I love how your relationship with the game is like how you like an good old pan that you buy on the cheap when you move, and you made so much eggs on it that only it can make then "just right" for you, even it the handle feels kinda loose to the uncultured, you know that pan has you back
Early 2000s sonic fandom: sonic adventure is good Early 2010s: sonic adventure is bad because it's a busted piece of shit Present day: sonic adventure is good because it's a busted piece of shit
Glad I checked first, I was going to write the same thing. It really says something that this fever dream clusterfuck video that spends half its runtime shitting on the game has done by far the best job selling me on Sonic Adventure's appeal out of all the gushing long-winded essays I've seen. I don't know _what_ it says, though. Just something.
Maybe I'm biased but I loved Lost Words! I'm mexican and everything from the snake motive to the mosaics did feel very authentic to the 'ancient' culture I knew, more so than all those others 'ancient temple' levels you see in games. And to my surprise I later learn that the Sonic Team actually came to Mexico, to Yucatan to learn about the Mayan temples! A very worth research trip in my opinion.
Fellow Mexican here 👀👀 i also live on Yucatan. This is very interesting and nice to learn :00 also our beach waters are aesthetic AF i love them so much 😳😳😳😳
i honestly didn't do it justice, sacrified talking about some of the cool setpieces for the sake of a joke...the mirror area is so cute! that's like, a whole mechanic they use just for that section! smh past hazel, smh
I couldn't care for the story at all, but lost world is a game I'd want to get a handle on. The parkour elements are so promising if focused and tweaked, the OST has so much variety and quirkiness that is underappreciated and it's not a boost game for once (tho it is 2.5D) honestly the run button is cool, i mean come on. We don't need to boost infinitely all the time, controlled speed is what makes for awesome platforming and exploration in the 3D space~ -
You didn't say anything really "deep" about the game like a lot of video essays about video games I watch do, but you somehow reminded me of exactly how I felt when I played SA on the dreamcast as a kid. Yeah, it does kind of have a special look and feel, huh? I beat all the character's storylines with the help of a guide and would go back and play the other characters and just run around that world finding "stuff to do." It was just a neat place. This was a good video. You're a good youtuber. Thanks, hazel.
shes called tracer because she leaves a trail (cause fast,) like tracer rounds. It also has nothing to do with her outfit or mobility, she was a pilot. tracer does less free running than lucio...
I'm so happy to see more people as of late like me who genuinely really appreciate how ambitious and always moving Sonic was for the longest time. It's an aspect of the series that made it my favorite video game series ever alongside Kingdom Hearts, Sonic means sm to me
This is such a good video but now I'm so curious about that prospective stream because I'd genuinely love to hear Hazel's opinions on everything about Tikal and the final story segment, thematically. Always struck me strangely deeply for a children's game, and even now it still gets to me.
its even better when theres nostalgia for something you have experienced as well. I had that in this and in the one where she mentioned that old pokemon fansite tr rose's rockin
This just became my new favorite explanation of why "janky" isn't a flaw, but that unique exotic spice that can elevate an okay game to an all time favorite
Same this video resonated so much with me as a Reno native native who grew up with sonic adventure, literally must be something with this city that makes this game click
the casino itself, I realized, has some pretty clear Vegas inspirations too. you have the golden lion (The Mirage), the pirate ship with the animatronics (Treasure Island). I dunno why the hell it took me 20 years to figure that out but I became decaprio_point.jpg on my latest playthrough lol
Hazel videos always make me so happy, her energy and childlike adoration of simple details and things that aren't generally considered "good" inspires me so much.
I've seen a bunch of little Sonic easter eggs and songs in previous videos. Did not expect a Sonic video to be about my all time favorite Sonic game though. This makes me happy.
I absolutely loved this video. It was so heartfelt and genuine in a way that actually made me smile to myself several times. The little personal touches you add to your work go a long way. It’s always a pleasure to hear your thoughts
The sum up wlat the end kinda hit me emotionally really hard. Sonic goes fast. This was really powerfull hazel. Thank you greatly. I finally want to play this game, cause i needed someone to show me the beauty of sonic adventure
Sonic Adventure is a game that always fascinated me, and this video is perfectly on par with how I feel about this game, it's not perfect, but the fact that it's not perfect is what makes it fun, it's always a blast to revisit it every once in a while and all these locations never get old, amazing work as always!
Ah, yes. Super Mario Odyssey, one of my favorite 3D Collectathon Platformers. Y'know, it was odd how they turned Mario from a lovable, mustachioed tiny plumber manlet, into a wisecracking, green version of TJ "Henry" Yoshi that incessantly makes pop-culture references, but hey, who am I to judge Shigeru Miyamoto's ever so ambitious vision? Clearly 'ol Shiggy knew what he was doing.
3:11 I can already see the google search for this lmao "what are parkour people called?" Loved the video. I grew up with SA1 & 2 and this felt like a very grounded, but fun take on the first game.
As someone too young to have experienced when the internet wasn't a complete corporate hellscape, I really appreciate your videos for just how genuine of a view they are into that era of nerd culture, and how well you capture the experience through music, editing, and voiceovers. Also any time you mention an IRL anecdote it sounds like the premise of an indie horror game and I think that's a beautiful skill
Sky Deck & Hot Shelter are my favorite video game levels of all time. So much detail hidden away in the windows, in the structure design - hell, the two versions of hot shelter meet up at the end, and sky deck's level design follows the actual ship's underside and wing shape. I love the fish in the aquarium! This game really is one of the best games out there.
Of the videos I've seen covering Sonic Adventure, this is easily one of the best on RUclips. Like, no joke, I just love the distinct vibe this one has!
