers by using Wrath + Wild growth and nothing else, while still being full mana.
Was that before its nerf? Because literally everything I looked up said it was only used in meme build. I dont play a shaman so I could have gotten something wrong
@@hirumaredx Yah i distincly remember being sad I never got the ring, even up til the end of legion. Hailstorm was pretty good at least for the first patch and some of the second.
Most of these I can understand but Ekowraith was one of, if not THE best legendary for Guardian Druids. The damage reduction was some of the highest damage reduction from legendaries, plus it had a load of stats as it was the chest slot. On progress and in situations where you need damage reduction it was my go to!
Ekowraith was also nice on guardian if you took the balance affinity talent as it made all your melee attacks have a huge range. The thrash and swipe radii were enormous, made AE tanking lots of fun :)
I don't agree with the Eye of the Twisting Nether for shamans. It was actually really good if I remember correctly. I really enjoy the icefury build for elemental. 4.5% overall for a legendary effect seems pretty solid.
@@the1bizkit Ya, I do like Hiru's videos. He does a great job. It is just his opinion. I even really liked the crafted legendaries that gave you movement speed. They were great for farming trivial content or doing world quests
Ekowraith actually had a ton of use for Guardian druid's, at least in the Mythic+ scene. I remember using it with Balance affinity and the Luffa's on Necrotic weeks to increase the range on Thrash to around 17 yards (keeping in mind, thrash had a slow component) and just kite mobs.
Eye of the twisting nether was BiS with the meta hailstorm build at the start of Legion, but became somewhat obsolete by the end of Legion. It was admittedly a boring legendary, but I don't think it deserved to make this list.
Grand Army wasn't just useful for alts starting out, but specifically for Mage Tower. Ding, and get a quick Legendary was a huge stat buff and made the encounters much easier than waiting around trying to fish and getting crap ones that would have no effect in helping you. Was useful for all three roles and specs, where as any of the others that you get, would generally only be helpful for one instance.
Ekowraith had an interesting combo with the tier set I managed to get for resto. The 4 set caused Ysera's gift to heal every second. Healing yourself or a hurt teamate fpr 7% hath a second every time you case Wild Growth was actually pretty nice and gave some helpful smart healing. Prydaz was nice for always being at full health during small raid damage so you could always be smart healing people with it. It wasn't as great as the soul of the archdruid ring but it was still fun to use
What, no Sephuz' Secret? I got joked on for getting that as my first legendary on my DK. At least until they buffed the hell out of it and it became one of the best ones. :D
Literally came here just to check someone mentioned pre-buff Sephuz's Secret. My homie got that for his first (on a DK too funny enough) and caught so much trash for it.
As a fire mage in legion I'd like to add Norgannon's Foresight (all cloth classes could use), if you stood still for 6 seconds it let you cast while moving for 4 seconds, which as a fire mage we have scorch and additionally as a mage we have shimmer that lets us blink and still cast. On top of that it originally didnt have crit which in legion crit was a fire mages best stat with no competition.
Pretty good takes for the most part, although some of these were pretty decent for tanking. Like Ekowraith for M+ on guardian was really solid (which I know is touched on a little) but Cinidaria was really nice on Brewmaster, not BiS for sure, but arguably still good with two legendaries and for a buff to DPS since you're initiating the pull. Also, to echo other comments, Eye of the Twisting Nether was a very specific build, but one of the best for Enhancement shaman.
Antorus set bonuses for resto druid: (2) Ysera's Gift now applies Dreamer to the target, healing them for 677 over 8 sec. (4) When you cast Wild Growth, you have a 100% chance to cause Ysera's Gift to heal a target 400% more frequently for 5 sec. If I remember correctly I use Ekowraith when healing antorus and ysera's gift was your top healing.
10:20 Prydaz was considered really bad at the start because it had bad stats. Then it received haste and provided a ton of dmg alongside its shield. The other just utility legendaries also received such buffs. It was only viable after these buffs.
Ekowraith was amazing for increased thrash range, when paired with Luffa Wraps. Please reconsider, was the best guardian druid tank spec in Legion, period.
My first legendary was March of the Legion and i ended up using 2 epic rings instead, unill eventually my second legendary dropped way later into the patch. I remember that the first version of March of the legion actually had worse stats then a normal ring aswell since it had an effect. Somteims RNG just strikes you hard...
@@Pausenmacher I remember because i was playing a shaman, and the bis where this ring and smoldering heart. Even without hailstorm or icefury it was the bis, i still used those talents though, hailstorm was doing competitive dps, but it was just a boring dot ability to be honest, and icefury was more complex to use, but quite fun.
@@alexis1156 didn't play Ele back then, because of that i had to look it up and you have more experience because of that as you said, you played ele back then. Good to know. :D
@@Pausenmacher I mained elem in legion it was pretty good on them as elemental blast would easily proc all 3 buffs in 1 go and elemental blast could be on a fairly low cooldown
Op is crazy! #10 was THE most useful lgndry! I mean, maybe not dmg wise, but it was SUPER helpful doing dailies, running old raids, etc. it’s the one I used the most.
Yea, Cindaria wasn't BIS but was decentish for M+ and encounters that were add heavy. Was really nice in that regard for DH., especially when you could pair it with Raddon's.
I played with it aswell coz I aint got mine BiS and I think it was pretty decent for mythic coz Havoc HC was much about burts open ruclips.net/video/l7i54-lAZoY/видео.html
For max level charactres, Sentinel's Eternal Refuge was indeed hot garbage, HOWEVER, for leveing and for gold farming it was one of if not the absolute best leggo in the game and sold for the entire expansion quite well for crafters to make some gold. They actually are selling now for people to stack sockets for the upcoming Mage Tower release.
After flying came out for legion I loved the Sentinel's Eternal Refuge for farming materials in the world on my demon hunter. Not only was it super fast to get around but if I ever found myself in combat in the air I could just glide down.
Ekowraith was actually pretty good, especially for Mage Tower for Guardian spec. I used it to beat the challenge as it made the fight a lot more easier. It was also good for M+ for Guardians aswell.
I kinda lucked out in legion. Normally I get really bad luck with this stuff but I somehow got Soul of the Netherlord and Norgannon's Foresight. I actually don't know how good they were compared to legiondaries, but they didn't suck so I was happy about that.
