Moist Meter | Sekiro: Shadows Die Twice
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- Опубликовано: 23 мар 2019
- Sekiro: Shadows Die Twice (2019 Action-Adventure / Soulsborne Game), developed by From Software and Published by Activision for Playstation 4, Xbox One, PC as reviewed by Charlie and Jackson.
The Moist Meter is an experimental measurement system that you can use to safely gauge just how moist a video game or movie is going to be before playing it or viewing it. Avoid the dry products and only use the wettest.
Moist Meter Scientists:
Jackson: / zealotonpc
Charlie: / moistcr1tikal
Contact: admin@theofficialfour.com
Intro Voice: goo.gl/y5YRWY - Игры
Its supposed to be a fight between two skilled swordsman but it ends up being a fight between me and a skilled swordsman
Stalin was rumoured to be in Mission Impossible 5 with Tom Cruise as the main villain, but he passed away before filming was completed, so Henry Cavill got the role instead.
I think you meant "and 3 skilled swordsmen"
You get more skilled at the game as it goes on
Skilled swordsman with a spear and a glock
GodsBiggest Mistake i get more “skilled” as i watch yt guides
The Firecracker Prosthetic is not even close to being “situational” It’s so good.
I wish i knew that on my first play through. I went the whole game thinking it was shit
My god, the firecracker is a must for beast fights, and is also a good "here's dirt in your eyes!" tactic when fighting humanoid enemies.
I swear by the holy firecrackers and Ichimonji combat art. Praise be unto their names.
It’s only good on July 4 or Chinese New Year, that’s pretty situational if you ask me.
Snazzy Jovial Wyrm another good “here’s dirt in your eyes” tactic is how you can literally throw dirt into their eyes lol.
Hesitation is defeat
Hesitation is defeat
Hesitation is defeat
Hesitation is defeat
The Glock saint
Hesitation leads to disaster
Ashina must be preserved
@@suhasop4919 I too, have a duty I must uphold
"NG+ too easy"
Looks like someone forgot to give Kuro his charm
and didnt ring the bell
@@doudou8671 tbh the bell doesn't do much but give away kuro's charm? you're in for a ride
@@prettystupid3509 what are you on about ? i am talking about the demon bell
@@doudou8671 yes ik, i think it just gives u double the rewards, it does make the game harder ofc, but only for a little bit
@@prettystupid3509 bosses are a lot harder with the bell on, in my experience at least
*Shakira: Hips Lie Twice*
Vladimir Coffee
But her hips don’t lie
And she’s starting to feel that it’s right
Try Everything~
That's a good one
This is my favorite comment on the internet now.
youtube comments rarely make me laugh so good job m8, have a like.
"the prosthetic arm is very situational and didn't really use it that much" this guy didn't unlock combos and utilize them
You could honestly tell he didn't by his attitude towards the skill tree lmao
Well he didn't even upgrade the tools from what I've heard. Which means he's been talking shit about the base version of all the prosthetic tools.
The umbrella is honestly broken imo
@@ashwinc3789 ye if you watch his video where he’s fighting the final boss he had to cheese it to win. I love Charlie and normally his reviews are pretty fair but he clearly wasn’t too comfortable with the combat or upgrades in the game which probably hurt his experience a lot
I didnt like his attitude towards the whole entire playthrough of the game tbh... He read like 10% of all the text and story in this game and paid more attention to how many subs he was gaining then to the story. At one point he litterally asked his chat if Owl (he just fought him) was the final boss.... Come on man. He was also constantly complaining about the story and that it wasnt that interesting, but thats what you get when you dont listen and read and keep shouting bullshit about Kuro being stupid and that severing immortality was the "Bad Ending". I usually love Moist alot but this playthrough at some moments.. Made me so frustrated.
"the martial arts tree is useless"
"The final boss was unfair"
Bruh, the martial arts attacks do so much posture damage. Were super useful against the final boss fight especially lol.
Yup, especially the Ashina Arts.
mortal draw is only skill thats good it has range pretty fast looks cool
SuperDrapek maan its good but nah bro there are better options
@@superdrapekmaan2273 something about the mortal blade was just a turn off to me. I prefered ashina cross or dragon flash
Yeah he didn’t play the game all too well tbh
Sekiro: I died a little more than twice
Me after beating all Souls games: Nothing will be able to stop me!
some ogre: YEEEEEEEEEEEET
When mini bosses have troops around them you're supposed to stealth kill them to thin the numbers and then fight the boss one on one. You're a ninja not a knight clad in full armor who can take on more than 2 enemies at once.
Yeah, well, Samurai Warriors taught me differently!
josh white still gotta cut them some slack alot of people expected this to be more dark souls based since thats what froms known for most
Yeah and him saying that he doesn't use the prostatic clearly indicates to me that he doesn't use stealth. The shuriken is invaluable for stealth and thinning out groups of enemies
I think it's the proconcieved notion of dark souls where you kinda go at things, but even then a smart player would try to thin hordes
Pretty easy to grasp if you’ve ever played Tenchu.
I’m surprised the guy who needed summons on every Dark Souls boss could beat this game.
Oo damn
Kal Sizzle I don’t think I needed them I just couldn’t be bothered for the pve. I found the pvp wayyy more fun.
Boom! roasted
I guess that goes to show he actually didnt need those summons
Oof
I watched his streams for his first play through and don’t think he ever upgraded his prosthetics.
He’s calling level 1 prosthetic situational against final bossed no shit they gonna be pretty useless.
🙆♂️ no wonder. I don't even think he was invested in sekiro as he should've been.
