@@HurstIsMyDaddy they let Starfire go unchecked for almost a whole year. At least meleeing youre forced to get in close and a lot of bosses don't get within melee range. Just wish they wouldnt take such drastic steps to nerf those builds, nerfing them is fine but to make the build unviable is a bit much
@@bigschlongdave3771 in a sense sometimes yeah but sadly it’s still the highest difficulty of endgame in d2 so far I would say master raid are also difficult but that’s wishful thinking lol
The second punch after a dodge would also blind combatants and it stunts unstops, so technically you don’t need a flash bang grenade. However a backup plan is never a bad option. So after a dodge the first punch stuns overloads, the second stuns unstops, the only champion you have to counter are barriers.
Another good shotgun to grab if you can is Xenoclast from Zavala engrams. If you have enough Vanguard resets you can score multiple perk rolls on 3rd and 4th columns allowing you to get some crazy combos like Field Prep/Grave Robber + 1-2 Punch which is fantastic for dungeon/master content. I have one with FP/Slideshot/Grave Robber on 3rd column, and 1-2 Punch/Trench Barrel/Swash on 4th column.
Agreed. I’ve been farming VG for multi-perk weapons since they added the prestige multiplier on perks for your VG rank! It’s phenomenal to also clean up your vault!
I really enjoy the new Powerful Attraction mod on the class item this season, the orb of power the game spawns can sometimes be a bit unpredictable where it will roll or drop, so having the dodge automatically pick it up can reduce the time looking for it and running to it. I find Lightweight frame weapons really nice on hunter due to it giving you a passive +20 mobility while you hold it for additional class ability recharge, and that ~6.25% increased run/walk speed helping you run to the next target a little bit faster.
I'm thinking they might fix that issue later on but we'll see. The weird orb rolling seems like an unintended effect from the added ability to pick up orbs via Powerful Attraction and Shoot to Loot (when they add it)
Amplified is also +50 Mobility, so with a lightweight shotgun (ala Xenoclast or Wastelander) giving +20 you can get to 100 Mobility with only 30 points invested. 30 or 50 are the main spots to aim for for arcstrider.
Ragnhild-d is not a rapid fire it is an aggressive. I think the better shotgun in that slot is wastelander it is also craftable. Perks u can get are pugilist,lead for gold in the third column and one two punch in the last. Besides that great vid 😁👍
Im glad that hunters are actually the best arc subclass, i love the play style of arc in pve being gettin in there and doing some hot girl shit and that hunter is good at that
Don't sleep on Xenoclast IV, which can be focused with Zavala this season. I've been using it with Auto-loading/One-Two Punch for like 3 seasons now and it absolutely slaps.
Very cool build, works really nice! Only thing I would suggest is ditching Spark of Feedback. If youre in the loop youre almost never getting hit by a melee attack or at least not often enough to make good use of the fragment. I would suggest amplitude since orbs feed your grenades and get you super which already comes back pretty quick and is one of the better supers in the game. Its all personal preference though so do what feels best!
I recently started using one two punch with this build. And mostly it works amazingly, but sometimes one two punch just doesn't proc, and I can't check my buffs cuz I have like 20 at a time.
This is by far my favorite build. I use liar’s instead of cowl, but it’s pretty much the same. For medium or long range enemies swap tractor cannon for thunderlord and it’s all good
Ya I agree liars is just so much better IMO. Just for more damage it’s insane! I also feel like the invisibility aspect you get from the cowl is like useless in a build like this where you are just killing everything constantly
Did you not watch the video? It was already nerfed when Lightfall launched, 12P is only half as strong as it used to be. The rest of the build shouldn't get touched however, otherwise it falls apart
The hell do you have only 11k subscribers? Your content is really good and from a Real players perspective. I've been running this build (or a very close facsimile) since season 18 and I learned something about it I didn't know. Cheers mate.
You can get one two punch and grave robber on the Neomuna shotgun. Only downside is it's not craft able and you can't hit the event chest on Neomuna multiple times anymore.