Pretty sure Eye of the Twisting Nether was 2nd bis leggo (after smoldering heart) in single target situations. So you used it pretty much on more than half the bosses in m+ dungeon.
Yeap gloves+ring was pretty good. And that trinket from the Karazhan, Eye of Command - and your unstoppable single target machine. At least in the ending of Tomb Of Sargeras and during all the Antorus, then i play shaman.
March of the Legion sounds like something you would have in your bags for when your guild is running back to a boss or something in an indoor raid/mythic plus and forget about it during fights sometimes.
When you inevitably make the top 10 legiondaries video, please consider the Drinking Horn Cover for WW monks. Combo points spent inside of Storm, Earth, and Fire extended its duration. Super awesome, rewarding, super fun!
I would definitely add 'every mistweaver legendary' to that list. We used Prydaz for the entire time. I'd look over at my fellow guild healers in raids, using their awesome class specific legendary which was designed to improve their performance and they would all just be laughing at me having a generic neck lego that gave me a shield every now and again. It did come in handy for Mythic Kil'Jaeden though.
#10 were amazing as sub rogue for world content. Fall damage immunity from the Sub artifact meant you didnt have to worry about going splat on accident, grab the 40 yard range on Shadowstrike talent and you could finish world quests and invasion missions in seconds as you teleported from mob to mob doing one shots and fly off to your next target as soon as they died. I was lucky enough to also have the Master Assassin legendary and no joke could do world quests faster back in Legion than nowadays in Shadowlands even with the legacy damage bonus because I could move so fast between mobs. The boots also had the massive benefit of being a crafted item, so if you didnt want them you didnt have to worry about getting them and missing out on a better legendary.
Hey! TLDR Who's runes are on the floor of the First boss of SoO? Also small theory. I had a question/maybe video topic: I was running the Siege of Orgrimmar raid from Mists the other day when I noticed something on the floor of the first boss encounter ("Immerseus"-the giant corrupted water elemental). The boss sits atop a central pool of water being fed by six straight channels. Each of these channels are directly connected to a water generating urn/device/pot at the rooms edges. What I noticed was that each of the 6 feeder channels are lined with what appear to be brightly glowing blue first ones/death/domination/Sargeras armor-like runes. This is important because this device, taken as a whole, is what's responsible for the Valley of the Four winds super fertile- and to larger extent acts as Pandaria's sunwell. Except instead of using the Light it uses somekind of what im assuming is "Life-lands" like magic. I mean i know the whole mechanism was in place to combat the lingering effects of an Old God at bay. So maybe the titans used lifelands magic to make all this work. Or maybe they found a way to reverse the effects of the death runes. Like instead of destroying the land with corruption (like what happens during the SoO raid/after) the runes had the opposite effect of allowing life to flourish and be sustained in Pandaria. Maybe the Titans know a lot more then they let us believe.
Great video, although Cinidaria and Eye of the Twisting Nether should be nowhere near even the bottom of this list seeing as they were both BiS many times during the expansion
Cinidaria was literally the only way I could beat the Mage Tower challenge on my main, a Feral druid. Now, I'm a pretty casual player so I'm no min-maxing meta god, but I figured I had decent-enough gear to take on the challenge for that cat form skin that I wanted so bad... but I just could not succeed when using any other legendaries, the constant torrent of adds just overwhelmed me before long. But when I slapped on Cinidaria, I blew through the whole thing first try. So for that I'll forever be thankful to Cinidaria, the Symbiote, for getting me that awesome "ghost cat"-form that I love and adore today... but I agree, it was very underwhelming outside of that one time I actually used it. I ran Chatoyant Signet and Soul of the Archdruid to the end of Legion.
I'm not gonna say that Ecowraith was a good Legiondary, but I liked to use it on my resto druid when I did not want to put in effort to heal.... Ecowraith + the tier set that caused Ysera's gift to do extra healing combined with Prydaz (so Ysera's never healed me) and then just hit bear form for extra %HP to buff Ysera's healing and autofollow the tank and hope nobody stands in fire
i played feral as main during legion, and the fact Cinidaria was both BIS for feral before having the added leg and double legendaries AND 8th on the "worst legion legendaries" is saying how bas the other feral legendaries were XD
At least we had Chatoyant Signet, I absolutely loved that thing once I got my hands on it. I died a little on the inside the day I had to let go of it while leveling through BFA.
@@yangabrielreisoliveira8306 Many people are quitting WoW right now and many content creators are stopping WoW content or at least exploring other kinds of content. People like Preach, Asmongold and Rich Campbell, have stopping making WoW content or cut down on WoW content by 90%. This is mostly due to built up anger towards the direction of the game because it doesn't seem to be made for fun anymore, but as a way to trick you into logging in every day. And then the Blizzard sexual harassment lawsuit was the final straw for many people.
Um, this is a wow related channels... He also makes Yu-Gi-Oh card related videos in his other Chanel... There is also his joke chanel, where he makes jokes
One thing I will say about Ekowraith, creator of worlds though is it also affected your Spec affinity talent you chose so for guardian with balance affinity and the extra range it made your melee abilities slightly ranged and when combined with luffa wrappings your thrash had so much range you could absolutely cheese the guardian druid mage tower, got me my were-bear form at least haha
About eye of the twisted nether , I was an elemental shaman main in legion and I had that legendary , it did worked pretty well with elemental blast as elemental blast would proc all 3 damage buffs with only 1 spell as elemental blast does mutiple schools of magic damage all at once and with enough haste elemental blast could be on a pretty low cooldown making the damage increase pretty consistent
Cinidaria was useful for questing, because that damage right at the beginning would heal up your character nicely. Or on fights where there were adds, and damaging those adds would top you up nicely.
You completely wrong with #10. Legendary boots were insane for lvl 101/111 speed dh/druid and they were always faster than mount. With that kind of logic agrammar's stride should be in this top aswell. Top #8 also was cool to do weird oneshots in 111 vs 120 scenario and also not letting you die. Weird that Mo'arg Bionic Stabilizers didn't make the top
@@weisshxc Those boots where meant fo leveling being able to use them at 101 and the effect was aimed at making questing go faster with the speed buff meaning you don't need to mount between mob packs.