The fact that he beat the game without leveling up the prosthetics shows how situational they are ..I love sekiro to death but I really didn't use my prosthetics other than exploiting boss weaknesses
@@jimjam4627 Honestly I don't find most to be "situational" at all. They mostly seem to combo super well with the combat if used aggressively. My most used prosthetics in my first playthrough were the Shuruken and the Spear. Chasing slash is absolutely necessary, as it allows you to close the distance on any foe after staggering them to get a free hit and stay aggressive.
Yeah I also remember Charlie saying quickhacking in useless in Cyberpunk when it reality, they can be crazy powerful if you upgrade fully. I've taken down big metal dudes with a single Short Circuit.
@@jimjam4627 Prosthetics are definitely not necessary, but incorporating them into combos makes the game much more fun, and makes fights much faster. Theres a few sekiro youtubers who showcase how powerful prosthetics really are. But when the game first came out, nobody really took advantage of them.
I disagree with Isshin feeling unfair. From my experience the entire time I was fighting him I had a blast. Every time I died I never thought it was because it was unfair, It was always due to my own mistakes. He always left an opening whenever he would attack, and there were major openings you could exploit. Also Genichiro was a complete joke and was basically free resurrection power.
Also, Charlie saying the 4th phase was unfair when it was actually the easiest part of the fight (easier than even Genichiro imo). Like, if you got to that part, you basically won unless you had somehow gotten that far in the game without knowing how to do the lightning counter. The hardest part of the fight was for sure the third part (Isshin's second health bar), where he pulls out the spear, but even that part wasn't too bad. The Shura ending, on the other hand, THAT was boss a pain.
@@StaticTransit fire crackers when he used fire swoogadoodle bunga fest skill and he braindead
I agree.. He can be exploited in both forms
yeah it was an absolute joy to fight isshin. ive never had that much fun in a boss fight. the whole game has been training yo to fight him and now its go time
I had a blast with Lady Butterfly, everyone complained of how hard she was meanwhile i never got mad, I had fun destroying her and then dying to flying kunais
Resurrection does not cause Dragonrot, it’s death that does. Just making sure people know this
Oh fuck, i kept on dying instead of resurrect thinking it would cause a greater chance of dragonrot.
@@shuhood3763 so what was the point of the resurrection mechanic? Think.
@@Fumble469 just to help fights out. Literally second chances without repercussions
@@lucasousa3906 even after that the game fucks my ass damn
So what's the point of choosing the death option if there is no advantage to it?
Sekiro: Shadows Die Twice makes you FEEL like Robeeeeeeeert!
MY SONNNNNN
RABAARTOOOOOOO
Robert aint gettin that water anytime soon.
Daito Pereira ROOOOOOOBERRRRRRRRRRRT
for real, I had major For Honor vibes for ledging the warden on steroids
Truuueeee I had to learn this the hard way lmao!
Hard disagree on prosthetics, flame vent/ oil saves my ass constantly, the loaded axe let me beat Genichiro, get the follow up slash and it’s even more useful, and I use Shurikens all the time
Flame vent with oil+living force beats alot of the bosses really easily.
He streamed the gameplay. And let me tell you he didn't even upgrade the prosthetics, he is talking shit about the base version of the tools 😂😂😂
The mist feather is also so good if you pair it with ichimonji. Just press R2 when they are about to hit, then jump, then midair ichimonji. Boom youve done a shit tonne of posture damage
The flame vent on that damned ape workes like a charm. Not only it gives the burn status, but in phase 1, it stuns him too and you can get some hits in or heal or use the mortal draw to destroy him.
I’m surprised at his review of Isshin, he never felt unfair to me, he always attacked with clear patterns and had long telegraphs for most attacks, his third phase becomes a breeze too by just deflecting the lightning attacks back at him.
Agreed. Sword Saint of one of the best final bosses in gaming history, mechanically at least. He's the ultimate skill check and puts your knowledge of everything you've been taught to the test. He's hard for sure, but never unfair and an absolute thrill to fight whenever you know what you're doing
Never did I think any boss in this beautiful game was unfair (ok maybe twin apes but at least u get space to run around). Isshin gave me a lot of trouble but it was mainly cause he has a vast moveset, slightly awkward timing, and insane reach when he so chooses. Took me like 30+ tries but once I learned him and shook the nerves I fucking whooped him.
@@niberius4289 Demon of hatred
@Poop Pleas never say that to me again. I can’t look at the color red without having ptsd
@@purple3018 I wouldn't say he's unfair, just very different to the deflect and counter idea
Charlie: "I've never had to cheese any boss."
Also Charlie: Summons 3 Phantoms in every souls game for every boss
That's not a cheese, it's a legit tactic allowed by the game. Cheese would be abusing the game's AI somehow that they can't get to you while you chip away their health.
SuperArppis but in the first dark souls, summoning kinda does break the bosses AI.
@@SuperArppis It really does destroy the games AI
@@SuperArppis Its still cheap as fuck tactic that makes the game easy. You literally let other people complete the game for you
SuperArppis it’s a tactic that gets people to beat the game for you, if you sit back and don’t do anything and you kill the boss I consider it a cheese
You can jump.
And parkour.
**That's something no soulseries has**
I'm pretty sure if you try jumping in a Souls game, they come to your house and kill you themselves.
If you even _think_ about doing parkour, they just tactical nuke your whole block.
No parkour in a Souls Game, you say? I disagree.
ruclips.net/video/OAo5bbRSOKI/видео.html
There's a little bit of parkouring in the Souls games, especially in Dark Souls 1, 3, and Bloodborne, as well as the iconic sprint-jump. Sekiro's just the first Soulsborne game to introduce an actual jump feature that doesn't require you to sprint first.