I wouldn't recommend ions as they lose track of you when you're invisible which you're gonna be all the time. They're mostly a waste if you're not standing still since their tracking is kinda shit, they almost immediately go up walls and disappear
This is why I mentioned that you do not need to use Ions and you can swap Ions out for one of the other three fragments I mentioned. I also mentioned how I only use it to get my grenade back slightly quicker to spam grenades because it makes killing enemies quicker and does a lot of damage.
as many others do, i personally prefer the Wastelander craftable lightweight frame from dares as it gets lead from gold and the mobility increase always feels great.
ok Ive been commenting on several of these arc hunter build vids, desperately trying to find someone w the same issue or a solution, but when I run this build, for some reason, I'd say every 5th kill or so, assassins cowl doesnt proc. I dont get the invis and I dont get the heal. I know Im running the build correctly, I've been using it since season 18 and solo flawlessed a bunch w it. but its just a nuisance I've been dealing with all this time, and I have yet to see any RUclipsr w this problem. For example I'll have combo blow x3 and punch a thrall which clearly just dies instantly from the melee and then i dont get invis or healing but the very next thrall i punch and kill in the exact same way, I do. I've tried messing w my framerate, and holding down the melee button more or pressing it differently, idk what else to do. anyone got any ideas?
@@AllThePlayers The same thing happens to me, it gets annoying and it can get me killed which is not ideal for high end content. I don't have any clips myself but I can give you my word.
I would do Discipline and Recovery after Resilience, Intellect doesn't really matter since you get your super back so quickly from Hands On / Dynamo. Strength doesn't matter due to your dodge. You could do Mobility if you think you're gonna mess up a dodge just to get that back quicker, but I do Res > Disc > Rec
I don’t think I completed shadow keep with my hunter yet so if I finish it will I get the assassins cowl still? Cause I farm the hell out of legend lost sectors on master and still nothing 😅
about to have this in the triple 100's on sonar gear it is difficult enough as it is so I can't be bothered to make it in artifice. (Thank god my last item has a ton of leeway.)
Well. Let me see you using this in gms this season. I used to do it in gms with ease but then light fall came along it’s not maybe I’m wrong. But yeah make a video on this season gms
just wondering would this work with radiant dance machines too? you'd have less survivability but infinite dodges just as i don't have a good roll assassins cowl
Tou can do more damage with the artifact mod that increases arc ability damage against strand weakened targests. This can easily be achieved using the new trace rifle from the dungeon
@Terin Richardson BUT they are dealing less damage and you are taking less damage. Idk how much more helpful that is. Could be helpful against bosses which you cant tractor; lets say the final boss in the new dunegon. Your not tractoring him but you can take less damage and also have your gathering storm do more damage. It has its situations
When arc got re worked I only used this for PvP. I moved on after the one two punch got nerfed against bosses. Did the one two punch get re tuned this season? Is it viable again for end game content boss damage!?!?
exact same thing but replace Assassin's Cowl with Liars Handshake. They can be used interchangeably, Liars is just less effective at higher difficulties.
Titan sniffs builds like this with bonk or peregrine's... Bungie: NOPE insta nerf.. Hunter runs around with a WAY more powerful version... BUNGIE: Hmmm, Zzzzzzzzz 😂
Queue the sicko (me) staring through windows (watching this vid): "Yes! Yes! Haha Yes!" Been using this for a few seasons thanks to you. The only issue I have is when teammates kill my combo blow builder ads. I gotta tell them to shoot elsewhere!
I get it to proc quite frequently even running Assassin's Cowl if I'm in an ad-dense room. Obviously it's not the best source of damage (and I mention that), but it still provides a huge benefit if you can get it to proc.
Looks like I'm too noob for this build. Just tried it in hero Nightfall and died many times, even Navota easily kills me while amplified, amped up + spark of resistance with 100 resilience. Never died using Stand build in this NF.
@@eugene1640 I use this build to solo all my dungeons. This is op as hell, it's a you issue bro, you shouldn't be dying in any heroic nf. Even after the 1-2 nerf it still wrecks. I've done many GM's with this build as well.
@@t-train6723 With the same set of weapons? How do I suppose do damage to Navota? Tractor + 1-2 punch + combination blow? She kiils me faster. In todays NF there's a Galvanized modificator.
But I literally used the liar's handshake build in the hero nightfall. What. The liar's handshake build is much easier to kill too cause you don't turn invisible. So I don't understand how you could be struggling with near perma invis lmao.
It should be very viable in Fallen SABER, The Disgraced, Lightblade and PsiOps Moon Battleground. Less so in Corrupted, and it's okay in Devils Lair but nothing too fancy there.
i really miss that one mod that gave you extra melee damage after picking up an elemental well
Same bro, same. One of the worst casualties of the new mod system.
