GO (WEIQI/BADUK): History and How to Play [囲碁/围棋/바둑]

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  • Опубликовано: 9 фев 2025

Комментарии • 44

  • @rosarodriguezdelcerro8617
    @rosarodriguezdelcerro8617 3 года назад +9

    Great!! Interesting history and beautiful game. Stone and Wood. Love It!! Waiting the Next. Thanks, Guille

  • @lyde73
    @lyde73 3 года назад +6

    Man this is amazing! Get it out there, post it everywhere!! This has to be more popular :D

    • @ancientgaming4698
      @ancientgaming4698  3 года назад +3

      Thank you Lyde for your kind words :) it really puts a smile on my face when I see people enjoying what I do. I do my best to share it with the people close to me, but I'm still a small channel so I don't have that much reach. Comments like yours however are worth a 1000 likes to me so that makes me more than happy 😊

  • @gonzaloperegrin2840
    @gonzaloperegrin2840 3 года назад +5

    Cool, I had no idea of this game before! Loving these videos

  • @aymodaslacker8852
    @aymodaslacker8852 3 года назад +3

    man this production quality is actually so good!

  • @richarddavis8863
    @richarddavis8863 3 года назад +14

    I gamble with my pride on every game, I couldn't imagine adding money into the equation! Great video man, I subscribed

    • @ancientgaming4698
      @ancientgaming4698  3 года назад +5

      Thank you Richard :)! In antiquity, people would even often gamble with more than money, and put their life (or that of others) at stake. I am happy just gambling with my pride as well lol

    • @OKOKOKOKOKOKOK-zn2fy
      @OKOKOKOKOKOKOK-zn2fy 11 месяцев назад +1

      Adding risk by betting money will change everything.
      Some of the best players will tighten up considerably and become worthless under real pressure.
      Always play for money; it reveals the truth.
      When you lose, think of it as paying for the lesson.

    • @richarddavis8863
      @richarddavis8863 11 месяцев назад

      @@OKOKOKOKOKOKOK-zn2fy dang I never really thought about adding money in to enhance the "mind game" aspect by throwing your opponent off. That actually makes a lot of sense. You'd just have to be sure to not let it tilt you as well

    • @OKOKOKOKOKOKOK-zn2fy
      @OKOKOKOKOKOKOK-zn2fy 11 месяцев назад +1

      @@richarddavis8863
      Two things you learn from betting a little money on the game...
      1. It's much harder when there is money on the line. People get tight and overthink. They become more defense oriented and cautious.
      2. If you can think of a stressful situation as a game, you can get your emotions out of the decision process and make better choices.
      The Samurai called this "mushin", or the state of no mind. When you think of mortal combat as a game with no consequences, you will move quickly and with conviction. You are much better at everything if you can achieve this.

  • @loiclefebvre7135
    @loiclefebvre7135 3 года назад +3

    Thank you Nacho ! :p
    and what a beautiful board you have, thank your uncle as well ! :p
    all the best for your YT channel and your practice of go ! ;)
    Really nice video, Keep it up ! ^^

    • @ancientgaming4698
      @ancientgaming4698  3 года назад +1

      Their pleasure! And thank you Loic for your kind words :) Next video dropping later this week and many more in the horizon!! I am afraid my Go skills do need FAR greater work lol

  • @mrjamess5659
    @mrjamess5659 3 года назад +2

    ı have wached lots of videos about histort of go and this is one of the best.
    thank you for explaing how go is related to cosmology , its always telled but no body had explain it before. you did a very good researh.

    • @ancientgaming4698
      @ancientgaming4698  3 года назад

      Thank you for your kind words Jamess :)! The game is indeed as great as the history behind it

  • @lucasperegrin8569
    @lucasperegrin8569 3 года назад +7

    Great content!! It's so hard to see information about these ancient games, keep it up!!

  • @tititiwon
    @tititiwon 3 года назад +1

    very good and interesting. A bit dense. U could make several videos out of this!

  • @michaelorlev9925
    @michaelorlev9925 2 года назад +3

    Great video! Loved watching it.one tiny thing, one of the four arts is actually playing the Guqin, not the lute.

  • @MrPleers
    @MrPleers 3 года назад +5

    I was curious about the game after watching the Korean series "Reply 1988".

  • @salzurgobaduk
    @salzurgobaduk 3 года назад +1

    amazing job

  • @quach8quach907
    @quach8quach907 Год назад +5

    Go (like chess) is obviously a militaristic game.
    Its origin is obviously in warfare and military.