@@snazzyjovialwyrm3314 Bloodborne's any% speedrun is basically freerunning
Snazzy Jovial Wyrm did u forgot tenchu ?
Charlie: skill tree is worthless
Charlie few minutes later: Isshin is one of the most hardest boss
Did he even have Mikiri Counter for Isshin..?
@@jooot_6850 of course brudda
@@jooot_6850 plus, you can use "high monk" when any enemy (including isshin) doing sweep attack. Does lot of damage to the posture
@@jooot_6850 wrong question did he even use it
To counter some of your critics:
All the bosses are one-on-one, the being swarmed thing only happens on some mini-bosses and these are usually just Generals. Too me, having a bunch of foot soldiers around a general makes more sense so I don't really mind. You can usually pick them off pretty quick anyways.
Shuriken prosthetic is a game changer boy, wym
Camera indoors is complete ass. 10/10 would agree.
ehhh not _all_ the bosses are one-on-one
@@Tyler-bp4md folding screen monkeys and the headless ape are the only bosses that are not one on one and they both feel pretty fair, the folding screen monkeys are more of a puzzle than a boss and the ape's mate can be defeated pretty easily if you focus on them and wait until you have an opening
I agree with everything said. Except the camera can screw you over even in moments where you'd expect it to behave normally. In the genichiro/owl fight, if you're pinned to the wall, the camera will screw you a lot if you don't get out of there quickly.
@@alexmaximus9134 i kept dying to the mini boss at the well because of the damn camera.
@@incenerated9385 Ah yea, the lone shadow. That's a relatively easy fight, preparing you for the many many lone shadows you'll fight later. Although, camera is your worst enemy there. I defeated it quickly so the camera had no chance to screw me over. Although my aggresive playstyle was very risky there and i could've died easily, it paid off.
Based on modern anime trends, Japan just has that many Idols everywhere. It's realistic.
Don't let Miura see this game
Nicceeee
@@drewwwerd1 lmaooo
@@drewwwerd1 R.I.P
Idk I use the prosthetics very often, especially the shuriken
For that sweet, sweet posture upkeep and the dash. 👌
@@yowo123 also dog insta kill is pretty sweet
Gyoubu weak to firecracker
Lady Butterfly to shuriken
Ogre weak to fire
Guardian Ape to fire
Headless Ape to screwing spear
Corrupted monk to firecracker
Demon of Hatred to Malcontent
Headless to Malcontent
Senpou monks to Fan.
So on.
Prosthetics were used well and came in handy making a lot of enemies easier to deal with.
It wasn't explored to the extent where it was essential in any setting outside the grappling hook, like the game could have had some environment based puzzles or exploration and secrets that required specific prosthetics to access or unlock.
Ruthwik Rao I remember a part with the folding screen monkey where you could open a door and then shoot the flame prosthetic out. This would make the room go dark and you could kill the seeing monkey. If only the game had more stuff like this cause I thought it was pretty cool.
@@RuthwikRao Almost all bosses are weak to firecracker. It's ridiculously OP. Even Owl gets fucked up hard by it.
Cheesing the final boss is probably harder than learning him, it takes forever to chesse his health down and any fuck-up will kill you but intenintentional one on one is hard the first time, but you learn to overcome it
Genichiro is a perfect example, if you had to cheese him everytime it would take forever, but eveyone learned him in and out and he became nothing but a minor inconvenience
kinda depends on what type of playstyle you use. i mainly use deflects as opposed to dodges so i could beat isshin sword saint on the first day of encountering him, took me around ten tries. and for the same reason it took me four days to beat owl father. he felt like the hardest boss to me.
@@cellophaneoxygen huh, that's weird. I mainly used deflects throughout the game too, yet they seemed pretty much useless in the Isshin, the Sword Saint fight considering how fast your posture depletes there.
@@keb6004 from what i’ve seen his posture depletes even faster. you just need to stay on him.
@@keb6004 3 months late but, your posture never breaks when you’re deflecting, even if you’re on the edge of letting a fat cum, it won’t as long as you keep deflecting, but if you block an attack (or miss the deflect slightly) then your posture will absolutely get blasted, this is the reason why really good players can do base vitality runs and shit, check out ONGBAL.
Very true I struggled learning to cheese Genichiro and eventually gave up because it was so technical, but when I actually studied his moveset he become far easier than trying to cheese him.
Dude definitely didn't kill the rats (and therefor missed out on the best combat skill tree)
Ashina cross ftw. I don't care that its broken.
@@Fingolfin7455 I'm more of a One Mind type of guy but Ashina cross definitely has its place. I used it a lot just for a quick way to get off a high bit of damage
you have to kill the rats to progress
@@proxymurphy7357 really? I kept using it cause it looked super cool and stylish but if we talking about how useful it was it was honestly a bit underwhelming, especially considering its 2 spirit emblem cost (Ashina Cross that is)
@@johjoh9270 This was 5 months ago. And in that 5 months I have become a die hard Dragon Flash user. Ranged attacks that actually do damage are insane in this game. One mind is cool, but not very useful. Ashina cross probably beats it due to it being faster, and costing less.
It's not intense enough. Try playing Sekiro whilst doing the 'hiding in my gf's house for 24 hours' challenge.
gone sexual
Her boyfriend was home
@@popepepe6042 Even more intense then.
@@popepepe6042 😂😂
Try playing sekiro with prosthetic limbs
They throw loads of enemies at you to incentivise stealth. if there was just one that would make the mechanic useless. It rewards caution through a more open level design.