I've been a lifelong Sonic, Mario, and FLCL fan, so when you said "If Mario Odyssey is The Pillows then Sonic Adventure is a Number Girl song" I HAD to stop what I was doing and find out who Number Girl was. Turns out they're my new favorite band, thank you so much!!
Videos like this are always a joy; when the game is particularly close to the creator's heart, due to nostalgia or otherwise, it really makes itself felt.
i like this style of video because it's not like something that was put together for the sake of talking about sonic adventure, it feels like listening to a friend go on a tangent about their hyperfixation with sonic adventure almost unprompted, in the best way
this video is great i think ive found a new favorite youtube channel. i love sonic and the bands you referenced you are literally so cool keep making content
thank you so much for this hazel, i always appreciate the love you have for whatever subject you choose to tackle, and that insane sonic game means so SO much to me. it's lodged in my spine. imagine this third world kid who didn't know english very well playing this game for hours on end, feeling that rush of endorphins whenever sonic would speed across these rollercoasters of sand and stone and metal, and I didn't know what a fucking glitch was, what bad game design was, I just knew it was frustrating as hell sometimes and I never finished the whole game because of it, but I remember me, just sitting there on our old computer, immersed so deeply in that strange world, making up stories in my mind, enjoying that particular and distinct feeling that something is speaking to me.
I'm so glad this video introduced me to your channel. As a kid, I was convinced all of those skyboxes were actual 3D areas that I could explore if I could just get past the invisible walls. I love games that can make you believe there's a whole world out there, which is often more fun than actually having miles of empty space. Both Super Mario Sunshine and Mario Kart Double Dash let you see other levels in the distance. It's great knowing where you are on Isle Delphino from the different landmarks, which is a great skill to have when you explore places in real life too.
Your reasons for loving this game are similar to why the tony hawk games are some of my favorites of all time. Mainly the freedom to go anywhere even not intended and the glitches that add to the game giving you more options.
8:27 I'm from Reno NV and I'm so glad you brought the Peppermill up lmao. For most people casino levels seem like this exotic and colorful stage theme, but for me it just brings me back to home. Getting five bucks from my dad so I could go to the arcade and get owned on some IIDX while my life expectancy slowly drops from all the cigarette smoke. But yeah shout-out to all the Reno homies lol
i found hazel pretty recently, and she's quickly risen to the top of my "i will search this person up to see if they have new content out" list because the commentary in her videos is always great. this video makes so extremely happy that I can't explain it because sonic adventure holds an incredibly special place in my heart. good content!! interesting scripts/topics!!! she talks about her wife!!!! i love it. anyway, uh, good video!!!
2:27 I literally squealed when I saw that spin dash jump. Everytime I see somebody do a cool trick I haven’t done yet I’m inspired to do a whole new playthrough of this game
I was in love with Sonic Adventure as a kid, just being in that world with all of it's needlessly complex details and lack of explanation for almost anything in the environment just made my brain feel good. It helped that exploring didn't have a fail-state the way the actual stages had (or for me at the time like school had over and over again) you get to actually relax and just enjoy yourself, I loved it so much. Another series that gave me similar good brain feels as a kid was Megaman Legends and Missadventures of Tron Bonne, those ones even looked like anime which was still so hard to find at the time! Would love to see more modern games embrace this kind of immersive, ambiguous world building. I get the obstacles it presents, it's a lot of work on assets that don't really drive the game or plot forward, but the same can be said for Ghibli food scenes and we all know how we feel about those. If anyone has recommendations for modern games with that kind of chill open world vibes I'm all ears
Yes exactly well said. I dont think alot of people recognize the more subtle parts of SA that make it a classic. The Megaman Legends also gave me a similar feeling.
i loved this video i feel the same way about so many of these locations and experiences!!!! tbh the big stages had some of my favorite exploration, the gameplay itself is whatever but you get to explore some really cool locations that are inaccessible to the rest of the cast, and I kind of wish the devs emphasized exploration with big more than instead of plunking froggy right in front of you each time because there's so much to his levels that goes missed. emerald coast has these underwater caves you can navigate through that take you to this completely sealed off oasis (sidenote thats another section of lost world i really love, the little oasis in the water slide section), and in ice cap you can dive into the frozen lake and find lots of submerged caves and caverns to explore. even hot shelter lets you see a new room. anyway great video!!
I feel this video on a spiritual level. It’s very similar to how I feel about the series as a whole but especially ‘06. Man I remember that day so clearly. it was new years eve and my friend got me to play their copy of sonic ‘06 and through that I died a lot due to broke ass tom-jankery and then got shot out of egg cerberus arena like a rocket, didnt die, the map disappeared and my sides hurt from laughing so much. Friend who had nearly 100% the game never saw this before. it’s was a christmas miracle. that was the turning point where i bought all the 3D sonic games at that EXACT moment and just had a blast taking in all the sights and broke design with it. Despite the iffy programming across the board one thing remains constant: there’s an earnestness in team sonics games that fill me with joy and wonder.
Your editing style and transitions are so nice and also wow. I've never felt like someone knew every one of my opinions about one of my favorite games and not only that but SHARED THEM!!! Thank u for this video ^^
I thought I was the only one that loved this game this much. Sonic in general means alot to me and that is pretty that got me and my boyfriend talking to each other.
This video strikes like, all the right chords in me in a way that i know only sonic content can do. like every single video i come across that talks about why sonic is just such a cool fucking franchise always means so much to me. its like indescribably cathartic, just listening to people talk about sonic in such a passionate way. i mean, sonic is just S O goddamn cool. RADICAL, one might even say.
Everything about this game is so nostalgic to me, the sound track, the atmoshpere, throwing the man statue in the ocean and watching him return slowly, caring for the chao. It may not be my all time fav sonic game but hot dang is it the most beautiful and fun!