6:26 Having not played Shaman much in Legion, I didn't know this Legiondary existed, but it is a literal direct reference to the character Akainu from One Piece, who has the ability to create, control, manipulate, and turn his body into magma; and he is one of the top members of the Marine Corps, the One Piece world's law enforcement.
I was reading a full 7 paragraph response in case Sephuz Secret was here. As a main survival in Legion having the ability to bug-trigger the +15% haste buff on cd even on bosses was sick.
Eye of the twisting nether was the BiS lego for enhance shaman, it was nerfed because of how strong it was. Literally every competitive enhance shaman played eye from start of legion until the end of legion, except in aoe situations / situations you could CC then you would play sephuz and maybe emalons core.
Symbiote was so god-tier on bear druid, I had that with the sniper rifle legendary and boomkin talent, you had a 9 million yard range on your spammable aoe And in PvP where enemies have 50 million health shields that never dropped below 100%, this meant that you could stand on a point like Waterworks SOLO and take on the entire enemy team, with no help, for an entire 15 minute battleground, and never die. Every battleground I had top damage, top healing, no deaths. It was a glorious time to be alive. I'll always miss legion bear, nothing we've gotten since has been remotely as much fun to tank as.
Wasn't Ekowraith KINDA useful for resto since their final tier set bonuses focused on Ysera's gift? I know Velen's was a must but the 2nd option could be kinda up to your own preference. I loved the swiftmend bracers with Cenarion Ward but the rejuv shoulders had their use as well
There's some pretty poor takes in this video. Cinidaria, the Symbiote was used by Havoc demon hunters for a long time and easily made up 10% of their damage over a fight. For a long time, M+ Vengeance demon hunters ran Fragment of the Betrayer's Prison (when it was still 15%, not even 20%) as it made up for an insane amount of selfhealing once you got the 4-set bonus from Nighthold, though even prior to that it was great. Combined with Soul Barrier you turned into such a self sustain god you didn't need a healer (during a time where DKs weren't meta yet). It also had the (probably) unintended effect of working through Necrotic, meaning you could tank packs with 99 necrotic stacks while every other tank struggled in those weeks.
I'm honestly surprised Sephuz didn't get at least an honorable mention. Sephuz was universally panned as being terrible before 7.1.5, and afterwards most people still thought it was bad. I loved it on my DK though, especially as I usually found myself as the only one who actually interrupted in like half of the dungeons I ran.
Or Kil'jaeden's Burning Wish, or Burning Piss as I like to call it. Such an unbelievably boring legendary, and of course it was the first one that dropped to nearly half of my entire roster of characters. Hated it so much.
There were two paladin legendaries that were so bad they ended up combining them into one and it still wasn't good. Would of figured it would of been added to this list. It was Uther's guard and the old Chain of Thrayn.
You missed the blood dk pants. They started the expansion with their only power being raising your max runic power 60 (it might even have been as low as 40 I don't remember) . This was very useless, especially during the bone-storm meta. If you had these pants as your first lego, and you played correctly you would never even use the benefit it offered (like the ww one was bad, but movement speed is still better than nothing). They later buffed the pants to also give your bone shield an addition 2% damage reduction , needless to say even after they buffed them they still were the worst Blood DK lego, and really the worst tank lego. Even if they took the buffed version and multiplied all the stats on the item by 3 it still would have been the worse one lol.
Surprised there are so few non-throughput legendaries on here considering there were so few non-throughput non-craftable legendaries that people actually used consistently.
Funny enough I mained Shaman Enhancement back in Legion and I was binging One Piece back then, but I never picked up on that reference. I amaze myself sometimes lol
I remember i got almost every legendary in legion. I had many drop from random rares, and people were screaming at me because they were mad I got another one
This should really have been titled "Worst Legion Legendaries for M+ and Raiding." .. A few of them where actually good if you did other things like WQs, Dailys, Farming, Old world dungeons/raids and such. Like the Boots in the 10th slot where one of the most OP items for the activities I meantioned like doing your WQs you didn't need extra damage/utility from any other legendary but having a basicaly flight from on any leather class was amazing.
Pre-buff Sephuz was utter garbage. After the buff I used it a lot as a Blood DK, since many fights included interrupts (including the mage tower tank challenge).
Legion was incredible. But it also made me go a little crazy. I went mad getting 36/36 mage tower challenge appearances.. and they never added an achievement for it haha.
ekowraith was fun af it worked for your affinities too iirc, as guardian i had insane ranges on my abilities if i ran boomkin affinity + eko + luffa, or strong passive heals if you go resto affinity + eko
You used to be able to pull off some mad healing cheese with Ekowraith in resto spec with the way ysera's gift worked...Going bear form and popping frenzied regen used to dish out mad smart heals...among other weird combos but it's been so long now I can't remember what I used to do...but I used Ekowraith quite a lot for fun hc runs and stuff...good leggo. Definitely not useless at all
Ive grinded so hard at the beginning to get one legendary. And after a a decade a miracle happened. Ive got my first legion legendary from a Blingtron gift box...
i remember in early legion when i made worldquest on my priest alt i got into a dungeon and the healer asked me if i could change my loot spec to heal to trade him the heal trinket if it drops i said ok and changed to diziplin spec so i still could get my weapon relikt, i got the warforged trinket (so i couldnt trade it) and diziplin legendary gloves on the boss
Funny that you put the Eye of Twisting Nether with Akainu's on the list because they were my first two legendaries on my Enhancement Shaman, so I ran Hailstorm all the time. And it wasn't even that bad, just a minor DPS loss at most but consistent damage that didn't have any burst window and crazy long setup time. So I wouldn't put it on the list because there were worse leggos.
PS: I'm surprised you didn't put the mail pants of list that basically root the player and give them a permanent heal over time effect. While great to solo content and make Shamans a pseudo tank, it was not really great for raiding or PvP.
Back in legion I sold every Celumbra I made and I made like one or 2 a week. Good money. Gotta admit most of my clientele were guildies alting as mages. Enchantments were doing way better with the priests and locks that Xpac. With the dumb titanforging rng I had the same people of all classes coming to me every week for my vellums. Good times.