Imo, better game design emphasizes player choice, over being forced into one strategic approach, in this case stealth
@@phillystevesteak6982 Players did have a choice. In certain cases stealth is the better option, but that doesn't mean the Player is forced to use stealth. Fighting all enemies at once is a choice, it is just less efficient/ more difficult.
Once I got the health regen from finisher kills I thought "Fuck it, send them all.".
@Bob Marine I don't think anyone can play a game wrong. I just think that you should be open to more experimentation instead of shitting on the game
@@pterodactyl7448 Exactly. Thank you for clarifying
Hearing Charlie say that he likes Nioh more than all of the games made by fromsoft hurt me to my core
Pain
hes a weeb, likes nioh cuz of the majority or real life reference and japanese folk/yokai mix.
Why do you care what this degenerate thinks?
Well, tbf, nioh is pretty good..
@@HonorarySaiyan aww is someone upset their game didn't get 100% haha pathetic
Isshin’s spear phases aren’t unfair, they’re just very hard, that range and damage is diabolical, but again, it’s a legendary warrior you’re fighting, makes sense he can do all that shit
I´d be dissapointed if he didn´t tbh
@@xXShizukanaXx Yeah, I can say I became a really good player, and he was just so fast and gracious, even when you knew all his moves he still caught you off guard. What an amazing fight
Only Bs is him having a semi automatic pistol in feudal Japan lol
Gun Saint Isshin
i wish his third phase was a little harder. the lightning makes its easier than his second phase.
unless you dont know how to deflect lightning
_Day 16 of convincing Cr1tikal to shower_
Long live the king in the North
Dad?
did he seriously not shower in 16 days?
Yeah
When you make your fucking username a spoiler.
Just so you know, you do not get dragon rot from resurrection, you get it from dying.
It is from resurrection...if you choose to opt-out of resurrections, then you'll never get Dragonrot. Test it for yourself if you think the internet is right. The game tells you explicitly.
It tells you explicitly, but the other way around. The dragonrot's from the dragon's blood stagnating when you actually die, and *doesn't* do that when you revive. I only get dragonrot when I die, never due to a revive.
I like how many people just reversed the the things said in sekiro XD
@@xHiTtHeLiGhTx Except its not from resurrections. I went through the first portion of the game not resurrecting and just letting myself die and after a few deaths the sculptor got dragon rot.
@@xHiTtHeLiGhTx I opt out of resurrections a lot because I assumed the same as you, but whenever an NPC gets Dragonrot in my game it's always after a true-death.
"I never had to cheese a boss in darksouls"
Because you've never fought one without a summon?
Stolen comment.
@@waterhigh you stole that reply
"Never found anything in the martial arts tree useful"
Bruh, Makiri Counter is a MUST HAVE, if you want that posture damage when the enemy uses a thrust attack.
Edit: Wow this is the first time I've had a comment reach anything over double digits. Triple at that. Thanks guys.
He's talking about a skill tree waaaaaaay later into the game
@@InuAres even then the praying strikes move is really good
@@MasamuneVIII Is it?? I've never really found a use for it that wasn't outclassed by Ichimonji (Double) or Floating Passage.
Yeah the quick parry strikes are actually good
I find high monk extremely useful against enemies with sweep attacks, deals significantly more posture damage than just jumping on an enemies head
Even if there are more bonfires, the bosses are way harder than DS’s
Except for Gyoubu Oniwa.
Then again, he's still a really cool boss fight.
@@snazzyjovialwyrm3314 Agreed, I'd say him and Lady Butterfly were the most enjoyable challenge of the game. Only boss that made me ragequit many times was that GODDAMN ape
@@snazzyjovialwyrm3314
MY NAAAAAMMME
IS GYOUBU MASATAKA ONIWA!
No play the game again after beating it the game becomes easy mode as to where ds3 the nameless king with still fuck you up the next playthrough too
@@Sheckyize nameless king wasnt very hard, imo. I found many other ds3 bosses way harder.
This game is the Dark Souls that I always wanted
Itzgood96 this game gets a dark souls out of dark souls for me. Would dark souls again.
@@realnito6422ur comment was so neato
FAMILY FRIENDLY CRAB I rate your comment a prowling magus out of dark souls 2
@@realnito6422 rude
Weeaboo Souls is pretty good
6:15 *dodges and falls to a cliff behind*
yep, this is a souls game
Imagine not even trying the Double Ichimonji.
“I’ve never had to resort to using any cheese ever in the other souls games”
*watches zitler playthrough of DSR*
Ring the bell
It makes the game even more fun
Help I have too much money now!
no
The last boss of Sekiro really brought out the masochist inside me. I even considered turning off the bell demon debuff, but I pulled through and managed to land that last death blow. Sekiro made me enjoy dying again and again, just to learn how to react to each attack of each boss. It definitely is my favourite game that FromSoft has made so far.
Stockholm syndrome
This feels like a bit of an uncooked review.
"One thing I really have to critique is the camera, the camera betrayed me more times than I can fucking count ESPECIALLY indoors"
Yep, its a From Software game
Oi!
The resurrection mechanic is actually the OTHER way around! The game doesn't explain it too swell but, When you die, if you come back to life, all is fine(never mind the gaping hole above your arse.) however; If you do not resurrect and get sent back to the idol, Dragonrot will then spread.
I disagree about the prosthetic. The shuriken is really useful for a lot of fights. Especially with the upgrades. You can interrupt a lot of moves even for bosses also paired with the follow up makes it even nicer.
