How to Tank Murozond's Rise in World of Warcraft
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- Опубликовано: 29 май 2024
- Murozond’s Rise is a very difficult dungeon. Is it the worst dungeon ever? Maybe!
Llarold has all the details on how to tank it!
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Video by: / llaroldlive
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Chapters:
0:00 Intro
2:15 Disclaimer
2:47 MDT
15:30 Bloodlust
15:58 Tyr
20:12 Time-Lost Battlefield
24:03 Morchie
28:36 Chrono-Lord Deios
33:17 Outro
♫Music♫
●Find it here: • Dragonflight Original ...
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MR MDT Route: pastebin.com/Jd3m8acc
You are without a doubt the best yt guide to watch! Great explanations, great content and I really like how you have divided the content in different chapters for trash, bl etc. Really nice work man! :)
Much appreciated!
Thanks for creating guides from a tank's perspective! Most importantly with commentary. Not a music track that imparts nothing.
Thank you!
"This is the best fight in the dungeon" ... said Llarold and proceeds to explain what seems to be the worst fight ever :D
=)
For the tank mini boss on battlefield, if you just want straight forward or backwards it makes that part super easy, just don't change your camera angle.
I want to thank you for all your work you put into creation of this content.
You're one of the best creators in tanking.. i'm not afraid of saying that you helped me to learn tanking those dungeons so I was able to push over 2200 IO in a few days although i have never tanked before.
I'm glad i found your channel and i hope you will continue in further expansion ❤ Subscribed!!!
Thank you very much, we're super glad to have helped! We'll be here into The War Within and beyond!
For battlefield boss, the cleave randomly targets a party member. So if you have everybody stand on the edge it will bait the cleaves to the outside.
Good call.
Excellent video, thanks. You should do something on how to handle all the affixes as a tank. It's constantly the thing my groups struggle with.
Thanks for the idea!
I like this dungeon in the context of its initial release, namely being part of a "mega-dungeon" which is sort of a higher complexity dungeon that should be a challenge outside of the regular dungeon roster.
It should never be part of a seasonal Mythic+ dungeon pool however since it doesn't fit there.
Btw it's a similar case with Galakronds Fall. The only reason why that one is considered to be one of the easier dungeons this season, is its lenient timer. Take that away (and maybe adjust dmg to be similar to Murozonds Rise) and it suddenly becomes apparent, that it also doesn't fit a balanced M+ pool.
It seems like those two dungeons can only be either too hard or too easy which makes them unsuitable for M+, especially when you take semi Raidboss mechanics, amounts of RP and length into account.
They are cool dungeons but I think they just don't work very well as M+ dungeons.
Yeah, that's a good point. As story-heavy dungeons that you do a few times without a timer, it works well. Neither half of Dawn of the Infinites feels like it was made with infinite replayability in mind. That's how you get 1:45 runs between bosses with no trash, no gameplay interactions, just... walking and talking.
havent you made a guide for waycrest yet? cant find it xD
Not yet, but soon!
@@WoWatNight ah! :D cant wait! Love this series! :D
What player profile is it? It’s nice and simple
Check the video description for links to UI elements.
When targeted by the tank, walk in a straight line. Preferably backwards
That works!
Rise has some serious issues between travel time and just being tuned harder than the other dungeons maybe the nerfs have fixed this slightly but outside the top end that won't matter as people have already become more practiced with the other dungeons. it's in my bottom half of dungeons this season but I would still take it over the Season 2 DF dungeons that are coming back for Season 4.
You're bringing back flashbacks of party members dying in the final gauntlet of Halls of Infusion! Quickly typing "DON'T RELEASE!" in party chat, but they still do. Oh no.
Gonna guess that anyone doing this above a 25 isn't really looking at youtube for routes anyway :)
True!
i'm like "how the hell i deal with 75% heal reduction?" --- the guide should help me... no, the guide just says kill the boss.
If we cover every single thing, it'll be too long. If we miss one detail, someone is unhappy.