I used it so I could have more energy to use abilities with. A little less time spent twiddling my thumbs waiting for Tiger's Fury to come off cooldown, praying for a Clearcasting proc so I could do *something* instead of just autoattacking. And because... all the other leggy options I had were pretty dull in comparison. Like, the second legendary I got were the pants that buffed Maim damage, an ability that I almost never used since I don't do PvP.
Nbr. 5 is not correct, but I guess he is "excused" somewhat, since not many played disc in Legion, and it was sparsomme on objective information/guide hereafter. My issues lays in him saying: "Not many fights in Legion demanded stacking". A fair amount of encounters actually did so? Especially, if you consider raiding as main content for such mechanics to be possible (doubt it would be beneficial in scenarios in dungeons anyway). Discipline priest was only brought to some certain fights specially only for their barrier, so this legendary was actually very beneficial in this context: to top players up instant without other healers with more mobility (druids fx. moving while using tranquility), did not had to waste their cd's.
Man, I miss Legion so much. I was so sad when it ended. Wish we could one day have an expansion as great as Legion again someday.
An expansion filled to the BRIM with amazing soundtracks, variety in zones and stories and themes, and using more of the world than just the new landmass that is added during a new expansion.
Maybe you will, Legion was the Wrath of New WoW. So after some time we should get an expansion of that type again
Legion sucked if you couldn't get your best lego to drop. Legion was the epitome of "great content with absolutely horrible systems." The Netherlight Crucible was terrible. Artifacts were boring because after 7.1, you just unlocked everything with a single AP token. Legendaries were far too powerful to be locked behind nothing more than pure RNG.
I wouldnt hold my breath for it, bro... as much as i loved legion and miss wow, i dont see them saving that sinking ship.. one, its already pretty much sunk... and two, they still just dont seem to get it, its just more talk and bullshit, everytime i see ion open his mouth. People are already tired and fed up with blizzards horseshit, and i dont see them doing anywhere near enough to bring those people back. So just dont get your hopes up for anymore great expansions like legion..
The theme was cool, but severely lacked in everything except raiding and the one-time class campaigns.. Class design was a total shitshow, carried only by artifacts, PvP was the worst it had ever been in history. Everyone got legendaries, thus removing the whole purpose of an item being ''legendary'', further devalued the game itself compared to Classic, TBC, Wrath and even Cata. Legion had its good points, but there were far more negatives than positives, and not surprising, as Legion served as a blueprint for BfA and Shadowlands....and see where the game is now.
@@Kylora2112 this is more than wrong legion was really not chance based at all except the very beginning legion was the only expansion besides MoP that i had all classes levelled and geared and i spent less time in legion than i had in bfa and considering i had only 4 alts and just 2 of them equally geared this is abysmal getting a legendary good for you in legion or rather bis for you in legion was easier than getting the fucking azerite gear that worked for you oh my fucking god i am still so fucking pissed about the fucking azerite and all the fucking disgusting aspects of it also drop chances for the first second third and fourth legendary was insanely buffed throughout the expansion i saw so many people at level 101-104 wearing dropped legendaries and besides for numerous specs legendaries didnt mean much at all sometimes it was even better to use some legendaries as stat sticks (sephuz/magnum opus) for a long time untill the free talent legendaries arrived in the game i completed every mage tower challenge when they were relased aswell so yeah i can freely say legion wasnt about chance at all except the beginning where you had to cancer farm like bfa and shadowlands stop fucking saying it wasnt impressive because you got it insta i would take that shit without giving it a thought than to feel i am playing this fucking game like its a fucking chore i play this game to relax not farm stupid bullshit like azerite or artifact power or renown you get me anyway they took the worst parts of the expansion and made them a ton more annoying to achieve only thing that i wasnt disgusted with was new legendaries in shadowlands but even the stat sticks in legion felt more like something again they took the worst parts except for being less relying in rng
I just loved Legion so much. I could not possibly care less that it had its own issues - it was just so insanely fun from the very beginning to the very end.
It was very easy to look over issues when you knew the next patch was coming 77 days after the previous one, like clockwork.
Legion is in my top 3 expansions. BC, Wotlk, Legion. I’m not sure how they messed up everything after legion. Frustrating for sure.
@@arthas5270 just didn't know what to do. You beat the main villain. What do you do once the villain is dead.
I wouldn't be surprised if after dragonflight sargeras is back. Escaped his jail or something
Legion was the best post mop expac
@@arthas5270 Metzen retired in 2016, so that'd be part of it.
I miss Legion so much, since I started at MoP, Legion is, by far, the best expansion I've played at the time
Also, my first legendary is in the list, Cinidaria, for my Demon Hunter and yes, it was useless lol
The boots from number 10 were a total must for goldfarmers, as it speed up open-world farming by a lot as well as allowing people to farm dungeons a lot quicker. Plus, the flying effect was extremely useful if you weren't a druid and doing an open world farm. So, definitely not the worst legendary. Not even close.
Yea you are right, but he did point them out as a "niche" legendaries, not so much useless/bad.
They were great but super niche, and when people think of best vs worse it’s mostly in terms of throughput. So from that standpoint, the boots were bad.
it was a sad day when they stopped working in old raids. Rip the mount farm speed run
Yeah made mote farming in Outland incredibly fast (and those motes would sell for a lot of gold even on big servers like Moonguard since no one wants to farm them).
I think this video was on regards to how good they are if you actually play the game
Wasn't the wisp/owl thing so overpowered, you could abuse it with class like monk to speedrun a dungeon in a few seconds and literally boost people while being underleveled?
The boots were essential for DH power leveling too in freehold
It was insane for running old content
A legendary for lvling or running old content is not something you'd put in the category of "OP."
And also falls in to what hirumaredx said aswell "niche uses."
Ekowraith was insane on my transmog runs. When paired with Luffa Wrappings it gave me a 25 yard thrash. Add to that bear tartare and I pretty much sprinted to every single boss while soloing classic raids.
There's a point missing towards #6, Ekowraith for restoration druids. Having improved Ysera's was actually helpful because of our tier set bonus - which if I recall correctly triggered a 400% tickrate on Ysera's after using Wild growth. Not only was this a smartheal, it was mana efficient as hell, considering there was an atonement talent for resto druids. You could pull off pretty insane healing numbers by using Wrath + Wild growth and nothing else, while still being full mana.