I barely started the game and I love interrupting the generals when they try to fix their posture
Sekiro is the Cuphead of Darksouls
I think with the mini-bosses being surrounded by enemies criticism, I think From did a good job. I feel like it can encourage players to play more like a shinobi and pick people off rather than running and fighting everyone. It's kind of fun trying to pick out small fries without the boss noticing and it really makes you feel like a bad-ass assassin.
The shitty thing about it is when you die to the boss you've gotta do it all over again.. and that gets tedious.
Yeah i dont have a problem with that in itself. But in the clip he was showing it takes a good 2-3 mins to clear all of them without being seen. Having to re-kill all the minions is the worst part
The whole point of the prosthetics is that they are situational. When you use them in the right situation they can make a fight 10 times more forgiving. You just have to know when to use your prosthetics
"The game is more forgiving than other souls games"
"...I had to cheese the final boss for the first time in a souls like game"
Alright Charlie
Argh, we need more moisture
I’m not wet enough
As a big souls nerd I have to say I might like this game even more than the souls series. I think the combat in this is so much more rewarding. I also think the mobility is much more fluid. As for souls though I reaaallyy love the building your character around a weapon bit. I do miss that in this game
The thing about mini bosses that you may have missed is that you're supposed to use stealth to get the minions first
Doesn't work against all minibosses (unless you're willing to use a few centuries running away and de-aggroing enemies every time), and if the miniboss is particularly hard and you die a lot, then going through the same stealth segment over and over again gets extremely monotonous extremely fast.
The game constantly trying to make you fight several enemies at once (often with stealth not being an option) is by far its biggest flaw.
@@jacobnorris8256 Like which ones?
@@bruce000000070000000 Juzou, shinobi hunter, general 3, Juzou 2 (tokujuri) and senpou long-arm centipede are amongst the bosses where there's several enemies at once with little to no option of getting through them all with stealth.
And for ones where there's a fuckton of enemies but you can avoid them with stealth (which as mentioned, gets monotonous): Seven spears 1, general 2, Juzou 3 (shigekichi), poison swamp snake-eyes, and to a mild degree ogre 1.
Okami leader Shizu also looks a lot like she belongs in the first camp and you're likely to assume she does in your first run.
And that's just the times the game tries to make you do multi-enemy combat before or with minibosses. Although the rest are much more easily run past, in your first run you're unlikely to want to do that most of the time.
@@jacobnorris8256 You can use possession for some of these and it’s a piece of cake to eliminate the minions, plus some of these bosses are slower than the minions so you can kill them before they arrive
@@bruce000000070000000 Literally all of them.
And constantly running away from the boss as you're trying to fight smaller ones is also very much not fun, and it's not like running away from the boss leaves you immune to being ganged up by smaller enemies.
The posture system, plus the absence of omni-directional damage immunity in the form of a roll, works extremely badly with the hit-and-run playstyle that makes multi-enemy combat more bearable in the souls games (particularly DS2).
Difficulty isn't even the problem, the issue is that it just plain isn't fun with the combat system in place.
i was getting my ass handed to me by that final boss for about 2 hours and loving every moment of it. the last 2 phases are insane and it's amazing. definitely one of my favourite bosses in any game I've played.
I've been waiting for this. Much love Charlie.
They make you run a dex build
Even worse, a parry dex build
0/10
unforgivable
I won't tell you levelled dex as long as you don't.
We're all dexfags now.
"Martial Art skills are useless" This is probably the first time I've actually disagreed with you Charlie.
The Mikiri Counter is one of the most, if not _the_ most, important skills you can unlock in the whole game. Being able to stomp down Thrusts with a large counter gap is so useful.
Mid-Air Deflecting is also a great skill, jumping while in a boss fight while spamming block has saved me quite a few times since the A.I. tracking is far better in this than other FromSoftware games because they want you to deflect more than dodge.
I get that some of the Martial Arts seem "meh" but they're not all bad. Most of them aren't actually. So telling people that they are is hopefully not going to persuade them into not getting them for any reason.
He means the monk tree
That’s not even the skill tree he’s talking about.
Even so high monk is op
@@comutakoritkoqkor6744 got nerfed 😭 still kinda good
Damn, Charlie was for real BAD at this game lol
Did you literally not mention the plot a single time?
some people dont give a shit about that
he is one of those people
vapperkills Nope.
@@vapperkills4580 bloodborne did not have a plot remotely similar. That was about completing and hunt or being reborn. Sekiro is about serving the master and what goes down with him.
@@awesomest090_2 this dude is on one to say it's a copy paste
@@vapperkills4580 Just because they both reference immortality does not make them similar.
The final boss is making me consider suicide... 10/10
which one? My understanding is the game has multiple final bosses based on which ending you get
george walters the true one isshin sword saint is the hardest boss in any video game I’ve ever come across
@@tehCostHD Its complete bullshit the third and fourth phase is a joke And need the biggest fuck off nerf.
Just practice parrying at the right time for his super heavy halberd attacks and try and use his leaping attack to punish him. In the fourth phase try and get as many of those lightning reversals you can get, it makes your life a lot easier.