Literally just finished a playthrough of SA1 a couple days ago. Such a delightful experience. Thanks for being my favorite creator on the platform right now, Hazel.
@@themangoman9315 Classic Sonic is pretty solid. But in 3D, I'll always take the freedom (and jankiness that can result from it) of the Adventure games over the much more restrictive boost games. I don't even want a remake of SA2 if they patch the super bounce (or remove Eggman saying Yosh)
@@TFSned "classic sonic is pretty solid" Tried to play the originals and without widescreen they fall apart. It's hard to go back to the originals after Mania. SA1 & SA2 aged way better. Then i played Sonic 3 AIR, fixed the issues (and constant 60fps). Still waiting for proper official port of the originals for PC
@@TFSned Both 2D and 3D sonic have their strengths and weaknesses. Personally, i find 3D games way more playable because i can see where i'm going. There was a lot of BS in the originals about enemy placement or obstacles (looking at you, Marble Garden and Carnival Night...), isn't like i wanted to rage quit but moments like those are so annoying. Now, imagine playing these games on the SNES's 8:7 aspect ratio, lmao.
The x360 controller is perfectly repairable. I have a massive issue with people throwing away genuine hardware that is easy enough to refurbish, so thanks for holding onto it until you find someone who can fix it up for you.
I've watched more of your vids now but this one aline shot you up my list of favorite creators. SA1 was the first game I fell in love with when I played it when I was, like, 10, and it was the DX version! I played it in 2007 on my parents humongous, vomit-beige Compaq computer that was at LEAST as old as the dreamcast version. It only had 1 sound channel so I got to hear *some* of the isolated sound effects and no other sound. I was head over heels in love. And you were right, that running down a building segment was, in FACT, the coolest thing I'd ever seen at that point. And that's without all the music, even!
honestly bonkers there was a time where baby me was probably enjoying the shit out of this game on my gamecube at home as you gradually watched the old aesthetic sensibilities of the peppermill fade further into that "faux-tuscan" style i can actually guarantee you is now reflected in a lot of the other casino/resort hotels around town, meanwhile i had only experienced the last dying dregs of that eras design & ideas by cultural osmosis and could really only see it similarly reflected in specific works like SA1. it was a very difficult-to-describe bubble of space for me growing up and i am continuously floored by how many of these niches you are whole-heartedly able to tap into & weave together, so thanks for reminding me why i used to like watching content creators i havent really tapped into on this site a lot~
Great vid! Definitely brought back some fond memories of SA1. Man, I remember watching my brother play it on PC and thinking it was literally the coolest thing in existence. I played it for the first time a few years back and despite the weird quirks of DX and the steam port, I was surprised with how fun it was. My younger cousin would come over and play it too, and it was honestly kind of a proud moment for me when he started getting good at Emerald Coast, brought a good ol' boomer tear to my eye
Gosh, this video is such a mood. Both Sonic Adventure games have a special place in my childhood, jank and all. I spent more hours in the Chao garden that I care to admit
When I saw this in my feed I immediately lit up. I mean, what's better than a new Hazel video? Why, a new Hazel video about one of my all-time favourite games, Sonic Adventure of course! And as someone who's had to listen to YEARS upon YEARS of 'omg Sonic Adventure is bad actually' bs, it's so good to see someone else who gets what's just plain FUN about the game. Like just revving up Sonic and bouncing around those 3D environments like your a goddamn ping-pong ball? Yeah man, that's the shit. It's just... fun in the same way being a kid and going down a massive hill on a scooter is fun, y'know? Also, 'loud florescent casino carpet print' is the PERFECT way to describe the aesthetic of 90s Sonic Team games. And also just peak aesthetic in general. Anyways, great video, 10/10, etc.
sonic adventure 1 and 2 are the first games I've ever fell in love with and this is literally the first video ive seen from hazel, and it came out on my birthday. thank you 4 this
Last year I replayed Sonic Adventure after many years without playing it and decided that this time I'd go ahead and also finish Big's story. I had to read a guide to get how the fishing mechanic actually works, once I understood what I was doing it somehow became even more tedious but I finally grasped what the devs were going for with it, it sorta makes sense as its own little adventure that intersects with the larger story by sheer chance rather than some greater purpose. It's like that feeling that you get when you end up witnessing someone's defining moment in life while you're just there because you happened to run into the right person at the right time but you don't fully care about this epic thing going on and just want to be done with whatever you were doing before. Is relatable to anyone who ever tagged along someone else with no clue of what's going on but you enjoyed the show anyway.
Your videos keep being my exact interests from my teens to the point it's almost getting eerie in a way, and I love it. Frequently the few times that haven't been something I was into in my teens its something I wanted to get into but never could or something that I was unaware of until now and it's just my thing. Being in the alternative teen crowd in the mid-late 2000s sure does something to you lol.