  • @V25021
    @V25021 3 года назад +5

    This is fantastic! Would you consider putting in subtitles? Your accent is great, but the way you pronounce some asian phrases make it difficult to know what you're saying and how to spell them (so I can look them up and read further).

    • @ancientgaming4698
      @ancientgaming4698  3 года назад +4

      Hey :)! Thanks a lot! What language would you like me to add? I added subtitles in various languages, but, with the exception of the English and Spanish subtitles, most of them are automatically translated. If you are watching the video in your phone, you have to tap in the 3 little dots of the top-right corner. If you are watching it in your computer, you have to click in the small gear icon in the bottom and select the language you want for your subtitles. If there is any word you didn't understand (my chinese pronunciation is indeed quite bad) tell me which one is it and I will write it here :)

  • @Y-or1tg
    @Y-or1tg 7 месяцев назад

    The earliest Go was invented as a divination tool
    It can be used to study astrology

  • @KORTAZAR
    @KORTAZAR 5 месяцев назад

    Que video similar recomiendas en español?
    Gracias 😁

  • @maximmakarenko9967
    @maximmakarenko9967 3 года назад +1

    Thank you

  • @josboersema1352
    @josboersema1352 Месяц назад

    Hi, I guess everyone can have their own ideas, so what do you think about the following theory, which does not contradict any other theory, except that it puts the origin of the game earlier in a more primitive environment. The reason is that I see the following: a board, which is a weave. Weaving was everywhere in ancient times, times even before agriculture. What they call "stones", but nobody had stones like that back in ancient times, and those that did would have been few and far between. The size and shape is the same as nuts and berries. Nuts and berries where collected since likely tens if not hundreds of thousands of years, in all manner of colors and sizes, but generally of the same shapes from the same species. They had what became a Go board in their hands, and the playing pieces where rolling on top of it already, since forever so many thousands of years. Every house had them, every woman collecting berries had it on her. What does it take for a moment of rest (and in tribal times it turns out, people surprisingly had a lot of rest), to play a game with the things you have on you already ?
    It can be all manner of little games, children's games, games with simple rules, easy to play for a moment. Easy and short rules, materials already available everywhere, time sometimes being available to play with the things around you. People do invent games on their own, children invent games, we invented games when we where young (I mean me personally, and family & friends), just small games, it can be anything. The story also connects in a plausible way with Emperors inventing it or whatever, because they would just have learned it from some corner of the Empire where it existed. It would spread to here, be forgotten there. Areas where it was not, if an Emperor introduced it, it would seem as if he had invented it, a lie he might want to not challenge.
    Back in the beginning, say, when young Yuhao (imaginary story) who played the little game with his solder cousin, and what you caught you could eat, becomes the village elder and they sit around the hut with the other old folks, too old to do much of anything anymore, he asks for some nuts and shows the little children's game to the guy next to him. They play it right on the mat they are sitting on, with its straight lines. Sometimes it may have caught on, sometimes perhaps it didn't. He teaches his grandson the game, he is waiting for his daddy to come home and may need a distraction. They play it a bit, they stop. In this way many generations may have passed.
    When the game is somewhat established, or becomes popular when they start to gamble on the outcome (as Chinese people seem to love gambling), and people get richer, they may have wanted luxury versions of a mat with some nuts. Nuts become stones, just like carrying things on your back becomes a wheelbarrow. Woven mats of bamboo are replicated artificial lines on a flat surface, keeping the "stones" more evenly in place. Boredom gripping the empty lives of the rich and the Emperors, they turn to games and may have wanted to distance themselves from the country people from whom the game once originated, by spreading fantasy stories about how they invented the game in the palace, complete with stones and boards which have no other uses, as if it had just dropped from the sky as a finished piece of entertaining art.
    Then again ... the boredom in a village on a bad day, may be the same as the boredom at the palace where they have too much of everything, including mats and nuts, and it is therefore also possible that they invented it over there with the things they had around them. Either way, it seems to me it is likely to have originated as a simple game, played on a woven surface (which was so common), with nuts and/or berries or something of the like, because of the large quantities of similar objects needed and being available.
    I also saw the following recently about WeiChi (surrounding & life, Chi meaning life?), that someone claimed that they liked the idea of a tie in the game, because that was perfect Yin/Yang. While I am just guessing here, it feels to me like a modern projection similar to the idea that WeiChi was developed for some advanced purpose / ideology. If you play a game and it ends in a tie, that is a release of social tension, and you can both laugh and have a moment of comradery, because neither was the looser, and though you weren't the winner, neither was the other person. It's just an emotional release of the tension, and social tension could also become dangerous as people may get angry and start fighting, or grow a resentment. A tie is peaceful in that way, and you had a good time playing without loosing face. It is a positive experience. It sounds to me like artificial, to think that they liked the tie because of some convoluted ideological connection with the theory of Yin/Yang. Emotions and social events are powerful, stories about Yin/Yang are just stories and thoughts. You would have to probably be a monk to care so deeply about that, for it to have that kind of impact on you, which given the tension possible in playing the game I would doubt it even then. I thought this illustrates how modern people project ideas and convoluted explanations (astrology, Divination), completely ignoring how simple and basic it all can be.
    If you ever made your own games when you where young, you may have noticed what I at least noticed, and that is that if you want your younger siblings to play your game, you better make sure the rules are incredibly simple, or else they just won't sit through you explaining it to them. If the game is played with edible goods, it easily becomes playing to keep them to eat them, which is a sort of gambling also (which Chinese people seem to love, gambling that is). So ... given the extreme simplicity of the game, casual & widespread availability of what is needed to play it, in my opinion likely incorrect modern ideas about pebbles and sand as a primitive origin (Emperors could get pebbles though), I think a likely theory is that it was just a simple children's game, played in all kinds of variations, and then it was snatched up by some later forms of power and prestige who turned it from simple into something more polished with its own specifically crafted tools. It also makes sense in the sense that it is a good game, but how can you just invent not just any game, but a very good game. That is probably not so easy, is it ? A game already existing in a primitive form in certain areas between the people, allows for many games to have been tried by them over the many generations, and this one just stuck around because it always ended up being one of the better small games for them. Like natural selection, but in games.
    I guess it makes sense to see it this way, but the truth is said to be stranger than fiction. What do you think, or did I write so much you fell asleep (sorry).