@@awesomest090_2 I beat it two days ago but thanks for the tip
Isshin is the best Boss ingame, he doesn't have a single "unfair" move or attack, if you want to beat him, you need to master all elements of the game, that's EXACTLY what a Final Boss should do!
everybody knows the last phase of isshin is 90% bullshit stop meat riding your favorite boss
After Beating the Game a couple of Times i'll bet Money that i can defeat him first Try, he doesn't have a single "bullshit" attack, Sekiro is the ONLY Souls Like Game without any Bullshit, you can legit Parry or Dodge ANY Move in the Game
@@nd-31570 the last phase is literally the easiest, just cause your bad and can't deflect the lighting attacks doesn't mean it's bad. 🗿
@Nathan Derrick no it's not lmfao. You literally suck if you think the easiest phase is bullshit
@@nd-31570 bro what, his last phase is literally the easiest, because Lightning Reflecting is a stupid mechanic that trivializes both Genichiro's and Isshin's last phase. Unless ofc we're talking about Shura Ending Isshin, because yes, fuck that guy
I'm a simple man, I see a prosthetic arm, I associate it with Guts.
*Nero
@J Munna *Punished "Venom" Snake
This is the dark souls of FromSoftware
Fromsoftware made dark souls
LOL
Matthew Dahlman whoooosh
this is truly the FromSoftware game of Dark Souls
My favorite souls like is lego star wars: the complete saga
top tier game PogChamp
same
The Monk skill tree is by far my favorite, and I'm convinced that High Monk (the combat skill at the end of the tree) is the best combat skill in the game. You jump in the air, avoiding about 90% of all enemy attacks in the game, then slam down and obliterate their posture with a flurry of kicks and shit. But the first combat skill in that tree does suck ass.
Kickass review dude. Outward just dropped and I'm so stoked to get started on it. Got it downloading now, give it a look!
Was waiting for this since it dropped. Potential goty 2019 along with RE2 and DMC5
Re2 or dmc v will have a better chance than sekiro.
@@smegspreader wrong
Whoa whoa whoa, Demon Souls down in the mud with Lords of the Fallen? You're going to have to explain yourself, sir.
Demon souls isnt really that great. Nostalgia is the only reason people praise it still.
JumPInfectioN nah it’s good
Demon Souls is pretty bad with all the other Souls-like games being out. The game was a marvel when it was released, but it hasn't aged well at all.
@@xHiTtHeLiGhTx The atmosphere holds up as well as any of the series, and the game play is better than either LotF or The Surge.
@@SevenPr1me imo dark souls and demons souls are the only masterpiece souls games
I think besides the camera part, I disagree with everything else. Mikiri Counter, Ascending and Descending Carp, High Monk, Mid Air Combat Arts (for the Mortal Blade), Ichimonji, Mortal Draw is literally cheese for any boss, Flowing Water, Anti Air Deathblow (literally claps the Shichimen Warrior) are all such worthwhile arts, to name only a few from the many in the game. Also, Magnetic Umbrella, Flame Vent, Loaded Shuriken, Malcontent, and Mist Raven are literally the most useful. Sabimaru is useful against the people in Fountainhead. Malcontent pretty much stuns every apparition/demon enemy. Axe breaks shields. Mist Raven, Flame Vent, Magnetic Umbrella are useful in every situation. Frankly speaking, I don't think you spent enough time with the game, and just rushed through to get to the end just to say you've completed the game. I don't even know if you know the fact that your posture will never break, even if the gauge is filled, if you only deflect and not block.
One thing that I think is valid to criticize is I think the grab attacks. They I feel are a little unfair for the player. Like, every other perilous attack has a counter: Thrust has Mikiri and Sweep has the Goomba Stomp/High Monk. The grab attack in the game is the only thing that cannot be effectively countered, and the hitbox is like, 30 metre radius around the grab itself (man fuck the Guardian Ape's grab range).
Yes finally actual valid criticisms. Real problems. Not some kid raging because they’re bad. so much that they try to find any excuse to call the game trash
Did you also have a seizure every time Emma or Normal Isshin did their grab? It was kinda jank lol but yeah. One Mind is actually insane for a skill.
I know this is super old but prosthetics were SUPER useful my playthrough. Hell I upgraded the flame line of the metal umbrella shield during Demon of Hatred and it made life so much easier! The knuckle whistle is also super good for most situations upgraded.
The posture mechanic is something I’ve always wanted to see in a STAR WARS game.
Getting hit 9 times with a lightsaber is kinda immersion breaking.
For Honor Star Wars? XD
you're fine until 10 and that's when you run out of fingers
Well 4 hearts is usually what I get. Idk what star wars game youre playing.
CommenterOf Truth Any STAR WARS game with light saber fights other than the old And newer battlefronts.
m.ruclips.net/video/oQU3k8ovgt8/видео.html
ruclips.net/video/Qig0BjG6-QQ/видео.html
@@mwezi4193the new star wars game combat is not as good as sekiro but still overall decent game, he must be happy
I have never heard someone say Nioh is their favorite/number one Souls-Like game. I think that's a great pointer to how I should take this review.
EDIT: not in a bad way, just trying to say I have to see it from a very different perspective.
I agree, I think Sekiro is just a better nioh.
Nioh isn't that bad of a Soulsborne game, though. LotF and the Surge, on the other hand...
sekiro is 95% for me..
I was never bored in sekiro after dying many times unlike in most games. Ishin Ashina fight is a fair fight because he is fighting as a samurai and you are shinobi, meaning that you are the one using tricks like prosthetics
I really never felt there were too many enemies in any situation except MAYBE the Sunken Valley/Gun Fort area. Grunts typically go down in three or four perfect deflects or less with enough attack power, which should be easy to land once you've fought several dozen/hundreds of them. The ones with guns drop like flies once you get on top of them.
There's also the smoke ninjutsu on backstabs that gives you a chance to either take down another enemy (which you could then also ninjutsu again) or escape back to safety. Wall-hug and ledge-hang deathblows are also a thing. Ceramic shards & finger whistle are perfect for the wall-hugs.