I think I wrote the original "Sonic Adventure GLitch Guide" before Rattleman's more extensive one back in the day. I really agree with you about the "feel" of Sonic Adventure and how it feels like dares you to break out and find new places. A lot of games of that era in general(latter part of the 90s to early 00s, i.e. Build Engine games to Source Engine games) had this really interesting energy to them, the "What's over there?" factor. They really trade in that sort of liminal space vibe a lot too. Most modern games don't necessarily have that energy to them even if they're otherwise more playable. Like, there was something about Duke 3D that made me want to clip out the levels and end up inadvertently finding those Levellord messages. There's something that made me want to figure out how to get Amy in Emerald Coast, or see the top of the waterfall in Mystic Ruins(which is the only logical place the Chaos 4 bossfight can happen). This was the era of Sonic 2 Beta, so I was *convinced* there were all kinds of left over things just out of bounds. There were definitely one or two oddities, it's a shame there wasn't more. I feel like games becoming more polished in some ways might have killed that feeling a bit, though it depends. Breath of the Wild gives me that feeling, much of the time, and it is overall pretty polished. Even better, I can actually CAN go "over there", though as you point out, it is something the devs intended rather than left a nudge nudge wink wink door open to, so it doesn't have that same rebellious adventerous quality. But, it still somehow captures that similar atmosphere to wonder i felt playing games like Sonic Adventure, Half Life 2 and Morrowind. Some games just have that quality of "being" there even if they're not visually super realistic. Of course, I played Sonic Adventure on a fairly small TV so it probably made the seems harder to spot. It's a testament to it's atmosphere that I COULD feel taken in with such a small screen though, something only a few Nintendo DS/Switch games have really managed. I really agree with things like how Tails' workshop looks like he built it too. It has such an oddly homely vibe to it. I think Mystic Ruins in general is one of my favourite video game locations ever. I do disagree with Sky Deck not being cool though. I think people really sell short how amazing Sonic Adventure was when it came out and how it's atmosphere still holds up in many ways. The SADX port is partly responsible of course, even if it has better water.
I'm late to comment, but my oldest memory with video games was playing the Genesis Sonic games on my brother's PS2 with the Mega Collection. I still have not played Adventure but the vibes look IMMACULATE
Aw wife storys... serious tho. Your the friend I've always wanted. All of your content is comforting to me. Truly thank you for being you and sharing these bits of yourself on the wild web
Getting some strong Cybershell vibes here. The balloon that injured a cop (Sonic is confirmed better than Mario), "Sonic The Screen Saver" and all. Keep going, girl, this is the coolest thing I've seen in the last couple of mouths on RUclips, big love.
I'm 27 and I played this game for the first time in my early 20's. I think your commentary about it is absolutely spot-on, I even got a little misty-eyed because you really captured how joyous and rich the experience of playing it is, bugs and glitches and strangeness included! awesome video!!
Overjoyed to see you with this video title. Sonic Adventure was a foundational game of my childhood, the first game I played enough to beat on my new Dreamcast. One of my fondest childhood memories is moving it to the big living room TV and beating the final stages. Which, you know, I can't believe you have actually never gotten to. You need to.
Now this was a great video.
Earliest Ive ever been to Cybershell content... Cant wait to watch the vid ;)
make her blow up sonic lore master please
the lore master himself
Behold, the bestowed Sonic lore master has arrived.
istg you're like on every sonic video bro💀💀
I love how your relationship with the game is like how you like an good old pan that you buy on the cheap when you move, and you made so much eggs on it that only it can make then "just right" for you, even it the handle feels kinda loose to the uncultured, you know that pan has you back
The reason I'll never sell my first motorcycle.
i have a pan like that
Why did I get emotional reading this? Lol
i love this comment like a son
ITS TRUE, the coating just HITS DIFFERENT. -
People who like sonic games: "Yeah it does that sometimes"
Our good friend HazelRUclips: "It just DOES that sometimes, isn't that AWESOME??"
it sure does be a bad game
@@mult1versal i am rapidly approaching towards your location
@@ketrub are you there yet?
@@KipTM sorry had to take a detour
@@mult1versalI just wanna talk to him
Showing gex while talking about Mario odyssey is the definition of comedy gold
I don't understand the joke, can you explain plz?
@@dmosey604 gex is an underrated gem that Mario odyssey takes ALOT of inspiration from
@@tunasub6111 ahh I see now, thank you!!!
I'm too stupid and genuinely thought i was going insane every time she said odyssey and showed gex
@@tunasub6111 I thought it was a way to avoid Nintendo claiming the video.
Other SA videos: 1 hour essay
Hazel's SA video: 18 minutes of "this game is really neat"
Us: "yeah it is a pretty neat game!"
Us this game is the G.O.A.T
only few can pull this off well
I recommend Running Shine's video.
Early 2000s sonic fandom: sonic adventure is good
Early 2010s: sonic adventure is bad because it's a busted piece of shit
Present day: sonic adventure is good because it's a busted piece of shit
based and truepilled comrade.
Not really when was released on the gamecube it got worse reviews
Glad I checked first, I was going to write the same thing. It really says something that this fever dream clusterfuck video that spends half its runtime shitting on the game has done by far the best job selling me on Sonic Adventure's appeal out of all the gushing long-winded essays I've seen. I don't know _what_ it says, though. Just something.
*Ruby of Blue would like to know your location.*
im in the camp of "its good but its also a busted piece of shit which makes it even better"
Maybe I'm biased but I loved Lost Words! I'm mexican and everything from the snake motive to the mosaics did feel very authentic to the 'ancient' culture I knew, more so than all those others 'ancient temple' levels you see in games. And to my surprise I later learn that the Sonic Team actually came to Mexico, to Yucatan to learn about the Mayan temples! A very worth research trip in my opinion.
Fellow Mexican here 👀👀 i also live on Yucatan. This is very interesting and nice to learn :00 also our beach waters are aesthetic AF i love them so much 😳😳😳😳
i honestly didn't do it justice, sacrified talking about some of the cool setpieces for the sake of a joke...the mirror area is so cute! that's like, a whole mechanic they use just for that section! smh past hazel, smh
I couldn't care for the story at all, but lost world is a game I'd want to get a handle on. The parkour elements are so promising if focused and tweaked, the OST has so much variety and quirkiness that is underappreciated and it's not a boost game for once (tho it is 2.5D) honestly the run button is cool, i mean come on. We don't need to boost infinitely all the time, controlled speed is what makes for awesome platforming and exploration in the 3D space~ -
You didn't say anything really "deep" about the game like a lot of video essays about video games I watch do, but you somehow reminded me of exactly how I felt when I played SA on the dreamcast as a kid. Yeah, it does kind of have a special look and feel, huh? I beat all the character's storylines with the help of a guide and would go back and play the other characters and just run around that world finding "stuff to do." It was just a neat place.