Big heals in the last raid with this Lego on Resto and 4 set
U got it so wrong with the eye of the twisting nether. Literally every top 10 enh shaman on warcraftlogs during legion used it with smoldering heart.
Yea, I remember playing those legys with my enh. ^^
Was that before its nerf? Because literally everything I looked up said it was only used in meme build. I dont play a shaman so I could have gotten something wrong
It was after the nerf as well, we had no better options, and used it even with only two elements, you can check wlogs as well
@@Reiaim hot damn, well I totally failed in my research if thats true
@@hirumaredx Yah i distincly remember being sad I never got the ring, even up til the end of legion. Hailstorm was pretty good at least for the first patch and some of the second.
Most of these I can understand but Ekowraith was one of, if not THE best legendary for Guardian Druids. The damage reduction was some of the highest damage reduction from legendaries, plus it had a load of stats as it was the chest slot. On progress and in situations where you need damage reduction it was my go to!
Ekowraith was also nice on guardian if you took the balance affinity talent as it made all your melee attacks have a huge range. The thrash and swipe radii were enormous, made AE tanking lots of fun :)
I don't agree with the Eye of the Twisting Nether for shamans. It was actually really good if I remember correctly. I really enjoy the icefury build for elemental. 4.5% overall for a legendary effect seems pretty solid.
Yea, half of these are just straight up wrong. Some were indeed bad that made the list, but a lot seems like ones that he just didn't like himself.
@@the1bizkit Ya, I do like Hiru's videos. He does a great job. It is just his opinion. I even really liked the crafted legendaries that gave you movement speed. They were great for farming trivial content or doing world quests
Yeah I agree. 4.5% increase to dmg was nice. Great for single target aswell.
yep
Wasn’t this the 2nd bis to wear?? This one doesn’t have a real spot on this list
Ekowraith actually had a ton of use for Guardian druid's, at least in the Mythic+ scene. I remember using it with Balance affinity and the Luffa's on Necrotic weeks to increase the range on Thrash to around 17 yards (keeping in mind, thrash had a slow component) and just kite mobs.
Was also very useful on mythic Eonar for the same reason.
Eye of the twisting nether was BiS with the meta hailstorm build at the start of Legion, but became somewhat obsolete by the end of Legion. It was admittedly a boring legendary, but I don't think it deserved to make this list.
Grand Army wasn't just useful for alts starting out, but specifically for Mage Tower. Ding, and get a quick Legendary was a huge stat buff and made the encounters much easier than waiting around trying to fish and getting crap ones that would have no effect in helping you. Was useful for all three roles and specs, where as any of the others that you get, would generally only be helpful for one instance.
This just makes me realize how much I miss Legion.
Ekowraith had an interesting combo with the tier set I managed to get for resto. The 4 set caused Ysera's gift to heal every second. Healing yourself or a hurt teamate fpr 7% hath a second every time you case Wild Growth was actually pretty nice and gave some helpful smart healing. Prydaz was nice for always being at full health during small raid damage so you could always be smart healing people with it. It wasn't as great as the soul of the archdruid ring but it was still fun to use
What, no Sephuz' Secret? I got joked on for getting that as my first legendary on my DK. At least until they buffed the hell out of it and it became one of the best ones. :D
Literally came here just to check someone mentioned pre-buff Sephuz's Secret. My homie got that for his first (on a DK too funny enough) and caught so much trash for it.
"High level keys" shows footage from a 5. This is a really cool video as always, Hiru
it was the only footage I had of my alt druid doing an m+
As a fire mage in legion I'd like to add Norgannon's Foresight (all cloth classes could use), if you stood still for 6 seconds it let you cast while moving for 4 seconds, which as a fire mage we have scorch and additionally as a mage we have shimmer that lets us blink and still cast. On top of that it originally didnt have crit which in legion crit was a fire mages best stat with no competition.
Pretty good takes for the most part, although some of these were pretty decent for tanking. Like Ekowraith for M+ on guardian was really solid (which I know is touched on a little) but Cinidaria was really nice on Brewmaster, not BiS for sure, but arguably still good with two legendaries and for a buff to DPS since you're initiating the pull. Also, to echo other comments, Eye of the Twisting Nether was a very specific build, but one of the best for Enhancement shaman.
Antorus set bonuses for resto druid: (2) Ysera's Gift now applies Dreamer to the target, healing them for 677 over 8 sec. (4) When you cast Wild Growth, you have a 100% chance to cause Ysera's Gift to heal a target 400% more frequently for 5 sec. If I remember correctly I use Ekowraith when healing antorus and ysera's gift was your top healing.
10:20 Prydaz was considered really bad at the start because it had bad stats. Then it received haste and provided a ton of dmg alongside its shield. The other just utility legendaries also received such buffs. It was only viable after these buffs.
I remember actually using Ekowraith from guides. I dont remember it being so bad for druids like tanks altough there are better ones
Velen's Future Sight was so, so stupid good for healing throughout the whole expansion.
I still miss it
Eye of the Twisting Nether and Smoldering Heart were literally BiS for elemenal
For enhancement too. I dont know where he got his information from
Ekowraith was amazing for increased thrash range, when paired with Luffa Wraps.
Please reconsider, was the best guardian druid tank spec in Legion, period.
My first legendary was March of the Legion and i ended up using 2 epic rings instead, unill eventually my second legendary dropped way later into the patch. I remember that the first version of March of the legion actually had worse stats then a normal ring aswell since it had an effect. Somteims RNG just strikes you hard...
Prydaz was a lifesaver lots of times
Eye of the twisting nether was bis for both elemental and enhancement. That placement was just wrong.
At first, i wanted to disagree. I looked it up and damn, you are right.
It was really good back then for Ele Shaman. Like, reaaaally good.
@@Pausenmacher I remember because i was playing a shaman, and the bis where this ring and smoldering heart.
Even without hailstorm or icefury it was the bis, i still used those talents though, hailstorm was doing competitive dps, but it was just a boring dot ability to be honest, and icefury was more complex to use, but quite fun.
@@alexis1156 didn't play Ele back then, because of that i had to look it up and you have more experience because of that as you said, you played ele back then.
Good to know. :D
@@Pausenmacher I actually played enhancement, i preferred it, but ele was also good.