  • @michaelorlev9925
    @michaelorlev9925 2 года назад +2

    Also,you didn't mention the possible shared roots with the I Ching. This seems to be a substantial theory, in my opinion.

    • @ancientgaming4698
      @ancientgaming4698  2 года назад +1

      This is something I did not come up with, will research that further!

    • @michaelorlev9925
      @michaelorlev9925 2 года назад

      @@ancientgaming4698 oh awesome!! Would love to see that!! Go and the I ching are two of my passions...! Looking forward to it..

  • @袁妙之
    @袁妙之 2 года назад +1

    In fact, the Tibetan chess and the Chinese Weiqi are two different things. Japan and Korea accepted the Chinese culture so they have Weiqi, but Tibet is different.

  • @alexanderseman5900
    @alexanderseman5900 3 года назад +1

    Quiero videos en español. Su voz me gusta

    • @ancientgaming4698
      @ancientgaming4698  3 года назад +2

      Muchas gracias Alexander :)! El siguiente vídeo va a ser sobre un juego de España. También será en inglés, como los demás, pero alguna vez si me gustaría sacar un vídeo en español!

  • @artemwatcher7494
    @artemwatcher7494 Год назад

    3:00 What anime is it?

  • @quach8quach907
    @quach8quach907 8 месяцев назад

    Again, Go is a militaristic game. It looks just like the trench warfare of WW1.
    It has nothing to do with:
    An invention to teach some prince.
    Flood control.
    Astrology.
    Divination. For divination, ask the Magic 8 Ball.

  • @jimmyhaotran123
    @jimmyhaotran123 2 года назад +3

    everything is good except during the video you are promoting something, cuz why would you say Tibet it is this name, but in China is this name. You could either say "and in the rest of China is is called weiqi, or that Tibetan its name is this, and in Chinese the name is this." I'm not trying to go political, but this is not fun for people to promote something in a serious game like this.

    • @SJNaka101
      @SJNaka101 2 года назад

      You say you are not trying to go political but westerners don't even think about this. There is no promotion happening. Only you are pushing some agenda.

    • @R3fl3xEs
      @R3fl3xEs 2 года назад +2

      Tibet is its own country, though! Cheers!

    • @sebastianbal1008
      @sebastianbal1008 2 года назад

      friendly reminder that taiwan is not a part of china