Bye Sabertooth

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  • Опубликовано: 1 фев 2025

Комментарии • 32

  • @Leeeeegion
    @Leeeeegion 11 дней назад +21

    For monetizing mechamonarch, just put a row of ads on the right. no fishy stuff that pops up when you scroll far enough or expands when you pass your cursor over it. No one will care and it will add steady revenue. If those muted video ads generate revenue over time you could add one of those, since people just leave mechamonarch pages open for days at a time.

  • @patrickb.8485
    @patrickb.8485 10 дней назад +3

    Great match! Thought those farseers were gonna save the day at the end there.

  • @Kitastroboy
    @Kitastroboy 11 дней назад +10

    Mechamonarch is fab! When I first got the game I devoured all the pages. Helped my decision to buy the game too because I saw it had supporting content, which reassured me the player base was engaged and vibrant.

  • @carlthegamer9215
    @carlthegamer9215 11 дней назад +3

    keep em coming, love watching your stuff.

  • @Pestsoutwest
    @Pestsoutwest 11 дней назад +8

    Your dog must always want something.

  • @1337billybob
    @1337billybob 10 дней назад

    After watching some of this video I went War Factory in a 900 MMR game when facing a Sabertooth player who largely neglected chaff. I was losing in the beginning but I knew I was building my board and with a couple of techs my balls would get longevity and it all worked out in round 8 with two warfactories with range and ball production plus economy cost reduction. Lvl 3 warfactory is kind of hilarious in low MMR.

    • @SurreyEZ
      @SurreyEZ  10 дней назад +1

      It's a pretty hilarious in high mmr aswell :)

  • @giantmarmoset
    @giantmarmoset 9 дней назад

    selling the levelled marksman and the levelled phoenix really hurt my head for farseer...

  • @Pigzorkly
    @Pigzorkly 11 дней назад +5

    Round 5, the factory was only using 2 of it's 4 guns to shoot those fortresses??! I don't understand why it doesn't turn to put the fort in its other guns' firing arc...

    • @Tryptic214
      @Tryptic214 11 дней назад +3

      factory pathing isn't a bug, it's a feature XD
      Sometimes I like to mobile beacon it diagonally to get 3 guns firing

    • @jordanb722
      @jordanb722 11 дней назад +5

      Probably somewhat complicated to "optimise" the factory's gun positions. Much simpler to just point at something and then check if anything is in range of the other guns.
      Also, given how everything else behaves (just shoot whatever is closest, often non-optimally) it seems pretty par for the course. If Raidens moved like 10m into their normal range they'd almost always get 3 arcs, instead half the time they'll only fire one if the enemy doesn't walk in, etc.

    • @Leeeeegion
      @Leeeeegion 11 дней назад +2

      Pathing micro is a skill all on its own

    • @SurreyEZ
      @SurreyEZ  11 дней назад +2

      It's so buggy, need to position it very well and use beacons very well

    • @BestHakase
      @BestHakase 10 дней назад

      ​@@jordanb722but Raiden always fire all his arcs. If there is one target, he fires all in it.

  • @woramaettanessagon5020
    @woramaettanessagon5020 10 дней назад +1

    G O O D

  • @Kaefer1973
    @Kaefer1973 10 дней назад +1

    Seems like "Surrey Mechabellum" and me won't be friends, just 5 seconds before he confessed to his not using Arclight crime, I was confessing that I'd marry them (and do other things).

  • @GregAtlas
    @GregAtlas 10 дней назад

    I think the second game would have been good to have fang shield. Everything except the fire badgers would have struggled against it.

    • @SurreyEZ
      @SurreyEZ  10 дней назад +1

      That is true. I think I thought in the game he had more mustangs, but he only had 2 high level ones

    • @GregAtlas
      @GregAtlas 10 дней назад

      @SurreyEZ Oh, i didn't even notice the mustangs on the board. **derp eyes**

  • @doxun7823
    @doxun7823 11 дней назад +2

    24:44 Ruff!

  • @TinyNorg
    @TinyNorg 10 дней назад

    Can someone explain what exactly changed this season that caused this change to an 'arclite meta' from what it was before? Was there a big buff to them this season that I missed or something?

    • @SurreyEZ
      @SurreyEZ  10 дней назад

      Buff to arclight attack speed, nerf to crawlers so fangs are good now and they pair very well with arclights. Big nerf on jump drive which was a very strong arclight core counter early game. Introduction of raiden which makes most multiple unit squad chaff clear units hard to play. Introduction of sabertooth as a normal unit and starting unit (it pairs amazingly with arcllights and makes it so players are unbale to use tarantula as a chaff clear unit)

  • @mangepanges
    @mangepanges 11 дней назад

    What triggers mustangs for you RAT? Is it lots of fangs?

  • @OhmIsFutile
    @OhmIsFutile 11 дней назад

    Any reason you don't go photon on the farseers in game 2? EMP was screwing you over pretty bad and ignite and acid were concerns...

    • @SurreyEZ
      @SurreyEZ  11 дней назад +2

      Doesn't last long enough

  • @sadasdafa
    @sadasdafa 11 дней назад

    game should be renamed to "Dumb Robots"