Bungie says they want melee classes in the game then nerfs everything melee focused whenever they start to get an edge
@@CameraColossus every time they get the "edge" you're talking about they literally one phase half the bosses in the game
@@HurstIsMyDaddy they let Starfire go unchecked for almost a whole year. At least meleeing youre forced to get in close and a lot of bosses don't get within melee range. Just wish they wouldnt take such drastic steps to nerf those builds, nerfing them is fine but to make the build unviable is a bit much
@@CameraColossus funny since melee builds are currently the strongest
Only 2900% instead of 3200%?!??!? How shall we ever recover from this injustice.
I mean losing 300% is a big steep of less damage especially when you take GM and master content into mind
@@Red-ev8ls gm’s are a joke, the only hard one is mars heist battleground, rest are a cake walk
Is this a ram joke
@@bigschlongdave3771 in a sense sometimes yeah but sadly it’s still the highest difficulty of endgame in d2 so far I would say master raid are also difficult but that’s wishful thinking lol
@@bigschlongdave3771 this is actually a factual statement
The second punch after a dodge would also blind combatants and it stunts unstops, so technically you don’t need a flash bang grenade. However a backup plan is never a bad option. So after a dodge the first punch stuns overloads, the second stuns unstops, the only champion you have to counter are barriers.
Another good shotgun to grab if you can is Xenoclast from Zavala engrams. If you have enough Vanguard resets you can score multiple perk rolls on 3rd and 4th columns allowing you to get some crazy combos like Field Prep/Grave Robber + 1-2 Punch which is fantastic for dungeon/master content.
I have one with FP/Slideshot/Grave Robber on 3rd column, and 1-2 Punch/Trench Barrel/Swash on 4th column.
Got a slideshot 1-2 as well. Easily one of the more fun shotties to use
Agreed. I’ve been farming VG for multi-perk weapons since they added the prestige multiplier on perks for your VG rank! It’s phenomenal to also clean up your vault!
Bro I can’t get it drop. Someone telling me xur sells it now instead
I really enjoy the new Powerful Attraction mod on the class item this season, the orb of power the game spawns can sometimes be a bit unpredictable where it will roll or drop, so having the dodge automatically pick it up can reduce the time looking for it and running to it. I find Lightweight frame weapons really nice on hunter due to it giving you a passive +20 mobility while you hold it for additional class ability recharge, and that ~6.25% increased run/walk speed helping you run to the next target a little bit faster.
I'm thinking they might fix that issue later on but we'll see. The weird orb rolling seems like an unintended effect from the added ability to pick up orbs via Powerful Attraction and Shoot to Loot (when they add it)
@@bryantho5050 bro I couldn't even catch up to these obs last night they were rolling down a small ass hill lol
And people told me getting every single seasonal weapon pattern last year was a waste of time.
Time to finally craft an IKELOS shotty for this combo.
People told me I was crazy for pre leveling all the crafted weapons to 20. Well who is laughing now? …them still probably.
@@ksiit117 Yeah they laughing but these guns are fun so I'm laughing too
@@ksiit117we can level them with glimmer now💀
@@ksiit117 "touch grass and talk to a girl"
Son, you ain't playing D2 and you still don't touch grass or talk to girls.
Wastelander is a kinetic craftable lightweight that can get 1 2 punch, and it's from Dares which is f2p for ppl that don't have expansions.
One Small Step (moon shotgun from Lectern) is easily farmable if you don't mind doing Nightmare stuff. Can get One-Two Punch and Auto-Loading Holster.
Amplified is also +50 Mobility, so with a lightweight shotgun (ala Xenoclast or Wastelander) giving +20 you can get to 100 Mobility with only 30 points invested. 30 or 50 are the main spots to aim for for arcstrider.
That’s good to know thank you!
I’ll have to consider switching I guess, I’ve used a rapid fire for a while now, but that extra 20 sure sounds nice, since I only have 22 base.
does the lightweight bonus really increase class ability regen??
We have
- a sudden death aswell as matador and found verdict. Love this playstyle, never getting old.
Ragnhild-d is not a rapid fire it is an aggressive. I think the better shotgun in that slot is wastelander it is also craftable. Perks u can get are pugilist,lead for gold in the third column and one two punch in the last. Besides that great vid 😁👍
Oh yeah. This is where it's at. This is what I've been waiting for. Excellent.
