How did you get the image like this!? It looks goregous! Really impressive clear I think Zanac is a real endurance marathon -- I couldn't hack it but this makes me want to try again
Based Compile. They were such programming wizards it's actually crazy. The effects and sprite count they pulled off on Space Megaforce/Super Aleste for the SNES with no slowdown puts even Konami and IREM to shame. Their R Type port for the Sega Master System is inspired. Zanac is great, but Gun*Nac is one of the best NES games in the library--which is really saying something. MUSHA is easily a top 5 shooter in the vast Genesis shooter library. They also created Puyo Puyo, Devil's Crush, and even made a solid adventure game with Guardian Legend. Such a shame they didn't last. Absolutely legendary company.
old man gaming is waiting
How did you get the image like this!? It looks goregous! Really impressive clear I think Zanac is a real endurance marathon -- I couldn't hack it but this makes me want to try again
Thanks! Games one of the systems best for sure. The CRT filter is mix_frames and crt-mattias on Retroarch.
Based Compile.
They were such programming wizards it's actually crazy. The effects and sprite count they pulled off on Space Megaforce/Super Aleste for the SNES with no slowdown puts even Konami and IREM to shame. Their R Type port for the Sega Master System is inspired. Zanac is great, but Gun*Nac is one of the best NES games in the library--which is really saying something. MUSHA is easily a top 5 shooter in the vast Genesis shooter library.
They also created Puyo Puyo, Devil's Crush, and even made a solid adventure game with Guardian Legend. Such a shame they didn't last. Absolutely legendary company.