@@Pausenmacher I mained elem in legion it was pretty good on them as elemental blast would easily proc all 3 buffs in 1 go and elemental blast could be on a fairly low cooldown
Op is crazy! #10 was THE most useful lgndry! I mean, maybe not dmg wise, but it was SUPER helpful doing dailies, running old raids, etc. it’s the one I used the most.
I seem to remember Cinidaria the Symbiote being very useful in one of the Mage Tower scenarios.
Yea, Cindaria wasn't BIS but was decentish for M+ and encounters that were add heavy. Was really nice in that regard for DH., especially when you could pair it with Raddon's.
It was good for sub rogue openers in mythic plus as well
I played with it aswell coz I aint got mine BiS and I think it was pretty decent for mythic coz Havoc HC was much about burts open ruclips.net/video/l7i54-lAZoY/видео.html
For max level charactres, Sentinel's Eternal Refuge was indeed hot garbage, HOWEVER, for leveing and for gold farming it was one of if not the absolute best leggo in the game and sold for the entire expansion quite well for crafters to make some gold. They actually are selling now for people to stack sockets for the upcoming Mage Tower release.
After flying came out for legion I loved the Sentinel's Eternal Refuge for farming materials in the world on my demon hunter. Not only was it super fast to get around but if I ever found myself in combat in the air I could just glide down.
Cindaria was honestly amazing for anything outside of raids. You are able to stay in combat nonstop as well with the heal
Ekowraith was actually pretty good, especially for Mage Tower for Guardian spec. I used it to beat the challenge as it made the fight a lot more easier. It was also good for M+ for Guardians aswell.
I kinda lucked out in legion. Normally I get really bad luck with this stuff but I somehow got Soul of the Netherlord and Norgannon's Foresight. I actually don't know how good they were compared to legiondaries, but they didn't suck so I was happy about that.
"MM Hunter didnt do much aoe dmg"
Did you even enter a mythic+ dungeon?
They pumped alot of aoe dmg in Legion ALOT
Yea i remember multishotting with that belt and then the talent that made aimed shot hit all nearby targets for 30%.
The aoe dmg was insane
The shoes were great for low level dungeon farming, even after bear tartare nerf that still worked.
Pretty sure Eye of the Twisting Nether was 2nd bis leggo (after smoldering heart) in single target situations.
So you used it pretty much on more than half the bosses in m+ dungeon.
Yeap gloves+ring was pretty good. And that trinket from the Karazhan, Eye of Command - and your unstoppable single target machine. At least in the ending of Tomb Of Sargeras and during all the Antorus, then i play shaman.
March of the Legion sounds like something you would have in your bags for when your guild is running back to a boss or something in an indoor raid/mythic plus and forget about it during fights sometimes.
When you inevitably make the top 10 legiondaries video, please consider the Drinking Horn Cover for WW monks. Combo points spent inside of Storm, Earth, and Fire extended its duration. Super awesome, rewarding, super fun!
Hadn't finished the video yet... you literally mentioned it haha.
Nice video showing me all the legendaries I got instead of the OP Ring for my DH
I would definitely add 'every mistweaver legendary' to that list. We used Prydaz for the entire time. I'd look over at my fellow guild healers in raids, using their awesome class specific legendary which was designed to improve their performance and they would all just be laughing at me having a generic neck lego that gave me a shield every now and again. It did come in handy for Mythic Kil'Jaeden though.
Lol this is so true - prydaz and Velen’s future sight Lego trinket. Was still fun though :)
#10 were amazing as sub rogue for world content. Fall damage immunity from the Sub artifact meant you didnt have to worry about going splat on accident, grab the 40 yard range on Shadowstrike talent and you could finish world quests and invasion missions in seconds as you teleported from mob to mob doing one shots and fly off to your next target as soon as they died. I was lucky enough to also have the Master Assassin legendary and no joke could do world quests faster back in Legion than nowadays in Shadowlands even with the legacy damage bonus because I could move so fast between mobs. The boots also had the massive benefit of being a crafted item, so if you didnt want them you didnt have to worry about getting them and missing out on a better legendary.
Hey! TLDR Who's runes are on the floor of the First boss of SoO? Also small theory.
I had a question/maybe video topic: I was running the Siege of Orgrimmar raid from Mists the other day when I noticed something on the floor of the first boss encounter ("Immerseus"-the giant corrupted water elemental). The boss sits atop a central pool of water being fed by six straight channels. Each of these channels are directly connected to a water generating urn/device/pot at the rooms edges. What I noticed was that each of the 6 feeder channels are lined with what appear to be brightly glowing blue first ones/death/domination/Sargeras armor-like runes. This is important because this device, taken as a whole, is what's responsible for the Valley of the Four winds super fertile- and to larger extent acts as Pandaria's sunwell. Except instead of using the Light it uses somekind of what im assuming is "Life-lands" like magic. I mean i know the whole mechanism was in place to combat the lingering effects of an Old God at bay. So maybe the titans used lifelands magic to make all this work. Or maybe they found a way to reverse the effects of the death runes. Like instead of destroying the land with corruption (like what happens during the SoO raid/after) the runes had the opposite effect of allowing life to flourish and be sustained in Pandaria. Maybe the Titans know a lot more then they let us believe.
Great video, although Cinidaria and Eye of the Twisting Nether should be nowhere near even the bottom of this list seeing as they were both BiS many times during the expansion
Cinidaria was literally the only way I could beat the Mage Tower challenge on my main, a Feral druid. Now, I'm a pretty casual player so I'm no min-maxing meta god, but I figured I had decent-enough gear to take on the challenge for that cat form skin that I wanted so bad... but I just could not succeed when using any other legendaries, the constant torrent of adds just overwhelmed me before long. But when I slapped on Cinidaria, I blew through the whole thing first try. So for that I'll forever be thankful to Cinidaria, the Symbiote, for getting me that awesome "ghost cat"-form that I love and adore today... but I agree, it was very underwhelming outside of that one time I actually used it. I ran Chatoyant Signet and Soul of the Archdruid to the end of Legion.
Looking at the thumbnail I just went like "Oh boy,I bet all of the ones I got are on this list because all I got was shit before quitting legion!".
Hiru: insignia of the grand army was not worth using.