For the most part I agree with this review, except for the difficulty through throwing more enemies at you.
I never felt this was the situation. It's not like you were forced into a combat situation with 5 guys. You could always sneak around and eliminate smaller enemies before tackling the mini bosses and stuff, which I thought was neat. The game never forced a combat scenario upon you unless it's a major boss, which I appreciated.
Also I guess I disagree with the grapple hook criticism, but I only experienced what you did a few times, so I guess it's relative to player experience.
Overall, it's a fucking amazing game
I noticed that when the grapple doesn't work it's because there's something blocking it, even if it's just a tiny tree branch, or you're to far under it to be able to grapple. It's not the game's fault, it's the player's positioning.
Flaming bull was a pretty shitty miniboss that came out of nowhere.
Snazzy Jovial Wyrm a year late but fire crackers make both mini bosses jokes
@@snazzyjovialwyrm3314 No not really.
I have to disagree with the prosthetic arts and tools. I mean, some bosses are so much easier and i strongly believe they were meant to be used in certain boss fights. Like the purple umbrella against the headless and the flame umbrella against the demon of hatred, they are so handy when it comes to the actual fight. Also the quick sweep you can do after throwing shurikens and the follow-up attack with the axe is absolutely devastating against most enemies, and many bosses. Only prosthetic tool i didn't find useful is the divine abduction (or the leaf thing whatever). The most useful is of course, the firecrackers. It helped me more times i can think of when battling against hordes of enemies, because you can basically stun every enemy near you and make a good escape or quick attack.
TLDR; Prosthetic tools make the game a whole lot easier and better if you know how and when to use them.
Charlie: martial arts in this game are useless
High monk:
So, I have no idea how you didn't like the last boss (not the secret one), it's absolutely amazing. It's hard but it's doable, fun and more satisfying than sex man!
It's all about being aggressive and getting good at deflecting.
what secret one? you mean the normal isshin ashina?
@@ericlol1337 Dragon
@@ericlol1337 demon of hatred
Fuck Demon of Hatred though
@@tommoorcroft2026 I almost thought the same and decided to cheeses him to fall of the cliff I mean I was literally standing there and waiting for him to fall off. Then I realised it would be disrespectful against the sculptor, Who has already done so much for you. So I decided to fight him it was hard but then I did it, it was honestly the best rush I've felt. (FYI I had to increase my attack power with 5 skill points)
The Surge above Dark Souls II, I find that questionable.
MondaiRandy yeah and demon’s souls
I find it *offensive*
Dude he liked nioh more than the souls series....
That's retarded, lol.
@@mr.almezeini647 That's 100% fair...
Shadows die -twice- a lot more than twice
I've always been so confused whenever people called Isshin unfair. Even is he does lots of damage, his attacks are always well telegraphed, and he has very few fast attacks.
I haven’t watched your videos before but after the hilarious introduction I think a subscribe is in order
I dunno bro, I watched you summon phantoms for nearly every goddamn boss in dark souls, maybe you aren't that great with the training wheels off.
I agree with everything but your point on the prosthetic tools, I found myself using them consistently throughout the game to tackle different kinds of enemies. I doubt I would've beaten the first boss without my shurikens to stop her flipping through the air. The only useless prosthetic is the short sword in my opinion, all of the others if applied correctly are genuinely useful tools. My two personal favorites and great examples are the umbrella and the mist raven feather, they help get you out of sticky situations you'd otherwise not want to be in.
Sabimaru is actually one of my favs. Some enemies are weak to poison and once poisoned it does a good chunk of posture damage. Also useful for keeping posture up on a boss. He's also completely wrong about the martial arts tree. Very useful skills there like all the kicks that do insane posture damage when punishing sweeps and the extra time on consumable buffs is also useful plus the sen and drop rate increases.
@@FramelessASMR yeah the monk skills are some of my favs for 1v1 situations, they just get you that nice extra bit of posture damage
i love it how every action matters in a fight.
everything you do can either make it or break it
Watching this review from start to finish I find that there's still a lot you need to know about Sekiro's game mechanics---Such as lightning reversal, using the combat arts to your advantage, and the potential of some prostethic upgrades as an ultimate weakness of specific types of bosses; apparitions, illusions, the ones with weak posture, the ones with high vitality, and so on... of course I would never have known much without looking up guides. This is one of those games where you just need the hand of the experienced. In fact, I look up more guides to this game than I look up porn my whole life. But it's really not impossible to master the game's mechanics all by yourself if you have the time to solve riddles in every item description. Trust me, Sekiro is much more enjoyable when you understand how everything works. Like me, I'm still getting molested by the upper tier bosses even on the third run. Sekiro will remain challenging no matter how beast you think you are at it. It's part of the charm 👍
sekiro is basically a walkthrough in itself. the text , eavesdrops, item descriptions, dialogue are EXTREMELY useful since they tell you how to master the game aside from just a basic parry mechanic. technically it's really smart and rewards the player for taking time to explore and READ.
Ishiin is my favorite final boss, never had to cheese him he just took me 2 weeks but god it felt good when i finnaly beat him
I'm so excited to be not broke and pick this up
I really love this review but one thing I have to disagree on is the prosthetics. I think they are really fun to use and they have helped me in many difficult fights
Wow hard disagree on the prosthetic. I did not feel like it was situational at all. I kept my firecrackers and loaded umbrella and throwing stars on the whole time and used them frequently.
Deaths in sekiro are so much more devastating later on. No matter what you can’t prevent a loss of xp/coins unlike very other souls games.
Does nobody think its strange that his favourite Souls-Like game is Nioh??