Fr! I've been using a moddified version of mactics' arcstrider but this one feels a whole lot stronger imo
Im glad that hunters are actually the best arc subclass, i love the play style of arc in pve being gettin in there and doing some hot girl shit and that hunter is good at that
Don't sleep on Xenoclast IV, which can be focused with Zavala this season.
I've been using it with Auto-loading/One-Two Punch for like 3 seasons now and it absolutely slaps.
ive been loving this hunter arc build with triple 100s on discipline, resilience and mob
hi can you tell me how he gets invisible
@@ariful2939 assassins cowl makes you invis when kill powerful enemies and finishers
Very cool build, works really nice! Only thing I would suggest is ditching Spark of Feedback. If youre in the loop youre almost never getting hit by a melee attack or at least not often enough to make good use of the fragment. I would suggest amplitude since orbs feed your grenades and get you super which already comes back pretty quick and is one of the better supers in the game. Its all personal preference though so do what feels best!
It’s still more useful than making your grenades jolt when your already jolting everything. So that’s the one that should be swapped out
Basso Ostinato also drops with graverobber / one-two. rapid fire frame, too.
All of my engrams from guilding Dregden this season went into Dead Weight focusing, I got a 5/5 GR 1-2P roll on my last one
Thank you for this build. Apart to head into GotD with it.
I recently started using one two punch with this build. And mostly it works amazingly, but sometimes one two punch just doesn't proc, and I can't check my buffs cuz I have like 20 at a time.
When you shoot the shotgun All the 12 small shots needs to hit the enemy to proc
Full Choke can help with that.
This is by far my favorite build. I use liar’s instead of cowl, but it’s pretty much the same.
For medium or long range enemies swap tractor cannon for thunderlord and it’s all good
Ya I agree liars is just so much better IMO. Just for more damage it’s insane! I also feel like the invisibility aspect you get from the cowl is like useless in a build like this where you are just killing everything constantly
I used this build to solo flawless Duality. I really really hope it doesn't get too much attention and get nerfed lmao
Did you not watch the video? It was already nerfed when Lightfall launched, 12P is only half as strong as it used to be. The rest of the build shouldn't get touched however, otherwise it falls apart
The hell do you have only 11k subscribers? Your content is really good and from a Real players perspective. I've been running this build (or a very close facsimile) since season 18 and I learned something about it I didn't know. Cheers mate.
You can get one two punch and grave robber on the Neomuna shotgun. Only downside is it's not craft able and you can't hit the event chest on Neomuna multiple times anymore.
You can still load into the excursion zone over and over, pull out ghost to look for a golden patrol, repeat👍🏼
@@gengarclefairy3475 I was doing that.... got world armor.... somehow
@@gengarclefairy3475 this only gets you craftable Neomuna weapons. The shotgun is only from Terminal Overload. The shotgun is not a craftable weapon.
I like to use the stat mods. So I run 70 on all stats. And with the attraction mod my stats will always be at 100 when dodge.
I think you can get seraph weapons from the exotic mission Seraph shield. But its a rare drop
The shotgun from neomuna can drop with grave robber and one- two punch
I personaly prefer the Wastelander M5 Shotgun (crafted) with Slideshot and One-Two Punch.
1:18 IKELOS Shotgun (and other IKELOS weapons) are dropping actively AND as red borders, unless they got removed from the World Loot pool this season.
Surely Taylor can't say no after this banger
I'm subscribing because you also love gambit
I wouldn't recommend ions as they lose track of you when you're invisible which you're gonna be all the time. They're mostly a waste if you're not standing still since their tracking is kinda shit, they almost immediately go up walls and disappear
This is why I mentioned that you do not need to use Ions and you can swap Ions out for one of the other three fragments I mentioned. I also mentioned how I only use it to get my grenade back slightly quicker to spam grenades because it makes killing enemies quicker and does a lot of damage.
Reconstruction/ targetlock Rufus makes barriers inconsequential and its in the kinetic slot
Would liars handshake do more damage with this build?
6:50 the melee resist mod is actually any damage taken within 4 meters of the target? I always thought it was only enemy melees
Correct, it's within 4m. The Sniper one is also further than 29.5m.
Ragnhild-D is an aggressive frame, it even shows it on a screenshot in the video
Yes I said the wrong frame.