Prot warriors: laughs in shadowbind
Man that akainu reference floored me
I'm not gonna say that Ecowraith was a good Legiondary, but I liked to use it on my resto druid when I did not want to put in effort to heal.... Ecowraith + the tier set that caused Ysera's gift to do extra healing combined with Prydaz (so Ysera's never healed me) and then just hit bear form for extra %HP to buff Ysera's healing and autofollow the tank and hope nobody stands in fire
It was one of the strongest options out there.
I loved the anime references with some of the legendaries in legion
the what, which ones?
i played feral as main during legion, and the fact Cinidaria was both BIS for feral before having the added leg and double legendaries AND 8th on the "worst legion legendaries" is saying how bas the other feral legendaries were XD
At least we had Chatoyant Signet, I absolutely loved that thing once I got my hands on it. I died a little on the inside the day I had to let go of it while leveling through BFA.
Also you’re so close to 275k!! Let’s go!!!
Thank god you still make wow content.
am I naive? I don't really know, but I love wow.
@@yangabrielreisoliveira8306 Many people are quitting WoW right now and many content creators are stopping WoW content or at least exploring other kinds of content. People like Preach, Asmongold and Rich Campbell, have stopping making WoW content or cut down on WoW content by 90%. This is mostly due to built up anger towards the direction of the game because it doesn't seem to be made for fun anymore, but as a way to trick you into logging in every day. And then the Blizzard sexual harassment lawsuit was the final straw for many people.
This ^^^
Um, this is a wow related channels...
He also makes Yu-Gi-Oh card related videos in his other Chanel...
There is also his joke chanel, where he makes jokes
@@ImDissonance that is very old news
One thing I will say about Ekowraith, creator of worlds though is it also affected your Spec affinity talent you chose so for guardian with balance affinity and the extra range it made your melee abilities slightly ranged and when combined with luffa wrappings your thrash had so much range you could absolutely cheese the guardian druid mage tower, got me my were-bear form at least haha
I played Legion a decent amount and I’m a huge One Piece fan, how am I *JUST* now learning about [Akainu’s Absolute Justice]
Wow
Best reference and fitting effect ❤
Man I miss legion so much. I really want to get back into the game but I doubt I’ll ever have the time and that it’ll ever be the same
About eye of the twisted nether , I was an elemental shaman main in legion and I had that legendary , it did worked pretty well with elemental blast as elemental blast would proc all 3 damage buffs with only 1 spell as elemental blast does mutiple schools of magic damage all at once and with enough haste elemental blast could be on a pretty low cooldown making the damage increase pretty consistent
Cinidaria was useful for questing, because that damage right at the beginning would heal up your character nicely. Or on fights where there were adds, and damaging those adds would top you up nicely.
You completely wrong with #10. Legendary boots were insane for lvl 101/111 speed dh/druid and they were always faster than mount. With that kind of logic agrammar's stride should be in this top aswell.
Top #8 also was cool to do weird oneshots in 111 vs 120 scenario and also not letting you die.
Weird that Mo'arg Bionic Stabilizers didn't make the top
Technically all legendaries had their uses. If its best use was for level 111 twinks, then being in the bottom 10 sounds appropriate.
@@hirumaredx It's like saying bear tartare(specifically prenerf) is the worst food because it gives 0 damage boost
@@maximkad I disagree with that comparison, legendaries were mostly meant for endgame, not leveling. The comparison isn't the same.
@@weisshxc Those boots where meant fo leveling being able to use them at 101 and the effect was aimed at making questing go faster with the speed buff meaning you don't need to mount between mob packs.
@@weisshxc Video doesn't seem to be named top 10 worst combat legendaries
I miss legion :(
6:26 Having not played Shaman much in Legion, I didn't know this Legiondary existed, but it is a literal direct reference to the character Akainu from One Piece, who has the ability to create, control, manipulate, and turn his body into magma; and he is one of the top members of the Marine Corps, the One Piece world's law enforcement.
Cinadaria was amazing for tanking high keys and chain pulling. The free healing was a total carry
I was reading a full 7 paragraph response in case Sephuz Secret was here. As a main survival in Legion having the ability to bug-trigger the +15% haste buff on cd even on bosses was sick.
Eye of the twisting nether was the BiS lego for enhance shaman, it was nerfed because of how strong it was. Literally every competitive enhance shaman played eye from start of legion until the end of legion, except in aoe situations / situations you could CC then you would play sephuz and maybe emalons core.
also prydaz & velen was used by a lot of healers later in the expansion.
Symbiote was so god-tier on bear druid, I had that with the sniper rifle legendary and boomkin talent, you had a 9 million yard range on your spammable aoe
And in PvP where enemies have 50 million health shields that never dropped below 100%, this meant that you could stand on a point like Waterworks SOLO and take on the entire enemy team, with no help, for an entire 15 minute battleground, and never die. Every battleground I had top damage, top healing, no deaths. It was a glorious time to be alive. I'll always miss legion bear, nothing we've gotten since has been remotely as much fun to tank as.
I honestly really hope the 10.0 expansion goes back to randomly dropped legendaries. I hate how trivial and boring legendaries are in shadowlands
Cant wait for top 10 worst Shadowlands Legendaries
hirumadx , yugioh player , loving game master , owner of the channel with the best videos of the worst wow content
The wisp/owl legendary was so good ... because u was able to use it at lvl 101...And helped so much at lvling
Wasn't Ekowraith KINDA useful for resto since their final tier set bonuses focused on Ysera's gift? I know Velen's was a must but the 2nd option could be kinda up to your own preference. I loved the swiftmend bracers with Cenarion Ward but the rejuv shoulders had their use as well
There's some pretty poor takes in this video. Cinidaria, the Symbiote was used by Havoc demon hunters for a long time and easily made up 10% of their damage over a fight. For a long time, M+ Vengeance demon hunters ran Fragment of the Betrayer's Prison (when it was still 15%, not even 20%) as it made up for an insane amount of selfhealing once you got the 4-set bonus from Nighthold, though even prior to that it was great. Combined with Soul Barrier you turned into such a self sustain god you didn't need a healer (during a time where DKs weren't meta yet). It also had the (probably) unintended effect of working through Necrotic, meaning you could tank packs with 99 necrotic stacks while every other tank struggled in those weeks.