This was a good video. You're a good youtuber. Thanks, hazel.
Hazel is like the master of cozy vibes
wait that's why she's called Tracer?
Ooh i see now :0
!!!
shes called tracer because she leaves a trail (cause fast,) like tracer rounds. It also has nothing to do with her outfit or mobility, she was a pilot.
tracer does less free running than lucio...
@@saulg00dman_ I'll be Bastion
"Sonic the Hedgehog literally means more to me than my dad"
Oh... she's just like me...
SHE JUST LIKE ME FR!!!
I would not say that's a good thing but each has their own story to tell i guess
@Smash 123 i don't need permission to post a comment so shut up
@Smash 123 I asked
@Smash 123 leave the kid alone, I asked
*has an anime pfp*
Wow, didn't see that one coming
"Sonic Adventure means more to me than my dad" You didn't have to touch the very depth of my soul like that Hazel darn.
like GEEZ, SHE DOESN'T MISS 😭
She's just the most relatable, tbh.
8:39 I love the use of “Ship of Theseus” as a verb.
I was not expecting the channel from my childhood to comment! How you been man?
I’ve heard it used as a verb from a RUclipsr called jan misali. It’s weird how much I’ve been seeing it lately.
Hazel and sonic adventure is literally everything I’ve ever wanted
I was coming to the comments to say the exact same thing
“It taps into something instinctual about us”
As Sonic always does/did, which is why he will always be my favorite character ever
This is like playing Mario Odyssey in Takashi Murakami's house
Gex this guy outta here
I'm so happy to see more people as of late like me who genuinely really appreciate how ambitious and always moving Sonic was for the longest time. It's an aspect of the series that made it my favorite video game series ever alongside Kingdom Hearts, Sonic means sm to me
Same
This is such a good video but now I'm so curious about that prospective stream because I'd genuinely love to hear Hazel's opinions on everything about Tikal and the final story segment, thematically. Always struck me strangely deeply for a children's game, and even now it still gets to me.
I love how every time mario odyssey is mentioned, gex is shown on screen
That and King's Field when she mentioned Dark Souls
I love how every hazel video gives me nostalgia for something I've never experienced
its even better when theres nostalgia for something you have experienced as well. I had that in this and in the one where she mentioned that old pokemon fansite tr rose's rockin
This just became my new favorite explanation of why "janky" isn't a flaw, but that unique exotic spice that can elevate an okay game to an all time favorite
As a Reno native and childhood Sonic diehard, I'm glad you understand just how well this game captures the tacky casino aesthetic.
hello fellow renoite
its awesome seeing my hometown mentioned here in such an unique section
Same this video resonated so much with me as a Reno native native who grew up with sonic adventure, literally must be something with this city that makes this game click
the casino itself, I realized, has some pretty clear Vegas inspirations too. you have the golden lion (The Mirage), the pirate ship with the animatronics (Treasure Island). I dunno why the hell it took me 20 years to figure that out but I became decaprio_point.jpg on my latest playthrough lol
Hazel videos always make me so happy, her energy and childlike adoration of simple details and things that aren't generally considered "good" inspires me so much.
I've seen a bunch of little Sonic easter eggs and songs in previous videos. Did not expect a Sonic video to be about my all time favorite Sonic game though. This makes me happy.
This video actually helped me out of a bit of a depressive slump, with its highly concentrated comfortable vibes.
So thank you for that!!
I absolutely loved this video. It was so heartfelt and genuine in a way that actually made me smile to myself several times. The little personal touches you add to your work go a long way. It’s always a pleasure to hear your thoughts
The sum up wlat the end kinda hit me emotionally really hard. Sonic goes fast. This was really powerfull hazel. Thank you greatly. I finally want to play this game, cause i needed someone to show me the beauty of sonic adventure
Sonic Adventure is a game that always fascinated me, and this video is perfectly on par with how I feel about this game, it's not perfect, but the fact that it's not perfect is what makes it fun, it's always a blast to revisit it every once in a while and all these locations never get old, amazing work as always!
“Oh shit, it’s Twinkle Park”
Oh, yeah. I guess I should’ve seen this video coming.
Ah, yes. Super Mario Odyssey, one of my favorite 3D Collectathon Platformers. Y'know, it was odd how they turned Mario from a lovable, mustachioed tiny plumber manlet, into a wisecracking, green version of TJ "Henry" Yoshi that incessantly makes pop-culture references, but hey, who am I to judge Shigeru Miyamoto's ever so ambitious vision? Clearly 'ol Shiggy knew what he was doing.
Lupin pfp, NOICE
Super Mario Odyssey should be called Super Mario: The filler odyssey.
3:11 I can already see the google search for this lmao
"what are parkour people called?"
Loved the video. I grew up with SA1 & 2 and this felt like a very grounded, but fun take on the first game.
As someone too young to have experienced when the internet wasn't a complete corporate hellscape, I really appreciate your videos for just how genuine of a view they are into that era of nerd culture, and how well you capture the experience through music, editing, and voiceovers. Also any time you mention an IRL anecdote it sounds like the premise of an indie horror game and I think that's a beautiful skill
There is a warmth to your videos that is so cool and friendly.
Keep up the good work!
Sky Deck & Hot Shelter are my favorite video game levels of all time. So much detail hidden away in the windows, in the structure design - hell, the two versions of hot shelter meet up at the end, and sky deck's level design follows the actual ship's underside and wing shape. I love the fish in the aquarium! This game really is one of the best games out there.