Man I thought it was a vortex frame
Holy this build is so fun
as many others do, i personally prefer the Wastelander craftable lightweight frame from dares as it gets lead from gold and the mobility increase always feels great.
And Bungie said Titans were the "yeeet" class. 🤣
These Hunters are taking our jobs, Titan mains.
Next video: fan of knives does 9999% more damage
ok Ive been commenting on several of these arc hunter build vids, desperately trying to find someone w the same issue or a solution, but when I run this build, for some reason, I'd say every 5th kill or so, assassins cowl doesnt proc. I dont get the invis and I dont get the heal. I know Im running the build correctly, I've been using it since season 18 and solo flawlessed a bunch w it. but its just a nuisance I've been dealing with all this time, and I have yet to see any RUclipsr w this problem. For example I'll have combo blow x3 and punch a thrall which clearly just dies instantly from the melee and then i dont get invis or healing but the very next thrall i punch and kill in the exact same way, I do. I've tried messing w my framerate, and holding down the melee button more or pressing it differently, idk what else to do. anyone got any ideas?
It sounds like it might be a latency thing. Do you have a clip?
@@AllThePlayers The same thing happens to me, it gets annoying and it can get me killed which is not ideal for high end content. I don't have any clips myself but I can give you my word.
Xenoclast I have with grave robber and 1-2 works great. Think you can focus for that at zavala
Very Good 1 for the algorithm Thanks
What do you do against bosses when you lose your combination blow? Also is this build good for raids?
Thanks for this build I love it
Ragnhild is an aggressive shotgun not a rapid fire, it’s still really good for this build tho
Ye I misspoke there my b.
As far as I know all the xxx% regeneration boosts are based on base cooldown, which is the cooldown of tier 3 stat.
I need that fashion omg
My dead weight has lead from gold and its so nice but I might make the switch to grave robber.... we will see
Best way to get this helmet cause it won’t fuckn drop for me
And the only one I got was from the campaign that dropped with a beautiful 50 stat
Focus exotic engrams with the cryptarch. Use a ghost mod too
What you think about focusing stats? Which stats must go 100 first after resilience
I would do Discipline and Recovery after Resilience, Intellect doesn't really matter since you get your super back so quickly from Hands On / Dynamo. Strength doesn't matter due to your dodge. You could do Mobility if you think you're gonna mess up a dodge just to get that back quicker, but I do Res > Disc > Rec
Ragnhild-D is totally a rapid fire xD
Yeah misspoke there LOL, meant to say Aggressive.
@@AllThePlayers wait so are agressives or rapid fire better?
@@AllThePlayers All good man, just a funni quirk - didn't mean to criticise negatively :D
So no one is gonna talk about the Ragnihild- D being at 9999 power? Alongside being called a rapid fire? Lol
Ragnhild is definitely not a rapid fire, can vouch.
I don’t think I completed shadow keep with my hunter yet so if I finish it will I get the assassins cowl still? Cause I farm the hell out of legend lost sectors on master and still nothing 😅
Sublime break down. Subbed
about to have this in the triple 100's on sonar gear it is difficult enough as it is so I can't be bothered to make it in artifice. (Thank god my last item has a ton of leeway.)
Bro is the punch commander
I only have 3K hours in this game so sorry if I missed something but how do you have guns at 9999 power level?
1:45 aggressive 😉, not rapid fire. Awesome vid though brother.
Well. Let me see you using this in gms this season. I used to do it in gms with ease but then light fall came along it’s not maybe I’m wrong. But yeah make a video on this season gms
just wondering would this work with radiant dance machines too? you'd have less survivability but infinite dodges just as i don't have a good roll assassins cowl
Tou can do more damage with the artifact mod that increases arc ability damage against strand weakened targests. This can easily be achieved using the new trace rifle from the dungeon
Yeah but then you’re losing out on the tractor cannon debuff
@Terin Richardson BUT they are dealing less damage and you are taking less damage. Idk how much more helpful that is. Could be helpful against bosses which you cant tractor; lets say the final boss in the new dunegon. Your not tractoring him but you can take less damage and also have your gathering storm do more damage. It has its situations
It's like a 5% buff, not worth it.