+that haste was a must avoid stat for monks
Every good monk had around 2 3% haste
Like combat rogues with mastery
I'm honestly surprised Sephuz didn't get at least an honorable mention. Sephuz was universally panned as being terrible before 7.1.5, and afterwards most people still thought it was bad. I loved it on my DK though, especially as I usually found myself as the only one who actually interrupted in like half of the dungeons I ran.
Or Kil'jaeden's Burning Wish, or Burning Piss as I like to call it. Such an unbelievably boring legendary, and of course it was the first one that dropped to nearly half of my entire roster of characters. Hated it so much.
There were two paladin legendaries that were so bad they ended up combining them into one and it still wasn't good. Would of figured it would of been added to this list. It was Uther's guard and the old Chain of Thrayn.
You missed the blood dk pants. They started the expansion with their only power being raising your max runic power 60 (it might even have been as low as 40 I don't remember) . This was very useless, especially during the bone-storm meta. If you had these pants as your first lego, and you played correctly you would never even use the benefit it offered (like the ww one was bad, but movement speed is still better than nothing). They later buffed the pants to also give your bone shield an addition 2% damage reduction , needless to say even after they buffed them they still were the worst Blood DK lego, and really the worst tank lego. Even if they took the buffed version and multiplied all the stats on the item by 3 it still would have been the worse one lol.
Surprised there are so few non-throughput legendaries on here considering there were so few non-throughput non-craftable legendaries that people actually used consistently.
I miss legion so much. :’(
Funny enough I mained Shaman Enhancement back in Legion and I was binging One Piece back then, but I never picked up on that reference. I amaze myself sometimes lol
Moar Ty
Is there membership for this channel?
Appearantly there is
I remember i got almost every legendary in legion. I had many drop from random rares, and people were screaming at me because they were mad I got another one
This should really have been titled "Worst Legion Legendaries for M+ and Raiding." .. A few of them where actually good if you did other things like WQs, Dailys, Farming, Old world dungeons/raids and such. Like the Boots in the 10th slot where one of the most OP items for the activities I meantioned like doing your WQs you didn't need extra damage/utility from any other legendary but having a basicaly flight from on any leather class was amazing.
Would love to see top 10 worst legion artifacts weapons, if for no other reason than to see the comments. Think of the sweet sweet interaction!
Pre-buff Sephuz should get a shout-out, it was my first lego; months of grinding wasted.
Pre-buff Sephuz was utter garbage. After the buff I used it a lot as a Blood DK, since many fights included interrupts (including the mage tower tank challenge).
Legion was incredible. But it also made me go a little crazy. I went mad getting 36/36 mage tower challenge appearances.. and they never added an achievement for it haha.
ekowraith was fun af it worked for your affinities too iirc, as guardian i had insane ranges on my abilities if i ran boomkin affinity + eko + luffa, or strong passive heals if you go resto affinity + eko
You used to be able to pull off some mad healing cheese with Ekowraith in resto spec with the way ysera's gift worked...Going bear form and popping frenzied regen used to dish out mad smart heals...among other weird combos but it's been so long now I can't remember what I used to do...but I used Ekowraith quite a lot for fun hc runs and stuff...good leggo. Definitely not useless at all
Best legionary video next? Or was it done already?
Ive grinded so hard at the beginning to get one legendary. And after a a decade a miracle happened. Ive got my first legion legendary from a Blingtron gift box...
i remember in early legion when i made worldquest on my priest alt i got into a dungeon and the healer asked me if i could change my loot spec to heal to trade him the heal trinket if it drops
i said ok and changed to diziplin spec so i still could get my weapon relikt,
i got the warforged trinket (so i couldnt trade it) and diziplin legendary gloves on the boss
Ekowraith may not have been the best legendary, but it helped me get my guardian druid mage tower appearance on the last day it was available lol
Ekowraith for druids was boosting 2 of the passives. You had 1 decided from your spec and the other one you could chose from talents.
Was weird getting so many useless legendaries. Supposed to be OP items but some were so boring that I never even equipped them
Am I crazy or wasn't that shaman ring bis for enh or ele?
For both, actually.
Eye of the twisting nether was BiS for Elemental Shaman for pretty much all of Legion
Funny that you put the Eye of Twisting Nether with Akainu's on the list because they were my first two legendaries on my Enhancement Shaman, so I ran Hailstorm all the time.
And it wasn't even that bad, just a minor DPS loss at most but consistent damage that didn't have any burst window and crazy long setup time.
So I wouldn't put it on the list because there were worse leggos.
PS: I'm surprised you didn't put the mail pants of list that basically root the player and give them a permanent heal over time effect. While great to solo content and make Shamans a pseudo tank, it was not really great for raiding or PvP.
Interesting vid yet again, thank you sir
Thick Hide in Legion: "I only give the player 10% extra armor" :(
Thick Hide in Classic: "I give the player a whole 10% extra armor!" B)
Back in legion I sold every Celumbra I made and I made like one or 2 a week. Good money. Gotta admit most of my clientele were guildies alting as mages. Enchantments were doing way better with the priests and locks that Xpac. With the dumb titanforging rng I had the same people of all classes coming to me every week for my vellums. Good times.
Why would you ever use the Chatoyant signet? I guess it increases how much time you can spend idle, but that's about it?
I used it so I could have more energy to use abilities with. A little less time spent twiddling my thumbs waiting for Tiger's Fury to come off cooldown, praying for a Clearcasting proc so I could do *something* instead of just autoattacking. And because... all the other leggy options I had were pretty dull in comparison. Like, the second legendary I got were the pants that buffed Maim damage, an ability that I almost never used since I don't do PvP.
Nbr. 5 is not correct, but I guess he is "excused" somewhat, since not many played disc in Legion, and it was sparsomme on objective information/guide hereafter. My issues lays in him saying: "Not many fights in Legion demanded stacking". A fair amount of encounters actually did so? Especially, if you consider raiding as main content for such mechanics to be possible (doubt it would be beneficial in scenarios in dungeons anyway). Discipline priest was only brought to some certain fights specially only for their barrier, so this legendary was actually very beneficial in this context: to top players up instant without other healers with more mobility (druids fx. moving while using tranquility), did not had to waste their cd's.