Of the videos I've seen covering Sonic Adventure, this is easily one of the best on RUclips. Like, no joke, I just love the distinct vibe this one has!
I've been a lifelong Sonic, Mario, and FLCL fan, so when you said "If Mario Odyssey is The Pillows then Sonic Adventure is a Number Girl song" I HAD to stop what I was doing and find out who Number Girl was. Turns out they're my new favorite band, thank you so much!!
4:21 As someone who loves The Pillows, Mario, Sonic and Number Girl I appreciated this oddly targeted analogy .
just when i thought about "hey hazel should make a sonic video" this appears, fuck yes
0:13 i love this collage of jpg images you just stick together to recreate your old childhood house. its so genius and i think its kind of legendary
Videos like this are always a joy; when the game is particularly close to the creator's heart, due to nostalgia or otherwise, it really makes itself felt.
Congrats on almost 100k Hazel! You 100% deserve it!
My favorite Nintendo direct was where they revealed that Mario was a scallie and his fursona was a gecko
i like this style of video because it's not like something that was put together for the sake of talking about sonic adventure, it feels like listening to a friend go on a tangent about their hyperfixation with sonic adventure almost unprompted, in the best way
"I Don't throw stuff away unless it's literally functionless"
Thaaaaaaat's me!
also Super Meat Boy was my jam.
Super Meat Boy taught me how to swear, after a repressed childhood.
this video is great i think ive found a new favorite youtube channel. i love sonic and the bands you referenced you are literally so cool keep making content
New Hazel vid just dropped??? My happiness is immeasurable and my day is made
I vibe with this video real hard, thank you for making it
thank you so much for this hazel, i always appreciate the love you have for whatever subject you choose to tackle, and that insane sonic game means so SO much to me. it's lodged in my spine. imagine this third world kid who didn't know english very well playing this game for hours on end, feeling that rush of endorphins whenever sonic would speed across these rollercoasters of sand and stone and metal, and I didn't know what a fucking glitch was, what bad game design was, I just knew it was frustrating as hell sometimes and I never finished the whole game because of it, but I remember me, just sitting there on our old computer, immersed so deeply in that strange world, making up stories in my mind, enjoying that particular and distinct feeling that something is speaking to me.
I'm so glad this video introduced me to your channel.
As a kid, I was convinced all of those skyboxes were actual 3D areas that I could explore if I could just get past the invisible walls. I love games that can make you believe there's a whole world out there, which is often more fun than actually having miles of empty space.
Both Super Mario Sunshine and Mario Kart Double Dash let you see other levels in the distance. It's great knowing where you are on Isle Delphino from the different landmarks, which is a great skill to have when you explore places in real life too.
Your reasons for loving this game are similar to why the tony hawk games are some of my favorites of all time. Mainly the freedom to go anywhere even not intended and the glitches that add to the game giving you more options.
8:27
I'm from Reno NV and I'm so glad you brought the Peppermill up lmao. For most people casino levels seem like this exotic and colorful stage theme, but for me it just brings me back to home. Getting five bucks from my dad so I could go to the arcade and get owned on some IIDX while my life expectancy slowly drops from all the cigarette smoke.
But yeah shout-out to all the Reno homies lol
i found hazel pretty recently, and she's quickly risen to the top of my "i will search this person up to see if they have new content out" list because the commentary in her videos is always great. this video makes so extremely happy that I can't explain it because sonic adventure holds an incredibly special place in my heart. good content!! interesting scripts/topics!!! she talks about her wife!!!! i love it. anyway, uh, good video!!!
@@thotslayer9914 I'm pretty new here, so i also have no idea.
This is one of the best videos on RUclips. I'm so happy that I watched this and this is my fav video on this site
A Hazel video about sonic? LETS GOOOO
Always appreciate more sonic adventure love
I love just listening to these videos. Your voice is like a cozy blanket.
2:27 I literally squealed when I saw that spin dash jump. Everytime I see somebody do a cool trick I haven’t done yet I’m inspired to do a whole new playthrough of this game
Every new video you make somehow always my new favorite of yours. The editing is masterful.
I was in love with Sonic Adventure as a kid, just being in that world with all of it's needlessly complex details and lack of explanation for almost anything in the environment just made my brain feel good. It helped that exploring didn't have a fail-state the way the actual stages had (or for me at the time like school had over and over again) you get to actually relax and just enjoy yourself, I loved it so much.
Another series that gave me similar good brain feels as a kid was Megaman Legends and Missadventures of Tron Bonne, those ones even looked like anime which was still so hard to find at the time!
Would love to see more modern games embrace this kind of immersive, ambiguous world building. I get the obstacles it presents, it's a lot of work on assets that don't really drive the game or plot forward, but the same can be said for Ghibli food scenes and we all know how we feel about those.
If anyone has recommendations for modern games with that kind of chill open world vibes I'm all ears
Yes exactly well said. I dont think alot of people recognize the more subtle parts of SA that make it a classic. The Megaman Legends also gave me a similar feeling.
i loved this video i feel the same way about so many of these locations and experiences!!!! tbh the big stages had some of my favorite exploration, the gameplay itself is whatever but you get to explore some really cool locations that are inaccessible to the rest of the cast, and I kind of wish the devs emphasized exploration with big more than instead of plunking froggy right in front of you each time because there's so much to his levels that goes missed. emerald coast has these underwater caves you can navigate through that take you to this completely sealed off oasis (sidenote thats another section of lost world i really love, the little oasis in the water slide section), and in ice cap you can dive into the frozen lake and find lots of submerged caves and caverns to explore. even hot shelter lets you see a new room. anyway great video!!