@All The Players oh... well that's just shit. Thought it was like 15%
When arc got re worked I only used this for PvP. I moved on after the one two punch got nerfed against bosses. Did the one two punch get re tuned this season? Is it viable again for end game content boss damage!?!?
goated build
So they’ll be coming for tractor just like divinity now
Great stuff, just hate the loop, punching doesn’t feel engaging, just repetitive
Can you do a bulld with liars handshake ? I don’t have shadow keep expansion
exact same thing but replace Assassin's Cowl with Liars Handshake. They can be used interchangeably, Liars is just less effective at higher difficulties.
@@AllThePlayers I have been confused about this, wasn't there a nerf to Liar's Handshake in this particular build?
MY god this really is the best melee build in the game. Bungie really pushing their "archetypal power fantasy" eh?
bungie out here saying titans are the punchy class meanwhile hunters can literally do it 10x better lmaoo
For your fallen saber speed run, do u use the emote cheese in the beginning?
No.
Anybody know why when I use my melee, then dodge my melee doesn’t recharge?
Is there something we can implement for those enemies we just can’t reach?
Titan sniffs builds like this with bonk or peregrine's... Bungie: NOPE insta nerf.. Hunter runs around with a WAY more powerful version... BUNGIE: Hmmm, Zzzzzzzzz 😂
Is it possible to pair with a kinetic shotgun btw?
Liars Handshake is another exotic I made a build for based off of this build
What’s with the 9999 light level on the weapons?
How effective is this build with lairs handshake?
good but not good for like GMs as uu need the invis for survivability
nice vid
1:42 99999 😮😮😮😮
Queue the sicko (me) staring through windows (watching this vid): "Yes! Yes! Haha Yes!" Been using this for a few seasons thanks to you. The only issue I have is when teammates kill my combo blow builder ads. I gotta tell them to shoot elsewhere!
Spark of feedback isn’t that good with assassin’s cowl because while your Invisible you can’t get hit
I get it to proc quite frequently even running Assassin's Cowl if I'm in an ad-dense room. Obviously it's not the best source of damage (and I mention that), but it still provides a huge benefit if you can get it to proc.
Yea I use a pretty similar build but with liars and it’s gylde build I absolutely destroy everything
Will this work with liars handshake?
you sound like you really love gambit
1:44 didn’t know ragnhild was a rapid from now 😂 (it’s not)
Crazy how grandmaster nightfalls aren't even out yet
They will be out on Tuesday.
Any tips on killing a barrier before they pop their shield every time I do it they keep activating it
Make them pop their barrier, wait for it to time out, then kill them. There's a cooldown period before they can use it again, even if not stunned.
@@awesomefuzz4008 I’ll try that
11:16 ATP Bullying overload champions.
I cant do grand masters with this built wtf
I cant do any damage to bosses solo.
And I cant proc combination blow if my fireteam steals my kills.
AI CAN DUIT ENI SOLOOOOO
What are the artifacts
Looks like I'm too noob for this build. Just tried it in hero Nightfall and died many times, even Navota easily kills me while amplified, amped up + spark of resistance with 100 resilience. Never died using Stand build in this NF.
Wait fucking what???? You're joking right, this build is straight op and im loving it
@@mattisvicious6069 I would like to see stream of somebody using this build in current NF.
@@eugene1640 I use this build to solo all my dungeons. This is op as hell, it's a you issue bro, you shouldn't be dying in any heroic nf. Even after the 1-2 nerf it still wrecks. I've done many GM's with this build as well.
@@t-train6723 With the same set of weapons? How do I suppose do damage to Navota? Tractor + 1-2 punch + combination blow? She kiils me faster. In todays NF there's a Galvanized modificator.
But I literally used the liar's handshake build in the hero nightfall. What. The liar's handshake build is much easier to kill too cause you don't turn invisible. So I don't understand how you could be struggling with near perma invis lmao.
What resolution is your monitor??
It should be viable this season in GMs due to arc surge right?
It should be very viable in Fallen SABER, The Disgraced, Lightblade and PsiOps Moon Battleground. Less so in Corrupted, and it's okay in Devils Lair but nothing too fancy there.
love how the hunter class is the best melee class and titans are just.. okay now... :(
It's a known fact that Bungie hates titans
Do we get assassins cowl from lost sectors now?
If you've obtained it from the Shadowkeep Campaign then yes. Of not, then no.
To destroy grandmasters. Not even out this season x3
But they will be soon, and them not being out when this video was posted does not affect anything???
Ragnhild isn’t a rapid fire
I miss well of ions😢
reads like this could be done on a titan with skullfort
No invis