Tristan Bernart no, nioh has the most layered and well thought out combat system of them all, amongst other attributes but combat should always b the main focus in an action game, but also has the story and lure to go with it, it's main problem is lack of enemy variety I will say that
Find it quite strange indeed!
But it's his opinion I guess.
Never gonna touch Nioh, just looks too cheesy to me. Sekiro didn't even interest me much but I absolutely love it.
SMT yeah, cosmetically dark souls 3 crushes nioh, bloodborne looks phenomenal too, nioh is lacking in comparison but it plays super smooth and the combat mechanics are fluid and varied, from switching stances mid combo to unlocking more and more combo enders, enemies can generate small zones that drain stamina when u enter them, but when u end combos the stamina u spent soft refills (known as a ki pulse) which u are ment to hit a button when the refill gets back to the point that it refills ur remaining stamina, if done correctly it refills ur stamina instead of taking it from u, and when done properly in the drain zones it destroys the zones, I'm sure I'm not the best to try and explain it but it's very well thought out and adds a layer to the combat, wat impresses me more than any one of these games is how they all have their own take on combat yet all manage to feel very similar "fundamentally" I guess I would say, no 2 combat systems operate the same between them, but to an extent manage to feel similar allowing familiarity as well as a breath of fresh air between them, amazing developers
@@evil2some556 to me the problems with Nioh is tooooo many loots, items. I mean it's great to have variety of stuffs but I just feel it too much, my inventory is usually full and it took me quite a time to sort them out. Items in Bloodborne and Sekiro are decent, I don't feel them out of the place every time i go to inventory, i don't have to waste time sort things out.
scarified u really don't need to spend much time at all sifting through loot in nioh, it offers that aspect for those that really like looting and doing all the extra customization to create different weapon builds, as an option it's there but not necessary, for instance, wat I do is basically just scrap everything yellow and below, in early game I only sift through blue loot, which is far less common early game, and then as the levels increase and more valuable loot starts becoming more common then blue can start getting the automatic scrap routine and only sift through purple, and so on, so as for looting it's only wat u make it, so in my opinion the weapons system is far better designed than dark souls, but bloodborne does have almost as much over all potential, the problem with dark souls is it's extremely lacking in comparison as far as customization, but nioh has it for those that want it but again, not necessity for those that don't want to get into it
The grappling hook makes more sense when you look directly at the thing you want to grapple at
I didn't know you were a man of culture god bless!!
edit: haaaa i absolutely love the final boss just took me 3hrs to beat him without any cheez no flex, love you videos!!
I think some of the negatives you have are just because of your approach to the game. For example, every enemy you encounter has a weakness in a specific prosthetic, and if you find out which one it is for each enemy, you can use it against them. As for the fact that there are a lot of enemies around a miniboss, that's because this game relies on stealth and expects you to take them out stealthily without alerting the miniboss, so that you can try and take out one of their lifebars then
I find Sekiro a 100 times more difficult than any Souls game. I am glad there are idols close to most bosses because they absolutely destroy my shit. I have like 1000 hours in Dark Souls 1 but in total my PvE deaths should already be higher in Sekiro and I'm not even done with my first PT. Jesus fuck dude
Bro I had the same issue until I said fuck it and just trained with that boss snake eyes.You have to forget it's a souls game tbh.Oh and that undead you can train with is pretty useless
Really?? That's interesting cuz I find Sekiro much easier than Dark Souls especially DS2. After completing Sekiro, Bloodborne and DS1, the parrying timing in DS2 is so fucking weird and the goddamn stun locks the enemies can put you in is just so fucking frustrating. Fuck a damn hollow royal spear soldier.
@@ayayron8221 DS1 is legit the easiest game I've played. The only challenges I've had was with Gwyn and the final boss in the DLC.
I don't agree with the idol placement... they're not all that close together. Way better than Dark Souls III' s bonfire placement.
Sekiro is beautiful and imo feels more difficult that Dark Souls.
yeah like ...... ill fucking take it I've did enough walking for miyazaki
It even better than nioh
and LEAGUES better than DS 2 bonfire placements lmaooo
For combat arts: Senpou leaping kicks/high monk is really good for punishing sweeps, ichimonji is incredibly versatile as it also restores your posture, and mortal draw does so much damage.
Firecrackers are really good vs some bosses, and most raven feathers is basically a get out of jail free card.
The game doesn’t do a good job at communicating the effectiveness of these things so I had to do some experimenting on my second and third play through to get it
Come on man.. get the facts right at least lol
Resurrecting doesn't cause rot, true deaths do. So not resurrecting actually brings rot faster lol
Martial art tree combat arts like exorcism and high monk are actually extremely useful.
And that tree Increases candy duration by 50%. 15 seconds, not two or three lol.
There's also options to make Ng+ more difficult like giving the kid his charm back and the demon bell.
Dumbass didnt even do a little research
@@_doop8257 i see you in every sekiro video. You're my brother now.
I loved watching you play this game at twitch.tv/moistcr1tikal
Gotta say the final boss was indeed very hard but I didn't have to cheese him and he felt like one of the most fair bosses in the game as every time I died I knew it was me and I couldn't blame the game. This is not the case for all the bosses in this game. The fight was a game of posture breaking, stepping on his spear and at the end some epic lightning countering but it definitely took me around 50 tries learning his patterns, how to counter them and the best way to get the most posture damage in.
7:50 As someone who's never played another Souls-like yet and who just beat Sekiro's final boss without cheese today, this was nice to hear.
Hey I love your videos man! I'd to see the new Yoshi game put into the moist meter.