I feel this video on a spiritual level. It’s very similar to how I feel about the series as a whole but especially ‘06. Man I remember that day so clearly. it was new years eve and my friend got me to play their copy of sonic ‘06 and through that I died a lot due to broke ass tom-jankery and then got shot out of egg cerberus arena like a rocket, didnt die, the map disappeared and my sides hurt from laughing so much. Friend who had nearly 100% the game never saw this before. it’s was a christmas miracle.
that was the turning point where i bought all the 3D sonic games at that EXACT moment and just had a blast taking in all the sights and broke design with it. Despite the iffy programming across the board one thing remains constant: there’s an earnestness in team sonics games that fill me with joy and wonder.
Your editing style and transitions are so nice and also wow. I've never felt like someone knew every one of my opinions about one of my favorite games and not only that but SHARED THEM!!! Thank u for this video ^^
I thought I was the only one that loved this game this much. Sonic in general means alot to me and that is pretty that got me and my boyfriend talking to each other.
And Sonic adventure has on of best game OSTs of all times! It has alot of variety and sets the mood for the stages.
This game is a masterpiece.
This video strikes like, all the right chords in me in a way that i know only sonic content can do.
like
every single video i come across that talks about why sonic is just such a cool fucking franchise always means so much to me. its like indescribably cathartic, just listening to people talk about sonic in such a passionate way.
i mean, sonic is just S O goddamn cool. RADICAL, one might even say.
Everything about this game is so nostalgic to me, the sound track, the atmoshpere, throwing the man statue in the ocean and watching him return slowly, caring for the chao. It may not be my all time fav sonic game but hot dang is it the most beautiful and fun!
Its my favorite 3D Sonic game.
Thanks for always listing your songs with timestamps, it really helps with finding the banger music you use
You're beautiful, Hazel, I love you and you're one of the best content creators. Never stop doing what you're doing.
Literally just finished a playthrough of SA1 a couple days ago. Such a delightful experience. Thanks for being my favorite creator on the platform right now, Hazel.
Finally, someone else who loves the jankiness of Sonic Adventure.
Sonic without jank isn't sonic
@@themangoman9315 Classic Sonic is pretty solid. But in 3D, I'll always take the freedom (and jankiness that can result from it) of the Adventure games over the much more restrictive boost games. I don't even want a remake of SA2 if they patch the super bounce (or remove Eggman saying Yosh)
@@TFSned "classic sonic is pretty solid"
Tried to play the originals and without widescreen they fall apart. It's hard to go back to the originals after Mania.
SA1 & SA2 aged way better. Then i played Sonic 3 AIR, fixed the issues (and constant 60fps). Still waiting for proper official port of the originals for PC
@@TFSned Both 2D and 3D sonic have their strengths and weaknesses.
Personally, i find 3D games way more playable because i can see where i'm going. There was a lot of BS in the originals about enemy placement or obstacles (looking at you, Marble Garden and Carnival Night...), isn't like i wanted to rage quit but moments like those are so annoying.
Now, imagine playing these games on the SNES's 8:7 aspect ratio, lmao.
Okay. The energy in this is pure joy, and infectious as hell, but also, holy shit, thank you so much for the number girl rec!!
The x360 controller is perfectly repairable. I have a massive issue with people throwing away genuine hardware that is easy enough to refurbish, so thanks for holding onto it until you find someone who can fix it up for you.
I've watched more of your vids now but this one aline shot you up my list of favorite creators. SA1 was the first game I fell in love with when I played it when I was, like, 10, and it was the DX version!
I played it in 2007 on my parents humongous, vomit-beige Compaq computer that was at LEAST as old as the dreamcast version. It only had 1 sound channel so I got to hear *some* of the isolated sound effects and no other sound. I was head over heels in love.
And you were right, that running down a building segment was, in FACT, the coolest thing I'd ever seen at that point. And that's without all the music, even!
These videos bring me a kind of joy I haven’t felt since I was a teenager.
honestly bonkers there was a time where baby me was probably enjoying the shit out of this game on my gamecube at home as you gradually watched the old aesthetic sensibilities of the peppermill fade further into that "faux-tuscan" style i can actually guarantee you is now reflected in a lot of the other casino/resort hotels around town, meanwhile i had only experienced the last dying dregs of that eras design & ideas by cultural osmosis and could really only see it similarly reflected in specific works like SA1. it was a very difficult-to-describe bubble of space for me growing up and i am continuously floored by how many of these niches you are whole-heartedly able to tap into & weave together, so thanks for reminding me why i used to like watching content creators i havent really tapped into on this site a lot~
Great vid! Definitely brought back some fond memories of SA1. Man, I remember watching my brother play it on PC and thinking it was literally the coolest thing in existence. I played it for the first time a few years back and despite the weird quirks of DX and the steam port, I was surprised with how fun it was. My younger cousin would come over and play it too, and it was honestly kind of a proud moment for me when he started getting good at Emerald Coast, brought a good ol' boomer tear to my eye
You’re really good at describing places and your joy for SA is amazing! Thank you for this video 💖
Gosh, this video is such a mood. Both Sonic Adventure games have a special place in my childhood, jank and all.
