[WR] Kaizo NSMBWii in

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  • Опубликовано: 16 сен 2024
  • Run starts when I enter 1-1 and ends when I defeat Iggy. I don't know if that's right, this is more supposed to be a challenge than a speedrun.
    Awesome kaizo hack by FatYoshi69, check him out and download the hack: / @fatyoshi696
    kaizo nsmbw discord: / discord

Комментарии • 32

  • @1Suckat3v3yth1ng
    @1Suckat3v3yth1ng 5 месяцев назад +5

    GCNathan is sobbing rn.

  • @madastix
    @madastix Год назад +4

    WTF this man is too good!

    • @duuplo
      @duuplo  Год назад +4

      never good enough

    • @madastix
      @madastix Год назад

      Then you're the best

  • @v0lza
    @v0lza 2 года назад +2

    Geez man, nice work

    • @duuplo
      @duuplo  2 года назад

      thanks man

  • @Hiroki_MakeGames
    @Hiroki_MakeGames Год назад +1

    GG !

  • @LegendaryHedgieMii
    @LegendaryHedgieMii 3 месяца назад +3

    5:54 Isn't crouching technically useless when you are small/mini Mario/Luigi/Blue and Yellow Toad?

    • @duuplo
      @duuplo  3 месяца назад +5

      Nope, you still have a smaller hitbox, which is necessary here

    • @LegendaryHedgieMii
      @LegendaryHedgieMii 3 месяца назад +2

      @@duuplo Crouching with the small/mini characters gives you a smaller hitbox then when they are standing? I did not know that information. Thank you

    • @duuplo
      @duuplo  3 месяца назад +3

      @@LegendaryHedgieMii yeah it's only useful in very rare situations, so not everybody knows that

    • @LegendaryHedgieMii
      @LegendaryHedgieMii 3 месяца назад +2

      @@duuplo New Super Mario Bros. Wii was my favorite childhood Wii game (and first Mario game) and not even I knew that lol.

  • @MVDW_Dev
    @MVDW_Dev 2 года назад +1

    Holly shit good job!! :D

    • @duuplo
      @duuplo  2 года назад +2

      Thanks!

  • @Telekinesebyniko
    @Telekinesebyniko Год назад

    Echt krass bro wie gut du bist

  • @jonaslog6640
    @jonaslog6640 2 года назад

    Without dying, hew? Then what would you call the event at 4:02?
    I'm just kidding. Seriously insane work once again. I figured even before you announced what you were working on it would be something like this. The demo was out for a few days and there was no duplo content. Something just couldn't be right.😉

    • @fatyoshi696
      @fatyoshi696 2 года назад +1

      blame Nintendo for making the height of the rising water carry over for all the different instances of rising water of the whole level for some reason, so the only way to reset the water level is a forced death

    • @duuplo
      @duuplo  2 года назад

      @@fatyoshi696 oooh that’s it?

    • @duuplo
      @duuplo  2 года назад

      @Jonaslog yeah I‘ve planned this from the beginning but never really committed;)

    • @jonaslog6640
      @jonaslog6640 Год назад

      @@fatyoshi696 Interesting, once again something learned. But isn't it possible to place an additional switch that would deactivate the target event (height of the rising water) when triggered?

    • @fatyoshi696
      @fatyoshi696 Год назад

      it's not a problem with the way the events are set up, it's that if you raise rising water, then every other rising water sprite in the level will also be raised even if they use different events, or something weird like that. there might be a way to fix it but I couldn't find one

  • @user-bx4zq7fx7e
    @user-bx4zq7fx7e 2 года назад

    GG

  • @VNSMBHacks
    @VNSMBHacks 2 года назад

    GG but thankfully I know what happened behind the scenes before this run XDDDD

  • @fatyoshi696
    @fatyoshi696 2 года назад +1

    how can I obtain this power

    • @duuplo
      @duuplo  2 года назад

      Like and subscribe

  • @RenanHonorato-fo8gn
    @RenanHonorato-fo8gn 27 дней назад

    3 fases

  • @devilslayerwastaken
    @devilslayerwastaken 2 года назад

    gutes englisch