I spent more hours in the Chao garden that I care to admit
How did I not get notified for this? Hazel videos every wednesday are what keep me going tbh
When I saw this in my feed I immediately lit up. I mean, what's better than a new Hazel video? Why, a new Hazel video about one of my all-time favourite games, Sonic Adventure of course! And as someone who's had to listen to YEARS upon YEARS of 'omg Sonic Adventure is bad actually' bs, it's so good to see someone else who gets what's just plain FUN about the game. Like just revving up Sonic and bouncing around those 3D environments like your a goddamn ping-pong ball? Yeah man, that's the shit. It's just... fun in the same way being a kid and going down a massive hill on a scooter is fun, y'know? Also, 'loud florescent casino carpet print' is the PERFECT way to describe the aesthetic of 90s Sonic Team games. And also just peak aesthetic in general. Anyways, great video, 10/10, etc.
sonic adventure 1 and 2 are the first games I've ever fell in love with and this is literally the first video ive seen from hazel, and it came out on my birthday. thank you 4 this
i managed to catch the stream where you played sonics story in sadx, it was a really fun time
excellent work :)
Are the VODs up somewhere? Unfortunately I missed it due to school stuffs :’(
Last year I replayed Sonic Adventure after many years without playing it and decided that this time I'd go ahead and also finish Big's story. I had to read a guide to get how the fishing mechanic actually works, once I understood what I was doing it somehow became even more tedious but I finally grasped what the devs were going for with it, it sorta makes sense as its own little adventure that intersects with the larger story by sheer chance rather than some greater purpose. It's like that feeling that you get when you end up witnessing someone's defining moment in life while you're just there because you happened to run into the right person at the right time but you don't fully care about this epic thing going on and just want to be done with whatever you were doing before.
Is relatable to anyone who ever tagged along someone else with no clue of what's going on but you enjoyed the show anyway.
The room at 0:13 looks like one of those AI-generated images that makes less sense the more you look at it. Unnerving! Thanks hazel!
Your videos keep being my exact interests from my teens to the point it's almost getting eerie in a way, and I love it. Frequently the few times that haven't been something I was into in my teens its something I wanted to get into but never could or something that I was unaware of until now and it's just my thing. Being in the alternative teen crowd in the mid-late 2000s sure does something to you lol.
I think I wrote the original "Sonic Adventure GLitch Guide" before Rattleman's more extensive one back in the day. I really agree with you about the "feel" of Sonic Adventure and how it feels like dares you to break out and find new places. A lot of games of that era in general(latter part of the 90s to early 00s, i.e. Build Engine games to Source Engine games) had this really interesting energy to them, the "What's over there?" factor. They really trade in that sort of liminal space vibe a lot too.
Most modern games don't necessarily have that energy to them even if they're otherwise more playable. Like, there was something about Duke 3D that made me want to clip out the levels and end up inadvertently finding those Levellord messages. There's something that made me want to figure out how to get Amy in Emerald Coast, or see the top of the waterfall in Mystic Ruins(which is the only logical place the Chaos 4 bossfight can happen). This was the era of Sonic 2 Beta, so I was *convinced* there were all kinds of left over things just out of bounds. There were definitely one or two oddities, it's a shame there wasn't more.
I feel like games becoming more polished in some ways might have killed that feeling a bit, though it depends. Breath of the Wild gives me that feeling, much of the time, and it is overall pretty polished. Even better, I can actually CAN go "over there", though as you point out, it is something the devs intended rather than left a nudge nudge wink wink door open to, so it doesn't have that same rebellious adventerous quality. But, it still somehow captures that similar atmosphere to wonder i felt playing games like Sonic Adventure, Half Life 2 and Morrowind.
Some games just have that quality of "being" there even if they're not visually super realistic. Of course, I played Sonic Adventure on a fairly small TV so it probably made the seems harder to spot. It's a testament to it's atmosphere that I COULD feel taken in with such a small screen though, something only a few Nintendo DS/Switch games have really managed.
I really agree with things like how Tails' workshop looks like he built it too. It has such an oddly homely vibe to it. I think Mystic Ruins in general is one of my favourite video game locations ever. I do disagree with Sky Deck not being cool though.
I think people really sell short how amazing Sonic Adventure was when it came out and how it's atmosphere still holds up in many ways. The SADX port is partly responsible of course, even if it has better water.
This was such a good video. I can tell how passionate you are about sonic.
I'm late to comment, but my oldest memory with video games was playing the Genesis Sonic games on my brother's PS2 with the Mega Collection. I still have not played Adventure but the vibes look IMMACULATE
Aw wife storys... serious tho. Your the friend I've always wanted. All of your content is comforting to me. Truly thank you for being you and sharing these bits of yourself on the wild web
always appreciate a good "The Last Scene" needle drop...
God, your editing is killing me because it's so full of your sense of humor. Instantly going to subscribe
This was great. So calm and nostalgic, and such adorable life stories surrounding it to boot!
your videos bring me so much comfort and make me appreciate small things.
It was the strangest Sonic Adventure review I've ever seen. Loved it!
Your love for this game is so genuine, im envious!
Getting some strong Cybershell vibes here. The balloon that injured a cop (Sonic is confirmed better than Mario), "Sonic The Screen Saver" and all. Keep going, girl, this is the coolest thing I've seen in the last couple of mouths on RUclips, big love.
It's crazy how good these videos are. Keep it up, we love them!
I love how this video is secretly a love letter to her wife
I'm 27 and I played this game for the first time in my early 20's. I think your commentary about it is absolutely spot-on, I even got a little misty-eyed because you really captured how joyous and rich the experience of playing it is, bugs and glitches and strangeness included! awesome video!!
Not playing many video games but deciding to play Yo! Noid 2 is the biggest brain move ever
Overjoyed to see you with this video title. Sonic Adventure was a foundational game of my childhood, the first game I played enough to beat on my new Dreamcast. One of my fondest childhood memories is moving it to the big living room TV and beating the final stages.
Which, you know, I can't believe you have actually never gotten to. You need to.
"So is NiGHTS Into Dreams! Now THAT's a game." Hell yeah!!
this was simultaneously the most genuine and bait heavy video I've ever watched